[00:00] Alas, dear Yorick, there's still more GTA 6 marketing to fall over. A huge amount of new GTA 6 information has arrived in the world, courtesy of the latest issue of Game Informer. [00:12] The magazine's new cover story has revealed over 20 new details, including how the world simulates tropical storms, and some of the many animals that call Leonida home. Arriving alongside all this new information is 12 brand new screenshots, [00:26] provided by Rockstar for Game Informer's exclusive coverage. Many of them tell a deeper story about Grand Theft Auto 6. Across the dozen images, we can see many of the newly revealed features in action, and the scenarios depicted point to gameplay functions that may well be present in the full game. [00:43] So let's dive in to see what we've learned. So, these new screenshots reintroduce us to the first chapter. Not the start of the game, but a Leonida motorcycle gang. [00:55] Game Informer's cover story explains that the Ambrosia region of the map is home to a local biker gang calling the shots, and it very much looks like we'll be butting heads with them if we see Jason making a hasty getaway from a few armed gang members. [01:08] The first chapter likely operates all over Ambrosia, but it seems like the Thirsty Wolf is one of their local hangouts. Deep screenshots show the barbed wooden exterior, as well as what may be its interior. [01:20] Rockstar Games Head of Development and Co-Studio Head Alan Garbert told Game Informer that the buildings are more real inside and out. And this bar certainly has every authentic detail you'd expect, from the beer to the pool table to the neon lights promoting its titillating entertainment. [01:37] And we've seen the first chapter's uniform before, which includes a badge that seems to denote a biker's rank. In these latest screenshots, the most prominent biker is a sergeant at arms. This marks him as the club's primary enforcer, and so there's a good chance that it's this guy that Jason has pissed off. [01:53] Look closely at the sergeant at arms and you'll find a very cool couple of details. The first is, of course, his tattoos, which are classic biker designs. Rockstar's Vice President of Dynamic Art, Michael Caine, not that Michael Caine, [02:07] told Game Informer that the team paid a crazy amount of attention to ensuring the tattoos of each of the world's communities felt culturally correct. And since we know we can go to a tattoo parlour to get ink of our own, it's likely that at [02:20] least some of these designs we've seen can be applied to the skin of Jason or Lucia. But we've had tattoos in GTA before. What we've not seen before is sunburn. The sergeant's face is burned pink from being out in the sun, but the space around his eyes remains [02:35] untouched thanks to his sunglasses I wouldn take this as a sign that the game regularly makes you stop to apply some factor 50 but it certainly shows the wild level of beauty a Rockstar artists are applying to each character [02:49] The woman standing behind him has a freckled face, and the studio has confirmed that skin features like tanning and moles will also be represented. We already know that GTA 6 is set to feature the widest array of body types the series [03:02] has ever had, and a new screenshot taken on Vice City's beach showcases this beautifully. Both Jason and Lucia are notably toned, likely as a result of heading to the gym, which can improve muscle definition, [03:14] but Rockstar revealed to Game Informer that characters will have localised weight gain, meaning they can carry fat on their chest, stomach and even butt. Yeah, I know, I'm kind of an expert, let's move on. That would explain, incidentally, why there's someone on the beach taking a photo of their friends off. [03:30] There's a cake for every kind of person, apparently, so why not stick it on social media? Talking of social media, that same beach screenshot shows a sunbathing woman and Jason scrolling on their phone. [03:42] We've known since GTA 6's very first TikTok-filled trailer that online communities would be a part of the world, and Game Informer has confirmed that Snapmatic is back, which will presumably present a feed filled with cheeks. [03:55] Just remember, you can only scroll, not post yourself, as Jason and Lucia are criminals looking to maintain a low profile. but just because we can't post doesn't mean we can't take photos and aside from the bizarre beach photo shoot [04:08] these new screenshots also show a man using an FLR style camera in Mount Kalaga National Park. Previous GTA games have let us use the camera for both reconnaissance and photography so that may make a return here. [04:21] That same screenshot shows Jason Lucia going for a run through the park suggesting a couple try K could be on the cards for casual dates. They're both dressed in athleisure wear? [04:33] Athleisure? Is that a word? They're both dressed in athleisure wear. Is this just a case of a well-costumed screenshot, or is there perhaps a wardrobe system for pre-preparing appropriate outfits for different activities? [04:47] Regardless of whether you have to manually go to a wardrobe to dress, or if there's an automatic system, the world's clothing has been painstakingly created to reflect Florida's real local culture and fashion trends. As Michael Caine told Game Informer, we've been able to go really hard on that. [05:04] We've been able to really go hard on that with creating the biggest range of garments and accessories we've ever made, supported with rich, realistic materials. Across GTA many trailers we already seen a plethora of different activities we be able to participate in including base jumping air boating kayaking and the gym Game Informer article also confirms mini scuba diving going to the zoo and billiards the latter of which can be seen in the [05:32] biker bar screenshot. Just don't let the staff distract you from potting the right ball. Another activity we'll be able to take part in is hunting. Rockstar had already confirmed that fishing is possible, although we don't know the full extent of the system yet. The latest screenshot of the [05:46] like Grass Rivers region features a wooden cage for catching crabs and lobsters. Is this just set dressing, or an indication that the fishing could be deeper than just casting a line? The two fellas in that same screenshot are holding out against some incoming alligators, [06:01] which is a pretty unconventional way of hunting. Hunting is a side activity in GTA 6 though, and we can see what looks like a more conventional version of it in the screenshot featuring Jason, a rifle, and a couple of deer. This type of game hunting is listed from Red Dead [06:16] too, but it will likely have been modernised for GTA's 21st century setting. For example, Jason's wearing olive green attire, perhaps wearing colours that help you blend in with your environment, will keep you concealed from your prey. [06:29] Jason's rifle has also been kitted out with an autumnal woodland camel pattern. Previous screenshots have showcased weapon skins and modifications, but these latest images continue to demonstrate the breadth of what's available. Similarly, a new screenshot shows Lucia holding [06:44] holding an M4 assault rifle fitted with a silencer, red dot scope and forward grip. It seems like the weapon modification options will rival those seen in the big first person shooters. While that M4 will come in handy when hunting humans, the big game stock inside Activate [06:59] Inc. will naturally target animals. Informer, you know she better be throwing me go a blame, a licky bum bum down. Game Informer's article reveals that the creatures you'll be assigned to track will be divided into three categories rare, discoverable and legendary. Presumably [07:16] these will be special breeds rather than the generic species you can find all over the world. Rockstar revealed to Game Informer that there are 170 species of animal including over 60 birds and 30 land mammals. You've seen a number of [07:30] them across the new screenshots including domestic dogs, alligators, bucking-doll deers, ducks and seagulls. In the screenshot of Jason fleeing the thirsty wolves, we can even see two pigeons picking through trash, an indicator that each animal [07:44] species may display recognisable real-world behaviour, similar to the real-world behaviour of Mia Buffet. Perhaps the biggest reveal of the Game Informer article is the news that GTA 6 will feature [07:57] incredibly detailed dynamic weather. Owen Sheppard Rockstar Vice President of Art for Lighting and Rendering explained that there will be fully dynamic cloudscapes allowing for a broad spectrum of weather conditions Regions will have localised rain showers and Florida favourite stormy skies will be replicated [08:15] We can see such an event happening in one of the screenshots, which shows a plane flying towards thick grey clouds, peppered with lightning strikes. Looks biblical. Rockstar hasn't just focused on the big, dramatic weather, though. Rain will leave [08:28] a layer of water across surfaces that remains after a storm passes. The puddles we can see on the floor in the Thirsty Wolf screenshot are likely left by one of those dynamic rain showers. [08:40] One of Game Informer's least exciting new screenshots shows a plane flying over a set of trees, but while that may be a little dull on the surface, dig into the details and you can really see the developer's ambition on show. [08:53] To begin with, this image shows an orange grove. The park pickup reveals it's called Tucker's Citrus Farms. Along the line of orange trees we can see workers using tools to harvest the oranges and pack them into crates. There was surely absolutely no need for Rockstar [09:09] to have created a simulated citrus farm, although if Jason and Lucille embark on a marmalade raid, I'll eat my words, but the studio has done so in pursuit of creating an authentic representation of its inspiration state. Tucker's is located on the Leonida-Gloriana line, GTA's [09:28] version of the Florida-Georgia line, and will likely play a part in creating an appropriate atmosphere for this more country area of Leonida. It's clear Rockstar values authenticity in its world as much as any gameplay feature. There's more detail in this screenshot though. [09:43] The overhead plane has kicked up a dust storm, and we see a worker coughing, and another having dropped to their hands and knees to avoid breathing in the particles. This suggests a wild level of simulation where one passing aircraft can disrupt vegetation to create [09:58] particle clouds that can cause an NPC to react in ways that make it appear. A bunch of polygons has a respiratory system in much the same way as this tower of cells has one. Maybe that's an illusion painted by a nicely arranged screenshot, but considering so many of these [10:13] images seem designed to showcase features that Rockstar have discussed, I wouldn't be surprised if the simulation really is this deep or something approaching it. We've still got much to learn and it won't be until we play GTA 6 for ourselves that we'll know if everything these [10:28] screenshots suggest are reality. But until then, what did you spot in these new screenshots and what newly revealed features are you most excited for? Let us know below and for everything else of CCU6, be sure to stick [10:40] with IGN. And, as always, remain calm.