---
title: 'Testing Claude 3.5 Sonnet Artifacts: Slot Machine, Physics, and Ping-Pong Game'
source: 'https://youtube.com/watch?v=PecqD73HNLQ'
video_id: 'PecqD73HNLQ'
date: 2026-07-14
duration_sec: 0
---

# Testing Claude 3.5 Sonnet Artifacts: Slot Machine, Physics, and Ping-Pong Game

> Source: [Testing Claude 3.5 Sonnet Artifacts: Slot Machine, Physics, and Ping-Pong Game](https://youtube.com/watch?v=PecqD73HNLQ)

## Summary

The streamer explores Claude 3.5 Sonnet's artifacts feature by building a slot machine with realistic RTP math, a physics simulation box, and a ping-pong game with power-ups, sound effects, and arc paddles. He also tests DeepSeek V2 and Florence 2 OCR, and shares insights from a year of building with LLMs.

### Key Points

- **Stream Setup and Autocomplete Demo** [00:00] — The streamer tests the open-source autocomplete in VS Code using CodeStoll's 22B model, then demonstrates a simple OpenAI chat function with conversation history.
- **Slot Machine with Realistic RTP** [07:00] — Aims to create a slot machine with 92% RTP using Claude 3.5 Sonnet. Initial attempts fail (RTP ~21%), leading to multiple iterations to fix payout logic and symbol combinations.
- **Physics Simulation Box** [25:00] — Creates a simulation box dropping steel balls with gravity control and collision detection. Iterates to improve physics realism and add chaotic movement.
- **Ping-Pong Game with Power-Ups** [35:00] — Builds a vertical ping-pong game with AI opponent, power-ups (speed up, grow paddle, shrink opponent), and arc paddles. Adds sound effects and background music using ElevenLabs and Sunno.
- **Marble Problem Test** [1:10:00] — Tests the classic marble problem on various models: Claude 3.5 Sonnet solves it with visualization, Mistral gets it correct, DeepSeek V2 fails.
- **Florence 2 OCR Demo** [1:20:00] — Tests Microsoft's Florence 2 for OCR on a Reddit image, achieving accurate text extraction. Considers it for document reading projects.
- **Music Visualization App** [1:30:00] — Demonstrates a React app that syncs animations with MP3 music, created in one shot with Claude 3.5 Sonnet using react-p5.
- **Claude vs GPT-4 Comparison** [1:45:00] — Compares Claude's frontend preview (artifacts) with GPT-4's code interpreter. Notes Claude excels at UI previews but lacks Python execution.

### Conclusion

Claude 3.5 Sonnet's artifacts feature significantly improves interactive development, especially for frontend projects. The streamer plans to build a larger 2D game and recommends reading 'What We Learned from a Year of Building with LLMs'.

## Transcript

hello hope you are doing well so hopefully this stream is not going to lose the connection like previous one hopefully just going to check see if everything is good reload this uh yeah hopefully you can hear me I'm just going to have to wait until I can actually see the chat here but uh hopefully it will work soon just going to try it out uh yeah I think I'm good now so yeah basically today uh we're going to take a look more on the clae 3 sonnet so basically that's going to be like the artifacts and hello camel nice to meet you and yeah just some different stuff I want to try a more stuff on clae 3.5 Sonet and that is basically going to be it I have some different things I wanted to try hello Ethan hello night spider nice to see you all and the things I had planned was I want to try this to create this slot machine that has this real mats and I want to do some Physics stuff Hello Frederick nice to see you some Physics stuff uh and basically all is going to be around this artifact we have on CLA 3 Sonet right we might have to take something into vs Studio we just have to wait and see hello subie hello uh h uh that was a difficult name Geneva that's nice at ATA nice to meet you so while we just wait until we start with um kind of the claw part uh I just wanted to I did some upgrades on kind of my auto complete here on vs code Studio thanks tur man tactics appreciate it uh Baba will you cover the API yes that's true fact uh yeah we can take a quick look at the API we can do that and it's not so different be uh from the other CLA apis but we might have a quick look so yeah the uh while we wait uh before we start on CLA 3 .5 just wanted to test a bit more like the updated auto complete here so this is the open source autocomplete right so let's just try to make an open a I call uh hello clous thanks no problem so uh okay so we need OS I'm really so this is running on code Stoll uh Gregor n smash that like yeah I would appreciate that that's great so let's also do some EnV because I have my load environment variables from EnV file yes so I don't know if you guys have tried out this uh disc continue add-on here in vs code Studio where we can add this AMA models so I am running like my auto complete now on um so this is the tab auto complete model on code stroll so that is the 22b model for mol and I really like it but I also did download the Deep seek V2 so I might try that later we'll see so what I like to do here uh is just do these comments right so let's uh do like a comment fetch uh yeah fetch the API key uh yeah that's going to bit weird but let's do something like this right and we need a client I have it but don't take advantage of it as much okay I use CL 3.5 with cursor okay that's interesting uh so how is the speed there John is it pretty quick I guess what's your impression on Claude 3.5 Sonet I guess you say since you say Banger I guess you're pretty happy hello Drogo yeah thanks for that yeah I've been trying out some live streaming I think it's it's interesting I kind of like it so far yeah very quick indeed and 3.5 yeah yeah I guess you need API ke for that codium yeah I've heard of that some have someone tried out I think it's called super Maven or something I also heard good things about that so let's do client okay yeah you can see there are some bugs here but we can fix those something like this and let's do uh function to shut with open AI or something death let's see what it comes up with here uh yeah looks pretty good see there's some bugs here though something like this and let's do 40 uh yeah that's correct uh let's do like um test there function chat with open [Music] AI okay who won the World Series in 2020 that should work right so let's try this cursor Nails everything simplic with all the features including code base R yeah that's pretty cool cursor I might have to look that up yeah that's true I don't know how it worked anyway that was a bit strange do you use the AMA model out to updator I've added it to my store and updating models has never been no I haven't tried that hello Loki nice to see you back here uh it's a vs code Fork you can use any model with that okay cursor yeah I have to test that okay so let's say yeah this was fine let's say we wanted to uh used the what do you call it chat with open AI function in our true Loop right to have a conver ation so that is basically while true true yeah this looks fine so let's clear this clear clear cursor yeah is that in like the extensions here cursor there's a lot of cursor here yeah I can check that after the stream that's interesting uh hello okay it's a okay a 4K I see it so yeah this chat is working I don't know how good you can see it this but uh yeah it's fine okay vs code presets are imported okay I need uh Pi script hello world so this is without memory right so let's say if we wanted to use the chat function to uh Loki we're just uh we're going to go to CLA 3.5 son but I just wanted to give you like a few minutes before we start there since that was kind of the title of the Stream So us the chat open function to true to have a conversation with open AI include a list so to store the uh conversation history so we can keep the context so let's say we wanted to do that right yeah so there has to be something like this we you can store in conversation history we can just append it right uh do we append a user yeah let's try that we have our own python package also web Scout okay let's try this one hello I need a p script I don't know print hello hello Flash coming out of another stream okay that's cool welcome no problem so we going to head over to chat uh CL 3.5 son now I think so let's ask if this what was my first question yeah hello I need a p script yeah so that is a very easy way to kind of keep the keep the context if you create like a simple chatbot right hey Christopher just make a conversation list and just append you can also set like a limit if you want to do that I know how many people you have done this but uh it's very effective so we are going in to head over to Claude 3.5 Sonet now we're just going to play around with the artifacts part so I think we're going to start with a slot machine so I was thinking about I just want to see what kind of mats we can uh include in this so I think we need to I just want to start with kind of the prompt here on claw 3.5 sonnet so I was thinking I kind of want to create this slot machine that like I said where the map is real and we can actually play it so I did some quick research and there's something called RTP that the casinos use so we can look it up here so what is RTP in slot machines have you used Open Source camelon by meta uh Ali ask uh no I haven't tried it yet but that's the multimodal version right you can do images and text input so like a modern online slot machine or classic I think it's just going to be very classic it's not going to be so high high uh the UI is not going to be so difficult but I kind of want the math to work 92% RTP is the average okay that's pretty cool so night spider was testing the artifacts yesterday pretty neat but it's way better in cursor since you can easily test the code AS Sonet iterates on it okay I'll have to look into that no I didn't include my face today in the live stream thumbnails h i just Tred some different stuff so if you see here like in the context of slot machines rpt sorry uh stands for return to player it's a percentage that indicates how much money wagered on slot machines is expected to be paid back to players over time the RTP is a key metric used by players to go the fairness and potential profitability of a slot machine so if the slot machine has an RTP of 95% it means that for every $100 weight the machine is respected to return $95 in the long run right so that's a longterm average so the house is house Edge so this means if you play slot machines long enough you will always lose I guess people knew that can confirm n o says cursor is sick with his llm add-on okay that's cool Hello Mohamad hello Junior coder 12 nice to see you from twitch I just started a twitch Channel so uh glad to see someone coming in from there too that's cool so if you want the mats to be accurate RTP is normally based on playing 10,000 games yeah Okay cool so that is kind of the Ida we want for our slot game right hello Pur science nice to see you again how can we find your Twitch give me a second I can link the twitch here I haven't really announc that I guess so uh I can link it here if people prefer twitch uh it's this URL that's cool uh flash Webby you made a game yeah that was yesterday's video I guess hello Wii So today we're going to try to make a slot machine but the what I wanted to do is kind of get the math correct follow on Twitch okay thanks that's cool so let's start with the prompt here so I think we're going to do we probably not going to be able to one shot this but I kind of wanted to do the prompt right so I think I'm just going to start uh I want to create uh let's say a slot machine in we going to do like JavaScript react it's going to be pretty simple the UI right at least we start with that I guess we could in theory add on Sprites and do like a more complex part on the UI but uh for now I think we're just going to focus on kind of getting the math correct and see if that's going to work because we have symbols and emojis and stuff we can use I guess so on a higher level let's do it like this I want the slot machine to work like this let's say how many symbols should we have I want uh let's say six symbols or something that pretty cool hey Chris this found Bill slot game called 100 or nothing five per spin yeah um that's pretty cool super sticker did you just sponsor something I can't really see the chat pure science well that's cool thanks mate if you did buy something like that wish I could confirm that uh can I use Rag and function calling methods together uh yeah you should be able to do that I think not together together but you can do it like separately I think let me know what you just did pure science in the chat because I can't really see it here on the restream that sticker part I want six symbols so let's do like I don't know what's lemon isn't that like a casino symbol I want a cherry maybe and like uh we need uh watermelon he donated 19.99 wow thanks man appreciate it that's too much to be honest uh but thanks a lot I really appreciate that thanks for the support man yeah really appreciate that that's great cool thanks so if you have any ideas for the slot machine just let me know here because I'm just thinking out loud and we need the sevens of course let's do sevens let's do diamonds isn't that like a casino symbol and let's do Wilds so lemons that's going to be lowest paid symbol I guess I guess the cherry and the lemon can be the same symbol the watermelon can be second lowest paid uh symbol I guess yeah thanks man that's great pure science really appreciate it normally you would have uh Ace Queen J W and three premium symbols yeah you can do that but let's just make it a bit simpler now uh I just want to do this we can start with this and then we can see third uh I don't know how to name it doesn't really matter third highest paid symbol uh let's just do something like this we could have a jackpot too uh but that's fine so let's do something like this so create a clean sloth machine interface interact three spinning wheels random symbols yeah so what I wanted to do was just to leave uh Claude Sonet I'm not going to instruct how it's going to do the UI I just want to kind of start with uh the mats and kind of how I want uh kind of everything set up because we need to include all the symbols and how many different variations we have I think if we're going to get the mat correct hello two rail Nations wow whoa did someone donate some memberships wow thanks dreaming computer that's just awesome that's just great for the community a big shout out to Dreaming computer for gifting five memberships that's just awesome that means welcome everyone to the membership if you if you actually want the perks just send me an email and say a big thanks to Dreaming computer for gifting those members thanks man that's that's great that's awesome man so everyone who got the membership just send me an email if you want access to the Discord community and the GitHub you find an email on my YouTube about page so let's add some more basic information so the user let's say start with ,000 coins or something um the user can set any bet amount per spin I guess and what else do we need it should be pretty simple so we have kind of uh I think we want the let's add a more the wild symbol can combine I guess with all other symbols to form a winning combination something like this so the user starts with 10,000 coins set a bet amount per spin uh I think we can just start it with this this seems pretty simple right and on a lower level we want the slot machine to have realistic mats here are some examp here are an example of the mats of a slot machine with 95% or did someone say 92% r TP return to player okay so let's just grab this let's grab this part and I want to go to chat GPT let's try to figure out the mats here so here is the info uh for my slot machine right I want to C uh calculate the realistic Ms for a slot machine with 92% RTP so let's see what we can get back here so we kind of have our six symbols pay lines okay I don't know if we need that but that's fine uh symbol frequencies so this is going to give us a code I kind of just wanted some explanation more of like an overview of the mats so let's stop this um I want give uh me an example of uh no code we only want the math part I think so this is going to be a part of our prompt on uh on CLA 3 so we're going to try to one shot this symbols and their values the slot [Music] machine possible wiing combinations and their probabilities isn't that very low right okay so we have the wild combinations it's a b buggy hello part nice to see you again make the math 92% RP okay so this seems all over the place I did actually you need to balance the probabilities maybe I'm not being too realistic mats for a slot machine with % RTP Cate the mats first let me just see what happens when we do like this expected value probability distribution example probability distribution yeah this seems more realistic right so this is kind of what I was looking for yeah been playing with Claude this morning and I have no idea how to code but build an SEO content uh creation app that has a template function keyword analysis and AI content articles that's cool czen yeah that's pretty cool so are you just running it locally or just uh are you going to deploy it in [Music] production so let's just B let's just try with this now we got to get moving here right so let's just bring uh all of this here into our prompt and let's just copy this and let's get going here so let's head over to Claude paste in our prompt and let's see what happens we can do this local at the moment okay okay so you can see here uh yeah we got our symbols that's pretty cool so we're going to use emojis okay so we have some kind of slot machine here I guess so we have a balance I hope my face is not in the way here let me see uh I might I could probably move the camera down here or something so let me know if you see that so let's try it so we can spin okay so it is working let's see if we can win okay so we we won but how did one wild you won 50 coins that is not correct uh so let's do a screenshot of that because I want to try that out too the app has a nice interface just some Jon stuff but I said I no idea what I'm doing that's true that's pretty cool dive more into it and learn it that could be a good idea right so let's check this now so let's screenshot this let's copy our game here and let's ask about this uh this paid out 50 coins but I don't see a winning comb Nation using the wild the uh winning combination must be three of the same symbols or one wild and two symbols or two ws and one symbol right so let's see if we can fix that okay I gotta say I'm a big fan of this uh kind of loading some part of our code to the side so it doesn't really affect it kind of shrinks down on the UI part here hello Mamon nice to meet you welcome okay so let's try this slot again so let's just bet 10 for now let's spin it because we don't we need a Wilds to okay so we didn't win let's see if we get a a wild here now I don't know how long I can play this with without winning but uh I'm just losing when I used claw 3.5 it picked up uh on a request I had from conversations before also understood my intent for the application cool what was your application ID Mexican this is impossible to win on let's up our bet a bit let's do 50 coins per spin I can't win anything what a bad slot machine oh my God it was an AI react landing page cool losing money yeah okay so let's double check the math of this so let's copy our code and yeah we can uh okay so I can show you kind of the anthropic Playground now and we can ask about this so this is kind of the anthropic playground so we can pick a model here so we can do 3.5 Sonet right we can set up temperature we can set max tokens and we have some other cool stuff too we can set our system prompt you are a Matt and logic programmer with expertise in uh Computing in computer science so let's ask her so here is my code for a slot machine so this is the playground for anthropic uh does that math look like 92% return to player so now it's kind of calculating Our Winning odds here here it says uh the calculations shows the structure of the rtb to around 200% I doubt that so let's ask GPD 40 the same yeah you should never gamble uh you will always lose right in the end so let's ask gp4 here and see if we can use the code interpreter here is my slot machine code okay so I guess we can had that so let's see if this can use code interpreter to calculate this is also trying to calculate the map just seems impossible to win on this machine I can't seem to win so there must be something wrong okay so GPD 40 is using python here to try to find out our probability for winning I like that is using emojis in a python code so he says that our RTP is 21% uh let's rewrite the code to have an RTP of let's do 95% you have lost over $200 yeah true new 0% uh I guess we could improve the UI here a bit let's bet 100 coins per spin still I can't win it's impossible so let's try the um GPT for code so I don't know if you watched my Claude um video from last from yesterday uh was really fun and easy to kind of include these Sprites and music and stuff into to your game uh I kind of like that that was very fun to play around with Okay so let's try the gp4 code here so let's just copy that and see um my suggestions for changing the code implement this place what is this just using for random yeah I'm not quite sure that might help with your workspace prompt yeah I've seen that works space part that's pretty cool so let's say what Claude says here updated the payouts so let's try it now and see if we can actually win some coins it's impossible to win am I having bad luck or is this a code issue seems to be a code issue if you ask me it's fast as generation I think it's faster than gr yeah the speed of 3.5 is great this doesn't work I think we just going to start all over again so let's take our prompt here from what we created create a new chat uh let's do slot machine second attempt paste in our prompt and let's see if this is going to work it's definitely not 92% no I can see that let's try again and see if we get exactly the same the UI is a bit different now we got big lemons we got four reels now oh this was a bug look how many reels we got okay uh this is wrong um uh we only want three reals use the math example to C calculate 92% RTP for three res and the six symbols yeah and the balance is just resetting right oh it's working I guess well let's try this so I'm pretty happy with this speed of this uh I'm not sitting here just waiting okay so it looks like we have three symbols now that's better and can we actually win I guess we won something there just want to win something that should be a price right so let's ask for that paste so one thing I notice uh we didn't we can only upload five images okay so I did win on this yeah I think I did to be honest because I'm not 980 yeah you can see now we we want something um let's add a feature feature that uh informs the player that they won on a spin and how much they uh want certainly let's other features to import the wins we can Rite yeah we can try that so I think I'm going to try uh it's going to be in upcoming weeks and try to make a bigger game project so I kind of want to make this 2D side scroller game what you call it and I kind of want to add some Sprites and it's not going to be Mario but uh something like that uh just to get a hold of how can we actually work on a slightly bigger game or project using 3.5 uh so that's going to be pretty interesting uh I'm probably going to document that on like a video or something so just a bit bigger scale of a game and see what can we actually do okay so let's see now if we get okay so big win you want 20 coins uh okay so that's an error right why did we win here so let me do a screenshot I kind of want to see how good the 3.5 is at interpreting screenshot as contexts I got this combo of symbols it says says I won 20 coins but uh that was not a winning combo is it okay I see I can maybe move the camera where's the best part to move the camera maybe up here I think that's better thanks for that I found it pretty good with screenshots when I was having error issues with my code yeah that's cool so let's see now uh you're absolutely right the symbol shown CH lemon kind based on a rule earlier three of a kind must would be a big win with a payout well and uh the wild symbol could combined so let's try it now uh would you like to provide an updated version yes correct this issue top right okay I can do that I can also make it a bit smaller like this doesn't really matter too much okay so see if we can fix this now small win I didn't kind of want to spend too much time on this slot game I just wanted to see if we can actually do the get the math to work here and then I kind of want to move on to some Physics stuff but let's see now this is horrible this is even worse than the first version I guess the why is this giving me a small win did it change up the rules or something uh is this free clae Sonet I'm actually running the pro version now so no this is not the free version but I think we just going to uh scrap this I can actually show you I tried to do like a slot machine earlier today uh let's see if we can find that one because that seemed to work a bit better so that was kind of my first attempt and I think I tried is there this one I think maybe not this one so we have this versions this is pretty cool so I tried this earlier today and here you can see I tried to add a second version with Sprites but this was kind of my best attempt so so I think this worked a bit better because here I could sometimes win but it's just spinning right so let's bet 100 coins and I think okay so here we won right I think I actually got up to like 20,000 coins or something 1,200 pro version has five XI rate limits but the feature is available to all yeah that's true I see through you can try it out but it's yeah there's a lot of limits okay so yeah there's some bugs here too but I think I want to move on to something uh I wanted to try and that was do some Physics because I was doing kind of the game yesterday uh I noticed that was really fun to create this uh physics stuff all right so let's do a prompt for this so let's scrap our uh slot prompt so what I wanted to try was this Stickman so I want um box where I can do some uh simulations right on a high level uh it should be let's start with some balls or something steel balls or eggs I don't know drop 10 balls from I don't know 5 m I don't know what's that it's in feet or something but maybe 10 feet Let's do let's do balls the ground is concrete or something the box has uh 3x4 or something uh canvas we can call it that uh button to drop the balls and we want our button to reset the balls uh and we want some kind of gravity switch an input field maybe an input field I don't know to change the percentage of gravity so let's try that on a lower level the boss should be something like uh tetu in right hello I was able to make an DND D AI different roles DND that's dungeon and Dragons right sometimes when I ask for description for movement relative distance to obstacles it gives me a symbol map although not very good okay interesting uh yeah I can keep that in mind let's do that I I I can think about it should be what kind of material let's just do steel um I don't know 500 G let's do one kilogram each gravity should be the same as on Earth the height of the drop should be 5 m the balls must have a coition [Music] detection system that re reflects reality let's just try that create this simulation box in a react in JS react I want to try that and see where I could start us right so this is going to be our one shot prompt so if you were late to the to the stream and basically we are just testing out the artifacts feature of Claude 3.5 Sonet this is see what can we actually do with it yeah so this was pretty good instruction following we have kind of some kind of balls here and we have the gravity percentage so what if we press drop balls they fell quite short slowly I don't know how high that was that was a bit strange what if you put gravity to 200% we can't do that 50% so this was strange 50 now it's even slower so I guess it's working sowhat uh let's try to iterate on this this must very slow and the steel balls are kind of stuck in each other improve this to make it more fluent Moon physics yeah I tried to make this sck mans so you can see here we get some consts here so Earth gravity we have the ball Mass that's 1 kilogram Coe of coefficient of restitution for steel on concrete so that's pretty cool is that the rebound part I guess so let's see now okay that that's better but it's so slow that's very slow I don't know how to fix that I guess we could amp up the gravity does it have a rebound effect I guess so make it more uh chaos unrealistic it coition and random movements yeah this was a bit too structured if you ask me yeah Dylan that's a good that's a good suggestion can artifact create ping pong game with good physics okay we can try that that's a cool idea right a ping pong game uh okay so here we got more spread out chaos okay so we have so some kind of collision detection here I guess why are they sticking to the wall like there's something wrong here with the physics engine what is going on here uh okay so that was better we can try the ping pong game with good physics that might be a bit easier that was a good idea so let's try to write the prompt for that um I want to create um that's got to be like a vertical Pingo game I guess vertical ping vertical just do ping pong game ping pong game with uh real physics uh on a high level uh the user can play against the computer let's call it AI just a normal ping pong game first to 10 points win lower level create realistic uh physics for the game for the game add a slider where the user [Music] can affect the gravity of the ball let's see where this takes us so let's start a new chat here in CLA and let's do pingpong right ping ping ping pong let's try this prompt have you tried writing your own prompts and then running it through anthropics prompt generator to be honest I haven't played too much around with that prompt generator because I just signed up for the the clae UI I've just been using the API version of clae before okay okay so this seem to work the gravity is the ball is just going to be on the ground okay so this is not a fun game what's the point in this W the okay so he made a mistake there can you see this let's turn down the gravity even more okay so if we turn off the gravity how can I get the ball cuz now there's zero gravity that was work ball is off the canvas okay okay so not the best ping pong game let's try to fix it okay this was a bit difficult uh remove the slider and uh the gravity please because this was a bit too hard right we can't really play the game but let's try to add some other stuff to the game The Prompt generator is in the dashboard section of the API page uh I tried it for your slot machine prompt I made a nice one with animations um in one shot the payout was wrong L okay yeah I might check that out okay so this is more of a normal ping pong game right this looks good this is working it's very smooth I like the animation part here let's see if we can get a point the AI looks very good here it does I don't even know if I can get a point here okay let's try to add some uh good let's add some powerups feel so what do we want to do for powerups we might want to add some floating the AI is a pro yeah it's very good floating um powerups that players can hit and get a big boost let's make it very open and let's see what uh yeah speed power up angle change that's a good idea but let's see what the sonnet comes up it here if we give it like a very open prompt here add some floating Powers the player can hit and get a big boost this different powerups let's just try that and see I just want to be surprised what kind of powerups we get grow paddle shrink opponent okay that was a good idea so we can kind of see it here in the code right speed up grow paddle shrink opponent so yellow green and red that was kind of good idea but will it work though okay so we can see the powerups here how can we oh I was close Okay so I got the yellow one what did that do basically nothing uh they don't seem to work there's something happening but okay so the powerups don't work so let's try to fix that uh the powerups don't have any effect on the game now uh check Che that and fix the issues write the full new code sound like breakout yeah okay so let's see if we can actually make those powerups work here really smooth gameplay though when I tried it I guess it's not the hardest game it looks a bit faster now that's good let's see if I can catch a power up here whoa that was this is going fast now God okay so now you can see the power up work I saw the AI got a big uh padle I don't know how he got it though but so maybe one of those was speed up yeah I think that oh I got a small paddle okay so you can see the powerups are working now that was pretty cool so I think the the green one is a speed up no now I got a big paddle but still I don't know if he can actually I think the AI is cheating so here was the speed up okay that was pretty good now I got the large paddle okay I got a point yeah this was working pretty good kind of fun game actually kind of enjoyed it okay so I got the small paddle so the red the red Power Up is a negative so you want to avoid the red one yeah it is quite fun uh camo okay so now the AI got a small paddle and I got the point so it is working as intended and the yellow one is speed up so when you collect a lot of those the ball goes faster but that's not a power up that kind of okay so I got the okay so I'm back to three points now okay so I had a small pedal that didn't last long okay so noise on hit goes up in Pitch when the balls speeds up should we try to do that how can I stop it let's just do like this what about adding delay to the AI from a random scale of time adding a delay to the AI from a random scale of time H uh okay so if we're going to do noise on hit we might have to bring this game into vs code then should we try to add some um sound effects we could do that space physics yeah it could be cool to try to do like a quick so let me open a new folder here in vs code on uh it shouldn't take too long so let's just just to uh terminal and let's do create a react here so let's do npx create app uh let's call it uh pingpong right uh let's copy this right that was not what I wanted to do so let's run it again ping pong uh okay good we can add some other effects Dennis uh we can do that but uh I just want to bring it over to vs code okay good uh let's bring this to vs code I run the command so I've been really enjoying the step by steps you kind of get from uh claw 3.5 it's been really on point everything I wanted to do uh in the step-by-step way so it must be kind of trained on a lot of uh instructions and Chain of Thought and stuff I think seems like that at least okay so let's CD into ping pong let's clear this and let's um yeah we can uh up our appjs here right something like this and see if we can take this so pingpong game.js right just go to Source create a new file pingpong game and let's grab our code here right paste it in save that okay I didn't have to paste the full code here that's fine um app CSS for styling so let's try it now uh is this going to work okay so we got kind of the full screen here so we whoa so we are missing some borders uh but it's fine I guess the borders are the paddle so let's say we wanted to do some sound effects now um let's leave that go back to Claud and let's do great uh I want to implement some sound effects when the ball hits the paddles let's call it ball hit or something do MP3 can uh can you update my code for this uh I will add the MP3 file [Music] to the public folder right okay so let's head over to 11 Labs just got to put my headset on I'm going to do dark mode here it's bright as and let's do the sound effects uh let's do ping pong hit or something so let's find of cool sound for this I like this one I hope it's not too loud let me see here I might be a bit loud let me know if that was crazy loud okay so let's download this on ping pong let's find my folder what did I call it live to pingpong so let's put this into our public right the third one is better which one was that yeah I kind of agree Brenda that sounds more like a ping pong hit this was a bit too much yeah I agree so let's replace that public replace okay let's go back here and I think we need to rename this to what did I want to call it in my code uh ball hit okay rename ball hit Okay so let's try to copy that let's go to our ping pong game oh that was wrong sure it's this one right okay uh we might actually need uh so we got the border now at least I don't hear any sounds so let's check that did it work I guess it's working cool what do you think about Claude AI so far compared to the others I'm really impress pressed by CLA on it it's uh super smooth to work with it's quick oh God okay so I guess the sound here was a success let's create some M background music for a game right I like when it's speed up ah God okay so I kind of lost here so let's go to soono and let's do great that worked perfect right uh now let's add a background sound background music for the um game let's call it the music music. MP3 I will add the music. MP3 to our public file folder so let's go to sunno and create some music so yesterday I did this prompt that was pretty good so we might want to do that again uh how about if you can decide which more Direction and angle the ball will bounce based on the relative Center of your yeah that's a good idea because now I think it's I can't really there's no skill based only the all I can do is just move it uh I'm going to start on quite low volume here for the music so let's listen to a few of this [Music] the stream is uh it's usually about a couple of hours I'm not 100% sure what you mean but uh no we are doing a game so I'm just going to pick some music [Music] flash okay maybe that was a bit too much let's try a few more so this is the one I picked [Music] [Music] yesterday no no I'm just picking some music for the game pretty nice maybe with disco background [Laughter] [Music] yeah let's just do this one I don't really care okay so we have to this has to continue continue processing but we can do this one so let's go back to our code here so let's see what it whoa um here are the changes I made to implement the background music so I added a music ref using use ref to create an audio object yeah so we have a const music ref and we're going to do music MP3 so we add a state to keep where the music is playing use effect hook to set up the in a loop that's great uh I kind of want to control the volume add some add a volume control or add a line of code to set the volume and let's just write the full [Music] new new updated code for pingpong game.js so I check back on sunno here now it's not really completed yet so let's give it a more a few more seconds seconds the message limits are low yeah I know but uh Nexus yeah I know it's we don't have unlimited messages that's kind of was my my takeaway from yesterday's video uh even though you are paying $20 a month it's a bit annoying running out of limit right but um yeah I guess there's nothing we can do okay so this looks fine so let's copy this let's go back to our game here and let's find the volume part here so volume set the volume to 50% so let's start at like 25% volume I think that's fine so let's go to sunno this is almost done now we can download our uh music file so have someone seen like how many requests you actually have to claw Tre on it 3.5 on it uh I know I think you have on chat gbt 40 you have like 80 or something requests per 3 hours or something but I haven't seen any numbers here on um CLA 3.5 still processing so kind of slow here that's fine it's like 45 messages in three hours okay I guess 45 is okay then it's not horrible I remember when we first got gp4 I think you had like was it 20 15 or 20 message CH maybe that was an hour or something use the API instead yeah I have the API so if I kind of run out of something I can always go here right but uh the annoying part is that we kind of have all context here can you suggest the best coding llm for uh website UI website UI that has to be maybe code stroll from mistol maybe brainstorm and do first versions with something like free GT4 yeah I see through that's a good idea right um instead of using all your request on 3.5 Sonet you can maybe use like the free version First of GPD 40 or you can do some open source or yeah like you said Gemini 3.5 and then kind of take all the context over to Sonet and kind of try to build something okay so this was very slow so let's refresh this still working on the track I wanted let's try it's almost complete so that was bit annoying okay so now we got it so let's download this song MP3 pixel dreams so let's change the name let's change the name to music let's put it in our public folder right XC uh I developed chat logs for brainstorming and develop ideas then I send large document chat logs into these limited models to develop specific without wasting onest yeah that's a great way to do things right like if you kind of want to save or you have a lot of stuff you need to do I think like this model routing or what they're calling it like not doing every single thing with uh the biggest models is a great idea did I actually copy this I kind of forgot so yeah I did because I set the Music Volume right so let's refresh this now okay so we have the we have the music it's a bit loud though [Music] is it very loud the [Music] music okay so I'm GNA pause the music will the music play in a loop yeah I think it will okay so that was pretty successful uh let me just stop this yep it's loud okay sorry uh we can also go into the code we can change uh volume let's set it to like 10% I struggle a bit with this yesterday too okay so let's say to 10% but but like someone said let's add some more skill to this uh let's do uh okay good music is working let's add a let's add some more skills to the game a bit loud sorry about that yeah it's fine here okay change the angle of the ball when the ball impact is all the way out on the paddle making it harder for the opponent to predict where the ball will go can you implement this and write the full new updated code what if the paddles were arcs instead of bars uh we can try to add Arc bar Arc paddles we can do that let me just do this and then we can try to do the arc you can also maybe make the ball curve based on speed and direction oh that's a cool idea too okay so let's start with the paddle uh hit box here and then we can try to do curved paddles and we can also try to do spin and curve on the ball that's that should be a good challenge for uh that should be a good challenge for uh Sonet right so let's see this implementation is going to be when we hit the edge of the paddle right then we should uh okay so let's refresh then we should get like a different angle so let me try Okay it seems to work okay so I scored a point there I'm trying to hit the edge of the paddle now okay so two nil to me that's good [Music] yeah this is working because I see I get a different angle now when I hit the edge of the paddle This is more skill based now [Music] oops okay nice but let's try to add some Spin To The Ball [Music] [Music] because I bugged out here this is why you test edge cases right okay so let's try to add some spin uh have you hey sorry to bother you but I was wondering if Claude is capable of making something like chat TTS chat TTS sorry this is not relevant to the game no problem saki relevant to chat TTS uh making something like it do you mean like from scratch that must be I think that involves machine learning so I don't think so breaking it down into more scripts Focus sessions response yeah XY um like I said in the beginning of the stream I'm actually having I'm having uh I'm looking into doing like a more bigger project with the kind of this the design you describing creating more scripts and kind of breaking it down implementing like a bigger 2D game or something like that that would pretty cool to try 10 years or badmington game uh I have an idea but it's a bit complex you can add an ml to it so that it learns at the place yeah there's a lot of videos on YouTube on people using like uh this machine learning libraries to I think that I've seen um make this uh stickmans try to walk and these cars I think it's uh there's a game car game trying to make the best time that's pretty cool uh but now let's try to uh great now let's make the paddles into an arc and add spin on the ball when it hits an angle on the arc paddle implement this and write the full new code track Mania that's correct m that was what I was thinking about have you watched those videos those are super cool and they kind of show if you have a the great data set uh what you can do with machine learning right imagine AR glasses with hard badmon game with powerups yeah I would play that too okay so let's try to make our paddles into like a slight Arc and let's see if we get some spin on the ball so that's kind of up the difficulty hello camel welcome as a member nice to see that um just send me an email if you want the perks like the GitHub access and the Discord membership so everyone that has joined today as a member welcome uh if you want access to the Discord and stuff just send me an email you can find an email on my YouTube page on the about section okay so let's try out this now so let's copy a new code let's go back here uh I might have to check the volume again I forgot to that's fine so we compiled with one error and one warning uh but let's see what okay so we have some errors here uh state is not defined so let's see if we can debug or maybe we should look it up here just for fun let's uh paste in this here the errors this is a bit of a waste of uh requests I kind of know that but just fun to see what the debugging skills claw .5 son has right sorry to backtrack you uh I don't have a programing background I'm working on it okay that's cool but uh watching your chat TTS video many different functionalities yeah have you did you look at the chat TTS Library they have some um some kind of functions you can how would you say it set these different emotions in the responses that's right but creating a shat TTS uh model from scratch that's that's a big task right then you have to train the model you need data sets you need the compute yeah that's a big task okay so let's see if we can actually do some debugging here with uh Sonet 3.5 uh if not we're just going to revert and do one one thing at a time save that did it compile okay so we compil with no errors now so we have the arcs okay so they are a bit weird but very strange paddles [Music] God cuz it bugged out [Music] again so let me screenshot this and let's do this God the AI is really nice yeah forehand and backand uh okay so let's paste in this screenshot and let's say uh these paddles look very strange let's make the arc more of a [Music] banana uh left player should uh have the arc uh facing the right player and vice versa right um implment this set the volume 2.01 and write the full new code hello flash Webby can someone tell me is just me or the twitch showing black okay uh that might be it I don't have an experience with twitch so that's a bit annoying uh I will look into that for the next stream flash Webby if the stream is black or it's down but thanks for noticing me I will take a look at the replay and see what happened okay so let's see if we can actually change up the the um the paddle size here and I think then our game should be pretty complete right uh I have a few more things I wanted to take a quick look at today so hopefully we can complete this so let's copy that have you tried using DPC coder yeah Wicked jetto um that is one of the things I wanted to just take a quick look at because I pulled it okay so the volume is 10 so I actually pulled DC coder V2 today so I thought we can give it like a quick I don't have like a big test anything lined up but uh let's take a look at it okay so these are better paddles right I like [Music] this that's a good [Music] angle this is a bug [Music] okay so we have some issues here with the [Music] canvas yeah flash I will fix the twitch stream if you like that uh next stream [Music] I think it's a bit slow I kind of want to speed up the game a bit right uh speed up the game by 30% please right the full new code okay so someone mentioned deep seek right V2 a strong economical efficient mixture of expert language models so I heard great things about this but I haven't really tested it out myself music is great yeah it's generated by sunno we just did it pretty cool so they have this 16 B model that's what I downloaded uh I don't know if the articles I read was referring to the big model but uh uh I pulled the small one uh I don't have any great tests for it now but we can see if we can get it up and running and give it a small test right the new paddles don't shrink okay I didn't notice that yeah that might be so I took a quick look here at the Deep SE qu too uh they have some pretty good results to be honest I was wondering where it was placed uh compared to Cod stroll but I couldn't really see a comparison so that was a bit annoying I always thought deep seek was a coding model maybe it's not okay so I guess that was kind of my bad but uh I was thinking about deep SE coder but we're going to give this uh we can ask it a few questions we have but let's just try to finish up the game here hello 24 uh AI news uh I like that in the Deep SE coder V to chat it can run HTML in the chat window okay that's cool I will look into that I have some other things too I have to check out cursor at least so let's see now if the game is a bit faster oops seems to [Music] be that a goal [Music] 61 can we actually win this game I don't know there if there is a wow look at this bug [Music] okay so I got a point we have at least one bug here okay so yeah we have some bugs here but I think we're just going to leave it like that I think it was a success we actually got the music we got the sound working we got the powerups working we got the arched paddles working we kind of got the edge of the paddles to create a new angle so I'm pretty happy with this and kind of like I said in what happened now you win okay so we won a game uh let's call it there so we won the game that's the end of it and yeah so like I said pretty smooth to work with the CLA 3 Sonet so I don't know how many of you have actually signed up for it are you going to sign up for it I don't know I guess you can try it for free for a few requests so I would definitely recommend that I've been really happy with it and let's just spin up the the I have a I have a folder here where we can try this I think it's just called right 3.5 is really good yeah I agree it's kind of my I think it's at least on point with um GPT for oh I kind of think it's slightly better but of course I'm a bit biased since I just started using it but uh I've been really impressed I really like these artifacts function really cool okay so let's try to pick up our what did we call this model was it um I can't remember deep seek we2 deep seek we2 deep seek we2 so let's just see this is a 16 the capital capital cap tall of France let's see if it works at least I think I pulled it earlier today so I think it should be working so this is a 14b model so it's a bit slower like than llama 3 but we got it to work the capital of France is Paris right so I kind of want to grab the marble problem I have in Marble problem so this is something we have tested out before here so let's just do like [Music] on uh uh marble equals open file I don't know marble. text something like this and let's ask deep seek a few problems so let's create a text file here uh marble and uh the question is let me just show you this so this is a a problem that kind of matu Matthew Burman uses all the time so I told you I'm was going to use it too assume the loss of physics on earth a small marble is put into a normal cup and a cup is placed upside down on a table and someone then takes the cup without changing its orientation and puts it inside the microwave where is the marble now so this is kind of a problem that all llm struggle with and they always come back with that the marble is inside a cup inside the microwave or something like that I've been tasked to sort thousands of images based on the exit data and uh of each image anyone uh the best open source Vision model to use let me just quickly address that uh PR pure science have you checked out the new uh Microsoft Cosmos model or the Florence model maybe we can check that I haven't really tested the cosmos model but I heard good things about this one the Florence model I think I think it's called Florence uh AI model or something like this can't really remember I think it's this one Florence 2 I think you should check it out Florence too you can try it out on hugging face too I heard some good things about it Florence 2 from Microsoft yeah give it a shot mixture of experts can solve the marble problem you think so ni spoiler let's check it out uh okay so we opened our file here so the prompt is going to be um so let's see if this works uh marble [Music] it's scary how much information is in the exit data yeah I don't know I don't have so much is it do you have like good results with it or hello Jose uh I've been disconnected from the a world lately but happy to come back and learn what's up yeah welcome back cool nice to meet you again tell me a bit about tell me a bit more about that pure science what kind of information can you get from that is like meta data or uh what happened here now I can um let's just do this I observed that son Tri find is correctly answering the marble question we can give it a quick spin let's do it so let's start a new sonnet session let's ask the marble problem okay it's not saved thanks I didn't catch that okay let's think through this step by step initially a small world is put a cup the cup is placed uh yeah at this point due to gravity the marble would fall to the bottom of the inverted cup which is now on the top as the cup is upside down the marble will be resting on inner surface of the Cup's base uh the cup still upside down with the marble inside is put into the microwave it's just horrible uh pure science 72 lines of information also give you the exact latitude and longitude okay that's interesting and everything about the information so we have like uh a GPS location too H cool do you have a full setup guide on YouTube uh what was that for uh was that for Ama or I would ask son to solve some Chet Ark puzzle I've seen those Arc puzzles they're pretty cool I saw a video of someone's doing like 50% of those so what answer did you get Sakara visualize this and reink your answer please show me a visualization in react the cup is placed upside on the table at this point du to gravity Marble Fall Out of the cup onto the table surface yeah that's the correct answer let's turn off the dark reader okay so here is the visualization of the problem so the first marble in a cup cup C upside down Marble Falls cup move to microwave okay so now we got it so now you can see uh in the visualization First Step the marble is inside the cup it's really not but Second Step the cup is Upside Down The Marble Falls in the third step the the the cup is moved to the microwave it doesn't really happen but it's fine and the marble remains on the table so that is correct okay so we got it in the end Sakura so we got this beautiful visualization too okay so that was a bit fun but let's test out our deeps model here now so what did I actually do here can't really remember now marble okay so we have the answer here uh that was a long answer in summary given these circumstances where you place a small cup with the inverted upside down marble uh will likely range from a malfunction malfunctioning of the appli significant risk of fire or explosion okay so I don't think the Deep seek actually understood the question so let's add mistol and let's add uh llama Tre here I don't think any of these models can solve this so this is basically just a list of models and we do like a for Loop and we run to to the problem uh which each model right let's oops let's clear this and let's run through it so we done these for loops with the different models from AMA before it's pretty effective if you want to test a lot of different models I think I did a video on this uh improve the VIS VIs station can't really spell that but that's fine it's pretty quick this 3.5 okay so we try to use a framer uh uh we need to run this in the preview window okay so let's take a look here now um so L 3 a classic thought experiment the summary uh the marble remains at the bottom of the capup inside the microwave so that's wrong and miss St says the marble should be should not be inside the microwave along with the cup because the microwave are typically designed to contain solid objects okay so mistol actually got this correct when you place the cup inside the microwave the marble would remain on the table as it would not move during the process of putting the cup inside the microwave okay so well done mistol that was a bit random I didn't expect that the m i see your question uh yeah we might do that but let's see our visualization here now marble in a cup cup turned upside down Marble Falls cup move to the microwave marble on table okay so I love that that was great okay so this is what is cool about um uh Claude 3.5 Sonet so now we kind of can visualize our problems in this preview Windows that's pretty cool so we have the marble in our cup cup turned upside down the Marble Falls move cup moved in microwave marble on table perfect that was pretty pretty cool I enjoy that would be would be pretty cool if we can always bring uh visual components it should really help with reasoning right yeah I agree camel that was pretty cool so let me go to spaces here so I don't know if you're here um pure science but here you can actually test out Florence too I did a few tests on it the other day but I was looking at the OCR so let's try to just grab let's go to Reddit or something let's check out the OCR capabilities dolphin uh some new model no I saw that ama doesn't support it yet that's true I hope they can actually do it soon but let's test like a quick um let's just grab this I don't really care what it is let's say we have this image here U let's save it uh test image one I just want to see it if it can extract all the words here because I'm looking for a gr great open source uh open source um OCR model so here they have something called OCR so there's a lot of things you can do with this so let's select OCR um and let's just try to submit this so I want to see if we can get exactly every word here from our input image it does looks pretty good I don't know if you can see it is but I'm just reading yeah that looked pretty promising so this is what it extracted right so I think it kind of got every word correct so that was pretty impressive that was kind of nice let me just double check if it got it looks pretty good but I don't know pure science I don't think you kind of need OCR but I'm definitely going to look into Florence if we get it on AMA I guess I could download it too but I think the OCR is looking pretty good for this because I want to do some kind of it's not going to be agents but something like that uh to read documents and stuff so kind of I'm looking for a good OCR model that could be pretty interesting but I'm going to do some more testing on this to actually see if it is uh precise right but like this initial test here looks pretty good let me just see what else did I want to talk about today uh I had some um I just wanted to show you one more thing I think I created earlier today that was pretty cool using Sonet um is it was this uh music animations so I kind of wanted to see if we can if we can I used Sonet here to try to create some kind of um it's almost like a when we play a song we can actually get uh some kind of Animation that follows the beat of the song right so I'm just going to show you the results here uh hey Chris uh you can get it local go to okay that's pretty cool so that's Florence right Pinocchio computer thanks man uh marketing want the all images sorted folders for years month location images name based on content okay okay so you're looking for more some kind of a sorting description of each image vectorized so I can chat or search okay I see have you looked into some kind of multimodal uh embeddings model yet so let me just show you the project I did uh so we're going to open the folder I think I called it music was it something like this so basically what we can do here is we can just download an MP3 file so I have this song I'm going to turn down the music a bit the volume of bit and tell me if it's too low so we have this song this is the song from yesterday just Florence lots of AI projects one click installers Okay cool so let me just run this now and show you kind of how it works so let's open a terminal and let's do npm start so the idea here was to try to just follow the music right [Music] I don't know how loud that is uh I have everything done so far just try to choose the llm to tell me what images okay okay so you have vectorized and embedded everything so you just need an llm to kind of look into the for the answers just wanting to use the best open source mod element for image description yeah cool I like that project that's pretty cool so how loud is [Music] this so I wanted just try to change up the song here so we have this called uh music so let me just remove this and let's try to grab the one from pingpong and let's compile and let's refresh still the same I thought I changed it up didn't I let's try again okay so we are over a 2hour mark now but uh yeah let's just finish up this let's yeah it seems to be working [Music] yeah I created this using Sonet earlier today very easy is an open source program using looks interesting I think he's using a library to be honest uh let's take a look at the code here I think it's using something called um react P5 sketch uh I have no uh recollection of this something called import sketch from react P5 I think there was something like that good volume okay that's good thanks Global uh yeah I just wanted to say this was super easy to create I just I just used a prompt like uh let's create a react app that syncs up with an mp3 music file animate beat treble uh we will create the app using NP create rap app music so that's was almost a one shot right and we ended up with something like this so it worked out pretty [Music] good I we have this slider here volume and you can see that if you turn it all the way down we barely move that so it's working pretty good so that was kind of fun so I just feel like using uh claw three sunet and this um artifacts feature it's just a such a good UI move I have to use laa 34b my inference server is using AMA and LM Studio okay cool uh yeah like I was saying I think actually it's a superb move from anthropic imple implementing this artifacts feature here it just makes it much more interactive to work with and I kind of like the spacing like you let's say we asked for like a right a snake game in Python use some cool colors I don't know so what I like here is that it actually kind of shifts one part to the left and we kind of get the code to the right here it's such a good move at least if you are on um like a big computer and you can actually preview the game I think that's pretty cool I don't know if all games can be previewed but uh most of them can you uh refect this into JS react so I can play it so it's going to be interesting to see what um kind of response like open AI the other providers uh does to this feature here I guess we are still missing the kind of the code interpret picture because we couldn't execute our python uh uh okay so we have the snake game here now can I play it I don't know doesn't seem to be working start game okay so that was quick it's not perfect but it is working right un like playing running stuff in the browser instead of having to go all the way down to the this was hard into vs code Studio checking everything out there this is a smooth way to do it right it's a big UI Improvement so like I said in the beginning of the stream I think I'm going to be making like a bigger project I want to try to create some kind of 2D like a not a Mario game but something like that right so yeah like I said I think it's a big move for anthropic making this UI change here maybe not the model is like a big upgrade but getting this small UI feature I think it's very interesting and it kind of drives people have you used chat Dev chat Dev let me search up that shat Dev I've seen this if you mean this one I haven't tried it too much but I've seen it sorry about this there's a lot of chat devs here maybe that was the wrong one maybe it's this one you meant probably this one I've seen this I haven't tried it yet but like I said someone someone asked in the YouTube comments uh I'm going to be using this agent type of softwares when I actually feel like the apis are good enough to do something useful I'm not saying you can't you can't do you can do something with this agent but I kind of want to wait maybe like GPT 5 or something is Claud uh hello it Shield is Claude able to run the code in it produces is that the UI feature we are referencing yeah so we can click to open code right and we have this um they call it versions so we can preview at least we can do like react and um some kind of visual Frameworks I haven't really checked out everything it can run but like it can't execute uh python code and stuff yet so it doesn't have like this code interpreter so let's say we can do like a test now so let's we if we do like a new doesn't matter uh write a python code to calulate the to sort a list of numbers using the bubble sort whatever bubble sort algorithm the list is I don't know let's just make a list here of numbers 2 4 6 3 I don't care seven right so if we do a python code we will get the code right in the list here but uh we can't actually execute the code right in here so that is kind of the difference from chat jpt if we do the same prompt here in uh let's say GT40 right if we run the same prompt here we can use the code interpreter if you have it on I think I have and then we can kind of exe execute this python scripes right uh execute it so now we using the code interpreter to actually run this python code and we get the result here right but if we go to an Tropic let's do execute this I don't think we can uh but I don't have the ability to directly execute code I can explain what would happen so that is kind of the difference I think for now but again on the other side chat GPT cannot preview this uh kind of of uh front end Frameworks like react so you can kind of choose we can run the code interpreter here in GPT 40 but we can run the front and U previous here on cloth right so you can kind of pick like we did here right so that is kind of the difference yeah me too I really like the front end preview it's really fun to kind of work with something that is the response time from writing the code to actually seeing it and you can kind of screenshot and you can uh do iterations and you can actually refer to previous versions uh that's pretty cool right so it's something we definitely going to use going forward more I think use more I think uh but yeah I think I pretty much done everything I wanted this stream it's been really fun uh there was just one more thing I wanted to kind of share this uh because I was reading this and I really liked it so I think I'm just going to share it in the in the chat let me see yeah I can go to the chat here so I'm just going to share this and I really recommend reading this because it very interesting it's basically what we learned from a year of building with llms part one so what I'm going to do is I'm going to turn this into like a quick not a podcast but I'm going to take every single word of text here right there's a big this is a big blog post or article and I'm just going to make a voice with it 11 Labs or something and I'm going to create some kind of podcast episode because there are three parts of this of this what we learned from a year of building with llms was some really good insights here uh so I really recommend looking into it uh I think I learned some prom at list but I'm going to read it again and turn it into like a podcast episode uh just for me if some if someone want the episode when I created it maybe we can take a look at it uh next stream and I can link it so you can download it because there are three parts of this if you go here you can see what we build from learning uh part one and part two and three right so there's three parts but yeah check it out is there a limit of messages uh like on chbt Claude uh someone mentioned earlier that there's a limit 45 uh requests or messages each uh for every third three hours I think that's the limit context limit I think the context uh yeah I guess I have a context limit limit the context limit on Claude 3.5 Sonet pretty sure it's 200,000 tokens so that's pretty big so that's bigger than 40 but I rarely use up all the context but what is nice when we have this big context window we don't have to worry kind of about making a long conversation we will always kind of have the context right unless it gets really big but I guess adding code creates a lot of Co tokens so um that really steals away your context window if you create like a big code uh project but yeah I think I'm uh I'm think uh there was just one more thing I wanted to just mention it so this is not sponsored or anything but uh just something I'm going to be looking at I think it's this week or something so there there is this um technical AI conference I think it's called AI Engineers World Fair World's Fair uh and I think they're going to stream some stuff on YouTube maybe um I think it's going to be pretty cool so if you haven't checked it out I think they have a YouTube channel uh it's the AI engineer Summit or Worlds Fair I think it's called now I think it starts in a few days so look out for that I think it's GNA be pretty cool but yeah like I said uh we've been going on for almost two and a half hours now and I kind of wanted to I kind of went through everything I wanted to do uh but uh we're going to do a stream later this uh weekend uh can I make a shout out to everyone yeah just make a shout out no problem mi3 professional education uh thanks for your work by the way it's great to see thanks XC and thanks for tuning in a lot of people here today I think we were over 100 people so that was pretty cool and I'm going to plan for the next stream maybe we got some other stuff to do thanks night spider thank Loki and everyone for tuning in and pure science everyone from turning up so thank you camel so hopefully I'm going to aim for like Thursday or Friday for our next live stream I'm going to announce it and yeah thank you everyone for tuning in great to see you all coming by and thanks for the support as always so let's do something fun next stream and hopefully I'll see some of you back then so thanks Wicked so just uh enjoy your week and watch out for the video on wed wnes St hopefully maybe Thursday we'll see but uh yeah got something planned for that enjoy your week and let's speak again soon bye-bye
