[0:00] I tested 30 different mice. I tried [0:01] magnesium shells that weigh [music] [0:03] almost nothing and high-tech beasts with [0:05] 8,000 Hz sensors. And I realized that [0:07] the industry is kind of lying to us. The [0:09] fastest mouse on paper is often the [0:10] hardest to control when the match is on [0:12] the line. So from those 30 mices, I took [0:14] the best three mice in the world and put [0:16] them through a 15-hour data audit to [0:18] find the one that removes every excuse. [0:20] Two of these are near perfect. Only one [0:22] is truly endame. So here is what $2,000 [0:24] of testing actually teaches you. Now I [0:26] am a tactical shooter player. I play [0:28] Valerant and CS. But to find the best [0:30] mouse, I had to stop playing matches and [0:31] start looking at the data. So I use [0:33] Kovac as a lab and I spent 15 hours [0:36] doing tracking and flicking tests to see [0:38] exactly where these mices will fail. Now [0:40] to push them to the limit, I tested them [0:42] on a glass pad. Most of you will use [0:43] cloth pad, but glass is the ultimate [0:45] stress test. On glass, there is no [0:47] friction to hide mistakes. If a mouse [0:48] shape is unstable or the sensor has tiny [0:51] stutters, you will feel that instantly. [0:52] Now, I knew that if a mouse stayed [0:54] consistent in this hard mode [0:55] environment, it would be a weapon on a [0:57] normal cloth pad. So, this audit forced [0:59] me [music] to look past the weight. I [1:00] had to look at how my hand actually [1:02] grips the mouse and how the signals are [1:04] processed inside the shell. But before [1:05] we talk about the tech, we have to also [1:07] talk about the trap that almost every [1:09] big brand falls into. And I'm going to [1:11] talk about safe shapes. Now, I spend a [1:13] lot of my $2,000 on the industry [1:15] standards, the Logitech Gro Super Light [1:17] and the Razer Vipers. These are great [1:19] mice, but they have one problem. They [1:21] use safe shapes. They are rounded and [1:23] curved to fit everyone. But that also [1:25] means that they don't really lock anyone [1:26] in. In a high stake duel, your fingers [1:28] can shift a tiny bit on a rounded mouse. [1:30] This is where the OP1 shape is [1:32] different. It uses flat sides. This [1:34] creates what I call the pincher force. [1:36] On a rounded mouse, your thumb and pinky [1:38] are pushing against the curve. If you [1:39] squeeze hard, the mouse wants to tilt or [1:41] rotate. On flat sides, your finger push [1:44] straight against each other. 100% of [1:45] your grip strand goes into moving the [1:47] mouse, not fighting the shape. Now, this [1:49] will give you a biomechanical anchor. It [1:51] ensures your hand lands in the exact [1:53] same spot every time you pick it up. So [1:55] once you have a shape that anchors your [1:56] hand, the talk moves to speed, but speed [1:58] on a box isn't really always the same as [2:01] speed on the screen. The industry is [2:02] racing for that 8K Hz polling rate. They [2:05] tell us that faster sensors is the only [2:06] way to win. But during my search, I [2:08] found that click latency is just as [2:10] important as sensor speed. I tested the [2:12] final mouse ULX at 8K Hz and in my [2:14] experience, it feels inconsistent. I [2:16] felt tiny stutters and ruined the smooth [2:18] feeling of my 480 Hz monitor. Felt like [2:20] the tag was being pushed faster than the [2:22] software could handle. Then I tried the [2:24] Endgame Gear OP18K. Now this mouse uses [2:27] something called SPT switch logic. Think [2:30] of it like this. Most mice wait for a [2:32] signal to reach a certain point before [2:33] they count as a click. The OP1 uses a [2:35] second signal to confirm that the click [2:37] happened immediately. It makes your shot [2:39] fit telepathic. You might have that AK [2:41] sensor, but if your click is slow, you [2:43] still lose the D. Now this creates a [2:45] dilemma. Do you take the 50 g wire mouse [2:47] with the best ST or do you sacrifice [2:48] weight for the freedom of wireless? Now [2:50] the OP18K is the raw performance king. [2:53] It is wired and is 10 g lighter than the [2:55] wireless version. In a world where we [2:56] fight over two grams, 10 grams [music] [2:58] is a huge deal. But on a fast setup, a [3:00] cable is a problem. Even with a great [3:02] bungee, a cable is like a spring. When [3:04] you flick left, the spring is loose. [3:05] When you flick to the right edge of the [3:07] pad, the spring gets tight. This is [3:08] variable resistance. It means the weight [3:10] of your mouse actually feels different [3:12] depending on where is on the pad. On [3:13] cloth, you don't notice it. On glass [3:15] you feel every single millimeter of that [3:17] pull. Now, the wireless OP1 is heav at [3:19] 58 g, but it gives you a movement [3:21] parity. It feels exactly the same 100% [3:23] of, the, time,, no matter, where, is, it, on [3:25] the desk. And for me, that consistency [3:27] is worth a 10 grand penalty. But there [3:29] is one more thing that ruins [3:30] performance. [music] The coating. Many [3:32] mice like the ULX are slippery. You have [3:34] to use a grip tape, but grip sometimes [3:36] add width. If you buy a small mouse and [3:37] add tape, you just ruin the shape you [3:39] paid for. Now, the OP1 uses a chalky [3:41] coating that sticks to your hand as it [3:43] get warm. You don't really need a tape [3:44] unless you really kind of want it. The [3:46] shape kind of stays poor all the time. [3:48] But before I tell you which one is my [3:50] main, we have to fix the software. Most [3:51] mice ship with the settings that [3:53] actually make you slower. There are two [3:54] settings you need to change immediately. [3:56] Most player leave this on default, and [3:58] it's a mistake in my opinion. First [3:59] motion scene. Just turn it off. This [4:01] feature tries to make your movement look [4:03] smooth on your graph. But the smoothing [4:04] adds a tiny little bit of delay. It [4:06] makes your aim feel like floaty, if that [4:08] makes [music] sense. After 8,000 hours [4:09] I don't really want smooth. I want draw [4:11] input. I want the sensor to report [4:13] exactly what my hand does. The [4:15] millisecond it happens. Now the second [4:17] setting is something exclusively to the [4:19] OP1. It's called GXP mode. Now this you [4:22] want to have it enabled. It works with [4:23] that SPDT logic. It basically removes [4:26] the safety delay that most mice have to [4:28] prevent double clicking. Also you have a [4:29] lot of other settings like sensor angle [4:31] tuning if you want to play around with [4:33] that. It's actually kind of useful, but [4:35] if you want to switch mice is a lot, I [4:36] don't really recommend it that much. And [4:38] you also have angle snapping and ripple [4:40] control. Now in my opinion, I would just [4:42] stay away from these settings because [4:43] they will just teach you bad aiming. But [4:45] if you aren't ready to spend like $150 [4:47] on this mice, do what I call renting a [4:50] shape. Buy like a $40 or a $60 clone [4:52] like an Attack Shark R3. Use it for a [4:54] week. If you hate the shape, you only [4:56] lost like $40. If you love it, then you [4:58] can upgrade to the premium version with [5:00] a better coding and a stabilized [5:02] firmware. Now, with the tech optimized [5:03] and the finalist ready, I finally had to [5:05] choose. Only one mouse removed every [5:07] SQS. [music] Now, after 30 mice and [5:09] $2,000, it came down to a choice between [5:11] the final mouse ULX, the OP18K, and the [5:14] OP1 Wireless. Now, the ULX is an amazing [5:16] piece of art, but the shape didn't lock [5:18] my hand in, if that makes sense. It's [5:19] basically a smaller Viper V2 Pro from [5:22] Razer. Also, the fact that the mouse is [5:24] super expensive and Final Mouse is kind [5:26] of scummy with their drops, I wouldn't [5:27] really recommend it that much. Now, the [5:29] OP18K is the fastest mouse I've ever [5:32] used, [music] but the cable pull on a [5:33] fast pad was a distraction I couldn't [5:35] ignore. So, the winner of my audit is [5:37] the Endgame Gear OP1 4K V2. It isn't the [5:40] lightest, but of course, you can mod it [5:41] with a lot of stuff that you can find on [5:43] the internet to make it like 40 g if [5:45] you're really into that. It isn't also [5:47] the fastest on a spec sheet, but the [5:48] flat sides anchor my hand better than [5:50] any other mouse. The build is solid, and [5:52] the wireless freedom gives me total [5:54] certainty. Now, my search for the [5:55] perfect mouse wasn't about finding the [5:57] lowest weight. It was about finding the [5:59] setup that stayed out of my way. So [6:01] stop chasing the gram count. Look for [6:03] the shape that actually anchors you. and [6:05] firmware that gives you the rout.