[00:00] I want new models, new armors, new weapons, new ways to express and showcase an art style I love dearly. These do not express that art style. Meanwhile, they would not look out of [00:13] place in retail. Hell, some of them just seem to be backports of retail models. That's true. If you put this in retail, no one would blink an eye. Maybe that's the litmus test. Would this fit in retail? If the answer is yes, then it's like, okay, well then use it as a retail [00:27] asset because they're very different. You don't have to find any of this a real problem. If the only reason you play classic is because you like the simpler rotations, the longer leveling experience or whatever else, then awesome. If the developers themselves highlight how they want the [00:42] world to be the main character again, then it should be fair to point out that visual cohesion is extremely important to the world. And right now it feels like a mess in some areas thanks to [00:54] these assets. I think that's a very fair thing to say. You don't have to care about this, but it is still highly relevant because Blizzard has come out and said it is to them. And there's a lot of [01:07] people that do, but it's very relevant still. Once again, good litmus test. If you ask yourself, could this go on the retail trading post? Could this go on to retail and they wouldn't call it out? Then it's probably not a good fit for forever, right? Very, very good question to ask [01:23] before actually putting anything into the game.