[0:00] Hello guys, happy new year and in the [0:02] first video of 2026 I have a gift for [0:05] you. So before Christmas I released a [0:08] course building a typical Laravel SAS [0:10] and the last section of this course is [0:12] about marketing and sales and I think [0:15] this will become a crucial topic in 2026 [0:18] because with AI there will be a lot of [0:21] builders a lot of products from [0:23] developers but not necessarily also VIP [0:26] coders will release their own SAS [0:29] products and probably you will release [0:32] something as a side project because you [0:34] will have time to basically prompt the [0:37] agent to do a lot of work for you and [0:40] actually implement a project that was on [0:42] your mind for a long time. But with so [0:45] many projects on the market, this will [0:47] be actually crucial marketing and sales. [0:50] And as developers, we are builders, we [0:52] are creators, we like starting things, [0:55] starting new project, doing lot of new [0:57] and stuff like that. But for marketing [0:59] and sales, I think I have quite a few [1:02] insights from my experiments with my own [1:05] projects and clients project. So I will [1:07] release three lessons from this course [1:10] as one YouTube video you will see now in [1:13] roughly what's 22 minutes. My advice on [1:17] marketing and sales of your own SAS or [1:19] maybe that advice could be useful and [1:22] you can be useful for your client [1:24] projects and just in general. A lot of [1:26] that advice may be applicable for [1:28] example for Laravel package [1:30] distribution. So yeah, let's talk about [1:33] how you can promote your product and be [1:35] successful. And if you want the full [1:37] course, I will also link that in the [1:39] description below to our course about [1:42] technical creation of Laravel SAS and [1:44] then at the end marketing and sales that [1:46] you will see right now. I wish to you [1:48] that 2026 will be productive for you [1:51] releasing a lot of projects your own or [1:53] for your clients. And now let's dive [1:56] into the video. In this video, let's [1:58] talk about SAS marketing. And this will [2:00] be different style video as you can see [2:02] full screen without any screenshots [2:04] because we need to talk. Marketing and [2:07] sales are very important for your [2:09] product for SAS. Maybe more than ever [2:12] because of AI. So recently Ian Lansman [2:16] on the podcast of mostly technical was [2:19] really passionate about AI being better [2:21] and allowing us to create more stuff [2:24] faster but at the same time reminded I [2:26] liked his thought that now we have more [2:29] software products created that [2:31] developers are still unable to sell to [2:34] anyone. So in other words speed of [2:36] coding was never really the bottleneck. [2:39] Successful products are about great [2:41] ideas, great marketing and sales. This [2:44] is what I want to emphasize. We are [2:46] builders. We are developers. We are [2:48] creators. But if you want to earn money [2:51] with your product, you need to put on [2:53] the hat of a business guy, a business [2:56] developer and stop thinking about [2:58] building features and start thinking [3:00] about the audience, the distribution of [3:02] the project and so on. And in this [3:05] video, I want to give a few pieces of [3:06] advice structured by topics. Topic [3:09] number one is idea. A lot of people say [3:11] that idea is the most important for [3:14] startup success. But actually I would [3:16] argue that idea on its own means not [3:19] that much. What means a lot is the [3:22] market for that idea. So if you have an [3:24] idea for a product that you want to [3:26] build, I would advise to make market [3:28] research. And that market research [3:30] should not be from the side of whether [3:32] someone would use that idea or not or [3:35] whether similar products exist or not. I [3:37] would start with the problem. So your [3:40] idea should solve someone's problem and [3:42] you need to Google and find out how many [3:45] people have that problem or similar [3:47] problems. For example, if you want to [3:49] create a CRM for I don't know hair salon [3:52] for example, you need to research the [3:54] real problems of hair salons. What [3:57] software do they use now if any and what [4:00] are their problems with existing [4:02] solutions? And then from that iterate on [4:05] your idea to propose a better solution. [4:08] For that of course you need to know the [4:09] target audience first and the audience [4:12] everyone could use that is not the right [4:15] audience. In my experience everyone [4:17] means no one. The more targeted is your [4:20] audience the better you know them and [4:22] the better you can solve their [4:24] particular problem. For example if your [4:26] audience is developers then I think the [4:29] audience is too broad. Of course, it is [4:31] possible to get away with it, but it's [4:33] better to serve not just developers, but [4:36] for example, Laravel developers or [4:38] junior Laravel developers who can't get [4:41] a job. For example, someone would offer [4:44] a solution for juniors to get job [4:46] better. That would be a great example. [4:48] Or for example, Laravel business [4:51] companies from 50 developers and up. [4:53] This is a target niche. But basically [4:55] with the market research your goal is to [4:57] answer the question of who is the user [5:00] of that product that you want to build [5:03] and who is the buyer which may be [5:05] different things. So for example users [5:07] of Slack or linear or other similar [5:11] software are developers or regular [5:13] employees but who pays for that is [5:15] usually companies. So yeah, basically [5:18] you need to find who would pay for that [5:20] and do they have a problem and is the [5:22] problem big enough so they would [5:24] actually pay. Of course, there's another [5:25] alternative way called scratching your [5:28] own itch. For example, you want to [5:30] create a product for yourself with hope [5:32] that more developers or more people [5:34] would use the same thing. This may work [5:37] if you are the target audience. You can [5:39] probably imagine similar people and [5:42] solve your problem and their problem in [5:45] the same software in the same product. [5:47] But still, I would make market research. [5:49] Are there enough people like yourself [5:52] with the same itch or similar itch to [5:54] scratch? Unless your goal is to actually [5:56] build the product for yourself to use. [5:59] So even if you don't have paying [6:01] customers, you would be happy on your [6:03] own, then it is fine. But in this video, [6:05] I want to target someone who want to [6:07] earn real money. And speaking of real [6:10] money and ideas and AI specifically, be [6:13] careful with ideas around AI. So if you [6:16] want to create a software that would [6:18] call AI like OpenAI API or claude API or [6:22] some other API to perform AI [6:24] transformations like transcribing videos [6:27] or finding similar text and stuff like [6:30] that calculate the cost because recently [6:32] I've seen quite a few stories of [6:34] startups burning money with such a big [6:37] speed that their revenue MR it's [6:40] successful on the surface but the cost [6:43] of APIs for AI I may be astronomical. So [6:47] the idea can be good on the surface and [6:49] AI allows us to do many things but [6:52] calculate because you may end up paying [6:54] the providers more for quality result if [6:57] you want the quality than you would [6:59] charge your customers. For example, one [7:01] story of a mobile developer recently I [7:03] saw on YouTube. His price point for the [7:06] application is $10 per month because [7:09] that's how much it costs for him to call [7:11] the AI APIs and $10 per month is the [7:15] minimum cost that he can afford to [7:17] basically break even. So the real cost [7:20] in his calculation should be even [7:21] bigger. So yeah, just a word of caution [7:23] about AI niche specifically. And the [7:26] final word about market validation and [7:28] market research is talk to customers. [7:31] Actually talk. I mean it may be online, [7:34] it may be on Slack, it may be on [7:35] Discord, Reddit or whatever. It may be [7:37] in real life. It depends on your [7:39] scenario. But actually without talking [7:42] to real people who would use your [7:44] software or your product. Do not make [7:46] any conclusions. Ask that specific [7:49] question. Would you pay not would you [7:51] use would you pay for this to exist? In [7:54] ideal scenario, if you trust your idea [7:56] enough and if you have enough audience, [7:58] you may create landing page already [8:00] pre-charging your future customers to [8:04] support your product and to kind of [8:06] prove to you that it's worth building [8:08] the product. So build a landing page, [8:11] build a waiting list, build something [8:13] like Kickstarter campaign and that would [8:15] be the best proof of your idea before [8:18] even building that. As developers, [8:21] again, we are creators, we are builders, [8:23] and we like to create stuff and be in [8:25] our cave and then show something to the [8:28] world. But my advice would be to save [8:30] some time and do at least some market [8:33] validation and market research before [8:36] any coding. Of course, a little better [8:38] way is to vibe code something with AI or [8:41] some prototype version 0.1 and then show [8:44] something to the world already working [8:47] or already in prototype stage. But it [8:49] depends on the product. Not for every [8:51] product. It's possible to show something [8:53] really minimal. So there's a risk that [8:55] version 0.1 people would dislike [8:58] immediately, but that would be maybe [9:00] false positive. It depends on the [9:02] project. But basically spend time on [9:04] market research and talking to real [9:06] potential customers. The next thing I [9:09] want to talk about related to marketing [9:10] your SAS is presentation and positioning [9:13] of your product. So I see a lot of [9:15] developers while releasing their [9:17] packages for example they fail at readme [9:20] stage basically. So they release a [9:22] package which has a great potential and [9:24] they are too lazy or maybe not qualified [9:28] enough to show what the package actually [9:30] does visually. A lot of read me files [9:34] for packages I've personally reviewed on [9:36] YouTube were too textbased listing the [9:39] features of the package or the product [9:42] without emphasizing what the product [9:44] actually does the package what is the [9:47] before and after. What is the use case [9:49] visually as developers we're kind of in [9:52] love with the features of our products [9:54] but actually the presentation is even [9:57] more important because this is the first [10:00] impression. So for example, I get a link [10:02] to your product from somewhere and then [10:04] I go to your landing page and then [10:07] basically you have like 30 seconds of my [10:09] attention max. Convince me quickly that [10:12] what you do is interesting to me. And if [10:15] on that website or on read me I see a [10:17] lot of text that I need to read and try [10:20] to understand myself. So basically I [10:22] need to turn on my brain on 10x level to [10:25] even understand what you do. Then I'm [10:27] out. And I'm not even talking about [10:29] visual design of your website which is [10:31] also important but that can be generated [10:33] by AI these days with pretty good [10:35] quality. I'm talking about positioning. [10:38] So basically you need to come up with [10:40] tagline or even the title of the [10:43] product. The product name is important [10:44] if it can explain what the product does [10:47] clearly. But also the main taglines and [10:50] the titles and the headers on the [10:51] website should clearly explain what you [10:54] do for whom and how exactly. One of the [10:57] typical kind of framework people suggest [10:59] is we help the audience to achieve some [11:03] result without pain or with some other [11:06] constraints like in 5 minutes without [11:09] digging deeper or some other condition. [11:11] So three parts of kind of slogan and [11:14] what do you actually do? So that should [11:16] be your kind of first answer clarifying [11:18] the question of what you do and then the [11:20] visuals. I cannot emphasize enough that [11:23] you need to show product in action in [11:26] video in GIF, in screenshots, before and [11:29] after. It depends on the product. But [11:31] there's a golden evergreen rule for [11:33] hundreds of years which says show don't [11:36] tell. People buy with their eyes. People [11:38] buy with their emotions. So as soon as [11:42] you trigger any emotion and the emotion [11:45] is triggered usually by visuals, then [11:48] you are on track to something. Another [11:50] option for doing that is anchoring to [11:52] another product or product category. So [11:54] for example, you may call yourself like [11:56] cursor for dog owners or cursor for [12:00] designers or whatever. So you can [12:02] compare your product to something that [12:04] people would be familiar with your [12:07] audience. So for example, your product [12:08] could be described as for example [12:10] deployment to server without knowing how [12:13] to SSH or knowing docker or git which [12:16] may be the actual problem for example [12:17] for vibe coders who don't know any of [12:19] those things but they do need to deploy [12:21] somewhere right so your main headers and [12:24] titles should trigger that pain point in [12:26] other words you need to work on the [12:28] presentation of your product similar [12:30] like a slide deck so imagine you have an [12:32] audience of 100 people and you need to [12:34] prepare the presentation the talk about [12:36] the product so they would not fall [12:38] asleep and you have only like brief 5 [12:41] minute slot of that audience or [12:43] so-called elevator pitch of 60 seconds [12:46] or so. Get to the point and impress your [12:48] audience because so many ideas [12:51] especially by developers actually over [12:53] my career I've seen potential good ideas [12:56] presented in such a poor way that they [12:59] didn't take off. Now let's talk about [13:01] distribution of your product. How do [13:03] people find out about your SAS? And [13:05] there are so many ways here. And this is [13:08] probably the number one problem for [13:10] developers. Again, we are creators. We [13:12] are builders in our own cave. And to [13:14] distribute the product, we need to get [13:16] out of our cave and tell the world. And [13:19] of course, you probably realize by now [13:21] that the approach build it and they will [13:23] come does not work. Unless you are [13:25] already very popular startup or [13:28] household name like for example in [13:30] Laravel if you are spotty and you create [13:32] a new package that would get immediate [13:34] traction but not everyone has such a big [13:38] audience right so basically what are the [13:40] options how to tell the world of course [13:42] the classic is SEO so for example you [13:44] can blog about your product on your [13:47] website and then hope that you would [13:49] target keywords and people would Google [13:51] and land on your website but this is a [13:53] very long term And with AI SEO becomes [13:57] really risky because AI overviews and [14:00] chat GPT give the answers to people [14:03] without visiting any websites at all. So [14:06] posting on your website with hope that [14:08] someone would come is not what I would [14:11] advise in 2025. The next approach is to [14:14] post something on platforms on social [14:16] media. The classical would be Twitter or [14:20] Facebook or LinkedIn where you just [14:22] create a post, a video or image and then [14:25] try to catch your target audience. That [14:28] approach is fine but also probably long [14:31] term because if you have zero followers [14:33] today, the Twitter and LinkedIn [14:35] algorithms would not necessarily show [14:38] you on their feed automatically. Then of [14:41] course you can cold email people find [14:43] the target audience and try to basically [14:46] spam them so to speak. So direct sales [14:48] via email or on social media maybe [14:51] LinkedIn direct messages but you [14:53] probably hate them yourself right if you [14:55] get such emails of like I have a product [14:58] for you right it's kind of like [14:59] doortodoor salesman it's sleazy it's not [15:02] really what developers even do in their [15:05] heart again we are builders where [15:07] creators were not direct sales people so [15:10] yeah this is something that I would not [15:11] advise but what I would advise instead [15:14] of direct messaging people is reply [15:17] replying to their social media posts. [15:19] So, you need to find people with the [15:21] problem you're solving and reply to [15:23] their tweet, to their LinkedIn post in [15:25] not a salesy way. Just explain the [15:28] solution that you suggest and then maybe [15:31] post a link to your product or maybe [15:33] just leave it as it is and your product [15:35] will be in your bio somewhere and then [15:38] they would discover that. But also, of [15:40] course, don't do that for the posts [15:41] which are like months long. It should be [15:43] relevant. It should be hours ago. Fresh [15:46] natural conversation. In general, what [15:48] works is participating in discussions [15:51] around your problem, around your target [15:53] audience, replying with valuable advice [15:56] to a lot of people, and then someone [15:58] would discover you. To be honest, what [16:00] worked for me back in the days, like 20 [16:02] years ago, on forums when I was not [16:05] really looking for developer job, but I [16:07] was a developer freelancer at the time, [16:09] and I was helping people with [16:11] development advice. And then suddenly [16:13] people started DMing me on that forum [16:16] asking for like real paid help with [16:18] coding. That happened not overnight [16:20] after like hundreds of posts. But then [16:23] you get so-called karma points on forums [16:25] or on social media. You get followers. [16:28] Again, this is a long game. But that's [16:30] what may actually work in 2025. human [16:33] contact, genuine value on social media, [16:36] not posting at people, but participating [16:39] in their world where they are on their [16:42] posts, on their feed. The next option is [16:45] to go to paid ads and go for Facebook [16:48] ads, LinkedIn ads, Google Adwords, and [16:50] stuff like that. But this is a game of [16:52] numbers. I know so many people who tried [16:55] ads on whatever social network or [16:57] Google, burned a few hundred dollars, [17:00] got a few hundred people and only a few [17:03] signups and then they don't know what to [17:05] do next. Of course, it may be because of [17:07] the ad content and the whole funnel of [17:11] converting to paid user of the product. [17:14] That may be also leaky bucket but still [17:16] typically you would turn on ads on [17:19] already working product to amplify the [17:22] sales to amplify the SEO results on [17:25] Google to be on the first page on top [17:28] but the product should be already having [17:30] sales even without the ads at least [17:33] that's what I've seen on the market and [17:35] finally where I'm getting at is what [17:37] works in 2025 is video so the same [17:40] thought that I mentioned in the previous [17:42] video about positioning and [17:44] presentation. Presentation of your [17:47] product is the key. You need to [17:48] demonstrate the product on your homepage [17:51] but also outside of it. You can shoot [17:54] videos on YouTube, Tik Tok, Instagram [17:56] reels or longer form. Any social network [18:00] now can accept longer videos including [18:02] Twitter, LinkedIn. So you can repost in [18:04] many places resize and recrop into like [18:07] one minute demonstration or 15-minute [18:09] demonstration or full presentation. But [18:12] basically again show your product in [18:14] action but not in a way like here's my [18:17] product the title. No the title should [18:19] be I can solve this problem here's my [18:22] process and then during that process you [18:24] show the tool. And getting back to the [18:26] idea of SEO is getting down. I heard so [18:29] many marketing people now talking about [18:31] SEO is down. Social media algorithms are [18:34] unpredictable especially Twitter and [18:36] many of them bet on YouTube as the [18:38] platform to go. I know a lot of [18:41] entrepreneurs who started or got back to [18:44] YouTube channel to video after 10 years [18:47] of being off camera with successful [18:50] business. But now a lot of founders, [18:53] CEOs, and entrepreneurs go on camera and [18:56] go on YouTube. Of course, maybe I'm [18:58] biased because I'm a YouTube creator [19:00] myself, but it took me like 10 years to [19:03] be more comfortable on camera. And it's [19:05] not necessarily that you need to be on [19:07] camera, by the way. You can hire someone [19:09] to make a video. You can do a video with [19:11] AI. You can do a faceless video. It [19:13] doesn't necessarily have to be you. But [19:15] of course, human touch does help. [19:18] Getting back to previous points around [19:20] human touch. So people still want to buy [19:22] from people, not from faceless channels. [19:25] But basically what I would advise in [19:27] 2025 is start with video post in a few [19:31] different places. By shooting that [19:33] video, you would have also presentation [19:35] material for your website. If you're [19:37] lucky, you will get comments on your [19:39] videos from real people who would be [19:41] interested. Then you follow up with [19:43] second video showing some other features [19:45] of your product and then it goes in [19:48] circle. And then the most important [19:50] thing, it rarely works with one or two [19:53] videos. It needs to be a consistent [19:55] effort of new videos, new pieces of [19:58] content showing different features or [20:01] even better different use cases for [20:03] different problems for different niches [20:05] of your customers. So for example, when [20:08] I was trying to advertise our quick [20:09] admin panel generator 10 years ago for [20:12] Laravel, I made a video about how to [20:14] create a sports league website with [20:16] quick admin panel, how to create a CMS [20:19] with quick admin panel and it targets [20:21] different audience. Each video was like [20:23] 30 minutes and I was very bad at videos [20:25] back in the day, but it helped a lot [20:27] actually. And each video is kind of like [20:30] a lottery ticket. It's not necessarily [20:32] going to work. It may not work for many [20:34] reasons. It may be quality of your [20:36] video, but you need to kind of keep [20:38] shooting in like basketball analogy. And [20:41] at some point, you get better at video. [20:44] You get clearer on what you want to [20:46] present on those videos. And then [20:48] usually what happens for YouTubers [20:50] basically after like 30 videos, 31st [20:53] videos suddenly unexpectedly goes viral. [20:57] You never know if it does and you never [20:59] know which one. Sometimes it's very [21:01] random but you need to keep shooting. [21:04] Also important in your content in your [21:07] video don't really sell. Teach people [21:09] something. Show how to solve the [21:11] problem. Talk about the problem. Talk [21:13] about the idea behind the solution. tool [21:16] should be kind of in the background [21:18] selling itself if they want the result [21:21] faster but they need to believe in you [21:23] as a founder in your philosophy in your [21:26] solution first before buying the product [21:28] around that solution I like the phrase [21:30] don't remember who said that that sales [21:33] and marketing is basically debugging [21:35] customers problems in live mode for them [21:38] so if you take that approach and work on [21:40] the problems of the clients find the [21:43] angles the storytelling way to convince [21:46] them that you know what you're talking [21:48] about and again video is the best way to [21:51] explain that to impress people visually [21:54] then you have a good chance the final [21:56] note kind of as an example I talked to [21:58] one founder of one plug-in one package [22:01] and I told him I asked him did you post [22:04] any videos recently showing your package [22:07] and the answer was no why should I post [22:09] because it's on my website it's on [22:11] YouTube it's on GitHub everything so I [22:13] basically showed everything why would I [22:15] bother repeating myself and this is a [22:17] very wrong approach for the same idea [22:20] for the same product to showcase that [22:22] you need to find different angles. You [22:24] need to not be afraid to repeat yourself [22:26] with a bit different keywords, different [22:28] words, different phrasing, different use [22:31] case scenario. So for example, if I have [22:33] a Laravel plugin, I can demonstrate that [22:35] in different Laravel projects, totally [22:37] different niche, but the same plug-in [22:39] powering that. And that would already be [22:41] different separate videos to target, [22:44] maybe different audiences with the same [22:46] problem, just different use cases and [22:49] different keywords for SEO as well. So [22:52] yeah, these are my pieces of advice for [22:53] marketing your SAS. Probably the [22:56] overarching message is don't expect it [22:58] to be quick. It rarely works from the [23:01] first demo or first video or first email [23:04] or first Reddit post. Most often it's a [23:07] long game and even if you do get first [23:09] traction from like Reddit or Product [23:11] Hunt or whatever, it's usually the first [23:13] spike and then no one buys immediately [23:16] because they need to think and then it [23:18] dies down and then your goal is to keep [23:21] it up with some traction, some traffic [23:25] until it slowly goes up again or until [23:27] the next spike with some post but then [23:30] that spike does again and then it goes [23:32] in kind of spiral. This is the typical [23:35] trajectory I've seen for SAS products [23:39] over the years. But of course, there are [23:41] exceptions. Of course, you may get lucky [23:43] or the other way around. You may get [23:45] unlucky and you get zero traction, which [23:47] may mean that your product is not good [23:50] enough as a business. You may admit that [23:52] too. I've had quite a few failures over [23:55] the years with that, but that could be a [23:57] topic for future videos. For now, I [23:59] consider this Laravel SAS course as [24:02] finished both from technical and [24:04] marketing side. But I'm happy to [24:06] continue with any other topics or [24:08] related questions. So be active in the [24:10] comments and see you guys in other