---
title: 'Video C-GKvfE4YLQ'
source: 'https://youtube.com/watch?v=C-GKvfE4YLQ'
video_id: 'C-GKvfE4YLQ'
date: 2026-07-02
duration_sec: 1202
---

# Video C-GKvfE4YLQ

> Source: [Video C-GKvfE4YLQ](https://youtube.com/watch?v=C-GKvfE4YLQ)

## Summary

This video provides a realistic guide to making a 'mediocre' amount of gold in World of Warcraft without using extreme methods like multi-boxing or spending hours farming. The creator shares their personal experience earning 700k to 1 million gold over a few weeks using concentration crafting, open world content, and disenchanting, emphasizing that these methods are accessible to 99% of players.

### Key Points

- **Essential Addons for Crafting** [01:54] — CraftSim calculates cost-efficient materials and optimal concentration use for profit. TSM provides accurate market prices to avoid scams. Auctionator helps buy materials in bulk.
- **Setting Up Concentration Crafting** [05:36] — Use CraftSim's recipe scan to find profitable recipes. Enable concentration and optimize for profession tools. The concentration value (C value) helps choose the best recipes.
- **Crafting and Selling Process** [07:15] — Create a shopping list from CraftSim's craft queue, buy materials via Auctionator, then craft from the queue to ensure correct material quality.
- **Leveling Professions and Patron Orders** [08:31] — Use Muse Knowledge Point Tracker to find profession knowledge treasures. Complete patron orders for knowledge points and augment runes.
- **Open World Gold Income** [10:22] — Gold world quests, delves, weekly chests, and events can yield several thousand gold per character per week, enough for repairs and consumables.
- **Gathering Professions** [11:14] — Mining and herbalism are straightforward, especially on a druid. Skinning with lures for majestic beasts in Voysorm can yield valuable epic hides.
- **Disenchanting and Enchanting** [15:39] — Disenchanting loot from dungeons and raids is profitable early in a season. Specialize in epic crystal collector for best results.
- **BoEs and Advanced Methods** [17:22] — BoEs from raids sell for high prices early in a season. Auction house flipping and trade chat spamming are more profitable but require more time and risk.

## Transcript

Have you ever wanted to make a mediocre amount of gold? You heard me. I'm not talking about reaching gold cap or dominating the auction house. No, I'm talking about real gold for the real
working class. No booth, no multi boxing, no multi account farming, no BS because let me tell you there's some real BS when it comes to the so-called best ways to make gold and why those are actually
not that real as you think. Well, how far into this intro did you feel like we were trying to sell you some product? Raise your hands. Hit the like button. No? Can't fault
a guy for trying. But the gold part is real. I will be talking about making a realistic amount of gold without doing sound upon content of any kind, although you're free to do that if you wish, and also give you my opinion on gold making. I spend very
little time making gold and so far in the last few weeks I made about 700,000 to over 1 million gold. For me that's a lot because gold is necessary to buy my flask, potions, food, the occasional mount or transmog and that's about it. And the way I go about it,
the addons that I use are pretty realistic to 99% of the players because I'm not actually doing anything special, secret or difficult. Also, stay tuned towards the end of the video because I will actually give you my opinions on gold, for what it's worth,
and why I think the get-rich-quick schemes in WoW are just about as realistic as they are from when you get those emails from the Arabian princes on your Yahoo inbox.
First off is crafting, but in particular concentration crafting. What this essentially means is to craft something for people in exchange for gold and using concentration as a resource to save up on gold buying more expensive crafting
materials. Before I give you the details, you will need a few add-ons for this. First is CraftSim. This is the core of pretty much most of the gold that I made, and honestly, an actual
gem of an add-on. Props to GenjuWall for making and updating it consistently. What this add-on does is make you actually understand your profession. Once you have it installed, open your profession window and you will see a menu button here
that opens with a list of options. I'll tell you about a few of them that will 100% get you interested in this add-on. The first is specialization info. Once you have this enabled, a little window pops up.
Well, this add-on is all about windows, all over your window. But the spec info one shows you which sections of your professions will give you bonuses to your currently selected recipe.
It will tell you what type of bonuses you get from skill points, multi craft and resource bonus and so on. This makes it easier to actually plan where you want to be spending your knowledge points depending on what you want to specialize in crafting.
You have next to your recipe scan window. This is probably the most crucial one to understanding how gold is made with the modern version of crafting. will map out the most cost-efficient set of materials that can vary between quality ranks
as well as the best use of your concentration to craft an item at the best possible selling price. Literally does hold the work for you without you needing spreadsheets upon spreadsheets and market monitoring to keep up with the data.
Speaking of, the data this atom uses has to be provided to it by another atom because the game just doesn't do it automatically. There is no way for an add-on to know what things are without a database scan. For that, you need TradeSkillMaster. This is a beefier add-on that
can probably do all of the gold-making heavy lifting on its own for you, but you'll likely have to pay for their subscription. To scan the market for prices is free, however, and thanks
to the add-on owners for not putting that behind the paywall as well. This runs a background app that you will also want which will regularly scan the auction house for all items and all values that they have. Additionally, once in game, if you hover over an item, it will
load a tooltip with gold values, whether it is the average gold value it has had in the last few days or weeks, the current selling price on the auction house, sometimes even the crafting cost of it. But more importantly, once you have TSM set up, hop into your craft
again, go to the options menu and make sure you set its database searching to be from TSM. The reason you want this and not other addons like auctionator is because of scams.
People that know how these addons work will often dupe their searching methods by over inflating the value of an item For example one crafting item of about 207 item level was selling for over 20 thousand gold on the auction house because someone posted it that way Because of that craftspin was saying hey you can totally pay about 10 gold for crafting materials
because you are making 10,000 gold profit. And instead, the item was worth about 200 gold. So the scammers would trick you into buying 10k gold worth of materials for something that would likely not even sell.
This is where a bit of common sense can save you a lot of money. TSM seems to be able to bypass a lot of that BS because of, I guess, how it calculates the value of an item. Once all of this is set up, you want to go back to the recipe scan window, click your
profession, and yes, you can see all professions from all of your alts and even scan for them if you want, but I cannot get into what this addon does entirely or we will never be done. This little cogwheel here gives you some criteria based on what you want to consider as eligible
for profit. For instance, I make sure to enable concentration because I know I cannot craft something for profit with my low-level profession as of now, which would be true for the rest of the expansion to be fair, by the way,
but also make sure to keep top profit auto-selected and the profit to be optimized around profession tools, concentration, and finishing reagents. I don't keep sold on finishing reagents fixed because I don't know their worth and have no time to do that research myself,
so that's up to you if you want to try it out. Then you can scan your profession, recipes and then the list will be generated where you will see how much profit crafting one thing will give you but also how much gold the invested concentration will be worth.
As a good rule, the higher the concentration to gold convergence, the better the profit since they are normally the same. You can see an enchant giving you 6000 gold profit but it takes up half of your concentration.
While a lower quality item gives you 10k gold profit but you can craft plenty of them. So overall you make more. That's why the concentration value or C value here is important when you decide on what you want to craft and then right click it
and add it to the crafting queue. Make a list with all the stuff that you want to craft provided you have enough concentration for them and then you head on over to the auction house. There you need the last item here, auctionator.
This also provides a database for item values just like TSM but it's the one that can be duped, so don't rely on that for your profits. But rather, Auctionator is amazing to help you buy efficiently. When you have it open and the shopping tab selected, with
the craft queue window open from crafts, hit the create auctionator shopping list. Now you will get all of the materials here with their prices currently. Clicking one will automatically select the quantity you need for all of your recipes, so it's just a series
of select and buy, select and buy. After you have all of your maps, simply open up your craft queue from craft sim and click the craft button. It's important to do it from here because the craft queue automatically selects the right amount of quality of crafting materials
for your profit margin to be correct. If you do it from the basic profession window, none of those criteria are considered and you will just work your item concentration and gold. After you have crafted everything, sell them and you are done.
Do these every 2-3 days or however often you want to spend your concentration and you will make a decent gold chunk. Have this setup on multiple alts and after you understand the whole thing, it turns into a 10 minute process every few days for basically free gold.
Side note, leveling your professions is also important. You do this by gathering the 3 profession knowledge treasures out in the world. that, I recommend Muse Knowledge Point Tracker. This is a neat item that loads up your current
professions. Click on them and it will tell you exactly how many knowledge points you can find, where to find them, what you need to unlock more, and how many catch-up points you can get before
you are up to date with your profession. Honestly, a god sent this one. The second thing you want to do is patron orders. This is a gold investment 90% of the time. You go to your crafting table, open it up on your orders, and in the craft queue for craft sim, hit the queue work orders. It will
populate your shopping list with the patron orders available to craft and possible to craft. Also, guild orders will be populated as well. For patron orders, if you click the options, you can filter what type of orders you want to craft and what you will use for them since the
gold if you get the ones that offer knowledge points. Some will also reward you with augment runes that can be sold for gold. So even if you pay for all of the mats and don't get the item yourself, you can still
make gold on the runes. Be careful on some of these orders, because the bastards will ask you for some expensive recipes that will cost you thousands of gold to make. I usually avoid those until my profession is high enough that I can craft them easily and way cheaper If this is still a bit too complicated hop on to our streams at tweed slash marcelin and flame because I have been playing with these
for over a year now and I can help answer most if not all of your questions. Also leave a follow will you? Another easy way to make gold that I have overlooked for a long time is open world
content. It is ridiculous how much more gold you can make from gold world quests, delts, weekly pinnacle chists, from events, praise and other stuff, than you make from the actual raiding and
dungeoning the toughest content in the game. But yeah, you want to clear world quests regularly for a few thousand gold per character per week. That is actually enough to keep you repaired if you
grade or do keys. And if you absolutely clear everything, you will have enough gold for even flasks and potions as well. Anything other than this, like the profession discussion we just had, is extra gold that will just pile in your pocket. A little at a time goes a long way if you don't
want to complicate your life or buy wall tokens. You can also add to this gathering professions. These are fairly simple to understand. Nothing amazingly complicated and nothing really changed
over the years. For mining and herbalism you can actually do these while mounted if you put the skills in the nodes that let you do this. Mining has meticulous mining and herbalism has botany. Doing these also on a druid is the fastest and most efficient way to gather
material since mounting is basically flight form and if you are in guardian spec and you land on a node with other mobs around and they hit you they will not daze and dismount you in return. Tailors are the only ones that can loot cloth for crafting right now, and
there are nodes that improve this as well. Fabric specialization increases the cloth drop chance, and with it, if you go to heavy humanoid spawn points on a spec that can easily just endlessly kill stuff, you can get a decent chunk of cloth this way, to either sell or
use in crafting tailoring bolts, like the arcana weave bolt and the sunfire silk bolt. I recommend doing these on specs like Beastmasher Hunter. Notice I'm not telling you anything super specific, especially with the farming stuff
in the open world. This is something you need to know about gold and economy in general. Nobody will really share the best gold making secrets or practices 100% with everyone. Because if they did, the market will be over flooded with that particular good or service
and the prices will just go down drastically for everyone. This is already happening without people spilling the beans on gold making. But it would be even more so if everyone knew what the best way to farm, say, Sunfire Silk
or Arcana Wave would be. I actually don't know what those best spots are, but I can tell you how to find them. Humanoid heavy spawn points like camps and small towns are usually the best. What you want to know is the hyper spawning spots.
Hyper spawning is when stern mobs, usually quest mobs, are killed very quickly and the the game spawns them faster so that people are not left out when questing. The more and the faster you kill them, the faster they spawn.
When these get through the generates, Blizz usually nerfs these. Blizz usually nerfs excessive unique gold farms also, especially if they are fringing on gimmickly game engine exploits, like hyper farming, which is why recommending them is
not really that helpful sometimes. The key is to know how the system works, whether it is for club farming or specific roles for mining and herbalism notes. Once you get the gist, you are better off finding the best
way on your own, since the more people know of a particular method, the more populated that method will become and the less value it will eventually turn over. Just so you don't think I'm dodging the valuable tips here, the only farming I have been doing is
crafting logistic lures with skinning for Ghost Claw and Everstrong and the two beasts in Voysorm. What this means is these beasts are the only sources of the epic height, particularly the majestic heights, which sell for very well.
You craft the lures, make sure you have TomTom installed as the navigational addon, because if you type these coordinates in chat, the arrow will just tell you where the spawns are.
And this works with any coordinates, not just for beasts by the way. When you get there, you put down the lure, wait for the epic beast to spawn, kill it, skin it, bam done. To make sure you can lose these hides you need to unlock Majestic Materials
and ideally mech. But first you want to max out the talented tracker, because this will unlock all lure recipes even for the grand beast one in voidstone. Thorough tanning gives you the shop and knife skill that guarantees a hide on your next skin beat. Doesn't guarantee
the hide to be epic but increases the chances anyway Further developing this can make that feel usable more often The majestic beasts can only be skinned once per day per character but you can have skinning on multiple characters if this is what you want to focus on And I don usually farm herbs and mines and stuff like that because I just don have
the time and I don't really find that very fun. That's why I cannot talk about all of them because I haven't tried all of them yet and I still made over 700k gold while investing a few hundred thousand just to level up professions. So again, mediocre amounts
but enough to let you play the game without using up all of your free time in a day just farming gold. Another easy way to make gold at the beginning of the season is disenchanting, particularly
on your main character or the one that you do the most dungeons and raids with. Disenchanting and spending skill points in the tree can get you a pretty penny and has That definitely got me and everyone selling darn crystals a few hundred thousand gold
in the first weeks. The prices are drastically going down as more and more people are doing it, so this isn't something that's going to be profitable forever, but until the item is worth more on the vendor
than to be disenchanted, this is basically free gold that only has you do whatever it is you're already doing in the game and then just disenchanting your loot. If you want to specialize in it, go for the epic crystal collector node, first and foremost
of course, and then maybe shard supplier or dust deliverer depending on which one sells better. But for zing you will want to do a lot more than dungeons and raids. You will need to loot greens and blues, which means doing all world quests with item rewards,
all delts, all preys and other open world content. If you are already doing that, and you are that type of a gamer, then this enchanting will be even more profitable for you than anyone else. I didn't mention this in the crafting section of the video, but enchanting is also in general
one of the most profitable and safe professions throughout the entire expansion. Starting with disenchanting can be an easy way in, but if you want to min-max this profession, focusing on actually crafting enchants will likely be way better.
To do this, and with literally any other profession in the game, find the recipe you want to invest in or that sells the best, look at the crafting specialization window to know what skill points you need and invest in that round.
Last but not least, maybe an obvious one, DOE's are always a good source of gold, whether they are items that drop or recipes. Some of the most valuable individual items in the game are either bind on equipped epics
from raid or a rare recipe for a slot of a commodity. You get these by playing a lot, of course, but it's worth noting that these are good very early and usually at the start of each season. people sell their BOE's anyway, and if you aren't that type of person, you should probably
consider becoming one. The only real value they have is for the race to world's first people, since a regular gamer that does the content which provided the BOE anyway can likely replace that item within a week or two max, and using the BOE for a few hundred
thousand rolls goes a lot longer than equipping a few extra item levels. These are not the best ways to make gold, the best ways are always to play the auction house, this means flipping items, against buying them low and selling them high, which comes along with
specific undercutting tactics, insane price knowledge, manipulating prices if you have a large capital to acquire the majority chunk of a particular item, and so on. The most amount of gold is done by people who do this with multiple wall accounts as
well. Those types of people do that with farming open world materials as well. Sometimes. Not as much as in the past, though. I'm not saying these methods are bad or those people are wrong or you shouldn't do them.
I'm just saying that those are your competition should you want to do gold cap stuff. You can make even more gold from crafting by specializing in actual armor and weapon crafting.
But since those are not sold on the auction house, you have to deliberately spend time in Silvermoon and spam trade chats to look for potential buyers. This means you just sit in the capital for hours a day to make the gold.
A good way, but a boring way and not what we wanted to showcase with this video. Of course there are always dungeons and raid boosting communities which also imply specific things to do that have nothing to do with just playing WoW as a regular player.
And sometimes they can be sketchy or against the TOS. Sometimes. So we recommend caution. Hope this helped get you into understanding the profession and making a bit of gold to save you from spending money on WoW tokens.
And if you are going to play end game content and just need a minimal cash infusion, you are likely playing Frostmage, the most played spec right now. We even have a video showcasing the build of the week that Frostmages have been using
to keep up with Warlocks and Evokers in terms of damage output. Check it out right here and go blast!
