---
title: 'Agent Opus Open Beta Announcement?!'
source: 'https://youtube.com/watch?v=PxeH9M1Xib0'
video_id: 'PxeH9M1Xib0'
date: 2026-10-19
duration_sec: 2787
channel: 'OpusClip'
---

# Agent Opus Open Beta Announcement?!

> Source: [Agent Opus Open Beta Announcement?!](https://youtube.com/watch?v=PxeH9M1Xib0)

## Summary

Opus Clip's team announces the open beta launch of Agent Opus on December 2nd, alongside a 'Human vs. AI' content creation contest with a $5,000 prize. The stream covers new features like Source Filter, improved AI motion graphics, and style consistency, plus community challenges and giveaways.

### Key Points

- **Open Beta Launch Date** [01:12] — Agent Opus open beta launches December 2nd, not December 17th, right after Cyber Monday.
- **Free Tier and Watermarks** [02:37] — The tool will have a free tier with watermarks and limited features, but still powerful enough to generate publishable videos.
- **Watermark Launch** [03:24] — Watermarks will be added to all projects starting Friday, but users can earn watermark-free quota through Discord challenges.
- **Human vs. AI Contest** [05:45] — A live stream on December 2nd will pit top human editors against AI tools to see which creates better short-form videos.
- **Contest Prizes** [07:40] — Voters on the winning side get a chance to win $5,000 cash and two months of free watermark-free quota.
- **Source Filter Feature** [19:27] — New Source Filter lets users block specific sources (e.g., competitors) and choose Creative Commons content for copyright safety.
- **Reframing and Style Consistency** [31:43] — Major improvements in reframing (16:9 to 9:16) and AI-driven style consistency, with the AI choosing colors that match the topic.
- **AI Motion Graphics** [38:26] — AI motion graphics are now highly advanced, with smart cut matching and visual storytelling, described as an 'After Effects killer'.
- **Standalone Motion Graphics Tool** [41:37] — A standalone AI motion graphics tool will launch soon, allowing users to create short clips without full videos.

### Conclusion

Agent Opus is set to launch its open beta on December 2nd with a major contest and new features, emphasizing community feedback and AI-driven content creation improvements.

## Transcript

And we are live. Hello, everybody. Hi. Super excited to be here today on our, I believe, fourth now, weekly Asian Air Force livestream.
We're on a roll. We're one month in. Very excited that we've been able to make it this far with all of you guys. Thanks to you guys who have shown up multiple weeks. And super excited to be giving away a bunch of more apps up front today.
And we have really, really exciting news for you guys today. So all of that is on the docket for today. First and foremost, if you guys are here for an early access code to Agent Opus, the code is in the link.
It is down here in the comments, so check it out. Yeah, right there. It's on the screen. So check that out. But anyway, without further ado, we have really exciting news today that we're really looking forward to announcing.
We have been working very hard, as you guys know, to make all sorts of progress on the product. There's still a couple of big milestones we have here between now and the open data launch, but we are very excited to announce that the open data launch is here.
So we are launching the open data on December 2nd, and to go along with that, we have some very exciting news and a campaign that we're running to get everybody to start using the tool,
get excited about it, and just celebrate the progress that we've made. So for those of you who are here who maybe have access to the park already, thank you so much. You guys were awesome last week with all the style design references and things like that that you guys shared in the Discord.
And we really are building this in step with you guys. So we really appreciate all of the love and all the support that you guys have been giving us over the last few weeks. and we can't wait for those of you guys who are still waiting to finally give you access to the product here.
So I think there's going to be a lot going on, a lot of updates between now and then, but December 2nd is going to be the date, not December 17th, December 2nd.
So right after Cyber Monday, the day after Cyber Monday, we will be launching the Opus Clip open beta. Before we talk about the very exciting campaign announcement, Rebecca, do you want to tell
us a little bit more about the open beta launch and what people can expect? Yeah, sure. Thank you, Connor, and thank you, Andrew. For our upcoming public beta on December 2nd, of course, everyone will have access to it.
And I already see a couple of people asking whether this will be a free tool or not. We'll still have the freight part of it. It will just carry watermarks and probably with limited features, but still powerful enough to generate a complete and ready to publish videos for you.
Aside from that, we'll also launch some very exciting features, including the editing feature, which I know a lot of people are anticipating. And this is something that we can very likely show everyone in next week's live stream. So definitely stay tuned for our next week's live stream.
And aside from that, some other major upgrades, including the AI motion graphics and a much better AI avatar with different, you know, styles. So stay tuned for that.
For sure. And then any news on watermarks, Rebecca? Do you want to talk about watermarks today? Yes. I believe that we're going to launch the watermark tomorrow or Friday.
So from tomorrow, Friday forward, everyone's project will carry watermarks. However, we do give everyone the opportunity to get watermark-free quota by participating,
well, actually first joining our Discord and participating in this week's Discord challenge. Yeah, so as we transition here towards the open data, we are getting out, So rather than giving people access, once everybody has access and starting for next week, we will give people access to be able to run watermark-free quota as much as they can earn through our various rewards, programs, and challenges that we'll be doing through the course of the open beta.
So you guys are here first. You guys are hearing it first. And so you guys have the first mover advantage on getting in on those challenges, getting in on those watermark-free projects and taking advantage of that.
But yeah, I think we will have an option, I think, to allow you to run more projects as well for a fee. I think that's still in the process.
I don't know if that'll be live right on December 2nd or soon thereafter, but we will be introducing that, too, for you guys that are already excited and ready to be power eaters. So I think that is all TVD.
So, yeah, we'll have more announcements and news on that over the next few weeks as we get closer to the open data launch. Now, let's talk about the data news. Open data, we thought, you know, okay, we've been working on this for a long time.
We're really excited about this product and how far it's come along. And we wanted a way to really show how far it's come and what, you know, it actually can do and how well it actually stacks up to the market of what top-level professional human editors
and human content creators can make in short form right now. So without further ado, Marika, do you want to throw the landing page up on the screen? We can go through and talk about mini drumroll.
Sounds good. Yeah, thank you. Bye. Can you pull up the screen shift? There you go. So we're doing a contest, human creators versus AI.
We're doing a big live stream on December 2nd, that morning, to basically go through and show all of you guys, can human or AI do a better job making a short-form video?
We're going to be trying a bunch of different AI tools and having fun with it. We're going to have some of the best creators that are already ahead of the game at using Agent Opus and have been really working on trying to master it,
going up against some of the best human editors I know. And we're going to have some awesome judges as well. We've got an awesome panel of judges, John Yoshai, Premier Gal,
and Hayden Hillier-Smith, all super pros in the industry, along with some awesome contestants and a special guest, Andrea Botez. I think it's Alex Botez that's joining us.
other book. Oh, it is, Andrea? Never mind, I'm wrong. I'll double check that. Yeah, and we have one of the Vodakar sisters being very excited for us to
cover and check out and celebrate with us as well. And we're going to have some story challenges and have a lot of fun and really just sort of explore and see what is, you know, can't have AI actually surpass humans
in short form content creation or not. You know, I think we're all curious to find out. So, can't We hope you guys join us for that. And we'll be doing a bunch of challenges and things to help spread the word about this.
So, again, appreciate all your guys' support in getting the word out there about this. I'd love everyone to come show up, celebrate with us. We're also, Rebecca, do you want to talk about prizes?
Yeah, sounds good. This is actually something that I want to touch on. Andrew, if you don't mind, can you go back to the hero section? we encourage everyone to cast your vote on which side you think will win whether it's the human
creator or the ai agents once you cast your vote we will pick one lucky member from the winning side after the live stream and who will win five thousand dollars in cash and we'll also pick a
couple of people from the winning sides to get two months free watermark free agent office quota So definitely make sure that you go to our website, catch your vote, and register for the event, and make sure to enjoy yourself throughout the live stream.
It will happen on December 2nd, 9 a.m. Pacific time. Yeah, exactly. So 9 a.m. Pacific time, December 2nd.
You don't want to miss out. Day after, Cyber Monday. So get in there and check it out. I think we're going to have, yeah, like I said, I think we're going to have a ton of fun. It's going to be a really good time, and all of you guys will get Agent Opus access right after the stream.
So we're really excited for that and for you guys to be able to really start getting in there and using it, especially those of you guys who've been waiting patiently, thank you, while we've been ramping this thing up. So I can't wait to see how you guys all use it.
I think there's a ton of different incredibly unique ways that you can really use the tool. and one other thing so the way that we're doing this contest that's really important is because it's two versus two
each pair we're basically going to have two pairs facing off against each other with two different topics and we wanted to ask you guys what kind of topics would you guys like to see
the creators competing over making so we're talking about the topic for the video that they have to make so we're going to be giving them in about a week and a half here we're going to be giving them an advanced topic so that they can start to practice a little bit
and get ready. But there's limits on what they're allowed to do before the stream actually starts. So they're not allowed to record and they're not allowed to start editing anything, but they can start gathering B-roll and other sources for things and research and scripting ahead of time just to make
it a little bit easier for the humans, if that makes all sense to you guys. But yeah, so yeah, Obviously, we want to hear from you guys. You guys can share it in the Discord later. You guys can share it here in chat right now. But we'd love to hear what topics you want our awesome duo,
or foursome, I should say here, of creators to create. So we'll have them facing off. We need two different topics. We've been coming up with our own topics in-house.
We're trying to find a balance between serious and silly. So excited to see what suggestions you guys have. But anyway, let's move on here. I think beyond that, we're really excited to talk to you guys about a few of the updates we have here
and some of the projects we've been running recently that we've been having fun with. And again, please continue to share your projects in the Discord starting maybe this week, but definitely next week we will be starting to share some community results that we really love here
on the streams just to have fun with you guys and sort of see what people are making. And we are building a lot of community features into the product that will be coming throughout the course of the open data.
So we're really excited to be able to actually, you know, interact with all you guys on a regular basis, share projects, figure out what's working, share tricks and tips. And, you know, we really want this tool to be the tool that, you know, people turn to
for actually getting social results. That's why we built it. We built it in a way that's designed to get results on social media not just sort of create a theoretical exercise in making a video So we want you guys to to go out there and post it and you want to see you know can it perform what tweaks you need to make to make sure that it can perform
so that when we do go from open beta to full launch you guys are already all crushing it with the tool so yeah that's my full spiel without further ado Rebecca I'll pass it over to you for actually should we do a contest here
all right give me one second I'll set it up here I also just wanted to say I think it's really exciting to see this kind of you know giveaway and just this you know competition here I really think it's gonna be a lot of fun I personally
think as I'm looking here we you know as this this bar grows and changes as Connors pulling it up it's gonna be really exciting to see if you take that we're already getting people giving their sides and chat but remember you
got to cast your vote here. Let us know who you are and what team you're on. And I'm really just excited to see where this one goes. I'm hoping for my side, but we'll see. We will see at the
end of the day. With that, I know Connor is pulling it up. I also just wanted to say that, you know, as we continue to do these live streams, you know, every week over week, the tool gets better from feedback from everyone in chat, everyone who watches live,
everyone who joins our discord and we have our discord link on screen but i've seen some people ask when do we do these thursday live streams the best way to get notified is by subscribing so feel free to subscribe to the channel if you haven't already we do these weekly we also do our saturday
live streams so you know we have a lot of great stuff coming i know rebecca is about to show us some really cool updates as well we're going to have some conversations there so i see some people
are already saying they can't wait. Nice visuals are ready. People are giving us some topics they want, some history topics, maybe covering kings and queens. I think that could be some fun. Someone asks what topics are on top of the list right now. Just kind of getting curious to what's
already been suggested. What I tell you is still bring them up in chat. Even if like the more a person talks about a topic they want to see, that gives us the ability to know, oh, this has interest, right? I also see James
says, Seb, is the man going to be a good battle? So James Hicks, the man that gets the clicks already giving us some his personal feedback. Connor, where are we on the giveaway?
We're ready to go here, let's roll. Okay. Alright. So fewer participants today than ever before, so if you've been waiting, this could be your chance.
Awesome. Congrats to the winners. Congrats. Amazing. I think the first time that music was in sync with the results.
I know. We actually pulled it off. We're getting better. I know you've been here since the start. You know what we're talking about. We've been working on this. We're getting better.
but yeah so super i think there's there's a lot of potential in the product but i think a lot of the the uh future updates that we've really been drilling down on uh as we're you know also
simultaneously working really hard on getting those editing features live as you talked about rebecca um i think so much of it i've found recently has a lot of nuance to it right uh there's a lot of nuance to how you're prompting to what kind of visuals you put in uh our ceo
somehow is like a mad genius with it. He keeps plopping out some amazing results. Parker as well, our head of growth, he's been really, really rocking with it. I'm still like
a complete lead. Rebecca's getting pretty good. So I'd be curious to hear those of you guys who do have access in the comments. Do you feel like you guys are getting the hang of it yet? What tips and tricks are working for you? And Rebecca, do you have any sort of general tips
before we go into the product updates in terms of things that you've noticed that are working for you lately? Our product has been really good recently at AI Motion Graphics.
And because of that, it's been really good at turning, say, LinkedIn posts and more abstract concepts into videos. This was definitely something that was lacking probably a month ago.
But right now, we're definitely catching up and can create really amazing AI Motion Graphics, which we'll show you very soon. And as Connor mentioned, a lot of the improvements are pretty nuanced. It's hard to put into words exactly what has to improve.
But when you actually, you know, put your hands on it and see the results, you know that it's been improved. And a lot of people are actually already posting the results on social media.
Yeah, for sure. I do see a comment here, and I was just curious, because people are looking at, like, Sora. Is the watermark going to be stationary, or is it going to change position locations?
I know we're getting some questions around that. Yeah, I believe it will be like Sora. We want to make everything in motion. There you go. Now, I see people asking, if you haven't already, we're doing,
and keep me honest here, we're doing 30 giveaways, which is our standard. We just did our first one, so 30 codes is what we're giving away. We have two more rounds. But, of course, if you've joined us before, we have more demos, more things to show.
And so I believe we're going to be putting these here in the chat really quickly. Just so if you won, you can check. You will be emailed so that you can, you know, it will be the email you put in the form. People are like, which email?
It's like whatever one you provided if you won. So I see the names are in chat. So I just wanted to do some housekeeping here. So, yeah, I believe, though, the next thing up is we're going to get to see some of the updates.
Right, Connor? Yeah, we're going to go through some quick product updates with Rebecca. Yeah, I think in general the thing that I've seen that has been working really well for me lately has been exactly what you said, Rebecca.
I think if you can take sort of the bigger picture concepts or topics that you want to cover and really try to find like one piece of source material,
usually something like a LinkedIn post or an excerpt or things like that, or, you know, a sub-stack article. And then you really put in your own sort of expertise or add in your own player to it. And then I think the final thing is still sort of finding that balance
between letting the AI cook with the script writing and, you know, making edits where you feel like you need to to really add extra expertise and things like that. Because the script writing that the AI does, I do actually think sometimes to use the better visual results on screen just because the
line looks better than sometimes when I mess with the script too much, the visuals end up getting a little bit more off course, but that's just something I've observed. Anyway, so yeah, as we get closer, people are asking here, I think, something pretty
important, which is, how do I, does OVIS have a free, why don't you guys have a free trial? We do have a free trial. We're getting my access codes every week and we are going to our open data.
That's why we are live right now is to announce that open data, which again is on December 2nd. So December 2nd you as well all get access to our free trial and you will all be able to use it for the duration of the open data.
So super excited for you guys to really get in there and start playing with it. But yeah, without further ado, Rebecca, let's get into the product updates. Sounds good. I have three quick updates. The first one is very apparent, and the second and third one are more nuanced,
but I'll try to put in words exactly what has been proved. First one is called Source Filter. If you have access to Agent Opus, one thing that you probably noted is that our AI,
specifically the asset manager agent, is really powerful at scouting through the web to find relevant real-world assets for your video topics to make sure that your video output is authentic and also visually appealing.
It also takes you a bunch of time. If you have ever created a video, you probably know that, you know, curating relevant B-rolls and assets is very time-consuming. However, there is also the downside of it.
Sometimes the powerful assets curation would also create troubles. For instance, one business owner that I talked with recently said that our asset manager was so powerful that it actually got a clip from the competitor of his and put the competitor clip in the final output, which was a big no for him.
So in order to avoid similar issues, we just launched this source filter feature that allows you to choose which source you want to get assets from and which source that you don't want to get assets from. So a lot of people don't want to get the same videos from YouTube because of potential copyright
checks. You can just turn this off or you can just select a Creative Commons video. For those who are not familiar with Creative Commons videos, Creative Commons is a system that allows you to legally use rights reserved music, videos, images, and other content for
free. So this gives you 100% assurance that all the video outputs will be copyright free and trouble-free. Aside from that, you can also create a block list to block sources from specific sites.
So, for instance, if you're a business owner and you don't want our AI to find assets, whether it's images or clips from your competitor sites, feel free to add your competitor sites to this block list, and our AI will make sure that none of the competitor content will show up in the final
output. So, this is the first thing that we just launched. I want to pause it here and see if, Connor, you have anything to add? Yeah, I'm sure, Andrew, you have some more stuff to add as well. But basically, obviously, Creative Commons is super valuable just for being able to make sure that your content is 100% copyright safe.
Now, Creative Commons does technically mean that you still should credit the creator in some way. So we are providing the sources as well to make it possible for you to do that and make it easier for you to mention them in the description and things like that.
So if you really want to be buttoned up and have all of your sort of knots tied when it comes to being copyright compliant, that's the best way to do it. Now, of course, depending on what your use case is and your situation, there is a lot more you obviously can get away with when it comes to fair use.
And most of the video content, I would say, you know, easily 99% of the projects that I see created, if not higher than that, I would say would be copyright compliant and would not get, you know, get you in any trouble on social media.
But, yes, the AI still occasionally does make mistakes. So please do review your projects before you post. And that's also why the editing capabilities that we're adding in are going to be very critical. And those of you guys who keep asking us, why aren't you out live yet?
Why aren't you live yet? a lot of it is because of that editing. We want to make sure that you guys have the ability to actually edit your projects and remove things. You know, let's say the video looks amazing but there just that one graphic or that one source that it used that maybe is not you feel it won be kosher for the social platform you posting on So just being able to replace that one asset
obviously is critical. So that's what we're racing towards here to be ready for the open data, as well as a few other just general updates as well. But yeah, so we're really excited about this specifically. I think it's really important for creators that do,
especially marketers and people that want to be or brand safe to control how they're using the content. Now, one other important thing to note for Creative Commons is Creative Commons does not mean that it is advertising safe.
So you cannot use Creative Commons for advertising purposes unless you go to the creator and get those ad rights from them. So I would be wary of that as well. We do have plans in the future to make an advertising-able version of our product, but
But that's still not being worked on just yet on the roadmap. As you know, we're still getting the open data out. So we'll get there soon.
Oh, sorry. Yeah, one quick thing that I want to call out is if you already have Asian Opus access and you're curious what's the original source of certain assets, you can just click search results.
And, for instance, if I'm curious about this first image, where it's from, I can just click into it, and it will bring you to a new tab. And you just need to take a look at the URL to get an understanding of where did we get this source from.
So this is one small tip for you. Go ahead. I was just going to say another thing is, like, when they say feedback comes from the community, like, that feedback came from, I saw Nick in chat was very excited to see it on screen.
I was very. And, like, that's one thing I like working about with the Opus team in general is how serious you guys take feedback. And to that note about Creative Commons, I do see a lot of creators get confused that their videos are flagged for that.
Creators, if you don't want your videos to be marked as Creative Commons, please make sure you're deselecting that in YouTube. Just because you didn't know it was selected doesn't mean you didn't grant those rights. So be sure to check on the YouTube back end that we as individual creators have that off if you don't want to see your videos used in Creative Commons.
I've seen this not only with, like, tools like this, but other tools. Creators are always like, how did my video even end up here? And then we'll do a deep dive, and it turns out. So you've accidentally been using Creative Commons attribution on all your videos.
So, again, just a fair warning, creators. If you're on YouTube, you can make that selection. So I just want to make sure I put that here because if you select it and you didn't know you had it selected and you see your video and it turns out actually you had it selected, that doesn't protect you.
You technically granted the rights during that time. So just because you don't know about it doesn't mean it can't affect you. That's lessons from some of my members in coaching, and so just fair. But overall, I think this is such an amazing addition to Opus, like Asian Opus in general.
So thanks, guys. I see one question. Can we upload any of our personal assets that we would like to use in the video? Yes. Right now, you can upload images and short videos, I believe,
and our AR will make sure to prioritize your uploaded assets and have them show up in the final result. Everything will probably support other asset format like PDFs and other types of content
that you want to include in the video results. To be clear, when you grab from those sources, you grab them as B-roll. So you're not grabbing them as A-roll. So if you say, oh, here's a YouTube video I made, like you would with Opus Clip, and
saying okay here's an you know here's this video I already made can you please make this into a you know agent opus short we're not there yet we do hope to get there one day but we're not there yet so instead what you do is what it
will do is it will grab elements from that video it'll prioritize using that video in your short but using it as the role and as context for an original video that it makes with an original script, but spoken by either an AI
voiceover or by your AI voiceover. We got a few questions about pricing. We do not have pricing answers today, guys, but we will have them soon, so I apologize if you don't have the latest
info on that. I think what would be helpful is instead of asking what will the pricing be, share with us your thoughts on how we should structure the price and we might take that
into consideration. Yeah, we've been taking in a lot of feedback in terms of how different people and organizations especially want things set up in terms of pricing and how they want to be able to approach the product, whether it's on a, you know, what kind of model, whether it's a
credit level or something else. So, yeah, we'd love to hear your thoughts, especially on Discord, if you guys have time to lay out your thoughts. We'd really appreciate it. Yeah, we'll definitely be some form of annual pricing, but I don't know.
Again, we have no idea what that looks like yet. A lot of that's still in the works. So very, very curious to figure out all of this as well. We're still a work in progress, and we are working as fast as possible to get there.
Without further ado, should we do the next giveaway? Yes. And while you're working on that, Connor, I just wanted to share that we are seeing some movement. Humans are taking some ground here.
We started at 15%. We're at 27%. So this is your reminder. I'll drop this once again in chat, but you should definitely be staying tuned for this. It'll be a lot of fun. Before, it was 15% for humans, 85% for AI.
so who knows where we're going to be on the date that goes by, December 2nd, 9 a.m. PST. It's going to be a lot of fun, so just wanted to share some progress we saw there, as Connor's pulling it up.
So, yeah. I see Dustin says, AI and humans combined. I saw some people wondering our own personal thoughts on the competition, but we've got to keep neutral.
We've got to wait and see what happens, you know? I'm pretty biased. but I'm not going to make you excited for it. You're going to have to tune in to see.
Exactly. I'm also seeing that we're getting some, you know, questions that, some of this we've answered, and there's always a replay. We always add chapters to these after,
so if you have a question that we may have answered you might have missed, don't worry, we will do our best to get it live, but don't worry, the replay is always right here after, and we do chapters. so just trying to make sure that's there and I see a couple of people asking
when will you get the code we usually get out the code within 24 to 48 hours after each live stream or discord campaign
alright we're ready to rock here alright I'm excited and while he's pulling that up if you were wondering what are we talking about the discord
that qr code on screen that is a link to our discord we also have it linked in the description down below congratulations there we go
All right. And again, we'll put those names in chat. Should we move to some additional updates?
Yeah. Let me go ahead and pull that up. Sounds good. The next two updates that we want to show you are a little bit more nuanced. So, what better way to show you than just do a comparison of the before and after.
But as Andrew pulls up the two projects, I do want to call out that everyone please pay attention to the improvements in both the reframing and alcohol-assisted style consistency.
I think the first one is the old one. So this one is the not-so-perfect one.
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Awesome. Cool. Okay, perfect. Sorry about the echo. As you probably can see that in this video, there are a ton of letterboxing or reframe issues where we cram the 16 by 9 videos or images into this 9 by 16, which is not super pretty.
Also, there are some style inconsistencies. I believe in the four seconds in, you have the cinematic photography style, the motion graphics. and then I think 11 seconds in, you have that, yeah, this retro screen print poster style.
So not super consistent. I think for some creators, this is not an issue, but for a lot of creators, this is an issue. So over the past few weeks, our product and engineering team have been working really hard
to improve both reframe as well as style consistency. Now let's take a look at the new one, new project using the same script. and this one, Andrew, if you don't mind, can just play until the end.
Scorching heat, blinding festivals, and the world's stickiest summer. Japan in July and August is not for the faint of heart but if you know the rules you can thrive not just survive Here your rapid guide for first visitors 1 Dress light but cover up Freezable fabrics are a must but so
are hats, umbrellas, and a hand towel. Humidity can hit 100%. 2. Hydrate constantly. Convenience stores are everywhere, so grab bottled water and Japan's
famous Pocari Sweat. 3. Mind the manners. Don't eat while walking. Keep your voice down on trains, and always carry a little cash for small shops. 4. Transport is your friend.
The JR Pass is a lifesaver for long distances, and all major cities have air-conditioned trains and subways. 5. Forget cherry blossoms. Summer is Matsuri season. Hit Kyoto's Gion Matsuri, Osaka's Tenjin Matsuri,
or Aomori's Nobutsu Festival for fireworks, floats, and street food. 6. Prepare for rain. June and early July can be wet, so pack a compact umbrella and quick-dry shoes.
7. Cool off with kakigori, Japanese shaved ice. Sold everywhere from street stalls to fancy cafes. 8. Digital payments are rising, but cash is still king in rural areas and at festivals,
so hit up ATMs at 7-Eleven. Ready to take on Japan's summer? start planning now pack smart and lean into the chaos for an unforgettable trip I see in the comment section that already a lot of people are talking
about the emotion graphics well definitely talk about this very soon but before that I do want to call out that first you probably already noticed how little issues or how few issues this video has in terms of reframing we tried
to make as many things full screen as possible. And second, I just want to put into perspective how great the style consistency is and how smart our AI is.
What you see in this video is our AI itself chose kind of like light cadet and dark slate gray as the base of the style and makes it super consistent.
And our AI actually chooses the best style that fits this particular topic. So in this case, because the video talks about Japanese culture, and as we know that Japanese culture is very nature-driven, has this calm and contemplative vibe, which fits the great base color.
But also, Japan is very vividly colorful. Like you have the vermilion torii, as well as the kawaii culture. So the AI also adds some purposeful accent colors.
So in this case, I believe it's this one or some other one. You have that umbrella. That's the color.
Yes, this one. It shows the accent color red, which fits the Japanese culture very well. So again, everything is purposely selected by our AI based on the topics that your video has.
And very soon will allow you to choose your own styles. For instance, you can upload your own style as the reference, and our AI will have that to be the main style for your video.
So this is one thing. Andrew, if you don't mind, can you pull? I believe it's the 23rd second. Sure. Yeah, this one.
This AI version graphics is pure amazing. I believe the copy is like you need to have hat, umbrella, and towel. And our AI just magically pulls off these three.
Kind of like first unfold them and then unfold them. Yeah, it's just really pleasing to watch.
I call our AI motion graphics the after effects killer. My idea is an exaggeration, but this is how I would like to describe it. Can I also call out something I noticed? It matched the cut, so the umbrella becomes the same.
The circle becomes the humidity symbol. That's so smart. And, like, that's that, like, attention to detail that, when I was watching it, really blew me away because, like, to be able to identify those two things
are similar and match the cut, like, it's only getting better. And it's just so impressive to see. Yep. For sure. Yeah, I think, again, like, the aesthetics are something that we've really put a lot of time and effort into.
And, again, thank you to all you guys that have been sharing your style graphics. Ada, who those of you guys who have been to previous versions of this stream know is working very hard on this project.
She has been going through all of your guys' style designs on Discord and really, really appreciates the help. So the more designs that you guys love and that you guys want the arts to be able to incorporate,
keep sending those in the Discord. And as we get a little more, you know, get the AI a little bit more comfortable with handling different types of designs, especially some of the more abstract styles, we'll be able to get to that point very quickly here, like Rebecca said,
where you can just upload any style as a reference, and it'll be very close to being able to match that and keep that consistency throughout the video. So very, very exciting stuff all around. I think the motion graphics, as we've discussed in previous calls,
will also be available as a standalone shortly after the open data launch. So we are very excited about that as well. And I think there's going to be a lot of different fundings that we can do with those in addition to a lot of the Asian Opus projects.
And we do have, I saw several people asking about community stuff. Like I said earlier on the stream, we will be building some community features so that we can start showcasing a lot of your guys' results.
And we do also want to reward you guys for those results in the form of, you know, extra free access to the tool, wire mark free credits, quota, all of that. So, you know, please continue to use the product if you already have access.
For those of you guys who don't have access yet, we're going to do one final contest, one final few steaks here, final 10 names, and then we'll get out of here. But, yeah, thank you, everyone, so much for joining us today. and we're super, super excited about what's next.
Was there one more feature we need to go through, Rebecca? I think that was it, right? I think that, yes, those are it. But I do have one thing to call out, that we are going to launch a standalone AI motion graphics tool very soon.
So if you don't want the full video, but only want the, you know, a few seconds clips of the AI motion graphics, you'll be able to do that very soon. But we also need your help. As Connor mentioned, please join our Discord and share with us what kind of motion graphics that you want to create using our tools and what kind of style is that you want us to create.
This will help us tremendously in building a truly valuable tool for you all. And as we are, you know, thinking of it, I can't wait to just see because, like, the more people that use the tool, the better it will get.
Motion graphics by itself is so cool. I see what you mean by your comment earlier with the After Effects stuff. You definitely, I got to say, you definitely got some ears perked up.
No, I mean, people are, like, here's the thing, right? At the end of the day, this now makes content creation more accessible than ever. And for me, I'm a huge advocate for accessibility, right? And so I think that that is huge because for teachers to, like, make things more visually engaging, right,
to help out just in general. Like this tool, the better it gets, the more fun we will see and the more interesting things will be created. So I'm just excited overall.
I see Connor is working hard in the background. People wonder how these work. It is a labor of love, but we do it week over week. I actually took over last week. I'm like, man, Connor makes this look easy.
So just shout out to Connor. The main issue with these, while we've been slow, is that GPC, for some reason, is on the frisk today and won't accept my CSVs, so I'm doing it all by copying and pasting those manually.
Oh, wow. We are there now. We're at the final stages here. Here we go. And for the people wondering, we always have a form in the description. We also put it in chat.
It's also been pinned, so you should be able to find it in multiple places. All righty. Let me share my screen.
All right. Good luck, guys. Final giveaway for today. And wait, before I hit go on this, we are doing, as Rebecca mentioned, another big challenge here on Friday.
and we will be doing challenges on a continuing basis going forward. QR code right there on the screen. The link to the Discord is also down below us in the description.
Also the QR code. Oh, no, over that way. Struggle on StreamYard. But, yeah, we're very, very excited about all those challenges. We're going to be doing a ton more community challenges here coming soon.
So if you didn't win today, don't stress, don't panic. you'll have access soon and like we've been saying this is the best time to get access so I appreciate you guys continuing to follow through and trying
to get that access and make sure that you can actually start using the product right away so without further ado good luck everybody let's do it I will say the build up to get this drum roll has been the thing I'm working hard on
Woo! Nice. All right. I think we're three for three on getting the drum roll right. And congratulations, Leonard. Pretty dang good.
Awesome. All right. If you are not on this list, don't worry. Connor mentioned that tomorrow we have another Discord challenge. And for this week, it's pretty basic, because tomorrow we're going to launch Watermark on all projects.
If you want to have watermark-free projects and post it on your social media, do make sure to participate in tomorrow's Discord Challenge because we're giving away watermark-free quotas.
Congrats, everybody. A lot of excitement in the chat. That's awesome. And thank you, Sandra. I've been telling everyone about this, so we do appreciate it. But with that, you know, we are going to be live again on Saturday, Roberto, Blake, and I.
We're going to be talking about more stuff. If you're looking to learn how to grow using content, I mean, it's a really great place to go. If you want to learn more, everything we talked about will be linked in the description, including that incredible competition that will be on December 2nd.
You don't want to miss it. With that, that's going to be it for us. Thank you all so much for watching. Yeah, and we will be back next Thursday as well. So Saturday, Thursday, thanks for coming to the live stream. Can't wait.
And I'll see you guys next time. Bye. Thank you.
