[0:00] Every power system needs a leash. No [0:04] matter how creative or innovative your [0:06] abilities are, without some kind of [0:08] limiter, your battles will lose their [0:10] most essential ingredient. That is their [0:13] tension. To solve this, almost nearly [0:16] every shownen relies on the same trope, [0:19] an energy system. Think of chakra, mana, [0:23] key, cursed energy. The name changes, [0:25] but the idea is always the same. an [0:28] invisible battery that keeps battles in [0:30] check. I like to use a bucket and tap [0:34] analogy. Let me cook here. Every [0:36] character is carrying around an [0:38] invisible bucket that is filled with [0:40] their respective energy system. Some [0:42] characters buckets are huge while some [0:44] are tiny, which is usually down to [0:46] genetics, training, or both. Meanwhile, [0:50] the tap controls how much of that energy [0:52] a character can release at once. So, [0:55] someone with a small bucket but large [0:57] top might be able to unleash one massive [0:59] attack before being drained dry, while [1:01] someone with a large bucket but with a [1:03] narrow top can keep pumping out weaker [1:05] moves almost endlessly. Of course, many [1:08] power systems don't stop there, [1:10] rightfully so. Some go deeper, [1:13] introducing other variables like [1:15] replenishment speed, which is how [1:16] quickly your bucket fills back up. [1:19] efficiency, how much energy actually [1:21] translates into power versus how much is [1:24] wasted, or control, how precisely a [1:26] character can manage the flow of their [1:28] energy. These are all ideas that I [1:30] encourage any writer to blend into their [1:33] power system. Together, these reveal the [1:35] true purpose and strength of an energy [1:38] system. That is to blend fights with an [1:41] essential element of strategy. [1:43] Characters can't just recklessly spam [1:45] their strongest moves forever. They have [1:47] to conserve, to gamble, and sometimes to [1:50] risk running out at the worst possible [1:52] moment. At their best, these systems [1:55] don't just make fights more intense. [1:57] They dictate the outcome of the fights [1:58] themselves. But at their worst, these [2:02] systems blend into background noise, [2:04] often revealing plot convenience or [2:06] outright contradictions. So, how do you [2:09] make a good energy system? What are some [2:12] examples of the best energy systems in [2:14] anime? And where do authors often go [2:17] wrong? Well, in this video, that's [2:19] exactly what we're going to find out. [2:21] So, stick around. You might just learn [2:24] something important. Chakra is the [2:26] energy system of Naruto. And in all [2:29] fairness, one of the most [2:31] well-thoughtout energy systems in all of [2:33] shownen. While it does get a bit weird [2:36] towards the end, what with the aliens [2:38] and all, Kishimoto still managed to [2:40] create an energy system that far [2:42] surpassed its contemporaries. Chakra is [2:45] defined as a combination of a person's [2:48] physical energy and spiritual energy [2:51] which can be refined and molded to [2:53] produce techniques called jutsu. It is [2:56] the battery behind every technique in [2:58] the series from the most basic cloning [3:00] jutsu to the most destructive forbidden [3:03] arts. Every ninja has a limited pool and [3:07] the size of that is massively influenced [3:09] by genetics and natural talent and maybe [3:14] a bit of training because Kishimoto [3:16] couldn't decide if he wanted to make a [3:18] Nepo baby fanfiction or a hard work [3:21] beats talents narrative. Regardless of [3:23] that, in the early series, this system [3:26] truly shines. Chakra is a lot more [3:29] involved, actively serving character [3:31] conflicts and strategy. One of the [3:33] earliest examples of this happens within [3:36] the land of the waves arc. Chakra is a [3:39] very active element of that fight. [3:41] Without the strain of chakra, Kakashi [3:43] would easily be able to handle Zabuza [3:46] and Haku by himself. But due to the [3:48] massive amount of chakra his shang gun [3:50] requires and his otherwise average [3:53] reserves, the longer the fight drags [3:55] out, the more dangerous it becomes for [3:57] him due to exhaustion. His chakra [4:00] limitations are the key reason his [4:02] students, the protagonists, even matter [4:05] in this fight. Or take Naruto versus [4:08] Nei, which happens a couple arcs later. [4:11] One element of chakra that makes it more [4:13] interesting is its biological [4:15] connection. Your chakra flows out of [4:17] tenetsu points, and someone like Nei [4:20] gentle fist is capable of closing off [4:23] those points, which essentially seals [4:25] away your chakra. So when Nei does this [4:28] to Naruto, it should essentially finish [4:30] the fight. But Naruto manages to [4:33] somewhat plan ahead using his secondary [4:36] external source of chakra, the [4:38] Ninetailed fox, to completely catch Nei [4:41] by surprise, which alongside the smart [4:43] use of clone jutsu is a turning point [4:46] that allows him to win the fight. In [4:48] both of these moments, Chakra works [4:51] perfectly. It is a clear limiter that [4:54] separates characters in unique ways and [4:56] creates tensions whenever those reserves [4:58] start to run dry. You truly feel the [5:01] weight of every move because Chakra is a [5:04] finite meaningful resource. But as the [5:07] series scales up, Chakra begins to lose [5:10] that meaning. What started as a clever [5:12] limiter becomes more of a background [5:15] detail conveniently mentioned or ignored [5:18] depending on the moment. The series does [5:20] all right through Shipuan, but the [5:23] illusion of Chakra's importance really [5:26] begins to fall apart completely during [5:28] the war arc. Take Susano, a literal [5:32] massive suit of pure chakra that serves [5:35] as both the perfect offense and the [5:38] perfect defense. Rightfully, it is an [5:40] incredibly taxing ability described as [5:43] your every cell being on fire and [5:46] requiring an absurd amount of chakra to [5:49] use. Maybe not. Saskuke used it for [5:52] hours at a time, but it still has the [5:55] weakness of slowly blinding the user, [5:58] returning that essential element of T. [6:01] No, never mind. He got past that. Well, [6:04] at the very least, you still need the [6:05] showering gun to use it, right? It'd be [6:08] ridiculous if a character who had say [6:10] lost both of their eyes was still [6:12] somehow capable of using a technique [6:15] that literally requires special eyes to [6:18] be used. Nah, that would never happen. [6:21] At a point, the war arc essentially [6:23] becomes a display of long- range nuclear [6:26] warfare. Because by the end of the [6:28] series, Chakra is such a non-issue that [6:31] characters can literally spam mountain [6:33] range obliterating attacks without so [6:36] much as breaking a sweat. Their taps [6:39] become as wide as the Grand Canyon, and [6:42] their buckets become, well, infinite. At [6:46] the very least, Kishimoto did seem to [6:49] remember his energy system at the very [6:52] final portion of the series at Sasuke [6:54] and Naruto's final battle. And it's that [6:58] very last sequence that made me remember [7:00] what I loved about this series. Not the [7:03] country shattering explosion that [7:05] happened an episode prior, but the [7:07] strategies, desperation, and tactical [7:10] depth applied by both characters at the [7:13] very end. And that's the tragedy of [7:16] Naruto's chakra system. What once began [7:19] as one of the most balanced and [7:20] narratively rich limiters in shownen [7:23] ended up collapsing under the weight of [7:25] escalating power creep. [7:28] Of course, we can't forget the most [7:30] important energy system of all. The one [7:33] we deal with every single day, stamina. [7:37] Forget chakra and forget cursed energy. [7:40] The one thing that actually has an [7:41] effect on your life is how long you can [7:44] stay awake and functioning. Like, I've [7:46] been hitting the gym early and earlier, [7:48] and by the time I come back home to make [7:50] these videos, I feel like my stamina bar [7:52] is flashing red. But luckily, that's [7:54] where the partner of today's video comes [7:56] in. Gamer subs. Gamer subs is I I can [8:01] say whatever I want. Oh, cool. Well [8:05] then, for a basic explanation, Gamer [8:09] Subs is a zero sugar, low calorie energy [8:11] formula designed to give you better [8:13] focus and endurance without a crash. [8:16] Imagine popping a stamina potion [8:19] midfight. Kind of feels like that. So [8:22] whether I'm editing videos into the late [8:23] night like right now, or just trying not [8:26] to collapse after leg day, Gamers is [8:29] pretty good at keeping me running. If [8:31] you want to try it out, Gamersops [8:33] actually offers free, yes, free sample [8:36] packs so anyone can try them out for [8:38] themselves. And if you're looking to [8:40] stock up or just want to support the [8:42] channel, you can use code panis here at [8:45] checkout for 10% off any order. Just hit [8:48] the link in the description and grab [8:50] yours. Anyway, let's get back to the [8:53] video. Jiu-Jitsu Kaisen gets a lot of [8:56] criticism. Some of it is welld deserved, [8:59] but most of it, the vast majority, is [9:03] completely baseless given by people who [9:06] consume the series off of Tik Tok. [9:08] Because if there's one thing Jiutsu [9:10] Kaisen absolutely nailed from start to [9:12] finish, it would be its power system. [9:15] More specifically, its consistency with [9:18] the series energy system. In jiu-jitsu [9:20] kaizen, humans naturally produce cursed [9:23] energy, which is an internal energy born [9:25] from negative emotions. Most people just [9:28] leak it unconsciously, which in turn [9:30] gives birth to cursed spirits. But [9:32] sorcerers, the main profession of this [9:34] verse, are capable of harnessing this [9:36] energy, using it to fuel their cursed [9:39] techniques. It's a simple yet effective [9:42] setup. What makes Cursed Energy stand [9:44] out is its versatility because in [9:47] practice it is far more than just an [9:49] invisible stamina bar. Cursed energy is [9:52] the very reason a lot of the main [9:54] antagonist exists. I mean, they're made [9:56] out of the thing and is capable of being [9:58] weaponized to such an extent that [10:00] Yujiadidori for the vast majority of the [10:03] series was capable of relying purely on [10:05] raw cris energy to keep up with the [10:07] scale of the plot. Even beyond that, the [10:10] system constantly expands in innovative, [10:13] consistent ways. What happens when you [10:16] flip cursed energy? Well, you get [10:18] positive energy, which is capable of [10:20] being used for healing or reversing the [10:22] effects of your techniques. If you [10:24] manage to time your cursed energy [10:26] application just right, well, you can [10:28] land a black flash, which is essentially [10:30] a critical strike with devastating [10:33] multipliers. Some characters forego [10:35] cursed energy entirely, gaining heavenly [10:38] restrictions, which massively boost [10:40] their physicality instead. Every [10:43] addition feels like a natural extension [10:46] of the same core rules, not a [10:48] contradiction. But what I truly love and [10:51] appreciate about Chris Energy is how [10:53] much it actually decides fights. One of [10:56] the most prevalent cases of this [10:58] actually comes about from domain [11:00] expansions. They're almost always [11:02] instant win conditions, an ability that [11:05] guarantees your every attack will land. [11:08] But here's the catch. They massively [11:10] drain the user of their cursed energy, [11:12] leaving them vulnerable once they [11:13] collapse. So look at Mito versus Yugji [11:17] and Toto. Mahito's final loss to Yugji [11:20] isn't just because Yugji overpowered [11:22] him. It's because Mso spent his energy [11:25] recklessly during the fight, stacking [11:27] highc cost move after high cost move [11:30] until he had nothing left. The fight's [11:32] outcome was dictated as much by resource [11:35] management as it was by raw strength. [11:38] So, from output to efficiency to control [11:41] and reinforcement to reverse techniques [11:43] and to heavenly restrictions, curse [11:46] energy is one of the most consistent and [11:48] well-developed energy systems in modern [11:50] shownen. It's not just a limiter. It's [11:53] the foundation of every battle in the [11:55] story itself. And honestly, I encourage [11:58] any author to use it as a blueprint when [12:01] designing their own. [12:03] So far, we've looked at an energy system [12:05] with a strong foundation that eventually [12:08] lost its way, and another that stayed [12:11] consistent from start to finish. But [12:13] now, let's look at an energy system that [12:16] was weak almost from the ground up. mana [12:19] from solo leveling. And to be clear, I'm [12:23] not talking about the mana used by other [12:25] characters in the verse. I mean [12:27] specifically Sunjing Wu's mana, which is [12:29] connected to the system. His abilities [12:32] are modeled after video game mechanics. [12:35] And so his mana bar functions exactly [12:38] like you'd expect, a generic stamina bar [12:41] that drains whenever he casts a skill or [12:43] summons his army. And that's where the [12:46] problem begins. In other series like [12:49] Naruto or Jiu Kaizen, the energy system [12:52] manages to evolve beyond just being a [12:55] limiter. They branch into their series [12:57] respective world building and are [12:59] capable of being used for countless [13:01] other forms of utility from sticking to [13:04] walls or being timed right to land [13:06] critical hits. These being additional [13:08] uses that create tension and creativity [13:11] in battle. Jinmu's mana system is [13:14] entirely just a number on a stat screen. [13:17] There are no clever interactions, no [13:20] secondary uses, nothing. It exists [13:23] purely as a meter. But the meter at [13:26] least does its job, right? Like that's [13:28] the point of the video. Surely, it [13:31] realistically and fairly limits Jinu's [13:34] use of his abilities. No, not really. [13:37] The cycle is the same each time. Jinu [13:40] fights a boss that conveniently has an [13:42] army of minions that his shadows can [13:44] aura farm on. The boss wipes out the [13:46] rest of the shadows. Jinu's manner runs [13:49] low and he turns to the camera and says [13:51] some like, "Guess I'm going solo on [13:53] this one." And then he solos it. Name of [13:56] the series appears. Roll credits. [13:58] Absolute cinema. Just give anime of the [14:00] year. Just give anime of the year. This [14:02] gets even worse when you realize this [14:04] fake tension doesn't even matter half [14:07] the time. Jin Wu can literally buy an [14:10] infinite stockpile of mana potions that [14:13] instantly refill a portion of his mana [14:16] bar. So, the system fails at its only [14:18] job of being a limiter. And while that [14:21] works for hype, it makes for one of the [14:23] weakest energy systems in modern anime [14:26] storytelling. It feels much more like an [14:29] afterthought than a system actually [14:31] crafted to enhance the story. At the [14:33] very least, there seems to be another [14:36] version of Mana present in the story [14:38] that is much more intertwined with the [14:40] series lore. But because none of the [14:42] other characters actually matter, it's [14:45] not even that relevant in the first [14:47] place. At the end of the day, energy [14:50] systems are somehow one of the simplest [14:52] tropes in battle storytelling, yet also [14:55] one of the most important. They are the [14:58] primary leash that keeps abilities [15:00] grounded, adding an essential element [15:02] that adds weight to every decision in [15:04] battle. So, the lesson here is simple. [15:08] The best energy systems are far more [15:10] than just fuel tanks. They're [15:12] storytelling tools. They create [15:14] vulnerability and force strategy. And [15:17] sometimes, like Jiu Kaizen's relation to [15:20] negative emotions, can even reflect the [15:22] themes of the story itself. So, the next [15:25] time you're watching an anime with an [15:27] energy system present, ask yourself, is [15:30] it actually consistently adding stakes, [15:33] or is it just background noise? Because [15:36] that one detail might be the difference [15:38] between a fight you forget tomorrow and [15:40] one that actually sticks with you for a [15:42] while. [15:44] Thank you for watching. Got any energy [15:46] systems that you love? Well, leave them [15:48] in the comment section down below. Don't [15:51] forget to check out gamers subs and use [15:53] my code pines here to get 10% off any of [15:56] your purchases. Anyway, if you like the [15:58] video, don't forget to drop a like and [16:01] subscribe. I'll see you in the next one. [16:03] Peace.