[00:02] automatically jumped when near a ledge. Remember rolling non-stop to move faster? Now, if you hold down the A button, you'll roll and then dash. We'll be running and jumping in 2026. The item menu has been updated to swap between [00:15] items with a single button, matching the UI from more recent Zelda games. There additional dialogue. >> Even if that much is true, >> The camera isn't fixed anymore. Castle Town is now a fully explorable 3D [00:30] will look like when Link's an adult. Gulp. The day-night cycle no longer marches on, so you might be playing Sun's Song more often. You can now hum or sing or even play an actual ocarina [00:44] to play the songs Link has already learned. Just hum into the mic. relive the N64 days. Speaking of, loading screens are still in the game, [00:58] remake to quote "preserve the essence of the original game." And last but not >> Splish. We fell into the water, but it's fine. We fell into the water, but it's fine. Link can swim.