---
title: 'Clutch Blends Both Forza Horizon And Motorsport With A Dash Of Fast & Furious'
source: 'https://youtube.com/watch?v=CSagWF90E6o'
video_id: 'CSagWF90E6o'
date: 2026-07-28
duration_sec: 332
---

# Clutch Blends Both Forza Horizon And Motorsport With A Dash Of Fast & Furious

> Source: [Clutch Blends Both Forza Horizon And Motorsport With A Dash Of Fast & Furious](https://youtube.com/watch?v=CSagWF90E6o)

## Summary

The video discusses three key takeaways from a preview of the upcoming racing game 'Clutch' by Maverick Games, developed by former Playground Games developers. The game blends elements from Forza Horizon and Motorsport with unique features like on-foot sections and a narrative-driven campaign.

### Key Points

- **Looks Like Forza** [0:21] — The game visually resembles both Forza Horizon and Forza Motorsport, but car handling is designed to feel more distinct since players drive fewer cars.
- **On-Foot Sections** [1:05] — Players can walk around in limited areas like car meets, showrooms, and a villa, which is a new feature not seen in Forza games.
- **Story and Characters** [1:36] — Players control siblings Theo and Cass, competing in both track and street racing. The story changes based on tournament performance.
- **Open World Setting** [1:50] — The game is set in the French Riviera with a recreation of Monaco, expanded for better racing gameplay.
- **Need for Speed Vibes** [3:10] — A mission involves stealing a car with a harpoon, evading cops, reminiscent of Need for Speed Hot Pursuit and Fast & Furious.
- **Multiplayer Excitement** [4:02] — Multiplayer includes co-op story mode (online only), open world with up to 16 players, and a PvPvE mode where players compete to steal the same car.

### Conclusion

Clutch aims to combine various racing genres with a strong narrative focus, and its multiplayer innovations could set it apart from Forza.

## Transcript

I just saw an hour of clutch from
Maverick Games at Summer GameFest. These
are some of the former developers from
Playground Games, the Welcome to Forza
Horizon series. And these are my three
biggest takeaways. So, my biggest
takeaway is how much it just looks like
Fortza. And that is both the Forza
Horizon series and the Fortza
Motorsports series. While it looks like
the Forza games, they are trying to make
it feel a bit different. It is very
familiar apparently for people that have
played those Fortza titles, but they've
tried to make how the cars feel like a a
bit more different than you might
experience in a Forza game. In a Ford
game, you've got hundreds of cars, so
they exist over a really wide spectrum
with little nuances between each of the
vehicles. Whereas in this game, you're
not driving as many cars. So, they want
all of them to feel really different.
And that's that's going to be the
biggest difference between this and the
Forza series. And then another big
difference from the Forza series is you
can actually walk around and get out of
the car. These are going to be very
limited segments. You can walk around
like car meets and showrooms. Some of
the missions have you walking around a
specific location. You can't walk around
the whole open world map. You can walk
around back at the villa. There's mini
games to play in there. They have an
arcade cabinet and that is where you
fine-tune and can customize the cars as
well. So, there is actually some on foot
sections, but they are very minimal. But
something we haven't seen in the for
series. In the game, you play as Theo
and Cass, two racing siblings. And not
only do they compete in a tournament
with actual track racing, but they also
compete in street racing as well. So,
there is a big open world. It's set in
the French Riviera with a recreation of
Monaco and some other locations in that
part of the world. The Monaco section is
really interesting. Every landmark and
every road is represented in the game.
However, it's a bit bigger than the
actual real life Monaco, and that was
because they had to design it so you
could actually race around it. Monaco is
a really dense city, and they tried to
balance that out while also making it
fun to drive around and not a huge pain
to get around this incredible city that
has such a tie to racing culture. But
beyond that, yes, you have this big open
world. As they were driving around, we
got notifications of, oh, there's a
clutch cache over here. There's tons of
things to see and do like in a Forza
Horizon game, but then you also have
these track races that you compete in
like motorsport.
The competition that they're a part of
is just a part of the story. And the
story actually will change depending on
how you perform in that tournament. You
can win the tournament and in the end of
the game there will be a certain story
that plays out because you won it. If
you come in third, that's going to
change up how all of that plays out. So,
it's a critical part to the story, but
it's not the main focus. My second
biggest takeaway is how it also kind of
looks like Need for Speed Hot Pursuit.
So, there's a mission where Theo has to
steal a car. Funnily enough, it's the
Aston Martin Valhalla, which is also
featured in 007 First Light recently.
So, I was surprised that I recognized
the car cuz I know nothing about cars.
But, uh the Valhalla is in the game.
This one has a harpoon attached to the
end of it. And uh you get in a street
and you're trying to escape the cops and
you can actually use the harpoon to make
tight turns. You can use it to screw up
the cops and make them mess up. And uh
yeah, it had this Need for Speed Hop
Pursuit vibe mixed with like a Fast and
Furious game. Like they are I think
trying to touch every form of racing
that we experience in media with this.
And from what I've seen, they're doing a
really great job so far. And finally, my
third biggest takeaway is I'm actually
really excited to see what the
multiplayer of this game looks like. We
didn't get to see that today. They're
really trying to focus on the narrative
on the single player campaign, but there
are a whole host of multiplayer options
here. You can compete in street races.
You can compete in track races with
other players online. You can also
actually play the story in co-op with
one person controlling steering and one
person controlling gas and brakes. It's
online only. It isn't local, so that's
something I'm a little disappointed in.
I would love to have that experience
locally, but they said it's a really,
really interesting way to experience the
game. And then beyond that, you can be
in the open world map with up to 16
other players at one time. And then they
described an interesting PvPVE mode
which I thought was fascinating for a
racing game. And basically in that you
and a bunch of other players are tasked
with stealing the same car. So you're
trying to go out and steal this car, but
you're also trying to steal it from
under the nose of other players as well.
So this goes beyond the multiplayer
options in both the motorsport and the
Horizon games. I'm really excited to see
more from that aspect of the game, but
I'm also thinking that this single
player story looks pretty neat, too. For
more on Clutch and everything else we've
seen at Summer GameFest, stay right here
on GameSpot.
