[0:00] Hey guys, what's going on? Today I'm [0:01] going to be going over all the essential [0:02] needs you need for Mirage. This video [0:04] will cover everything you need for mid A [0:06] or B on T-side and CT side. And real [0:08] quick, only a small percentage of my [0:10] viewers are actually subscribed. So if [0:11] you end up liking the video, please [0:12] subscribe. It's free and you can always [0:13] change your mind later. But yeah, let's [0:15] get right into it. Probably the most [0:16] important smoke you need to know in [0:17] Mirage is the top mid smoke. There is a [0:19] newer version of this that is better [0:20] than the one from CSGO. You just come to [0:22] this side of the trash can, aim at the [0:23] top of this antenna right here, and left [0:25] click throw. The smoke will bounce here [0:26] and land like this, so you can get out [0:27] top mid whenever you want. the CTs won't [0:29] be able to see you. Cross out the boxes, [0:30] even if they're playing from con. So, [0:32] you're able to get out to boxes whenever [0:33] you want. If you want to smoke window, [0:34] you can stand in the same corner, look [0:36] for this square at the top of the door, [0:37] aim in the top middle, and then press D [0:39] and jump throw. The smoke will land like [0:40] this and block off window. You can also [0:42] smoke connector from the same spot. So, [0:43] just stand here, look for this point on [0:45] the rug, and then jump throw. This smoke [0:47] will block off connector, and any of the [0:48] CTs will not be able to help fight [0:49] towards mid. So, technically, you could [0:51] have two teammates drop you a smoke. You [0:52] can throw all three mid smokes like [0:55] this, but throwing all three of these [0:57] smokes at the start of the round might [0:58] be overkill. Now, as for the fast window [1:00] smokes, it is pretty important that you [1:01] learn all the lineups, or at least just [1:03] some of them, because the faster you get [1:04] a smoke down a window, the faster you [1:06] can take mid. So, I'm quickly just going [1:07] to show all the lineups, and you can [1:08] pause or slow down the video to see [1:09] them. [1:19] and the rest of the spawns are too close [1:21] to the wall for you to have an instant [1:22] window smoke. I think there are lineups [1:24] where you can like aim at a point and [1:25] then back up and then throw, but that's [1:27] not really needed as long as someone on [1:28] your team knows some of the smokes. [1:30] Someone's going to have it basically [1:31] every round, so don't worry about that. [1:33] When you're flashing your teammates out [1:34] top mid, you're going to want to throw a [1:35] flash that gets the window player. So, [1:37] just run up here at the start of the [1:38] round, aim for this black mark right [1:39] here on the wall, and then just run [1:40] forward and jump through. This flash [1:42] will land here in the middle of mid and [1:43] blind anyone playing within window and [1:44] trying to hold top mid. If they are [1:46] playing up on this railing though, they [1:47] won't get blind. But there really isn't [1:48] any flash that will get that from over [1:49] there. That's why when you're running [1:50] towards top mid, you want to throw a [1:52] flash off the wall into valley so that [1:53] anyone on the ledge might get blind and [1:54] then people towards con will get blind [1:56] as well. Another flash that is useful [1:57] when you're running out top mid is a [1:58] flash behind the boxes. So as you're [2:00] running out, you can just throw a flash [2:01] like this. It'll land behind the boxes [2:02] and then anyone trying to run up valley [2:04] will get blinded by that as well. And of [2:05] course, your teammates running out mid [2:06] will not get blind. If you're not [2:08] throwing a connector smoke at the start [2:09] of the round, an important Molly that [2:10] you might be throwing is a molly into [2:11] connector. This basically just stops any [2:13] of the CTs from being able to fight [2:14] early mid from con. But most of the time [2:16] CTS will just premote con anyway. So [2:18] this molly might be pretty useless. So [2:20] instead of just throwing our molly on [2:21] top of a smoke and wasting it, something [2:22] we can do is just molly underpass. Since [2:24] a really common play for the CTS is to [2:25] just sneak around the smoke and peek [2:27] towards under, we can just stop that [2:28] entirely by coming here aiming towards [2:29] the A and left click throwing our Molly. [2:31] Now the CTs cannot peek towards [2:32] underpass. And if we have any teammates [2:33] walking up under, they will be safe and [2:35] we also won't have to worry about it if [2:36] we're trying to take out mid. Then once [2:37] you actually have mid control, a nade [2:38] that is really important is a re smoke [2:40] on window. So if you're ever out boxes [2:41] with the smoke, you can just run against [2:42] the back wall like this. Aim here at the [2:44] bottom of the antenna, then just run [2:45] forward and left click throw. This will [2:47] resoke window. And if you're ever top [2:48] mid and you want to respoke connector, [2:50] just come into this corner, aim in the [2:51] middle of this satellite, and left click [2:52] throw your smoke. So this will resoke [2:54] con. And if you want to throw a nice [2:55] window molly, you can aim at the bottom [2:56] of this curb right here, run until [2:58] you're almost hitting it, and then jump [2:59] throw. This will molly off window. So [3:00] you can throw a nice net like this to [3:02] try and run up cat. Then if you're ever [3:03] scaling towards valley, an important net [3:04] is the top con net. So what you want to [3:06] do is just bounce a smoke off this wall [3:08] like this. This will smoke top con, [3:09] blocking the CTs from being able to [3:10] fight into connector. And then after you [3:12] throw that smoke, you can bounce a molly [3:13] off the wall like this, mollying out [3:15] anyone playing in these left cubbies. [3:16] You can throw the same nade set from [3:17] underpass if you just come here and [3:18] bounce a smoke like this. And then just [3:20] simply throw your molly like this on the [3:22] floor to the left. A less known nade set [3:24] that is still really important is a [3:26] ladder molotov and a flash. So if your [3:27] team is trying to take up towards [3:28] ladder, you can throw a nade set like [3:29] this. Obviously, if there's no window [3:31] smoke, you can just throw a mlly into [3:32] ladder like this. But this is risky and [3:33] usually you want to do this when there [3:34] is a window smoke up. So, if there is a [3:36] window smoke up, you just want to come [3:37] here against this wall, look for this [3:38] black dot right here, aim a little bit [3:39] to the left, and then just run backwards [3:40] and left click throw your molly like [3:41] this. You run backwards until you're [3:43] touching the bench. This molly clears [3:44] out ladder entirely, and then after you [3:46] throw your molly, stand in the same [3:47] spot, aim a little bit to the left of [3:48] this light, and then just take a step [3:49] forward and left click throw. This flash [3:50] will blind anyone trying to run out of [3:52] ladder. And if you have a teammate [3:53] close, they will just have a very free [3:54] time taking ladder control. 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So just make sure [4:27] to use the link in my description and [4:29] have fun trading. All right, now that [4:30] we're done with mid, let's go over nades [4:31] towards A. The most important smokes to [4:33] know towards A are the right side [4:34] smokes. So the jungle smoke and the [4:36] stair smoke. You're going to have one [4:37] person throwing these. So you just want [4:38] to come into this corner, get dropped a [4:39] smoke. Look for this black line on the [4:41] wall right here. Left and right click [4:42] jump throw. That will be our stair [4:43] smoke. And for the jungle smoke, just [4:45] aimed a little bit to the left of the [4:46] top of this pillar. Left click throw [4:47] that smoke and it will land towards the [4:48] jungle like this. As for flashes, some [4:51] of the best flashes for your team going [4:52] out ramp are the lamp flashes. So just [4:54] have someone stand around here and left [4:55] click throw a flash like this at the [4:56] lamp. This will blind anyone close or on [4:58] site, and none of the teammates that are [4:59] running out of ramp will get blind. [5:02] Another smoke you can't throw that is [5:03] less useful is the CT smoke. So you can [5:05] just come to this line on the wall, aim [5:06] right here, and then jump throw. This [5:07] will smoke CT, but I don't recommend [5:09] throwing this as much as you just throw [5:10] the right side smokes. Because if we [5:12] throw the right side smokes and the CT [5:13] smoke, we're not really going to have [5:14] any map control that we can take. [5:16] Whereas if we just throw the right side [5:17] smokes, we can take spawn without the CT [5:18] smoke up and then play the retake from [5:20] spawn. Otherwise, we're just giving the [5:21] CTs all the control and it's pretty hard [5:23] to play the retake. If you're in palace [5:24] and you're a executing, you're going to [5:25] want to know the underbalm. So just come [5:27] to this pillar right here on the left [5:28] side. Aim a little bit below the top of [5:29] this wall like this. Run forward and [5:31] left click throw the molly. And this [5:32] will mlly under bel. And if you ever get [5:34] smoked palace and you can't see your [5:35] lineup, just come into this corner here. [5:36] Aim at the left of this mark like this. [5:38] Run until you're in the back wall. Then [5:39] just left click throw the molly. A nice [5:42] lur smoke you can throw from palace is [5:43] coming to the pillar right here. Looking [5:45] for this line right here. Aim at the top [5:46] and then crouch. Left click throw your [5:48] smoke. The smoke will bounce like this [5:49] and poof out covering underbulk and top [5:51] bal. And you might be able to walk out [5:52] and get some pretty free kills. And it [5:54] just applies a lot of pressure to the [5:55] CTS. And if you're ever out Tetris and [5:57] you want to light it, just come here, [5:58] aim at this square, and then jump throw. [6:00] This will land here and force anyone [6:01] playing ticket to run out or fall back. [6:03] You can also smoke jungle from here. So [6:04] just aim in the middle of these two [6:05] points right here. Left click throw. [6:06] This will smoke off deep jungle if [6:08] you're trying to take towards top con. [6:09] And if you want to smoke top con from [6:10] here, come into this corner and then [6:11] just look for this pillar right here. [6:13] Aim a little bit to the right and then [6:14] left click throw. And this will smoke [6:15] top con, but it will be a little poofy [6:16] for the CTs to be able to lurk out. A [6:18] better version of the conades is coming [6:20] here. If you're safe, look for this [6:21] white mark on the wall right here. Just [6:23] aim at that mark and then jump through [6:24] your smoke. And then you can also throw [6:25] a molly into deep jungle like this. That [6:27] way, you're smoking top con and mulling [6:29] deep jungle at the same time. Now, as [6:30] for beads, there's not really too much [6:31] you need to know. For the market window [6:33] smoke, you just want to come here, aim [6:34] at the corner of this roof, but just a [6:35] little bit higher than you used to in [6:36] CS:GO. That way, when the smoke lands, [6:37] it will land further in a market and not [6:39] poof out so much, but it still does poof [6:41] out quite a bit. Another nice smoke you [6:42] can throw from the same spot is the cat [6:44] smoke. So, just stand in the same spot, [6:45] but aim here at the corner of the roof. [6:47] Left click, throw this smoke, and this [6:49] will land cat and block any of the CTs [6:50] from trying to rotate in and help their [6:52] B teammate. Now, as for flashes, there [6:53] is a certain way you want to throw them. [6:55] For your first flash, you want to aim a [6:56] little bit more to the left and throw it [6:58] over like this. That way, anyone playing [6:59] under the window and on site will be [7:01] getting blinded. But if you throw this [7:02] flash every time you flash over B, [7:04] you're going to be blinding your [7:05] teammates because it lands around here. [7:06] That's why you want it only to be the [7:07] first flash while they're scaling out [7:08] because they will not get blinded. And [7:10] then for your next flashes, you want to [7:11] flash higher to the right. So once you [7:13] throw your first flash to blind anyone [7:14] playing under the window, you aim [7:15] further to the right and then run and [7:16] throw the flash like this. That way, [7:18] it's landing above the roof behind them [7:19] and they won't be getting blind while [7:20] they're scaling out. If you want to [7:21] throw a flash out the window, you can [7:23] just stand in this corner here, aim at [7:24] this dot, and then left click throw. [7:26] This flash will blind here and blind [7:27] anyone playing within get right as well [7:28] as anyone standing in jail. If you're [7:30] entering and you have a flash, you can [7:31] also throw a flash into midsight like [7:32] this as you're running out. This flash [7:34] is really strong because it will blind [7:35] anyone trying to run back from cat, [7:36] whereas you running out of apps will not [7:38] get blinded by the [7:39] flash. Some basic mollies you need are [7:42] the top bal molly that can easily be [7:43] thrown by just mulling onto top balcon. [7:45] If anyone's playing up here, they will [7:46] get burned out and have to fall back. [7:47] You can also molly van very easily. You [7:49] just bounce it off the back wall. If you [7:51] want to molly bench, just throw it [7:52] through this window like so. Anyone [7:54] bench or jail will get mollied out. You [7:55] can also molly empty pillar by throwing [7:57] off the wall like this. This will land [7:58] empty and molly anyone trying to play it [8:00] back here. If you're outside and you [8:02] want to respoke mark window, just come [8:03] into this corner at default plan. Aim at [8:05] this mark on the wall and then jump [8:06] throw. The smoke will bounce off the [8:08] wall and land in mark it and res it. [8:10] There's also a really nice flash for [8:11] mark door. You can throw from here. If [8:12] you're in the same spot, just aim at the [8:13] corner of empty like so. Left, right [8:15] click, jump throw, and then you can peek [8:16] door with this flash and anyone playing [8:17] within door will be blind. So anyone [8:19] trying to scale out will be completely [8:20] blind. All right. Now, as for CT side, [8:22] let's start with mid. If you want to [8:23] molly boxes on CT side, then you need to [8:25] know the lineup through the window [8:26] smoke. So just jump up here on the [8:27] railing, aim at this corner, run until [8:29] you're in the back of the window, and [8:30] then run forward and left click throw. [8:31] This will land here and molly out boxes. [8:33] If you want to throw this faster as [8:34] you're coming through the rat hole, aim [8:35] at this line right here, and then just [8:37] go to the same lineup as before. And [8:38] then you're going to be able to throw [8:39] the molly the same way. It was a little [8:40] bit more to the left, but as you can [8:42] see, it's still a good molly. And of [8:43] course, you would only throw it like [8:44] that if the window smoke is getting [8:45] thrown fast. If you want to H the window [8:47] smoke, all you have to do is come here [8:48] to this wall, right click the nade like [8:49] this in the air and then jump up on the [8:50] railing, then you can peek window [8:52] without being able to be seen from the [8:53] T-side. This makes kind of like a [8:54] one-way for you and it's harder for them [8:56] to see you than it is for you to see [8:57] them. If your connector player is ever [8:58] trying to peek underpass, if you stand [8:59] against this bench right here and then [9:01] throw a flash like this, aiming right [9:02] here on the wall, it will bounce into [9:03] underpass and blind anyone trying to [9:04] walk up. If you don't know how to smoke [9:06] bottom con, just stand against this [9:07] wall, look for the bottom of this broom [9:08] right here, and then just left click. [9:09] This is the type of connector smoke that [9:11] you can use to lurk out and peek towards [9:12] underpass because you're going to be [9:13] very safe from mid. But if you want the [9:14] smoke to put out the tease Molly, you [9:15] have to bounce it further off the wall [9:16] like this so it lands bottom con. That [9:18] way if the TE's Molly con, it'll smoke [9:19] it and you can peek towards top mid. As [9:21] the cat player, all you really need to [9:22] know is how to flash over mid to peak [9:23] for yourself. So just any sort of over [9:25] mid flash like this is all you really [9:26] need. Just flash over and then peek off [9:27] cat. This flash will blind anyone in [9:28] mid. You can throw a lurk smoke for [9:30] yourself, but this is less common. [9:31] There's not really a lineup for this. [9:32] You can just throw it off the wall like [9:33] this and block off any of the TE's from [9:34] trying to run up cat. And then of [9:35] course, make sure you know how to molly [9:36] underpass if you're trying to fight for [9:38] mid. That way you just block the T's [9:39] from trying to take it and you can peek [9:40] off cat without having to worry about [9:41] them coming here and killing you. You [9:42] can also throw a nade the same way and [9:44] this will chunk anyone walking up under. [9:46] As for molly ramp on CT side, all you [9:47] have to do is throw it like this. This [9:48] way the T's can't jump up on the back [9:50] wall and also it's hard for them to see [9:51] over the molly. You just run until you [9:53] hit the end of the missiles. Aim a [9:54] little bit above this part of the roof [9:55] like so. And the mole should land like [9:57] this. As the A player, you need to know [9:59] how to flash over at the start of the [10:00] round. At the start of every single [10:01] round, someone has to be flashing mid [10:02] from A. So just throw your flash through [10:04] the trees like this over the roof. That [10:05] way anyone top mid will be getting blind [10:06] while they're trying to swing out mid. [10:08] Please, please, please, just make sure [10:09] you're throwing this flash every round [10:10] if you're starting towards A. If you [10:11] want to smoke off ramp from CT, there is [10:13] a couple of ways you can do it. One way [10:14] is just standing here at ticket and then [10:15] just making a rectangle with these spots [10:17] like this and left click throwing your [10:18] smoke in the middle. This will land here [10:19] and smoke off ramp. You can also come [10:21] into the front of missiles and then look [10:22] for these two points on the roof. Then [10:23] just aim in the middle and left click [10:24] throw. And this will smoke off ramp as [10:26] well. Now, as for retake towards A, if [10:27] you're towards top con, you can smoke [10:29] off palace like this. Just come against [10:30] this wall and then aim right here on [10:31] this part of the roof. Left click throw. [10:33] This will smoke off palace perfectly. [10:34] And you can also molly firebox from the [10:36] same spot. If you just aim here between [10:37] these two parts of the wall, this will [10:39] molly anyone playing within firebox. And [10:40] if you just aim a little bit lower from [10:42] the same spot, you can molly default and [10:43] it will land like this. If you're [10:44] towards jungle and you want to smoke [10:46] ramp, just stand in this corner. Aim a [10:47] little bit below this corner of the [10:48] plank and then crouch. Left click throw [10:50] your smoke. This will land towards ramp. [10:51] Then if you throw your molly from the [10:52] same lineup, it will molly Tetris, [10:54] forcing anyone up here to fall back and [10:55] play on the floor. And that will just [10:56] make your retake a lot easier. As for [10:58] the B player, the most important nade [10:59] that you need to know is how to mole up [11:01] B at the start of the round. So you can [11:02] run to site like this and throw the [11:03] molly through the window like so. This [11:04] will molly deep upper B, but if a T has [11:06] the best spawn and you have a worse [11:07] spawn, the T might be able to come [11:08] through and fight you. So you could just [11:09] bounce the molly close like this, but I [11:11] don't really like throwing it this way. [11:12] So what I do is just come to empty [11:13] pillar, aim right here on the default [11:15] box, and then jump throw. The molly will [11:16] land closer to us, but still deep enough [11:17] to push the T's back from being able to [11:19] get so close. And then you can just [11:20] combine this molly with this nade if any [11:22] of the T's are trying to play behind the [11:23] molly. If you're ever playing sight and [11:24] you want to respoke upper B, you can [11:25] just aim at this part of the door right [11:26] here, run forward a little bit, and then [11:28] left click, throw the smoke. This will [11:29] smoke them off upper B. But more [11:31] importantly, you just need to know how [11:31] to drop this smoke right here if the [11:33] TE's are trying to come to B. That way [11:34] you can play around it and play your [11:35] life. All right, those are all the nades [11:36] I wanted to go over today. Obviously, [11:38] it's not every single Nam Mirage, but [11:39] that would be a super long video and [11:40] honestly not even worth it. It's just [11:42] important you get these essential nades [11:43] down if you want to play this map at a [11:44] high level. If you have any questions, [11:46] you can leave a comment down below, [11:47] check out my Discord, or leave a message [11:48] in my Twitch chat when I'm live. If [11:49] you're interested in coaching or demo [11:51] reviews, I have a metaphy and that is [11:52] linked in the description below. But [11:53] yeah, thanks for watching. I hope these [11:54] needs can help you in your games. See [11:56] you.