[0:00] Yo yo. [0:01] >> Oh my god, you're so loud. Turning you [0:03] down. [0:04] >> Sorry. Uh so we're going to rank every [0:05] boss uh today in the expansion. I I [0:08] prepared my list and I asked you guys [0:10] not to watch it and I have no idea [0:12] what's on your list. Uh the reason we're [0:14] doing this is we're coming from a little [0:15] bit different perspective. So mine is [0:17] like the world first perspective, world [0:18] first race. uh Dratnos is just behind [0:21] that and I think that's a very [0:22] interesting perspective because a lot of [0:24] time like for example like think about [0:26] the difference between Dratnos' guild [0:27] which is very very highly ranked but [0:29] like on a boss like sticks or a boss [0:31] like uh forgew weaver I think those are [0:33] like brood twister right major things [0:36] were like even guilds way near the top [0:38] have like totally different experiences [0:40] um and then franc uh what was your world [0:42] rank again [0:43] >> uh I've kind of been teetering between [0:44] 200 and 300 this expansion [0:46] >> yeah which is perfect that's exactly [0:48] what I wanted cuz I you you are killing [0:50] some bosses not not only after uh like a [0:53] couple weeks of gear, but you're killing [0:55] them, I believe, in almost all the [0:56] harder bosses cases, like when they're [0:58] nerfed. And I think that presents an [0:59] entirely different set of problems cuz [1:02] now like certain bosses are easier, [1:03] certain bosses are harder. Now you have [1:04] to hold damage and that's like really [1:06] shitty or whatever. So [1:07] >> [ __ ] love doing that, man. [1:09] >> Yeah. Uh if needs to be louder. Okay. [1:11] Increasing Funk's volume. Uh so we're [1:13] going to go just in order. Uh I have [1:14] like a little spreadsheet up right now. [1:16] Uh we'll just go me then Dratnos then [1:19] Franc. Uh we're going to list from the [1:21] bottom to the top and we are only going [1:23] to discuss each boss one time. So let's [1:26] just say for example I'm like I think [1:28] the worst boss in the expansion is [1:29] Demensius. We you guys would be like oh [1:32] okay I you one of you or both of you [1:34] would say I have that higher and then we [1:36] would just simply move on to Dragnos's [1:37] pick. And then once someone has a a [1:40] basically a boss has been listed for the [1:42] third time or is it it is at its highest [1:45] point, we will then like discuss how [1:47] good or shitty the boss is. And if [1:48] there's massive differences like I know [1:50] there will be on one of them. Each [1:52] person that has it either really high or [1:53] really low, two different extremes can [1:55] like explain explain their reasoning for [1:57] for that argument. Does everyone [1:59] understand? [2:00] >> Yeah. [2:00] >> W All right, I'm gonna go first. Um the [2:05] boss that I have the lowest rate in the [2:07] expansion. I did have to think about [2:08] this a little bit. Uh, but I ended up [2:10] landing on I have Fractalus as the as my [2:13] 24. Does anyone have it higher? [2:15] >> I I have it higher. [2:16] >> I have it higher, too. [2:18] >> W. All right. Dryos, what is your 24? [2:20] >> Brood twister. Ovax. [2:22] >> Oh, okay. I have that higher. [2:24] >> Yeah. Uh, same as Ratnos. Could just go [2:26] next. [2:26] >> You You also have it. Wait, I I I'm [2:29] >> That boss is so [ __ ] bad. [2:31] >> Yeah, it's bad. I I Where do I have [2:33] that? I uh It's not too far away. So, [2:35] we'll have a chance to talk about it. [2:36] All right. I'm going to do my I'm going [2:38] to do my my 23. I have a Rick Reverb. [2:40] >> I have it higher. [2:41] >> I have that higher. [2:42] >> You have a tad higher. Okay. Uh Dratnos, [2:44] you're 23. [2:45] >> Olgra the Devourer. [2:47] >> I have that higher. [2:47] >> Oh, interesting. Yeah, I have that [2:49] higher as well. [2:50] >> Dude, I kind of feel like with this [2:51] format, it's like like usually use the [2:53] format of not talking about it until the [2:55] person who has it highest. But like [2:56] here, I think it's like there are some [2:58] like if you want to rant about a boss as [3:00] well, it's like also interesting. I [3:03] think we're going to be able to start [3:04] >> your [3:07] >> I think you're you're right, Draatnos. [3:09] However, we're going to start talking [3:11] about these bosses within the next like [3:13] two or three picks and I think it will [3:16] start being more fluid then. But because [3:17] of the nature of the list and how many [3:19] bosses there are, probably for the first [3:20] couple rounds, they're going to be [3:21] pretty slow. But I think we're going to [3:23] end up talking about a lot of them [3:24] later. Uh unless you have like a unless [3:26] you have like a way better way to do it. [3:27] It's just like the only issue is this [3:29] way you avoid talking about each boss [3:32] more than once. [3:33] >> It's just it's always really fun to [3:34] complain about the format. That's uh [3:36] >> that's something that you can do [3:37] regardless of the setting. [3:38] >> All right. W uh Frank, what is your uh [3:41] >> Yeah, my next one is Soul Hunters. [3:44] >> Oh, wow. [3:45] >> I have it higher. [3:45] >> Yeah, I have that. I definitely have [3:46] that higher. Uh, my third and okay, this [3:50] is I'm going to have to explain myself [3:52] later, but my my next or most hated [3:56] fight is actually Nexus Princess Kyza. [3:58] >> I definitely understand why I can't say [4:00] I'm surprised. [4:01] >> Yeah, I have it higher as well. [4:02] >> I'm sure you guys both have it higher. [4:03] Okay. Uh, Draatnos, your third or 22nd. [4:06] >> Uh, 22nd for me is Rashinon. [4:09] >> I have that higher. [4:10] >> I have that surprisingly a lot higher, [4:13] [laughter] but we'll get that in a [4:15] second. Okay, we're we're about to start [4:16] talking about a boss on my next pick, I [4:18] believe. So, uh, Franc, what's your 20? [4:19] Uh yeah 22. [4:20] >> 22nd is Fractalus. [4:21] >> Okay. And you still have that a little [4:23] bit higher, right, Dus? [4:24] >> Uh, yes, I have it much higher. [4:26] >> Wow. Okay. Okay. So, we're getting to [4:29] >> Yeah, we're getting to my 21st pick, [4:31] which is Brood Twister Ovenax, which [4:34] will be uh Now we can uh we can talk [4:37] about our dislike for so so explain your [4:39] all's perspective. Why Why is Ovenax the [4:41] worst boss of the expansion? [4:42] >> You want to go first right now, [4:44] >> dude? just like viscerally. It's the one [4:46] that I think is the most like misery [4:48] inducing boss to be pulling like both in [4:51] progression and reclar. Like this this [4:53] was the thing about it as well is like [4:54] the reclair sucked too cuz you just had [4:56] to if you were swapping anybody in and [4:58] out it was like a pain. It was [5:00] simultaneously a weak aura boss and also [5:03] not really like an interesting a super [5:05] interesting boss. Uh and then it also [5:07] had the like not getting nerfed for a [5:09] while being a hard boss after four [5:11] really easy bosses. So, a bunch of [5:13] people were stuck on it for ages. So, [5:15] yeah, many many sins, but also just like [5:19] I don't know, viscerally is the one that [5:20] I feel most negatively towards. [5:22] >> Uh, yeah, I mean roughly the same for [5:24] me. Um, we spent 117 polls here. Uh, I [5:28] believe probably 70 or 80 of those were [5:30] either weak or issues or big wigs not [5:32] being updated or a setting not being [5:34] enabled or whatever else. Um, the comp [5:37] was super restrictive. It felt like uh [5:39] we only had one frost EK and and that [5:41] clash just did 20% more damage than [5:43] everybody else. So that kind of sucked. [5:45] Yeah, there was just not really any [5:46] redeeming factors at all. Um best case [5:49] scenario, you didn't think at all. You [5:50] followed the weak aura and the boss [5:52] died. [5:53] >> Okay, I hear both of you. I I mean I [5:55] still have it really low. Also, one [5:57] thing that's funny about this list so [5:58] far is Draos [ __ ] hates that raid [6:01] Narabar Palace. Um, but I I uh Okay, I [6:06] feel like when I was comparing these, I [6:08] also thought Ovanax was like a huge weak [6:10] ora problem, but I felt like Fractalus [6:13] is just the worst version of it cuz [6:14] Fractalus was also giga weak or issues. [6:17] But when you actually look at the fights [6:19] after the weak or issues, I just thought [6:20] Ovenax was just like had more going for [6:22] it. As much as it's like kind of [6:24] annoying maybe like compwise, this is [6:25] why these lists are fun and different is [6:27] we don't have the comp issues, right? [6:28] Like we can run literally anything. So, [6:30] I don't really think about that. I just [6:32] think that like once everything actually [6:33] worked, this fight had a was just simply [6:36] better than Fractalus, which is also the [6:37] shitty weaker boss that had nothing [6:38] going for it afterwards. And I feel like [6:40] that was also the whole like this boss [6:42] is way too hard. The Ovenax, um, Forgew [6:46] Weaver, and Stixs all had the issue of [6:48] like all the really good guilds in the [6:50] world that weren't in the world first [6:51] race were just like what the [ __ ] do we [6:52] even do with our time right now? And [6:54] that's just something that never applied [6:55] to us cuz we killed those B. I think all [6:57] of them or most of them first. And like [6:59] that still felt really fulfilling at the [7:01] end, even if they weren't awesome or if [7:02] they were harder. Like to us, like we [7:04] just want to kill hard bosses, whether [7:05] that's the second to last boss in the [7:06] raid or the fourth boss. It's kind of [7:08] weird that they're making the bosses [7:09] really hard, but we're we're down for [7:10] that [ __ ] That's what we do this for. [7:12] So like that that part didn't matter as [7:13] much to me where I know that's like a [7:15] it's a they're all really maligned [7:16] bosses in the community because of that [7:20] fact. That just doesn't apply to me. So [7:22] like I think there's going to be a [7:23] couple bosses I have a little bit higher [7:24] than both of you because of that. But I [7:26] chat, would you guys agree? What would [7:27] be the the representatives that are [7:29] closest to you have voted Ovenax as the [7:32] worst of the expansion? Is that does [7:33] that fly? Is that like what you guys [7:34] would all be like, "Okay, yeah, I feel [7:36] that." Decent amount of yeses. [7:38] >> I get where you're coming from with the [7:40] uh the Fractalus being the like worst [7:42] fight objectively. I think the big [7:43] difference for me was Fractalus was a 15 [7:45] to like 20 pull boss, so you're just [7:47] kind of in and out of there where Ovenax [7:49] was a you know 120 pull. That's a lot of [7:52] raid nights for a guild that raids like [7:53] twice a week. Uh, a lot of time spent [7:55] looking at a worm, being incredibly [7:57] frustrated at tech issues and week or [7:59] updates and whatever else. True. And I [8:00] think that's really what [8:01] >> Yeah, it literally impacts at least [8:03] >> it impacts weeks of your time. And if [8:05] something is a worse boss, but it's [8:07] something that [8:08] >> is is a problem for an hour, it just [8:10] can't matter to you as much. I I get [8:12] that. [8:12] >> Exactly. [8:13] >> Um, okay. Oh my god, RO just [ __ ] [8:17] flex so hard in chat. Fractal worse than [8:19] Ovenax, but then again, we rarely have [8:22] weak or issues, so I get it. Guess who? [8:24] Guess who makes the weak oras for that [8:26] guild? That's where [8:27] >> I want you to know. Relo the sole reason [8:29] Soul Hunters is 23 for me. He's the sole [8:31] reason. He pushed a really dodgy soul [8:33] hunters update at some point and my [8:35] guild spent 25 polls recaring. [8:37] >> Oh [ __ ] [8:38] >> Reload your [ __ ] name. I think I sent [8:40] him a uh an interesting gift in his DMs [8:43] at that. [8:43] >> Let's [ __ ] go. L reo. All right. Uh [8:46] moving on. Uh Dratnos, your 21st pick. [8:50] >> Fractal. I was pranking earlier when I [8:52] said I had much higher. Okay, that's [8:53] that's very Okay, so I mean we we kind [8:56] of just already talked about this a [8:57] little bit, but I I wonder I just feel [8:59] like Fractals is just a complete nothing [9:01] encounter. Even when everything works, [9:03] when everything works, what are you even [9:05] doing? Like the only redeeming quality [9:07] is that when you had the strat for it, [9:09] the echo strat, it just died really [9:11] fast. Like that's the only thing. And I [9:13] guess that I guess that matters because [9:14] like you're you know, you don't have to [9:16] spend a lot of time on the really shitty [9:17] thing. But I don't know. I just feel [9:19] like this was like one of the least [9:20] inspired bosses they've ever made. Yeah. [9:23] Um I think if I remember prog correctly [9:26] on this boss, uh the the only mechanic [9:28] is at some point the safe spot moves [9:30] over slightly to the right and that's [9:31] about it. [9:32] >> Yeah, it moves twice. [9:33] >> Can't really say it was a very inspiring [9:35] fight. [9:35] >> And that happens like like like four [9:38] minutes into the encounter. I mean, also [9:40] I think there's some amount of people [9:42] that just enjoy a nonoying bos like some [9:44] people just like to sit still and do [9:45] damage. And this is a boss where [9:47] >> it's a fine first boss. Fine first boss. [9:50] Not a great seventh boss or wherever it [9:51] was placed in the [9:53] >> Yeah, this this is in the like pro what [9:55] what did people call fractalist before [9:56] it came out? You're like, "Okay, I'm [9:58] reading through the dungeon journal. Oh, [9:59] this is them doing sludgefist, right? [10:02] You see a boss that's third to last. [10:05] That's pure single target." And that is [10:07] the prototypical Sludgefist build, [10:10] right? So you you compare it to things [10:12] that have been like that before and [10:13] there have been amazing ones and [10:15] fractals just falls short on on [10:18] everything to do with that. You have Oh, [10:20] that's so interesting that Drus's Olgs [10:22] below that. But we'll get to that when [10:24] we get [10:24] >> I kind of get [10:25] >> Yeah. We'll talk about when we get to [10:27] Olgraphs. Uh Fran yours. [10:29] >> What would you have? Uh 21 is stick [10:32] >> I have sticks. [10:33] >> Uh I also have Sticksire, [10:35] >> but I also I respect that there's a lot [10:37] of bosses near the bottom where they're [10:38] not going to be super controversial. [10:39] Well, I I have a controversial one. [10:41] You're the bottom, but uh Okay, Forge [10:43] Weaver. Uh or sorry, I'm just reading [10:45] Forge Wever's name. 20. 20 for me is [10:47] Olgra. [10:48] >> Okay, I have that high. [10:49] >> You have that higher. Dryos, what's [10:51] yours? [10:51] >> Uh mine is the onearmed bandit. [10:54] >> I have that significantly higher. [10:56] >> I also have that significantly high. [10:58] >> Uh yours, Frank. [11:00] >> Uh 20 silken core. [11:02] >> I get I should have saw that coming. I [11:05] have much higher. [11:05] >> Yeah, I have much higher as well. uh [11:07] [ __ ] elitist [11:09] >> 19 for me. And I'm actually lowkey [11:10] surprised that you guys don't have this [11:13] lower. I thought I had this high, but [11:15] mine is soulbinder uh for for this. Like [11:18] I I I don't know. There's literally [11:20] nothing happening here. Uh Dryos, what's [11:21] your 19? [11:22] >> Uh Silken Court. [11:24] >> You said you had it. Okay. You just keep [11:26] lying. [11:26] >> Let's [ __ ] go. Let's go. You're [11:28] keeping me on my toes, man. I'm [11:30] interested to hear when we get to it why [11:32] you guys dislike this one as much [11:33] because I understand why a lot of people [11:35] do, but I just feel like boss had some [11:37] sauce. Um, [11:38] >> my 19 is [11:40] >> Oh, we can talk about it. [11:41] >> Yep. [11:42] >> Uh, let's start with the person who has [11:43] it the least, Danos. What do you What do [11:45] you specifically hate about this boss? [11:47] It's like it's a first boss with like a [11:49] damage stop intermission where you have [11:51] to kill ads and like the best way to do [11:53] it is to all group up on the other side [11:56] of the room and just AFK and like I [11:58] don't know man. It's it's the worst [12:00] first boss I think in a in a long time [12:02] because of that. And and it doesn't even [12:04] like get that much faster during recar [12:05] because you don't skip anything. You [12:07] just still do the whole the whole phase. [12:10] >> Actually, that's a good point. [12:11] >> It's like closer to like Hellfire [12:13] Assault kind of. It's like [12:15] >> it is alarmingly close to that. Yeah. [12:17] Yeah. [12:17] >> Also really interesting, at least for my [12:19] guild, this was the boss we spent the [12:21] most in combat time progressing. Like [12:22] this was a 9 minute 40 encounter for us. [12:25] >> Oh, and every other Yeah. No, don't [12:27] worry. Not total. Don't worry. We're [12:29] bad, but not that bad. But yeah, it was [12:31] just the longest fight in the raid for [12:33] us. [12:33] >> It It is a I think there have been worse [12:35] first bosses in almost every other [12:37] expansion, but this expansion had [12:39] actually really good first bosses across [12:41] the board, and I think this one's just [12:43] worse than the other two. Uh, I don't [12:45] think there's anything like particularly [12:47] agreed. Like I don't think Olgra is like [12:48] a bottom three first boss of all time. [12:51] Uh, like on Mythic, it's definitely not [12:53] a turbo stinker, but it's just not it's [12:56] not amazing. Uh, Franc would have been a [12:58] fine fight if it was like 5 minutes. You [13:00] know, I think the fact that it's almost [13:01] 10 minutes makes it really agree to [13:03] immediately [13:04] >> fight time is something they've really [13:05] keyed in on to the point where they [13:06] don't make end bosses that are like [13:08] longer than 10 minutes anymore, right? [13:09] Like a 10-minute fight is like too long [13:11] or the longest they should be. And the [13:13] fact that you're doing the most boring [13:14] fight in the raid for that long is is a [13:17] is a choice for sure. Um, Franc, when [13:20] you do B-roll of like I I expect like [13:23] probably like a little B-roll for like [13:24] each boss when we actually start [13:26] discussing it. [13:27] >> If you could find the method strat, [13:29] >> okay, [13:30] >> for this boss. Do you know what I mean [13:31] by that? [13:32] >> I don't. [13:34] >> Okay. It's a huge meme in our guild, but [13:36] basically method like we just did this [13:38] fight Natty. Ekko did it. Natty and [13:39] Method was the third guild to enter the [13:41] raid. And they like tried this I guess [13:43] like cheese strat in the intermission [13:46] where apparently the boss could never [13:47] like fly through or whatever. And they [13:49] just like all pixel stacked on this edge [13:51] and then it didn't work and they just [13:53] wiped to the boss and the boss just like [13:55] [ __ ] murdered them. And I just [13:56] thought it was one of the craziest [13:57] things to try to do. So if you could [13:58] find that that would be Scott will have [14:00] it. [14:00] >> It doesn't do anything. can stand in the [14:02] blue circle [14:04] right next to the portal on the little [14:07] >> triangle of the platform. The ads are [14:09] coming out. They're going to gather them [14:10] all up. That is genius. I don't know if [14:12] Well, I I didn't see any other kills [14:13] from any other guild, so I'm not sure if [14:14] THIS IS OH, NO. [14:16] >> OH, NO. This [14:17] >> Oh, that's so [14:18] >> for sure. [14:19] >> Beautiful. I'll hit up Scott. [14:20] >> Okay. Um Okay. The uh 18 for me is [14:25] Lumathar. [14:26] >> I have it higher. [14:27] >> Okay. I have it higher. [14:29] >> Sweet. Uh Dratnos, you're 18. Uh, is the [14:32] bloodbound horror? [14:34] >> I have it a lot higher. [14:35] >> I also have that higher. [14:37] >> Uh, Franc [14:38] >> Rick Reverb. [14:39] >> Rick Rick Reverb. Uh, Draatnos doesn't [14:43] have this on his board yet. I'm I'm very [14:45] interested to hear your cook about Rick [14:46] Reverb when we get there. [14:48] >> Yeah, but a decent bit higher. [14:49] >> Uh, okay. That means nothing because [14:51] every time you've said that so far, it's [14:52] been the next thing you said. Got [14:53] >> him guessing. [14:54] >> Yeah. Okay. Soul Hunters is uh my 17 and [14:58] I think [14:59] >> mine is uh Soulbinder Nazendry. [15:02] >> Okay. And [15:04] >> mine is Giwick. [15:05] >> Oh, interesting. I was expecting you to [15:07] have Giwick's higher. I'm actually [15:08] really interested to hear your take on [15:10] that. Um [15:12] >> in a bit we have uh my 16 which is [15:16] sticks bunk Junker. [15:17] >> Hi. [15:18] >> Cool. Dados. [15:19] >> Uh my 16 is Lumathar. [15:22] >> Sweet. Do we have three Lumars? Nope. [15:23] We're sitting on like two on, [15:25] >> but I'm coming on the third right now. I [15:27] also have Blumthar at 60. [15:29] >> Oh, sweet. Okay. Um, I have it the [15:32] lowest, so I guess I'll start. Okay, so [15:33] there there's a there's a few issues [15:35] with this. I I like the idea of it like [15:37] ramping in P1 of like the amount of [15:38] soaks and and they did a good job from [15:41] PTR. If anyone remembers watching this [15:43] on PTR doing it, this was like the most [15:45] punishing. Like basically if a beam went [15:46] into the boss, you just like died, which [15:48] is just the craziest technical like [15:50] second boss difficulty ever. Uh, I don't [15:53] know. You could like kill the spots with [15:54] a lot of people dead. The last phase [15:56] just like a run around the room in a [15:57] circle. This is near like the like [15:59] middleish of the list. So, I don't think [16:01] it's like super bad. Uh, but it just uh [16:05] just had had some issues and I think the [16:07] lust timing being like on the pole [16:09] rather than the damage amp feels kind of [16:11] weird just because like the first phase [16:12] was so much harder than the second [16:13] phase. What do you guys think, Lumathar? [16:16] You don't, by the way, if you're just [16:17] like it's a boss and you don't have any [16:19] a lot to say, that's totally fine. [16:22] coming at it from a perspective of like [16:24] a a guy who who casts too much and [16:26] doesn't have a lot of mobility. And I [16:27] don't know, I just felt like the fight [16:29] you had to be everywhere. You had to run [16:30] a lot. You had to burst down things. I [16:33] don't know. I just I didn't really ever [16:34] have fun during the fight. And it was a [16:36] massive step up in difficulty from [16:38] Plexel and Soul Binder before it. So, it [16:41] just wasn't a fun experience really. [16:43] >> Yeah. I think the boss had too much [16:45] health like for where it was in the [16:46] raid. It just I don't know. It's not [16:48] even that it was that hard after you had [16:51] a a little bit of gear, but like god, it [16:53] just took forever to kill. Even in even [16:55] in farms, it's still like a a long fight [16:57] even with a bunch of extra gear. And [16:59] then yeah, the difficulty of it, I don't [17:01] know. I mean, I don't think it was way [17:02] above where it needed to be in the raid, [17:04] but it's probably a little high. And I [17:06] agree, it's also just not like that fun [17:08] of a kind of difficulty. I I also think [17:11] there is one big issue with the fight [17:13] and that is the little circles that [17:16] spawn under I believe ranged characters [17:18] that lineup that happens as you're [17:20] killing the wall. Maybe this doesn't [17:22] happen anymore, but in progression, like [17:25] right when you were killing the second [17:26] wall, like basically everyone was [17:27] stacked up ready to leave. And if you [17:30] killed that thing a little bit too slow [17:31] or people were like a little bit too [17:33] spread, there was actually no safe spot [17:35] and you just got completely exploded. [17:37] And that just seemed like an [17:38] unintentional level of difficulty that [17:40] was like really annoying to deal with. [17:42] >> You had to like you had to have the [17:43] ranged bait before you started running [17:45] out. [17:45] >> Yeah. Yeah. Like I was trying to [17:46] convince my range to just like while [17:48] we're getting ready to kill the second [17:49] to last web or the last web, can you [17:51] please stand under the boss's hitbox so [17:53] all the melee don't have to worry about [17:54] this and every single time they're like [17:56] loosely spread and it's just a total [17:57] [ __ ] show. [17:58] >> Oh yeah. Also on our kill of this boss, [18:00] I died to a mechanic I couldn't see. So [18:02] I blame [18:02] >> No, I mean that's a W. That that that [18:04] deserves to go lower because of that. [18:07] >> All right. My uh my 15 is Sikran. [18:11] >> I have that significantly high. [18:13] >> Okay. My 15 is Sikran. Okay. [18:16] >> Okay. We're not talking about that for a [18:18] while. So, strap it. I got Forgew Weaver [18:20] at 15. [18:21] >> You have You have Sikran and like where? [18:24] Okay. [18:25] >> I got that. I got that [ __ ] [18:26] high, man. I like that. [18:27] >> All right. We have Forge Weaver Arz, [18:30] which is I believe the first time [18:32] anyone's put that on the list. Actually, [18:33] I was expecting some dobbies on Forge [18:36] Weaver. Like, like Dano, shouldn't you [18:38] hate Well, we'll talk about it when we [18:39] get there. Um, [18:41] >> yeah, I have it higher, but uh [18:42] >> not a huge amount higher. [18:44] >> Okay. Uh, Forge Weaver for me. 14. [18:46] >> Forge is your 14. Okay, I have it [18:47] higher. [18:48] >> What is yours? [18:49] >> Uh, my 14 is Rick Reverb. [18:50] >> Does that mean we can talk about it now [18:52] or [18:52] >> I think so. Yeah, I think both, [18:53] >> I believe. Oh, I copied it from another [18:55] That's interesting. I actually kind of [18:57] want Dratnos to start. Why do you have [18:58] this so high? [18:59] >> It's a funny boss. [19:01] >> It has the um It has the music and [19:04] stuff. One of my guildies had a week or [19:05] where like it'd play a song that you [19:07] downloaded into your MP3 and it was like [19:09] when when the boss dropped and Yeah. I [19:12] don't know. It was a vibe. [19:13] >> Yeah. Crazy. [19:14] >> Also, I liked that. I I I liked how [19:16] difficult it was that early in the Look, [19:18] man. Okay. Objectively, it's worse than [19:20] this, but like for me, it was really [19:23] funny watching guilds struggle against [19:24] this as a third boss. They're just [19:26] getting walled by the third boss on the [19:28] the first couple weeks on this thing. I [19:30] don't know. [19:31] >> Okay. I What do you think? Uh, well, my [19:34] guild did the we we we cheeded it on [19:37] Prague. Wait, what does that even mean? [19:39] >> Where we had an extra tank who ran [19:40] around and soaked all the debuffs on the [19:43] original prog so we didn't like very few [19:45] pulls relative to world rank. Um, which [19:47] has made re-claring really annoying cuz [19:49] they fixed that really fast. [19:50] >> Uh, but yeah, I don't know. This fight [19:52] was great as a shadow priest. Um, [19:54] hitting ads was fun, but everything else [19:56] about the fight sucked bad, which is why [19:58] I have it really low. I mean, I have [20:00] this super low for one reason and one [20:02] reason only was just RNG. Like, how the [20:05] ads spawned was just completely [20:07] ridiculous. Like, if you're going to [20:08] make you unable to kill an ad means that [20:10] you wipe, you need to have better spawn [20:13] logic. They spawn within 10 yards of the [20:14] boss. Like, they can spawn like across [20:16] the room and they could be stacked [20:18] versus not stacked. So, I was looking at [20:19] polls on like when we were figuring out [20:21] how to kill this where, you know, do we [20:22] bring in like a do we farm more gear [20:25] before doing this so we waste less time? [20:27] Uh, what classes do we bring in? Okay, [20:30] when we got like two spawns in the fight [20:32] to be relatively stacked to where we [20:34] could just AoE them down, our boss [20:35] damage went up by like by the end of the [20:38] fight, the boss was just like 6% lower. [20:40] That's such an insane swing on a check [20:44] like that just due to pure you could [20:46] have him on the wall, it doesn't matter. [20:48] just like pure RNG. Yeah, I thought and [20:49] and and this just I like symmetrical e [20:53] not easy but like a way for you to brain [20:55] out a symmetrical solution to a fight [20:59] and me figuring out Rick reverb was so [21:01] annoying because there was no way to do [21:02] things like in a line of two like that [21:04] one does solo at the beginning of every [21:06] phase mean you had to have like a like [21:08] some weird kind of setup and I just [21:11] always found it very frustrating that [21:12] there was no like perfect way to [21:13] strategize this just personally I just [21:15] found Rick reverb I just spent so many [21:17] hours in raid plan trying to come up [21:18] with some [ __ ] And every time I thought [21:19] it was great, the guild was like, "Yeah, [21:21] I don't like it." I'm like, "Okay, [21:22] fuck." Then I just went back and just [21:23] came up with just the most basic dog [21:25] [ __ ] kindergartener strat for this. And [21:27] that just ended up being the best thing [21:28] to do. Uh, and that I just hate fights [21:30] like that. [21:31] >> I forget. Were you guys uh like close to [21:33] enrage when you killed it? [21:34] >> Yeah, absolutely. Yeah, you would you [21:36] would you basically [21:37] >> frustrating for you guys? [21:39] >> For us, it didn't really matter, you [21:40] know like [21:40] >> Yeah, the first couple like [21:43] >> enrage kills. It was uh it was super [21:45] hard for it was in the raid. [21:47] >> Yeah. Yeah, it was funny. It was a good [21:49] prank by Blizzard. [21:50] >> Um, okay. Onwards. Francing. [21:55] >> Okay. Yeah, I had it lower. So, [21:57] >> you had it lower. I haven't listed it [21:59] yet. So, [22:00] >> okay. So, we will not talk. [22:01] >> We continue. Uh, we have my 13, which is [22:07] Vexi. [22:08] >> I have it high. [22:08] >> I have that high. [22:09] >> My 13 is Forge Weaver. [22:11] >> Uh, did we proc a talk? We did. [22:13] >> Right, Max? Oh, you did. [22:15] >> Yeah, we we both listed it already. Um, [22:17] okay. I mean, we all have we pretty much [22:19] agree here. We have Forgew Weaver within [22:20] a three ranking thing in the middle. So, [22:23] neither of us were were super offended [22:26] by this, but none of us thought it like [22:28] really really owned. And this is, I [22:30] believe, going to be very different [22:32] perspectives, right? Like we killed [22:34] Forge Weaver when it was crazy style [22:36] like 1 second beams and all that [ __ ] [22:38] Draatos was like I don't even know if [22:40] you decided to fight the boss that week [22:42] or if you waited. We we we got it to 5% [22:45] that week and then we didn't kill it. [22:47] >> Oh. And then you and then you like [22:48] pulled it the next week and it was just [22:49] a total [ __ ] joke. [22:50] >> Yeah, we one shot it the next week [22:51] basically. Like it was it was uh it it [22:54] was it was it felt like you remember [22:57] fighting Anduin pre- nerf and then [22:59] coming back like 3 months later and it's [23:01] like oh this boss is, you know, a [23:03] completely different thing. It felt like [23:04] all of that had happened in one reset [23:07] for that boss. [23:08] >> Yeah. And that was uh and then and then [23:11] Franca is killing it way later when it's [23:13] in its like non-offensive very easy [23:16] fourth boss thing. But I think it's [23:17] still if I remember Forge Weaver even [23:20] after all those nerfs still was a [23:22] challenge for a lot of guilds I think [23:23] because of just like [23:25] >> the CC chain. [23:27] >> It was mostly the CC chain. Yeah. Like [23:29] it it was a kind of frustrating boss to [23:31] wipe to cuz we didn't like it it didn't [23:33] feel like it was super outplayable by [23:35] most of the raid. It usually came down [23:37] to like two individuals and whether or [23:39] not they could knock the orbs into the [23:40] pools. And uh for reclers, we just [23:42] straight up ended up putting the balls [23:44] behind the pools not to deal with the CC [23:46] stuff. Realistically, we probably should [23:48] have done that during proc too cuz that [23:50] is just way more consistent. [23:52] >> That's my fault. We we were talking [23:54] about doing that in progression [23:56] >> and a few people were like, "We should [23:57] go behind and I'm like, well, if we go [24:00] in front, we're going to get like way [24:01] more damage on these." And it was such a [24:02] tight damage check that we coordinated. [24:04] But people missed their typhoons all the [24:06] time cuz like it was genuinely like a [24:08] really tight timing and really hard. And [24:09] on a fight where as guild skill level [24:11] and experience level goes down and [24:13] investment level, the thing that becomes [24:16] the hardest, this is why and was so hard [24:18] was assigning people to press a like [24:20] utility button at a very specific time [24:22] like a CC chain on anything. That is [24:24] like the hardest thing for guilds to do. [24:26] The the lower you go, it's just [24:28] something about it is just you have to [24:29] rely on someone. It's very binary. If [24:31] someone misses it, it's just [ __ ] [24:32] over. And that is just so challenging. [24:35] And I think no matter how much they [24:36] nerfed this boss, that still was really [24:38] really hard. [24:39] >> Yeah. And like realistically, we [24:41] completely blew the boss up um near the [24:44] end. Like we we got like 10 seconds in [24:46] the last phase. So we really didn't need [24:48] the boss damage. It was really just, you [24:50] know, doing what better guilds were [24:52] doing for no reason. Um and that kind of [24:55] [ __ ] my experience of the boss up. [24:57] >> Prime example of how raid leading a [24:58] guild at a lower level. the first guild [25:00] that decided, you know what, we don't [25:02] need the people are going to mess up the [25:03] typhoons more than we're going to miss [25:04] the damage on this stuff. Let's just put [25:06] them behind that. That is a perfect [25:08] example of like good strategizing and uh [25:11] stuff that now that something is [25:13] different than when the world first [25:14] killed killed it. Uh [25:15] >> dude, the crazy thing is we I as soon as [25:18] we started pulling that boss, I was [25:19] like, "Okay, we're probably not going to [25:21] kill this this week. Let's just put it [25:22] behind cuz that'll be easier and like [25:25] next week it'll probably be killable [25:27] that way." And then we were getting it [25:29] like deep enough there's like okay [25:31] actually we can make the DPS check if we [25:32] start putting it in front. So then we we [25:34] had to do the midweek swap over. [25:37] >> Oh how many wipes did you have to that? [25:38] It had to be just all the time. [25:41] >> Yeah. Uh well we actually we picked it [25:43] up pretty quick because we yeah we got [25:44] it to 5% so we we saw the whole fight. [25:46] We just like didn't have the damage at [25:48] the end the overall damage. Um but I [25:51] think we would have if we'd had a couple [25:52] more hours of frog. I don't know. It's [25:54] one It's one of many fights on this list [25:56] where it's like I have a lot of negative [25:58] feelings about the timing and severity [26:01] of nerfs for my experience, but I do [26:03] think the actual Forge Weaver fight that [26:06] did exist for that week was good enough [26:08] to save it. Like it basically I'm [26:10] ranking it above all these fights that I [26:12] think have no real redeeming [26:14] characteristics. And this one does, [26:16] right? Like that was actually really [26:18] sweet. Yeah, there is another and I [26:20] don't know if you'd consider this a [26:21] downside or an upside. I think it's a [26:22] downside. This boss had this super weird [26:25] thing where if you hit a certain [26:26] threshold before the last phase started, [26:28] the boss would AFK for like 8 seconds [26:30] doing this knockback cast and it just [26:32] made the last phase a total joke because [26:34] it just gave you infinite more time of [26:35] standing still. And I I I can't remember [26:37] a boss that had something like that. [26:40] That's just so I always thought it was [26:41] like a I thought it was a bug. [26:42] >> I think the jailer had this thing where [26:44] if you did something right uh it kind of [26:46] stopped doing mechanics for a bit as [26:47] well. I think that one was pretty [26:49] >> Oh yeah, if you did something right. [26:50] Yeah. Uh but it wasn't a bug though. It [26:52] was like [26:53] >> No, it was an accident. It was an [26:54] accident. [26:55] >> Yeah. Yeah. Yeah. Uh [26:57] >> okay. Uh Franc [26:59] 13. [27:00] >> Uh Soulbinder. [27:01] >> Soulbinder. I think we both had it [27:03] lower. [27:04] >> Okay. I I don't know how you guys have I [27:07] mean I guess we're like kind of close. [27:09] There's a big soup of bosses in the [27:11] middle of this where just a slight [27:12] opinion change can have something go a [27:15] few things higher. I the only thing I [27:17] could see as a positive review of [27:18] Soulbinder is when you're doing this [27:20] boss on farm, it's just like super [27:22] basic. There's a little AoE thing, [27:23] you're single targeting, very little [27:24] going on. And for an early boss, it's [27:27] like the assault of Zakali uh opinion [27:30] where it's like I don't know, it's just [27:31] kind of non-offensive. You just go in [27:33] there and kill it real quick and it's [27:34] all right. You get some loot from it. [27:35] Like maybe that's the soul binding [27:36] argument. But like the fact that the [27:37] boss never changes in any way. You just [27:39] you just do the same thing over and over [27:41] again and it's so basic. I just feel [27:42] like is it's so uninspired that it's [27:44] hard to rank it very high. [27:46] >> I mean the the only reason I have it [27:48] this high is because I don't really have [27:49] anything bad to say about it. Like [27:51] nothing really happens. You just kind of [27:53] there dies and then I go out and that's [27:54] it. [27:55] >> I mean I had it lower, but it's like I I [27:58] get it right. It's it doesn't do [27:59] anything bad. Like you're you have no [28:01] negative experiences while fighting Soul [28:02] Binder and his injury, right? Like you [28:04] walk up, you kill incredibly [28:06] forgettable. [28:07] >> That's kind of cool. Like I don't know. [28:08] That's that experience is much better [28:10] than like fighting an actively unfun [28:12] boss, which some of these were. Also, [28:14] their dungeon journal, they try really [28:17] hard to have the dungeon journal even in [28:19] a nonlinear raid like uh Giwick's raid [28:22] is probably the best example of this [28:23] where like you I think you technically [28:24] could have fought any of the first five [28:26] bosses first that they still list their [28:29] dungeon journal in the difficulty [28:31] intended difficulty order which means [28:33] that in a raid like this with very [28:35] little uh nonlinear stuff there the only [28:38] choice that existed was uh was whether [28:42] you killed Soulbinder or Lumathar first, [28:44] right? I think I guess you could have [28:45] technically gone to Fractalus or Soul [28:46] Hunters, but like Lumathar is the second [28:49] boss in the journal, meaning that they [28:51] intended Lumathar to be easier than [28:52] Soulbinder. That is just what that [28:54] means. And the fact that Soulbinder was [28:57] so much easier than Lumathar, or I guess [28:59] the way you could look at it is Lumathar [29:01] was so much more difficult than [29:01] Soulbinder. And I ranked both of those [29:04] bosses lower than I would have because [29:06] someone did something very wrong in the [29:08] fight. And and I know that doesn't [29:09] really matter to a lot of people like [29:10] whether which one's the second or third [29:11] boss. I just know that they intended [29:13] Soulbinder to be harder. So, what could [29:15] have went wrong for it to be that wrong? [29:17] >> Yeah. How was that fight supposed to be [29:18] hard? I don't know. [29:20] >> I don't know where they saw the [29:21] difficulty. Got to agree with [29:22] >> Dra. Okay. Um, cool. Soulbinder. Yeah. [29:26] Makes sense that also that Soulbinder [29:28] will be the least that we talk about any [29:29] fight cuz [29:30] >> Yeah. [29:31] >> What what what is even happening here? [29:33] Uh, okay. My 12 is rationan. Do you guys [29:37] both have that lower? I think you do. [29:39] >> I do have that lower. Yeah, [29:40] >> I had it lower. Yeah. I'm going to [29:41] defend it before Draos thrashes it. We [29:45] one-shot this boss, but it was [29:46] exhilarating. We didn't know what was [29:48] happening the whole time. We were like, [29:51] for the first time ever, you're just [29:52] like actually like rationan done any [29:55] other way runs away after like a [29:57] two-minute cycle. This boss like every [29:58] 40 seconds is charging across the room. [30:00] And it was just what the [ __ ] is [30:02] happening? This is so different from [30:04] heroic. And I've never seen them do a [30:06] boss like that before. And I give it [30:08] points for just being unique and really [30:11] having a completely like unique boss [30:13] experience. Uh it was very easy. I think [30:16] you could also take points away from [30:18] rationan because I believe forgewaver [30:20] and sticks were both direct casualties [30:23] of rationan being the way it was. Uh but [30:27] I don't know. I I just thought rationan [30:28] was cooler than I expected to be. That's [30:30] coming from someone who saw the heroic [30:33] version of the boss or during testing [30:34] and we were ranking these bosses [30:35] pre-expansion and I said it feels like [30:37] rationale was made by AI which I should [30:40] not have said and as you might have [30:42] expected people who design bosses really [30:45] really really don't like it when you [30:48] imply that the boss they made was made [30:50] with with artificial intelligence. So [30:52] I'm just ranking it a little higher. [30:53] >> So you you gave us some pity points. [30:55] That was [30:55] >> Well, I maybe slightly, but also I I did [30:59] I did find it very entertaining. It was [31:00] very fun to do. [31:01] >> Yeah, that's fair. Yeah, I don't know. [31:03] This fight was It's just a forgettable [31:05] fight. Like, you just kind of run up and [31:07] down. You get pulled. The boss dies. [31:10] Like, nothing nothing really happens. [31:11] And I'm playing a slow ass class. That [31:13] [ __ ] sucked. Just running slow, having [31:16] no fun. Yeah, [31:16] >> dude. I don't know. I think it was like [31:18] a little worse than than those because [31:21] you also set up this huge difficulty [31:25] chasm that were like not just the [31:27] problem of the next two raids they made [31:29] the fourth boss nuclear difficulty [31:30] because of this. I I don't think you can [31:32] really fairly blame Rashan for that cuz [31:33] that's like that's still their [31:35] decision-m but like the fact that brood [31:37] twister was such an awful experience [31:39] directly followed from how quickly you [31:41] got there which a huge part of that [31:43] problem was how easy rashon and to a [31:45] lesser extent sick and and stuff were as [31:47] well before it. So I think it it needs [31:49] to get some of the blame for that too. I [31:52] mean, [31:52] >> I'm not going to blame Rashanax on [31:54] ration, man. He did nothing. [31:57] It is a real thing. What Draos is saying [31:59] is better, but Oven axe is unredeemable. [32:02] That boss is the worst thing they've [32:03] ever made. [32:04] >> Okay, I I have a maybe a little bit [32:07] different way of looking at this. So, I [32:09] think forgewaver I think as long as you [32:12] make eight boss raids, it is extremely [32:14] likely that you are going to have a [32:16] rationan to brood twister jump. You're [32:19] going to have a Rick Reverb to sticks, a [32:23] whatever boss you killed into uh Forge [32:26] Weaver, like forge weaver sticks, [32:28] whatever that th those are. With only [32:30] eight bosses, it's really hard to get [32:33] from a first boss to what a last boss [32:37] is. And they're just simply there isn't [32:39] enough bosses for there not to be some [32:41] jagged spike in difficulty throughout. [32:44] So, I don't even know if I would blame [32:45] Rashin for Rovenax. I would almost blame [32:49] not having 10 boss raids on basically [32:51] all three of the raids in this expansion [32:53] having that issue. [32:54] >> Yeah, I think there there's definitely I [32:56] I am a big fan of going up to more [32:58] bosses as well. But I do think that when [33:00] the jump is from one pull to over a [33:03] hundred in one boss like that [33:06] >> that is a little bit more than [33:08] necessary. [33:09] >> Isn't that what happened in the other [33:10] two bosses too though? Is that identical [33:12] to Rick Reverb? I guess Rick reverb was [33:14] a little bit harder than [33:15] >> these are like is like you know seven to [33:19] to 100 which is still really bad but [33:21] like literally one to [33:23] >> how many people one shot Rashan. [33:25] >> I think we had four pulls. [33:26] >> We were the only guild in the top 10 to [33:28] do it. So I don't know how many. [33:29] >> But also the difficulty spike in at [33:31] least mana forge wasn't that bad for us. [33:33] Like Lumathar was a 31 pull boss. We did [33:35] 33 on forgew weaver. We did 18 on [33:38] Fractalus and then [33:39] >> yeah, the difficulty was even for most [33:41] other guilds in on Rick Reverb as well, [33:43] right? Cuz like Reverb was uh was 30 [33:46] pulls, 50 pulls for a lot of guilds. [33:48] >> Okay, so Lr Rinan and and just before we [33:52] move off of this, I'm very interested in [33:55] what difficulty curve spikes look like [33:58] in the expansion because it's just crazy [34:00] that this happened three raids in a row [34:01] and basically hasn't happened before [34:03] this expansion. Uh I Oh, Biff is saying [34:07] that method one shot ration. All right, [34:08] I made that up. L me. Um okay. Uh but I [34:13] want to see next expansion how that [34:14] works. And especially with the way [34:16] they're laying out these raids, right? [34:18] You're getting seven total bosses within [34:20] two raids right away and then you're [34:21] getting a two boss raid. But the last [34:23] boss of the first raid is supposed to be [34:25] as hard as the second to last boss. And [34:28] the last boss and the raid that's coming [34:30] out delayed is supposed to be the true [34:31] end boss. But then the one boss raid is [34:33] supposed to be the fourth boss. I I [34:35] could just see a lot of weird difficulty [34:37] curve swings. Let's just revisit this [34:40] after next raid. I could I could see [34:42] there being another rationand situation. [34:44] Not just because it's happened three [34:45] times in a row, but because just the way [34:46] the raids are laid out. Uh okay, [34:48] Dratnos, you're number 12. [34:50] >> Uh my number 12 was Sticks Bunk Junker. [34:53] >> Okay. Uh we both have that lower. All [34:56] right, Draos, what is your redeeming [34:58] qualities of Sticks? Yeah. I mean, you [35:00] driving around on the ball. That was [35:02] kind of fun. It was There's a lot of [35:04] He's a tank. He's a tank. He's a tank. [35:05] He's tank. [35:05] >> Were you Were you driving the ball every [35:06] time? [35:06] >> Yeah, man. I got to drive. I got a [35:08] different game, bro. I get [35:09] >> this. Sick. I mean, wouldn't that be the [35:11] best example of this? Like, like, if [35:13] you're going to take the ball as a [35:15] negative, wouldn't talking to someone [35:17] who did the ball literally multiple [35:19] times every [35:20] >> You see where the tank that did the ball [35:21] was on the damage meter, man, that was [35:23] not negative. Ros was on the top the [35:25] entire time. [35:25] >> Oh, true. Maybe that's it. driving [35:27] around vroom vroom. Get [35:29] >> I think the problem with the ball wasn't [35:31] necessarily driving it though. [35:32] >> Yeah. And and if you drove it one out of [35:35] every, you know, 12 casts or whatever [35:37] and so you got to do it once every [35:38] couple pulls. It was both not often [35:40] enough to be fun, but also when it did [35:42] happen, you weren't like super practiced [35:44] on it. So there was a good chance you'd [35:45] screw it up. So I think the tank version [35:47] of it was way more fun if you were, you [35:49] know, just always always on the ball. [35:51] >> Yeah. Now, the issue for me was also, at [35:53] least with the the way my class played, [35:55] like your cooldown timings could get [35:57] really [ __ ] by getting a ball. And the [36:00] chances of getting a ball were not [36:01] really big enough to play around it [36:03] every time. And it was like you had to [36:04] hold sometimes and then not hold. And [36:06] then [36:06] >> some poles you get ball three times, [36:08] some ps you get ball zero time. And [36:10] yeah, I don't know. The ball kind of [36:12] sucked. [36:12] >> I thought about having sticks way [36:14] higher. And the reason I went back on it [36:16] is I remembered how much RNG there was. [36:18] Uh yeah, like you had you were class [36:20] stacking daughters and stuff, but like [36:21] sometimes just all the all the the like [36:25] little uh crabs you had to kill with the [36:27] bombs. They just spawned on top of the [36:29] balls and [36:30] >> sometimes your daughters get ball man [36:32] and then everything lives. [36:33] >> Oh yeah, actually you have like sh So [36:35] like one set later in the fight was [36:37] heavily carried by shadow priest 2 [36:39] minutes and we were just like every pull [36:41] just praying that they didn't get [36:42] picked. Healers could get picked, by the [36:44] way, which you were three healing this [36:45] fight. Meaning that every time balls [36:47] were coming out, there was one healer [36:49] with cooldowns that was carrying you [36:50] through the next little bit. And if they [36:52] got picked, it was just red alert, all [36:54] hellstones, all health pots, slam [36:57] everything, and you would still wipe. [36:58] And that I feel like that element of RNG [37:01] in an already really hard boss is just [37:03] poor boss design. Like that shouldn't [37:05] like healers just simply shouldn't have [37:06] gotten the ball. Pretty pretty uh [37:08] blading. even if they didn't, you could [37:10] still wipe to the DPS not getting it. [37:13] Um, and then also, this is a famous boss [37:16] that there's another boss later in the [37:19] raid uh that also had this issue where [37:22] you feel like you're you you should kill [37:24] the boss far before you actually do. Uh, [37:28] >> yeah, [37:29] >> it's like uh bosses that trick you into [37:31] thinking that you're farther than you [37:32] are. And they almost all have one thing [37:34] in common. The sticks ball is what it is [37:37] in this example where over the course of [37:39] 30 minutes you can have a stretch where [37:41] basically the same people get picked [37:43] just by pure RNG and naturally you will [37:45] have really good pulls because [37:47] everyone's not only experienced with the [37:49] ball but they've done it recently and [37:50] then you're like getting a crazy low [37:52] pull. Okay, we wiped it 15%. And then [37:55] for the next 30 minutes, entirely new [37:57] people get it. And then before you can [38:00] even have a chance to have the good [38:01] people get it again, you're now [38:02] regressing because you're just upset [38:04] that you think you're playing bad [38:06] because you can't identify that. And [38:08] then and then now you're tilting for an [38:10] hour because you think you're you all [38:11] think that you're bad, right? And then [38:13] that that's a bosses like that are [38:15] infuriating and and you're not wrong in [38:18] thinking that because it's almost [38:19] impossible in real time to parse why [38:21] that's happening. Like imagine a raid [38:22] leader saying, "Oh guys, I know we're [38:24] all feeling down that we wiped, but [38:27] really on that pull, Draatnos and Frunk [38:29] got the ball and they haven't gotten it [38:30] all night and of course they were going [38:32] to [ __ ] it up, you know? It's like like [38:33] that's not No one wants to hear that, [38:35] right? You you you want to, you know?" [38:36] So So I I uh I think a lot of [38:39] >> started on like putting people in either [38:41] like you cannot bench people on that [38:42] fight during prog. [38:43] >> Oh my god. [38:44] >> You're missing a guy. Good luck, bro. [38:45] Good luck. New guy, good luck. Yeah, [38:47] that's that is uh also just I don't know [38:50] if this is a 21st man thing, but like [38:52] seeing some people in your guild get the [38:54] ball and even after countless VOD review [38:57] and they've gotten the ball enough [38:59] seeing them, this is just one of those [39:01] mechanics where some people are just [39:03] simply not going to get it. Like you you [39:05] have a priority system. You run over [39:06] this thing first. If you have the the [39:09] hyenas in your way, they're a priority. [39:11] And just seeing people like 80 pulls [39:13] into this in the the best guild in the [39:15] world or so they say. Just running into [39:18] the medium over and over again because [39:20] you're not big enough to actually soak [39:21] it and just not changing that and being [39:23] like this is [ __ ] Something's bugged. [39:25] It's just insane. Like it's just [ __ ] [39:27] insane. [39:28] >> Uh I don't know. Very very frustrating. [39:31] >> All right. You guys uh done with [39:33] >> Yeah. Yeah. We can move on. [39:34] >> Tank opinion. Tanks top of the meters. [39:37] >> I'm I'm convinced I should have probably [39:38] had it a little lower than this. the [39:39] >> well I mean that's I don't even think [39:41] that's I don't even think that's well [39:43] okay a lot of stuff in the middle I [39:44] could probably argue should be a little [39:45] bit up or a little low because there's [39:46] just a lot of bosses to rank but I do [39:48] like that this is all our own individual [39:49] thing this is why it's better in a tier [39:51] list you don't have to agree yeah you [39:52] don't have to agree you can have [39:54] different perspectives there there's a [39:55] reason why [39:56] >> yourself on the top of the meters and [39:57] you put it up there man I get [39:59] >> W uh okay uh you're 12 [40:02] >> uh plexus [40:04] >> uh is that the first boss of Oh I have [40:06] this I have this higher [40:08] >> manor mega Yeah, I have an iron. [40:09] >> Yeah, this is a banger. Uh, and also [40:12] another thing about randomly rating [40:13] these is like really how do you rate [40:16] like a mid end boss versus like a really [40:18] good second boss? [40:19] >> Like what what are you doing? You're [40:20] you're you're just [ __ ] making it up. [40:22] Like they're like it's it's really [40:24] really hard to do that. Uh, okay. My 11 [40:28] is bloodbound horror. [40:29] >> Mine is the soul hunters. [40:31] >> Oh, wait. Did No, no. Francine is also [40:35] at 11. [40:36] >> Oh, yours is also at 11. And then Draos, [40:38] what was yours? [40:38] >> Yeah. [40:39] >> Uh, Soul Hunters. [40:40] >> Soul Hunters. Do we have three Soul [40:42] Hunters now? [40:43] >> Mine's Mine's the way down there. So, [40:45] yeah. [40:45] >> Uh, okay. Yeah. So, we have [40:47] >> If you've played it, yeah, [40:48] >> let's do uh let's do Soul Hunters first. [40:50] I'll just delete that thing for now. Uh, [40:52] okay. Uh, Francos [40:56] has it almost top 10. So, let's let's [40:58] start with Frock. Frank, what do you [40:59] hate about this fight? [41:00] >> That's all Reo's fault. We were having a [41:03] nice recar. We're doing our thing. said, [41:06] "Hey, let's do Soul Hunters. They got [41:08] nice boots." Relo, that German bastard, [41:11] decides to push a weak or update at some [41:12] point that like changed the way they [41:14] assigned people to things or like healer [41:17] dispels or something like that. And we [41:19] proceeded to spend the next 3 hours on [41:21] Soul Hunter. For that sole reason, Soul [41:24] Hunters is one of the lowest bosses for [41:26] me. It was the least fun I've ever had [41:27] rating. Um, it was it was a miserable [41:30] experience. The boss was just it's so [41:32] random. So much [ __ ] happens. [41:34] Nothing is fun. Everything's bad. [41:35] Everything is evil. [41:37] >> I mean, I can't even complain because my [41:39] my rationale on Kyza, which I'm sure [41:42] both of you will be way higher, is like [41:44] almost exactly the same thing as you, [41:46] where like we had a very niche issue [41:48] with the fight that just made me [41:49] absolutely hate it. So, I certainly [41:50] cannot dock you uh hating Soul Hunters. [41:53] Dragnos, you have it relatively high. I [41:55] think yours being 11 and mine being 17 [41:57] is probably enough actually to [41:59] differentiate. So, like what what about [42:00] Soul Hunters makes it feel like it's a [42:02] pretty good fight? Yeah, I I thought it [42:04] was a fun fight. You know, like your uh [42:06] your fifth healer gets to play for a [42:07] bit. That's cool. You know, you like [42:09] that you're like your fifth healer. It's [42:10] nice that they get the chance to to play [42:12] some World of Warcraft every once in a [42:13] while. Um I don't know, you're kind of [42:16] moving the boss around the room and you [42:18] get to sit all your useless melee [42:19] players that you don't like. So, that's [42:21] also nice, right? Like you got you got [42:22] some of the people you like in the raid, [42:23] some of the people you don't like on the [42:24] bench. Um yeah, I don't know. The fight [42:28] dies during the enrage in a kind of fun [42:29] way for at least for me it did, right? [42:31] where it's like you kill one of them and [42:33] then it's sort of starting to do its [42:35] pulse damage and it dies. Has really [42:37] good loot as well, so it's an exciting [42:38] boss to kill just cuz like what am I [42:41] going to get the boots this week? No, [42:42] I'm not. But I could I could think maybe [42:44] I will, right? It's like playing the [42:45] lottery. Okay. I I think I have two [42:48] reasons that put it in between where [42:49] both of you had it. So, so number one, [42:52] uh I think leading up to the raid, the [42:54] amount of like conversation points [42:55] around like, oh my god, they made an [42:57] optional boss that has like this crazy [42:58] [ __ ] loot and how that progressed [43:00] into just being it's just a regular boss [43:02] in a raid. [43:03] >> I just felt like I wasted my [ __ ] [43:05] time. That's all. I don't know whose [43:06] fault that is, but that happened. And [43:08] then uh Okay, so you guys are mentioning [43:12] uh you know like people in your raid [43:14] like we issues. Weores were like kind of [43:16] a thing here. I thought it was like kind [43:17] of fun to strategize. I I thought the [43:19] way you killed it was really cool. I'm a [43:21] big fan in council bosses of not having [43:23] them all die at the same time. I think [43:25] having a non-binary punishment when they [43:28] die, meaning that like it's not pass [43:29] fail, if you do something wrong, you're [43:31] inst it's instantly over. Having a like [43:33] one council guy dies and then it starts [43:36] ramping raid damage and then the same [43:37] thing when the second one dies. I think [43:39] that's so interesting as far as how you [43:42] end up killing the fight. And it's so [43:43] much more fun to figure out than just, [43:46] okay, just make sure they all die at the [43:47] same time. like figuring out which [43:48] mechanics you want to have stop first [43:51] and then how long can you heal through [43:52] the ramping damage is really really fun. [43:54] I would have had it where Dratnos had it [43:56] for one but for one uh two reasons [43:58] really. One was the one I already [44:00] mentioned the uh the like talking points [44:04] before the raid about the optional boss [44:05] for no reason but also because of [44:07] [ __ ] warlocks. So we would have [44:09] killed this boss like five or six pulls [44:12] minimum before this point. But our [44:14] warlocks kept gaslighting us into not [44:16] hitting the tank guy and instead hitting [44:18] one of the lower health ones just so we [44:20] could get it within execute range so [44:22] they could gain some mobility. Uh [44:25] >> the queen score gambit. [44:26] >> Yeah. They were like just [ __ ] burn [44:29] the the small guys, but then what would [44:31] happen is they would just keep dying too [44:33] fast even if we were all off of them [44:35] after we got them into execute range. [44:37] And then they would just die and it [44:39] would just wipe us. And then we were [44:40] like, you know what we're going to do, [44:41] Warlocks? We're not going to do that at [44:42] all. We're just going to hit the one [44:44] with the most HP because that's the one [44:45] we want to have die first anyway and [44:47] then we're gonna win and then we [44:49] one-shot it. So So I just I it just uh [44:53] Warlock's wasting my time type [ __ ] [44:55] Only reason. [44:57] >> Yeah, I'm not going to lie. I've been [44:58] convinced to to move it up a spot solely [45:00] because Draos mentioned that there were [45:01] almost no melee. Something I had almost [45:03] completely forgot about this encounter. [45:05] >> Would you like to do that? Yeah. Can you [45:07] can you move fractals down one for me [45:09] and soul hunters up one? Yeah. [45:10] >> Um [45:11] >> yeah, [ __ ] you. Relo. [45:13] >> Wow. Wow. [45:14] >> No, check the screenshot I posted uh in [45:16] the chat by the way after our raid. [45:18] >> These are Re's weak or a fixes after [45:21] their raid on this day. Soul hunters [45:23] dispel weak or a fix. Actual soul [45:25] hunters fix now. Soul hunters dispel [45:27] weak or fix some minor dimensions [45:28] changes. So it happened over the course [45:30] of three and then franc also after that [45:31] posted a a like nuclear explosion gift [45:35] which I I'm going to say if you guys [45:37] ever want to post this uh just be [45:39] careful. Do not be sponsored by [45:41] >> Yeah. Yeah. Don't Don't post this gift [45:45] in the wrong situations is all I'll say. [45:47] Uh okay. [45:48] >> I want you to know that GIF is also in [45:50] Rio's DMs from that read. [45:51] >> Beautiful. All right. Um, okay. Wow. If [45:54] no one actually followed that whole [45:56] Honda stuff, they're just so confused [45:57] over what the [ __ ] I'm talking about. [45:58] But all good. Uh, Franc number 11. [46:02] >> Blood Hound [46:03] >> Blood Bloodbound horror. And that is uh [46:05] Oh, yeah. You already told me that. That [46:07] is the I believe the last we have it. [46:10] >> Yeah, cuz I had it in 18. [46:11] >> Yeah, you had it a little lower. I just [46:13] think Bloodbound is a [ __ ] banger [46:14] second boss. I I don't know how much [46:16] higher you can put a like second boss, I [46:18] guess. Except I do have a second boss [46:20] higher as well as I think both of you [46:21] do. Uh but I don't know. It just it [46:24] owns, right? You like rotate in a [46:25] circle, you AoE some ads when you're [46:27] downstairs, I guess like if you're a [46:29] DPS, you kind of want to go down. I I [46:31] forget if it's first or second because [46:32] if you like use your stuff on the pole, [46:34] it's kind of like [46:36] >> it [snorts] depends on how much you [46:37] cleave and whatnot. I think for me it [46:38] was technically best to go down second [46:40] because it also lined up better with [46:41] your second set of cool downs or [46:42] something like that. [46:42] >> Yeah, exactly. But like if you killed it [46:44] after the third set of ads, you'd want [46:46] to go down first and third and hold and [46:48] >> Yeah. [46:49] >> Yeah. I don't know. [46:50] >> I don't know. It was fun. Nothing too [46:52] major happened. Boss died pretty fast. [46:54] >> If every boss If every second boss in [46:56] WoW's history was bloodbound horror in [46:58] just a slightly different way, we'd be [46:59] chilling there. At least in terms of [47:01] quality. Big fan. [47:02] >> Yeah. I don't really know why I have it [47:04] that low. That that was pretty [47:05] unfortunate because I I think you guys [47:07] [laughter] I can't I can't find [47:08] something to complain about about it. So [47:11] rather [clears throat] than make [47:12] something stupid up, I Yeah, good deal. [47:14] >> That happened. [47:15] >> Yeah, Reptar really agreed with that. I [47:16] don't think you heard it in Discord, but [47:17] he started yelling. [47:18] >> I heard like a tiny bit. It got like [47:20] caught by the noise fresh or whatever. [47:22] >> Yeah. Um Yeah. Okay, that's it. [47:24] Bloodbound horror. Good fight. Um my 10. [47:28] We're getting into the bangers. So, [47:30] let's start it off with a huge banger. [47:33] Silken Court. Uh, [47:34] >> all right. Let's talk about it. I need [47:36] to know why this said 10 immediately. [47:38] >> I mean, dude, it's just cool. It had The [47:40] only issue with Silken Court was it was [47:42] over nerfed, right? It was right after [47:44] the Kyza one tank thing. So, they like [47:45] nerfed this fight because of all the one [47:48] tank stuff. You could one tank Silken [47:50] Court. So, they like just nerfed the [47:52] [ __ ] out of the fight. So, you brought a [47:53] second tank even though it never needed [47:55] to be nerfed with two tanks. Because [47:56] like if the damage tech was harder, I [47:58] think it would have been more [47:58] interesting. I don't I just don't [47:59] understand why a lot of people don't [48:00] like this fight. Like it was pretty cool [48:02] to strategize. And I understand that's [48:03] not something that everyone would do on [48:04] this, but like the way you actually [48:06] rotated and why was just really cool. [48:09] The way you had to like do CC, uh having [48:13] people go under for dispels, I just feel [48:15] like it all it it and and I give them [48:17] major points for being unique. There's [48:19] never been a fight like Silken Court. [48:21] And and since then they've done the [48:23] silken court bit just in slightly less [48:25] punishing ways. Um but I don't know like [48:28] like also visually like the boss like [48:31] charges across the room into some webs. [48:33] Damage amps are kind of cool. You can [48:34] get like two target damage amps. Your [48:36] boss positioning really mattered. I [48:37] don't know like why do why do you guys [48:39] hate it? [48:39] >> You want to go first? [48:40] >> Yeah. I mean, I think that it did have [48:42] those merits, but when you weren't [48:45] trailblazing this boss, it was very very [48:48] like you will do exactly what the guild [48:51] before you did. And like the there's [48:54] very little room for creativity or [48:56] anything here. It was mostly a fight [48:58] about just like understanding why they [49:00] did exactly what they did. And there are [49:01] some fights where it's like, "Hey, huh, [49:04] I'm going to do something different than [49:05] them, like cuz I think this is going to [49:06] be better for us." And then this was a [49:08] fight where if you ever did that, you [49:10] would learn the hard way why they why [49:12] you guys did something, right? It's [49:13] like, "Oh, [ __ ] I [49:15] >> I we lost a bunch of pulls because I [49:17] tried to do something cute here, right?" [49:18] And like this does not actually work. I [49:20] need to do exactly what Liquid did or [49:22] else I'm I'm uh I'm wiping. And [49:25] >> I don't know that to me that puts a a [49:27] ceiling on how high a boss can go. [49:29] >> The fight felt incredibly like [49:32] one-dimensional. It's like either you do [49:34] exactly what the robot says or you wipe. [49:36] And there was no real in between and [49:38] there was no real like extra difficult. [49:40] Like the difficulty didn't feel good at [49:42] all. At least when we did it, it was [49:44] just wait for people to listen to the [49:46] the video, you know, wait for people to [49:48] move exactly how they're supposed to [49:50] move and that's about it. There's no [49:51] like try to do more damage. There's no [49:53] like anything. It really just had very [49:56] few redeeming qualities, at least to me. [49:58] >> It was one of those bosses as well where [49:59] like you do the same thing pull after [50:01] pull. [50:02] >> Oh yeah. It was not a short fight. very [50:05] little of it is something where it's [50:06] like, "Oh, this pull I got targeted by [50:08] this." Like, "Oh, this pull this [50:09] happened to me." Like, "I I need to [50:11] learn how to deal with this." It's like, [50:12] "No, if you you've done the fight once [50:14] properly, like you you can press [50:16] basically those same keyboard inputs [50:18] every time." [50:19] >> Yeah. Okay. But let me let me counter [50:22] that with you could also do some MLG [50:24] [ __ ] clips on this fight. Like like [50:26] if you were on like the far team that [50:27] had to bait that one thing out like late [50:29] in the phase and then you also got like [50:31] the earthquake spawn on you. There was [50:33] just some clips of people staying alive [50:35] that I just I actually couldn't believe [50:36] they didn't kill them or someone else. [50:39] Uh [50:40] >> yeah. No, no, I get where you're coming [50:41] from there. But that's the thing is if [50:42] you tried to do those plays, nine times [50:44] out of 10 you're wiping your raid. [50:46] >> So the one clip is really cool. The [50:48] other 10 times you're just like, "Okay, [50:49] run it back, bro. Eight more minutes. [50:51] Let's go." [50:52] >> I can I can get the eight minutes. The [50:53] eight minutes no RNG. You're always [50:55] doing the same thing. I can definitely [50:57] feel that. Also, especially if you're [50:59] not like a class where naturally you do [51:01] a lot of damage, the damage amps, [51:02] >> the damage amps were very annoyingly [51:05] timed, right? They didn't like line up [51:07] with a lot of CDs. They were like really [51:09] >> You know how I know I hate this fight? [51:10] My class did a [ __ ] ton of damage and I [51:12] hated it. [laughter] [51:13] >> I was I was pumping and I was having no [51:15] fun. This [ __ ] sucked. Also, I think [51:18] part of it was like people always end up [51:20] complaining near the end of a patch that [51:22] don't raid a lot and they end up [51:25] disliking the last boss or the second to [51:27] last boss for I'm sure there are a lot [51:30] of valid reasons, but I think part of it [51:32] is like you're just kind of done at that [51:34] point. Like you've been raiding for uh [51:37] like a couple of months and you know you [51:40] you're you're looking to you want to do [51:41] this again, but maybe when the next [51:43] season comes out like you're kind of [51:44] just waiting for the raid progression to [51:45] be over. or at least some of your raid [51:46] feels that way. And Silken Court by that [51:49] point, Ansurak was actually easier than [51:51] Silken Court for like a lot of guilds, [51:53] right? Like Silken Court was the hard [51:54] part and then once you got to Answer, it [51:56] just got [ __ ] on. Uh I don't think that [51:58] was maybe true for either of your [51:59] guilds, but that was true later. Um and [52:02] maybe a lot of those guilds look at Sila [52:04] Court as like the wall and they're like, [52:05] "Man, I disliked this cuz like when I [52:07] was on this boss, I was just waiting for [52:09] it to be over and I just didn't [52:10] appreciate it." Like I just wonder if [52:12] there's any negative bias towards guilds [52:14] that clear cutting edge late in patches [52:15] against just later bosses because [52:18] they're over it and that happens to be [52:20] the boss they're fighting when they're [52:21] over it. [52:22] >> I don't know. Like it it was definitely [52:23] rough coming off. You went four bosses [52:26] that was like sub 10 poles into uh [52:29] openax where we had over 100 polls. Uh [52:32] Kysta where we had over 100 polls. We [52:34] had Silicon Core where we had over 200 [52:36] polls. Like it was definitely a uh a [52:38] sluggish part of the tier. But Anzak I [52:41] have p like rated insanely high. So I [52:43] feel like it can't be only because of [52:45] that. But Silken Court might suffer due [52:48] to the grindiness of the two bosses [52:50] before. [52:50] >> Yeah. Okay. Uh Silken Court dealt with [52:55] what is your 10 Datnos? [52:56] >> Uh Plexus Sentinel. [52:58] >> Um I have it slightly higher and you [53:03] have it uh Franc listed. Uh Franc, what [53:05] is your 10? [53:06] >> Dementious. [53:08] >> Whoa. Jesus Christ. [53:10] >> Wow. Okay. [53:12] >> I'm very interested to hear about that [53:14] in a long time for me. [53:15] >> All about [53:16] >> Yeah, [laughter] I have slightly higher. [53:17] >> Yeah. Uh we have uh uh let's see. Number [53:21] nine for me is Sprocketmonger. [53:24] >> I have that. [53:25] >> I have uh I have that higher. [53:27] >> Yeah. Uh Dratnos, your nine. [53:29] >> My number nine is Chrome King Gywix. [53:33] >> I have that higher. And [53:34] >> here's my number nine, which might be [53:36] really controversial considering what I [53:38] just dropped, but give me S. Give me SN [53:40] at nine. [53:41] >> Yeah, just S. Yeah, Sran just dunks [53:44] Dementius, by the way. Just like Yeah, [53:46] it's easy. [53:46] >> Hey, listen. I get it. But once again, [53:48] we're raiding a third boss versus the [53:49] last boss. And third bosses, I'd rather [53:51] have Sen than the last boss, I'd have [53:53] Dementius. S wasn't a fun fight, man. I [53:55] I had good fun. I should uh It kind of [53:58] hurts, so you have to use your [53:59] defensives kind of good. It's a third [54:01] boss, so it's tough, but it's probably [54:02] like one of my favorite third bosses [54:03] ever. It was just a fun fight, man. I I [54:05] had fun. It was a good fun fight. [54:07] >> I think I think you're kind of cooking a [54:09] little bit. Like the first time almost [54:10] anyone killed this, you're like near the [54:12] end of the room with like [54:14] >> almost barely alive. There's like four [54:16] people alive. You're [ __ ] taken down. [54:18] >> The whole room is covered in 100 pulls [54:21] less. It was good fun. [54:23] >> Uh yeah. So that there's that also. I [54:26] mean, I guess it just kind of looks [54:26] cool. Also, the the main mechanic of the [54:28] fight, the whole like do the things in a [54:30] line was challenging, but if you failed [54:33] it, it wasn't instantly over. It was [54:35] like redeemable in some way. And I think [54:37] that's really important for a third [54:38] boss. It's also like pure single, so a [54:41] lot of people get a lot out of that. I I [54:43] I mean, we both had it a midfine boss. I [54:47] don't think like Sikran's the best third [54:48] boss ever, but what do you think, Draos? [54:50] >> Yeah, I don't know. Again, I think it [54:52] was like the difficulty is like a little [54:53] too low, and that was part of the [54:55] problem for the raids in general. Um, [54:59] but yeah, it was fine. You know, fun. It [55:01] could be it could be fun to do. [55:03] >> Um, I mean, yeah. Is that it? Just W [55:05] sick rain. [55:06] >> Just W fight, man. Great fight. [55:08] >> Moving on. Uh, I have Plexus Sentinel at [55:11] eight and the highest I have a first [55:13] boss. [55:14] >> That is That is the third time we've [55:16] listed it. Yes. I mean, we all have it [55:17] decently high. I just think Plexus [55:18] Sentinel is just one of the cooler first [55:20] bosses they've ever made. Uh certainly I [55:22] think a lot of people may not like it [55:23] because it's just like more challenging [55:25] than a lot of other first bosses. And I [55:27] think for some people the expectation is [55:28] like the first boss should be like [55:29] pretty simple for me to go in and get my [55:30] loot. And I do respect that. But I just [55:33] think visually really cool. Also like [55:35] the way we killed this was like [ __ ] [55:37] wild. There's just like I we almost [55:39] wiped on the first boss and that like [55:41] meant something to me. Um I just think [55:43] Plexus Sentinel is awesome. Cool fight. [55:44] Cool fight. [55:45] >> Yeah. I mean you guys really had the [55:46] ideal kill of it, right? Can't get much [55:48] better than that. [55:49] >> Yeah. Well, it could. We could have just [55:51] not had anyone die. That would have been [55:52] better. [55:53] >> Yeah, but that's not as exciting. It's [55:54] the same thing with SR, man. You got to [55:56] feel alive. [55:57] >> Yep. I do think [55:58] >> Yeah. No, [55:59] >> I think it was objectively a pretty good [56:01] first boss. Um I will say like it was a [56:04] little bit of a slog, like for a first [56:06] boss, and it still takes a long ass time [56:09] during like even during rec. Like I I [56:12] don't I just I kind of like first bosses [56:14] where they go from like five minutes or [56:17] six down to like three in farm rather [56:20] than like [56:21] >> 8 minutes down to six or whatever it is [56:23] in this boss's case. So that's the only [56:25] reason. I mean I have it pretty high as [56:26] well, right? 10 10 pretty high. [56:28] >> Yeah. Interestingly enough, this was my [56:30] this was my highest rated first boss and [56:32] I think both of you actually ranked Vexi [56:36] as you [56:36] >> Yeah, I have Vexi higher. [56:37] >> Hey, no spoiler. [56:38] >> Yeah, but like I mean Yeah. Like I I [56:41] feel like that's respectable. Vexi has [56:43] aura. Like Vexi is like a just [56:46] thematically awesome. Uh okay. Uh can [56:50] move on. Plex sentinel. Good first [56:51] fight. Dratnos, you're number eight. [56:54] >> Cauldron of Carnage. [56:55] >> I have that higher. [56:56] >> I have that higher as well. Uh Franc [56:59] >> Mugsy at eight. [57:00] >> I have that higher. [57:01] >> I have that higher as well. Uh seven. I [57:04] have onearmed bandit. [57:05] >> I have that high. [57:06] >> I had that lower. [57:07] >> That [ __ ] shadow priest. All right. [57:09] Uh, [57:10] >> yeah. Sorry. [57:10] >> Yeah, [laughter] [57:11] me already. [57:12] >> Yeah, Draos, what is your seven? [57:14] >> Nexus Princess Kyza. [57:16] >> I have that higher. [57:17] >> Um, where's Okay. [57:19] >> And Max already had that, right? [57:20] >> Uh, I did. Yeah, I'm I'm uh trying to [57:22] find it right now. My brain's not [57:23] working. Okay, here we go. Um, Franc [57:26] >> Vexi at seven. [57:28] >> Okay, [57:28] >> have that higher. [57:29] >> Sweet. Me? My six is Cauldron of [57:32] Carnage. Draos, you're uh [57:35] >> uh I had that lower. Yeah, [57:38] >> your next link. Yeah. [57:40] >> Oh, yeah. Okay. My six is Nexus King [57:42] Saladar. [57:43] >> I have that. [57:44] >> Okay. I also have that higher. Um, [57:47] Franc, your six. [57:49] >> My six is Cauldron. [57:51] >> So, we have all three Cauldron. I mean, [57:52] yeah, we all ranked it pretty high. I I [57:55] randomly Someone linked me a tier list [57:57] before this that they did with their [57:58] guild. I don't know what guild is. to [57:59] some random guild and they had Cauldron [58:01] as in a tier of Yeah, I'd do 300 polls [58:04] of this, which I by the way I think is [58:07] just [ __ ] not true. Like anyone's [58:09] doing Cauldron of Carnage for 300 polls, [58:11] you're you're not having a good time. [58:13] But [58:13] >> you're rating it high because you didn't [58:15] have to do 300 polls on it. [58:16] >> Yeah, exactly. But I just thematically [58:19] awesome. Also, just like using our merch [58:22] as an example, we like I think our [58:24] jersey for this tier was Cauldron of [58:27] Carnage. It was the second boss and it [58:30] obviously the boss doesn't matter, but [58:32] it just had so much aura. Just it looked [58:34] [ __ ] sick that it made up for it. And [58:38] I think if you're going to do a second [58:39] boss, there's some room for that. You [58:40] know, it's like a like as far as the [58:42] actual mechanics of Cauldron, it's not [58:44] like amazing, right? It's just it's a [58:46] boss. You you rotate between them. [58:48] There's some non-moving stuff. There's [58:50] some soaks. It's there's the kicking of [58:52] the robots. It's super whatever. It just [58:54] looks insane. I like that I could stand [58:56] in the middle and dot both of them. It [58:58] felt nice and unethical shadow moment [59:00] >> and then I could dip over to the gorilla [59:01] before the bomb spawned so I didn't bait [59:03] it back. It was very nice. [59:04] >> All right, W Cauldron. Uh my number five [59:08] is Chrome King Galleywick which will be [59:11] the highest that that is listed. I am [59:14] not surprised that mine is higher than [59:15] other people's. I am actually probably [59:17] the single human on Earth that would [59:20] rank Gywick higher than I think probably [59:22] anyone else. And it's purely because the [59:24] one redeeming quot This fight was not [59:26] hard enough for an end boss in the race [59:27] world first. But what it was was a fight [59:31] that didn't have a dungeon journal and [59:33] we were truly figuring out all of it in [59:35] real time. And as the main strategy men, [59:38] that was just really [ __ ] cool. And I [59:40] wish every boss was like that. And that [59:42] alone made this boss so much better. [59:44] That being said, if I'm in like Ekko's [59:46] position of also being in the world [59:49] first race and you don't get to [59:51] strategize this fight, you just walk up [59:52] to it and are just doing it, it's just [59:54] it's whatever, right? It's like super [59:56] it's a huge letdown, but I don't know. [59:58] Even though it was a little bit of a [59:59] letown, it was also just really really [60:01] fun to figure out. Uh so yeah, that's uh [60:05] that's my that's my take on Gallowix. It [60:07] also looked really cool. Uh Franc has it [60:09] hella low. So what's your Gwix take? [60:11] >> I don't know, man. It just does nothing. [60:13] It's very It's very sad making it to the [60:16] end of a raid to then have like a 50 [60:18] pull boss that just kind of does [60:19] nothing. Like all all the prog is kind [60:21] of like the first part of the phase and [60:23] then nothing really happens and you just [60:25] hope four people live and then that's [60:27] it. That's the fight. [60:28] >> What about P1 though? [60:30] >> P1's got some pizzazz. [60:31] >> It is exciting, but I think it's also [60:33] cuz it's like it's end of the raid, man. [60:35] I'm I'm trying to get I'm trying to get [60:36] juiced up. I'm not trying to have the [60:38] raid be over. is it doesn't make up for [60:41] the fact that it's a complete like [60:43] pushover. I think at least in my mind [60:45] >> but I [60:46] >> yeah there's just this experience that's [60:48] missing that a hard boss has where it's [60:50] like you're struggling to overcome a [60:52] challenge. Gwix just never really did [60:55] that like you did not have a challenge [60:58] you were struggling to overcome [61:00] >> that just died and you know it was like [61:03] it was kind of a fun fight to execute [61:04] for sure for a lot of people especially [61:06] for the mages. I think they had a really [61:08] good time, but like is not what an end [61:09] boss should be in my opinion. [61:12] >> Yeah. I hope uh I hope even though Gwix [61:15] ended up not being ideal, I hope they do [61:18] more no dungeon journal bosses in the [61:21] future. I just think that's really sick. [61:23] >> Yep. Means nothing to me at all. So go [61:25] ahead. [61:26] >> Yeah, do it for me. Do it for me and the [61:28] race fans kind of. We're going to go [61:30] dark. Cool. Uh so it's just definitely [61:33] just for me. All right. Uh Dratnos, [61:35] you're five. Uh, Mugsy, heads of [61:37] security. [61:38] >> Mugsy, I have Mugsy slightly higher. Uh, [61:41] Franc, [61:42] >> onearmed bandit at five. [61:44] >> Onearmed bandit, and I believe that is [61:47] >> Yeah, [61:47] >> the highest. Yeah, [61:48] >> that might be our biggest delta because [61:49] you have it at five and I have it at 20. [61:51] >> Uh, [61:52] >> yeah. [61:53] >> So far, so I mean, there's there's [61:54] definitely Kyz is going to be the [61:56] biggest one. Uh, but yeah, the [61:58] >> Okay, onearmed Bandit. Uh, let's let's [62:00] start with Franc or Franc. [62:03] I mean, you kind of clocked me earlier. [62:05] I was my guild's only shadow priest on [62:07] this fight. I was like 30% ahead of [62:09] everybody else. I didn't really have to [62:10] do any mechanics or anything like that. [62:12] And then like the ending of the fight is [62:14] sick. Uh your your [ __ ] like moving [62:16] around the room. You you have to go [62:18] close to the chips to get a damage buff, [62:20] which is really nice cuz it like it [62:21] rewards like personal skill kind of like [62:23] there there's all these things and it's [62:25] it was just a fun fight. And I'm [62:27] probably incredibly biased by the fact [62:29] that my number was insanely big. [62:31] >> Okay. [62:33] Uh, Dratnos polar opposite. [62:36] >> Yeah, I mean, Francon's just clearly [62:37] been bribed by uh by details damage [62:40] meter here. This is uh this is yet [62:42] another prime example of why Blizzard [62:43] needs to go further and not just remove [62:45] details, but not make an in-game uh [62:47] damage meter. That way, the the cloth [62:49] will be lifted from his eyes and he will [62:51] see how fun the fight was. Don't don't [62:54] worry about six bunk junker. [62:56] >> Oh, okay. Okay. Yeah. No, I just We're [62:58] the same, bro. We're the same. [62:59] No, I'm better than you for under [63:01] >> Yeah, sure, buddy. Sure, tank. [63:03] >> Yeah. Um, yeah. I mean, this fight was [63:06] it like it was the difficulty was loaded [63:09] into phase one rather than phase two. It [63:12] had delightful damage stops. It had the [63:15] excitement of getting alt shadow priests [63:17] and alt affliction warlocks. [63:19] >> Oh, yeah. [63:19] >> To play. And, you know, they needed to [63:22] It's It wasn't just one of those cases [63:23] where it's like, oh, [63:25] >> they just need to log in and place a a [63:27] gateway, right? It was like, "Oh, they [63:29] need to pump on their class because it's [63:32] OP, but it's like it's only OP if they [63:34] pump, right?" And like that I don't know [63:37] it suck. Yeah, that that is I think the [63:39] main thing that killed kill count for [63:41] this for so many uh or pull count for so [63:44] many guilds because I was looking at [63:45] like why it's like okay if I went into [63:47] Warcraft logs and I saw that a bunch of [63:49] guilds had you know like one priest I'd [63:54] be like okay I see why you took a 100 [63:57] plus pulls on this fight but every [63:59] single guild in like the top 20 had like [64:02] a bunch of shatter priests and warlocks [64:03] and I'm like why is this boss why was [64:05] this killed by world first guild so [64:08] quickly and everyone else took so long [64:10] and that that's that's not normal by the [64:12] way. That's uh that that doesn't happen [64:13] like actually ever. Like usually the [64:15] pull count usually gets lower and lower, [64:16] but this one was like real first guilds [64:18] killed it and then even months later [64:19] people were doubling the pull count. And [64:21] it's because people were were playing [64:23] for shadow priest. They were just people [64:25] who don't play shadow priest and in a in [64:27] a in a top guild you can swing you can [64:30] have people that multiclass like that. [64:31] You're just random guild even top 50 [64:33] guild doesn't have four shadow priest [64:35] players most of the time, right? So like [64:36] or four warlocks or whatever. So like [64:38] you end up you end up running a uh [64:40] optimal comp with suboptimal players [64:42] playing things and that tanks your pull [64:44] count on a boss like that more than [64:46] anything. Also, if we're talking [64:47] negatives, I have this pretty high, but [64:49] I think this boss had really like [64:53] underrated RNG. Like when you talk about [64:55] bosses that have RNG, it's like more [64:58] obvious, but just the the boss spawning [65:00] the ads in the right order of like next [65:02] to each other rather than on the other [65:04] side of the room was such a massive [65:05] deal. And uh also the for a boss that [65:09] just had a red circle you had to dodge, [65:11] it just feels like this one was harder [65:13] to dodge than other bosses, like people [65:14] were getting farmed by that. [65:15] >> Rough, man. [65:16] >> They're just getting hard farmed by the [65:18] tornadoes. Um [65:19] >> I would love to hear from BM hunters [65:21] here. Did BM hunters like [65:23] >> Oh, yeah. Yeah. No, I was about to say [65:24] that. I was about to say that I'm sure [65:25] this is one of the fights where like [65:27] some classes have the biggest variance [65:29] of enjoyment ever on this fight cuz [65:30] there's just no way the BM hunter had [65:32] foot. Like just [65:33] >> I don't know. I think some people that [65:35] are like super mechanic- minded are [65:37] like, "Bro, I'm going to lock this [ __ ] [65:38] down solo." I don't know. [65:40] >> I mean, maybe. I guess it depends on on [65:42] who you are, but it's definitely not the [65:44] the same World of Warcraft we're [65:45] playing, you know? We're playing two [65:46] very different games. [65:47] >> Yeah. Um there was another fight about [65:50] this, D or this is also a a fight. We [65:52] talked about this earlier with sticks [65:54] where you can feel like you're a lot [65:56] further than you are. I have yet to see [65:58] a like pull chart of someone on this [66:01] boss where they like progressed it [66:03] pretty naturally and then killed it when [66:04] they were supposed to. Almost every kill [66:07] of this has some like one 2% wipe just [66:11] like days before they kill it or like in [66:15] the case of world first skill, it's like [66:16] hours. It's just one of those fights [66:18] where that happens and then you just are [66:20] like, "Okay, time to kill it now." and [66:21] then it'll just take you 40 pulls to get [66:23] back into the last phase. It's just such [66:25] a thing. Um, [66:27] >> and that is really [66:28] >> Maybe that's where my my bias is cuz I [66:30] feel like we had a like pretty clean [66:31] one. I just sent a picture of it in the [66:33] chat. Like we [66:34] >> Let's see. [66:34] >> Our first low low pull was pull 92 and [66:37] we killed it on pull 100. So it felt [66:39] like [66:39] >> a pretty natural curve for us. Um, [66:42] >> you guys probably just got unlucky to [66:45] not get a low pull on pull 60. [66:47] >> Yeah. Got unlucky. really lucky on 100 [66:50] and our reclair was bad. I don't fully [66:53] remember. I dodged I dodged rec clear. I [66:54] dodged it. [66:55] >> Dude, all I'm saying is you kill this in [66:57] less pulls if your pull 60 right here [67:00] was a 2% wipe instead of like a 10. [67:02] >> I bet you would have pulled it longer. [67:04] You would have killed it. It would have [67:05] taken you longer to kill it purely due [67:07] to tilting [67:08] >> honestly. Like cuz that that's so so [67:10] real. [67:11] >> Boy, do I have some words on the next [67:12] boss in that raid about that. Oh, [67:14] >> okay. Yeah, I Yeah, most most pull also [67:16] you guys killed it pretty fast. 100 [67:18] pulls, which is again double the race [67:19] world first pull count, but people were [67:21] pulling this boss hundreds of times. [67:22] Like it was just straight farming people [67:24] and it was so easy to wipe early, too, [67:26] which is really easy to rack the pulls [67:27] up. Plus, it's just an alltime tilter of [67:29] an encounter. Uh, but I thought it had [67:32] pizzazz. Also undertalked about cuz it's [67:34] a trash area, and it's a trash area that [67:36] also people skipped, but the casino area [67:39] before you get to this boss is like one [67:41] of the coolest. [67:42] >> Yeah, that's one of the coolest things [67:44] they've done in this game. Dude, I got [67:45] to like explore that place because I was [67:47] going back for the uh there's an [67:49] achievement on that boss that gives [67:51] decor. So, after raid last week, we uh [67:53] we went to or the week before we went to [67:55] go do that and oh my god, that area is [67:58] so cool. It is extremely hype. Um okay, [68:02] also is it never mind. Uh number four, I [68:06] have Mugsy boss right after this, which [68:09] we're going to talk about right now [68:10] because you guys have it listed, I [68:12] think, all pretty positively. Um I had [68:14] it in uh five. [68:16] >> Yeah. Yeah. [68:17] >> I had it eight. [68:18] >> Uh I don't I I have I have some Mugsy [68:21] thought any Let's just have Fran Franco [68:23] go first. [68:24] >> Um I think Mie saw what should [68:27] objectively be the worst raid night of [68:28] my life. Uh my guild pulled a classic uh [68:31] let's just raid Friday real quick. So uh [68:34] so we can kill it. Um going to send once [68:36] again a nice little graph of our [68:38] percentages here on that Friday. Um we [68:40] did a oh let's do like 3 hours, right? [68:42] We did 3 hours. I had a deal with my [68:44] mates. I was going to meet him at the [68:45] bar. It was going to be great. We raided [68:47] for 5 and a half hours and had a 0.25% [68:50] wipe after our DK left who had the best [68:52] execute damage at all. And it is one of [68:55] my fondest WoW memories and always will [68:56] be cuz that is an incredibly fun raid [68:58] night. But man, what what a rough boss [69:01] sometimes. Like the first two phases [69:03] just became nothing. The last phase was [69:05] kind of frustrating at times with like [69:07] visual bugs and whatnot. Um but yeah, I [69:09] overall really enjoyed my experience on [69:11] this boss. Uh had a lot of fun with my [69:13] guild doing it. Wish that the like [69:16] soaking and and the specifically taking [69:19] the last set of bombs where the like [69:21] line was kind of [ __ ] up if I remember [69:22] correctly wasn't as impactful as it [69:24] ended up being. Um cuz it really felt [69:26] like all the difficulty was loaded in [69:28] the last 15% or so of the fight. [69:30] >> Yeah, that's uh I think that's the only [69:31] reason I maybe don't have it higher. uh [69:34] is the difficulty in the last phase was [69:36] so backloaded that you could get there [69:38] pretty easily, but then it was just so [69:40] nuclear hard that it took a lot of time [69:41] to get there. And I think that's maybe [69:43] that I could see an argument that that's [69:44] like good boss design. But on that boss [69:46] specifically, it felt just just the [69:48] difficulty jump [69:49] >> a little too much. [69:50] >> Yeah, it was just so much harder. And [69:51] and then also uh the bug in the last [69:54] phase, which I believe [69:56] >> still I don't think that ever got fixed [69:59] somehow. [69:59] >> It was active for us, too. And I think [70:01] we were world 160 or something like that [70:03] on it. So or 180 I think or something. [70:06] Yeah. No, that that thing definitely [70:08] suck. [70:08] >> Yeah, it's uh Yeah, I mean that the fact [70:11] that you had to like learn how to deal [70:12] with a really annoying visual bug is [70:14] just really shitty. Uh that that keeps [70:16] it from being a little bit higher for [70:18] me. I think the the like lore of this [70:20] boss, like who it is, who the boss is, [70:22] like the the two-headed ogre, one of [70:24] them's wearing a [ __ ] tuxedo, the [70:26] other one's like a brute. Like I just [70:28] think that's cool as [ __ ] Uh, I also [70:30] thought from a strategy standpoint that [70:33] like jails and the way that they worked [70:34] was really unique. I could see you [70:36] playing a certain class and hating that, [70:38] but like I just thought the way you [70:40] actually planned that out was really [70:42] cool. It's a really fun planning boss. [70:43] We changed our strategy on how we were [70:45] going to kill this so many times. It was [70:47] a super epic kill. Like when you killed [70:49] this, you were so happy. Like borderline [70:51] end boss. [70:52] >> Yeah. [70:52] >> Uh, like feeling of actually killing [70:55] this. Um, yeah. I don't know. Mugs is [70:58] great. That's all I got. [70:59] >> Yeah, 100%. It was This is one of one of [71:01] those bosses that like my guild had a [71:03] funny week or for as well. So, this one [71:05] we had one where uh anytime either the [71:08] boss or another player did a slashyell [71:11] of any of the boss voice lines, it would [71:12] like play it at full volume for you and [71:14] make your character slashyell it too. [71:17] So, it was uh this one like that's a [71:19] vibe check that some of these bosses [71:21] pass like this Rick Reverb, Dmensia [71:23] Slater that were just like I don't know [71:25] if your guilt makes a weak or it lands [71:28] significantly higher on your rating. [71:30] >> Yeah, I mean well it's you know how much [71:32] is a cause and effect, right? Or is it [71:34] like the [71:34] >> you know the fights that are just have [71:37] some element of of uh passing the vibe [71:40] check to them, right? [71:41] >> Yeah, that's fair. [71:42] >> Um okay, let's uh keep moving. Uh, year [71:46] four Dratnos. [71:48] >> Uh, Vexi and the Gear Grinders. [71:50] >> All right. This will be the highest for [71:51] this. All right. You have a You have [71:53] this very You have You chosen a list of [71:55] the entire expansion of bosses to put [71:57] Vexi in four. What What do you think, [71:59] >> dude? Hell yeah. This is a It's a sweet [72:01] first boss. It's It's fun. It's short. [72:04] It gets shorter during farm nicely. It's [72:07] uh It does not overstate its welcome. It [72:10] kills your AFK people on the entrance [72:13] animation, which never stopped being [72:14] funny. True, true. [72:16] >> Yeah. I don't What What more could you [72:18] want from a boss, [72:19] >> Frank? [72:20] >> Yeah. I mean, that that's a pretty fair [72:23] assessment of the boss. Um kind of [72:24] annoying that you sometimes have to get [72:26] into a bike. Not a fan of of not doing [72:28] damn, but that was very minor. Um yeah, [72:31] I mean, it was it was just a good boss. [72:32] I have those. [72:33] >> Oh, yeah. Had a damage amp as well, but [72:35] you're right there. It did have that [72:36] element of like [72:37] >> the damage did [72:39] no damage. The damage amp was I feel [72:42] like you needed to come to a conclusion [72:44] in your guild of like how long you were [72:45] going to delay starting the thing cuz [72:47] like you wanted if you were a dude [72:48] >> somebody always had a different idea, [72:49] dude. [72:50] >> Yeah, that's true. [72:50] >> The boots were ready and one guy took [72:52] the bike hostage. [72:52] >> Yeah, there were the people who wanted [72:54] it to be like 1:30 and the people wanted [72:55] to go at exactly 2 minutes or whatever [72:58] and like Yeah. Lust the [73:00] >> If you're going to lust the burn, you [73:01] need to have CDs for it. And if you CD [73:04] the pull as a two-minute class, you need [73:06] it to be super delayed to really get a [73:08] good burn [73:09] >> and then like people would just send it [73:10] early and you're like, "Okay, I guess I [73:11] should have held [73:12] >> and then it's I don't know. It's it's [73:14] >> okay. But maybe is that good? Like maybe [73:16] we don't reward the people who are [73:17] trying too hard on the first boss. Send [73:19] your cool downs when the the heart ones [73:21] and then maybe you get rewarded and [73:22] maybe you don't." [73:23] >> Yeah, that's a good point actually. Like [73:24] imagine actually caring about that. But [73:26] people do that absolutely do. [73:28] >> I know. I know. And we got to hunt them [73:30] down. [73:31] >> Uh okay. So yeah, Vexi Vexi. I mean, I [73:34] had it a little lower, but not in any I [73:36] I think Vexi is awesome. I did think [73:37] Plex sent Sentinel was better. Um, but [73:39] also I don't have the You guys are [73:41] saying like I like a boss to get shorter [73:43] in farm. So the thing about farm is I [73:44] don't do it. So that's like completely [73:47] >> That makes two of us, brother. [73:48] >> Completely removed from my brain. Uh, [73:52] Franc, what is your four? [73:54] >> My four is Kyvesa. [73:56] >> All right, we can talk about this. Uh, [73:58] I'm just going to get mine out of the [74:00] way. I understand Kyz as a absolutely [74:01] banger uh of a of a fight. In its [74:04] inception was really cool. If you were [74:06] to just count the first 75% of [74:08] progression we did on the 300 pulls of [74:10] this boss, even up to 300 pulls, I would [74:13] have called it an all-time absolute [74:15] banger. Maybe it's my number one of the [74:16] expansion. But the fact that we had to [74:18] sit there and one tank this fight due to [74:21] tuning, which was the least fun rating [74:23] I've ever done, if anything happened, [74:26] you were just not only could you just [74:28] It'd be different if if someone died and [74:30] you just waited to reset the boss and [74:32] you just reset it instantly, but if [74:34] someone died in the first minute and you [74:36] lost that battle res, you had to wait [74:38] until the first intermission was over to [74:40] reset it because it wouldn't run in the [74:43] intermission and it was actually slower [74:44] to have everyone try to die in that [74:46] phase. So, the amount of time wasting, [74:49] I've just never been more frustrated. I [74:51] had a crazy headache on this boss [74:52] because I was so tilted from just the [74:55] nature of what we were doing. And I [74:57] don't know, that was it. It took a boss [74:58] that would have been an all-time great [74:59] for me into one that was one of the [75:01] worst progression experiences I've ever [75:02] had. But I do totally understand that's [75:04] very unique to me. But this is my list, [75:05] so that's where it is. [75:06] >> I don't blame you at all. I don't blame [75:08] you at all for that. [75:09] >> Yeah. I also docked a bunch of like I I [75:11] put this on seven and I think there were [75:14] this boss like 90% of the work that went [75:17] into it would have put it in like the [75:18] top few spots but uh the difficulty and [75:22] then leading to it needing to get [75:23] nerfed. This is another one of those [75:24] bosses where it's like we progged a [75:26] version of the boss that then we did not [75:28] get to kill, right? We we got to kill we [75:30] got to roll up the next week and like [75:32] fight the Disneyland version which [75:34] obviously was still really hard. And [75:35] there were a lot of guilds on both this [75:37] boss and Forge Beeper that only ever [75:38] fought the post nerf version and fought [75:40] a really hard and fun fight. But like if [75:42] you did a lot of Prague on the pre- nerf [75:44] version, the nerfs that ended up needing [75:45] to happen to these bosses were severe [75:47] enough that you basically they basically [75:49] robbed that experience of actually [75:51] overcoming the challenge. Yeah. [75:53] >> And getting the kill. [75:54] >> Realistically, anytime you nerf a boss, [75:57] the only people that are mad are you, [75:59] right? Cuz like the people who have [76:00] already killed the boss are like, [76:01] "Easier clear." uh the people who have [76:04] yet to get to the boss are like, "We [76:06] probably needed that nerf." Right? And [76:08] it's just the people that did that [76:10] weren't able to quite kill it but [76:12] progressed all of it. And then when you [76:13] kill it, there's like this empty feeling [76:15] like you're robbed of the screaming [76:18] let's [ __ ] going like crazy [ __ ] of [76:20] killing a hard boss and instead it's [76:22] just like okay. And that's just such a [76:24] let down. And Dratnos was just happened [76:26] to be in that in that area. That [76:27] happened a few times this expansion, [76:28] right? [76:29] >> It did. Yeah. Which I mean it's that is [76:31] sort of the danger zone, right? is like [76:32] if you're a little slower than the race [76:33] world first guilds, you're going to [76:35] you're going to catch the nerfs that but [76:36] like they they ended up being some [76:38] pretty heavy-handed nerfs this expansion [76:40] it felt in particular. [76:41] >> Yeah. [76:42] >> Yeah. I don't know. This fight was great [76:44] for us. We didn't have any big nerf [76:46] issues. It was nice. It was good fun. It [76:48] was a very difficult fight. It was a [76:49] very punishing fight. I think I dock it [76:52] uh the tiniest bit uh just due to the [76:54] amount of damage some of those debuffs [76:57] did, man. like needing a healer external [76:59] if you take damage is not always the [77:01] most fun at least in our world rank [77:03] because like you got to get the macro [77:04] and everything [77:05] >> but like this fight was [ __ ] anyways [77:08] it was a great fight [77:09] >> I I think you actually brought up [77:10] something that's very interesting there [77:11] that I believe this is the like single [77:14] you could call it a dot with like a big [77:15] upfront hit and then a huge hit at the [77:17] end but the when you got targeted by [77:19] this boss's mechanic I don't know if [77:21] there's ever been a dot that's hit [77:22] harder in this game and it's on like six [77:24] people at one time or some [ __ ] like [77:25] it's it's [ __ ] nuts [77:27] Uh, [77:28] >> not a fun time to be a shadow priest, [77:29] man. That's all that's all I'll say. [77:31] >> I mean, I feel like [77:32] >> especially if you got like two in a row [77:33] or something like that cuz then you're [77:34] out of juice, dude. [77:35] >> I feel like every class in the game got [77:36] [ __ ] nuked by that except for like [77:38] evoker. Like evoker was the one class [77:40] that just had obsidian scales anytime [77:41] anything happened to them and they [77:42] renewing blaze the dot damage and it was [77:44] just nothing. Yeah, I don't know. But [77:46] also the dagger dodging was like really [77:48] hard. Um, okay. Yeah, Kyza, banger, [77:51] except I hate it. Um, number three for [77:54] me. So, we're getting into the top [77:55] three. Interesting to see how much our [77:57] top three differs. I have Nexus King in [78:00] my my three spot here. Um, have you guys [78:03] both ranked Nexus King? [78:05] >> I have not. [78:06] >> You have not, but I imagine it has to be [78:08] soon. Uh, Dratnos, what's your three? [78:10] >> My three is Sprocketmonger, Lockentock. [78:15] >> You have it higher. Nice. [78:16] >> Yeah. Wait, I had it. I must have had [78:19] Okay, interesting. All right, Franc, [78:21] what's your three? [78:22] >> I have Nexus King at three. [78:24] >> All right, Nexus King. So we can talk. [78:26] We both ranked at three. I I I thought I [78:28] was going to have this a lot higher than [78:29] you guys cuz I think Nexus King is a [78:31] fight where once you have it figured [78:34] out, especially in the last phase, it [78:37] kind of just feels like nothing's [78:38] happening. Like you're just you're just [78:40] like very slowly going through these [78:41] things. But like the process of figuring [78:43] out the right way to do planets in the [78:46] last phase, which I I believe everyone [78:48] does our strat for that. like the amount [78:50] of time we spent figuring that out was [78:52] just so rewarding to see it play out in [78:54] real time. Uh it's just a huge trap [78:57] offs. But then like a lot of I I [78:58] expected you guys to rate it a lot lower [79:00] because of that. Like cuz if you're not [79:02] doing that and you're just you're go to [79:04] these three markers, go to these three [79:05] markers. It is just kind of like a [79:06] really long phase that's really easy. Um [79:09] the the visually really cool ad phase [79:13] fine. Uh it's a damage amp fight that I [79:16] think was like a little weird with how [79:18] it lined up, right? Like if you use two [79:20] minutes on the poll, [79:21] >> not for me, [79:22] >> you could use them at the beginning of [79:23] P2 on twotarget and then you could have [79:25] it for the burn, but you wouldn't be [79:26] able to have it on the ad platform, [79:27] right? So it was like, [79:28] >> yeah, that's [79:29] >> so I think minute and a halfs were [79:30] actually [79:31] >> Yeah, don't pot on pull. Don't do it. [79:34] >> That is actually minus points for me. [79:36] >> So also was like a it was this was the [79:38] one of the first bosses where the minute [79:40] and a half uh supremacy locked in, [79:44] right? You had to like if you weren't a [79:47] minute and a half class could minute and [79:48] a half on the poll, minute and a half [79:49] right at the end of P1 have your minute [79:51] and a halfs for the ad platform which [79:53] they carried it and then they had it in [79:55] the burn and I feel like that was like [79:57] just it was just superior to two [79:59] minutes. You could only have a few two [80:01] minutes get carried by the fact that [80:02] your minute and a halfs were actually [80:03] using on the platform. So like uh I just [80:07] found that to be really interesting [80:08] because like obviously that played out [80:09] on Demensius. If you were a two-minute [80:11] class on Demensius, you were just like [80:12] were holding CD. It's like you just [80:13] couldn't send on CD. Uh at least in [80:15] progression. And I I think that was just [80:18] a really interesting thing of Nexus [80:20] King. Also, P1, how do you guys feel [80:22] about P1? Is is P1 an all-time great [80:24] phase for you or was it [80:26] >> P1 was intense, man? It was intense. I [80:29] feel like since I feel like it was even [80:31] like more sudden than Tindril. Like you [80:34] were [ __ ] in there and if you didn't [80:36] use a personal immediately, you were [80:37] dead like on the first mechanic of the [80:38] fight. and that felt kind of sick. Um, I [80:41] think the ghosts were a really funny way [80:43] to figure out uh who in your guild is [80:44] really stupid and can't turn their [80:46] character and they needed a weak or that [80:48] pointed at it. Um, I think P1 was [80:51] fantastic actually. Like overall, it was [80:53] just a a great time. [80:54] >> Wait, did I I felt like it was a I [80:57] noticed in when we were doing this fight [80:59] that P1 and the Souls were a graphic [81:02] setting problem, too. Um, I know that [81:05] two things about [81:06] >> two things are true. There was some [81:07] graphic setting that I saw uh fired up [81:09] wasn't using and I was watching VODs of [81:11] other people like during wipes and like [81:14] it looked way easier to see and then I [81:17] looked at fired up and it was like okay [81:19] change this whatever. Also inky black [81:21] potion is something that's really [81:22] underutilized. Inky black made the [81:23] spirits way more obvious. Uh so that was [81:26] something that we never were like you [81:28] guys have to do this but honestly we [81:29] probably should have. Um yeah super hard [81:32] also never the same. you had to be [81:35] willing and able to pivot based on the [81:38] spawn order. The strat everyone ended up [81:40] using uh was where there was basically [81:44] only two options, right? It was either [81:45] you're going to go first or you're going [81:46] to go third, I think. [81:47] >> Uh yeah, so like that that made it a [81:49] little bit easier to understand, but [81:50] like I don't know. I I think P1 I think [81:52] you comparing it to Tendril is really [81:54] interesting. They're obviously both [81:55] second to last bosses, but Tindra was a [81:57] fight where it just felt like you went 0 [81:58] to 100 instantly, and this fight also [82:00] does that in a way that a lot of other [82:01] fights don't. Yeah, I feel like it's the [82:04] two only fights that I've played that uh [82:06] I guess start that aggressively where [82:08] it's like, okay, you got to you got to [82:09] be fully like sit up and and for every [82:11] pull like you can't slack one pole or [82:13] you just immediately die. That's kind of [82:15] cool. [82:16] >> Um, one thing that takes something off [82:18] of this is the first time you kill Nexus [82:20] King, you know it's dead for like 30 [82:21] seconds. [82:22] >> Uh, maybe for you, not for us. Like it's [82:25] dead by damage, but you do have to aim [82:26] the beam at the right turtle shell and [82:29] >> Oh, that's hard. That's genuinely hard. [82:30] >> Twice. Yeah, exactly. So, our kill timer [82:33] lined up roughly or roughly with one of [82:35] those, and that was kind of kind of [82:37] intense. And we did have one wipe at [82:39] like 2% due to somebody missing their [82:41] their shot. Um, but yeah, it was it was [82:44] good. We we prepared two different [82:45] strats for this fight. One of which [82:48] involved, oh, they're going to let us [82:50] shoot the same planets over and over [82:51] again. And the other one was you could [82:53] never shoot the same planet twice. And [82:55] that version of the boss, which they [82:56] could have made, would have been I mean, [82:58] it would have made P3 into just an [83:00] absolutely nuts phase. It's like you [83:02] would it would have been so hard. Um [83:03] Okay. [83:04] >> I also like the ad phase. Like I feel [83:06] like it was a good one. It was It was [83:07] kind of short. It was kind of intense. [83:09] Like you have to play right. Yeah. I [83:10] don't know. I like [83:11] >> Yeah. Uh okay. Top two. What is my top [83:16] two? My number two is Queen Answer. [83:18] >> My number two is Queen Answer. [83:21] >> Oh my god. [83:23] >> Uh which means that you have Sprocket [83:24] Monger as your number two. [83:25] >> Sprocket monger number two. Yeah. [83:27] >> I'm going to let you fight. I mean, [83:29] actually, wait, both of you had the [83:31] second and third. I'll let you cook. [83:32] >> Well, that fight makes me feel a lot. I [83:34] think there's a The movement was really [83:36] interesting on the fight. Uh, there's a [83:37] lot of ways to optimize. There's a [83:39] slight bit of RNG that made it like [83:41] which side you you got at the start kind [83:44] of dictated how much you have to move, [83:45] but I liked how that basically meant I [83:48] had to learn two different fights. Um, [83:51] which I thought was really cool. And [83:52] then it's another fight where I just [83:55] feel like I can't slack at all. like I [83:57] kind of have to be on all the time and [83:59] then the DPS check wasn't really that [84:00] tight for us and I think that's the only [84:02] thing keeping it from a number one spot [84:03] almost for me. Yeah, it was a great [84:06] time. [84:06] >> Yeah, it's like they took the Silk and [84:07] Court mechanic and they just made it uh [84:10] >> fun to play and not immediately wipe the [84:12] raid but kill me. [84:13] >> Yeah. Uh okay, Dr. I'm assuming similar. [84:18] >> Yeah, that was a it was a sick fight. I [84:20] don't know. Answer was like, "Wait, are [84:22] we talking about we're talking about [84:23] Answer?" [84:24] >> Sprocketer. Both these fights I think [84:26] have very similar uh W's actually for me [84:29] though, cuz I I'm I'm sitting here [84:31] thinking about Sprocket and this is a [84:33] fight where it was like the experience [84:37] of Kyza and Forge Weaver in that like [84:42] this was a boss that had to get nerfed [84:44] into the ground like on the second week [84:46] of the raid or whatever on mythic. And [84:48] when I say into the ground, you and on [84:49] the second week, obviously each of those [84:51] fights was like a little different nerf [84:52] timing, but this was the one of the [84:54] three that my guild actually killed the [84:57] hard version of, not the easy version [84:59] of. So for me, like that I think the [85:02] fights would probably all be about the [85:04] same for me were it not for that. But [85:05] like this one was it was so satisfying [85:08] to actually get to kill the like week [85:11] whatever week two version of Sprocket [85:13] Monger um the same week you guys killed [85:14] it. Not the same week Ekko killed it. [85:15] They're they're of course much better [85:17] were able to get it that very first [85:18] week, but uh that was a that was a [85:21] really satisfying experience on this [85:22] one. Yeah, [85:23] >> I'm just going to jump in right there. [85:25] That that's part of the reason I have [85:26] sprocket monger lore. Like I was [85:27] thinking about why I like didn't think [85:30] of it as positively in my brain and I'm [85:31] pretty sure [85:32] >> if our power doesn't go out and we kill [85:34] sprocket first reset, [85:36] >> I probably am like this boss [ __ ] [85:38] owns. But part of my brain is like the [85:40] fact that this kill was so antilimactic [85:42] for us because like when we killed this [85:44] we felt nothing cuz we're like okay like [85:46] we should have killed this before and we [85:48] felt like part of that was out of our [85:49] hands. So like we I don't know just not [85:52] not very positive thoughts about it. [85:54] That is probably certainly a reason that [85:55] it is down a few ranks from what it [85:57] would have been. But I mean I I thought [85:58] it was a great fight. Uh also just looks [86:00] really cool. anytime you do the like [86:02] siege crafter blackfy type like there's [86:04] a bunch of like [86:05] >> saw blades and rockets and all that [ __ ] [86:07] especially with the raid you were in was [86:09] like super thematic and was like I [86:11] imagine like a race world first viewer [86:13] just loved watching this fight for [86:14] example and I think that adds points [86:16] even when you were playing it. Um, the [86:19] RNG on needing a weigor for this, I [86:22] don't know if it needed a lot of [86:23] maintenance. Like the weigora assigning [86:25] people to certain spots and it was based [86:28] on if you've been picked already or if [86:29] you were the right color. I don't know [86:31] if ranged necessarily like [86:33] >> we never really had issues with that. [86:34] Like I feel like that one always ended [86:36] up coming down to like personal [86:39] performance like you misunderstanding [86:41] what you were supposed to do which I [86:42] don't know is fine with me but I guess [86:44] that could be different at a high level. [86:45] >> Dude, someone in my chat said something [86:47] very funny. They said if you would have [86:48] killed it first week, it would have [86:49] gotten nerfed faster and it would have [86:50] ruined it for Dratos. [laughter] [86:53] >> Actually, that actually might be true. [86:55] >> It's possible. Yeah. I mean, we would we [86:57] hadn't even started proging it, right? [86:59] Like we we hadn't even uh cuz Sticks bug [87:01] Junker was still alive for us at the end [87:04] of the first week. So, it probably [87:05] wouldn't have even ruined it that much [87:06] for us. [87:07] >> Yeah. [87:07] >> Rumors are Poptart Kog paid off. Dingy [87:10] to EMP. Look. [87:11] >> Yeah. I mean, I was in the facility. I I [87:13] was the agent. [87:14] >> Yeah. [87:14] >> True. [87:15] >> Um Okay, we can kind of leave it there. [87:17] That's I mean that I'm pretty sure [87:18] Sprocketamonger is like the highest like [87:21] fifth middle of the raid ass boss in a [87:24] very long time actually. I'd have to [87:26] like sit there and think compared to [87:28] previous cuz also another thing that [87:29] would have been nice on this. I didn't [87:30] give him a ton of time to make this but [87:32] like an average ranking for each boss [87:33] which it looks like Queen Ansre is going [87:35] to be the highest but Sprocketmonger I [87:36] think is second. That's like pretty [87:38] that's pretty insane. Um [87:40] >> yeah I think you'd have to go back to [87:41] like painmith right before there was a [87:43] boss of that caliber. Oh, next [87:46] waterfall. [87:46] >> Uh, okay. [87:49] We have or sorry, we have number one [87:52] here. My number one. Only boss left is [87:55] Demensius. Dratnos, you must also have [87:57] Demensius. And Frank has Queen Anserek. [88:01] Uh, we have number two. [88:02] >> Uh, let's actually we'll we'll just [88:04] start with Demensius and then we'll go [88:05] to Queen Anerk after. Okay. So, [88:07] Demensius. Uh, I'm I mean the boss [88:11] [ __ ] owns last phase all time great. [88:14] When you did it in progression, all your [88:16] cooldowns lined up. You didn't have to [88:17] do any damage stop stuff, which I don't [88:19] know, but I think that might be part of [88:20] Franc's bit. Uh, P1, this is how much [88:24] this boss owns. We found out after [88:27] progression that we just thought when [88:29] people were dying in P1 of Demensius, [88:31] they were just like, you know, there's [88:33] four ads out that could all just pick [88:34] one person and you would just die. We [88:36] found out after progression that those [88:38] ads were just bugged. They were just [88:39] sometimes randomly shooting off like [88:41] four damage events in 0.1 seconds and [88:43] that is actually what was killing [88:44] people. [88:45] >> Um and it wasn't like like it wasn't it [88:47] was like going on random people but [88:49] enough of that events they were just [88:50] literally bugged and they eventually [88:51] fixed it. That would be enough to be [88:54] like holy [ __ ] we wiped in P1 so much. [88:55] Just the progression of this fight when [88:57] you progress this fight you progress P1 [88:59] with lust and it was hard. You progress [89:01] P2 first platform really hard. P2 second [89:04] platform really hard with a caveat of we [89:07] like almost one-shot it and it was [89:09] because if you could just kill that guy [89:10] fast enough you just our cool you know [89:12] you didn't do the delay thing for cool [89:14] downs or anything but like you could we [89:16] was just kind of insane that that last [89:17] winds didn't kill you like it just there [89:19] was zero death floor if you killed the [89:21] guy in time I think it's a good thing [89:23] that that's the case by the way it was [89:24] like already really really hard and then [89:26] the last phase is just one of the [89:28] hardest tank phases ever it's just [89:31] positioning wise so insane There was a [89:33] lot of constant strategy changing. The [89:36] fact that even I hope I wonder if people [89:37] still do this to this day where like you [89:39] stand still and let the boss drag you [89:41] and let it resolve as you're being [89:43] dragged sometimes right next to a planet [89:45] and if you move at all you just die for [89:47] some reason even though that's not what [89:48] it looks like. Like [89:50] >> that I don't know like the fight was [89:52] just like just crazy. And then on top of [89:54] all that you finally progress P3. Now [89:56] you have to go back and progress P1 [89:58] without lust which was probably the [90:00] hardest part of the fight. I don't know [90:01] that there's never been a fight like [90:02] that ever. There's always a phase that's [90:04] a gimme or a phase that's [ __ ] or [90:07] something. None of it was [ __ ] It was [90:08] all really fun progression. And on top [90:10] of that, it is probably one of the [90:12] coolest looking fights ever, if not the [90:14] coolest looking fight ever. Um, that's [90:17] it. That's all I got. [90:20] >> Draos, you want to sque? [90:21] >> Yeah, Draos. I mean, yeah, [90:23] >> beast mode fight. Um, I want to shout [90:26] out one underappreciated part of this [90:28] fight as well is the uh the music of [90:31] this fight goes crazy as well. If you're [90:33] I don't know if people are playing with [90:34] in-game music, but if you're not, you're [90:36] missing out in the last phase. It's like [90:39] the there's like a a choir that's just [90:42] like singing in Latin or something about [90:44] how how Pogers Demensius is or [90:46] something. And yeah, it's great. And and [90:49] another un before Franc demolishes the [90:51] fight. Um the one other thing is we're [90:55] about to go into a world of no weak [90:57] oras. Well, kind of in the next [90:59] expansion. [90:59] >> Yeah. [91:00] >> And [91:01] >> for sure [91:01] >> this fight outside of the P1 mechanic [91:04] where you had the left middle front [91:07] thing for the gravities, the rest of the [91:10] fight is an example of what a fight [91:12] could look like without weak warors. a a [91:15] two expansions ago version of reverse [91:17] gravity in P2 and P3 has an assignment [91:20] and a map where you're supposed to [91:22] stand, but it goes on a healer or ranged [91:24] and a melee every time. And if you've [91:26] made your raid comp correctly, basically [91:28] everyone except for on average like one [91:31] person is doing the exact same thing [91:32] every time, which requires no weak aura, [91:35] but is still very challenging, but in [91:37] the way of you don't have a lot of time [91:38] to do it rather than figuring out where [91:40] the [ __ ] you're supposed to stand. That [91:42] is really cool. That's an example of [91:44] like you can remove weak ores and that [91:46] fight's the same after P1 basically. Uh [91:49] and I just think that was really [91:50] impressive. All right, Fran, why does [91:51] the fight suck? [91:52] >> All right, first off, quick question. Do [91:54] you think you have this above answer [91:57] because the race was so much closer when [91:59] you finished this? Like, do you think [92:00] that impacts your decision-m at all? Cuz [92:02] I feel like it would if I was in your [92:04] shoes. I feel like dementias would be an [92:06] alltime great cuz you know you you [92:07] barely squeak by [92:09] >> I mean not really like I mean what I [92:10] care about is being better than our [92:13] competition and in Queen Anerk there's [92:15] like no way that anyone could say that [92:18] they're better than us. We did so well [92:21] on that fight that we just [ __ ] [92:22] stomped everyone and Demensius I can't [92:24] look at you with a straight face and say [92:26] that we were just better than Ekko. [92:27] That's just not true. And like even [92:29] though it was like really exciting when [92:30] we won, [92:31] >> it's also like holy [ __ ] we almost [92:34] didn't win. So like I I don't know [92:36] >> play that through for content. [92:38] >> Yeah. Yeah, maybe. I I don't know the [92:40] But yeah, that's uh I to answer your [92:42] question. Okay, I I'll let you continue [92:44] owning it. [92:45] >> Yeah. Time for the truth nuke. This [92:47] fight post the first few weeks. So [92:50] boring, man. So boring. Last phase was [92:52] exciting. Rest was boring. Uh the first [92:54] phase, you're looking at hands. You're [92:56] kind of doing nothing. We only had to [92:57] grab two people down, so we didn't have [92:59] to be as locked in as you guys. We got [93:00] the whole damage in about a minute worth [93:02] of damage almost. Like it felt like you [93:04] were just holding forever. Uh phase two, [93:07] you're flying down, you're killing [93:08] things, you're holding damage again. [93:09] Nothing really happens again. Uh you fly [93:12] to the second platform. This one's kind [93:14] of tight. Like you have to damage a [93:15] little, but you have to kill it at the [93:17] right time again. You have to wait until [93:18] the winds cuz healer cool downs, [93:19] whatever. Whatever. you get to the last [93:21] phase and much like you're giving it [93:23] credit for being one of the hardest tank [93:25] fights ever, um that can also really be [93:27] a detriment if you have a tank who maybe [93:30] shouldn't have that much responsibility [93:32] and then you have 19 man basically [93:34] relying on one player and that ended up [93:38] being really frustrating to prog um and [93:42] then something that like I feel like [93:43] very few other bosses has such a crucial [93:46] job that's as difficult for as long as [93:48] what Dementia's had in the last phase. [93:50] um for whatever tank you had running [93:53] things. And uh that made it a really [93:54] difficult fight for us to play and a [93:56] really difficult fight to enjoy because [93:57] I feel like I figured the fight out [93:59] about a 100 polls before it died and [94:01] then you just kind of sit there and wait [94:03] for it to click, you know? [94:04] >> Yeah. Yeah. That's [94:05] >> frustating. No, that that that feeling [94:07] of I think that's actually what makes [94:10] people hate raid fights. Like it's [94:11] really hard to hate a raid fight if you [94:14] are the person that figures out how to [94:16] kill it on the pull you kill it. If [94:17] you're the person in your guild that's [94:18] figured it out 50 pulls ago, those 50 [94:20] pulls are terrible because you're just [94:22] like actually not stimulated in any way. [94:24] You're just waiting for it to die. Uh, [94:26] and you'd hope that, but that's like [94:28] less the boss's fault and more like in a [94:31] like lowkey it's like a guild fault. [94:33] Now, a lot of guilds can't have that, [94:34] but like finding good skill parody, but [94:36] like like for example, you might have to [94:38] you might have ranked this three things [94:40] higher if you had a different tank. It [94:41] sounds like not% like I think uh P1 [94:43] would still be an issue. Um, mostly just [94:46] due to the fact that your damage really [94:48] didn't matter in that entire phase at [94:50] all to basically anything like the ads [94:52] died long before they had to you had the [94:55] whole damage on the boss anyways. So, [94:57] you may as well not really care about [94:58] that. Getting people down didn't really [95:00] matter at all. So, it just ended up [95:02] feeling like you were tapped out until [95:03] the last phase where you were hoping [95:05] that one player got his, you know, stuff [95:08] together and and the boss could die. [95:10] ended up being a very frustrating boss, [95:12] which sucks because I really did like [95:14] playing it when it was good and I liked [95:16] progging it originally, which is why I [95:17] have it as high as I have. [95:18] >> I mean, I I don't As soon as you had it [95:21] at 10, I I already knew it was the [95:22] damage stop. That is that is genuinely [95:25] annoying. Like, people like to play the [95:27] game when you are when you at multiple [95:30] times in a 10-minute fight for 20 to 30 [95:33] plus seconds, don't press anything and [95:35] just run around. It's just simply not [95:37] fun. That's not why you play this game. [95:38] It's just not fun to do that. Uh that's [95:41] why tanks hated necrotic. That's why [95:43] healers hated overflowing. That's why [95:45] melee hated uh was it spiteful or [95:47] whatever where they just had to run away [95:48] from the ads. Like like anytime the game [95:51] forces you to not play your character, [95:52] it sucks. And I wonder how they're going [95:55] to go from that cuz like Demensius is [95:57] just like one of those. It's just the [95:59] first uh actually not the first. There's [96:01] been a few in the last two raids, but [96:03] for many years after Sanctum of [96:05] Domination, they didn't make bosses that [96:07] were phase based on the percentage of [96:10] the boss's HP. They did that all the [96:12] time in Sanctum Domination and before [96:14] that. And what it Yeah. What it resulted [96:17] in is people having to wait because [96:19] that's just how that works. You need [96:20] damage for and healing cool downs for [96:21] the phase. And then for literally years, [96:24] they did not make any fights like that [96:25] for that exact reason because of the [96:27] fallback. And then like they recently [96:28] tried to dabble in it again. And kind of [96:31] similar results. [96:32] >> It's the same result every time, right? [96:33] Like at least if the next phase is hard, [96:35] you're just always going to wait for [96:36] cool downs or try to [96:38] >> Yeah, [96:38] >> there's no reason not to, right? You [96:40] just get punished for doing the boss [96:42] efficiently, which always [96:44] >> random random thought before we finish [96:46] this off. What was the worst boss with [96:48] damage stops? [96:49] >> Keazad. [96:50] >> Keasad is up there. Sylvanas. [96:53] >> Wait, isn't it Zakul? [96:54] >> Oh god, Zakul was so bad. But Zakula was [96:56] like the fight even starts with it. But [96:58] yeah. Yeah, that was also [96:59] >> like you literally pull the boss and do [97:01] nothing for a minute. [97:02] >> Okay, maybe maybe I'm biased on to cool [97:04] cuz I went downstairs and I got a lot of [97:06] haste and that felt great. I feel like [97:08] Sanctum was just the worst, man. That [97:10] that's my least favorite right there. [97:12] >> Yeah. Uh, okay. Fr's last pick has to be [97:16] Queen Anak. You have it in [97:18] >> uh Oh, I must have done the list wrong [97:20] then cuz I have Lumathar right here. [97:21] >> Oh, okay. [97:22] >> No, no, it's Queen Answer. It's Queen [97:24] Answer. That's [97:25] >> Wait, where do you have Lumar? Oh, it's [97:26] down there. Dude, I was actually [97:27] looking. I knew it had to be Queen Aner, [97:29] but I like was actually looking to see [97:31] Lumar and forgot it was pink. Okay. [97:33] >> Yeah, could be anything. [97:34] >> All right, you can start it then. [97:35] >> Uh, yeah. I mean, the fight was sick. I [97:37] think P1 was pretty good. You did have [97:39] to hold like a little bit of damage, but [97:40] it was really nothing compared to what [97:42] Dementia felt like, at least for us. Um, [97:45] P2 was pretty fun and then P3 was just [97:48] incredible. Like, I feel like P3 is one [97:50] of the best P3s I've ever played. It's [97:52] really fun. Sometimes ads spawned. I [97:54] liked multi- dotting the ads and like [97:57] where we killed it. The soft en rage of [98:00] the next set of ads spawning and and [98:02] like you kind of wanting to skip that [98:04] ring completely or you're just hard dead [98:06] was really fun. Um yeah, I mean overall [98:08] I think it was just a really fun fight [98:10] through and through. Also, your damage [98:12] mattered all the time which is sick [98:13] compared to Dementia's stinky B. [98:15] >> I I thought P I thought P2 wasn't [98:19] amazing. I don't know if it was bad, but [98:22] I think P1 and P3 of this boss are like [98:24] Alzheimer's. And also just like what it [98:27] required from you in every phase like a [98:28] bit different. Uh I thought the inter [98:30] first intermission was good. I actually [98:32] thought this was going to be pretty [98:33] lowly ranked by a lot of people because [98:34] it was just so hard. This boss was just [98:36] like insane, insane, insane. I think [98:40] Demensius was probably as hard as Anerk, [98:42] but like I think Anerk was just like [98:44] definitely harder than any boss that's [98:45] ever existed when it came out. And I [98:47] just anytime that's the case, people get [98:49] better from it. But also, it's just you [98:52] like I like I don't know. It's uh I just [98:54] foresee that making people dislike it [98:57] cuz like when you're on something that's [98:58] really hard, they just don't like it, [98:59] right? But it's uh but yeah, good. [99:01] >> It depends on where you place the [99:02] difficulty. Like at least for me cuz [99:03] like yeah, this was where the difficulty [99:05] was fun. I didn't have much fun when the [99:07] difficulty was placed on, you know, one [99:08] guy in the raid and you just hope he [99:10] figures it out and then you pray. [99:12] >> Yeah, I guess for me a lot of the reason [99:13] that Demenius was so fun is cuz I was [99:15] the tank. So, you know, last phase is [99:18] like so sick for for me. [99:21] >> Um, also like Brew Master in that phase [99:23] as well. I was like transcending over [99:25] these lines and it's it's rare that [99:27] there's a mechanic that will kill you as [99:29] a tank, but when you have that damage [99:31] amp on you, the the line would um Yeah. [99:34] I don't know. I I get it though. I get [99:36] where you're coming from because I think [99:37] a lot of my fights that I dislike are [99:39] ones where I'm waiting for somebody to [99:41] figure it out. [99:42] Uh I I only ranked Demensius over Answer [99:46] for one reason and I don't even know if [99:48] this is even relevant because I'm like [99:49] thinking to next expansion, but I gave [99:51] Demensius points over Answer because it [99:54] outside of the literal one mechanic in [99:56] P1 which could have been changed in a [99:58] 100 ways to not have this work. It just [99:59] didn't require weak or in any way. It [100:01] all could have been done by just looking [100:02] at your screen and answer that was not [100:04] true. There's like multiple mechanics [100:06] that had like lists like in P2 counting [100:08] down. you had like people assigned to [100:10] like go to certain spots with the uh uh [100:13] like the explosions and the frothing [100:15] toxin or whatever in P1. Uh in P3 you [100:19] had like specific spots you went uh with [100:21] the thing that chained you to the [100:23] ground. And I don't know that that that [100:25] to me I think was uh enough to put [100:28] Demensius ahead even though it's like [100:30] when both of these bosses came out we [100:32] were in the weak oras era of this game [100:35] and that was all fair game, right? But I [100:37] don't know. I just that one small thing [100:39] put it ahead. Also, I think when we [100:41] killed Queen Anerk, I've never quite had [100:43] a feeling like that. When we killed [100:44] Demensius, when we've killed almost [100:46] every end boss, I knew that it could die [100:47] on any pull. As much as we were telling, [100:51] you know, the broadcast and interviews [100:53] and even to each other, we can kill this [100:56] boss. I don't know if anyone actually [100:58] knew that to be true. like like the [101:00] whole surprise from the viewing [101:02] perspective of like oh my god they [101:03] killed it after literally our casters [101:06] and everyone is on Reddit saying when [101:08] are they going to nerf this for like a [101:10] day before we killed it. I don't really [101:12] know if we knew we could kill it. And [101:16] then I also don't know if we ever knew [101:18] we could do as much damage as we did. [101:20] Like that was just a pull that I don't [101:22] think we've ever had anything like that [101:24] where like we're steadily getting to the [101:26] last phase and one pull we just like pop [101:28] the [ __ ] off to where we're screaming [101:30] that we've killed that boss like 3 [101:33] seconds like sorry like five or six [101:35] seconds before it even casts the [101:37] starting to wipe you mechanic like that. [101:39] You don't do that you know. Uh I just [101:42] don't really I still don't really know [101:44] what happened on that pull. I guess we [101:45] just like crazy high rolled or [101:46] something, but like that that feeling in [101:48] real time was just like so surreal. Like [101:49] I just didn't like I think all of us [101:51] were like, "Oh my god, we killed it." We [101:52] were like, "Oh my god, we can kill it at [101:53] the same time." Which is really rare, [101:56] >> right? Yeah. Usually you have that, oh, [101:58] it's killable and then like 10 pulls [102:00] later you actually get the kill pull, [102:01] right? [102:02] >> Yeah, exactly. Like I I don't even like [102:03] for example, if we wiped on that pole [102:04] somehow and then had another pull for [102:06] like an hour or two, I don't think we [102:07] would have a pull like that. Like that [102:09] it was very I I don't It was just crazy. [102:12] >> Sometimes the stars alsign, man. But [102:13] yeah, that fight's fantastic. I kind of [102:15] agree that P2 is not the greatest P2 [102:18] ever, but I think it was not a bad phase [102:20] ever. And I think P3 and P1 does like [102:23] outweigh the the fillerness of P2. [102:27] >> Okay, I do have a picture of the average [102:30] and median of everything that we've [102:32] ranked. But before I do that, I haven't [102:35] asked you guys to do this, and I'm kind [102:36] of putting you on the spot right now. If [102:38] you had to rank the three raids, where [102:41] would you rank them? [102:42] >> Yo, Daddy, you go first. That's all you. [102:45] >> I think ManForge Omega was the best and [102:50] I think it has to be Liberation second. [102:53] >> I mean, [102:53] >> and then Yeah, it's weird because it's [102:55] like how much do you rate because the [102:57] the end bosses and the rest of the raid [102:59] I have a pretty big disparity on like [103:01] like the raids that I liked, the end [103:02] bosses and the raids that I liked the [103:03] middle bit of. I loved the middle bit of [103:05] liberation, but the end bosses of the [103:07] other two were both alltimes. [103:08] >> One thing that I'm noticing is that we [103:10] all have more bosses ranked at the top [103:13] from Undermine. [103:14] >> Yeah, but the the end boss is the lowest [103:16] of of them. [103:17] >> Yeah, exactly. [103:18] >> That matters so much. Yeah, but like so [103:20] basically Undermine was like a banger [103:22] end boss away from being like the best [103:24] rate ever or something like that. [103:26] >> Yeah, pretty much. I mean, it had the [103:27] the sticks problem as well. And, you [103:29] know, it it had some some other bosses [103:32] that were problems, but it had so much [103:34] also like just the overall flavor of [103:36] that raid was so good. [103:38] >> Yeah, [103:38] >> it did have a lot of swag. Yeah. Yeah. I [103:40] would probably go man forge one and then [103:42] um oh what was Narubar two and then uh [103:47] >> and give me the goblins at [103:48] >> mine's the same as Franc [103:52] uh here is the uh thing so picture I can [103:56] put it in a discord as well so this is [103:59] the the average of like what the average [104:01] rank was on the left and the right is [104:03] the median so we have I mean that looks [104:07] about right like looking at the bottom [104:09] specifically Like that. That adds up. [104:12] >> Yeah, that makes sense. You're really [104:13] dragging Silken Cord up, though. That's [104:14] great. [104:15] >> Me? [104:15] >> Yeah. [104:16] >> Yeah. [104:17] >> Uh Oh, yeah. Yeah. Yeah, I did. [104:19] >> All good. [104:20] >> Cool. Yeah, this looks about right to [104:21] me. [104:21] >> Mario W. [104:22] >> Dude, if anything, I kind of think the [104:23] median is maybe like the perfect list. [104:26] >> It is. Yeah. [104:27] >> No, that one's got dimensions on. [104:29] >> There's there's nothing. I mean, dude, [104:30] Kyza is getting so owned by me. It's [104:33] insane. [104:34] >> Yeah. [104:34] >> It's just like on both lists is just [104:36] getting crazy owned. [104:37] >> Well, no. the the median the how bad the [104:40] lowest person has it doesn't affect the [104:42] median. [104:42] >> Yeah. Or I would have dragged dementious [104:44] down. [104:44] >> Oh, I see it with I understand math. Um [104:48] yeah. All right. W [104:51] >> Thank you. Thank you for your time, [104:52] gentlemen. [104:53] >> Thank you. [104:54] >> Yep. [104:54] >> Thank you for having us. [104:55] >> Yep. Love you all. Bye. Destroyed. Okay. [104:58] That was a nice little bit of content [105:00] today.