[0:00] - I feel like I can't go two weeks [0:02] without talking about another controversy [0:04] around PlayStation. [0:06] This time around, [0:06] they've raised the price of PlayStation Plus [0:09] by a dollar. [0:11] Wait, that's it? [0:12] That's just a dollar. [0:13] Why are we making this video? [0:14] And of course, just a few hours [0:16] after we finished filming this video, [0:18] Sony actually pushed the price hikes live, plural. [0:22] So initially when they announced it, [0:24] they positioned it as a $1 price hike [0:27] on the Essential tier. [0:28] However, when they actually went live with it, [0:30] it also came with a $2 price hike [0:33] on the middle and the upper tiers of PlayStation Plus. [0:36] So everything I'm about to say in this video, [0:38] double it, quadruple it. [0:40] Why the hell not? [0:41] And the real kicker is, [0:42] if you're an existing subscriber, [0:44] there's no change at all. [0:45] This is just a price hike for all those suckers [0:48] who aren't subscribed yet. [0:49] Now, my first instinct [0:50] when I heard the news was that who cares? [0:53] But the more I thought about this, [0:55] the more it really started to feel [0:56] like something different than a normal price hike. [0:59] Because here's the catch. [1:00] If you are on a grandfathered plan, [1:02] that rate is only yours as long as you never cancel, [1:05] you never pause, [1:06] you never let it lapse, [1:07] because the second you do, [1:09] you come back at the new price, [1:10] whatever they decide to charge at that point. [1:13] This feels less like a tiny price hike [1:15] that we're all numb to at this point [1:16] and more like the beginning of a trap. [1:18] A very, very clever one. [1:20] Now, to be fair, [1:21] Sony has had a rough year. [1:23] We spent a lot of time covering the RAM Crisis [1:26] and how it is driving up the prices [1:27] of everything in the gaming space. [1:29] So Sony at this point have had to raise prices twice. [1:32] And in March, the PS5 hit $650, [1:36] and the PS5 Pro was sitting at a ridiculous 900 bucks. [1:40] Sales are down a full 46% year over year at this point, [1:43] and the PS5 is falling behind the PS4 [1:46] in overall sales. [1:47] So under serious pressure from investors [1:49] to right the ship on the gaming business, [1:51] raising the price of PlayStation Plus subscription [1:54] that you basically need to play online [1:56] feels like a no-brainer. [1:57] If you need money, [1:58] you have tens of millions of captive- [2:00] I mean gamers, who are probably gonna be grumpy [2:02] about a price hike and then move on. [2:05] It's almost like every company in 2026 has the [2:08] "due to rising market conditions, [2:10] we have to adjust our price" [2:11] as an excuse for every one of these price hikes. [2:14] But changing the business model, [2:15] or at least testing it [2:16] as the way they're doing it here [2:18] with grandfathering people into existing rates [2:21] and only charging new subscribers [2:23] feels like it opens up a whole can of worms. [2:26] Here's the analogy that won't leave my head. [2:28] Imagine you're renting an apartment. [2:30] It's maybe not great. [2:31] There's a weird stain on the ceiling [2:33] that's been growing for a year. [2:35] The elevator breaks every third Tuesday, [2:37] and your upstairs neighbor [2:38] seems to exclusively play Wii Bowling at 3:00 AM. [2:41] But the rent is just low enough [2:43] that you put up with it, [2:45] and then your landlord raises the rent. [2:47] Not by a lot, just a little bit, [2:48] but you know it's enough [2:50] to maybe think about leaving. [2:51] But then wait a minute, [2:53] how much are new tenants paying? [2:54] Whoa, well, that's a lot more than your rent. [2:57] Well, you're grandfathered into a good deal [3:00] as long as you never move. [3:01] Now in this scenario, leaving feels crazy. [3:04] 'Cause if you do move, you're paying way more [3:06] for the same kind of place. [3:07] The landlord doesn't need to make the apartment better [3:10] 'cause where are you gonna go, [3:12] pay double somewhere else? [3:13] I don't think so. [3:14] What seems like being nice [3:16] is arguably just making leaving more expensive. [3:19] You're not paying for the apartment anymore. [3:21] You're paying to not lose your rate. [3:23] Now I wanna be clear, it's early days. [3:25] I think they're just testing this, [3:26] but I think this is exactly [3:28] what PlayStation Plus are doing here [3:30] by introducing price hikes for new customers [3:33] and grandfathering existing people in [3:35] on their original rates. [3:37] Now I know plenty of people [3:38] who hop in and out of subscriptions, right? [3:40] I mean, just think about it. [3:41] How many subscriptions do you have [3:42] at any one time? [3:44] Probably more than you want. [3:45] So maybe you just want PlayStation Plus [3:48] for a few months. [3:49] Or maybe you just wanna game during the summer. [3:51] So normally it's easy, just pause subscription, [3:54] save some money, and then the moment you're back in, [3:56] oh wait, what? [3:57] I have to pay a higher price now? [3:59] What? [4:00] Now, sure, it might only be a dollar, [4:01] but if this works, you've gotta assume [4:04] that they're gonna keep cranking that dial, right? [4:06] It's a dollar more today, [4:07] but it's $3 more next year, [4:09] $5 more the year after that, right? [4:11] Like, you kind of see where this is going. [4:12] So the logical move is you stick around [4:14] to not lose your price. [4:16] You just leave that autopay on, [4:18] which is exactly what they want. [4:20] This is what's called a dark pattern. [4:23] (voice laughing) [4:24] You have activated my trap card. [4:27] My dark pattern card [4:28] will keep you trapped in subscription hell [4:30] for four turns. [4:32] I'll now place four Chocobos in defense mode. [4:35] No Kuribohs Kuribohs! [4:36] No, not Chocobos! [4:38] (Austin laughs) - You know, it's fine. [4:40] Keep it in there. - Yeah, you're right. [4:41] That was almost cool. [4:42] (Austin laughs) [4:44] - Dark patterns, also known as deceptive design, [4:47] are user interfaces and user experiences [4:49] meticulously crafted to trick, manipulate, [4:53] or nudge you into doing things [4:54] you might ordinarily not want to do. [4:56] Dark patterns exploit human cognitive biases, [4:59] like our tendency to skip text, [5:01] our desire to avoid friction, [5:03] or our fear of missing out, [5:05] all to benefit the company [5:06] at the expense of the consumer. [5:08] And it's not exactly new, [5:10] but I'll say that companies [5:11] are getting really, really sophisticated [5:13] at taking advantage of these. [5:14] The elephant in the room here [5:15] is absolutely what's been going on with Microsoft. [5:19] So you probably remember last October [5:21] when Microsoft cranked Game Pass Ultimate pricing [5:23] from $20 to $30 a month, [5:25] a full 50% hike overnight. [5:28] And the reaction was, [5:29] shall we say, not great. [5:31] Tons of subscribers canceled. [5:33] Xbox hardware revenue has continued dropping like a rock. [5:36] I mean, the whole thing became this perfect analogy [5:39] for everything that was already wrong with Xbox. [5:41] Now, I don't think Microsoft did this [5:43] because they're cartoon villains [5:44] and they're tying your credit card [5:46] to the train track of subscription fees [5:48] and twirling their mustache and laughing. [5:50] I mean, my understanding is that the situation was [5:53] corporate Microsoft demanded the Xbox team [5:55] to hit a much higher profit margin, [5:58] supposedly around 30%. [6:00] And when you can't push sales up, [6:01] the only lever you've got left [6:03] to play with is to raise the price. [6:05] Then Xbox hit a massive reset button earlier this year. [6:09] Phil Spencer retired. [6:10] Asha Sharma stepped in as the new CEO, [6:12] and one of her first moves was to cut pricing. [6:15] Game Pass Ultimate came down from $30 to $23. [6:19] Finally, someone did the thing [6:21] and actually lowered the price of something. [6:24] But wait, hang on. [6:25] $23? [6:26] That's still more expensive [6:28] than the $20 price this was before all this, right? [6:31] And they pulled day-one Call of Duty [6:33] out of the deal at the same time. [6:35] So while there's no doubt [6:37] that this is better than $30 bucks a month, [6:39] ultimately we end up paying more, getting less, [6:42] unless you really like that Fortnite Crew, [6:45] and somehow everyone is stoked about it. [6:47] It's a hell of a magic trick. [6:49] But corporate machinations aside, [6:51] here's the part I actually want to focus on. [6:53] The reason this price cut happened at all [6:55] is because the price hike was visible, [6:57] and presumably someone took a look [6:58] at the dashboard of Game Pass cancellations. [7:01] People could see the price hike. [7:03] They could complain about it. [7:04] They could cancel, and they did. [7:06] Microsoft listened kind of [7:08] because they had no other choice. [7:10] This is the way that things should work. [7:12] When a company pushes too far, [7:13] consumers should be able to push back. [7:16] Which brings us to Sony, [7:18] because I think Sony, watching all of this happen, [7:21] learned a very different lesson. [7:23] A $10 price hike? [7:24] What are you, crazy? [7:25] People hate that. [7:27] Terrible idea. [7:27] But what if, and we're just floating this idea here, [7:30] what about a small hike on no one at all [7:33] besides "future customers?" [7:35] What if the price increase is so quiet, [7:37] it's so targeted [7:39] that there's nothing for anyone to do [7:41] besides grumble on Twitter for a minute [7:42] and move on? [7:44] Existing subscribers, we love you. [7:45] We're keeping your special rate protected. [7:48] There's nothing to see here. [7:50] But meanwhile, every new subscription [7:51] from now until forever pays more. [7:54] And every existing subscriber, [7:55] they probably think twice before ever canceling. [7:57] We're just a bunch of frogs chilling in the pot [8:00] with a boil so slow you don't even notice it. [8:02] Now this stuff absolutely didn't start with PlayStation. [8:05] The grandfather rate trick has been running for decades. [8:08] Companies are just sharpening it up [8:09] for the modern era. [8:10] So back when the original iPhone launched, [8:12] AT&T offered a truly unlimited data plan [8:15] for $30 bucks a month. [8:17] This was back when data was expensive, [8:19] so it was a hell of a deal. [8:20] Then smartphones got really good [8:22] at burning through data [8:23] when, you know, apps were invented, [8:25] and AT&T realized that those legacy customers [8:28] were absolutely cooking their network. [8:30] Now, they couldn't just kick people off of contracts. [8:32] So instead, they made staying on the old plan [8:36] progressively more miserable, [8:37] basically not allowing you to make changes to your plan [8:40] without removing that unlimited data, [8:42] not allowing new features like tethering, and throttling [8:45] that they actually ended up getting sued by the FTC over it. [8:47] And then there's the king of all of this: [8:50] Adobe. [8:51] Now this is probably worth [8:52] a whole video on its own, [8:53] but Adobe basically rewrote the modern playbook. [8:56] They aggressively push everyone [8:58] into year-long subscriptions [8:59] with brutal cancellation fees [9:01] or even higher monthly rates. [9:03] They magically discover a discount [9:05] the moment you try to leave. [9:06] They crank the prices up on a captive audience [9:09] that no longer has any buy-it-once option. [9:12] Now look, [9:13] Adobe have made some great products over the years, [9:15] but at this point, [9:16] it's hard not to see them as just plain greedy. [9:19] Now take a second [9:20] and look through PS Plus through this lens. [9:23] The grandfather clause isn't a feature. [9:25] It's a lock-in mechanism. [9:26] You're not getting protected. [9:27] You're getting trapped. [9:29] And once they've got everyone trained [9:30] to stay subscribed continuously, [9:33] that's when the bigger hikes come [9:34] 'cause then the cost of leaving is even higher. [9:37] Now, sure, I understand you might be watching this video [9:40] and be like, Austin, they raised the price by a dollar. [9:43] Feels small. [9:44] Who cares? [9:44] And it is small. [9:46] But by only targeting new subscribers [9:48] and making it seem like they're giving you a deal, [9:50] the entire concept of subscriptions is changing. [9:53] They looked at what happened with Game Pass [9:55] and saw the huge backlash, [9:57] and they found a really clever way of sidestepping it. [9:59] And at the same time, [10:01] they're locking you in more and more [10:02] 'cause today it's, yeah, we're gonna be nice [10:05] to our existing subscribers. [10:06] But tomorrow it's, [10:08] yeah, sure, you wanna cancel [10:09] and lose that great rate, buddy? [10:11] This lower tier doesn't even exist anymore if you leave. [10:14] It would be a shame if we broke your PS kneecaps. [10:17] (Alex laughs) [10:22] (somber music) [10:26] - Are you sure you want to leave [10:28] this great rate, buddy? [10:30] It would be a shame [10:31] if we broke your PS kneecaps. [10:34] (beep) [10:35] - Look, I get that some of this is just the world we're in. [10:38] Components cost more. [10:40] AI data centers are eating the planet. [10:42] And as we've seen, [10:43] companies like Sony are being squeezed too. [10:46] Not every price hike is evil. [10:48] But the grandfather clause, [10:49] the "we're not raising your price" framing, [10:52] I mean, that's not a response to cost. [10:54] That's a tool to keep you locked in. [10:56] The irony here is that this is in the face [10:58] of the whole concept of paying for online play [11:01] starting to feel kind of out of date. [11:03] Xbox is pivoting harder toward PC at the moment, [11:05] and on PC, online multiplayer is just free. [11:09] That's the baseline. [11:10] The whole reason PlayStation Plus Essential [11:12] exists as a product [11:13] is because Sony decided years ago [11:15] that they wanted to get some [11:16] of that sweet, sweet revenue [11:17] that Xbox Live was pulling in, and it worked. [11:21] But the second that the rest of the industry [11:22] stops charging for online, [11:24] the entire foundation of this tier [11:25] starts to get a lot shakier. [11:27] I understand that I'm a YouTuber [11:28] making a video on a $1 price hike [11:30] and calling Sony out for that. [11:32] And you know, if you do have PlayStation Plus right now, [11:34] you're not paying any extra, right? [11:35] This is gonna apply to new subscribers, [11:38] but I just wanna highlight that. [11:40] I think everyone can recognize [11:41] that subscriptions are getting out of hand, [11:43] but this feels like [11:44] it is like sort of almost weaponizing it [11:46] to a new degree of, [11:47] not only can you make it difficult to have people cancel, [11:50] but you can make it outright [11:52] just way more expensive for them to come back. [11:53] It really incentivizes you [11:55] to stick around with things [11:56] that you might ordinarily not want to keep. [11:59] So it's worth keeping an eye on, I think, [12:01] because while it's a test right now, [12:03] it's just $1, I think they're kind of [12:04] putting the toe in the water. [12:06] If this works, which I expect it will, [12:08] this I think will absolutely become the norm. [12:11] And I think that is a very dangerous place to be. [12:13] Now on that cheery note, [12:15] if you enjoy this video [12:15] and you wanna subscribe to the channel, [12:17] make sure to subscribe for free [12:19] and ring that ding-a-ling button [12:20] for the Austin Evans channel. [12:21] And if you want the deeper story [12:22] on the entire mess Sony is into right now. [12:25] You can check out that video here. [12:26] Until next time, my friends, go and play something. [12:29] Maybe pause the subscription first. [12:32] Oh wait.