---
title: 'Apex Legends Movement Guide *NEW 2025*'
source: 'https://youtube.com/watch?v=nn3WBfSWi6I'
video_id: 'nn3WBfSWi6I'
date: 2026-06-14
duration_sec: 898
---

# Apex Legends Movement Guide *NEW 2025*

> Source: [Apex Legends Movement Guide *NEW 2025*](https://youtube.com/watch?v=nn3WBfSWi6I)

## Summary

This video is a comprehensive movement guide for Apex Legends, focusing on advanced techniques for PC players. The creator demonstrates wall bouncing, fatigue bouncing, tap strafing, mantle jumping, super jumping, and super gliding, providing keybinds and tips for execution.

### Key Points

- **Keybinds Setup** [0:27] — Recommended keybinds: scroll wheel forward for move forward, scroll wheel backwards for jump, and V for crouch.
- **Basic Wall Bounce** [0:48] — Slide into the wall, jump as soon as you contact the wall, then jump again. Let go of directional keys during the slide.
- **Fatigue Bouncing** [1:59] — Jump, wait a moment for fatigue, then jump off the wall. Useful for fighting on walls.
- **Tap Strafe** [2:53] — Slide, hold a directional key (e.g., D for right), jump, and scroll forward while looking in the desired direction.
- **Mantle Jump** [4:01] — On a zipline with a ledge, at the peak of the climb, hold backward input (S) and perform a super jump (two jump inputs quickly).
- **Advanced Movement: Circling and Combining** [6:11] — Practice circling a target while b-hopping, then combine tap strafes in a half-circle motion (D-W-A-S) to lurch back and forth.
- **Super Gliding** [9:05] — At the peak of a climb, input jump and crouch at roughly the same time. Higher FPS makes it harder; lower FPS (e.g., 150) is easier. Can be combined with tap strafes.

### Conclusion

Mastering these movement techniques requires practice and patience. The creator encourages players to take the time to learn them for a competitive edge.

## Transcript

What's going on, boys? We are back with
another movement guide.
So, we're going to jump right into it
really fast. This is mainly for the PC
players, console players, I will let you
know what all you can and cannot do or
controller players in in general, I will
let you know. But for PC players on
keyboard and mouse, make sure you have
these keybinds set up correctly. You
want scroll wheel forward for move
forward,
>> scroll wheel backwards for jump. And for
crouch, I recommend V. I will get into
why this is V in a little bit, but I do
recommend it being V.
And uh we're going to start off by
showing you guys how to basic wall
bounce. We'll go over here. The basic
wall bounce is pretty simple. You just
slide in to the wall you're trying to
bounce off of. Jump. Jump. As soon as
you jump on the wall, like soon as you
contact the wall, hit your jump.
Super super easy. Just
grab the wall. When you're ready to jump
or wall bounce and jump off of it. Um,
when you're in your mid slide, let go of
your directional keys.
Let go of them, jump, and then you can
go back to doing your thing.
slide into it.
Let go. You could even add like a input
like say you're you're a little bit
aways from it. You can add an input like
a
>> like a A or a D to get to give you the
rest of the way into that wall. You know
what I mean?
So that's wall bouncing. Slide, jump,
jump. Easy. You could you can do it with
your uh space bar if you wanted to. It's
a little bit I just feel it's easier
just to scroll up if you want me to be
honest or scroll down. Just scroll
scroll. I'm going to show you guys also
fatigue bouncing. It's what you just
seen me do is that you can use those a
lot. Say you're fighting someone on like
a wall. You know you're you're boom
boom. You know they're about to push.
You can [ __ ] walk. Boom.
All you have to do is jump and at right
after you jump, just contact that wall
and jump off of it. Like jump, wait a
second, jump. What you're what you're
trying to do, you see how after you
jump, you get that fatigue. That's why
they call it a fatigue mount because you
have that fatigue. But if you jump and
then [ __ ] jump off the wall again,
super simple, brother.
>> Super simple.
This is one of the easiest things you
could do. You really can't mess it up.
As you see there, I did that with no uh
tab strafe. You can get up on things
like that without tap strafing.
Super simple. Now, I'm going to show you
guys how to uh tap strafe. Tap strafe is
been a [ __ ] big thing in the game for
a long time. So, all you got to do is
I'm going to stand on this line, right?
And I want to go forward and go right.
So, you're going to slide. As you're in
your slide, you're going to hold D
because we want to go right. So, we're
going to slide, hold D. Then, we're
going to jump. And as we're in the air,
you're going to look start looking in
the direction as you're scrolling
forward. So, say you're going to do
boom.
I want to go right. Slide D. And I did.
There you go.
>> Run. Slide D. Scroll.
That is a tap strafe. You can do that in
any direction. You can chain them in
multiple directions.
It is completely up to you how you do
it. You can chain them together. Chain
tap strafes together into doing like uh
I guess like lurches in a way. Um but
yeah, that's tap strafing.
Now, I'm going to show you guys how to
mantle jump. Mantle jumping can be done
on almost any zipline
that has a
ledge at the top of it. This one's a
little The farther away the harder, I
think, but you can do it looking up or
down. All you're doing is at like your
goal is as you're on your climb, once
you get to your peak, you want to hold
your backwards input.
So just press your like hold it for a
second, right? So the way it would look
like if you're doing it correctly,
you're going to go up and then just like
that, if you watch the overlay, I press
S.
It's because I'm trying to put myself in
that correct spot to do it.
which is like in the air type thing.
Like you can you can do it just by
without even having to mantle. You can
see people like Fade do it. Um
Zylus, bunch of the the movement
creators, they do it.
It's not super difficult. Like I said,
you can do it looking up or down.
But some air areas when you do them,
they're easier looking down than up or
looking up and then down. You know what
I mean? So just keep that in mind.
Sometimes it's easier to look the other
direction than you're trying. So I
recommend learning how to do it on both.
Scroll up.
>> Scroll up. But like I said, at the very
peak, put your backwards input and then
do a super jump. Super jump is just
grabbing the zip line and putting two uh
jump inputs back to back pretty fast.
Just like that. If you seen on the
overlay, I I'll use space. It's
literally just jump. That's it.
That's how you do it. If you're on a
controller, you can do this. If you're
on keyboard, just grab it and scroll
down. It's way easier.
All right. All right.
Now that we got that out of the way,
we've covered tap strafing, wall
balancing, mantle jumping, super
jumping. Now we can get into um
I don't know exactly what you'd call
this. I don't know if this is what a
neor strafe is,
but here's my advice for anyone trying
to learn how to do that.
Find your target you want to do, right?
because you obviously you want to do it
while
being able to shoot. You know what I
mean?
So, you want to find a target and then
you want to try to circle the target
while uh continuing a B hop. I suck at
just circling them. I don't know why I'm
no good at that,
but I I really suck. But yeah, once you
learn how to do that, right, you can
start to combine your tap strafs because
see if you tap strafe back and forth
really fast. Now, just remember, you
can't just go like this. Like, you can't
hold A D and then scroll forward
whenever you're doing that, that it will
not work. you have to add a forward
input, which is why you see me do like a
uh I call it a half circle because you
don't never really finish the circle
like this. You just go from D A or D W A
S A W D S W A S W D S You go back and
forth. You know what I mean?
You can do the circle ones, but remember
for every time you press from D and S to
W, you want to and then you're going in
like that circle. You want to add that
tap strafe.
You could do it like this to get used to
it.
You don't need to add the speed. Just
you see how it's jerking you back and
forth.
You can see when you get it just right.
You can practice that until you get it
right and then you can start trying to
do the what's it called with it? The uh
the slide and bounce back and forth. You
can do this by the way without a uh
octane stem. I just suck without it. I
don't know why. Don't don't don't.
But then you can just start combining
them and
yeah,
it's all you got to do. It takes time.
It takes practice. Don't think you'll
get it first try because most of the
time 90% of people are not going to get
it first try.
It just doesn't work that way.
Um,
I'm going to show you how to do uh
>> uh
man, I'm blanking so hard. Um, super
gliding. That's what it's called. [ __ ]
Sorry about that. Super gliding. This is
a very, in my opinion, I believe it is a
very controversial thing right now
because of the addition of
>> the mantle boost.
If you're a controller player or a
console player, you can literally just
do this and you're pretty much fine
because you can't add tap strafs into
it.
like you cannot tap strafe with it. It's
just not
it will not let you do it. I don't know
why, but yeah.
All all this is is just helping you do
it with the restriction of not being
able to chain movements with it, if that
makes sense.
If you do it the normal way, you can
chain um what's it called? like tap
strafes into it as I'm [ __ ] it all up
and I suck. Damn. Hold on. Let me try to
hit it right here. I'm just [ __ ] up
bad.
There you go. See how I added the tap
strafe in it.
>> That's why as well I told y'all about
the V key cuz if you see I'm pressing
these at a weird interval. All you're
doing is you're um at the peak of your
climb, you're inputting a jump and then
a crouch input at uh roughly the same
time.
It's roughly the same time,
but just remember to watch the uh
overlay and when I'm doing these
movements because they're way easier to
learn when you're watching the button
presses yourself. if you're on a
keyboard.
So, as you've seen, you can just at the
very peak of your climb, you're pressing
those jump and crouch buttons
with the it's you have a very short
window to hit it,
but it does feel like they it made it
easier to do.
I don't know how, but it feels a lot
easier than it used to. It used to be
way worse to actually hit them. They
were really hard. But your FPS as well
has a play in how easy your super glides
are going to be if you're doing them
this way.
If you're at a higher frame rate, like
you're at you're at 240, right? Say you
play at 240 frames, it is going to be
way harder for you to hit a superglide
than at say like I play at 150.
150 is still a little higher, but it
makes the window a I wouldn't say a ton
easier. Oh yeah, it makes it a lot
easier, bro. I'm not going to lie to
you.
Makes it way easier. So, I recommend if
you're going to be doing tap strafs
and you're going to be doing all all
this movement, lower frame rate, easier,
higher frame rate harder.
Even if it's
well, no, it's just really tab strafing.
Actually, not tab strafing, but uh super
glad. So,
it's up to you. Use your discretion at
what you want to do. If you want it
easier, you can cap your frames.
um if you don't know how to cap your
frames because I'm pretty sure they
don't even have a
what's it called in here?
Yeah, I don't think they have a frame
rate cap in game. But if you're on an
Nvidia card, uh you can go into the uh
GeForce Experience app, I believe, or
the Nvidia app, and you can adjust it
for Apex itself,
as long as as uh as well with um the
custom resolutions. I play at stretched
res 1720x 1080
or 1728 by 1080 sorry out of um if you
want to play at this resolution you have
to go into the Nvidia control panel turn
off super dynamic resolution
and then create a custom resolution
and uh
put whatever you want like if you wanted
this you would you know 1728 x 1080 then
you go into Apex's um
display files
and you can you have to enter in this
resolution that you want it to be and it
will add this to it to allow you to be
able to do it.
You know what I mean?
But yep, that's the uh video. That's the
movement video and a little bit of
advice on how to do uh some of the
movements that not everyone else can do.
>> Faster, faster, faster.
>> So, start dominating with it, guys.
Super easy to learn. Take the time. It's
fun.
I appreciate all of you that have
watched my videos recently and all the
the views.
Appreciate you guys. And uh yeah,
