---
title: 'Those Stupid Game Ads That Chase You Make Millions!'
source: 'https://youtube.com/watch?v=KdJ-4IJirVk'
video_id: 'KdJ-4IJirVk'
date: 2026-07-31
duration_sec: 1435
---

# Those Stupid Game Ads That Chase You Make Millions!

> Source: [Those Stupid Game Ads That Chase You Make Millions!](https://youtube.com/watch?v=KdJ-4IJirVk)

## Summary

A reaction video breaks down how a developer built a real mobile game that matched the promises of scammy ads, and through organic growth and paid marketing, the game generated over $2 million in revenue. The commentary highlights the disconnect between fake ads and actual gameplay, and the developer's success in closing that gap.

### Key Points

- **Fake mobile game ads problem** [00:02] — The video addresses common fake ads that show gameplay different from the actual game, frustrating users who download the game expecting something else.
- **Developer's solution** [00:31] — A developer decided to actually build the game that appears in those fake ads, creating a real game that matches the advertised content.
- **Prototype and submission** [01:30] — He built a prototype in four days and submitted it to Apple and Google; both initially rejected it as fake or a scam.
- **Apple fee vs Google** [02:11] — Apple charges $99 per year for a developer account, which he notes is five times the fee Google charges.
- **Game approved after negotiations** [02:27] — After months of negotiating with both platforms, the game was finally approved for release.
- **French YouTube promotion** [03:36] — He posted an 8-minute video on YouTube in French; later, an English version was reposted by another YouTuber and gained 400,000 views.
- **Initial downloads and revenue** [04:49] — In the first 28 days, the game got 148 downloads and earned about $30; by day 115, revenue reached $1,000 without paid advertising.
- **Earnings scale up** [06:40] — Daily earnings climbed to a minimum of $300, then to $5,000 a day, with monthly totals ranging from $9,000 to $15,000.
- **Paid ads experiment** [08:41] — He spent $700 on paid TikTok and Facebook promotion but earned only $500, a net loss of $200; however, the cost per player was about $0.30 vs. $0.50 revenue per player.
- **Team expansion and testing** [10:20] — A team of six developers and artists was hired; they created a simpler version with only two levels, which outperformed the original with five levels, suggesting users prefer simplicity.
- **Revenue milestones** [17:19] — The game's total revenue surpassed $1 million, then $2 million; daily profit after advertising and expenses reached $10,000.
- **Buyout offer rejected** [20:08] — A company called Professional Games offered $8 million to buy the game, but the developer refused, betting on long-term success; monthly profit eventually reached about $245,000.

### Conclusion

The video demonstrates that ordinary-looking simple games can generate enormous revenue when built around proven ad mechanics and marketed aggressively, while also highlighting the risks and psychology behind the 'stupid games' that chase users online.

## Transcript

make money or not? Guys, I once downloaded some of these games, and honestly, I felt they were satisfying. But when I opened the game, it wasn't like that at all. I went in and found things being built. So why the books in the ad? Today, in this video, someone made
these cheap games, marketed them, and did everything. We'll see if he made money from them or not. He said, "I recently made this game for phones." You're the scammer! You know those fake ads, right? When you click on them, the game looks completely different. So,
I decided to fix it by making the real game, that? Why are people so fake? Excuse me, with all due respect, when I downloaded the game, I kept building and creating things. I was waiting to play the real game. My expectations,
or the game I entered, were different from the game I had in mind, so I'm going to delete it. I'm going to close it and delete it. So, you fake games created a problem. The guy who  This video will solve the problem; he'll actually make the game that appears in the ads. It seems like it's incredibly easy, like making
money out of thin air, but nobody thought about it at all. So I created this YouTube channel to promote it. The plan was simple: make what people want. Why do I feel like I'm talking to a Minecraft zombie? Show me your face! Is a man's face considered private or what?
Show me your face! I feel like programmers are... well, you know, not autistic, but I feel like they're married to numbers. Or maybe programmers really are like that, their faces look like that. I feel like there's something wrong with their brains because they're so geniuses. Let's go back to the beginning.
What's this, guys? He probably made the game and has several videos talking about it. So, am I late to the party? First, I made a prototype in four days, then sent it to Apple and Google, and it was rejected because Google, instead of saying "Apple Store," says "Apple
Store."  Apple, of course. Okay, guys, on the first day, he made a game, the one you see here, and first day, he made a game, the one you see here, and sent it to Google—no, not Google—and sent it to the App Store or Google Play, and they rejected his game. They thought it was fake or a scam, like so many scammers do. So,
or a scam, like so many scammers do. So, according to Apple, my game was fake. I paid $99 a year. according to Apple, my game was fake. I paid $99 a year. but that's a subscription. It's a subscription to upload games or apps to the Apple Store;
it has nothing to do with this game. You haven't lost anything yet. Don't try to twist things. It's Apple charges five times the price Google charges for an app like this? Seriously?
Then I spent months negotiating with both platforms, and in the end, the game was approved. Now it's finally time to promote it. Just a second, I still don't know...  Guys, how is he going to make money from the game? It's free anyway, it says "download," so he made it
free. But what are the sources of revenue from the game? Is it AdSense ads, or will it be like Fortnite, with skins and stuff where you pay money and all that? I thought before we even finished the video that no one was interested, and then I'd continue watching. What do you think? I'll tell you my opinion, I swear,
that he'll put in AdSense, but he can't put in a game that's not well-known with skins and stuff. No one will pay money for his skins. Some people, like me, are just watching it all day, and curiosity got the better of them, so the ad pops up. They
all day, and curiosity got the better of them, so the ad pops up. They want to satisfy their cravings, but they ca n't. What are these games, guys? Honestly, they pop up an ad saying you can do something easily, but don't do it. They do the opposite. For example, there's a big monster coming at you,
you can kill it, but don't.  What are you going to kill, son? What are you going to kill? Give me the game, download it, I'll kill it myself. All these ads are like this, and I was tempted by it, honestly. I downloaded the game and I'm dying to see the monster. I have n't been able to kill it since. I entered the
game and found strategies and stuff, I deleted them and it turned out he's probably putting AdSense ads in it. So, guys, they appear in the game. Then I posted an eight-minute video on YouTube in French about the game. Why France? You speak
English, guys! For your information, the video is dubbed, meaning the original video is in English. So I'm surprised why he made a promotional video targeting a French audience when you're English and could target the American audience. The American market
is the most expensive of all. AdSense or ads that show the American audience, or even YouTube videos if you're making foreign YouTube videos in America, the 1000  One view in America is like 50,000 views in Egypt, for example. I'm giving you an example: if
someone gets 1,000 views on a video in America, only Americans will see it, and they'll earn, say, $10. If I made a video here in Egypt and got 50,000 views, I'd get the same $10. So, the American audience will likely earn double the
money compared to the French audience. I'm surprised you chose to continue. He got 30,000 views and some downloads, reaching 148 downloads over 28 days. Then I made several videos on the
Talk app in French using the Capt app and my iPhone. So, those 148 downloads are almost at $200, so they compensated for his loss, and he now has $30.  Look, guys, up on the left, he's on day 95 now and
has $30. That's about three months later. He has Android users and iOS users (Apple iPhones). He's got 1008 users, wow! And all this without paid advertising! Do you understand? This guy is a genius! What did he do? He created the
game, made it available on app stores, uploaded a YouTube video, but didn't market it. He didn't go to YouTube and pay them to promote his video to viewers. He just created a regular channel and made a video about the game, like how he built it and stuff like that, I think. He released it in France,
as we said, and it's been around so far. On day 115, he has about $1000 after four months since the game's launch. Honestly, No Bad Bad is great, guys. He's a digital product; you create it, leave it, and just market it. And you can even release updates for it!  And there are
skins and things in this game, and it works on its own with people. Every month you get money from AdSense ads. Let's continue. I want to know if he lost money, or if the money stayed the same, or if he earned more because of the video he made in French. I don't think he'll stop watching it. I don't think
or not? And they achieved 1008 over 12 days. That was truly amazing. Inspired by a YouTuber who reposted the French video in
English, where his views exceeded... Wow, besides all those views, you'll find a lot of people downloaded the game, and one guy made millions. 400,000 views, wow! Oh wow!
make a game! I'm going to make a game, guys! Any programmer, send me a message! We're going to make a game, guys! Look, look, look at the numbers! Oh my God! Wow! Wow! GPT  How do I make a game in five minutes? What kind of game are you talking about? A video game
or a simple game? A type of game that makes millions of dollars? Why are you silent, girl? His minimum daily earnings are $300. So how much do you make per month? That's his
$9,000 per month. That's the minimum. That's an average, like $15,000 per Honestly, I'll stop posting on YouTube. At that moment, I was in shock, guys. I think $23,000 is n't much for Americans or for people abroad.
it's over a million Egyptian pounds. Okay, so that's good, but will it make me happy for the rest of my life? No, definitely not. I don't think so. So I'm not going to give up anything. Just keep working as usual.  I'm just saying,
anyone who saw the numbers, I mean, the high numbers and all that, start thinking, no, I'm joking. Forget your tiring job and your boss who keeps making money, see the money, see the money. If you have a car, drive it, get into projects like this and lose, no problem, and then beg later or go back to groveling to the boss.
I thought the story was over, but the game was slowly dying. or rather the videos he made and the way he did this, the views will stop, the game will stop, the people who used to play and see ads and stuff will stop. It's natural that the game could die. Don't think that just because you
made the game and started marketing it, this is the game that will bring you millions. No, it's normal. You can make games, make 50 games and fail, and then the 51st game will fail too, and you'll go broke. And he's already started working on the next good game, which is a fighting game that
the guy is telling him you'll pay $10,000 a month.  Oh, so why didn't you say so from the beginning? The guy who contacted him will promote it and take a percentage called affiliate marketing. I think the person who contacted him told him, "Make this game, I'll promote it, but I'll take a percentage of the profits.
No problem." As the one who made the game, I don't lose anything. It's like I made a game and hired a marketer for it, and he takes a percentage instead of me paying him a salary. I could pay him a salary, and he'd just keep marketing until I don't get any money from the game, and that marketer would turn out to be a fake fan. He
takes a percentage, which is better. That's how I see it. So, a lot of ads, and then he spent about 800 over 10 days. Now, remember the previous game? The first game, where B.Dot was
marketing, or making the ads and videos and uploading them, without paying YouTube fees or paying any money.  For the platforms that were being promoted, he would upload a video and people would come to the organic platform without him paying the platform. Then he started paying the platform; he started promoting
the game on paid TikTok and Facebook. So, listen up, guys, he paid $700 to the platform to promote the game so people would come to it, and he made $500 from the game itself. So, he lost $200. We got enough players to analyze the
game's potential in the market, and the results were very promising. hate it because I used to work as a graphic designer and I used paid data and stuff. I hate it; I feel it's gambling. You can put money on a certain amount, or you can put money on an ad and it doesn't bring you anything, then the
next day you put money on another ad and it brings you money. Isn't that gambling or business? So, I felt like a big gambler, and all that was missing was my cigar and suit.  I was sitting in the tobacco area, on my lap, enjoying myself.
one player was about 30 cents, and each player generated about 50 cents. So, theoretically, each player generated about 20 cents worth of profit. Let's say we spent 300,000; that should produce
spent 300,000; that should produce 500,000, meaning a profit of... well, right? But it's not that simple. The more money you spend, the higher the cost of players. So, if you spend too much, it's easy to drown yourself in debt. But I'm lucky.
My friend is very skilled at what he does. He manages to make a profit daily through his advertisements. Oh, make a profit daily through his advertisements. Oh, wow! He paid 26,000 and received 82,000. That's a profit of wow! He paid 26,000 and received 82,000. That's a profit of 60,000! Lucky guy! A real pro!
55,000 exactly! May God take from you and give to us! Look, everyone, with 105,000, how can you increase it by 60?  But you're supposed to be winning 80,000, you liar, you scammer! Okay, okay, it doesn't matter if it's 20,000 less. Or, the guy has 5 million with him, so it does
talking pounds here, guys, 5 million pounds! 200,000 dollars in Egypt is equivalent to a million pounds. Before increasing the budget to boost profits, we decided to wait. We really wanted to keep the company small and focus first on improving player retention rates and increasing
playtime. For this purpose, my friend hired a whole team of developers and artists. Today, there are about six of us working on the game. They created a much harder version of the game compared to mine, with incremental upgrades similar to AK Mini Flush. As you know, I thought
my version would win because it has skins, missions, an endless mode, a leaderboard, and different levels, while their version only had two levels and upgrades. That's all. So, we
tested both versions to see which one was better.  What game is this? It's a bit strange, too. The original developer, the one speaking now, made a game with five or six levels. When you win one, you move on to the next level, and
who was taking commissions, brought in a team and made a game that was exactly the same, but with two different levels. And the second team won, or rather, the second game won. How is that possible? I'm a Kwan, and I'd say that the game
with more levels is the one that wins. Does this show that humans like limitations? That humans prefer to be at fewer levels and not develop? The average person, by nature, after adding more levels and improving the level of excitement...
Hey, remove the black stuff! I feel like I'm talking to a woman on the dark web who was raped. Hey, remove them with the black stuff! The promotion budget continued to increase, and one of the developers on the Lawson team even created an interactive ad. They continued adding levels, bosses, environments, gems,
and levels.  Like the transforming ads and the soldiers that merge to become stronger soldiers, guys, I want to play, I want to play. Honestly, the video is insane. I want to play. What's it called, guys? Someone tell me. I've been watching these games my whole life and I just click on them and nothing happens, and it's not what's on
the screen. It's the first time I've seen someone so kind and wanting. Masonic, and the soldiers that merge to become soldiers. I'm telling you, I'm not focused on anything but the
screen at the bottom. I'm not even focused on his voice or his words. I'm looking at the screen red one, or not? Something this big, man. Wait, what's wrong with you? Give me the game. This is
brain rot. This is the social media addict you see in front of you. This is me. also added in- app purchases after many players requested them. Oh, the purchases I was talking about, the skins thing, and you have to pay.  Money
to take, I think these things fail. I mean, I predict it will fail if they implement it. Let's But the goal isn't to drain players' bank accounts. You don't bank accounts. How else will you make money from a free game besides ads? Pay attention, everyone. Look at
the money. See, 105,000 came from millions of users of the game. You think that, for example, 100,000 people entered the game? No, millions of users. This lot of money comes from millions of users. So imagine if millions of users each paid, for example, $2. There's
money like the rice you see here. That's a very, very small amount for the many people who entered the game. Does anyone understand anything about AdSense or the ads that appear in the game? But if, for example, let's say that of these millions of users, only half a million of them paid, for example,
$2 or $3, millions of money, my friend. The game relying solely on AdSense ads is a bit small, God grant us more and take from it. I mean, can't I pray for this? Now let's look at the actual numbers. As you can see, the numbers kept
increasing, and I was more and more shocked every day. I was like, " day. I was like, " Oh my God, 5,000 a day! This is just showing up on the Oh my God, 5,000 a day! This is just showing up on the dashboard!"
My friend told me the game would make earning 100,000 a month a thing. million pounds a month from a crappy game! And suddenly, I haven't even downloaded it yet! What a joke! I do
n't think making this game is even that difficult. Let's see how much it actually made. I couldn't believe it, but one day I opened the dashboard and saw this: 27,000!
developer, any developer with bad habits, any developer in the world watching it—please developer in the world watching it—please contact me urgently. I've earned 27,000 dollars!  $27,000 in one day, contact me urgently. I've earned 27,000 dollars!  $27,000 in one day,
see its content every day, and you don't expect that money to come from the game in a month? How? I online, how could I not think of making a game? I swear to God, I learned how to make a game a long time ago, and I swear to God, it was 3D,
and I was trying to put effort into it and stuff, and it turned out to be a game that's more disgusting than adultery 2. It's the kids who play it, and it makes all this money! I mean, what's with the " Mask" and "Sing" songs? The world is making disgusting, awful games like this and they make money. I mean, they didn't make this one thing, but they made a
lot of things, and this is one of them, for example. I honestly didn't expect it. I'm serious, guys. I thought these games made money, but not to this extent. God willing, may God provide for us. What?
What? What is it? What did I give you? What's wrong with it? Oh my God! The screen! The screen is giving you an eye! It's not a screen! I'm missing something! What? What? What? Just work! Work! Thank God!
Even after deducting expenses, the daily profit is still 10,000. This is yes, by your mother's soul! That was what you said. It wasn't profit, it was revenue. Yes, I mean 27,000 a day. That's what's deducted from it, I think. Right, advertising expenses are deducted from it. So what was said was
revenue, not profit. It's not... I mean, it's not... The money I'll take in my hand is $100,000 a month. Why? I mean, $10,000 a day? What are you doing? You take $10,000 because people are playing, and the teacher takes... How much does the teacher take? He takes $200 a
month, not a day. Damn it! Of course, education is declining from what we see. This is from these modded games that I want to download. Someone Send me her name, guys. This is equivalent to about several times my monthly salary from my previous job, which I earned in one day. It does
n't seem real. And in the end, the game's revenue exceeded a million dollars.
total? No, total. Oh, no, if it's total, okay, easy. Toot, total, total. A million dollars, easy? What, do I get them with two fingers? I mean, wait for an explanation. First, we
wait for an explanation. First, we deduct the advertising costs, which are huge. We currently spend deduct the advertising costs, which are huge. We currently spend 500,000 a month. Oh, guys, half a million dollars a month in ads! So many, so many ads! Then my friend takes his share, and then all the friends' taxes reach
seven. Oh, take the evil eye, brother, take the evil eye! Don't mess with me, buddy. This money, this money, is a lot. Before I get the money, I get the money, 70%? What? 70% taxes? Why, brother?
So I make a million dollars from a game, and the government takes 700,000 dollars from me? Long live Egypt, man! I swear!  Long live Egypt! Look at America and the nonsense they're doing! Look, long live Egypt! I swear to God, long live Egypt! I'm going to America to start a project and they'll take 70% taxes from me! Why didn't they just buy me? Why didn't they give me something to sell me for? Why would I sell me for a
pig or something? But yes, this changes the truth. I'm not planning to do anything reckless with money. I know what financial hardship means. The craziest thing I'll do next year. Go ahead, man! I mean, someone who doesn't know what to do with
his money? Seriously, he doesn't know what to do with his money? Money just came to him like that, and he doesn't need it, so what is he supposed to do?  I'll send my family to Japan, Subhan Allah (Glory be to God). Will I ever reach a point where I do n't need money at all, so I don't know how to make money, so I'll send my family a handful of watermelons, for example? God willing, one day,
God willing, in Paradise, I mean, God willing. And what's even contacted me to buy the game Real War. God, but how could a company like Professional Games buy your crappy game? Why? They're liars, they make fake ads. I mean, you do
n't make fake ads, but how come? I mean, I'm alive, I mean, God for you. And they made an offer to buy it for how much? How much did they offer? Around 8 million.
million. When a person isn't a person, when they aren't a person, when they don't need the money, it just comes to them like that. So what should I do? So what should I do? I don't want you. Stay away from me. Stay away from me. I don't even have a
But we decided to reject the offer. By God, there's no one more crazy than you, son of the field. I know why you put that black square.  This is proof of the filth in your mind. This is proof of the of the filth in your mind. This is proof of the filth in your skull. This is proof of the stench of
your thinking. Why did you refuse, son? He wants to paralyze me. This is how we maintain control over the game while betting on its long-term success. yes. At this stage, I'll understand, guys. 8 million dollars for selling the game?
son? You're not even guaranteed to bring in a million dollars. Take it in cash, my friend, right away. Take it and buy a house, or buy and rent it. This is you. This is the first time I've seen the saying "a square-faced person" in real life. This
Minecraft, this is it. I swear to God, it's a headache. I swear to God, it's a headache. before you ask about the biggest source of profit between in-app purchases and ads, as one of our monthly reports shows me your monthly reports. 8100 Total,
7500 Dollars Cost, I don't know what the Total is for, 500 Profit  $245,000. Okay, his profit per month, guys, after all the costs and deductions and everything, his profit per month is a quarter of a million dollars. How many years will it take to get that $8? A quarter of a million, I do
n't know what that means. Four months, a million, four months, so that means a year brings you $3 million. You'll get that $8 in about two and a quarter years, and you'll keep making more money. No, But still, guys, I want to tell you something: he's not guaranteeing that profit.
He's not guaranteeing it. Does anyone understand? So, rejecting the offer based on that seems a bit stupid. I mean, I understand that in the long run, if you wait, say, 10 years and get the same profit, then wait, say, 10 years and get the same profit, then yes, you'll be much, much richer than if you
took $8 million. Okay, but still, it's a risk, it's a risk, I swear.  By God, it's all money and all good stuff. I mean, it's not worth $8 or a quarter of a million dollars a month. By God, it's all outrageous. I mean, what am I doing? What am I hiding behind? I'm the one who's
stupid. He's the one who's outrageous. If he's the square-headed guy, he's in a position where he has to choose between taking a quarter of a million dollars a month or taking $8 million cash right now. Glory be to God, he's the one who's outrageous, not me hiding behind
his choices. No, he's the one who's outrageous for even being put in this position. Now, 67% of the put in this position. Now, 67% of the revenue comes from ads and 32% from in-app purchases, and the most purchased product is the one that removes ads. During the filming of
this video, the game's revenue exceeded two million dollars. So, you're surprised? Why am I surprised? I saw the $8 offer on the table in front of me. I'm surprised by two on the table in front of me. I'm surprised by two million dollars. God, I mean, I
may have seen my ads because we've already spent more than a million on ads and got My ads are already on over 100, Subhan Allah (Glory be to God), and besides all that, the video we're watching right now, guys, got 172,000 views in one day! This video
we're watching right now, this alone will bring him millions upon millions! This guy, what are you, T.M. Bank Al-Ahly? What bank are you? players. He'll make a third game, and we'll go watch it.
And because of his previous successes in the game, the previous games, oh my God, the biggest example of the saying " the rich cheat me more." This video and one more thing: we've overcome the fake games! Oh my God, people have downloaded his game more than Temple Run! I know,
basic games on Android, so Temple Run is very old. And guys, if you Temple Run is very old. And guys, if you want to know the name of the game, here it is: Real  Honestly, I'll upload it as soon as I finish the video. I truly hope you enjoyed it, learned something, and were
impressed with today's video, everyone. Thank God, thank God. Watch this video; I made it for you. Don't forget to subscribe. Peace be upon you.
