[0:00] Does your aim look like this? [0:04] >> But also looks like this. [0:07] [Music] [0:09] >> One enemy remaining. [0:11] >> You're practicing with aim trainers, [0:13] playing well in DMs, but somehow you're [0:15] inconsistent and still losing a good [0:17] amount of gunfights in ranked. What I've [0:18] noticed after years of coaching players [0:20] to immortal and radiant is that there [0:21] are some small aim mistakes that hold [0:23] you back without you even realizing it. [0:25] So, if you're tired of missing shots and [0:26] want to finally get a consistent aim, [0:28] you need to fix these five aim mistakes [0:30] you might not realize that you're [0:32] making. I'll also show you some [0:33] practical fixes. So, make sure to watch [0:35] until the end for the best results. The [0:37] first aim mistake you don't realize [0:38] you're making is poor and shaky micro [0:40] adjustments. At higher ranks, what [0:42] separates clean aimrs from inconsistent [0:44] ones isn't just flicks or crosshair [0:46] placement. It's a tiny quick corrections [0:47] you make after your initial flick. Bad [0:49] micro adjustments look like shaky, [0:51] rushed movements, and they lead you to [0:53] miss a shot by barely dragging past the [0:55] enemy's head. But why does this happen [0:57] so often? The reason why you're missing [0:59] those seemingly easy kills is that [1:00] you're either rushing your shots or [1:02] you're focusing too much of your [1:03] practice on hitting your initial flicks. [1:05] If you're the type of person who boots [1:06] up the practice range, goes for hard [1:08] mode bots, and tries to flick and tap [1:10] all the bots without micro adjusting, [1:11] you're simply wasting your time. Now, I [1:13] know you might be thinking, "Come, I [1:15] don't have time to calmly micro adjust [1:16] on the enemy's head because I instantly [1:18] get one tapped." And I know everyone [1:20] mentions that, and yes, that can be [1:22] true. So, I want to briefly explain why [1:24] that happens before moving on. [1:26] Otherwise, everything else that I [1:27] explained will be useless. There are [1:29] three reasons for getting instantly one [1:30] tapped. First, your cross placement is [1:32] not close enough to the enemy's head [1:34] when you run into them. And in this [1:35] case, you need to train your cross [1:37] placement in custom games and DMs so [1:38] that you don't have to make crazy [1:40] adjustments in the moment someone pops [1:41] up on your screen. The second reason is [1:43] that you're probably peaking incorrectly [1:45] or the enemy expects your movement. [1:47] You're either shift peeking, crouch [1:48] peeking incorrectly, or peaking [1:50] diagonally, which makes you move slower [1:51] on the enemy screen and makes you an [1:53] easier target. Alternatively, your peing [1:55] can be way too predictable. Your enemies [1:57] already know what peak you're about to [1:59] do and you're dead the moment that you [2:00] swing out. And the third reason can be [2:02] that just your initial micro adjustment [2:03] is just too slow. I know everyone says [2:05] you have to take your time, but you also [2:07] need to work on becoming faster at [2:09] transitioning from the first initial [2:11] flick to your actual mic adjustment, and [2:13] that takes practice. Now, there's a [2:15] problem. The way you fix this bad habit [2:16] is by doing exactly what most players [2:19] try to avoid, which is practicing using [2:21] specific scenarios in aim trainers or in [2:23] the practice range. But if you want to [2:24] hit clips like these without spamming [2:26] thousands of death matches, you'd better [2:27] follow what I'm about to say. Start by [2:29] adding micro adjustment drills to every [2:30] warm-up and aim routine that you do. In [2:32] aimabs, try a scenario called ect, Latin [2:35] American king, and avoid spamming [2:37] flicks. Focus on slow, accurate [2:39] adjustments after you land your first [2:40] flick near the target, really dialing in [2:42] that small movement. And as you get [2:44] better, try speeding up. But if you [2:45] notice that your accuracy drops, try [2:47] lowering the speed until you achieve 90 [2:49] to 95% accuracy. And if you're really [2:52] tired of having inconsistent aim, you [2:54] can also clip your gunfights and watch [2:55] your clips back, especially any whiffed [2:58] 1v ones or weird deaths. After the game [3:00] is over, you can even just use a replay [3:02] system and watch the gunfights at 0.25 [3:04] or 0.5 times speed and check out where [3:07] you're lacking in your adjustments. Now, [3:09] I understand that even with these tips, [3:11] grinding aim trainers and watching [3:13] guides can feel pointless and unclear, [3:15] especially if you're struggling to [3:16] pinpoint which exact tip directly [3:19] pertains to your current struggles of [3:21] ranking up. So, if you're feeling lost [3:22] trying to guess what you need to work on [3:24] and you want to finally hit your dream [3:26] rank like our thousands of students that [3:28] I've worked with, the Mortal Road [3:29] program is built exactly for you. Inside [3:31] our 10-week premium coaching program, [3:33] you'll get over 100 hours of [3:35] personalized hands-on help from Radiant [3:38] and BCT coaches. And we're so confident [3:40] in getting you results that if you don't [3:42] rank up at least 500 RR in 10 weeks, [3:44] we'll give you a full refund. You can [3:46] use the link down below to book a free [3:48] call with me or one of our coaches to [3:50] see if we'd be a good fit. Now, we've [3:51] talked about how micro adjustments are [3:53] key, but you won't be able to solely [3:55] rely on micro adjustments if your [3:57] crosser placement is stiff. And that's [3:59] the second mistake that you might not [4:00] realize. You've heard cross placement is [4:02] important, but most people still get it [4:04] wrong. Often times, when I look at [4:06] student FOD reviews, their crosser [4:07] remains stiff, not adapting to every [4:09] angle as they move. This means that [4:11] their crosser stays fixed and static on [4:13] common spots the enemies can peak from, [4:14] rather than adjusting their crosshair as [4:16] they move throughout the map. When your [4:18] crosser remains stiff, you're not [4:19] preparing for off angle peaks, [4:22] which makes you vulnerable in close [4:24] fights or unexpected angles. Good fluid [4:26] crosser placement is about constantly [4:27] moving your aim to paint the walls. In [4:30] other words, brushing the corners and [4:31] common angles with your crosshair so [4:33] you're always ready to react if needed. [4:35] An example of this happening can look [4:36] like this. If you're pushing out of a [4:38] main onde, many players will instantly [4:40] move their focus towards link or elbow. [4:42] But you need to realize that there are [4:44] three or even sometimes four different [4:46] angles that the enemies can come from. A [4:48] great way to prevent stiff crosser [4:49] placement is by joining a friend in a [4:51] custom game on your favorite map. Pick [4:53] an area of the map, for example, like [4:55] ascent to a site and have your friend [4:57] stand in random spots within that area. [4:59] Move around and practice keeping your [5:00] crosshair ready for each position that [5:02] they might peak you from or be standing [5:04] at. And try running this a few times. [5:06] then jump into a deathmatch to put that [5:08] practice into action. Instead of letting [5:10] your crosshair drift aimlessly or stay [5:12] fixed in one position, this habit helps [5:14] you anticipate enemies better so you can [5:16] react faster and more smoothly. In [5:18] Valerant, there's good and bad habits. [5:20] And ensuring that you're ready for the [5:21] enemies is a vital habit you need to [5:24] work on into your gameplay. And speaking [5:25] of another key habit to develop, [5:27] controlling your attention not only [5:29] helps you land more shots and win games, [5:31] but also keeps you feeling fresh and [5:33] able to play longer. And let me explain [5:35] how. Do you ever notice that your aim [5:37] just falls apart in the middle of a [5:38] fight? For example, you flick on a [5:40] target but struggle so much to smoothly [5:43] micro adjust to the enemy's head. Your [5:44] micro adjustments feels really rigid and [5:47] abrupt. And one of the biggest reasons, [5:49] often unnoticed by most players, is how [5:51] tense that your hand gets. Gripping your [5:53] mouse too tightly can destroy your aim [5:55] and cause you tons of gunfights. When [5:57] your hand is too stiff, your muscles in [5:59] your hand suffer dramatically. This [6:01] tension makes it difficult to track [6:02] moving enemies smoothly. And this causes [6:04] your crosser to shake or move [6:06] unpredictably. And your flick shots will [6:08] also become shaky and inconsistent, [6:10] often overshooting or undershooting [6:12] enemies. And the tiny adjustments that [6:13] your hand needs to make get disrupted by [6:15] the rigid grip. Even during slower paced [6:18] peaks where you're trying to keep your [6:19] aim steady and react precisely, a tense [6:22] hand slows down your reaction time [6:24] compared to playing with a relaxed grip. [6:26] Pop players understand why it's [6:27] important to keep their hands loose, [6:28] which is why you often see some pros [6:30] flick their hands out between rounds to [6:33] reset their grip and stay fresh. The [6:35] reason you want to fix this as soon as [6:36] possible is that gripping your mouse [6:38] with the correct tension will make your [6:40] aim much more consistent and reliable. [6:42] And this helps you hit more shots and [6:43] top rack more often. The way forward to [6:45] alleviate tension is to make tension [6:47] awareness a regular part of your [6:49] warm-ups and games. Start each session [6:51] by checking your grip and relaxing it if [6:54] it's too tight. Make it a habit to [6:55] regularly check how tight you're [6:57] gripping your mouse while playing. If [6:58] you feel that you're tensing too much or [7:00] your hands are becoming cramped, try [7:01] shaking your hands or doing some [7:03] stretches if needed. And over time, you [7:05] won't need to check yourself as much. [7:06] And once you get into a rhythm, you'll [7:08] feel the effect of it on both your aim [7:09] and gameplay. Now, even if you fix your [7:11] tension, control, and grip, your aim can [7:14] still suffer if your gunplay habits [7:16] don't change. And that's why the fourth [7:17] aim mistake that you might not be [7:18] realizing that you're making, which is [7:20] poor spray control, is critical to [7:22] address if you want to keep improving. [7:23] One aim mistake you don't realize you're [7:25] making is relying on sprays at long [7:27] range. Spraying feels natural under [7:29] pressure, but at long distances, it [7:31] ruins your accuracy and cost you fights [7:33] you could have won with quick controlled [7:34] bursts. The truth is, even with the [7:37] recent buffs, sprays become wildly [7:38] inaccurate the moment you go beyond the [7:41] first few bullets. And those initial [7:42] shots are your most precise with minimal [7:44] recoil and bullet spread. Yet, when you [7:46] spray beyond the first three to four [7:48] bullets, you're essentially turning a [7:50] potentially easy headshot into a spray [7:52] and prey scenario that heavily favors [7:54] the opponent. This becomes even more [7:55] important at longer range angles as [7:57] spraying considerably makes your shots [7:59] spread out more. Not only are your shots [8:01] whiffing, but you're also a target [8:02] that's standing still. If you find [8:04] yourself losing a lot more long-range [8:06] duels than you should be, it's time to [8:07] reassess how you approach them. Rather [8:09] than relying on sprays, practice [8:10] bursting one to three bullets at a time [8:13] max while resetting your aim in between. [8:15] Next, head into the range and turn on [8:17] the strafing bots. Move as far away as [8:18] possible and practice shooting only one [8:20] to three bullets at a time. And once you [8:22] get a hang of it, add some lateral [8:23] strafes with A and D in between. And [8:25] once you feel fully comfortable, try [8:27] doing some death matches to practice [8:28] this against real players. You can even [8:30] hop on a custom game with some friends [8:32] and take long-range fights in maps like [8:34] Pearl, Breeze, and Ice Box. Now, we've [8:36] covered using the right shooting [8:37] techniques, but improving your posture [8:39] as well can boost your aim in ways many [8:42] players overlook. Which brings me to the [8:44] fifth aim mistake that you might not [8:45] realize you're making, and it's about [8:47] posture. Many players don't realize that [8:49] poor posture silently causes aim issues [8:52] like shakiness and inconsistency. [8:53] Sitting with a straight, supported back [8:55] reduces stress on your muscles and [8:57] joints, and this allows you to maintain [8:59] steady arm and wrist positions. This [9:00] stability is actually what helps keep [9:02] your crosser consistent, which makes [9:04] aiming feel more natural. Even top pros [9:06] focus on posture to sustain peak [9:08] performance. Most teams even have [9:09] performance coaches who specialize in [9:11] everything outside of the game, [9:13] including posture, mentality, and [9:14] nutrition, which shows that it's a key [9:16] factor in reaching the top of the game. [9:18] On the flip side, slouching or leaning [9:19] forward, even subtly, shifts muscle [9:21] tension to places like your neck, [9:23] shoulders, and upper back. And this [9:25] leads to shakier aim because tension [9:26] from those areas often transfers to your [9:29] hand and wrist movements. And this makes [9:30] your aim sloppy and uncontrolled. And if [9:32] you don't address bad posture, it can [9:35] even lead to repetitive strain injuries. [9:37] personal story of mine. Because my desk [9:39] height was too high, it forced my [9:41] shoulder to lean more forward towards [9:43] the monitor. And at first, I noticed [9:45] some stiffness and pain towards the end [9:47] of my play sessions. But I didn't want [9:48] to change my posture because I was [9:50] aiming really well. And the pain would [9:52] go away after a good night's sleep. But [9:54] over time, the pain that I would feel [9:56] after playing for 8 hours would come [9:58] back after 4 hours, then 2 hours, and it [10:00] just kept getting worse to the point I [10:02] couldn't play the game properly for over [10:04] 2 years. So, to avoid this from [10:06] happening, prioritize a chair that [10:07] offers good lumbar support. If that's [10:09] not possible, placing a cushion or [10:11] pillow behind your lower back can help [10:13] you keep your posture in check. And with [10:15] your desk, make sure that it's at a good [10:16] height where your entire arm and [10:18] shoulder can rest naturally. It helps to [10:20] have an adjustable chair and desk where [10:22] you can change their heights. But if you [10:24] don't have an adjustable desk, you can [10:25] change the height of your chair to find [10:27] a sweet spot. And if you need to raise [10:29] your chair height and it feels [10:30] uncomfortable on your legs, you can even [10:32] use a little stool to prop your legs up. [10:34] And as you continue to play with better [10:37] posture, regularly checking your posture [10:39] during games and resetting yourself [10:41] whenever you catch yourself slouching is [10:42] very useful. And also never [10:44] underestimate the importance of breaks [10:46] in between games while you're in Q or in [10:48] agent select. Stand up and walk around [10:50] for a few minutes. It'll help you relax [10:52] your muscles and reduce the tension [10:53] while also refreshing your focus. Dude, [10:55] after a loss, I I need to take a walk [10:58] and like refresh cuz that was that was [11:01] something. [11:02] >> And if you want to take this to the [11:03] extreme, whenever you find a posture [11:05] that feels comfortable and helps you [11:07] play better, you can even measure [11:08] roughly how far you're away from the [11:10] table, how high the monitor is from the [11:12] table, where the mouse pad is placed, [11:14] and how your mouse grip feels. This is [11:16] what some pros do to keep consistency [11:18] even when playing on different setups [11:20] during tournaments. That's all for now. [11:21] Be sure to like and subscribe and check [11:23] out our other videos that we made about [11:25] movement. Thanks for watching.