[0:00] A new year, a new you. If you ever [0:02] wanted to give content creation as a [0:03] VTuber a try, don't delay. Start today. [0:07] A lot, if not all of my tips from last [0:09] year's video is still relevant to this [0:11] day, and hopefully helped you gain some [0:13] perspective on how things [music] work. [0:15] I'm back with an updated video, and once [0:17] again, the info can be relevant to all [0:20] types of content creators, not just [0:22] VTubers. This time around, I'm going to [0:24] be focusing on these sections to help [0:26] you refine your approach, whether it's [0:28] just a casual hobby or something you [0:30] want to dive deeper into. Monetization [0:33] and money spending, [music] branding, [0:35] and finally, management. I'll dive into [0:37] each point briefly for this video, but [0:39] if you [music] want to see more of a [0:40] topic, I can definitely expand it into [0:43] its own video. Just let me know in the [0:45] comment box. So, the funny thing about [0:47] the first tip I have to give for this [0:49] year is don't become a VTuber. [0:53] That's right, I said it. But hear me [0:55] out. Vtubing [music] is still considered [0:57] quite a niche compared to the vast [0:59] majority of other categories of content [1:01] creators like Faceless and using a real [1:03] life persona. [music] Much like how they [1:05] say in art school that drawing in the [1:07] style of anime or in the film industry, [1:09] there's a mentality of thinking cartoons [1:11] are just for kids. Vtubing is not a [1:14] mainstream method of making content. And [1:16] some people think that all VTubers are [1:18] just AI. If your goal is to grow big and [1:21] fast, you will have a difficult time [1:24] attracting a crowd of mainstream [music] [1:25] audience checking out your content. But [1:28] that's not to say there isn't a [1:29] viewership for it. It just depends on [1:31] your subject and how you put the VTuber [1:33] model twist to it. [music] Take on for [1:36] example. She did a mix of half VTuber [1:38] body, half real life green screen for [1:40] her cooking streams. [music] Look where [1:41] she is now. Now that I have this point [1:43] out of the way and you do have a passion [1:45] for making Vtuber content, let's check [1:48] out the ways you can potentially [1:50] monetize your content. The [1:52] [clears throat] info I'm about to talk [1:53] through is not financial advice. I am [1:55] not a financial adviser. Yada yada. [1:56] Okay, that's done. [clears throat] You [1:58] can find multiple ways of monetizing [2:00] your content with various levels of [2:01] barriers of entry. But unless you have [2:04] some sort of signed [music] contract [2:05] that guarantees you a monthly payout, [2:08] the income you can get can drastically [2:10] change [music] monthtomonth. Twitch [2:11] affiliate has significantly decreased [2:13] the requirements to join, [music] but [2:15] joining doesn't guarantee you subs. Same [2:18] with starting a Patreon. YouTube Partner [2:20] requires 4,000 watch hours and 1,000 [2:23] subscribers before you can start [2:25] monetizing your videos through ads. [2:26] [music] And the partner light version [2:28] still requires 3,000 watch hours and 500 [2:31] subs before you can open up memberships. [2:33] Super chats and bits can also vary [2:35] between streams. And most of the time, [2:37] you can't really expect your viewers to [2:39] drop them every time, too. So, make sure [2:41] to thank them generously if they do. The [2:43] amount you get from YouTube ads can also [2:45] vary depending on the type of video you [2:47] make, as certain categories, like [2:49] finance tends to yield higher revenue [2:51] per 1,000 views than music. And all of [2:54] these platforms require a threshold [2:57] amount you have to make before you can [2:58] even see the money in your bank account. [3:01] This means if you don't make the $100 [3:03] USD threshold on YouTube within the [3:05] month, you might have to wait several [3:07] months and then repeat [music] that [3:08] process. To put things into perspective, [3:11] my top viewed content in 2025 got 55,000 [3:14] views. That earned me about $100 over [3:17] [music] the span of a year. But there [3:19] are some videos that I made with a [3:21] fraction of that amount of views that [3:23] already earned me like $10. [music] The [3:25] more attractive a video is for a [3:27] generalized audience, the more sharable [3:29] and rewatchable it is. All of these [3:31] factors will affect how much you earn [3:33] from a video. And then there's ways to [3:35] earn outside of the video itself. I'll [3:37] touch on sponsorships later in the [3:39] branding segment, but for now, let's go [3:41] to donathons. In VTuber [music] [3:43] streaming, it's quite common for content [3:45] creators to do big celebrations on their [3:47] streaming [music] anniversary or [3:49] birthday by holding something called a [3:50] subathon or donathon. In exchange for [3:52] monetary tips or joining membership or [3:55] subbing to a creator, there are certain [3:57] rewards given to contributors or their [3:59] viewers for reaching a milestone [4:00] achievement. You can think of it as a [4:02] mini Kickstarter on steroids. [music] [4:04] For example, say you are using a [4:06] pre-made model avatar. If you want to [4:08] raise some funds for a fully custom [4:10] model because it might take you like [4:12] several years otherwise and you know [4:14] your community is eagerly waiting for [4:16] one then a donathon is a great way to [4:19] share your goals and dreams with your [4:20] audience. The benefit of doing a [4:22] donathon aside from it being a community [4:24] event is that there is a potential to [4:26] raise quite a sum of money in one [4:28] session but it comes at a cost as it's [4:31] like a glass cannon build in video [4:32] games. [music] [4:33] Many donathons have achievements where [4:35] you directly do it on the stream, like [4:37] spinning a wheel of punishment or [4:40] stopping everything to play a match of [4:41] League of Legends. Then there's rewards [4:44] that are given at the end of a donathon, [4:46] like signed postcards or upcoming [4:48] streaming [music] content. The more [4:49] incentives you provide in the donathon, [4:52] the more projects you'll have to stay on [4:53] top of, which can potentially lead to [4:55] burnout if not properly planned for, and [4:58] it's generally a bad look anywhere if [4:59] you straight up run away with the money. [5:01] I would always recommend tying rewards [5:03] of a donathon to something tangible like [5:05] if I raised $100, it would go towards a [5:08] new camera mount for the top of my [5:09] monitor. Do note that you have to take [5:12] into account the transaction fees [5:13] [music] to take the money out from, say, [5:16] PayPal and that it can be considered [5:19] taxable income. And speaking of that, [5:21] accounting books, make sure you document [5:24] somewhere about all the transactions [5:25] [music] [5:26] that you make for your content, both [5:28] money in and money out. I'll definitely [5:30] be making a separate video on how to [5:31] prepare for a tax [music] season, but at [5:33] this point in time, it's just best to [5:35] have a spreadsheet with the date, amount [5:37] in or out, plus the currency, [music] [5:39] and what that transaction is about. [5:41] Bonus points if you can quickly jot down [5:43] a category for the purchase, like [5:44] subscription or a physical equipment, [5:46] and where you can find the receipt. You [5:49] do not want to make tax [music] man [5:50] angry. And because there is a tax man, [5:54] you should prepare to set aside a [5:55] portion of the income you make in order [5:57] to pay the tax man [music] back. If you [5:59] have a full-time job, it's always fun to [6:01] see the gross amount you make in your [6:02] paycheck only to have half of that [6:04] amount actually be deposited into your [6:06] bank account because he he haha taxes. [6:09] For content creation, though, you're on [6:11] your own to split that gross amount. [6:13] Once you have a way to see at a glance [6:15] of what purchases you make and how much [6:16] income you're actually getting, you [6:18] might want to consider how to best make [6:20] use of your money. Consider thinking [6:22] like a business. How much money are you [6:24] willing to pour into content creation [6:26] from your [music] own pockets knowing [6:27] you may never get a return on it? And [6:30] how should you use the money you earn [6:31] [music] from content creation to fund [6:33] further projects? There can be a lot of [6:35] wrong answers for this, like don't spend [6:38] it all on a super ultra deluxe Uber [6:40] ride. [laughter] [6:41] But there isn't a strict right answer [6:43] either. Depending on the stage of your [6:46] content creation, you might want to [6:47] upgrade your audio setup, which should [6:50] be a high priority anyways, but [6:51] sometimes that means better [6:52] soundproofing in the environment rather [6:54] than a new mic. Commission custom video [6:57] assets for branding purposes to things [6:59] like securing product to unbox on stream [7:01] even though it costs a little bit more [7:03] than usual because of [music] stupid [7:04] hype. Many businesses take years before [7:07] they break even. And many content [7:09] creators have day jobs or multiple jobs [7:11] to make ends [music] meet. Just [7:13] remember, budget what you can afford [7:14] right now and make the best content you [7:17] can with that amount. [music] Think [7:18] about what items or assets that you can [7:20] use frequently in the meantime, but also [7:22] consider the quality and durability of [7:24] the item so that it can last a good [7:26] duration. [music] Okay, branding. That [7:28] can mean a lot of things from the color [7:30] palette, the choice of videos and the [7:32] streams you make to how your voice and [7:34] manner of speech is presented. While it [7:37] would be awesome to have something super [7:39] concrete at the very start of your [7:41] content creation, there's nothing wrong [7:43] about adjusting as you find out what [7:45] content is most comfortable for you to [7:46] make. My [music] favorite example to use [7:48] is one of my favorite common rider [7:50] actors, Sato Takeru. For common writer [7:52] Deno, he portrayed a timid man who [7:54] eventually gains more and more [7:56] self-confidence as the series goes. His [7:59] current agency crafted him to have a [8:01] cool image, [music] so he can only take [8:03] on roles where he looks cool. That [8:05] pretty much doesn't allow him to portray [8:06] the common rider character, unless it's [8:09] a certain cool version of him. [music] [8:10] It's probably extremely difficult to [8:12] summarize branding without doing a [8:14] one-on-one consultation or walking [8:16] through case studies. But here are some [8:18] exercises to help you carve out a niche [8:20] and appeal to sponsors. Log or an [8:23] elevator pitch. Can you summarize what [8:25] your content is about in a single [8:27] sentence or two? That's basically what a [8:29] log line is in TV shows, films, and [8:31] novels, but it's pretty applicable to [8:33] content creators, too. When you [8:34] introduce yourself to sponsors or when a [8:36] raid comes into your stream, your [8:38] introduction should be quick and easy to [8:40] grasp. You should also think about the [8:41] goal of contacting the sponsor, [music] [8:43] like just saying hello and getting your [8:45] name out there versus having a [8:46] sponsorship idea that you want to pitch [8:48] to them. If you get them hooked by a [8:50] couple of sentences, then that's already [8:51] a plus for you. You should also be [8:53] preparing a media kit. [music] Try to [8:55] come up with a one-page highlight reel [8:57] to send to potential sponsors. It should [8:59] include things like the one to two [9:01] sentence summary of what type of content [9:02] you create, a breakdown of your audience [9:04] demographic, like country, age, and [9:06] gender, [music] your average monthly [9:08] stats like views and concurrent viewers. [9:10] If you have any notable achievements or [9:12] previous collaborations, add them in [9:14] [music] here, too. And sometimes you [9:15] might want to include prices for how [9:17] much you charge for a stream or video [9:19] integration versus like a full dedicated [9:21] [music] video. Keeping it in PDF format [9:23] should be good, but I've also seen [9:25] onepage websites or slides. There are [9:27] supposedly templates that you can use on [9:29] Canva and other sites, but ideally the [9:32] presentation should reflect your [9:33] branding, including the colors and [9:35] fonts. If you feel like any of the [9:37] previously mentioned points is a bit [9:39] difficult to handle on your own, you can [9:41] always consider asking for help to [9:43] manage certain parts of it. Do know that [9:45] many small VTuber content creators, even [9:48] larger [music] ones, do not have any [9:49] sort of this help. side. Just because [9:51] they are doing it all by themselves [9:53] doesn't mean you need to follow along if [9:55] you're struggling for a direction or [9:57] just need some help talking things [9:58] through outside of your friend circle. [10:00] Some people thrive better solo and some [10:02] don't. However, there are different [10:04] types of help that you should consider [10:06] if you need someone to help sort through [10:08] emails, DMs, be on [music] time for your [10:10] schedule like stream collabs and meet [10:12] and greets or help you upload your [10:14] backlog of shorts that you made onto [10:15] your channel, but you're pretty set on [10:18] the direction that you're going in. [10:19] >> [music] [10:19] >> then all you might need is just an [10:21] assistant. If you want to get someone to [10:23] help you find sponsors and [10:24] opportunities, that's an agent's role. [10:27] They tend to get a percentage of [10:28] earnings of the opportunities they [10:30] secure for you, but don't manage your [10:32] day-to-day operations. A social media [10:34] manager analyzes and strategizes the [10:36] content you put onto social media. [10:38] You'll see offerings like posting three [10:40] times daily for you or suggesting what [10:42] type of videos are trending so that it [10:44] increases and aims to maximize the [10:46] viewership of your content. A project [10:48] manager is super helpful to organize and [10:51] coordinate multiple moving parts so that [10:53] the big event or things like song covers [10:55] [music] will be released on time. It can [10:57] be super exhausting to constantly ping [10:59] for status updates and they can do that [11:01] for you. And a general VTuber manager [11:04] should support your career growth and [11:05] empower you to create content. Now, some [11:08] people take this pretty literally and [11:10] will pretty much do every single role [11:12] that I just spoke of. answering emails, [11:14] finding sponsors, editing videos and [11:16] make graphics for you, upload your [11:18] content, including like making the [11:20] thumbnail and title because all those [11:22] things can be a big burden on the [11:24] content creator if they do everything [11:25] themselves. They can also do things like [11:27] analyzing your current spread of [11:29] content, suggesting a direction [music] [11:31] or different approach if things aren't [11:33] working as planned, and can vary in [11:35] availability between part-time, for [11:37] example, like contacting several times a [11:39] month, a full month commitment, or [11:40] across a contract period of time. I [11:43] would be very clear upfront about what [11:44] your expectations are and [music] what [11:46] you would like in a manager or any of [11:48] the roles I mentioned. Each manager is [11:50] different. Some may specialize in more [11:52] people managing and some may have a more [11:54] technical focused skill. [music] Like [11:56] teachers, it can take some time working [11:58] with a couple of managers before really [12:00] finding one that meshes with how you [12:02] work. Be on the lookout for a manager [12:04] who can offer a consultation or office [12:06] hours. These are generally one or two [12:08] sessions that can give you a feel of how [12:10] it is to work with them. Or maybe this [12:12] one session is all you need to move [12:14] forward in a direction. Remember, things [12:16] take time to build up into something [12:18] that both you and the manager can [12:19] analyze and learn from. And that one [12:21] session may not be enough to get a good [12:23] grasp of things. So yeah, I covered a [12:26] bunch of things in this video, but I can [12:28] definitely do a deeper dive into any one [12:30] topic if you want further [music] [12:31] information. Here's to a good year. And [12:34] oh, did you make your first piece of [12:36] content yet? If you liked watching this [12:38] video, check out this one about Vtubing [12:40] from last [music] year, which I honestly [12:42] think most of it still applies, or this [12:44] one that's recommended for you. I stream [12:46] games and handcam activities like model [12:48] kit building, pack openings, and [12:50] unboxings on Twitch. And if you want to [12:52] support the channel, consider joining [12:53] the membership. Check out my wish list [12:55] on Throne to support upcoming content [12:57] ideas, or otherwise listed in the [12:59] description box below. Bye for new.