---
title: 'All Of The Upcoming CRPGs I''m Looking Forward To'
source: 'https://youtube.com/watch?v=LsnYKDrEc2E'
video_id: 'LsnYKDrEc2E'
date: 2026-09-19
duration_sec: 1117
channel: 'Mortismal Gaming'
---

# All Of The Upcoming CRPGs I'm Looking Forward To

> Source: [All Of The Upcoming CRPGs I'm Looking Forward To](https://youtube.com/watch?v=LsnYKDrEc2E)

## Summary

Mortem, a CRPG-focused content creator, provides a comprehensive update on upcoming and recently released computer role-playing games (CRPGs). The video covers highly anticipated titles like the next Divinity game from Larian Studios, Owlcat Games' Rogue Trader DLC, and Dark Heresy, alongside niche projects such as Moves of the Diamond Hand and Traveling at Night. It serves as a semi-annual baseline for the genre, highlighting release dates, early access statuses, and personal expectations.

### Key Points

- **Introduction and Purpose** [00:00] — Mortem introduces the video as a semi-annual roundup of CRPGs he is looking forward to, noting he makes such videos about twice a year to track the genre's developments.
- **Next Divinity Game from Larian Studios** [01:07] — The most anticipated title is the upcoming Divinity game from Larian Studios, though there is no new news. Mortem hopes for information around the Game Awards.
- **Owlcat Games: Rogue Trader Final DLC** [01:45] — The final DLC for Rogue Trader was expected in September but appears delayed. Mortem suggests November might be a good release window, as it avoids competition from GTA 6.
- **Dark Heresy Release Date Pending** [02:53] — Dark Heresy, a Warhammer 40k CRPG where players are Inquisition agents, is awaiting a release date. A beta was shown in May, and the game focuses on investigations.
- **Starfinder Afterlight Public Demo** [03:33] — Starfinder Afterlight, using the Starfinder 2E ruleset, released a public demo. Early access is expected before the end of the year.
- **Pathfinder: The Dragon's Demand** [04:04] — A Kickstarter-backed game from Ossian Studios using the Dragon's Demand module. It features a unique mini-based art style and is progressing slowly through development.
- **Shadow of the Road Release Date** [05:05] — Owlcat-published Shadow of the Road, a story-driven turn-based RPG set in Edo-period Japan, gets a release date of November 12th.
- **The Way of Wrath** [05:49] — A Bronze Age tribal chieftain CRPG, frequently delayed, now showing a 2026 release date. Published by Hooded Horse, which adds some confidence.
- **Avaria Iron Rule Kickstarter** [06:50] — From the makers of Black Geyser, this CRPG is in early development. The Kickstarter recently ended, and the game is expected to be a more polished follow-up.
- **Sword Hero Alpha** [07:38] — A Gothic-inspired open-world CRPG currently in alpha. Features sandbox elements like limb loss and a justice system. Mortem has access to the alpha and plans to make a video.
- **The Lantern of the Laughless Saint** [08:38] — A Morrowind-inspired CRPG that released into early access in August. Initial performance issues have been mostly resolved, and content updates are ongoing.
- **Vampire the Masquerade: Eternal Whispers** [09:57] — A narrative CRPG in the style of Disco Elysium, set in Montreal. Announced recently, so a release is not imminent, but it's highly anticipated by Mortem.
- **Expeditions: Samurai Early Access** [10:58] — The sequel to Expeditions: Rome, released into early access in August. Mortem has concerns about UI changes but remains hopeful due to his love for the predecessor.
- **Moves of the Diamond Hand** [11:56] — A bizarre and unique CRPG from Cosmo D, the developer of Betrayal at Club Low. Mortem encourages viewers to watch his dedicated video for a better understanding.
- **Traveling at Night** [13:23] — A narrative CRPG from the makers of Book of Hours and Cultist Simulator. Set in an alternative 1940s with tangible occult forces. A public demo is available.
- **Geneforge 3 Remake** [14:21] — Spiderweb Software is remaking Geneforge 3, set for release in spring 2027. The series is known for strong stories despite dated graphics.
- **Of Ash and Steel DLC: Shattered Faith** [15:26] — A DLC for Of Ash and Steel adds a full magic system, a new card game, enemies, and quests. The base game was initially buggy but has been fixed.
- **The Last of Two Early Access Update** [16:55] — After criticism of its character creator, a recent update added multiplayer, the warlock class, and extra content. The game is back on track.

### Conclusion

The CRPG genre is vibrant with a mix of major studio titles and niche indie projects. While some games face delays, the overall landscape is promising, with several early access releases and upcoming titles to watch.

## Transcript

What's going on everybody, Mortem here, this time bringing you all of the CRPGs that I am looking forward to,
because if you didn't know, if I go a certain amount of time without talking about CRPGs, I will in fact spontaneously combust. And so I make every effort not to turn my son into an orphan, and thus, here we are. This is a video I make about two times a year, usually once at the beginning, around March and April, and of course now, around September and October, just to get a baseline of what's going on in the world of CRPGs, as it is my favorite genre of video game.
And to that end, we actually have quite a lot to cover in this particular video, although I did actually want to mention one extra thing here at the beginning, which is that there are a couple of games on this list that, truth be told, I'm not sure if they will literally wind up being a CRPG.
I think they might lean a little more into, like, the TRPG genre, and I'm including them mostly just for the sake of being thorough. But, you know, spend any amount of time on the internet and you learn pretty quickly that people love to argue semantics, and I wish you the best in that.
However, let's go ahead and dive in as we do have, again, quite a few of these to go over. But as always, at the very top of the list, the one I am obviously the most excited for, and that is the upcoming Divinity game from Larian Studios.
On the off chance you don't watch this channel very much, I literally used to be a Divinity lore channel. It's like what got my foot in the door of the YouTube algorithm. I love that series. I've covered it to death. There is no game I am more excited for than that.
However, there really hasn't been much of a change since we last spoke about it, as there hasn't been any news. I'm hoping maybe that this year we will again get, like, a little bit of info around the Game Awards, but, you know, even that is hardly a guarantee.
It gets here when it gets here, I suppose. Now, talking about my other favorite CRPG developer, we then have the stuff going on with Owlcat Games. We are waiting for the final DLC for Rogue Trader.
I did want to mention that it is September, and this DLC was supposed to be set for September, but obviously it's looking like it's probably delayed, unless we get some very last-minute news, but that seems unlikely given their usual cadence with this stuff.
I don't think that's the worst thing in the world. September has been very packed with games already, and in my very own personal selfish view, as somebody who's not planning to play GTA 6 come November, that would actually be a great time for them to release it for me,
but either way, we're basically waiting for that one final DLC, and that will likely be the end of the main development for Rogue Trader, at which point I will go back through and play it again, cover all of my guides and make sure all that's up to date, etc.,
just like I did with Wrath of the Righteous. But really, Rogue Trader was a good game when it launched. It got exponentially better with the DLC they put out for it. Speaking of Warhammer 40k CRPGs, we are also waiting for the release date for Dark Heresy.
So, back in May, we got a look at the beta for this game. I made some videos about it. And pretty much all we're waiting on right now is, again, a release date. Hard to say if they'll make it before the end of the year. They've also got the Expanse of Cyrus Reborn coming at the early portion of next year.
And I don't know how they're doing that sort of math, so to speak, on their end. But really, we're just waiting for the date there. And on the off chance you didn't know, Dark Heresy is going to put you in the role of an Inquisition agent
that is going around and, of course, getting to the root of heresy. And it's going to have a bigger focus on investigations at large. Keeping it moving. Next up, we've got the recent Starfinder Afterlight news.
So Starfinder is the sister game to Pathfinder, and as such they share much of the same rule set, and so Starfinder Afterlight, using Starfinder's 2E rule set, just recently released a public demo that you can of course jump in and mess around with for yourself.
that that demo was released in part to get ready for the game's early access release, which is supposed to be coming sometime before the end of the year, which, given the demo, they seem to be on track for. And while it is hardly done, we will get to see quite a bit of it via that early access release,
and then, of course, where they go from there remains to be seen. Next up, I want to talk about Pathfinder The Dragon's Demand, since we're talking about Pathfinder and Starfinder. So this is a game I backed over on Kickstarter from Ossian Studios
that uses the Dragon's Demand module from Pathfinder. The unique thing about this one, I would say, is realistically the art they're going for kind of puts you in control of a bunch of minis and uses those to animate the fights and stuff.
But it's going to be a pretty traditional CRPG otherwise. And while this game has been moving slowly through development it does seem to be moving through said development So not too much to report here other than it is still on the way If I being perfectly blunt with everybody Ossian Studios tends to move on the slower side of things but with any luck this is a game I
hoping will actually be in people's hands next year, if anything. Swinging it back around to Owlcat, slightly, they are publishing a game called Shadow of the Road, which is the game that I think it a little more on the TRPG side of things, but from what little I've played, it still has things
like a party, and they'll have like their own dynamics and stuff, so I'm a little on the fence about where in the genre of things it will actually land, but I am looking forward to it nonetheless. The reason I'm mentioning it here, however, is that it did finally get a release date for November,
November 12th to be specific, and again, given that there's not too much going on in November, thanks to everyone getting out of the way of GTA 6, it'll be pretty easy for anybody who's not playing that to play this. Shadow of the Road, though, is a story-driven turn-based RPG putting
you in the Edo period of Japan as you fight off yokai and steampunk machinery trying to save a young boy with mysterious powers. Next up, I want to talk about a few games that I am not entirely
sure about the state of, to be honest with you, so I just kind of wanted to mention them all in roughly the same area of the video, starting with The Way of Wrath. The Way of Wrath is an interesting project that I have been following for some time that has been delayed frequently.
As of right now, it is still showing a release date for the end of 2026, but it is actually being published by Hooded Horse, and in my experience with Hooded Horse, they are a pretty reliable publisher, and honestly, just them being involved makes me feel a little better about it.
But if you haven't heard of this one, The Way of Wrath is actually putting you in the role of a tribal chieftain during the Bronze Age who knows about an upcoming attack, and your job is to basically prepare your tribe before that attack happens, which then kind of makes up the various
routes through the CRPG and heads towards the ending, with how well you manage to fight off that attack. It's a very interesting premise to me, and I want to see if they pull it off, but again, it's been a long wait for this one. Then we have Avaria, Iron Rule, from Grape Ocean Technologies.
This is a CRPG set in, I believe, the same universe, actually, of their other title, Black Geyser, which had a very interesting sort of world mechanic centered around how, you know, the things you would do would affect the world, like greed, due to a curse that had been put on the land,
which was an interesting idea, but was very rough around the edges. And so they are kick-starting this next title, Avaria, or Avaria, maybe, I don't know. Clearly a play on Avarice, but I'm not sure. But all of that to basically say that Black Geyser had a, I would say, a lot of interesting ideas, even if they weren't necessarily all handled exceptionally well.
And so I would like to see them follow that up and hopefully make an even more polished title a second time around. But, you know, we'll see what happens. This one is still a little bit early. That game's Kickstarter rounds up in, I believe it was May, actually.
So probably a little while to go. Speaking of Kickstarter projects, however, another game I wanted to mention is Sword Hero. an upcoming sort of CRPG in the vein of things like Gothic especially.
And while I don't love the name for this one, this game is actually currently in alpha, and because I backed it on Kickstarter, I have access to said alpha, which I have been meaning to get around to making a full video for, and I just have not found the time.
Hopefully I will get to that within the next week or two, but we'll see what happens. Either way, the game did have a playable demo showing off some of its combat systems, and while it's going to be an open world setting, It's also going to really focus on sandbox elements, you know, things like being able to lose limbs, interact with a justice system, all that usual stuff.
And it is, again, a little early because it is moving through its alpha period at the moment. This game is super promising, and if it actually manages to get through that process and release and everything, I think there's going to be an incredibly interesting game here, even if the name is probably going to do more harm than good in the long run.
But in a very similar vein, we then have The Lantern of the Laughless Saint, which I would say is a CRPG more in the sense that things like Daggerfall and Morrowind might be considered a CRPG, depending on who you ask.
And for the record, I think that's not that Morrowind for me. Once you get into Oblivion, it no longer is. And I love Oblivion, to be clear, but it's not a CRPG. Whereas I do consider Morrowind one, but that's really just more about vibes, I guess.
I digress The Lantern of the Laughless Saint is obviously and very directly stated to be inspired by Morrowind that sees you being drawn to an island by mysterious voices Nobody really seems to remember exactly how they got here and your job is to survive and get to the bottom of that and you going to interact with all sorts of strange denizens along the way But long story short this game released into early access very recently back in August
actually, and while it initially had some performance issues, crashing, things like that, it seems to have gotten rid of most of those initial issues, and can now focus on, of course, things like updating the content and stuff, and this is just another instance
of a game where it's a really promising idea, and I'm very much looking forward to when they've got it finished, and I will then jump in and play it in full. Next up, we've got a narrative CRPG set in the Vampire the Masquerade universe known as Vampire the Masquerade Eternal Whispers. Now,
I've definitely been one of those people who has wanted a proper Vampire the Masquerade CRPG for a long time. I think you can include the original Bloodlines if you really want to. I certainly They don't have any problems with doing that.
But that game released a long time ago, and people have been itching for a new one, and a lot of the Vampire the Masquerade games, I would say, have had contentious releases, or they are just like visual novels, which, while good, don't really scratch that itch.
Eternal Whispers, however, is going to be a CRPG in the sense of things like disco-lyseum, and a lot of text, a lot of voices in your head, that kind of thing. And all of that will be taking place in the city of Montreal.
A lot of cool stuff going on with this one, though. Again, I've been wanting a CRPG set in Vampire the Masquerade for a long time, and hopefully this one delivers, and everything I've seen before it looks good so far,
but this one was announced relatively recently, so I don't think it will be in our hands anytime soon, but we'll see what happens. Following on from that, we've got Expedition Samurai, which released into Early Access also very recently, back in August.
So, the main reason I'm mentioning this one is because I love its predecessor, Expedition's Rome. That was such a fun game. Expeditions Samurai I am hoping will make it through its early access period into being
something on par with what Rome was for me that said they've done some things like change the UI and make some other choices that I don't love from what I've seen in the early access but I'm not ready to write it off personally just yet if only because I really enjoyed its predecessor but
I do also think it's got a ways to go before it gets to that point and that's ignoring entirely everything that went down with the studios and stuff behind the scenes, which I'm not really wanting to get into here, but just to acknowledge it, I guess. And honestly, all that to simply say
that I'm not going to lie and act like I'm not going to play this game regardless, but I am hoping it turns out well, because while I will play it even if it's a train wreck, I sincerely hope it succeeds. Moving into some more niche stuff before we close this out with a more well-known
one, and it doesn't get much more niche than Moves of the Diamond Hand. This game defies explanation. This game is being developed by Cosmo D, and I had actually played one of their
previous games called Betrayal at Club Low. I don't believe I ever reviewed that one, but it was such a weird, bizarre, fun little game. The whole thing only took me like seven hours. It was short and sweet, but you like pretend to be a pizza delivery person sneaking into a club in order
to like rescue somebody who's trapped there. It's just a whole bunch of nonsense. And if you judge it purely by the visuals of the thing, you won't get to see the bizarrely fun game that's underneath all of that.
However, Moves of the Diamond Hand is a lot of the same framework, but bigger. It's going to be a larger game that I feel very comfortable calling a CRPG, even if it is very unique, I would say.
And to that end, rather than trying to explain this one, what I would tell you to do is actually go watch my dedicated video for it. I think you'll get a much better idea about what this game is and why I'm going to cover it, despite it never really gaining any traction with audiences
or anything else like that. Because honestly, more people need to know about this one, strange and bizarre as it is. Speaking of strange and bizarre, however, then we have Traveling at Night, another narrative CRPG that I believe is set in an established universe,
as this is made by the same people who made Book of Hours and Cultist Simulator, which I'm not super familiar with, but I did check out Traveling at Night, which is a part of that whole series, when it released a demo not all that long ago.
So the demo is publicly available for people. And what really drew me in about this one is how bizarre and well-established the world-building is. So the whole thing is like an alternative 1940s,
where things like the occult etc are tangible forces in the world and things get weird fast while you are trying to track down this person you know while also being haunted by something in your past that you don fully understand as the game describes it as like worms hollowing you out which the people who have played
other games in the series tell me might be a little more literal than I am thinking. But either way, another just bizarrely interesting game that I am going to be keeping up with, but for right now, you can check out that demo for yourself. Which brings us to our last few entries.
Third, from the bottom, we've got Gene Forge 3, specifically the remake for it. So this was another Kickstarter project that I backed, as Spiderweb Software has some incredibly well-written CRPGs,
and what they lack in, like, sort of graphical fidelity, they usually make up for in really strong stories. In particular, I love the story from Gene Forge 2. It was so well done. And that was on the back of already loving the premise of Gene Forge,
which is that wizards, known as shapers, can literally make life, and that comes with all sorts of moral dilemmas, as one would expect. There are five of these games total. One and two have already been remade. Three is, this one is being remade now,
and is set to release in full sometime in spring of 2027. Spiderweb Software is usually very good about their dates and keeps a very consistent pace and everything, so I imagine it will likely be then or maybe summer at the latest.
And I'll be completely honest, because of the way they look and everything, these games have never done particularly well in the algorithm for me, but I just, again, love the story so much that I am going to keep covering them. They are absolutely worth it.
Now, a bit of a strange one here. This is another game that I don't know if I even would call a CRPG, but I didn't know where else to put this news, so it's going here. I reviewed a game called Of Ash and Steel last year,
and at first, the game was so buggy I literally could not finish it. Like, the game was unfinishable because of the bugs. I then checked back in with it, and I believe it was like April or May of this year, and was happy to see that a lot of those issues had been resolved, I was able to finish it, go through it, etc.
So it's in a much better state, and I was then happy to see that they actually announced a DLC for it, called the Shattered Faith. And the big thing Shattered Faith is going to do really is add magic to the game, in terms of like an actual playstyle you can eat into.
Magic was in the game previously, but you only got a couple of abilities, and it was very, very limited. So here you're getting an entirely new way to play the game with the magic system on top of things like a new card game, new enemies, quests, etc.
So it looks to be a pretty sizable DLC and it'll give me another reason to jump back into that game and see how it has been shaping up since launch. Because it was just one of those games that frustrated me in the sense that I wanted so badly to like it but it was just running so poorly with so many bugs I couldn't recommend it.
Until, of course, they got all that stuff fixed, which seems to be the case these days. And then, finally, to wrap it up with the last one, because I talked about this one very recently, so I decided to put it last, and that is The Last of Two, continuing its journey through early access.
Upon its initial release into early access, The Last of Two was, I would say, met with a lot of criticism about its character creator. And so, because they're really trying to up the graphical fidelity of this one compared to its predecessor, they spent some months, actually, kind of getting the character creator in a better place, which then kind of messed up their plans in terms of the rest of the content.
However, they seem to be mostly back on track now, as they just very recently, a couple of days ago actually, released their big update that went ahead and added the multiplayer, as well as the warlock class, and some extra content to actually see.
So, Solacity was getting better and better, even if it was a little behind schedule, thanks to that unscheduled stop there at the beginning. And hopefully, it will also be good when all is said and done. But that is finally going to do it for this particular video.
a lot of stuff going on in the world of CRPGs, and I wanted to hopefully keep everybody up to date with all that. So if you found any of these interesting, I would love to hear about it down in the comment section below. If you happen to take me at my word
and try some of the more strange and bizarre ones for yourself, especially Moves of the Diamond Hand, I'm very curious to hear what people have to say about that one if they play it for themselves, but all of that naturally means to like, comment, subscribe,
all that YouTube jazz, but regardless of any of that, truly, just thank you so much for watching. I really do appreciate it. May you wander in wisdom and have an amazing day.
