[0:00] - After six months of talking about the RAM crisis coming, [0:03] it is officially here. [0:05] Switch 2, $50 more expensive, [0:07] PS5 and Series X, $150 more. [0:10] Now, Valve haven't raised the price of the Steam Deck [0:12] because it's been out of stock for months. [0:14] I mean, look, this is not what's supposed to happen. [0:17] The older a console is, the cheaper it's supposed to be. [0:20] So where is my dang price drop? [0:22] The answer is not anytime soon, my friends. [0:25] The result is that PS5 sales are tanking [0:28] and this is directly affecting the next generation. [0:31] When asked how the RAM crisis [0:32] will affect the PlayStation business, [0:34] Sony's CFO immediately pivoted to the PS6 [0:37] with, quote, "We have not yet decided on what timing [0:40] we will launch the new console or at what prices." [0:43] Not a, "We don't comment on future hardware." [0:46] They are publicly telling investors [0:48] that the chip shortage is causing them [0:49] to rethink their next generation plans. [0:51] This points in one big direction for me. [0:54] The current generation of hardware [0:55] isn't going anywhere anytime soon. [0:58] As bad as prices are now, [1:00] it looks like things are going to get worse [1:01] before they get better. [1:02] The reason for all of this is, of course, the RAM crisis. [1:05] AI data centers are absorbing [1:06] the world's supply of memory, storage, [1:08] and quickly CPUs and GPUs as well. [1:11] This has caused prices to spike and supplies to plummet [1:14] as the few foundries actually making cutting-edge stuff [1:16] have pivoted to where the money is: AI, baby. [1:19] You know what we don't have enough of? [1:21] Data centers. [1:21] PlayStations? (scoffs) No one needs PlayStations. [1:24] Who needs Switches? [1:25] I just need more data centers in my life. [1:28] But it's not just the RAM crisis [1:30] that companies have to deal with. [1:31] Back in April 2nd of last year, [1:33] Nintendo famously announced the $450 price of the Switch 2. [1:38] Now, this was an unpopular decision. [1:39] Myself and many others expected it to be $400. [1:42] But the real story was what also happened on April 2nd. [1:45] The US slapped massive tariffs [1:47] on, well, basically everything [1:50] and absolutely the Switch 2 was caught up in it. [1:52] Now, this really caught Nintendo by surprise. [1:55] That night, their president at the time told "The Verge" [1:58] that their $450 price tag was decided on [2:01] without factoring in potential 40%-plus tarriffs. [2:04] Now, this caused Nintendo to delay the pre-order date [2:07] and openly consider whether or not [2:09] they actually needed to raise the price [2:10] before they shipped a single console. [2:12] Now, ultimately, they did opt to stick it out at $450, [2:16] probably 'cause they had already committed [2:17] to making millions and millions of Switch 2s, [2:20] which did enable one of the largest console launches [2:22] of all time. [2:23] A year on, it's clear this was a smart move. [2:26] Within the first couple of months, [2:27] Switch 2 stock was plentiful basically everywhere, [2:30] a far cry from earlier Nintendo launches [2:32] where consoles were hard to find [2:33] for sometimes years after launch. [2:35] Well, except the Wii U. [2:37] No one gave a (beep). [2:38] - [Alex] Hey! [2:39] - You know what? Actually, that's not true. [2:40] The Wii U did sell out, [2:42] but once it got restocked, it never moved. [2:44] But with tariffs still not totally out of the picture, [2:47] Nintendo have run into another problem: [2:49] the same RAM crisis the entire industry is dealing with. [2:52] At this point, both Sony and Microsoft have raised pricing [2:55] by a full $150, [2:57] and meanwhile, every time someone asks Nintendo [2:59] about price hikes, [3:00] up until this point, they basically say, [3:02] "Nah, we good, fam. [3:03] Don't worry about it." [3:04] And then suddenly, [3:06] with everything else being more expensive, [3:07] that $450 price tag actually didn't look crazy. [3:10] However, they have finally given in. [3:13] Believe me, I am not gonna sit here [3:14] and tell you that price hikes are a good thing. [3:17] But something to know about Nintendo [3:19] is that unlike Sony and Microsoft, [3:21] they extra traditionally sell console hardware [3:23] at a small profit. [3:24] But thanks to all of this, [3:25] they're supposedly selling the Switch 2 [3:27] at a pretty significant loss [3:29] and the investors have been really [3:30] hammering Nintendo over it. [3:32] So the fact that they only are raising the price by $50, [3:35] it's not as bad as it could have been, [3:37] and they're giving everyone plenty of heads up. [3:39] The price doesn't hit $500 until September 1st, [3:42] giving you nearly four months, [3:44] as opposed to Sony, [3:45] who gave everyone less than a week [3:47] before hiking the PS5 price. [3:49] The other interesting story here [3:50] is Nintendo's other forecast. [3:52] They're expecting to sell [3:53] just 16.5 million Switch 2s the next year [3:56] compared to analyst estimates before the price hike [3:58] of over 20 million. [4:00] So, essentially, Nintendo is telling investors, [4:02] "Yeah, we're raising the price [4:04] and, yeah, we are gonna lose customers over it." [4:07] Now, I kind of get it. [4:08] I mean, even for a big company like Nintendo, [4:11] losing a significant amount of money [4:12] on each console that goes out the door adds up quick, [4:16] but they kind of don't really have a choice. [4:19] Xbox at least has the Series S as a semi-budget option. [4:23] Nintendo, they only have the original nine-year-old Switch, [4:26] which is absolutely showing its age at this point. [4:29] Not to mention they're also raising prices on it [4:31] in some regions for the second time. [4:34] So what can they do? [4:36] Well, I think there's an obvious answer. [4:38] Give us the Switch Lite 2. [4:40] We demand the Lite life. [4:42] I want a Switch Lite 2. [4:44] Give me a Switch Lite 2. [4:45] The more times I say this, [4:47] the more I'm going to will it to existence. [4:49] Look, here's the thing. [4:50] As I've discussed many times, the Switch Lite, [4:52] the best version of the Switch. [4:53] It was the cheapest, it was the smallest, [4:55] it was the cutest, [4:56] which is the only thing I care about [4:57] when I'm buying consoles. [4:59] The original Switch Lite came out three years [5:01] after the original. [5:02] So if Nintendo are gonna follow a similar timeline, [5:05] we're looking at 2028, [5:06] and I personally think that's a long time [5:09] to ask people to pay $500 without a cheaper option. [5:13] All things being considered, [5:14] I actually do think Nintendo will ride this one out. [5:16] I mean, especially if they keep that solid slate [5:18] of Switch 2 games going, like "Pokopia" and "Donkey Kong." [5:22] I mean, people who want a Switch 2 [5:24] are still going to mostly buy one. [5:26] Now, PlayStation, PlayStation has a backup plan, right? [5:31] Sort of? Maybe? [5:32] Oh, they don't. Oh, oh, no. [5:35] Their recent earnings call was brutal. [5:37] The PS5 had its worst quarter of all time, [5:40] down 46% compared to last year. [5:43] This means that the PS5 is now actually trending behind [5:46] where the PS4 was at this point in its lifecycle [5:49] by a full 3.3 million consoles. [5:52] This is a very different problem for Sony. [5:53] I mean, sure, the pandemic supply chain [5:56] caused a lot of issues when the PS5 launched, [5:58] but as recently as a year ago, [6:00] the PS5 was trending ahead of the PS4. [6:02] There is a very clear culprit. [6:04] The price has been massively hiked. [6:06] I mean, the PS5 now costs $650, [6:09] a full $150 more than it did last year, [6:12] and the PS5 Digital is worse. [6:14] It is now $200 more expensive [6:16] than it was when it launched back in 2020. [6:19] For a console that's taken five years [6:21] to finally hit its stride, [6:23] this is a really, really bad look. [6:25] In their investor brief, [6:26] they discuss how many PS5s they sell this year [6:28] are almost entirely being gated [6:30] by how much memory they can get their hands on [6:33] at, quote, unquote, "reasonable prices." [6:36] And it's not just hardware. [6:37] Sony took a $565 million write-down [6:40] on Bungie this quarter, [6:42] essentially admitting that "Marathon" [6:43] isn't going to save things. [6:45] Sony's stock is down over 20% since the start of the year [6:48] and, I mean, there's just not a lot of good news here. [6:51] Now, it's not a full-on disaster. [6:53] I mean, the PS5 isn't exactly going anywhere. [6:55] But the bigger problem really is what comes next. [6:58] Now, when Sony's CFO talks about "changing business models [7:02] to come up with the best solution and strategy," [7:04] he's not just being PR safe, [7:06] and that's definitely not what he sounds like. [7:07] Now, I believe Sony when they discussed not knowing [7:10] when they'll actually release the PS6. [7:12] I mean, at this point, the PS6's architecture [7:15] is more or less locked. [7:16] They've been working with AMD on Project Amethyst for years. [7:19] Their supplier contracts are signed at this point. [7:22] I mean, they can't just tear it all up [7:24] and redesign the console because RAM doubled in price [7:27] or tripled in price, maybe quadrupled in price. [7:30] And things are kind of not heading [7:32] in the right direction either. [7:33] Most companies are expecting 2027 [7:35] to be worse for memory than this year, not better. [7:38] So whether Sony launches the PS6 in late 2027 [7:42] or they push it to 2028 or even 2029, [7:44] they might be walking into a more expensive environment [7:47] than what we're seeing right now. [7:48] I mean, there's just no good answer here. [7:50] Delaying doesn't necessarily fix the problem. [7:53] I think this is why they're talking [7:54] about new business models out loud. [7:57] So the rumors point to an upcoming PS6 Lite, [8:00] which would be Sony's lower price PS6 variant. [8:03] So based on the leaks, [8:04] this would be a third member of the PS6 family, [8:06] alongside the core PS6 as well as the handheld. [8:09] Basically the PlayStation TV all over again. [8:12] Ship the portable PS6, [8:13] but in a smaller form factor with no screen or battery [8:16] really as a true competitor to the Series S. [8:19] I think the reason why the Series S did work [8:21] is that it matched the performance [8:22] of the pro version of the Xbox One, being the One X, [8:25] while still costing a lot less [8:27] and with all the benefits [8:28] of the current generation CPU, SSD, and graphics. [8:32] Sure, it targets 1080p, [8:33] but for a very long time, [8:35] the Series S was the best deal in gaming. [8:37] If the PS6 Lite can deliver good PS5-beating performance [8:41] at a significantly lower price point, [8:44] great, problem solved, [8:45] but I have some doubt about how cheap it really will be [8:49] and how many compromises they'll need to make [8:51] on the performance side of things. [8:52] Sure, there are other levers they could play with too. [8:54] I mean, they could try to ship it without a controller [8:56] to save some money. [8:57] They could give you discounts [8:58] based on subscribing to PlayStation Plus [9:01] or maybe some kind of all access plan [9:03] like Xbox used to offer. [9:04] I mean, being creative on bringing prices down [9:06] is a good thing. [9:07] But if anyone from Sony is watching, [9:10] I have a different pitch. [9:11] Come out and say it with me: the PS5 shouldn't go anywhere [9:16] for many, many years to come. [9:18] Now, not as a, like, we still support your old hardware [9:21] kind of thing. [9:22] No, I mean make the PS5 the actual budget tier [9:24] that sits below the PS6. [9:26] Keep it up to date with the same software updates, [9:28] the same games as much as possible. [9:30] I mean, the same ways that the PC supports everything [9:32] from "Roblox" to "Pragmata," [9:34] the PS6 should exist as an upper tier [9:36] to push things forward, [9:37] but alongside the PS5, [9:39] at least until they can actually sell a next-gen console [9:41] at a reasonable price. [9:42] Now, Sony has hinted at this in earnings calls, [9:44] but they keep stopping short of saying it directly. [9:47] But if you tell people right now [9:49] that the PS5 that they buy today [9:51] is going to be a supported current console [9:54] for the next four, five years plus, [9:56] even after the PS6 has launched, [9:58] I think that goes a long way. [10:00] I mean, sure, $650 is a lot of money for a console, [10:03] but, like, wouldn't you feel better [10:05] about knowing that that PS5 you just bought [10:08] will actually still be relevant for a long (beep) time. [10:11] That's the specific phrase actually. [10:13] PS5, relevant for a long (beep) time. [10:16] And here's the thing, [10:17] I think Sony should stick with the PS5, [10:19] but I think Xbox have to. [10:22] Sony is launching the PS6 from a position [10:24] of, I would say, relative strength, right? [10:26] I mean, even after a very rough quarter, [10:28] they've still got the install base, [10:29] they've got the games, they've got the brand. [10:31] The PS6 is going to sell fairly well, [10:34] no matter if it launches at $600 or $800. [10:38] But Xbox doesn't have that luxury. [10:39] Hardware revenue there is down over 30% year over year, [10:43] the Series X and the Series S has been price hiked twice, [10:46] and whenever the Xbox Project Helix does launch, [10:48] all of signs point to it being premium priced. [10:51] 800 to a thousand dollars there [10:52] wouldn't surprise me one bit. [10:54] Which is why if Xbox is smart, [10:56] they should also commit to the Series S and the Series X [10:59] being fully supported alongside Project Helix. [11:02] To me, I think that the current generation of consoles [11:04] are powerful enough, right? [11:06] Like, they're not holding gaming back [11:07] like previous generations. [11:09] There should be no rush to leave millions of gamers behind [11:12] when the alternatives are very, very expensive consoles. [11:16] Now, there's a lot more to talk about [11:17] on the Xbox side of things, [11:19] so make sure to subscribe to the channel. [11:20] We'll be breaking that all down into video soon. [11:23] But if we step back for a second, [11:25] Sony are being pushed by the RAM crisis [11:27] toward potentially kind of compromising [11:29] what that next generation is actually gonna look like. [11:31] Xbox are doing what they can to come back. [11:34] Nintendo, I mean, they're off to a good start [11:36] with the Switch 2, [11:37] but they're definitely not immune to any of this.