---
title: 'Is Heroic (and Mythic) world tier on the cards? We think it might be… #worldofwarcraft #warcraftnews'
source: 'https://youtube.com/watch?v=1jgyyo-O3rE'
video_id: '1jgyyo-O3rE'
date: 2026-05-25
duration_sec: 107
---

# Is Heroic (and Mythic) world tier on the cards? We think it might be… #worldofwarcraft #warcraftnews

> Source: [Is Heroic (and Mythic) world tier on the cards? We think it might be… #worldofwarcraft #warcraftnews](https://youtube.com/watch?v=1jgyyo-O3rE)

## Summary

The video discusses new mini zones in World of Warcraft patch 12.0.7, called showdowns, which feature rotating world quests, rares, world bosses, and bonus objectives. These zones are open-world phases, not instances, and include a heroic and mythic world tier difficulty option, though only for these specific maps. The author speculates this could be an experimental step toward a universal heroic/mythic world tier for all outdoor content.

### Key Points

- **Showdowns Introduction** [00:03] — Two new mini zones open on a rotating basis, pitting players against voidy mobs and mini bosses.
- **Rewards** [00:18] — Rewards include field accolades, coffer key shards, voidlight marl, and warbound catchup gear with a new transmog appearance set.
- **Open World Phases** [00:34] — These zones are open-world phases, not instances, so players come and go constantly.
- **Heroic and Mythic World Tier** [00:47] — The heroic and mythic world tier is only for these showdown maps, not the entire expansion zones.
- **Experimental Steps** [01:20] — This could be the first experimental steps towards a universal heroic and mythic world tier for all outdoor content.

### Conclusion

The video suggests that the new showdown zones with heroic/mythic tiers may be a test for a future universal difficulty scaling in outdoor World of Warcraft content.

## Transcript

is the showdowns. Two new mini zones that will open up on a rotating basis and will face you and any other players doing them off against voidy mobs and eventually mini bosses. These two zones have rotating world quests and rares and
world bosses and bonus objectives to complete for the exact rewards you are expecting. The usual field accolades, coffer key shards, voidlight marl, and a smattering of warbound catchup gear with a brand new transmog appearance set to
collect. But, what's really interesting about these zones is that they're not about these zones is that they're not instances, but open world phases, which means players come and go constantly. There's always something happening, and
as you may have heard, there is a heroic and mythic worlds tier. Now, the way this has been reported, you'd be forgiven for thinking that 12.0.7 was introducing a heroic worlds tier across the whole of the expansion zones. A
concept that Legion Remix introduced to great excitement and that just made all open world content a blanket level harder. That's not what this is. These unlocks are just for these showdown maps. So, functionally, it's just like
changing the difficulty tiers of delves or ritual sites, but they're not called that. They're called heroic and mythic worlds tier just like in Legion Remix. And that's cool. Seriously though, this is exciting because it feels like this
could easily be the first experimental steps towards introducing a universal heroic and mythic world tier to all outdoor content in the future. Something outdoor content in the future. Something that lots of players are desperate for.
