[0:00] I don't know what's going on. Maybe [0:02] microlastic snorting. Maybe 5G beams [0:04] have finally penetrated the brain. But [0:07] we have bore witness to an unbelievable [0:09] display of corporate self-destruction [0:11] with a big old smile on their face. It's [0:14] been watching a kaiju fight between two [0:16] massive corporations, Microsoft and [0:19] PlayStation, as they duke it out, [0:22] battling to see who can drunk drive [0:23] their business into the ground faster. [0:25] Now, I know that not all of these [0:28] terrible decisions are entirely their [0:31] fault, like Xbox pricing. That's just a [0:35] result of the state of the industry [0:37] right now. Solely because of AI, by the [0:39] way. I know you're probably tired of [0:40] hearing me yap about the AI boogeyman, [0:42] but it is just a genuine plague. It is a [0:46] myasma of misery sweeping across the [0:49] globe that is affecting every single [0:51] person on it while bringing no benefits [0:52] and only sadness and incredibly [0:55] outrageous, absurd pricing. So, it's [0:59] hard for these companies to continue to [1:01] make these electronics at the prices [1:04] that they were when AI booming here has [1:08] caused them to go through the roof. So, [1:09] that's why everything's been raising [1:10] their prices. But, I'll go ahead and [1:12] deliver you some good news. So, I saw [1:13] this tasty little nugget this morning [1:15] where Lenovo has warned that high memory [1:17] prices are just the new normal, at least [1:19] through 2030, and they may never return [1:21] to the early 2025 levels. So, that's [1:24] positive. AI has skull [ __ ] us so hard [1:27] that now we just have to take the abuse [1:30] with a smile on our face and get used to [1:32] it. Rub some dirt in it. It's the new [1:34] normal, baby. Isn't that just joyous? [1:37] Hope your wallet's butthole isn't too [1:39] chafed because there's plenty more [1:41] friction coming in from the financial [1:42] pounding we'll continue to take as these [1:44] companies still wholehog go full [1:48] throttle into AI and just give one of [1:51] these to every human being on the [1:53] planet. Cuz as I've mentioned, these [1:55] companies have learned they don't really [1:57] need the consumer. They can just [1:59] incestuously sell to each other and just [2:01] imaginary money inflate their uh profits [2:04] and their bottom line while cutting out [2:07] workers as well, saving even more money [2:09] there. It's just a complete [ __ ] [2:10] mess, a complete disaster. So, yes, I [2:12] recognize that even more price hikes [2:15] were kind of inevitable. Xbox had [2:17] already raised their prices pretty [2:18] recently and now they've done it again. [2:20] Much more substantial, though. this time [2:23] $100 plus on all of their models and [2:26] even discontinued one of them because it [2:27] was likely too expensive to keep it [2:29] going. So, still an egregious price [2:32] increase, but I know it was the result [2:35] of where everything is because of AI. [2:38] But that's not the only terrible [2:40] decision that I'll be yapping about [2:41] here. If you look at the actual code, [2:43] it's not that crazy of a statement. [2:44] Yeah, I haven't seen the full article. I [2:46] just saw the uh the announcement here [2:48] about they're still trying to push live [2:50] service games. [2:52] So, let's see if it's as bad as it [2:54] sounds cuz it sounds pretty bad. [2:59] Okay. Well, they even name dropped [3:00] Concord. [3:02] Yuck. [3:05] President confirmed they'll continue to [3:07] pursue live service games even as he [3:09] even as he heavily hints at PlayStation [3:11] 6 handheld design to meet the [3:13] challenging play styles of gamers [3:14] worldwide. We believe that live service [3:17] games are content that attracts users on [3:19] a global level. So, we want to continue [3:20] to revitalize the market through both [3:22] first-party and third party content. [3:24] What do you mean revitalize? Every [3:26] single AAA studio on the planet is [3:28] trying to push live service games. [3:31] It is full of them. It is oversaturated. [3:35] What does he mean by revitalized? That [3:36] makes it sound like it's dead. [3:39] I mean, most of PlayStation's live [3:41] service games are dead. They literally [3:43] just killed their biggest one, which was [3:45] Destiny 2, which had been already [3:46] hemorrhaging for a while. [3:49] We're not only focusing on promoting new [3:51] releases, but also considering that we [3:53] can do considering what we can do with [3:55] older titles in the medium to long term. [3:58] Also, this year, we are planning to [3:59] release our own live service title, [4:01] Marvel Tokon Fighting Souls, and we hope [4:03] everyone will enjoy it. Oversaturated [4:05] oversaturated with bad live service [4:07] games. Yeah, [4:09] it very much is. I don't have a whole [4:11] lot of faith in PlayStation being the [4:13] ones to introduce a good one. They had a [4:15] good one with Destiny 2 and they [4:17] mismanaged the [ __ ] out of it. Ask if [4:20] PlayStation will continue to produce [4:21] live service games. With live service [4:24] games, it's important to continuously [4:25] provide something. The genre itself is [4:27] relatively new and I think many people [4:29] are trying various things. So, we also [4:31] want to continue to take on challenges [4:32] within that context. I just I just hate [4:35] the that mentality. I wish they would [4:38] just focus on making good games. I [4:40] really think, and I've said this so many [4:42] times, [ __ ] broken record, make [4:45] cheaper games [4:48] that don't take years and years and [4:50] years of development. Just make good [4:51] single player games that take maybe a [4:54] year, two years maybe to develop with [4:56] like a maybe couple million dollar [4:59] budget at the highest end. Like, pump [5:01] those out. deliver creative, fun [5:04] experiences instead of trying to chase [5:07] the big ticket live service item, which [5:10] just keeps [ __ ] these companies. [5:13] Sony still has another chance with fair [5:15] game dollar sign, which apparently has [5:17] been completely rebooted under the new [5:19] name Breakin cuz play testers hated the [5:21] original version. I remember hearing [5:23] about that. I [ __ ] swear there's [5:25] something nefarious of foot here with [5:26] this. Someone must have cracked the One [5:28] Wish Willow and made PlayStation [5:30] higher-ups obsessed with live service [5:32] games because for a while now they keep [5:36] fixating on trying to deliver them and [5:38] they're terrible. Poorly received, they [5:40] flop, they lose hundreds of millions of [5:43] dollars on all of their live service [5:44] attempts. Some of them you probably [5:46] don't even remember. Babylon's Fall. [5:48] Anyone remember Babylon's Fall? that [5:50] wasn't like a fully, you know, [5:51] PlayStation exclusive that they were [5:53] rallying behind super big, but it was [5:55] another live service attempt that was [5:57] console exclusive to PlayStation that [6:00] only ever peaked at like 400 players. Me [6:02] being one of them where Dankin and I [6:03] went in to experience the worst goddamn [6:05] live service game you could ever [6:06] possibly [ __ ] imagine in a barren [6:07] wasteland of emptiness and sadness. [6:09] Like, they keep putting all their eggs [6:12] in this basket of live service. And [6:14] they're terrible games that are not [6:15] being received well. They are being [6:17] outright rejected by the community. [6:19] Marathon is not performing where it [6:21] needs to be. And yet the lesson they're [6:23] taking away from it is that the [6:25] community must want more live service [6:27] games. So don't worry, we're going to [6:28] keep doing it. Yes, I know we've lost so [6:31] many hundreds of millions of dollars, [6:33] which is why we've got to keep putting [6:34] hundreds of millions of dollars in there [6:35] in order to fix it. It's what you guys [6:37] want. We got to revitalize live service [6:39] games, baby. We're the ones to do it. [6:41] Even though everyone collectively yawns [6:43] at it, it's a snoozer. It's not what the [6:46] the PlayStation community is salivating [6:49] for. Clearly, the appetite's not there. [6:51] Maybe it is if they had a good one, [6:53] which they did called Destiny 2, but [6:55] they mismanaged that [ __ ] into the [6:57] [ __ ] ground. They put it in the dirt. [6:59] They slowly hemorrhaged players for so [7:01] long because leadership was clueless, [7:03] sucking their thumb and making players [7:05] suck their [ __ ] for terrible, a [7:08] terribly long time with their awful [7:10] decisions that eventually had people [7:12] abandon it. And then they just recently [7:15] stopped active develop on it development [7:17] on it and canned a large chunk of the [7:21] team behind it. But that was not only [7:24] their most successful live service game, [7:27] but also just one of the most successful [7:29] generally most successful live service [7:32] franchises, the most successful live [7:35] service IP. And look at how they handled [7:37] it. So there, even if Sony does find [7:40] another unicornlike Destiny, there's no [7:44] trust and faith that they'll be able to [7:45] keep it alive forever or anything into [7:48] the deep future like they keep wanting [7:50] to do when we have a proven ineptitude [7:54] here with how they handled Destiny 2 for [7:56] so long. So why do they keep chasing [7:59] this dragon? It's outrageous to me. [8:02] PlayStation isn't doing well either. [8:04] They had their They had their worst [8:06] performing May in 26 years. I believe [8:08] it. Xbox is about to have a catastrophic [8:11] collapse, too, with their new price [8:12] hike. [8:14] You don't know that, brother. No one's [8:16] buying an Xbox in general, let alone [8:18] paying even more to own the [ __ ] dust [8:20] box. [8:22] I do know that, man. [8:25] Xbox has not been getting anyone to [8:28] spend money on their console, and now [8:30] they've raised the price again. [8:33] So, it's only going to get even worse. [8:36] $800 for the Series X. I It's [8:39] catastrophic. [8:41] This is the day after Asha said gaming's [8:44] becoming unaffordable. [8:47] And then the next day, they announced [8:49] the Xbox price increase. [8:53] Everything went up $100 bare minimum. [8:56] [ __ ] me, silly. Just look at these [8:58] prices now. Look at these diabolical [9:02] prices for an Xbox. A console that's [9:04] already been struggling to get people to [9:06] buy it in the first place and now it's [9:08] even more expensive to buy it. Oh, baby. [9:12] Wow. That's just gross. It's just gross. [9:16] I know price increase was inevitable [9:18] because of, you know, where memory [9:21] pricing is because of AI. I get it. But [9:24] holy [ __ ] going up by over $100 on [9:27] multiple models, up to $150 on some of [9:30] these models is just so outrageous. Have [9:34] you thought about renting an Xbox? Oh, [9:37] that's a good that's now that's a [9:39] financially responsible decision. So, [9:41] you can't afford to pay the $500 entry [9:44] fee for the Xbox Series S, which [9:47] broer series at 500 is nuts. [9:52] And the Series X no disc drive 750. [9:56] And then you want the disc drive on that [9:58] Series X 800. [10:00] Just rent it. Yeah, absolutely. Just [10:02] rent that [ __ ] You gota come on. [10:07] Microsoft needs you. [10:10] Money is temporary. [10:12] Xbox is forever. [10:15] They basically said they use CLA in the [10:17] price increase announcement. Wait, what? [10:19] What are you talking about? Did they [10:20] really? Are you making a joke? Did they [10:22] actually hint at doing that? Let me see. [10:26] Is that real? Oh, I forgot that they're [10:28] suns setting the two terabyte model cuz [10:30] that would have cost [ __ ] $2,000 or [10:32] something crazy. It wouldn't have been [10:33] 2K, but it probably would have been like [10:35] [ __ ] a,100 or something crazy. Oh [10:39] wow. Today we are sharing programs to [10:41] make Xbox consoles more accessible. Buy [10:43] now pay later. Oh, baby. We made it [10:48] easier for players to use buy now pay [10:50] later options on eligible Xbox hardware [10:52] purchases through Microsoft stores, [10:54] making it possible to break up your [10:55] payment into predictable short-term [10:57] interestf free installments. There's [10:59] also interest free financing. We're [11:01] working with partners to let players [11:02] purchase eligible Xbox hardware at 0% [11:04] APR financing for up to 12 months, [11:07] giving players more flexibility with [11:09] lower monthly payments and more [11:10] budgeting control. [11:12] What the [ __ ] It's never been more [11:15] affordable to get yourself an Xbox. [11:18] These aren't even price increases at [11:19] that point. You're saving money. Yep. [11:22] Just slap that [ __ ] on CLA. [11:25] So cool. Previously played consoles. [11:27] Working with retail partners on new [11:29] programs to provide previously played [11:30] consoles at lower prices. Players who [11:32] are ready to upgrade or no longer use [11:34] their console be able to trade it in [11:35] with participating retail partners for [11:37] cash or store credit. I like the idea [11:39] that someone's actually going to [11:40] upgrade. [11:42] You know, I've got this Series X from a [11:44] couple years ago, but I'd really rather [11:46] pay more for it. I'd rather upgrade it [11:48] now at the worst possible time to do so. [11:50] I'll trade it in. Those consoles will [11:53] then be made available at lower prices [11:54] for players. And then the certified [11:56] refurbished consoles, the Xbox certified [11:58] refurbished consoles available at [12:00] Microsoft stores for up to $100 off [12:02] MSRP. Wow. You already don't own your [12:05] games, so might as well not own the [12:06] console, too. What do you mean? You own [12:09] the console. [12:11] over time. You get to you get to own it [12:13] over time. Payday Payday devs gave up on [12:16] Payday 3. They're going back to Payday [12:18] 2. Engine upgrade open beta [12:21] announcement. That's That's so [12:24] embarrassing. [12:26] Payday 3 was such dog [ __ ] that they [12:28] said, "All right, we'll just forget we [12:29] did this. We'll go back to two." You [12:30] guys like that one? I know the whole [12:33] rent to own model for consoles isn't new [12:36] and I've yapped about it before, but let [12:38] me just sit you down here for some some [12:41] advice. [12:43] No, that's not a good idea to pay in [12:46] these incremental installments for your [12:49] Xbox that is dreadfully overpriced. I [12:53] genuinely I can't even picture someone [12:55] who would look at these prices and be [12:56] like, "Oh, yeah, that's understandable. [12:58] I think I think I will pay that in fact [13:01] over time over over a 12-month period. [13:03] And in fact, like that boggles my mind. [13:06] I I hope there's not a whole lot of [13:08] people out there doing that. That would [13:09] be financially irresponsible and just a [13:11] genuinely awful decision. Do you think [13:13] GTA 6 will cause an increase in console [13:16] sales? Yes. Since it's not hitting PC on [13:19] launch, there are going to be tons of [13:21] people that buy a console just for GTA [13:24] 6. There's no doubt in my mind. [13:26] You think Rockstar will sell GTA online [13:29] separately? They can get away with it? I [13:31] don't think they will. They can [13:33] definitely get away with it. People are [13:34] going to buy it no matter what. If it's [13:36] a monthly fee, they wouldn't care. I [13:38] mean, people would care. They'd be [13:39] upset, but they'd still pay for it. I [13:41] don't think they'll do it, though. [13:44] But they certainly could. [13:46] We go over PlayStation deleting 500 [13:48] purchased films from customers library [13:51] due to a license expiring. Oh my god. [13:55] What is going on, man? Holy. Is that [13:58] real? PlayStation is deleting 551 [14:04] movies from customers accounts. [14:08] Five what? 551 [14:11] movies [14:12] like Rambo First Blood, Bridget Jones [14:14] Diary, and Deer Hunter. [14:18] Is Terminator 2 also on there? [14:23] contacting PlayStation Store users who [14:25] bought movies from the platform that [14:26] were distributed by Studio Canal, like [14:28] Terminator 2, Total Recall, and [14:29] Confessions of a Dangerous Mind to say [14:31] you will no longer be able to access [14:32] your previously purchased content. It [14:35] will be removed from your video library. [14:38] There's no mention of any refunds or [14:39] make goods for the affected users. Sony [14:41] simply says the films are going away due [14:43] to our content license agreements. Once [14:45] again, reaffirming the fact that you're [14:47] never truly buying anything that's [14:48] digital, just temporarily renting it. [14:50] Yep. [14:51] That's egregious though. Holy [ __ ] [14:57] No mention of refund or anything. [15:02] That's diabolical. See, like that's got [15:04] to be illegal, right? It's got to be. [15:08] When you scroll past the endless, you [15:11] first say you click agree the first time [15:12] you the store, you're unwittingly [15:14] agreeing that nothing you buy is really [15:15] truly bought and that it can be taken [15:17] away from you at any point and there's [15:18] nothing you can do. The same is true of [15:20] your games. True. [15:24] Oh, they even bring up GTA 6 no [15:26] physical. [15:28] This is only in the UK. Oh, is it just [15:31] UK customers? I mean, even still, should [15:34] be completely illegal across the board, [15:36] but there's no mention of that in this [15:38] article. At least not that I saw, unless [15:40] I skipped over it. That's nuts, man. [15:46] I don't even know how you could possibly [15:48] argue that [15:50] legally. I bought all of these things [15:53] from this service. I no longer have [15:55] those things. They took it away from me. [15:57] I should have my money back. What's your [15:59] counterpoint? Other than well, you [16:01] signed this agreement saying that you're [16:02] renting. But like I there's already been [16:05] the president said at least here in the [16:07] states that there's no real expectation [16:10] for users to read every single thing in [16:12] the terms and service agreements. That [16:15] has already been proven that you can't [16:16] just put illegal things in there because [16:18] people aren't expected to fully read all [16:21] of them. So like that argument could it [16:24] wouldn't work here. Maybe in the UK it's [16:26] completely different. I don't know. [16:28] Seems like a studio canal thing. [16:32] That's pretty cool, man. [16:34] That's pretty nifty. [16:37] I'm telling you, man. Physical copies of [16:40] everything is integral in the modern [16:43] age. I become such a physical media [16:45] advocate. A nice timely grim reminder [16:49] about the importance of recognizing that [16:51] when you are existing in this digital [16:53] space, consuming the digital goods, it's [16:57] just completely empty calories. You're [16:59] consuming the idea of the thing that you [17:02] are renting. You're not actually buying [17:05] or owning anything that you're getting [17:06] digitally and at any time it can be [17:09] taken away from you. And in this case [17:10] here with the PlayStation films, they [17:13] don't even give you your money back. So [17:15] you bought something and now you don't [17:18] have it anymore, but you're still out [17:20] that money. So it's just you basically [17:22] gave PlayStation a donation. This [17:24] couldn't have come at a more [17:26] serendipitous time with GTA 6 unveiling [17:30] that they're not doing discs, at least [17:33] not on launch where it's just going to [17:35] be code in a box. You should see now why [17:38] having a disc is important, right? You [17:41] you this should be like abundantly clear [17:44] even without this lesson needing to be [17:45] the one to drive it home. We've seen so [17:47] many examples of just the things that [17:49] you buy online you don't own and they do [17:52] oftent times get taken away for a [17:55] variety of reasons. Maybe licensing like [17:57] in this case or just who knows maybe [17:59] your account gets banned because of uh [18:01] who knows what. But you don't own any of [18:05] your [ __ ] However, if you have the [18:07] physical copy of it, you do. You have [18:10] it. It's accessible. So you actually buy [18:13] something and that's important. [18:15] Supposedly GTA 6 will have a disc [18:17] released in December. Rockstar is only [18:20] making the game digital exclusive [18:22] temporarily to prevent leaks and [18:23] spoilers. [18:29] If they're actually making a physical [18:31] release this year, cool. That uh that [18:35] reasoning, [18:37] not too sure about that. I don't know [18:39] about that. [18:43] I don't know about that. [18:45] real reason is so people double dip [18:47] further. Yeah, that seems far more [18:50] likely. [18:52] No, no, this is to like totally prevent [18:54] leaks and spoilers, not hoping that [18:56] people that bought digital will also buy [18:57] the physical for their collection and to [19:00] like actually preserve the game. Like, [19:01] no, it's it's solely to protect you guys [19:04] from like leaks and stuff. It really is [19:06] just wild how it's been nothing but bad [19:09] news from the gaming industry for quite [19:13] a little bit now and they keep finding [19:15] even more wild ways of going lower. [19:19] Anyway, just wanted the app about it. [19:21] Just a [ __ ] disaster. That's that's [19:22] really about it. See you.