---
title: 'The NEW Indie RPG That Looks VERY Promising | Raiders of Blackveil'
source: 'https://youtube.com/watch?v=U7Jwo7yTCXE'
video_id: 'U7Jwo7yTCXE'
date: 2026-08-09
duration_sec: 560
---

# The NEW Indie RPG That Looks VERY Promising | Raiders of Blackveil

> Source: [The NEW Indie RPG That Looks VERY Promising | Raiders of Blackveil](https://youtube.com/watch?v=U7Jwo7yTCXE)

## Summary

Raiders of Blackveil is a co-op dungeon roguelite that offers solo or multiplayer play, featuring a class-building perk system that allows for unique builds. The game's core loop is simple: pick a rebel, enter the dungeon, level up, survive, and escape with loot. The reviewer highlights its depth, replayability, and respect for player time.

### Key Points

- **Game Overview** [00:01] — The game is a co-op dungeon roguelite where you can play solo or with a friend, battling monsters, dodging traps, and engaging in boss battles.
- **Character Selection and Class Building** [00:15] — Players choose from four preset characters called rebels, each with unique abilities, and can build their class mid-run using a perk system.
- **Core Gameplay Loop** [00:46] — The core loop is simple: pick a rebel, enter the dungeon, level up, survive, and escape with loot, keeping most rewards for harder raids.
- **First Playthrough: Rogue Assassin** [01:28] — The reviewer played as a rogue assassin, using stealth and backstab mechanics, and later as a necromancer skeleton summoning rogue.
- **Second Run: Ranged DPS Caster** [04:59] — The reviewer tried the ranged DPS caster Jamira, creating an insane end-game build with talents like increased explosion size and double proc explosions.
- **Replayability and Final Thoughts** [08:05] — The game is highly replayable due to the endless perk combinations, and it respects player time by allowing quick sessions.

## Transcript

co-op dungeon roguelite where you can play solo or with a friend and team to battle monsters, dodge traps, progress your character, and engage in epic boss battles using unique class building. This game brings a tight loop of action,
loot, and fun that kicks off the second you hit play. You start by choosing from four preset characters called rebels, each with their own base identity and core abilities. But, here's the twist. You can build the rest of your class in
the middle of your run using a perk system that pulls from traditional RPG archetypes. So, maybe you can build a warlock assassin or a mage druid or even a warrior priest. Every perk you take reshapes your play style and every run
lets you rebuild from scratch. The class depth here is insane and honestly one of the best parts of the game. The core loop of it all is simple, though. You pick a rebel, you enter the dungeon, level up, survive, and escape with loot.
get to keep most of your rewards and move on to even harder raids. This game Legends being in a co-op mixed with Diablo all packed into a roguelike experience. A really awesome class build
create builds that end up breaking the game entirely leading to loads of fun. And with Raiders of Blackveil having new updates constantly, there was one just we're checking it out now. So, I booted up the game and got started on my very
first play through on the rogue assassin character. Uh we're going to go with Okay. Not sure what that does.
Oh, okay. So, we're just going to run around here, since this guy is like a rogue, I kind of like going down the like rogue tree. And then I could just
stealth and like try to like backstab people and stuff. Dude, listen. You know, coming from someone who plays World of Warcraft with like all his time, what I love about this game the most is I can just go in, get out, and
like I don't have to worry about anything. Like I just play and leave. Like that's it. Like I don't know if you guys ever Like has anyone else ever tried different games and like it's just too much to get into?
like the idea is you run through here and then you open these chests and then like if I want, I can like dive into a priest right now and get some extra healing. Okay, I have new talents. Oh, this is brand new. This
this before. I'm just going to make my ultimate super strong. Okay, this guy seems very angry. Big backstab.
now I'm going to go stealth and we're going big damage. OH, YEAH. ALL RIGHT, here we go. Boss time. I have no idea how this like what this Oh god. A giant owl? Hopefully he doesn't do like a lot of AoE.
When you You already know he's going to. First ability is AoE by the way. I think I'm my build is like way too strong for this level difference right
strong for this level difference right now. Oh my god, he's going to revive. Oh my god, he's undead.
minions I have. Oh my god. Yo, that is crazy. Big dodge? This guy's like Onyxia? Okay, okay. Oh, that's not that's not good.
Oh, that's not that's not good. Oh, oh, oh, that's not good. me. Oh, that's not good.
Oh, that's not good. He's dead here. Got him. Boo! So, after beating the final boss with my necromancer skeleton summoning rogue thought I'd run it back with a little bit of amped up difficulty. Uh, don't be
like me. Dodge that easy? I'm just going to take this nice and slow. like that at all. I'm going to go stealth, big backstab.
Yeah, yeah, yeah. Oh my Well, it turns out I wasn't as strong as I thought, and quickly. So, after getting my butt whooped on the rogue, I decided to try something a little different and play the game's ranged DPS caster called
Jamira. And while difficult early on she is, I ended up creating a build that was absolutely insane for the end game. So, now we're like a caster DPS, which I think that fits my vibe a little bit more. Hey, cool.
I'm going to go druid. That seems fun. Special triggers in raid. Mystery or elite? Uh, I think I want to go for the elite. Big damage.
stronger over time, like for sure. Okay. Okay, that old felt really good. New talent, nice. Okay. The size and of the
explosion by 25% is huge. Look how big it is now. Oh my god. I just need as much crit as possible on this character. I like this character a lot. Oh, yeah. That's big damage. Easy breezy, dude.
Anything good here or what? Healing power? Absolutely not. let's go ahead and get rid of all this. Mini boss? Oh god.
Two times cool down reduction? I need to do it, chat. I need to risk it to get more strong. I have to do it. I could have skipped on this guy, but I had to. Yo, this guy is Okay, wait. Maybe this was a mistake.
mistake. I'd like to humbly take it back. dead. I'm literally going to die. Oh my god, I'm dead. Yeah, no, that's
way too much for me right now. I was not ready for that. We're about to speed run just go for scaling. I think that's what I'm going to do. Attacks have a 13% chance to shoot a burning or chilling missile. Got a new talent as well. Adds
a second delete explosion. I'm going for late game scaling here. Oh, the double proc on the explosion was so nasty.
I do not care. All day, every day, dude. Let's go. See, now we're talking. More boss. No way. I'm good on that. I learned my lesson last time. Shooting into or out of special area shoots two fireballs in all directions. What?
fireballs in all directions. What? Oh, wow, that's sick.
I'm starting to scale and be like an absolute problem. Did I just like tripled my damage. Mini boss, yeah, I got beef with this guy. got beef with this guy. I got beef with this guy, for sure.
I'm literally going to one shot him. Ready? Here we go. Yeah, now this is absolutely troll. This is so absolutely ridiculous what I'm doing. Oh my god. So, once again, after playing
testing builds, wiping the bosses, and just theory crafting, I got to be honest, I didn't expect the game to hook me as hard as it did. At first glance, roguelite, but the second you start mixing all these perks and realizing you
endless ways, that's when it really easily one of the most replayable indie games I've played in a very long time, and just constantly wants me to come back and play again. It respects your
time. You log in, you queue up, and then you're in the action. It's just good, clean fun with a solid amount of depth. Now, I will say this isn't some 1,000 hour live service MMO. You're not logging in daily for quests or social
experience built for challenge, creativity, and chaos. And if listen, if love this game. Raiders of Black Veil has officially launched into early access, and you can try the game out now by going on the official Steam page, or
description below. Not only that, there's a nice discount going on for the game right now on Steam, so you can get it for a bit cheaper. Huge thanks to and letting me check out this bit of content early. And if you want to see
channel, let me know in the comment section below. I'm Sky from The Comeback Kids, and I'll see you in the next one. Peace.
