---
title: 'How to Create and Sell UGC Accessories in Roblox in 2026'
source: 'https://youtube.com/watch?v=aHGRhwbBq_U'
video_id: 'aHGRhwbBq_U'
date: 2026-07-22
duration_sec: 416
channel: 'SneRin'
---

# How to Create and Sell UGC Accessories in Roblox in 2026

> Source: [How to Create and Sell UGC Accessories in Roblox in 2026](https://youtube.com/watch?v=aHGRhwbBq_U)

## Summary

This video provides a step-by-step guide on how to create and sell UGC accessories in Roblox without needing the UGC program. It covers the entire process from modeling in Blender to publishing on the marketplace, requiring only a Premium subscription and 1,000 Robux per month.

### Key Points

- **Requirements for UGC Accessories** [00:03] — Roblox now allows publishing accessories without the UGC program. You only need Premium, your model, and Robux. Premium requires at least 1,000 Robux per month.
- **Creating the Model in Blender** [00:43] — Use Blender to create your 3D model. Export it as FBX format, ensuring to check 'Selected Object' before exporting.
- **Importing into Roblox Studio** [01:39] — In Roblox Studio, use the 'Import 3D' button in the Home tab to import your FBX model. Adjust its size and position as needed.
- **Setting Up Avatar and Plugin** [02:14] — Select a block avatar in the Avatar tab. Copy the avatar's position and paste it into the model's position. Use the Asset Creator plugin to attach the accessory to the avatar.
- **Fixing Scaling Issues** [03:17] — If the accessory scales up 10x, export the scaled-down model again and re-import it. Repeat the plugin steps with the corrected model.
- **Camera Setup for Marketplace** [04:36] — Use a camera plugin to adjust the display angle of your accessory for the marketplace preview.
- **Publishing to Roblox** [05:03] — Right-click the accessory, select 'Save to Roblox', enter name and description, choose avatar item and accessory type, then submit and pay 750 Robux.
- **Listing on Marketplace** [05:45] — Go to the Roblox website, click Create, select Avatar Item Accessories, choose your accessory, set tags, title, description, and price. Pay the required fee to publish.

### Conclusion

By following these steps, anyone with a Premium subscription can create and sell UGC accessories on Roblox, turning their 3D models into profitable items.

## Transcript

year now, Roblox has been able to release accessories without a UGC program.  A year ago, the UGC program was needed for publishing accessories, but everything has changed.  Now you accessories, but everything has changed.  Now you only need three things: premium, your
model, robx. Note: Roblox Premium requires at least 1,000 robx per month. If you've browsed Marketps, you've seen a
variety of accessories, some popular, some not so much, but both bring profit to their owners. Question: How can one become such a creator?
You need to start by creating a model.  And for this we need a program.  I use Blender.  The link to the official website will be in the description. When you open Blender, you will see the program interface.
program interface. And it seems complicated, but a couple of guides on the Internet, and you'll figure it out.  I believe you. I'll just show you how to export your model from Blender itself and
model from Blender itself and import it into Roblox Studio. Once you have created your model, select it and then click on file in the upper left corner of the screen.  In the window that opens, find the export button and select the
FBX format.  Select the location where you want to save your model. You also need to click on the Selected Object checkbox, and You also need to click on the Selected Object checkbox, and then click the Export FBX button.
Next, we go to Roblox Studio. First, we need to import the 3D model. To do this, in the Home tab, find import 3D.  Click on it, find your 3D model, and then click Open.
Then click the import button in the lower right corner of the window.  After a short download, your model will appear in Roblox Studio. We change and adjust the sizes as you wish.  Open the Avatar tab.
We need a Charctter button.  Here we select a block avatar. Next, we need to copy the position of our avatar in the Properties tab and paste it into the position of the model that we imported earlier.
Next, we need to go to the plugin tab at the top of the screen.  I'll leave a link to the plugin I use in the description.  Click on the plugin called description.  Click on the plugin called Asset Creator.  Then repeat after me.
Asset Creator.  Then repeat after me. In the first window, select the Asset button. Click next.  In the second window you need to select our accessory.  Click next. In the third window, you need to select Riga, which we created earlier.  Click
next. In the fourth window you need to select the In the fourth window you need to select the accessory type.  In my case it's bodybk. Click next.  In the fifth window you need to select classic.  Click next.  In the
select classic.  Click next.  In the sixth window, simply click next. If our accessory has increased in size 10 times, then do not try to reduce it.  To fix this, we need to export the already scaled down model.
To do this, select it with the right mouse button in the export.  Find the Save button.  In the window that opens, click Export Selection and save it to a convenient location.
After that, import it in the same way as the first model. first model. We repeat all the same operations with the plugin. We repeat all the same operations with the plugin. [music]
accessory in Riga to make sure that we did everything correctly.  We also need to configure the camera display using the plugin linked in the
description. This is necessary so that the item is displayed correctly on the market. Select your accessory and click on the plugin.  Then adjust the camera position as you wish.
To place this accessory on the market in Export, right-click on it .  Find the Save Export button and click Save to Robox.  In the Export button and click Save to Robox.  In the window that opens, enter the item name and
description. Content Type.  Select an avatar item. Content Type.  Select an avatar item. Also select the accessory type. Next, choose who we will publish this item from: from the group or
from yourself.  Next, we click the submit button and pay 750 Robux for it.  The item appeared in our inventory, but not on the marketplace.  To upload it to the
Marketplace, we need to go to the Roblox website, click the Create button at Roblox website, click the Create button at the top of the screen, and then the top of the screen, and then select the Create Avatar Item Accessories button in the left menu
.  Select your accessory type and open it. In the window that opens, specify tags, titles, and description.
You can change it to a limited type if you wish. The price can be increased in the same way if desired or left the same.
After that, scroll down and find the We will pay a certain amount for this. The amount varies for each type of accessory
. That's all.  published our subject.  And if you liked this video, you can like it and subscribe to the channel.  I also have my own group with accessories.  You can find it by following the link
accessories.  You can find it by following the link in the description.  Bye-bye everyone.  Yes.
