---
title: 'Kick''s Game-Changing Updates for Streamers'
source: 'https://youtube.com/watch?v=IDMmsJ4gmZ8'
video_id: 'IDMmsJ4gmZ8'
date: 2026-07-28
duration_sec: 562
channel: 'BigE'
---

# Kick's Game-Changing Updates for Streamers

> Source: [Kick's Game-Changing Updates for Streamers](https://youtube.com/watch?v=IDMmsJ4gmZ8)

## Summary

Kick has introduced major updates to its creator monetization, including a rebranded Kick Partner Program with easier entry, hourly pay for multistreaming, and a FastTrack partnership for established creators from other platforms. These changes aim to attract more streamers and push competitors like Twitch to improve creator support.

### Key Points

- **Kick's Game-Changing Updates** [00:03] — Kick's recent updates are gamechanging for streaming, pushing platforms like Twitch to do better for creators.
- **Two Ways to Make Money on Kick** [00:32] — Creators earn 95% of subscription revenue (5% to Stripe) and hourly pay via the KCIP (now Kick Partner Program), based on chatters, stream duration, and chat rate.
- **Kick Partner Program Rebrand** [01:40] — The hourly pay system was rebranded to the Kick Partner Program, with easier entry requirements to attract more creators.
- **Hourly Pay for Multistreaming** [02:23] — Kick now offers hourly pay for multistreamers: 100% pay for exclusive streaming, 50% for multistreaming, plus 95% subscription revenue.
- **FastTrack Partnership** [04:46] — Creators already partnered on Twitch, Facebook, or YouTube can apply for FastTrack partnership on Kick, bypassing the usual requirements.
- **Kick's Current Limitations** [07:25] — Kick lacks discoverability and organic algorithm; creators must still build audiences on other platforms and bring them over.
- **Diversify Income** [08:29] — Platforms are tools, not friends. Diversifying income streams is crucial for long-term creator success.

### Conclusion

Kick's updates make it easier for creators to earn additional income through multistreaming and FastTrack partnerships, but the platform still lacks discoverability. Creators should leverage these tools to diversify revenue.

## Transcript

Okay, so Kit has made some crazy updates that I think some people are going to want to hear about. I mean, these are honestly gamechanging updates for the streaming industry. Even if you don't like Kick, what I'm about to tell you
today, all the updates that they've made over the last few weeks, it pushes sites like Twitch, for example, to do better for the creators as well. Like it's a really insane strategy from kick to kind of like almost force everybody else at
umbrella, there's two ways to make money on Kick. There is money through subscriptions where you get 95% of the revenue. 5% goes to Stripe, which is
just the processing handling service. And then the other way to make money on Kick is through what was called the KCIP, which is this hourly pay. That's based off of your chatters, your viewers, how many people you get to come
person Both have 100 average viewers, but person A maintained 100 viewers during a 6-hour stream, well, person B had 1,000 different viewers come and go
during a 6-hour stream. It adjusts the pay according to your personal stats. Other things help affect the pay like chat rate and subscriptions and chat rate with subscriptions. Nobody knows the exact metric of like, hey, if you
get this, you're going to get this for sure hourly pay. Some people haven't had the best results with it and some people have amazing results with it. Seeing upwards of 20, 30, $40, $50 an hour just to be live there on top of the
subscribers that you get. So, hourly pay has been a thing on Kick for about a year now. Well, over the last few weeks, they completely rebranded it to the kick partner program. So now becoming kick partner means that you get kick partner
pay. And on top of that, they made it easier to get into the program, which is something that I argued for a while with kick. They're really not at the place to make everything super competitive and hard to get into because at the end of
YouTube's been around a lot longer. Kick still has to kind of earn its respect did introduce Kick Partner. They did make it easier to get into Kick Partner
and even just to get subs in general on the platform in itself. Now the only catch about the hourly pay thing was if you multireamed, which you're allowed to multiream on Kick, but if you chose to multiream on Kick, you had to opt out of
the hourly pay to do so, still receiving 95% of the subscription split. Basically, Kick's whole thing was we're not going to pay you hourly to go run ads on Twitch, which is respectful, but again, Kick isn't really in the place to
Twitch and YouTube and Facebook. They'll just stay there. They're not going to jump through these hoops to try to come over and then force everybody to be only on Kick. So, Kick's solution to that was they introduced an hourly pay for people
that multiream as well. Now, it's good to point out that you get 100% of your pay if you exclusively stream on Kick, but you get 50% of whatever your potential pay is if you multiream, but you still get 95% of your sub revenue.
myself, and Kick has been the better place to be. It's just been the more is. But until more creators actually test out the platform and trust the
process, you're going to have this constant online bloat of everybody just thinking that kick is this playground of degeneracy and only tying it to the fact that it's backed and funded by a crypto casino site. It's always so funny
come from this place of like hierarchy, talking down on this like place of morality. And it's like Twitch has been one of the worst [&nbsp;__&nbsp;] platforms in
the last [&nbsp;__&nbsp;] decade, like in terms of treating their creators the way they horrible companies out there. Anyways, by kick introducing the fact that now you can get paid hourly to multiream, it opens up the window to actually allow
everybody to see what it's like over there. Or maybe like you don't push people to kick and you just add kick to your multistream and it's just another form of revenue because whether you like it or not, people do watch streams on
kick. There are hundreds of thousands of active viewers that actually go to Kick hiccup for a lot of streamers would be in order to get into the Kick partner
program to make the hourly pay, that's going to take some time, right? Not anymore. Kick just announced that if you're partnered on sites like Twitch, Facebook, and YouTube that you can reach out, which I'll leave a link in the
them and you can apply to a FastTrack partnership on Kick. Meaning if you're Facebook and you you really don't have the freedom to like take time away from
those platforms to try to see what kick is like to even get into that program. Now you can just share your portfolio or resume of wherever you are a partner on and they are literally picking creators to just give partnerships to which is
like genius on their part. Like I talked about earlier the fact that kick needs to like show themselves off. They need creators to just come there and just see that it's a live streaming app and that they can be successful on it. So now you
can literally just add another live stream service to your multistream and get into the partner program and get an additional like hourly pay. Even if it's
5, 10, $15 an hour. Like that's just guaranteed extra pay just to live stream to another place while you're already live. It's just [&nbsp;__&nbsp;] mind-blowing to and age where like you didn't even have subscribers on Twitch like for Twitch
affiliate. Like you had to be a Twitch partner to unlock those monetization features. Like I remember the days back on YouTube where you couldn't just make ad revenue on YouTube. you had to partner up with a network where they
took an insane percentage and like had user rights to your [&nbsp;__&nbsp;] and then you got a portion of the ad revenue whether you like kick or not. What they're doing is not only smart for them to like try to bring people over, but this is like
[&nbsp;__&nbsp;] that we need in this industry. We need somebody out there pushing the boundaries on monetizing creators more. We've seen the huge influx with this over the last like five years with Tik Tok, for example. When Tik Tok came out
everybody was like, "Yeah, but there's no way to monetize this and this isn't going to last." yada yada yada. Not only did they figure out a way to monetize it, now you can get paid for Instagram reels, you can get paid for Facebook
things even existed that many years ago. So whether you like it or not, these types of updates are good for the community, they're good for the culture,
I think it's still good to remind everybody that as of right now, kick as a product, it's really no different than Twitch. There's really no discoverability there. There's no like organic algorithm to where you can use
like SEO and titles and people will get like recommended your stream. It's kind of like the same thing, same concept where you have to go create content on on other platforms and bring people over, you know, like me making this
[&nbsp;__&nbsp;] that we talk about and stream anyways, I might as well make a video on this, talk about all these exciting things, help people understand, and then also in return, even if I can turn 5, 10, 15 new viewers over to Kick, like
kick. But at least now you have the options if you are a creator on another chance to just start introducing kick into your community while doing all of
your other stuff and making everybody comfortable wherever they are. At the websites and platforms are tools. They're not your friends. They always out there is diversifying your income. Multiple streams of revenue, it's going
your plate. And and with these updates, Kick just made a huge opportunity for so many creators to add the easiest additional streams of income to their
arsenal. That's all I got for you guys today. I'm out. Peace. Deuces. [Music]
[Music]
