[0:00] Dota is one of the most overwhelming and  complicated games ever made. And for new and   [0:04] experienced players alike, there is no foundation  or fundamentals to work off of. So when we get in   [0:10] game, we spend 45 minutes guessing, arguing,  wondering if we're all doing the right thing.   [0:16] But what if it didn't have to be this way? In  this video and the rest of the series, you are   [0:20] going to learn exactly how Dota 2 works from the  ground up. This will empower you to understand why   [0:25] you're doing what you're doing and how to approach  the game strategically. I am creating all of this   [0:30] alongside airond dot. Between the two of us, we  have two decades of Dota coaching experience. We   [0:36] know what it is that you're missing and how to  sew order into this chaos. In order to do this,   [0:40] we must start from the very beginning. Every  game of Dota 2 is played on the exact same map   [0:46] with the exact same rules. There are two teams,  Radiant versus Dire, each with their respective   [0:52] fortresses. And at the core of both of these  fortresses, each team has their own ancient.   [0:58] And as the name of the game states, it is each  team's job to defend their ancient. As we load   [1:04] into a game of Dota 2, you will see that this is  the Radiant Ancient, and this is the Dire Ancient,   [1:11] each with 4,500 hit points. But before you can  even lay a finger on the enemy team's ancient,   [1:17] you must first destroy a bunch of towers. These  towers that are defending the ancient have 2600   [1:24] HP each. You must then go through all or at least  one of three lanes of towers. In each of these   [1:32] three lanes, the last tower has 2500 hit points.  The tower outside of it also has 2500 hit points,   [1:40] and the first tower has 1,800 hit points. Each  of these towers also has damage, attack speed,   [1:48] and armor that scales up the further you go  into the base. If we look at these numbers,   [1:54] these numbers are much higher than what you  will load into the game with as any hero in   [2:00] the game of Dota 2. As you see, I have about  470 hit points, 55 damage, 123 attack speed,   [2:09] and three armor. That is meager even in comparison  to just the tier one tower that is our first foe   [2:17] that we must conquer. As you can see at the  beginning of the game, this isn't much of a   [2:22] fair fight between us and the enemy structures.  So the game of Dota 2 tells us that we are not   [2:31] allowed to hit these towers at the beginning  of the game. So what do we do about this?   [2:36] The first thing we must understand is that the  towers numbers never go up. They remain constant   [2:42] throughout the entire course of the game. But for  us, on the other hand, we will gain experience. We   [2:49] will gain gold to purchase items, and these will  increase our stats gradually over the course of   [2:54] the game. And how do we do this, you might ask?  The Dota 2 map itself supplies us with all the   [3:00] answers we will ever need to gain the experience  and gold to eventually topple these structures.   [3:05] So in effect, the game of Dota 2 becomes a rat  race between two teams of five players for who   [3:12] can gain golden experience the fastest.  When you are trying to understand Dota 2,   [3:17] there are two things on your screen that will be  your absolute best friends. Number one is the mini   [3:23] map in the bottom lefthand corner and number  two is the timer. Everything in the game of   [3:29] Dota 2 operates on a strict timer. The first most  fundamental resource that you will have access to   [3:35] to gain golden experience every game is a creep  wave of four that spawns in each respective lane   [3:44] for both teams. These creeps will proceed to walk  down the lane and try to murder each other. You   [3:51] gain experience simply by being near the creeps,  the enemy creeps when they die. However, in order   [3:58] to get gold, you must deliver the finishing blow  on that creep. So, every game we start farming   [4:07] one of the three respective lanes. But there  are many more ways to gain golden experience   [4:12] in the game of Dota 2 than just lane creeps.  Starting at the 1 minute mark every single game,   [4:18] these little triangles are going to appear on your  mini map. Now, what are these triangles exactly?   [4:23] These triangles represent neutral creeps that can  be killed by either team at any time. However,   [4:30] if you try to fight up against them when you're  only level one, you will not stand much of a   [4:35] chance. As we look at our numbers and we look at  their numbers. So, what that means is that we must   [4:40] spend some amount of time killing lane creeps  before we're strong enough to deal with these   [4:46] neutral creeps. The reason why we farm lane creeps  first is because we have our own lane creeps that   [4:51] are helping us kill them because we alone are not  strong enough just yet. Eventually, we will have   [4:57] enough levels and items where we will be strong  enough to take down these neutral creeps without   [5:02] any help. Further giving us more experience  and gold to access from the map. If you do   [5:09] kill these neutral creeps, every minute they will  respawn in the same location as they were before.   [5:17] and you can kill them again. In this way, Dota  supplies us with three lanes of two waves of   [5:23] creeps each minute and an abundance of neutral  camps that will respawn every minute. The winning   [5:31] team in Dota is almost entirely decided upon which  team can get more gold and experience every minute   [5:38] utilizing these resources. This is a foundational  aspect of Dota that experienced players often   [5:45] forget and neglect. And newer players, it is  absolutely essential that you understand. There   [5:50] is a lot of noise in the game of Dota 2. There  is a lot of information on your screen. There are   [5:56] heroes to kill, buttons to press, items to buy,  but the most important thing you understand is   [6:02] that how much golden experience you get per minute  from these lane creeps and these neutral creeps   [6:09] will dictate whether or not you win more than 50%  of your games. So, with all of this information on   [6:15] your screen, the two most important things to  keep track of are the timer and the mini map.   [6:21] The timer tells you when the resources will  become available again to claim golden XP,   [6:26] and the mini map will tell you which resources are  there. These little red dots are enemy creeps for   [6:31] you to kill. These little triangles on the map are  neutral camps that have not been cleared by anyone   [6:36] else in the game just yet. So, by killing  these jungle camps as well as lane creeps,   [6:43] you will eventually get enough gold for items and  experience for levels where you are now ready to   [6:50] take down some towers. Every decision you make  in the game is acrewing strength through killing   [6:57] neutral camps as well as lane creeps. And as long  as you are operating off of this timer and this   [7:03] mini map, you are on the right track. Hopefully  you guys are still with me thus far. Dota is   [7:08] a game that operates on a refreshing consistent  cycle of a one minute timer throughout the course   [7:13] of the entire game. But there are more tools  for us to build our strength over the course   [7:18] of the game than just what Dota provides every  minute. These tools are also on their own timers   [7:24] throughout the course of the game. Our first  example is that every 2 minutes on the minute,   [7:30] a power rune will spawn in one of two locations.  It did not spawn here, so that means it spawned   [7:36] down here. There are several different types of  runes, each providing a short duration buff that   [7:42] is really powerful at every stage of the game.  Every 3 minutes at these two lotus pools here   [7:48] and here, a healing lotus will spawn that provides  you with health and mana. It is a one-time usable   [7:55] consumable that gives you a quick burst of health  and mana. Every four minutes, there is a bounty   [8:02] rune that spawns in two different locations on the  map. And when picked up, it provides a small gold   [8:08] boost to everybody on that person's team. Every  5 minutes, your creep wave will spawn with a   [8:14] catapult, a unit that helps take down buildings as  it does bonus damage to buildings cuz it is called   [8:21] a siege creep. This timing can be very powerful  for helping you kill any of the enemy buildings   [8:27] in any respective lane. Every seven minutes, two  wisdom shrines will spawn at these two locations   [8:34] and when captured will provide a huge injection  of experience to the player that captured it as   [8:41] well as his teammate with the lowest level.  At 20 minutes into the game, a powerful foe   [8:46] called the Tormentor will spawn for the team that  kills it. It will provide gold for everybody and   [8:52] a powerful item for one player on the team. Be  careful. The tormentor reflects damage from one   [8:59] individual hero and will kill you if you try to  take it on by yourself. The Tormentor is a team   [9:05] objective that must be coordinated between you and  some of your teammates in order to take him down.   [9:09] And don't forget the most powerful iconic beast in  all of Dota 2 history, Roshan. He's there from the   [9:17] beginning of the game, but often can't be killed  until much later. This is his starting location on   [9:22] the map. And after 15 minutes, he will swap which  side he is on between this pit and this pit every   [9:29] five minutes. If you're not sure where he's at at  any given time, you can always look at your mini   [9:34] map as it will have this red icon for Roshan. When  slain, Roshan provides the ages of the mortal,   [9:40] which is a 5minute long buff for one hero on  the team that kills it to respawn where they   [9:46] died one time. This extra life provided by Roshan  is almost always necessary for you to ever end the   [9:52] game. So before you go for the tier three towers  and beyond, make sure to kill Roshan first. So   [9:58] what is it that we learned in this video? We  first learned how the structures in Dota 2 work   [10:03] and how they compare to the strength of our hero  as time goes on. But even though we're not strong   [10:07] enough level one, to kill these buildings,  the map provides us with all the answers.   [10:12] We learned that lane creeps and neutral creeps are  the primary source of golden experience for us to   [10:17] gain strength and these operate on a strict one  minute timer. We also learned about bigger picture   [10:24] objectives that exist on the map on longer  timers. We have power runes every 2 minutes,   [10:29] Lotus pools every 3 minutes, bounty runes every 4  minutes, siege creeps to help kill buildings every   [10:35] 5 minutes, wisdom shrines to give us experience  every 7 minutes, the tormentor spawns at 20   [10:41] minutes. And don't forget about Roshan. There are  so many things to consider in the game of Dota 2.   [10:46] As we progress through the rest of this series,  we are going to be showing you more and more about   [10:50] exactly how the game of Dota 2 works. In this  video's goal was to provide you with a foundation   [10:56] of understanding the timer as well as the mini  map and how they function in the game of Dota   [11:00] 2. Stay tuned as we break down the feast that we  know as Dota 2 into bite-sized digestible pieces.