---
title: 'Guide To Pugging Mythic Plus, Healer, 2023'
source: 'https://youtube.com/watch?v=SLWl7y7xuoI'
video_id: 'SLWl7y7xuoI'
date: 2026-06-15
duration_sec: 0
---

# Guide To Pugging Mythic Plus, Healer, 2023

> Source: [Guide To Pugging Mythic Plus, Healer, 2023](https://youtube.com/watch?v=SLWl7y7xuoI)

## Summary

This guide covers essential addons, mindset, and techniques for healing Mythic+ dungeons in World of Warcraft, focusing on pug groups. It emphasizes personal responsibility, efficient mana management, and the importance of communication and cooldown planning.

### Key Points

- **Mythic+ Culture** [0:39] — Be personally responsible for your play; use tools like Nvidia Shadowplay to review mistakes. Don't take criticism personally—learn from it and move on.
- **Weak Auras for Group Finder** [1:29] — Server region names and class colors weak auras help identify group location and composition, making it easier to find suitable keys.
- **DBM/BigWigs Essential** [2:17] — Deadly Boss Mods or BigWigs provide callouts that reduce mental stack and help focus on mechanics. Highly recommended for all players.
- **Ready Check and Pull Timer** [2:54] — As key holder, use /rc for ready check and /pull for a 10-second countdown to allow pre-pull setup and polite coordination.
- **Learning Dungeons** [3:18] — Use the Mythic+ dungeon journal for boss info, watch runs on YouTube/Twitch, and use Mythic Dungeon Tools for route planning and mob details.
- **Interrupts, CC, Off-healing** [4:08] — DPS must use interrupts and crowd control; some abilities become lethal at higher key levels. Track deaths with Details to learn.
- **Mana Management** [5:02] — Talent into mana regen, learn low-mana play, use mana pots, and communicate when you need to drink. Manage mana to avoid being caught empty.
- **Communication as Healer** [5:43] — You control team survival; call for personals, focus targets, and warn about mechanics like frontals or storming.
- **Plan Cooldowns** [6:14] — Fortified and tyrannical weeks require different cooldown usage. Plan around specific pulls and phases; adapt per healer class.
- **Short Math on Incoming Damage** [6:49] — Estimate damage as percentage of health; keep a buffer (e.g., if a hit does 40%, keep players above 50-55% to prevent death).
- **Enemy Nameplates** [7:26] — Set up nameplates to see target of next cast; helps predict who will take damage and allows you to prioritize healing or let tanks handle it.
- **OmniCD Addon** [7:53] — Tracks cooldowns of party members' mitigation and health pots. Know when tank has no defensives or a player is out of cooldowns.
- **Party Frames and Dispel** [8:19] — Ensure party frames show debuffs clearly; use features like ElvUI's color change for dispellable debuffs. Keep health pots accessible.
- **Damage as Time Save** [9:02] — Weaving damage into healing saves time; at high keys, healer DPS can be the difference between timing and failing a key.
- **Flexibility and Meta Builds** [9:32] — Experiment with builds but cross-reference meta builds as keys get harder (20+). Understand why meta works, but use easier builds while learning.

### Conclusion

Start with low keys, use the recommended addons, and focus on communication and cooldown planning. As you improve, incorporate damage weaving and meta builds to succeed in higher Mythic+ content.

## Transcript

welcome to the Mythic plus pug healing
guide 2023 my name is Bowser the Healer
and if you're not a Healer player don't
worry there's still a lot of very good
Mythic plus information here but then
eventually we're going to transition
into more healing based things so if you
want to get into the mind of a Healer
you're also in the right place down
below I'm going to have everything I can
possibly grab linked my add-ons my
profiles my Wii cores you name it I'm
going to try to have it down below no
pay walls no nothing like that I only
ask that you hit the like button if you
like the video and you get subscribed if
you want more content like this but
there's a ton to go through let's get
into it use the comment section if you
have any questions Mythic plus culture
so it's a bit of a wild west out there
my only request to you as a player is
that you're personally responsible for
your place so if you have something like
Nvidia Shadow play like an instant
replay system that's wonderful for
double checking things that go wrong or
things that go incredibly well you can
use things like details to track damage
taken or deaths to kind of see what
people were doing wrong or getting him
by the most there's lots of tools out
there and players they're gonna vary
you're gonna have groups that do amazing
in groups that do terrible you're gonna
have people calling you out for mistakes
that are completely right you got to
take that on the chin and just learn and
then you're gonna have people calling
you out for mistakes that have no idea
what they're talking about so try not to
get too personally invested right if a
group falls apart try to be nice and
just go next it's the best advice I can
give okay on to some weak auras we got
two here they're both gonna display in
the party finder window and these make
finding groups a heck of a lot easier
the server region names is going to tell
you where the group is located that's
going to help you avoid any unnecessary
lag and so you don't have to memorize a
bunch of server names and where they are
the week or for class colors is just
going to display what classes are in a
key they're not going to necessarily be
able to give you specializations outside
of uh the process of elimination it can
be great to go into a dungeon knowing
hey this group has two battle resses or
oh there's a there's a there's a priest
in this party we're gonna have mass
dispel that sort of thing is an absolute
godsend and also if you want to find a
good meme key right like four Warriors
and a Healer or a whole monk party this
is another great way to find those keys
I have some pretty strong opinions about
this one deadly boss mods and bigwigs I
honestly think basically every player
should have them installed if you don't
like how invasive they are they're very
customizable so I highly recommend
customizing them but we we know this
from Esports we know this from Sports
and from rally racing and all sorts of
disciplines having call outs just helps
with the mental stack it helps players
focus on their gameplay while still
doing mechanics it's great it's super
useful highly recommend you set it up I
would not be entering Mythic Plus
without it it's it's simply too good
it's too strong and it'll make you a
better player if you're the Keystone
holder and it's your run that you're
posting make sure that you initiate a
ready check you can use Slash RC for
this and a pull timer once everyone's
ready with Slash pull slash pull by
default will do 10 seconds players have
pre-pull things to do but they always
want to set up and even if they don't
it's a nice polite way to tell people to
Tab out of whatever internet browser or
something that they're doing and be
ready to play
for learning dungeons I have a couple of
piece of advice first and foremost the
Mythic plus dungeon Journal actually
gives you a ton of information short
reads great for bosses it's a good start
but if you need more my best advice is
find a favorite YouTuber go watch them
do a run on Twitch or on YouTube and
you'll get a general sense of the route
if you want to get into the nitty-gritty
though Mythic dungeon tools is an add-on
that's simply a mapping tool for routes
and you can click into every single mob
see what they cast see what kind of CC
is uh usable on them incredibly powerful
tool but what if that intimidates you a
whole percent business well unless
you're a tank it's not really your job
so you'll learn those magical little
percent numbers as you play try not to
make that something you're stressing
about as a Healer because we already
have enough things to stress out about
interrupts CC and off healing for your
DPS player are mandatory at this point
in World of Warcraft so make sure you
have them on hand and they're easy to
hit you will learn as the key levels go
up some moves you have to interrupt them
and then other moves can be ignored but
as that key level goes up there are some
things that go from like oh that hurts
to oh that's lethal details is an add-on
that lets you track DPS in healing but
it also lets you track a ton of other
things too and one of the ones I
mentioned earlier are track some deaths
it's not toxic to see why people died
it's in fact super useful because you
can learn some very Niche things about
the game and you can also learn like hey
what move is that oh I could have
interrupted that or oh that's a frontal
I didn't know that mob had a frontal and
that kind of information again it just
saves lives so have a death window thank
me later okay so now on to more of the
healing side of things Mana management
is important on every single healer
first of all make sure you are talented
into your Mana region of whatever your
class does and learn how to play in low
Mana spend time reviewing what you can
do that doesn't cost a ton of Mana see
if you have any combinations or spells
that you can use that might be even Mana
positive it is important that we yell
the tank sometimes that we need a drink
before we go into the next boss fight
but I've had bosses that get pulled and
I'm at 20 mana and what do you do you
gotta work with what you got so the
better you can manage your Mana the
easier your life is but make sure you
have a stack of Mana pots around it's a
very good investment make sure you speak
up as a Healer you are in control of the
lives of the team so telling people use
personals or Focus this enemy down will
help save you the amount of healing you
need giving you a little more free time
free time is useful for doing damage or
interrupting things or positioning my
favorite line to say of all time is
during no coup defensive during the
storm boss I'll say move in on storming
or die works every time another good one
is watch for frontals or stop getting
hit by frontals again it's okay to say
those things don't worry about it plan
your cooldowns as the key levels get
harder fortified and tyrannical hit very
different you'll have very hard phases
of damage but they might vary from week
to week or from pull to pull and it's
not Universal sometimes it's class to
class I have some setups in the Ruby
Life Pools or preservation evoker to
deal with the blazebound Destroyers and
their infernal cast yeah I gotta save
temporal anomaly and cycle my cooldowns
correctly but like yeah I could just
spin on mystreeper so it's important to
plan things out but just remember that
it's not always going to be the same
across all healers okay I'm gonna try
not to scare anyone with this one doing
short math on incoming damage so let's
say a spell hit someone for 40 of their
health bar that means in theory that if
they are 40 health and they get hit they
would die but that's also sort of
cutting it close right so I always like
to give them a 10 20 Health buffer ah
that spell does about 40 damage or 40
percent of their health right okay then
I'm not gonna let them drop below 50 or
55. there are situations where you can't
just keep people topped up as a Healer
and so it's important while you're doing
damage or interrupting or whatever the
heck you're doing that you can stop and
go hey that person's a little low I
don't want them to die one thing you can
do that really helps though is making
sure that your plates are set up your
enemy nameplates are set up in such a
way that you can see who they are
targeting for their next cast this is
great for a you can know who's about to
get double bolted by something and B
it's also useful for oh that one's gonna
hit the tank okay well the Tank's fine
the tank can handle it or hey that
Warrior probably has spell reflect up I
can let them reflect it and of course if
they don't reflect it you should go
check if spell reflect is now on
cooldown
speaking of omni CD is an add-on that I
use that lets you track cooldowns most
things show up in Omni CD I'll have my
profile down below that covers most
mitigation active mitigation and health
pods it's really important to know when
your tank has absolutely no gas left and
you need to start babysitting them or if
a player has been targeted by too many
mechanics you can see they have nothing
left you can put a bubble on them or
whatever you need to do to keep them
alive and while we're on interface make
sure for whatever you use for party
frames you can see debuffs make sure
it's very visible as the dbm and bigwig
Style mods don't always call out every
nasty disk spell I know lvui has a
feature where the health bar would turn
like an alternative color when there's a
dispel you can manage features like this
are a game changer especially for new
healers Health pods you should have a
fat stack of these within easy reach as
a Healer you don't really use them when
DPS use them you use them when you're
busy healing other people and can't stop
to heal yourself their own gcd so you
can use them right after casting a spell
or right before you cast a spell it's
very very important that you don't die
as the Healer damage is time save I have
an entire video on this topic if you
want to watch it once you're in the 15
and Beyond category I want you to start
knowing how to weave in your damage
there's footage that's been playing this
whole time I had a super close Temple of
the Jade serpent 23 it went down to a
couple of seconds if you do the math of
the combat time and my percentage of
damage you'll find out that in that boss
fight alone I save 12 seconds due to my
DPS yeah if if I wasn't doing damage we
probably didn't time that boss fight
it's that important at high level play
be flexible coming up with their own
builds is fun and it's more than viable
and I encourage it but as the content
gets harder especially towards the 20
range or whenever gear score starts
letting up make sure you have
cross-reference The Meta builds metagame
is inevitable and I've also done an
entire video on that on my old Channel
but there will be a point where you run
into trouble healing or doing damage or
helping control a pack and you can't be
doing something subpar if it starts
costing entire runs this isn't a huge
deal again until that 20 and Beyond
category you can get away with a lot of
fun builds it's very important as you
start getting better at the game that
you do cross-reference more meta builds
so you can understand the why and the
how that being said sometimes there are
easier builds that work well with
different stat weights so if you're
learning a class and something is a
little bit easier to start off with for
healing it's okay to use that while
you're learning just again be sure to
cross-reference the more meta builds so
that as you get better you can swap to
maybe more efficient talents also note
that the game gets easier the more your
rotations and buttons become second
nature this is something I see across
all of Esports but the less time you
need to spend looking at your bars and
the more time you could say focus on the
fight itself in your party frames the
easier your life gets but this is a time
thing let your brain do its whole
neuropathway thing and learn it will
come to you I really wish I had a list
like this when I was first learning how
to learn there were a lot of pieces of
information that players weren't telling
me about Dungeons and about runs that I
just wish I had a better understanding
of start with low Keys there's nothing
wrong with learning on the lower end of
things as you work up the gear score and
the ability to start doing higher keys
but that's going to do it for this video
again hit like if you liked it hit
subscribe if you want more and I will
see you all in the next one take care
friends
