---
title: 'GTA 6 Will Make Some People Rich'
source: 'https://youtube.com/watch?v=OnJUk7Eo_8I'
video_id: 'OnJUk7Eo_8I'
date: 2026-08-06
duration_sec: 1008
---

# GTA 6 Will Make Some People Rich

> Source: [GTA 6 Will Make Some People Rich](https://youtube.com/watch?v=OnJUk7Eo_8I)

## Summary

The video discusses various ways to make money with the upcoming release of GTA 6, focusing on content creation, server hosting, and digital products. The creator shares personal experience and strategies for leveraging the game's popularity to generate income.

### Key Points

- **Introduction to Making Money with GTA 6** [00:00] — The video opens with the idea that many people will become rich from GTA 6, and it's not taboo to discuss it. The creator emphasizes supply and demand, noting that demand isn't limited to goods and services but also content.
- **Monetized Content Creation** [00:44] — The simplest way to make money is through monetized content. For consumers, they just watch videos, but creators earn money. The easiest content type is relaying game information, like tutorials or command lists, which can rank high in search results.
- **SEO Strategy with Chapters and Key Binds** [01:44] — Creating videos with chapters and listing every key bind can help rank in Google searches. If someone searches 'how to jump in GTA 6', they might find your video directly. This is a low-effort, high-reward strategy.
- **Consistency and Competition** [02:12] — Consistency is key. Many people will post similar content, but posting daily can favor the YouTube algorithm, potentially leading to monetization in less than a month. Once monetized, old videos continue to earn money.
- **Double SEO with Articles** [02:51] — Turning video content into articles can double your SEO presence. This ensures people find your content regardless of platform. Flooding search results with information makes it hard to miss your content.
- **Discoveries and Separate Videos** [03:20] — If you discover unique game features, you can make separate videos about them. This adds variety and can attract viewers interested in specific aspects of the game.
- **Diminishing Returns of Tutorial Content** [03:47] — Tutorial content loses value over time as information becomes widely known. The creator notes that their own channel grew from such content, but it's not a long-term strategy.
- **Let's Plays and Mission Segments** [04:02] — Classic let's plays can be segmented by missions to please the algorithm. This helps people find your content when searching for specific missions.
- **Beauty of GTA 6 Content** [04:17] — Creating time-lapse videos showcasing the game's beauty, with UI off, can attract viewers. Adding voiceover and personality increases long-term success chances.
- **Long-Term Building with Personality** [05:00] — Showing personality and being creative builds a loyal audience over time. This is a long-term strategy that increases success chances compared to lazy content.
- **Short Form Content for YouTube and TikTok** [05:17] — Short form content on YouTube and TikTok pays well. It involves reusing scenes and posting edits. Spamming short form content can lead to lucrative earnings if done consistently.
- **Cinematics and Short Form** [06:10] — Uploading cinematics from the game as short form content is low effort but can be effective. However, it may be too much effort for the reward compared to other methods.
- **3D Modeling and RP Servers** [06:27] — GTA 5 has RP servers, and GTA 6 will likely have similar. Owning a server can be lucrative, but it requires investment and management skills. Server owners often spend money on hosting and development.
- **Server Ownership and Monetization** [07:12] — Server owners can monetize through donations, subscriptions, or pay-to-join fees. They need to pay for hosting and developers. This is a significant investment but can be profitable.
- **Custom Server Setup Services** [08:09] — There are experts who set up basic servers for a fee. This is a service that can be sold to aspiring server owners. It's a one-time or subscription-based product.
- **Selling Server Packages** [08:52] — Selling pre-configured server packages can be profitable. If a thousand people buy a $50 package, that's $50,000. Automating the system increases profit margins.
- **Digital Products: 3D Models and Skins** [09:50] — Creating and selling 3D models, skins, and custom objects for GTA 6 can be lucrative. Server owners buy these to enhance their servers. Even simple items like plushies can sell well.
- **MLOs and Custom Buildings** [10:46] — MLOs (Map Location Objects) are custom buildings that can be sold. They range from simple structures to detailed interiors. There's demand for special locations like coffee shops or nightclubs.
- **FiveM Development with Lua** [11:41] — FiveM is coded in Lua, which is relatively easy to learn. Developers can create custom jobs, activities, and scripts. There's a high demand for custom content in RP servers.
- **Learning Lua and Resources** [13:00] — Lua is simple to learn, and there are many resources online. FiveM has documentation and tutorials. Learning to code can be a superpower for making money with GTA 6.
- **Preparation and Locking In** [13:58] — The creator advises locking in early, learning skills like Lua or 3D modeling, and setting up stores before GTA 6 PC releases. This gives a head start over competitors.
- **Subscription-Based Stores** [14:22] — Some stores operate on a subscription model, providing ongoing income. For example, a group of devs might fix a broken casino for a monthly fee.
- **Public Resources and Learning** [14:37] — Learning Lua is not a secret; there are free resources online. FiveM has a section explaining how to code custom stuff. This is accessible to anyone willing to learn.
- **Event-Based Content and Plushies** [14:49] — Creating event-specific items like plushies can generate hype and sales. The creator mentions a server where plushies were a hit, showing the potential for niche products.
- **3D Modeling and Plushie Packs** [15:14] — The creator plans to create a pack of 30 plushies and sell it. Even simple models can sell well if they're appealing. This is a low-effort, high-reward digital product.
- **Other Money-Making Avenues** [15:43] — There are other ways to make money, like unofficial merch. The creator mentions they might have an online store with digital products for GTA 6.
- **Encouragement to Learn** [16:09] — The creator encourages viewers to learn skills like coding or 3D modeling. They emphasize that resources are available and that these skills are a superpower for making money.

### Conclusion

The video provides a comprehensive guide to making money with GTA 6, emphasizing content creation, server hosting, and digital products. The key is to start early, learn relevant skills, and leverage the game's massive popularity.

## Transcript

a lot of people rich, and I feel like it shouldn't be a taboo to talk about there's a congregation of people, a lot of people assembling around one thing. your mind is probably immediately going to the bat.
I'm going to be, yes, this is going to be happening. and the good stuff is always supply and demand. and demand doesn't necessarily mean goods or services in exchange for money.
So for the consumer, they just watch a video. I am not taking money from your pockets, but I am making money.
with the simplest way that you could be making money with GTA six or anyone else of course that is true monetized content. Now if you want to be as lazy as possible,
really not put like a ton of effort and really have like a clean workflow I would say make content, and the easiest type of content that you can make
is literally taking information from the game and relaying it in a video it looks like, oh, you're going through the tutorial, you're showing. Hey, here's a video just listing all the different commands,
It's not going to come out on PC for a while. could potentially put your pretty high in C0. So if you're smart,
you will have a list of your chapters and YouTube with every single key bind. So that if I want to know how to jump, how to vote, I type that into Google. and it will send me directly through Now, of course, if it's upbringing channel,
Let's not kid ourselves. Something as big as GTA means there's going to be a ton of competition. It could work. It could not work.
Consistency is going to be one of them. Yes, a ton of people are going to be posting content about GT. A ton of people are going to be posting pretty much the same video as you on GTA
where you're like, okay, every day I'm going to post a little bit, The YouTube algorithm might favor you, and your channel could blow up in and you might even be monetized in less than a month.
Once you get monetized, all the views you get after that on those old videos So you're making money on old videos to. And that's if you're really, really, really going for that money
that information in the form of an article, That means you're going to be double placed in Google's SEO. people are guaranteed to find your video no matter If you're serious about it,
your strategy is to flood the search to make it impossible to search anything because you're literally just taking information Of course, if you play the game a little bit
and you manage to discover some stuff, you can make separate videos about that. Because, you know, I made it sound like that was the way to go. Like this is three years from now.
in, they're going to get the information and then they're going to leave. So if you want to on this side, maybe you can advertise, where you play the game or something like that, the whole tutorial,
the whole information way is always Diminishing over time. and look at the amount of subscribers that I So I'm speaking from experience. So within the same category of lazy or low effort content, you can just like,
you know, classic let's Play but separate it in different act, different missions. So that again, you're trying please the algorithm mostly so that when people search for certain things, they find it through your okay,
and it's like some advice that I've been giving for so long. Things like the beauty of GTA six, which basically means go somewhere in the world in the map, turn off the UI record for a long time,
and post different time lapse of just how beautiful the city is in the game. Showcasing different stuff in the game, showcasing different interactions, Or just like the tiny little details, like the physics.
and things like that. And then on top of that, you can add a little bit of VoiceOver. while also being creative.
And this is basically your chances of your chances of finding that success over a long period of time is basically going up from the lazy, Well, I'm showing you this and I'm talking to you and I'm showing my personality.
This is long term building right another one that has to do with content but solely focused on short form is going to be for YouTube because those are the platforms that pay the most for short form content.
so that you can have the maximum amount of views and it literally consists on reapplying specific scenes and also posting edits.
post some edits from the game, and then just spam that stuff. So you really need to be spamming, spamming, spamming, spamming.
If you want to see anything that you can call a lucrative money. But I know some of some people are like expert into the short form stuff The previous ones that I mentioned can also be used in short form,
but in my opinion, it's too much effort versus the reward you could literally pick all the cinematics in the game and upload That's not all when it comes to content, but let's leave it alone for now.
Let's say that you have a little bit of skills when it comes to 3D modeling. don't know if you're aware, but GTA five has RP Right now, 14 years after the game came we know that Rockstar
which is like one of the biggest platforms for RP servers. So eventually not at launch, probably, but eventually there will be something that has to do and servers and GTA six and it's going to be huge.
Some people are actually anticipating this more than the story mode or the game itself, just the stuff. you're probably working with developers and you have to pay them.
the most money is to own a server and have people come in and actually have that's something that I advise you do your own research and,
But basically you have moderators, you have staff, then And with the currency, people can buy certain stuff.
And people can get stuff when they tip. Some servers, you actually have to pay a fee to join in the first place. Some servers allow you to pay to get staff role, for example.
But here's the you're going in with no money, you probably don't have the money to invest in this in the first time. like management skills, and I can tell you most of the server owners do
But as I said, server owners need to spend money somehow, right? to get a custom GTA server is to just pay for the hosting. like a bare bones thing that is like just not even functional, right.
So there are people who are just experts at at just setting up your basic server with everything it needs to just get started so you can immediately Basically, it's going to give you a couple of scripts, it's going to give you mods.
So your dealerships or functional things like you can have like driving school and things like basically just a functional server.
Basically in the that sells privately. For a one time payment or a subscription for the the people The thing is, there will a lot of people trying to set up their own server.
So if you can get in early on that type of stuff and you have your service I've seen others that are like 100 bucks. and all that good stuff.
Imagine if a thousand people bought your $50. They're always seller products for $1 and just get a million people to buy it. Seriously, if if a thousand people bought your $50 product like you're good,
And if you manage to automate the whole system like they pay for it even if it's not automated, you're making pretty good money when it comes to time versus reward because it's just one package.
It's a digital product, Speaking of digital products, now, and and those custom menus and those custom jobs and all that stuff.
I'm not even going to go there yet, because that's where you make But let's say that you just do 3D modeling, right. You can get guns that are just guns from the game, weapons
skins for them, and then you put them in a nice little package People can just click and then they get their file Could you make money now you make custom objects.
that's a little more complicated because it has to do with armature. So I'm like yeah that's a little too much. Slap a couple of skins people are going to be buying it
because those server owners, when they have their own currency that people can buy with your money, sometimes they want like, oh, Or you bought special diamonds or whatever.
You can flex with but someone's got to make that right. There's also MLAs, MLAs or custom buildings,
if you will, buildings, sometimes with interiors, sometimes without. it's like you just create a building and then you put it up for sale Oh, a special coffee shop or special like burger Place, a special weed shop.
A special meth lab or things like that. there's mentions, there's nightclubs, there's casinos, there's parking lots. I know someone who specializes in emergency vehicles
in GTA in 5 a.m., not even just GTA, just 5 a.m. It's pretty cool, not going to lie. now we can finally talk about devs if you I believe like five M is coated with Lua.
Custom activities that people can do. For example, you go to the trucking place, right? You click on a laptop, it opens up a menu that tells you, hey, select
or do you want to do custom jobs where they give you the truck? Or do you want to buy your own truck and it's your own little company. You hop on a truck,
you take the cargo, you bring it there, you bring the truck back, you get paid. There's different jobs, right? can buy fishing gear, you can buy boats, you can do all of that.
You go to a pay phone, it tells you where the area where your target of course there's the whole police thing.
locker rooms and having your gear and your locker and refills and ambulance and emergency services if you can code especially.
I heard that Lua is like a pretty simple thing to code, how to dev in five of them really, really fast. There's also criminal jobs, right.
Robbing ATMs, robbing armored vehicles. There's the gun store, the gun shops and There is so much. Now, of course GTA, PC, we have GTA six PC.
but I feel like again, this is all a gamble. if it's anything even remotely close to what we got with GTA five and you are
Just lock in when the game comes out, just lock in, preorder the start learning this, especially with the dev stuff. You still have time to lock in and learn all that stuff and get ready.
five in the meantime so that when GTA six comes out on PC. You lock in for a week, you set up a store.
And make a ton of money. Some of those stores are on a subscription base. what happened to the casino? It's broken.
That's why there's a group of devs somewhere that's getting money monthly And you want to know the funny thing, it's not like this is like a big secret or anything like that.
You can learn Lua online and on top of that, five has resources There's literally a whole section basically explaining to you how to code custom stuff in the
when you participated in events, and people would lose their minds And then I went on another server that didn't have that,
of plushies and everyone again lost their minds over the pledge. So if like me, for example, I do 3D modeling.
I'm going to lock in and come up with a pack of plushies of 30 plushies, put that up for sale, and probably make a bunch of money based on that. That's people who modeled like cats, for example.
And then they have a script for a cat system or a cat cafe, they don't even have to be perfect. necessarily need to be like this super polished, super high poly thing.
It doesn't have to So yeah, I mostly wanted to talk about like the digital ways and honestly like the easy ways to make money with GCA six. and things like that, there's there's also a ways to make money.
Unofficial merch, of course, there are ways to make it and to have it Okay, this is not a finance channel, at least not yet.
because it's so different from my other stuff. We'll see if I have an online store with digital products for GTA six, Go get that bag.
I see so many developers just sitting, twiddling their thumbs and being like, oh, you pretty much have a superpower. So I can mean that is that's me, that's me, I do that, don't know how to code.
Learn, learn. All the resources are there. They're online, they're So you're going to learn
