---
title: 'The ULTIMATE MOVEMENT GUIDE for Season 26 Apex Legends!'
source: 'https://youtube.com/watch?v=LTYbeRzgGR8'
video_id: 'LTYbeRzgGR8'
date: 2026-07-28
duration_sec: 1691
---

# The ULTIMATE MOVEMENT GUIDE for Season 26 Apex Legends!

> Source: [The ULTIMATE MOVEMENT GUIDE for Season 26 Apex Legends!](https://youtube.com/watch?v=LTYbeRzgGR8)

## Summary

This video is a comprehensive movement guide for Apex Legends Season 26, focusing on Bangalore as the meta character. The creator, Sonx, teaches essential movement techniques like wall bouncing, fatigue bouncing, and super gliding to help players gain a competitive edge.

### Key Points

- **Introduction and Settings** [00:00] — Sonx introduces the guide and recommends controller settings: default layout, crouch on toggle, and always sprint on.
- **Wall Bounce Fundamentals** [00:22] — The wall bounce is the most fundamental technique. Practice slide jumping into a wall, then pull back on the stick and jump to bounce off.
- **Sideways Wall Bounce** [02:29] — To perform a sideways wall bounce, face the wall at the last second before hitting it. This tricks the game into thinking you're climbing forward.
- **Implementing Wall Bounces in Fights** [03:44] — Wall bounces can be used to escape or push enemies unexpectedly, breaking their line of sight and making you harder to track.
- **Fatigue Wall Bounce** [05:11] — Also called no-momentum or infinite wall bounce. Stand close to a wall, jump twice to enter fatigue mode (lower jump height), then climb and bounce off.
- **Fatigue Bounce Practical Uses** [09:07] — Fatigue bouncing allows you to maintain gun readiness while moving quickly, unlike climbing which holsters your weapon.
- **Fade Slide (Quick Slide)** [10:07] — Holster your weapon to slide faster. Practice unholstering and slide jumping to gain speed and surprise enemies.
- **Bunny Hop (V Hop)** [13:36] — For bunny hops, set crouch to hold. While holding crouch, jump repeatedly to maintain sprint speed and dodge bullets.
- **Super Glide** [15:15] — Frame-dependent technique. After climbing, at the peak of the climb animation, press jump and crouch simultaneously to launch forward.
- **Zipline Super Jump** [19:40] — Press interact, jump, jump quickly while on a zipline to gain extra height or distance. Timing-based, not frame-dependent.
- **Mantle Jump** [23:30] — Advanced technique combining zipline super jump with mantling. Two versions: baby version (stand and look up) and advanced version (backward input).

### Conclusion

Mastering these movement techniques will significantly improve your gameplay in Apex Legends Season 26. Practice consistently to integrate them into fights and gain an advantage over opponents.

## Transcript

My name is Sonx and welcome to the
season 26 movement guide for Apex
Legends. Now, this season focuses on
Bangalore as the main meta character.
So, you're going to want to learn all
these movement techniques to capitalize
her movement in the battlefield. Now,
before anything, if you play in
controller, I just use the regular
default layout. And then I also make
sure my crouch button is set to toggle,
and I'll show you why. And also, under
gameplay, you want to make sure always
sprint is always on. Now, the very first
movement technique I want to teach you
guys is the wall bounce. The wall bounce
is probably the most fundamental
quintessential movement technique you're
going to learn in this game. And you're
going to realize why in a second. Now,
in order for you to do this correctly,
you're going to first want to learn how
to practice slide jumping. In order to
slide jump is very simple. All those
default settings and everything that it
taught you is going to help you now. So,
you're just going to run and you're
going to start sprinting right away. And
in order for you to do the slide jump,
you're just going to while you're
running, you're just going to slide.
You're just going to hit your slide
once. See, you don't have to hold it
because it's toggle. And then you're
just going to jump. Now, once you get a
hang of that, you're going to want to
just find a wall like so. And I want you
guys to practice on a wall that is
essentially kind of, you know, you're
not going to start off in an angle.
You're going to want to be directly
facing the wall like so. Cuz a lot of
people start wanting to do like sideways
um wall bounce, 360s, and a whole bunch
of other techniques, but you need to
understand the fundamentals first. Find
a wall like so, and just find a flat
wall like this. And once you find
something like this, you're going to
want to learn how to just slide jump
into the wall, okay? Instead of just in
an open space, just slide jump into the
wall. Once you do this, you're going to
notice you're going to start climbing if
you press your stick forward. See that?
See, I'm climbing now. If I put my stick
backward, watch this.
I fall down, right? See that? See how
I'm starting to fall down?
You you you see how where we're going
here, right? It's starting to kind of
connect. See that? All you're going to
do is while you're putting your stick
backward, you're just going to press
your jump button. That's literally it.
That's the only missing ingredient.
That's it. You're going to slide. You're
going to start climbing. You put your
stick backward. I know it sounds looks a
little weird right now, but you do that
fast enough. You see, I'm I'm I'm
tightening the timing a little bit.
And then bam, watch this.
The wall jump gets as soon as you start
climbing the wall or as soon as you hit
the wall, put your stick backwards and
you're going to hit your jump. you just
do progressively
um smaller steps each time. You don't
want to just learn all this crazy
movement. Now, just keep practicing this
when you get the chance, even while
you're in game. Practice this as much as
you can. Now, a lot of people ask me,
Sonic, how do you do the sideways wall
bounce like this? Cuz a lot of people
have a problem when they as soon as they
try to do a sideways wall bounce, they
get a failed little climb thing like
that or or it doesn't really connect,
you know? See, I'm trying to fail and it
just it's not really working. cuz the
more that you practice, the more it is
almost impossible to fail a movement
technique. So, I'll teach you guys how
to do this right now. So, if you have a
wall like this, you're going to want to
make sure you face the wall every time
that you perform a wall jump. It doesn't
matter the angle that you're going. You
can even go from a sideways position
like this and still hit the wall jump.
So, in order for you to do this, you
just have to make sure you face the wall
right before you hit it. That's
literally the only secret ingredient
that you're missing. Because if you're
not facing the wall, obviously if you
jump, you're not going to be able to
connect to anything. But if you turn
last second, you're going to be able to
hit the wall jump because your character
thinks that it's still climbing that
wall. Even like it thinks that you're
still looking forward even if you're not
because you're just kind of mimicking
the forward look by turning last second.
It's going to be a little bit more
difficult than it is to do a regular
wall jump. But you practice this well
enough and bam, that's it.
The timing has to be a little bit more
tight in the sideways wall jump. That's
it. That's the only difference there.
Now, Sonic, how do we actually implement
this in fights to make this very useful?
Let's say you are fighting this guy
right here, right? You know, and he he
gets you more low than you get him.
Let's let's just say you're losing the
fight. He's going to come around this
corner expecting you to either run away
in a straight line that way or probably
try to challenge him. But what you can
do instead is if you're in this angle
right here, you could perform a wall
jump like this and get across here. And
all he's going to see, he's going to see
this guy jumping. Bam, bam, and like
mentally himself like that guy just just
is doing movement. I'm probably not
going to chase or he's not going to be
able to track you because movement is
going to be in your favor. And the
second way to use it in a fight is that
way you can kind of push someone with it
and catch them unexpectedly. Let's just
say that this guy right here is kind of
playing that corner, right? What you can
do, a lot of people, they just kind of
walk up and play this corner. And if
you're this guy, you're just going to
simply fry right away because you're
kind of corner peeking, right? But no
one's going to really expect you to
perform something like this.
And then bam, you eliminate that guy.
You could even, you know, do that, too.
So, what it does is it breaks his line
of sight. You're kind of breaking his
ankles essentially, you know, in a 21st
century kind of term. So,
see what I did there? And
I'll teach you that one in a little bit.
the the fatigue bounce. But essentially,
that's what you want to do if you want
to get good with a wall bounce. Just
practice it in game. Even when you're
just running in game, just practice as
much as you can. Uh perform the wall
bounce just as much as you possibly can
and then you're going to be solid. Now,
the next movement technique that you
already saw here earlier is the fatigue
wall bounce. And this fatigue bounce is
essentially also called the no momentum
wall bounce or the infinite wall bounce
because you can kind of keep chaining
this back and forth. It literally is an
infinite like look at that. How insane
that is. You can keep going back and
back and back. So, it's it requires no
momentum, no jumping necessary in order
or no like you know warm-up jump or
slide jump needed for you to perform
this compared to this one. All right, so
this one uh is the regular wall bounce.
This is the fatigue bounce standing from
the wall and then wall bouncing. You see
how crazy that is? So, I'm going to
teach you how to do this right now. Find
a wall like like so, which you keep
using this one if you want to follow
this in the firing range. And then
you're going to practice literally
standing a little bit close to the wall.
U maybe like 1 ft away from the wall.
You don't want to be exactly touching
the wall because you're going to start
climbing it. And you don't want to be
too far cuz now you're performing a
regular wall bounce. You want to be like
right right around there. Like just
enough. If you once you find an area
like this, you're going to practice just
jumping once.
>> Now I want you to see this great this
little brown.
>> Let's reposition here
>> bar right here. Okay. When I jump, I
kind of look at it straight. It looks
exactly, you know, eye level when I
jump. See that? Now, if I keep jumping
again, like a second or third time,
watch what happens. Do you see how I
don't see that that brown bar anymore?
It kind of hide it. It's it's it's too
far. If I wait a second and I jump and
it resets that jump. When when I'm not
able to see that brown bar, that
essentially means that I'm in fatigue
mode. And this is the crucial golden
timing where you can pull off a fatigue
bounce.
Right? If you try pulling off the
fatigue bounce in a perfectly jump
jumpable state like that where you get
the normal height jump, watch what
happens.
It doesn't go so far. See that?
You just you kind of just fall off the
wall. I mean, it's it's something, but
it's not as well as great as this.
I mean, that's it's insane the
difference. So, essentially what you're
doing is this this this little limbo
mode where you're you're not jumping as
high. You might like you might think,
"Oh, well, fatigue mode doesn't sound
that great cuz it's like, you know,
you're tired, fatigue." It's actually a
sweet spot for you to kind of capitalize
on. And then what you want to do here is
just climb the wall and just bounce out
like a regular wall jump. Jump, jump,
jump, jump, jump. It doesn't matter how
many times you jump. After your second
jump, you're already in fatigue mode.
You're going to interact to the wall,
right? And while you're interacting,
you're going to press your stick
backwards and then press your jump.
Okay, that's it.
Jump, jump, jump, jump, hit the wall,
stick backwards.
Okay, now you can also do this with your
stick kind of forward. I'll teach you.
I'll show you that now. See that? and
you kind of stay in place,
which means you're like, "Wait,
whoa." When you as soon as you land,
you're still in fatigue mode. You see
that?
When as soon as you land and you keep
jumping, you're in fatigue mode. You
don't reset until you wait until a
second or two and then you reset.
Meaning that you can actually keep
chaining this. Look, fatigue jump.
Fatigue jump. Fatigue jump. It's It's
unlimited. It's only when you wait a
second where it doesn't work anymore.
So, if you if you do this right and then
you're fighting someone here in this
corner, can you imagine just how how
insane that is? Now, if you do land a
little bit further away, sure, at that
point, you can go ahead and jump jump
and then you could perform the slide
jump. If you kind of keep practicing
kind of going forward while you jump,
you're just going to keep being able to
do the fatigue jump.
Really, really powerful stuff. Another
way to use it in game is to kind of get
around places much faster. If you climb
this spot right here, you're more
exposed, especially like if there's
someone waiting here. Oh, they see you
climbing. Bam, you're dead. That's it.
Or this guy's chasing you, right? If
you're climbing, you're trackable. But
if you perform a fatigue jump,
bam, now you're ready for him when he
comes and chases you. Or if there's
someone up here, you have your gun still
out. See how much more powerful that is,
right? But if you're climbing, right? If
you're climbing, watch this. Watch this.
Your gun goes away and then it comes out
as soon as you kind of land. But if
you're fatigue jumping, your gun still
stays active.
See that? I mean, it's literally so
powerful. Like for example, right here,
I'm going to do a fatigue jump. I'm just
going to go backwards. Hit this guy. Hit
this guy. I want to escape. Bam. Fatigue
jump in here. It's a multi-use,
multi-functional, and you want to
practice this ability really, really
well. Now, the next movement technique
is the fade slide, also known as the
quick slide. So, essentially, this is
what it looks like.
So, let's say that there's this guy
here right?
Powerful stuff. In order for you to do
this really well, I want to teach you
something. Especially right here in the
firing range. If you're doing this, make
sure to come to this firing range right
here. Okay? This spot right here, this
little shadow will teach you exactly
what I'm talking about. If you stand
right here in this gray block and you
want to try to slide, essentially just
slide
it'll you you kind of have to cross this
whole thing, this whole ocean right here
in order for you to slide. You see that?
Now, what does this do for this enemy
here? They're going to see someone dead
sliding. Yeah, you're going to look like
this.
Oh, hi neighbor.
And then you're going to go here. It's
going to it's going to look slow-mo to
them because that's that's literally how
you get killed in almost every situation
in in in a lot of games. You're just not
moving fast enough. See dead slide? It
doesn't work until I'm here.
To fix this, if you have your gun away
or holstered essentially, like you have
your melee weapon out, then you could
slide. See how much faster that is? I
can slide right at the kind of shadow
line. See how powerful that is?
And you kind of skip. You can even do a
slide jump here. Watch. See that?
Because what it what the game
recognizes, if you have your gun out,
it's not going to let you slide until
you take a few more steps and then you
slide. If you have your gun away, the
game the game gives you more mobility
and you move much faster essentially
with with the game. That's just kind of
how the way movement mechanics work in
Apex.
You're going to have your gun. You're
going to essentially holster your
weapon. And I know it sounds weird here
because you want to slide jump, right?
But you don't want to slide jump yet.
You want to h, you know, you want to put
your gun back and then you're going to
slide jump. If you do it too slow,
obviously it's not going to work because
you're going to have your gun already.
But you do it fast enough. You're going
to have your gun
holster, unholster, and then slide jump.
Look, I'm going to I'm going to get my
gun back, but then I'm going to slide
jump, too. See that? That's the most
crucial step. You can, if you want to
practice it really, really slowly, you
just want to get in a in basically have
your gun holstered. Then you're going to
unholster and then slide jump. So, just
literally practice that. Unholster,
slide jump.
Unholster, slide jump. Unholster, slide
jump. That's it. And when when you get a
little bit more advanced in there,
practice doing it with your gun out.
Holster, unholster, slide jump.
You move like that in the map, no one's
going to be able to track you at all.
Let's say you're going to fight this
guy, right? If you want to push him,
right?
If you want to slide jump, look, a dead
slide here. That guy's going to headshot
you right away. If you want to slide
jump, you have to walk all the way
halfway across in order for you to do
so. If you start, you know, playing
cover in and out and then you have your
gun. See that? See how much more
powerful that is? Practice this in the
firing range, please. I promise you,
this is going to change your life. Let's
say we're fighting this guy, right? Oh,
okay. He's playing cover really well.
There you go. It doesn't matter how much
cover they have. If you have the
mobility, you can kill them right away.
Now, the next movement technique is the
bunny hop, also known as the V hop. And
it kind of looks like this.
A lot of people are going to call me
crazy with this timing here, the jump,
crouch, jump, crouch, jump, crouch. This
is essentially how I do it, but I want
to teach you how to do it a little bit
more simple because that's it's really
hard to get the timing done. It takes
years and years of practice to be able
to do it like this. Um, the only reason
why I do it like that is because I like
to keep my crouch on toggle so that way
I can do the wall bounces much easier.
So, it's kind of a trade-off cuz I don't
do bunny hops that much and I prioritize
wall bounce. So, make sure if you just
keep your crouch on toggle, that's more
for wall bounces. But if you really
prioritize bunny hops, I would recommend
moving your crouch on hold. And all
you're really doing here is you're just
running and you're holding your crouch.
See the difference there? You don't
actually press toggle. And it's going to
it's going to it's going to bring your
your character back up when you try to
when you just press it once. You have to
hold your crouch. See that? I'm holding
my circle.
Now, once you have this, look how
insanely easy this is. Watch. You're
literally just jump
while you're holding crouch. See that?
That's literally a bunny hop. Your
character is still sprinting while it's
able to kind of dodge bullets and kind
of get into a fight in a in a really
cool flashy way. Now, if you practice
the timing on this, you can actually
practice shooting as well. It's going to
be a little bit more difficult.
You practice that well enough and you're
going to look like a full-on sweat. See
that?
It's also great for kind of getting away
kind of like a wall bounce. You can use
it to kind of attack someone or you can
use it to kind of get away from a bad
situation. Now, for all other movement
techniques, I do recommend going back to
your crotch and toggle. And I'll show
you why. Because the next powerful
movement technique is called the super
glide.
And this is, you see how far I literally
launched off there? It looks like a
freaking Octane pad. This movement
technique capitalizes on two different
things. It capitalizes on the slide and
it capitalizes on the jump.
Okay, you add those two together and you
get a combo that looks like this.
You see how powerful that is? Because
you're trying you're basically kind of
glitching the game into launching you
because it's trying to combine two
different things and it actually does it
successfully. Now, it's really really
really hard to do this when you're
playing in higher frames. As you can
tell here in the top right, I'm playing
on two 40 frames cuz this is all frame
dependent. Now, so if you're playing on
like consoles like um uh you know lower
gen consoles, this is really easy
because you're playing on just 60
frames. So um you the timing is really
precise if you're playing in a higher
frame rate. So but at the end of the
day, it's all practice and you just want
to learn how to do the timing right. And
I'll teach you that right now. So you
want to find something that you can
climb and essentially mantle and stand
on. Once you find something like this,
just climb it. And then you see that
little shake that I get. Especially when
you look down, you can really tell as
soon as I climb something, I get a
little shake at the very end. See that?
That's a timing that you want to learn
because as soon as you get the little
shake and as soon as you you feel like
your feet are like right here on the
edge, you pull off the super glide
timing like that. Now, what is the
superglide timing? What do you press?
You press your jump and crouch at the
exact same time. Now, a lot of people
are like, "Well, Sonic, the actual way
that you're supposed to do it is you're
supposed to press your jump first and
then crouch literally right after." If
you practice doing it like that, you may
be able to hit it maybe one in 10 years.
The reason why is because the timing is
so precise that essentially, yes, jump
has to go a little bit further than your
than your slide, but if you do it like
that, it's it's going to be the
difference is so minute that it's not
going to matter. You have to if you're
playing on controller, I practice
pressing at the exact same time and I'm
still able to hit it really really well.
Okay? Because you can't really change
the actuation points. Like certain
keyboards can actually change the point
of where you can press the button. Like
it'll it'll press one a little bit
lighter than or or much much faster than
the other button. And you can get the
timing down perfectly on a keyboard. But
if you're playing a controller, you
really can't do this. So that's why I
recommend pressing your jump and crouch
at the exact same time. You're not going
to be able to hit it 100% all the time.
Training your brain to press it together
is going to be the closest that you can
get to getting it more successful each
time
like that. You could kind of use it to
push someone. See how you can you can
kind of use it to push somebody.
No one's going to be able to see how I
mean it's literally insane when
someone's pushing you and they
superglide cuz your their feet are going
to be sticking out. You're going to see
this like like pro players use it and
you're like, "Oh, that guy just
superglided on me. Oh, it's it's game
over now.
See how my my feet were sticking
straight up there or my the whole legs.
If you're not super gliding, this is
what you're going to see. Either that or
if you do a slide, you see how I'm just
sliding down. Or if I if I just jump,
I'm doing this weird jump animation.
You're not you're not getting that full
the full, you know, legs straight out
kind of animation like if you were super
gliding. See, that's a fail cuz the the
See how I'm just kind of just jump
sliding? It's doing it's doing this
weird thing. Supergliding will actually
get your legs straighten out. Another
really advanced technique is a sideways
superglide. You see that? It's It's
essentially using a side input instead
of forward while you're supergliding and
you get like an insane mobility. It kind
of looks like top strafing. You're
playing controller. Like a lot of play
like a lot of my friends when I when I
play with them and I perform a side
super glide, they're like, "Did are you
top strafing? Like what the heck are you
doing?" Um, but you're not because your
body will just move into the direction
in which you kind of point it to. And if
you point it to the side, it's going to
be able to um pull off the sideways
superglide. It's a little bit more
difficult than the more forward one. So,
essentially, it's going to look like
this.
I mean, it's literally insane. It It
looks like I'm getting launched by like
some crazy gravitational force. So, you
practice this. Just keep practicing the
regular superglide and then practice a
sideways super glide. I actually have a
clip right here that shows how insane
the sideways superglide looks,
especially if you chain it with other
movement techniques like the bunny hop.
You can do this on controller, by the
way, and it looks insane. It looks like
you're a PC player. Now, the next
movement technique is called the super
jump. And this movement ability is crazy
because it's not only flashy, but it's
very, very practical.
But look at this height that I get. I
mean, it's insane. Now, regular zipline
jump just looks like this. That guy's
not going to be able to I mean, he's
going to be able to track you. You're
just going ding. That's it.
All you're doing here is is just you're
just interacting and you're jumping,
which is square and X if you're playing
on a PlayStation 4 default controller.
Now, regular zipline jump is literally
just square X, which is going to be
interact jump. That's it. If you're
playing regular binds, it's literally
just interact jump. See that?
Perfect. But if you do a zipline super
jump, you literally fly across this
entire
So, the thing is with movement players,
we're not really good with uh shooting.
That's why, but that's a whole another
video. So, you want to make sure with
any movement technique, you also want to
be able to hit your shots like that.
Okay?
It's like a it's like a meme in the um
rollout community. You know, if you have
great movement, probably the aim is
probably not there. So, zipline super
jump is just essentially you're just
zipline jumping, but you're doing
something else. Just one more step.
Instead of just interacting and jumping,
what you're doing is you're interacting
and jumping twice. That's all you're
doing. You're just pressing interact,
jump, jump. That's the the kind of
momentum that you want to feel
when you're inter when you're zipline.
Super jump. That's it. Interact, jump,
jump interact jump jump interact
jump, jump. Bam. So, compared to the
Superglide, that one is frame dependent,
which is makes it much more difficult
than this because this one is just
timing dependent. So, if you just learn
how to do the timing right, you
essentially can just do this 100% of the
time without failure, making this one of
the the easiest movement techniques that
you can learn today and master and then
implement this in your fights. So,
imagine you have like a like a shotgun.
Shotguns were probably going to be the
most useful weapons. And you just you
kind of just do like like that. You just
kind of go up and you could kind of do
this like bounce. It's like a bouncy
house almost kind of thing. See how cool
that is? As soon as you hit the ground.
Now, the thing is is that you're like,
"Sonic, what if you do it on another
zipline?" Not just um a horizontal. What
if you do it on a vertical zipline like
this? So, in order for you to do it like
this, let me show you the difference,
right? This one launches you up.
This one launches you forward.
See how insane that is? See how much
more distance I can gain versus a
regular jump. Zip plane jump. Look at
that. You You land right here. I'll mark
that.
>> Dropping my mark.
>> Champion of Justice.
>> I like that. I like that.
Versus this.
I mean, that's guys, that's a 50%
marginal difference versus the one that
I landed here. It's just I'm I I I'm I'm
at a loss of words. You have to learn
this movement technique. You have to. I
I promise this is going to change your
life. Now, really cool trick is that
even if you have a vertical zipline like
this, you can actually still like
pretend to kind of go up instead of
going forward by putting your stick
backwards. You see how I'm like I'm
putting my stick backwards there. And
I'm just kind of going up. I'm still
going forward, but I'm still kind of
retaining just height instead of going
forward. The reason why this is really
important instead of just doing that is
that you can you can chain a movement
techniques like this. You see that? So,
you're essentially hitting your zipline
super jump on top of a regular zipline
jump itself.
And that's sort of how proven players
kind of move around the map looking
super flashy, looking super super cool.
So, just practice that and you'll be
able to do that in no time. Now, the
reason why I talked about the super jump
before this last movement technique is
because you have to master the super
jump first in order for you to do this
last movement technique, which is called
the mantle jump. This one is really
really really really insane. I mean,
it's it's it's so cool because you can
get into crazy height much much faster
than you normally would if you just did
like a regular, you know, you you go up
here, you do this, you try to you climb
these stairs up here, bam. I mean, it's
going to take years, right? So, if you
learn how to do the super jump first,
this is going to teach you and train you
how to do this technique called the
mantle jump. Now, the mantle jump is is
is probably one of the most difficult
movement techniques, but if you get the
timing down, I it's going to be one of
the best movement techniques you're
going to learn in Apex Legends. I
promise you that there's two essential
ways that you can do the mental jump.
You could do the baby version, which is
kind of like the the slower version, but
it's it guarantees 100% success rate
every time you do it like this. It's a
little bit more slow and a little bit
more riskier to do. Now, in order to do
this like simpler baby version, you're
just going to first kind of find a
mantle that looks like this. And you're
going to find a little ledge that you
can mantle off of. As soon as you jump
off of the the zipline, you're going to
be able to get in this position where
you're kind of grabbing onto this
mantle. Um, and then you're just going
to be on this like little hanging pose.
Once you're able to be in this position,
all you're going to do is you're just
going to simply stand forward. You're
going to look directly above you. And
you see how it says press square or
interact to ride the zipline. This is
when you pull off the super jump that we
talked about earlier.
And bam. Right. A little bit faster.
Will look like this.
Right. Not too bad. Not too bad.
A little bit faster. Now, okay. And and
a lot of players are have much higher
sensitivities showing like showing you
exactly how much faster you can really
get with that. Now, that's that's a baby
version. You can you can essentially do
this 100% of the time without failure.
But do you see the reason why it's a
little bit more risky? Cuz I'm having to
stand here. That little split second
standing here, this guy can can
absolutely decimate you because you're
you're going to be like looking above
you, right? See that? You're not going
to be able to look at him. You have to
look above you, right? But still, it's a
really great one to master. The second
more difficult way is you're going to
interact to the zip and then you're
going to be in this mantle position.
Instead of moving forward, you're going
to move backward. And while you're
moving backward, you're going to hit
your super jump as soon as you hit your
backwards button. So, I can't even do
that slow-mo. That's how difficult that
is.
Yeah, that this one is really, really,
really difficult. And the timing for
this is more precise, but I just did it
right there. So, I want you to kind of
rewind that clip what exactly what I
did. Um cuz what I did was I just
interact. I hit I hit this little climb
animation and as soon as I did, I backed
up and then I just zipline super jump
and doing all those steps. It's like 15
different 20 different steps all
combined and it kind of gets that little
nice graceful arc and then you're going
to land over here. But you see the
difference here. I'm not exposing my
body compared to the other one where I
actually have to stand in this position.
This one I literally just I'm in I'm I'm
kind of just exposing my head. That's
the only thing that exposed and then I
can pull off the um the mantle jump.
See, it's really really difficult. And
if you fail, you're going to do
something like that where you're going
to kind of bounce upwards. But just keep
practicing and then rewind that section,
especially the one that I just hit like
that. Oh, perfect. You don't have to
rewind. You can watch watch that one.
So, the zipline mantle jump, that's a
really advanced movement technique, but
you can really really get the hang of
that if you practice it in this area of
the firing range right here.
See that? See how cool that is? So, you
can even do it from this little tight
area right here. There's a lot of spots
in the map.
See that? I mean, it's so powerful. It's
so powerful to be able to use that in
fights. And even if you fail the mental
jump, it's fine because you can actually
recover really, really easily by doing
something like this. So, you just kind
of tap the interact again cuz it'll
launch you upwards. You tap your
interact again and you'll still launch
forward. It doesn't matter. So, um, like
I said, all this game is about practice.
So practice practice practice.
Movement is a whole school of thought.
And then there's aim, and then there's
game sensor. There's so many different
little facets of this game that you can
learn from. And if you do want to learn,
um, check out my channel. There's a lot
more guides out there. Um, and if
there's anything specific that you guys
want to see, please comment that down
below and I'll be gladly to make a video
for you as well. But if there's any
other guides that you want to see,
comment that down below because I would
be really, really happy to make that
guide for all of you. If you did enjoy
this video, please consider leaving a
like and sharing it with your friends,
as well as subscribing to the channel.
My name is Sonics. I hope you have an
amazing day and hope you never forget
[Music]
to take care.
