[0:00] The best thing about building a DIY PC [0:02] is that you can spec it any way you want [0:04] to get the most for your dollar. Then, [0:07] when you're done, you can fine-tune that [0:09] thing to your heart's content to squeeze [0:11] even more out of it. The bad news is [0:14] that configuring and optimizing a system [0:16] can be tough when there is so much wrong [0:20] information out there on the internet. [0:22] Now, you can avoid some of that by just [0:24] buying a pre-built PC. Any Tom, Dick, or [0:26] Michael Dell can do that for you, but [0:28] that's not going to help you with the [0:30] tuning, will it? [0:31] Well, that is where Splave comes in. [0:34] He's [0:35] really big. And he's also one of the [0:38] most legendary overclockers of all time. [0:40] He's number one on the global masters [0:41] list on Hardware Bot, has held over 800 [0:43] overclocking world records, and just a [0:46] few years ago he launched Splave PC, a [0:48] system integrator that uses his [0:50] expertise to make the fastest gaming [0:52] hardware even [music] faster. And today, [0:55] they're announcing something next-level. [0:57] It's a microfiber cloth in front of my [1:00] damn unveiling. One second. [1:02] It's [1:03] the Splave Pro. This thing comes with [1:07] hand-selected CPUs and GPUs for maximum [1:10] performance, custom thermal paste for [1:13] enhanced cooling, and super fast RAM. [1:16] Then, every aspect of the machine is [1:18] tightly tuned. The result? Yes. That is [1:22] CS: GO running at over 900 frames per [1:26] second. [1:27] Crazy. We're going to take you guys [1:29] through this system, show you what sets [1:31] it apart, and because Splave is so [1:33] generous with his knowledge, we're going [1:34] to show you how you can make similar [1:36] optimizations on your own hardware at [1:39] home. For example, watch this. By [1:40] changing this simple setting, you can [1:42] get about [music] going quite a good [1:43] deal to one of the [1:49] >> Hey, you're that man. Can I have a [1:51] picture? [1:52] >> Of course. [1:54] >> I I to ask, how did you get all those [1:56] business apps onto one easy to use [1:57] platform? [1:58] >> So, you want to know Odoo's secret [2:00] sauce. [2:13] >> Right out of the gate, obviously, the [2:15] system is gorgeous. You're using the Air [2:18] 5400, which has this really unique [2:20] approach to airflow with kind of ducting [2:23] that really gets your fresh air exactly [2:25] where it needs to go, and then keeps the [2:27] hot air from being recycled. Like this [2:28] front radiator is freaking awesome. It [2:31] just [2:32] throws all the heat out the right side, [2:34] rather than crapping it out over the [2:35] rest of the system. But, [2:38] the Air 5400 is a Corsair product, and [2:40] for that matter, so are a lot of the [2:42] things in here. What sets this system [2:45] apart? [2:45] >> Basically, the tune. [2:47] And we take all of the best parts from [2:50] all the different companies and jam them [2:52] all together, [2:53] and then make it better with our tuning. [2:55] >> Right. So, with this specific build, [2:57] there was a particular inspiration for [2:59] it, right? Like there was one person who [3:01] needed it. [3:01] >> Yeah, we had a pro gamer ask us, [3:05] he only cares about gaming. I want my [3:06] fans at 100% all the time. [3:08] >> Yeah, I noticed that. [3:09] >> And I'm like, who else is going to want [3:11] that? [3:12] >> Yeah. [3:12] >> Maybe another pro gamer. [3:14] Not me, but [3:15] >> Right. [3:16] >> But, um I'm not making every computer [3:18] for myself. So, we're all about the [3:21] customer service, and we can tune it to [3:23] whatever anyone wants. [3:24] >> Right. So, you guys built this one, and [3:26] then basically, from my understanding, [3:28] you pretty much had a line up out the [3:29] door of people saying, "Oh, no, I want I [3:30] want that one just like that guy has." [3:32] >> Correct. [3:32] >> So, you kind of went, [3:34] >> All right, hope we can sell it that way [3:35] then. [3:36] >> In matters of taste, the customer is [3:37] always right, right? Tell us then about [3:39] your part selection. What makes [3:41] everything in here the absolute best? [3:43] Like there's one that I got to kind of [3:45] challenge you on, right? You've got a [3:46] 9950X 3D in here. [3:48] >> Right. [3:49] >> No X3D II, no 9800. What made that the [3:52] right choice? [3:53] >> It's a gaming PC, that the right choice? [3:56] >> have it be a daily PC. So our our Pro [3:58] Gamers don't need to buy two computers. [4:00] It's bad marketing for myself but the [4:02] 9950x3d we found to be better binned [4:06] also on the core zeros. [4:08] We use the game mode to shut the other [4:11] CCD off and we're we've been finding [4:13] that the overclocking has been better on [4:15] those than say a 9850x3d. [4:17] >> If that sounded like double D good what [4:19] Allen is saying was that while [music] [4:21] there are processors out there that [4:23] might be you know more marketed towards [4:26] Gamers or might even be faster out of [4:30] the box the 9950x3d [4:32] in particular has the best balance of [4:35] out of the box experience and also the [4:37] ability to tweak it even higher. We [4:40] don't care so much that the other eight [4:42] cores do not have AMD's 3D V-Cache [4:45] because when we're gaming we're going to [4:47] turn them off. And for the cores that do [4:49] have AMD's [music] 3D V-Cache they find [4:51] that that chip tends to get the very [4:54] best ones. As for the rest of this [4:56] hardware it's mostly pretty obvious. I [4:57] mean who wouldn't take an ROG 59 di [5:01] astral if they could get their hands on [5:02] it. [5:03] >> [music] [5:03] >> But there are some that I do still have [5:05] more questions about. I mean back in the [5:07] day when the Northbridge the memory [5:09] controller used to be built into the [5:10] motherboard you would see like a 5% [5:13] performance swing from one board to the [5:14] next. Nowadays now that it's pretty much [5:17] all built into the CPU how do you choose [5:19] a motherboard for like a [5:21] to the nines tuned machine? [music] [5:24] >> For me it's easy because the ROG [5:26] motherboards [5:27] are all just so biased towards [5:30] overclocking and the extreme [5:31] overclocking scene and I use the same [5:34] ones on LN2 so I'm super comfortable [5:37] with with air cooling because LN2 is [5:40] easy then. [5:41] >> You're saying that you're not large [5:42] enough there's actually two of you. [5:43] There's Allen two. [5:44] >> Yes. [5:45] >> [laughter] [5:46] >> That's not what you said. He was [5:47] referring to liquid nitrogen. I know [5:48] that. I just thought it was funny. [5:50] Like, can you imagine two of two of this [5:52] machine? [5:53] >> With that said, I do know that in the [5:55] past, ASUS and the other big guys have [5:58] marketed different boards for extreme [6:01] overclocking versus like daily driver [6:04] overclocking. In your experience, is [6:06] [music] there anything that prevents an [6:07] XOC board from just being used with an [6:10] AIO liquid cooler like this? [music] [6:11] >> On LN2, I would maybe prefer an Apex for [6:14] the two DIMM slots only. The four on the [6:16] Hero gives us the option to expand if [6:19] someone needs more for for their tasks. [6:22] >> But, what's the downside of having four? [6:24] Do you want to explain that? [6:25] >> Having four DIMM slots can be a [6:27] disadvantage because there can be some [6:29] reflection between the the channels. And [6:32] also, the traces are physically longer [6:36] just for path from CPU to the back of [6:39] the motherboard. [6:40] >> Right, okay. So, the shorter we can keep [6:42] those and the fewer things we can have [6:45] on each trace. [6:46] >> Yeah. [6:47] >> On the subject of memory, it's pretty [6:48] expensive right now. Has that been a [6:50] major impediment? Like, have you have [6:52] you had to to cheap out on memory? [6:54] >> For now, we're just raising prices like [6:55] everyone else. Unfortunately, I don't [6:58] really want to go the route of putting [6:59] something worse in there or whatever I [7:02] can find. [7:03] >> I mean, given your branding is uh [7:06] >> the last thing you'd want to do is [7:07] compromise on maximum performance. [7:10] >> That's it. [7:11] >> Fair enough. So, what are you using? [7:12] >> We're using 2 by 32 GB in the system for [7:15] 64. But, we are going to give the option [7:17] to cut it back to 32, 16 by 2, if [7:20] someone is more price conscious. [7:22] >> That makes sense. And 6,000 is still the [7:25] sweet spot just with as tight latencies [7:27] as you can get. [7:28] >> Yeah, correct. [7:28] >> I mean, you're not going to be running [7:30] at the factory speeds anyway, though, [7:31] right? [7:31] >> No. [7:32] Of course not. [7:33] >> [laughter] [7:34] >> What kind of challenges does that create [7:36] for support? Because, unless I'm [7:37] disclosing something I'm not, not all of [7:40] your customers are gamers or even [7:42] end-users. You even work with some [7:44] government entities. [7:45] >> Correct. [7:46] >> So, like how do you provide a warranty [7:47] on, "Hey, by the way, I [7:49] cranked this up to 12."? [7:51] >> Warranty-wise, we we we do a [7:53] no-questions-asked replacement for [7:55] everything. [7:56] >> Right. [7:56] >> It's part of our high-end experience. [7:59] >> And if I had to guess, I would say that [8:01] probably the guys who partner with you, [8:03] like G.Skill, just for the privilege of [8:05] partnering with Slave PC, they probably [8:07] just take the damn stick back, don't [8:09] they? [8:09] >> Uh yeah, basically. [8:11] >> [laughter] [8:11] >> So, the Costco model. [8:12] >> In most cases. [8:14] >> Now, I could see you flexing that kind [8:15] of muscle on G.Skill, but with a brand [8:17] like ASUS, my understanding is you crack [8:21] open these cards personally, [8:23] >> Mhm. [8:23] >> take off the cooler, you put your own [8:25] custom thermal compound on them, then [8:27] you seal them back up. Are they covering [8:29] you against that? [8:30] >> No, not currently. [8:31] >> You got to build that into your margin, [8:33] basically. [8:33] >> Sure, yeah. [clears throat] Um [8:35] and then they use PTM. [8:36] >> Okay, I mean, that's pretty good stuff, [8:38] available on LTT store. [8:39] >> So, we scrape that off. [8:40] >> Okay, ouch. [8:42] >> And then uh we have our own paste coming [8:44] out soon, but we use it currently. [8:46] >> Yeah, what's it called? [8:47] >> Uh T1000, after Terminator. [8:49] >> Because? [8:50] >> There's some liquid metal in it. [8:52] >> But not all liquid metal. [8:53] >> Correct. [8:54] >> So, what makes it safer than a typical [8:56] liquid metal, which can have problems [8:58] with long-term deployments? [8:59] >> The liquid metal is embedded in the [9:01] silicon. Uh there's little balls of the [9:03] gallium. [9:04] >> Right. [9:04] >> And it's the application is just like [9:07] thermal paste. There's no [9:09] faffing around like liquid metal. [9:10] >> What kind of a result improvement can [9:12] you expect? [9:13] >> We see, depending on the card and how [9:15] the PTM was applied, uh [9:17] 5 to 10° load. [9:19] >> My last question then is with a system [9:21] that's so tuned, [9:23] AIO versus custom water cooling, really. [9:26] >> Yeah. [9:26] >> Why that choice? [9:27] >> We offer a warranty, [9:29] and I'm we we just don't really want [9:31] people to have to worry about algae and [9:34] cleaning a loop, filling a loop, even [9:36] shipping a loop. If we're having trouble [9:38] with thermals, it's way easier to have [9:41] them send it to us to put a new AIO or [9:43] if they're one of your smart viewers, [9:46] they can probably figure it out [9:48] themselves, and we allow that. [9:49] >> The cold, hard truth is that as much as [9:52] I love custom water cooling, if you are [9:55] the kind of person who can't build a [9:56] custom water cooling loop, you shouldn't [9:59] be buying a custom water cooling loop [10:00] because you are not going to be able to [10:02] handle the maintenance. While we sit and [10:03] wait for the computer to boot, which is [10:05] taking quite a while because it's [10:07] retraining the memory, let's talk about [10:09] a choice that I don't fully understand, [10:11] which is that you've configured the [10:13] system to retrain the memory all the [10:14] freaking time. Is slower booting a [10:16] feature? [10:17] >> We use the run time reduction, we leave [10:19] that disabled and the memory context [10:21] restore disabled. Those are what make it [10:23] take a long time to train, [10:25] but when it does train, [10:27] your system is more stable. [10:29] >> And that's something that you need to [10:30] redo frequently, even if you're not [10:32] changing any settings? [10:33] >> Correct. It just it's It's just more [10:35] stable if it's always on a fresh train. [10:38] >> Talk us through what you got set here. [10:39] I'm sure Obviously, we're running Expo. [10:42] >> Running Expo. [10:43] >> But then we're also not cuz you've [10:45] turned the frequency up a little bit, [10:46] you're playing around with the F clock. [10:47] Walk us through it. [10:48] >> This system we're launching with a [10:51] gaming profile and then a daily like [10:54] work [10:55] not fun profile. So, the gaming profile, [10:59] obviously we have Expo enabled, but [11:01] we're also going to enhance those [11:02] timings further. [11:03] >> Sure. [11:03] >> For gaming, I prefer to keep it fixed [11:06] core clock and gaming mode enabled so we [11:09] can ramp up the frequency. I have it at [11:11] 55, and I find that the fixed frequency [11:15] helps with the 1% lows [11:17] >> Mhm. [11:17] >> and just the the overall smoothness of [11:19] the gaming because it's not trying to [11:22] guess where it's power limit's going to [11:24] be and changing frequency. [11:26] >> That's a really important detail because [11:27] while it's tempting to look at a graph [11:29] of average FPS and just choose whichever [11:31] one's at the top. I think we all know [11:34] that the times when we really feel the [11:36] speed of our hardware are in a heavy [11:38] firefight or when there's a whole bunch [11:40] of visual effects on screen and you've [11:42] got that that stutter or that dip. By [11:45] focusing on that, you might actually, [11:48] which is ironic, harm your benchmark [11:51] results, [11:52] but you deliver a more usable daily [11:54] driving experience. And then game mode [11:57] is just disabling eight of your cores. [11:58] >> All right. The non-X3D ones on this X3D [12:02] and non-X3D chip. [12:03] >> And the SMT. [12:04] >> Oh, we're doing away with hyper, excuse [12:06] me, [12:07] simultaneous multi-threading as well. [12:09] >> The primary timings, [12:12] like your TCL, [12:14] uh they don't matter as much. It's all [12:16] these juicy secondaries and tertiary [12:19] timings in the bottom. And this has just [12:21] been learned over time, trial and error, [12:24] what works best. You can't just set one [12:26] on all of them. There's a harmony [12:28] between them that you have to [12:30] It's a song. [12:32] >> [laughter] [12:33] >> The memory also we keep it synced, if [12:37] you clock them and clock one to one [12:40] for latency. [12:40] >> Cuz it's nice if you can like run at [12:42] higher frequencies on your memory, but [12:44] if you're running at a higher frequency [12:45] and it's costing you performance, are [12:47] you really winning? So, tell us a little [12:49] bit more about some of these [12:50] sub-timings. [12:51] >> Probably your most important one is the [12:53] refresh interval. [12:54] >> Sure. [12:55] >> And [12:56] nine times out of 10 you can just max [12:58] that out as high as it'll go and you'll [13:00] be fine. [13:01] >> And that gives you what benefit? [13:02] >> The benefit like in a benchmark or in [13:05] gaming just from this, I would say is [13:08] maybe like 2% 1% 1.5. [13:12] >> Really? [13:13] >> So, that's a huge one. And there's lots [13:15] of great uh resources like overclock.net [13:19] and and other websites that have entire [13:22] dedicated pages of just [13:25] >> [music] [13:25] >> people who love memory tuning. [13:27] and often times you can figure out if [13:30] you have a similar kit with the same [13:33] ICs. Often times you can just copy and [13:36] paste and enjoy the extra performance [13:38] that they found. [13:39] >> Is there anything else in the gaming [13:40] profile that you'd say is is worth kind [13:43] of [music] showing? [13:43] >> You turn like the all the global [13:45] C-states, [13:47] any of the fancy AI stuff would get shut [13:50] off. [13:51] >> Yeah, okay. [13:51] >> Virtualization, even AVX 512 we shut [13:54] off. [13:55] >> And why do we disable AVX 512? [13:57] >> Essentially if you get into a scenario [13:59] where your CPU is at 55 [14:02] and you're running higher voltage, [14:05] you're not going to have a thermal issue [14:07] if it runs AVX 512. Cuz it'll just run [14:10] AVX 256. [14:12] >> Right, it'll fall back. [14:13] >> Yeah. [14:13] >> That's obviously something [music] that [14:15] you've fine-tuned. Is this something [14:16] where system by system you're going in [14:18] and finding the sweet [music] spot for [14:20] voltage, chip by chip? But these aren't [14:22] just like any random chips and then you [14:23] put as much voltage as it takes. [14:25] >> No. [14:25] >> So, how many chips do you typically go [14:28] through to get one for a slave pro? [14:31] >> I'd say one in four or five [14:34] are are not good enough. [14:36] >> Oh, okay. So, most of them are good [14:38] enough. [14:38] >> Most of them are good enough. [14:40] >> We are changing a lot of settings going [14:43] from our gaming profile to our daily [14:45] driver profile. [14:46] >> [music] [14:46] >> We rely on a lot of PBO, which is the [14:49] built-in kind of [14:51] assisted AMD overclocking [14:54] >> Yeah. [14:54] >> features. [14:56] And basically [14:58] that's another kind of thing you can [15:00] play with. You can let the motherboard [15:02] handle it all. [15:03] >> Sure. [15:03] >> Or you can use your own custom settings. [15:06] We use custom settings because our [15:08] cooler is really strong, the Corsair [15:10] [music] cooler. So, we're just limiting [15:12] our wattage to 275 watts. [15:15] >> Right. [15:16] I'll even have a limit at that point. [15:18] That's a lot of wattage for [15:19] a modern CPU. [15:20] >> You're getting uh [15:23] I think it was a 10% increase in R23 and [15:27] R24. [15:28] >> Right. So, that's Cinebench, just kind [15:30] of a a heavy creator-oriented [15:33] multi-threaded workload. [15:34] >> And it won't constantly be running as [15:36] fast as it can to hit 95 C and throttle [15:38] back like stock would be. [15:40] >> Right. Which again, whether you're [15:42] gaming or whether you're doing anything [15:44] else, [15:44] >> [music] [15:44] >> is not ideal for the consistency of the [15:47] overall experience, nor is it ideal for [15:49] stability. [15:50] >> [music] [15:50] >> Can you talk us through like some of the [15:52] changes that you have made here? You You [15:55] told us like the the power limit, right? [15:56] [music] But, some of this other stuff [15:59] looks like it's been adjusted. Your [16:01] precision boost overdrive scalar, have [16:02] you changed that? [16:03] >> Uh yes, we have that on 4x. [16:06] Uh which it it'll it increases the [16:08] maximum boost voltage used. [16:10] >> Okay. [16:11] >> Which we can also do because of our good [16:13] cooling. We have the [16:15] boost clock plus 200, and I believe [16:18] that's the maximum that you can set. [16:20] >> Right. [16:21] >> And mostly our goal for the [16:23] daily is [16:25] stability with speed. [16:26] >> Right. [16:27] >> Whereas our gaming is pure gaming. [16:31] >> Speed. [16:31] >> Nothing else matters. [16:32] >> But, also stability. [16:34] >> Yeah. [16:34] >> What's our max CPU frequency that we [16:36] might see in our daily driver mode? [16:38] >> Daily driver mode, I believe ramps up to [16:41] 5.4 [16:43] on [16:44] uh light load, and then 5.2 on Prime95 [16:48] and like R15. [16:49] >> So, we're getting up to another 300 MHz [16:50] when we're gaming if we flip over [16:51] [music] to our gaming mode. Why don't we [16:53] do gaming mode? Now that we're on [16:54] Windows, everything we've looked at so [16:56] far is CPU, but everybody knows that for [16:58] modern graphically intensive games, the [17:00] CPU is just [17:02] it's such a small part of the story. So, [17:04] why don't you talk through some of what [17:06] you're doing on this Astral [music] [17:07] 5090? [17:07] >> Because we have the Astral 5090 and the [17:10] cooling is so good, we pretty much set [17:12] it to a fixed clock of [17:15] what is too loud or or too much for you [17:18] to handle out of three wise? [17:20] >> Um [17:21] >> Okay. [17:22] >> A lot of people wanted at 100 that we've [17:24] had. [17:24] >> Yeah. [17:25] >> Uh but I don't and I can't handle that. [17:27] So, I put it at your favorite number. [17:30] >> Nice. [17:31] >> And [17:32] because of our cooling [17:34] I don't like to use curve. [17:37] I like to set a fixed boost. [17:39] >> Oh, really? [17:39] >> Right. [17:40] >> Okay, that's [music] I I gain some of [17:42] the conventional wisdom these days. Want [17:44] to walk us through that? [17:45] >> People use the VF tuner. They're wanting [17:48] to undervolt. [17:50] >> Or they're worried about temperature [17:52] where we aren't. [17:52] >> We're not? [17:53] >> Memory clock [17:54] the Astros all have really great memory. [17:57] So, we're we've been safe at this number [17:59] on 99% of the cards. [18:02] Which is a plus 7,000 [18:06] overclock. So, you can imagine if you [18:08] didn't have any any overclock, it would [18:10] be worse. [18:11] >> Now, Nvidia doesn't let us play around [18:13] with power limits anymore. [18:14] >> Correct. [18:15] >> Is there anything that you do on these [18:16] systems or are we just kind of stuck [18:18] within their constraints? [18:19] >> Just by keeping it cool, we're keeping [18:22] the power a little lower to get that [18:24] extra performance. [music] [18:25] >> Right, okay. [18:26] >> That but that's that's it. There's no [18:27] BIOS or anything that we're using. [18:29] >> To give you an idea of what all of the [18:31] optimizations that Alan has done to his [18:33] systems add up to, we built a system [18:36] with near identical specs, even using [18:39] the same airflow optimized case and the [18:41] same cooling, but without any of his [18:44] special binning [music] or his [18:46] optimizations. We just picked whatever [18:49] hardware met the spec and happened to be [18:51] compatible, and then we enabled Expo [18:53] memory overclocking in the BIOS. [18:55] >> [music] [18:55] >> And [18:56] we're going to send it. We're going to [18:57] run these two side by side. We're firing [18:59] up in Forza Horizon 6. We're going to [19:01] start benchmark mode, extreme plus ray [19:04] tracing, 4K, no holds barred. 3 2 1. [19:09] Okay, so what does that work out to? [19:11] That's about 3%? Well, your CPU [19:14] simulation time is obliterating mine. [19:18] So, all we're really learning in here is [19:21] that Nvidia does not allow really a lot [19:23] of tuning on their GPUs. And that we are [19:26] heavily GPU bound in this game. [19:28] >> Sure. [19:29] >> That's what we learned from this game. [19:31] Let's move on to something a little bit [19:33] more CPU bound. Holy bananas. [19:38] We're looking at like an extra 200 plus [19:42] FPS here. That is flipping crazy. Okay, [19:46] let's go let's go somewhere else. Let's [19:48] go [19:50] Yeah, let's head over to bomb site A. [19:52] So, I'm at like 230 lows, 600 average. [19:56] You're at Oh, wait. Oh, you're all over [19:58] the place, too. Yeah, we're we're both a [19:59] little bit all over the place. Okay, I'm [20:00] holding still. Okay, I'm at like 230 250 [20:04] for lows. Very similar, actually. Both [20:07] of them are all flipping over the place. [20:10] >> See, the GPU time [20:11] for both of us is pretty [20:13] 37 and [20:14] >> Yeah, our GPUs are doing like nothing [20:16] right now. And this is pretty close, but [20:19] I would say I don't think I ever saw it [20:21] dip below 200 for you, though. Holy [20:23] crap. You're cracking a thousand and I'm [20:27] at like 700 600 here. Even with all the [20:30] bots there and even with all the models [20:33] there, he's still getting more FPS than [20:36] me. Especially noticeable in the 1% [20:38] lows. I'm at like [20:40] 250 270 280. You're at like 290 300. [20:46] Yeah, in a more CPU bound title, very [20:49] clear that the optimization is giving [20:51] you more FPS. Now, is the difference [20:53] between 250 and 300 FPS likely to make [20:57] you a better Counter-Strike player if [20:58] you suck? No. But, if you're really [21:00] good, is it going to give you every last [21:03] edge? Yeah. [21:05] Okay, should we try one more game? [21:06] >> Sure. [21:07] >> Once again in Cyberpunk, it's easier to [21:09] run the benchmark than it is to find the [21:10] exact same place on the map. So, 3 2 1, [21:13] I'm getting way more FPS than you in [21:14] this menu. [music] Got him. [21:15] >> You win. I'm going to go. [21:17] >> Okay. [21:18] So, we're looking at [21:20] around like 7% performance improvement, [21:23] but what about our 1%? Average is 1% and [21:27] maximum, it's just [21:29] a little bit faster. We've already run [21:31] this a couple of times and we're looking [21:32] at anywhere from about 7% improvement [21:35] for Slave's machine up to about 12% [21:38] improvement in the most extreme [21:39] difference that we got between them. [21:40] But, I don't actually think the [21:41] performance delta is even the biggest [21:44] part of the story. I think it's the [21:45] cooling. So, you can see right behind [21:46] me, just like we saw before, our CPU is [21:49] running way cooler on his machine in the [21:51] neighborhood of around 8 or 9° right [21:55] now. And the GPU, too, is running at [21:56] about, man, it's like 12° cooler. Now, [22:00] like Alan said, a lot of this you guys [22:02] can do for yourselves using guides that [22:04] we'll have linked below and information [22:06] that he has freely shared. It's just a [22:08] question of whether you feel like it. [22:10] And I guess that's where you come in is [22:12] if you don't feel like it, this man [22:13] build a Yeah. [22:15] >> He feels like it a lot. [22:17] Thanks, Alan, for coming out and showing [22:20] us how you build a supremely tuned [22:22] system. And to the rest of you guys out [22:23] there, [22:24] uh buy one of these computers or he's [22:26] threatened to crush me. [22:29] Oh, wow, you really embraced that faster [22:31] than I thought. Now, it's time for me to [22:33] crush this segway to our sponsor. [22:43] >> Game game, why does our business [22:45] management software taste so much better [22:47] than everyone else's? [22:48] >> That's because I keep everything cooking [22:49] in the same pot, little guy. [22:51] >> How does that help? [22:53] >> Oh, it's quite simple. If you want to [22:54] track leads, get accurate forecasts, [22:56] [music] and close more business deals, [22:59] spice up the pot with a CRM app. [23:01] >> Automate your replenishment strategies [23:03] with a nice savory inventory app. And [23:06] for a little subtle sweetness, add a [23:08] dash of invoicing so your team can [23:10] create and send invoices in record time. 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