---
title: 'The BEST PRO SETTINGS & ADDONS for Midnight PvP'
source: 'https://youtube.com/watch?v=oQ-kyjBrZqo'
video_id: 'oQ-kyjBrZqo'
date: 2026-06-19
duration_sec: 0
---

# The BEST PRO SETTINGS & ADDONS for Midnight PvP

> Source: [The BEST PRO SETTINGS & ADDONS for Midnight PvP](https://youtube.com/watch?v=oQ-kyjBrZqo)

## Summary

World of Warcraft's Midnight expansion broke nearly all popular PvP add-ons, requiring a complete rebuild of the user interface. This guide provides both a manual step-by-step setup and a one-click solution using Skill-Capped's pre-configured add-on package. It covers essential gameplay settings, UI positioning, and key add-ons like S Arena Reloaded and MiniCC.

### Key Points

- **Add-on Apocalypse** [0:00] — Blizzard's new API in Midnight broke major PvP add-ons including OmniBar, Big Debuffs, WeakAuras packs, Gladius, and OmniCD.
- **Skill-Capped Solution** [0:35] — Skill-Capped spent months rebuilding and testing a new add-on package that replaces multiple broken add-ons with a single, optimized setup.
- **Arena Coach Introduction** [2:30] — Arena Coach is a new tool that automatically records arena games and analyzes mistakes, missed opportunities, and wasted cooldowns.
- **Gameplay Settings: Sticky Targeting** [3:22] — Enable sticky targeting to avoid accidentally losing your target when clicking the ground, especially during totem or pet selection.
- **Camera Settings** [3:48] — Set camera to 'never adjust' to allow free camera movement independent of character direction, improving awareness.
- **Status Text and Portraits** [4:10] — Enable status text to both (percentage and health number) and replace character portraits with class icons for faster identification.
- **Raid Frame Settings** [4:34] — Enable display power bar, class colors, and debuffs. Disable bigger role debuffs and dispellable debuff indicator to reduce clutter.
- **Combat Settings** [5:04] — Enable personal resource display (required for nameplate resources), target of target, loss of control alerts, and self-cast set to auto.
- **Gameplay Enhancements** [6:15] — Enable cooldown manager, external defensives, and diminishing returns tracking (not only castable by me) in the new Midnight section.
- **Nameplate Configuration** [6:21] — Enable always show nameplates and stack nameplates. Set enemy buffs/debuffs to only show personal debuffs, as MiniCC will handle the rest.
- **Arena Frames: S Arena Reloaded** [9:15] — Replace broken Gladius with S Arena Reloaded, customized to look like Gladius with mirrored frames, class icons, and class-colored health bars.
- **MiniCC – The All-in-One Solution** [11:57] — MiniCC replaces OmniBar, OmniCD, OmniAuras, and WeakAuras packs. It handles debuffs on raid frames, buffs/debuffs on nameplates, a healer-in-CC alert, and an enemy offensive cooldown tracker.
- **Nameplate Add-on: Better Blitz Plates** [14:52] — Better Blitz Plates optimizes nameplate styling, size, and position. It adds class-color health bars, arena ID display, and toggles friendly nameplates automatically in PvP.
- **WeakAuras Replacement** [17:09] — The Blizzard cooldown manager replaces WeakAuras for tracking personal buffs, procs, and cooldowns. Skill-Capped provides pre-configured profiles for every class and spec.
- **Smart Tab Targeting and Quality of Life** [19:09] — The Skill-Capped add-on enables smart tab targeting (enemy players in arena, mobs outside), error spam hiding, and a queue pop notification sound.

### Conclusion

The Skill-Capped add-on package provides a complete, one-click solution for restoring and optimizing a PvP UI in Midnight, replacing multiple broken add-ons with integrated alternatives. For a full setup, premium members also gain access to arena coaching and class-specific profiles.

## Transcript

If you've logged into Midnight and your
UI looks like a disaster, you're not
alone. Blizzard completely overhauled
how add-ons work in this expansion and
it broke everything. OmniBar, gone. Big
debuffs, gone. The WeakAuras packs you
relied on, gone. Gladius, no longer
maintained. OmniCD, dead. The entire PvP
add-on stack that players have been
using for years just stopped working.
And if you've been searching online
trying to figure out what to use now,
good luck. Half the guides are outdated,
the Reddit threads are full of
conflicting advice, and every other post
is just someone asking, "Is there an
OmniBar replacement yet?" Well, we've
spent the last few months rebuilding
everything from the ground up, testing,
configuring, and fine-tuning until every
add-on works together perfectly for
Midnight. And we didn't just replace
what broke, we made it better. What used
to take four separate add-ons to pull
off now takes one. And with just the
click of a button, you can go from this
Midnight mess to this, a completely
optimized PvP UI. Every add-on
installed, configured, and ready to go.
Don't worry though, if you prefer to do
it all manually, this guide has you
covered. We'll be walking you through
every add-on and every setting from the
ground up. But, if you don't want to
lock in like Zaryu and spend hours
setting everything up, all you have to
do is head over to skill-capped.com,
grab our add-on package, and follow the
instructions. After logging in, you'll
be met by this window letting you pick
exactly what you want us to configure.
And with everything installed, this is
what your UI will look like, clean,
balanced, and optimized for PvP with
every add-on automatically configured
for you. And if you're a Skill-Capped
member, well, you'll get access to even
more, including our cooldown manager
profiles that configure your buffs and
procs automatically for every class and
spec, ready to go the moment you log on
to any character. Alongside our Arc UI
profile that completely overhauls the
Blizzard cooldown manager, splitting
your offensives and defensives into
separate groups. You also get premium
talent import strings for every spec and
even an in-game bis list, both of which
are constantly kept up to date as the
season progresses. Oh, and we've also
built something that might change the
way you improve at PvP entirely, but
more on that in a moment. So, whether
you're coming back for midnight and have
no idea what add-ons to use, or you just
want to skip hours of setup and get
straight into arena, this guide has you
covered. Let's get into it. First
though, it's about time we unveil
something we've been quietly working on
in the background since the end of 2024.
For years, the only way to figure out
what went wrong in an arena game was to
either record your gameplay and manually
review it, or just hope you remembered
what happened. And let's be honest, most
of us just queue the next game and make
the same mistakes over and over again.
Well, we built Arena Coach to fix that.
Arena Coach automatically records your
arena games and then analyzes everything
that happened, every mistake, every
missed opportunity, all of it. Did you
die with major defensives still
available? It'll show you. Did your
teammate waste their CC? You'll see it.
Missed an interrupt on a crucial cast?
It's right there. Used offensive
cooldowns that didn't land your damage?
That, too. It's basically an automatic
coaching tool that watches every game
you play and tells you exactly what you
need to work on. You can even find
insights on arenacoach.gg that you can't
find anywhere else. Your hardest
match-ups, your most common mistakes,
and your DPS and HPS score for your
spec. And if you're a Skill-capped
member, the same premium code you use
for our add-on package unlocks unlimited
Arena Coach shuffle and 3v3 analysis.
We'll have a lot more to show you on
Arena Coach soon, but for now, let's
build your UI from the ground up. Before
we get into add-ons, let's quickly run
through some important gameplay
settings. Now, if you're using our
add-on package, this is all handled for
you, but it's worth knowing what's going
on under the hood so you understand why
these settings matter. Start by pressing
escape and opening up options. Under
controls, make sure you've got sticky
targeting enabled. Without this, if you
accidentally left click the ground,
you'll lose your target. And this
happens more often than you think,
especially when you're trying to click
on things like totems or pets in the
middle of a match. Then, make sure your
camera is set to never adjust camera.
Without this, you can't move in one
direction while looking in another,
which massively limits your awareness.
You want to be able to look around
freely while your character is moving.
Moving into interface, we suggest
setting status text to both. You'll get
the percentage, which is great for
knowing when execute abilities are
usable, and the actual health number
helps you spot under geared players
early in the season. We then suggest
enabling replace player frame portraits
and replace my frame portrait. This
swaps the character portraits on your
unit frames for class icons, making it
faster to see exactly what class you're
targeting or have on focus. You'll then
want to scroll down to your raid frames
settings and configure them just like
this. The standout settings here are
display power bar, so you can see how
much mana your healer has, class colors,
which is mandatory to know which class
is which, display pets, so healers can
heal their teammates pets, and show
debuffs. We also highly recommend
disabling bigger role debuffs and the
dispellable debuff indicator as this
adds unnecessary icons and an annoying
glow, which makes the raid frames less
readable at the worst possible time. You
should also disable center big
defensives as this will be taken care of
by an add-on that we'll talk about a
little later on. Next, in action bars,
make sure you've got show numbers for
cooldowns enabled. With Omni CC gone in
Midnight, this is how you'll see
cooldown timers on your abilities.
Moving into combat, you'll want to make
sure that personal resource display is
enabled. Now, our UI doesn't actually
use the personal resource health bar
under the character. However, this
setting needs to be enabled in order to
have resources enabled on name plates,
which we'll get to later. You'll also
want to make sure target of target is
enabled. This lets you see who the enemy
team is targeting, which is super useful
for knowing which player on your team is
going to be taking damage. For example,
as a DPS, if both you and your DPS
teammate are under pressure, you can
decide whether or not to trade a
defensive based on who the enemy team is
currently targeting. And as a healer, if
both you and your DPS are dropping low,
you can prioritize healing the player
that the enemy team is targeting. You
should then make sure that loss of
control alerts are enabled as playing
without this is questionable at best.
And finally, we also recommend having
self cast set to auto for convenience as
without this you need macros that
specifically target yourself whenever
attempting to cast buffs such as
Blessing of Freedom or Power Word:
Shield. Next, we have a new section in
Midnight, which is the gameplay
enhancements. Here, you'll want to make
sure you enable the cooldown manager, as
well as enabling external defensives. We
won't be configuring these just yet, but
make sure it's enabled for now. You
should also enable diminishing returns
tracking, but make sure you don't enable
only castable by me, as you want to see
DRs from all players, not just your own.
Keep in mind, you won't need to enable
the damage meter, as we'll be using
Details. Next, head into nameplates,
where we suggest configuring everything
just like this. The key decisions are
enabling always show nameplates and
enemy unit nameplate, while disabling
everything else here, as we'll be using
Better Bliss Plates later in this guide
to take care of nameplate visibility.
You'll also want to ensure stack
nameplates is enabled for enemy units,
as it's much easier to click on specific
targets when they're not overlapping.
Something that's vital for accurate
target selection in arena, especially if
you're trying to quickly kill a totem or
target someone without relying on
targeting keybinds. We also prefer the
modern style, but honestly, this is just
down to personal taste. However, the
critical setting you'll absolutely need
to do here is setting both enemy NPC and
enemy player buffs and debuffs to both
only show personal debuffs. This is
important because we'll be using an
add-on called Mini CC to handle the rest
of your buff and debuff tracking on
nameplates, letting us perfectly size
and position everything, rather than
relying on Blizzard's default. We also
recommend setting friendly player buffs
and debuffs to none, and ensuring that
none of the nameplates are simplified,
as this will be handled by Better Bliss
Plates. Okay, so that covers all the
critical settings in the gameplay
section. The only thing you'll also want
to do is make sure that in graphics, you
have projected textures set to enabled
with your spell density at a reasonable
amount, just to make it easier to see
effects like Ring of Frost and Smoke
Bomb. And one quick tip on audio, make
sure you've lowered music and dialogue
while turning up effects and ambiance.
Effects can help you hear things like
when you faked an interrupt and ambience
lets you hear rogues nearby in stealth.
Trust us, your ears are one of your best
add-ons. With your settings sorted, the
next step is positioning the core
elements of your UI using edit mode. By
default, everything is spread across the
screen. Your unit frames are up in the
top left, your party frames are off to
the side, and all the important
information you need during a fight is
scattered in every direction. The
problem is that in arena, most of the
action happens directly in front of you.
If you're constantly looking at the top
left corner to check your health or the
far left to see your party frames,
you're not watching the game. You need
all that information within your
peripheral vision, not buried in the
corners of your screen. This is why our
pre-configured edit mode layout pulls
everything in. We've moved your unit and
target frames closer to the center,
converted your party frames to raid
style, and positioned them below, and
placed your focus frame right alongside
them. The goal is simple, all essential
information within your peripheral view,
and the center of your screen
uncluttered so that you can actually see
what's happening. To import our layout,
just install the SE add-on package,
check the edit mode box during setup,
and it's done for you automatically. If
you're going the manual route though, we
suggest organizing your UI exactly as
you see on screen before tweaking a few
important settings to make sure
everything is configured properly. Start
by changing your party frames to be the
raid style party frames you see here,
while making sure the width and height
are maxed out. You'll also want to
ensure you've got sort by group enabled
so that the frame sort add-on works
properly, another add-on we'll discuss
later. We also suggest sticking with the
legacy template and getting the icon
size maxed out too for the best
visibility of everything that's going
on. For your action bars, we stack bars
two and three on top of action bar one
while ensuring they remain pinned
together, which means your UI will
dynamically adjust when things like the
talking head or vehicle bars appear.
This way you won't run into situations
where your cast bar suddenly overlaps
with something. The only other critical
change that we highly suggest you do is
setting both utility cooldowns and
essential cooldowns to hidden while
configuring your tracked buffs just like
this with a vertical orientation. Set it
to always visible while enabling hide
when inactive. Doing so will give you
the cleanest UI ensuring that your procs
are only visible when they're up. This
is exactly how we recommend using the
cooldown manager to avoid clutter while
still maximizing awareness of important
procs when they're active. We also
suggest positioning external defensives
near your character to make it instantly
obvious the moment a defensive has been
used on you. And lastly, don't worry
about your arena frames as we'll be
using an add-on for them in just a
second. So, just to show you the
difference, this is the default layout
we started with and this is where we're
at now. Everything you need right where
you need it. Now, if you've been playing
PvP for any length of time, you'll know
that arena frame add-ons are
non-negotiable. For years, the standard
was Gladius and then Big Meks's custom
version became the go-to. Well, Gladius
is no longer maintained in Midnight and
this is one of those add-on apocalypse
casualties that had a lot of people
worried, but don't panic because we've
moved to S Arena Reloaded and we've
customized it to look and feel almost
identical to the Gladius setup many of
you are already used to. Enlarged cast
bars so you can actually see and react
to casts, pixel as close as we could get
it perfect icons, the whole thing. S
Arena is included and pre-configured in
our free add-on package. Install it and
it's ready to go. Position to sit
parallel with your party frames so you
can see everything without darting your
eyes around your screen. If you're doing
this manually, you can just go with one
of the preset layouts that suit your
taste or you can mess around with the
individual settings in each section to
get something that works for you.
However, the settings we definitely
suggest you go with are enabling
mirrored frames, replacing the class
icon, making sure class stacking only is
enabled, hiding the shield on
uninterruptible cast to clean things up,
and making sure class colored health
bars is enabled.
Our next add-on of choice is quite an
ambitious one. See, in previous
expansions, if you wanted proper buff
and debuff tracking on your frames,
enemy cooldown awareness, a healer and
CC alert, and interrupt monitoring, you
needed to install and configure at least
four separate add-ons. OmniBar, OmniCD,
OmniAuras, WeakAuras packs, each with
their own settings, each needing hours
of setup and configuration. Well, with
the add-on apocalypse, those are
completely dead in Midnight. But, where
there is darkness, light, or in this
case, MiniCC. Vers, a good friend of
Skill Capped, worked tirelessly
throughout the Midnight beta to create
what has become one of the most widely
adopted add-ons in the PvP community,
built specifically for the new API
restrictions. And it does pretty much
everything those add-ons used to do in
one package. Let's walk through what it
gives you. First, raid frame debuffs.
MiniCC displays important crowd control
directly on your party frames, making it
instantly obvious when your team is
CC'd. We suggest configuring it like
this, where it's positioned to the left
of your raid frames, so as not to
overlap with any of the native Blizzard
buff and debuff tracking. We also
suggest enabling reverse swipe as the
swipe is a little more intuitive with
this on. Now, remember when we told you
to leave center big defensives disabled
in your raid frame settings? This is
why. MiniCC handles those defensives in
the center of your raid frames instead.
But, unlike Blizzard's version, we can
actually resize them so they don't cover
up your teammates health bars. MiniCC
also displays important buffs and
debuffs on your unit frame portraits,
just like the old big debuffs and
OmniAuras used to. You also get a clear
visual notification whenever your healer
gets crowd controlled. A big healer in
CC alert along with icon showing exactly
what CC they're stuck in. For this one,
all we've done is resize it and position
it exactly where the old healer in CC
WeakAura used to be. Then just above
that, where our old enemy offensives
WeakAura used to lie, we've positioned
and resized MiniCC's enemy offensive
cooldown tracker. Combustion, Shadow
Blades, Ascendance. When these icons
light up, you'll know someone on your
team is about to int you. Ah, if only
they were using MiniCC. Anyway, MiniCC
also handles buff and debuff styling on
nameplates. Now, this is exactly why we
told you earlier to only enable personal
debuffs on enemy nameplates as mini CC
allows us to perfectly resize and
position these buffs and debuffs around
our name plates creating a nice clean
cohesive look and feel. For the name
plate module, we've got crowd control
displaying on the right side and
important spells on the left again with
reverse swipe enabled. We don't enable
the friendly name plate tracking here
though as we can already see debuffs on
raid frames and having offensives
tracked on your teammates name plates
would add unnecessary clutter to your
UI.
Mini CC even comes with a pre-cognition
indicator. When you successfully duke a
kick, mini CC displays a glowing icon
above your character letting you know
that you can now free cast without
getting interrupted. By default, this
one is sized pretty large so what we've
done is resize it to perfectly match our
external buffs and positioned it right
on top of it. Mini CC also includes an
experimental interrupt tracker that
shows enemy kicks at the bottom of your
screen. Now to be clear, this feature is
still experimental and isn't 100%
reliable yet but it's one of the only
add-ons currently offering anything like
this for midnight and even in its
current state having some interrupt
awareness is better than flying
completely blind. There's also one more
experimental feature. Omni CD makes a
return in spirit with a trinket tracker
which we recommend placing on the left
of your raid frames above the large CC
auras showing you when your teammates
have used their PvP trinket. Again, this
one is also experimental and not fully
reliable but it's there, it helps, and
it can only improve. With mini CC
handling most of the buff and debuff
tracking, Better Blitz Plates in
Midnight has shifted to being more about
optimizing the look and feel of your
name plates. See, Blizzard's default
name plate configuration is not exactly
optimized for PvP. First, we use Better
Blitz Plates to style, resize, and
position debuffs properly to make sure
everything is clean and readable.
Combined with mini CC handling the buffs
and debuffs on the left and right of
name plates, everything works together
to make your UI feel good to use. We've
also kept party pointers enabled which
puts big icons above your teammates so
you always know exactly where everyone
is including a special healer indicator
for your healer. And by hiding friendly
nameplates and allowing Better Bliss
Plates to automatically toggle them on
when you enter PvP, you'll only see
these pointers when you're actually in a
PvP match. Another great feature is
replacing enemy names with their arena
ID, making it way easier to quickly
target or focus specific arena targets
using the information your nameplates
are giving you. We've also enabled class
color health bars. So, just like your
unit frames, you can instantly tell what
class each nameplate belongs to from
color alone. In the cast bar settings,
we've got quick hide enabled, so cast
bars disappear as soon as a cast ends or
gets interrupted. Without this, there's
a noticeable delay where the cast bar
lingers even after it's done. We've also
enabled the who interrupted feature, so
when you do kick a cast, you'll see your
name pop up on the interrupt, which can
be extremely useful when making
decisions based on whether or not your
interrupt actually landed. Now, remember
how we enabled personal resource display
earlier? This is where it pays off. In
the Better Bliss Plates CVar control,
we've enabled show resource on target
nameplate. So, resources like combo
points for rogues and holy power for
paladins are shown on your target's
nameplate. We anchor it underneath and
set the scale to 0.9 while also hiding
it on friendly nameplates where you
don't need it. Better Bliss Plates also
handles which nameplates actually show
up. We've enabled enemy guardians, pets,
and totems, but disabled minions and
minus enemies, so you'll see important
things like Syphons and grounding
totems, but you won't have your screen
flooded with hundreds of demo lock imps.
For stacking, we've set the horizontal
overlap to 0.5 and vertical to 1.1,
which gives you enough separation to
click individual nameplates without them
spreading too far apart. We've also
switched to the pre-midnight nameplate
style, just a personal preference, so
this one's really up to you. And to show
you the difference, here's what
nameplates look like by default, and
here's what they look like with Better
Bliss Plates and Mini CC configured,
night and day.
Next up, we've got what might be the
single biggest loss from the add-on
apocalypse, but don't fret because
WeakAuras ran so that the cooldown
manager could crawl. Now, let's be real.
The cooldown manager doesn't do
everything WeakAuras did. You're not
going to get custom sound alerts, enemy
cooldown tracking, or half the crazy
stuff people built with WeakAuras. But,
for tracking your stuff, your procs,
your buffs, your cooldowns, it gets the
job done. This is where our Skill-Capped
profiles come in. For premium members,
we built cooldown manager configurations
for every class and spec. So, no matter
what character you log on to, whether
it's your main or your fifth alt, you'll
have a fully configured manager ready to
go. If you want to set this up yourself,
you'll need to open the advanced
cooldown settings. There, we actually
recommend not using the essential
cooldowns or utility cooldowns, as these
are basically just mapping the abilities
on your action bars onto extra bars.
Instead, head into the buff section and
assign any buffs and procs you want to
see when they are active. Now, if you
remember back in edit mode, we set
utility and essential cooldowns to
hidden and configured tracked buffs to
only show when active. That's all part
of this setup, and now you'll only see
the tracked buffs you assigned when they
are active. And then, for premium
members, we've also included our R Q I
profile. This takes the Blizzard
cooldown manager and completely
overhauls how it looks and feels.
Instead of the default Blizzard layout,
R Q I allows you to create custom groups
to separate your buffs and procs instead
of having them all together. We've split
it into two groups, defensives
positioned just underneath your
character and offensives off to the
right. If you want to set this up
yourself, you'll need to create custom
groups in R Q I, and then drag your
tracked buffs into the relevant group.
This is something you'll need to do on
every spec you play. You'll also want to
resize everything and position it
properly and enable account sharing so
it carries over between characters. Fair
warning though, the interface for this
is a bit awkward to work with. It's
doable, but it's one of those things
where the Skill-Capped profile genuinely
saves you hours. All right, let's
quickly run through a few more features
and add-ons that are included in the
package. Each of these adds a small but
meaningful improvement to your overall
experience. First, we have a feature
built into the Skill-Capped add-on that
you might not know about, smart tab
targeting. With this enabled, when
you're in arena, pressing tab will
always target the nearest enemy player.
Outside of arena, it goes back to
targeting mobs. An awesome quality of
life feature that you won't be able to
live without once you start using it.
We've also set up the add on to hide
error spam, so you won't get bombarded
with out of range or not enough mana
messages across the top of your screen
every time you press an ability that
can't be used yet. Oh, and there's a
queue pop notification sound, so you can
alt tab while waiting without missing
the queue. For your character panel, we
use a combination of better character
panel, Deja character stats, and true
stat values. Together, these make your
character pane actually useful. You can
see the item level on every piece of
gear, spot missing enchants and gem
slots at a glance, and compare your
equipped item level versus what's
sitting in your bags. And for premium
players, our in-game bis list plugs
right in, showing which items you should
be purchasing, your stat priority, best
embellishments, and which gems and
enchants to use, all kept up to date
throughout the season. Next, talent
loadout EX makes it easier to organize
and store builds, and premium members
get automatic imports of talents for
every class and spec that you can swap
to with a click, updated every week. We
also highly recommend using better blizz
frames, which cleans up your UI in a
bunch of small but important ways. For
example, it hides the default arena
frames you don't need with S Arena
installed. It removes the red lines on
loss of control effects just to make
everything look a little nicer. It adds
a combat indicator to know if your
target's in combat. It filters out
useless chat messages. It even hides a
ton of unnecessary elements, realm
names, the raid frame manager,
reputation colors, target of target
debuffs, all stuff that just adds noise
for no functional gain. There's a whole
bunch of useful settings in here, so
feel free to look around the add on to
tune it to your needs. Mini overshields
adds a small absorb indicator on health
bars, so you can quickly tell how much
of a shield someone has left. This one's
really useful for judging whether a
target is actually able to be pressured
or sitting behind a massive absorb.
Next, Frame Sort automatically sorts
your party frames so you're always in
the same position with player on bottom
recommended. If you use party one and
party two macros, this one is mandatory.
Health Bar Color changes the color of
your unit frames to match class colors,
making it instantly obvious what class
you're targeting or have on focus. Frame
Color then gives your entire UI a
cleaner, darker look. It's literally
just dark mode for your UI. And of
course, Details is included for tracking
your damage. While most of its features
have been gutted as it's just a reskin
of the Blizzard combat log meter, it
definitely looks a lot nicer. We
positioned it on the bottom left, sized
to match your chat window so it sits
neatly without taking up extra space.
And finally, we've also included a few
more plug-and-play add-ons that just
work out of the box. Talent Tree Tweaks
makes your talent pane nicer to work
with. Better Bags categorizes your bags
so you can actually find things.
Teleport Menu puts all your portals
right in your escape menu. World Quest
Tracker for quickly seeing what world
quests are up. Handy Notes for Midnight
Treasures and rares on your maps. And
Bug Grabber and Bug Stack for catching
add-on errors if anything breaks.
For those BG enjoyers out there, we've
also included Battleground Enemies,
which lets you see all opposing team
members and click to target any of them
from anywhere on the map. We positioned
it right here where your arena frames
normally sit and set it to only load in
six to 15 player battlegrounds. And it's
disabled in arena so it doesn't
interfere with S Arena. We've also added
Battleground Win Conditions, which gives
you an overview based on the current
objective state and capping BG timers so
you always know exactly how long is left
on every objective. And just like
everything else in the package, these
are pre-configured to optimize their
position, look, and feel. So, that's
everything you need to set up the most
powerful PvP UI available for Midnight.
As a quick recap, our free add-on
package on CurseForge instantly
configures S Arena Reloaded, Mini CC,
Better Blizzard Plates, Better Blizzard
Frames, Frame Sort, Health Bar Color,
Frame Color, Details, Battleground
Enemies, and everything else covered in
this guide all with a click of a button.
And as a Skill-capped member, you'll
unlock premium talent import strings for
every spec, in-game best lists, and
optimized cooldown manager profiles,
plus our pre-configured Arc UI profile
that takes your setup even further.
Plus, your premium code unlocks
unlimited arena coach analysis. Every
game recorded, every mistake identified,
and automatic coaching tool that tells
you exactly what to work on. Everything
we offer is backed by our rank up
guarantee. If you don't gain at least
400 rating while using our service,
you'll get a full refund, no questions
asked. So, head on over to
skill-capped.com using the link in the
description, download the add-on, and
start climbing today. Thanks for
watching, and we'll see you in the next
one.
