[0:00] Now, I encountered this video out there [0:02] in the wild, why World of Warcraft [0:04] doesn't feel as immersive anymore. I [0:06] don't know how this dude made a [0:07] 17-minute video, but there's only one [0:11] answer. The game is too damn fast. [0:13] >> Today I want to talk about why World of [0:15] Warcraft doesn't feel as immersive as it [0:17] used to. And that's not to say that [0:19] retail WoW isn't immersive. There's [0:20] plenty of times I feel immersed in [0:22] retail WoW. [0:23] >> The only time you feel immersed in [0:25] retail WoW is when you rage quit and go [0:27] outside to touch grass. That is the only [0:30] way to feel immersed, because you're [0:31] immersing yourself in the real world [0:32] rather than the garbage that is called [0:34] retail. [0:35] >> But there was something about classic [0:36] WoW that really just [0:38] >> That's what he meant, I think. [0:39] >> pinnacle of immersion. Like when you [0:41] played the game, you felt like you were [0:42] in the Barrens. You felt like you were [0:44] in Feralas. You felt like you were in [0:45] Tanaris, right? All these different [0:47] zones. And I think there's a few things [0:49] that kind of play into that that classic [0:51] WoW did that retail WoW doesn't do. Um [0:55] and so I kind of want to just go over [0:56] some of those things today cuz uh I [0:58] wrote down a few bullet points of why I [1:01] think all of this is. And so, let's just [1:03] jump right into it with uh classic WoW [1:06] is that slower RPG type of game. And you [1:09] hear this all the time, right? People [1:11] >> There you go. [1:12] There you can end the video right here. [1:14] You called it. Man, he's right. True and [1:17] real. Very, very based. Now, I don't [1:20] know how he's going to elaborate on [1:22] that, but I think he's going to go into [1:24] more fine details because [1:26] the game the game needs to slow down is [1:29] like it's the root of all things. So, I [1:31] guess he's just going to see how it [1:34] went, right? Just you talk about all the [1:36] little stuff. I appreciate that. [1:38] >> WoW is like it's a slower RPG game. Some [1:40] people don't like that. Some people like [1:42] this is boring. And then the modern game [1:44] is much more like action RPG. And [1:48] while I think those are kind of great to [1:49] compare and contrast, I think one big [1:52] factor stands with these two, and that's [1:54] friction. [1:55] Right? And so, [1:57] classic WoW is all about friction and [2:00] slowly either removing that friction or [2:04] kind of like learning to appreciate that [2:06] friction in a way. While retail WoW is [2:09] much more about reducing [2:12] all of the friction like [2:14] >> [laughter] [2:15] >> just reducing as much friction as [2:17] possible in various ways. So, let me [2:19] give you some ex- [2:20] >> It's teleporting you to the mountain top [2:22] without needing to climb. That's what [2:24] he's trying to say. Absolutely, he's [2:26] 100% right. And that's exactly why [2:29] people don't like retail. I mean, I [2:32] listen, if someone is going to pull the [2:33] 9 million players argument like don't, [2:37] okay? We've been over this too many [2:38] times. It's 9 million bots. Enough, [2:41] okay? You can't be that stupid. You [2:44] can't believe it. Please, just oh my [2:46] god, like these type of people. I [2:48] already know I'm going to get that [2:49] comment. [2:49] >> examples, right? Um, it's like when [2:51] people bring up walking versus flying. [2:54] In Classic WoW, you had to walk [2:55] everywhere. You know, you start out the [2:57] game, you have to walk through Durotar, [2:58] you have to walk through the Barrens, [3:00] you have to walk through all these [3:01] places, right? That's that's friction. [3:03] It's I want to be able to fly. I want to [3:05] be able to get my mount and just, you [3:07] know, move faster and not have to do [3:08] this. [3:09] >> And stuff happens while you're walking, [3:11] by the way. That's why flying is so [3:13] frowned upon these days because people [3:15] know like flying completely deteriorated [3:18] the friction of the game. It didn't even [3:19] deteriorate it, it just deleted it. So, [3:22] yeah, there was ba- barely any friction. [3:24] If you played retail, I played it [3:26] unfortunately, my condolences, right? [3:28] Um, [3:29] it's so bad. You have dragon flying, [3:32] it's cool, it's fast, you go from A to B [3:35] in a matter of seconds, but you don't [3:37] really play the game. You're playing a [3:39] solo game. It's definitely not an MMO or [3:41] at least it doesn't feel like it. [3:43] >> But by being forced to do that, it [3:45] actually makes you [3:48] stop and kind of be aware of your [3:50] surroundings, right? Like when you're [3:51] walking through a zone, you go, "Oh, [3:53] there's these mobs over there. I need to [3:55] be careful of those mobs. There's [3:57] There's a city over there that I need to [3:59] actually go look at." And [4:01] you're you're always looking around and [4:03] being aware cuz you're just moving [4:04] through the zone. Now, you could just go [4:05] on auto run and be like, "Whatever." [4:07] But, [4:08] that's more of like once you kind of [4:10] know the zone, right? But, now in the [4:12] game, you just get flying and you fly [4:14] around and that's it, right? You just [4:16] fly over stuff and you're like, "Oh, is [4:17] that something I need to look at?" I [4:19] don't even know, right? [4:20] >> [laughter] [4:20] >> And so, sure, there are you could fly [4:23] around and stop and look at something [4:25] and fly somewhere else and look at some [4:27] That's what I do for Poile's top 10, [4:28] honestly. [4:29] But, it does remove something, right? [4:31] Like that that friction has been removed [4:33] and you can kind of say the same thing [4:35] for [4:36] instances, right? It's why people go, [4:38] "Oh, remember when you had to run to the [4:39] instance and summon people and then go [4:41] in, right?" Versus just open your menu [4:44] and click do dungeon, get into a queue, [4:46] and it pops and you're in the dungeon, [4:47] right? That's That's friction. You're [4:49] removing that element of friction, which [4:51] I think in return is a form of [4:53] immersion. [4:55] And so, that slow RPG feel, I think [4:58] plays into that because sure, you have [5:00] that source of friction of, "Oh, man, I [5:02] have to walk everywhere. It's slow." [5:04] But, then you get your movement [5:05] abilities and you're like, "Hey, this is [5:07] actually pretty nice. I can move a [5:08] little faster, right? I can, you know, [5:11] get [5:11] >> Such a great point. He made such a [5:13] fantastic point there because you used [5:15] to have solution for such problem and it [5:18] always felt good whenever you achieve [5:21] that. Same thing goes for the mount [5:23] itself, by the way. Like the normal [5:24] mount, not TBC flying mounts. If we're [5:26] talking strictly vanilla, the moment you [5:28] hit 40 and you manage to save up the [5:30] gold for that first mount, boy, you feel [5:34] that change immediately. [5:36] It's crazy and I'm not even going to [5:38] bother mentioning the epic mount, which [5:40] is 10 times faster, right? It's so crazy [5:42] good. And the only reason that you [5:44] appreciate it is because you get it at [5:46] level 40. In Ascension World of [5:48] Warcraft, which is a private server, you [5:50] get you get your first mount for, you [5:53] know, classic plus, right? You you get [5:55] it I think level four or something like [5:58] that. And it's horrible. It's one of the [6:00] things that I hated about the server. [6:02] They've completely made me just [6:04] not tolerate it, to say the least, [6:06] because it completely skipped the entire [6:08] premise of classic. Classic needs to be [6:11] slow. That's the definition for classic [6:14] that I think most people hold. [6:16] >> around and explore a little bit better, [6:17] then you get your ground mount. [6:19] >> Yeah. As a Guild Wars 2 player, I tried [6:21] to play WoW and I didn't even leave the [6:22] tutorial. Man, do you have any idea how [6:25] many WoW players are saying the same [6:26] about Guild Wars 2? [6:28] >> You're like, "Okay, that was pretty [6:29] cool." And I saved up enough money and [6:30] it gives you this sense of progression. [6:32] >> And I think that's one of the biggest [6:34] factors. It It gives you the RPG [6:37] progression system of like, "I was slow. [6:40] Now I'm less slow. [6:42] Now I'm getting a lot faster and now I'm [6:43] going fast cuz I got my epic mount, [6:45] right?" Or I mean, you could even play [6:47] into like Burning Crusade. Like you [6:48] started with ground mounts and then you [6:50] eventually got flying, even though it [6:52] was very slow flying, right? It was all [6:54] sources of friction that you remove by [6:57] playing the game and just earning stuff. [7:00] Now, another form of that, I would say, [7:02] is the the old like arrows, right? Like [7:05] you had to buy your arrows. You had to [7:08] um you had to buy reagents to to do [7:12] stuff. And while that is annoying, [7:13] right? You're like, "Oh, I ran out of [7:14] arrows. I got to go buy them." There is [7:16] an element of immersion to that. Like, [7:18] "Hey, I'm a hunter. I'm buying my [7:20] arrows. I'm buying food. I'm feeding my [7:22] pet." Right? All these different things. [7:24] And I don't think your pet [7:25] >> And also, it made one legendary bow [7:29] extremely [7:31] cool. I Oh, man, I forgot the name. Was [7:34] it Quel' No, wait. What [7:36] Oh my god. The bow name just slipped my [7:39] mind. It was the cool hunter bow from [7:40] the raid. Ah, damn it. Any anyone [7:43] members? I literally forgot the name. [7:45] I'll check it out. I'll check it out [7:46] after. My bad. I It completely slipped [7:48] my mind. I even remember some of the [7:50] flavor text. You're like, pull this ring [7:52] back and like an arrow conjure something [7:55] like Rock Delar. Thank you. Thank you, [7:57] my brother. Yeah, exactly. For some [7:59] reason I remembered it from Hearthstone. [8:01] I don't know why. The image just popped [8:03] to my mind. Never mind that. But yeah, [8:05] exactly. It was so cool, right? It was [8:09] amazing and you can only have this type [8:12] of weapon if you have arrows. So, I [8:14] really wish they bring arrows back. [8:16] Maybe not the same way where you have [8:17] like, you know, infinite stacks clogging [8:19] up your bag, but in some sort of a [8:22] different way. I really wish arrows [8:24] would make a comeback. [8:25] >> I should run away from that feeling. [8:26] >> And also, I really wish it would come [8:27] back in a form of you can upgrade arrows [8:30] and you can equip different arrows. I [8:32] think that would be cool like equipping [8:33] poison arrows, equipping uh enchanted [8:36] arrows, something like that that is [8:38] unique to hunter. [8:39] >> I think it will. Although, I get why [8:40] they did it, I guess. Um [8:42] >> Surely Blizzard will take the mental and [8:43] do that. [8:44] >> kind of bring you into the world. It [8:46] makes you feel like again, you're [8:48] role-play. You're like, I am a hunter. I [8:49] have bought my ammo and I have my ammo, [8:52] right? And now it's just kind of like, [8:53] I'm a hunter. It's just I'm shooting my [8:55] gun. I don't have to buy arrows or [8:57] bullets or whatever. And so, [8:59] again, that's a form of friction. It's a [9:01] a little thing you have to do, but that [9:04] little thing can add an element of [9:06] immersion. Now, adding on to that, I [9:08] would say that hardcore classic wow [9:10] actually adds to that friction and [9:12] immersion, right? Because now, if you [9:14] mess up [9:14] >> Yeah, I was about to say Quel'Delar. [9:16] >> So, you're you're trying to make these [9:18] potions. Like, you're getting potions to [9:20] buff your stuff up. You're trying to [9:21] increase your stats. You're making sure [9:23] that everything is correct and you're [9:24] going to be as strong as possible when [9:26] you go out into the world so that you [9:27] don't die because [9:29] the the ultimate level of friction is [9:31] you die and you start over and you're [9:32] like, oh my god, this is terrible, [9:34] right? And so, that becomes very [9:36] immersive because now you're just like [9:39] it's essentially real life in the game. [9:41] Um [9:43] and I think that's one of the reasons [9:44] that classic WoW is also so much fun is [9:47] you're you're hitting like max levels of [9:49] friction at that point cuz you know if [9:51] you die you start over. And then in [9:53] retail WoW or even just normal classic [9:55] WoW or whatever, if you die you just [9:57] respond and there's no friction there. [9:59] You're like, "Whatever, I just keep [10:00] going." Now, that brings me to my next [10:01] point which is the musical immersion and [10:04] the musical immersion is one of my [10:06] favorite parts of playing WoW. Like when [10:08] you play classic WoW and you hear that [10:10] ambient music wherever you are like in [10:12] the barrens or in a forest or wherever [10:14] it might be, it really hits. Like it [10:16] makes you feel like you're in that zone, [10:18] you're a part of the game and sometimes [10:20] it it gives you that feeling of you're [10:22] not even listening to music. It's almost [10:24] like you're just there and then [10:26] >> I love this guy. Nah, this guy this guy [10:29] is a G. He knows what's up. He knows [10:31] what's up. No, that's absolutely true. I [10:35] played, unfortunately, Season of [10:36] Discovery just a couple of days ago. [10:39] Even though I quit because it's just [10:41] same lame rehashed garbage. [10:43] I I loved leveling in the barrens so [10:46] much, dude. It's just the music. It [10:48] truly feels like you're there. Even on [10:51] stream, which is very difficult to [10:53] disconnect yourself from like, you know, [10:55] try to imagine you're from a streamer [10:57] perspective. I mean, you know, minus the [10:59] doing crimes on Twitch and all that [11:01] stuff. Just imagine you're a streamer. [11:02] You need to be on chat and in the game. [11:06] You need to kind of split your [11:07] attention. Bro, I completely lost myself [11:10] in the game and I went silent for like [11:13] minutes on end, right? Sometimes even an [11:15] hour I barely speak because I just I get [11:18] immersed killing quillboars. That's [11:21] insane. And only World of Warcraft can [11:23] pull me this this way. No other game has [11:27] managed to do that. Literally no other [11:30] game. And it's all due to the music. [11:32] It's so good. And I will say [11:35] you know, to retail credit, I don't [11:37] think the music has dropped off [11:39] significantly. I still think that retail [11:41] World of Warcraft music is still kind of [11:43] good. I did enjoy midnight music. It [11:45] wasn't as good as let's say Warlords of [11:47] Draenor. Warlords of Draenor music was [11:49] top tier in my opinion. I still listen [11:50] to the soundtrack. Or Pandaria. Pandaria [11:52] was goated. Even BFA had some really [11:55] good tunes. But it was good. It was [11:58] still good. [11:58] >> The music belongs there. And I think [12:00] that's [12:01] something that's like really powerful. [12:02] Cuz I always have the music on when I'm [12:04] playing [12:05] just really any video game, but [12:07] especially WoW. And that's not to say [12:09] retail doesn't have that because there's [12:10] actually a lot of times in retail WoW [12:12] I've felt very immersed from the music. [12:14] Like the the Undermine, honestly. [12:17] Places like Zuldazar. [12:19] >> Yeah, but the problem is you have seven [12:21] different NPCs yapping in your ear about [12:24] irrelevant garbage. Like that is the [12:26] problem. It's like, oh, okay, I'm about [12:28] to be immersed and then it's like eight [12:30] different RP sessions that you didn't [12:33] ask for. Just the unsolicited advice of [12:36] Jaina and Thrall yapping in your ear. [12:39] Nobody wants that. It completely screws [12:41] up the immersion and that's why I'm [12:43] always advocating for less RP in retail [12:46] World of Warcraft. [12:47] >> Drustvar. [12:49] Even like the the Isle of Dorn had some [12:51] really good music at times. Like there's [12:53] a lot of good music in retail WoW that [12:55] is immersive, but I think classic World [12:57] of Warcraft just had [12:59] it was like the perfect [13:01] >> Classic had less noise. [13:03] >> perfect. Like I think that's like to me [13:05] classic World of Warcraft music is [13:07] almost like the pinnacle of video game [13:08] music. Like it's just phenomenal. And so [13:11] I think that is also another element of [13:13] why it felt so immersive. And speaking [13:15] of zones, that actually brings me to my [13:16] next point, which is sometimes in retail [13:19] WoW going to zones can pull you out of [13:21] that immersion because you get kind of [13:23] warped back to periods that have already [13:25] happened. And so let's say I'm going to [13:29] Booty Bay as a great example, right? And [13:31] I see the goblins just repairing Booty [13:33] Bay and I'm like, man, it's been [13:36] like what, 16, [laughter] 17 years of [13:39] the goblins repairing Booty Bay? [13:41] >> Yeah. [13:41] >> And sure, you could make the argument [13:43] like they're they're [13:44] >> Don't worry, next expansion surely [13:47] Gazlowe would come in and fix [13:48] everything. That's okay. He's just uh [13:50] too busy on drinking some elixirs. [13:53] >> Like actual construction, they're taking [13:54] forever to get to [13:55] >> He's He's chugging noggenfogger elixir. [13:57] >> that to where you see a lot of these old [13:59] thing. For example, like Stonetalon [14:01] Mountains. When you go there, there's [14:02] like the big war going on with Garrosh [14:05] and the Alliance and stuff and you're [14:06] like, this already happened. And so, [14:08] obviously, the the logistical real life [14:12] part of you kicks in is like, yeah, you [14:13] know, this is an older expansion, right? [14:15] Like they're going to update it [14:16] eventually hopefully. [14:18] Uh and it's in No, it's just part of it. [14:19] But, there's that's still something that [14:22] takes you out of the game, right? Like [14:24] you have to go You have to get out of [14:26] the game mindset to realize that and be [14:28] like, you know, this is just an old [14:30] expansion cuz you're [14:31] >> Exactly. Exactly. And let me add [14:35] something on top of it. It's so weird [14:37] that you go to [14:40] Let me Let me think of a zone. Man, why [14:43] why did Why was zone's name just escape [14:45] my mind? Like if I I want to say [14:48] Winterspring, but that's not when the [14:49] one I I mean. Like the woods one, the [14:51] one with the woods where the Alliance [14:53] and the Horde fight. Like completely [14:55] like Ashenvale. Oh, dude, what the hell [14:57] is wrong with me today? Okay, so you go [14:59] to Ashenvale and you see the Horde and [15:02] the Alliance kind of fighting each other [15:03] for resources. And then you go up and [15:06] the story tells you that they're cool [15:07] now, but they really aren't. And that's [15:10] just confusing the hell out of you. It's [15:13] so weird, it's inconsistent, and it's [15:15] all due to Blizzard keeping piling on [15:18] expansions on top of each other. Nothing [15:20] in the old world makes sense anymore. [15:22] And that's a huge problem that actually [15:25] really really hurts the game long-term [15:27] because you're getting no new players. [15:28] New players can't immerse themselves [15:30] inside of the world. They're losing [15:32] their interest. They're dropping out [15:34] quickly. And you're basically staying [15:35] with the same old veterans over and over [15:37] again. Eventually, you're going to run [15:39] out of whales, right? I know right now [15:41] it seems like an impossibility, but it [15:44] will happen in a couple of years, [15:46] surely. [15:47] >> If you're playing in the game, you're [15:48] just like, this is weird. Like, what's [15:50] going on? This happened 15 years ago. [15:52] Why is this still occurring in the zone, [15:54] right? And classic wild doesn't have [15:56] that because it's just all static. Like, [15:59] it's it's classic wild. The zones are [16:01] the way they are. It like it really does [16:05] pull you out of a zone when you go there [16:07] and everything's just kind of outdated [16:08] and things have already been completed [16:10] and you're just like, yeah, I don't [16:11] know. It's [16:13] that's the way it is, right? And now [16:14] having said that, retail does do a lot [16:17] of stuff well, right? Like rating and [16:18] mythic plus and collect [16:20] >> That's the only thing they're doing [16:21] well. Everything else is trash. Okay, I [16:25] I want to see I want to hear what he has [16:27] to say here. [16:27] >> thing pets and mounts and transmogs and [16:29] all that stuff, [16:30] >> That's the only stuff. [16:32] >> Um well, actually, I don't really like [16:34] mythic plus. It's not my thing. I'm bad [16:35] at the game. [16:36] Uh but sometimes it almost [16:39] >> Okay, he literally said retail has a lot [16:41] of things. [16:42] And then he gave the three things that's [16:45] going on for retail. Literally, there's [16:48] nothing else good about retail save for [16:51] mythic plus, rating, and collectibles. [16:53] These are the only things that makes [16:56] retail survive. Without them, retail's [16:59] cooked. If you make classic plus with [17:02] today current rating, [17:04] people will never play retail again. [17:06] >> feels like [17:08] there's too much to do and that can kind [17:10] of take you out of it. Um for example, [17:13] when I logged in for this past patch, [17:17] uh I got to the new zone with all the [17:19] mushrooms all over and stuff and I was [17:20] like, this is pretty cool, right? And I [17:21] was going through and I got it all done [17:24] and I was like, well, that's that. And [17:27] it didn't really feel like I immersed [17:29] myself in this new patch zone. It didn't [17:31] really feel like I was like, whoa, I'm [17:33] like I'm in the game right now and I'm [17:35] loving the aesthetic. Like I I thought [17:37] >> Why, you got a command prompt bug? Like [17:39] why why weren't you immersed? Wait, your [17:41] NPCs glitch through the mountains? I [17:43] mean, hey, that's a Okay, wait, did you [17:45] get the same dialogue three times in a [17:47] row again? Oh, okay, maybe those things [17:51] actually hurt immersion a little bit. I [17:52] don't know. But hey, at least we have a [17:55] pretty solid PTR, no? What do you say, [17:57] guys? Blizzard would never finish a [18:00] buggy PTR into live service game. No, [18:03] they would never do that. [18:05] >> The zone was cool. [18:06] >> Never. [18:06] >> I thought it looked great, but I didn't [18:07] feel immersed in the zone. And I [18:09] realized that part of that is due to the [18:13] way the game is currently structured. [18:15] So, we have things like weeklys, we have [18:17] dailies, [18:18] >> Yes. [18:18] >> we have all these different currencies. [18:20] >> Yes. [18:21] >> When I wanted to go do the new zone, I [18:23] was like, all right, where do I go? And [18:25] there was like a million quests all over [18:27] cuz I don't I didn't do much of the last [18:29] patch and I was like, okay, here's a [18:30] quest, but is this quest for the new [18:32] patch or is this for the old patch? Then [18:34] people in chat were like, Kraridor, what [18:35] are you talking about? It's from the the [18:37] previous patch and like this one I'm [18:39] like I play this game and I'm confused. [18:42] >> [laughter] [18:43] >> That's so true. Oh my god, I'm pausing [18:46] constantly in this video about this guy. [18:48] He's just spitting fire and brimstone. [18:50] That's crazy. Exactly. Dailies should be [18:54] abolished, weeklys should be abolished, [18:56] monthlys should be abolished. Everything [19:00] in World of Warcraft that forces you to [19:02] log in to the game on a weekly or daily [19:05] basis should be gone. There is no such [19:09] room for this in an MMORPG. I know that [19:11] nowadays it's the meta and everyone's [19:13] doing it. I don't want to see it in [19:15] World of Warcraft, okay? [19:17] >> Imagine a new player [19:18] here trying to be like, "Hey, a new [19:20] patch." And there's like stuff all over [19:22] the place. Like it it pulls you out. [19:24] Again, like I'm talking about immersion [19:25] here. And from a immersive standpoint, [19:28] being in the game trying to like figure [19:29] out which quest is which and like [19:31] dailies and weeklies and stuff. And I'm [19:33] >> It's all technical. [19:34] >> Like what am I even doing here? Like why [19:36] why is this happening? And it's just [19:37] it's it's almost overwhelming. And it [19:40] >> It's not almost, it is. [19:41] >> When I do that type of stuff, I'm doing [19:43] chores rather than immersing myself in [19:47] the game and just like experiencing the [19:49] game. And I think that's my biggest [19:50] issue with modern WoW is when I log in, [19:53] it's like I have to pull up my my [19:56] chore list and like check stuff off. [19:58] Like did I do my weekly? Did I do my [20:00] daily? Did I do my dungeon? Did I do it, [20:03] right? And you're going down the list [20:04] and you're just checking. And sure, you [20:06] can kind of do that in classic WoW. Like [20:08] you can make a checklist for yourself of [20:09] like [20:10] >> Here's the things I have to do. [20:11] >> Of kill 10 quillboars? What what [20:14] checklist you need in classic? Listen, [20:16] even badges for dungeons weren't that [20:18] big of a deal. Like yes, there were [20:20] dailies, true. But I mean, once you got [20:23] enough badges, you were kind of done [20:25] with it. So, it's not that big of a deal [20:27] in my opinion and you can afford to miss [20:29] a day or two. It honestly wasn't that [20:31] bad. So, this form of dailies was [20:33] acceptable. I would still be happy if it [20:35] was abolished, but [20:38] this was okay. I guess it was fine. But [20:42] no, these [ __ ] are right. These are [20:44] chores. These are dark patterns. You [20:47] don't want this in your games. This is [20:49] something you do to grab the attention [20:51] of whales and addicts. Basically, it [20:54] completely turns away people such as [20:56] myself because I'm not into that FOMO [20:59] garbage, okay? I'm just too old for that [21:01] [ __ ] I'm 28, dude. Like I literally had [21:04] my birthday uh like what, three days [21:06] ago? I'm old. I'm about to be bald, I [21:09] had enough. Okay? I don't want any of [21:11] this. I don't want to waste my time [21:12] doing a checklist. I just want to have [21:14] fun anymore as myself in a game that I [21:15] love with a community that I appreciate. [21:17] >> But it's not the game kind of telling [21:19] you what to do. And I saw and so when [21:21] you do that, I think [21:23] the immersive part of just going into [21:26] the world and being like, "What am I [21:27] going to do in this world?" right? Like [21:29] you're just a part of it. One of the [21:30] things I love about Classic WoW is [21:32] you're just another adventurer out in [21:34] the world and you're going on the hero's [21:35] journey. And you're just trying to make [21:38] it in the world, right? Like you're you [21:39] start out, you're just some person. And [21:42] then you play through the world, you go [21:43] through the world, and you kind of earn [21:45] your stripes, and you earn your title, [21:47] and it's like, [21:48] >> I'm 28. [21:49] >> And now you are like a a pretty [21:51] important part of this world. Now you [21:53] are becoming a hero. And I think I think [21:57] the weird part about retail WoW that [21:58] kind of pulls me out of that immersion [22:00] aspect is [22:02] they're like, "It's you, champion, the [22:04] chosen one." And it's like, "Yeah, I [22:06] mean, I guess. I've been playing for [22:08] like 20 years, right?" It's like, "All [22:10] right, yeah." But then somebody's been [22:12] playing for like five years [22:14] also gets the same treatment. Somebody [22:15] who's been playing for like three months [22:17] can also be at the same tier of you. [22:20] >> No, that's not a real problem. The real [22:21] problem is them calling you a champion [22:23] and then you need to give them 10 bear [22:25] asses. That's the problem. It's [22:27] completely immersion breaking. And in [22:29] the old World of Warcraft war world, [22:31] sorry, you were a nobody. You just bunch [22:35] yourself with another hoodlum, and you [22:37] made progress together. Eventually, you [22:40] teamed up with 39 more hoodlums, and you [22:43] went to a raid. That's how it worked. It [22:45] made sense, and it was beautiful. There [22:48] was no reason whatsoever to change it [22:50] into a single player where you are the [22:52] sole hero of Azeroth. You're the one [22:55] saving it. It's cringe. It's cringe [22:58] self-insert millennial writing. Nobody [23:01] likes that [ __ ] save for a few Blizzard [23:03] employees. And you need to make sure [23:06] that this is gone. Along with the [23:08] employees, by the way. Just completely [23:09] give the boot to Holly Longdale and the [23:12] entire HR department. [23:14] >> And they're just like, you're the chosen [23:15] one, man. Like, you you're going to save [23:18] Azeroth and all this stuff. And then [23:19] you're like, okay, and then you talk to [23:20] your friend and your friend's like, no, [23:21] wait, I'm the chosen one. I'm going to [23:23] save Azeroth. [23:24] And some other guy is like, I'm going to [23:26] save Azeroth. [23:26] >> [laughter] [23:27] >> We're all the chosen ones. [23:29] >> I'm the hero. I'm going to save Azeroth. [23:31] And so [23:32] it just becomes like that. [23:33] >> Yeah, for that reason I hated Legion [23:35] artifacts. For For the sake of soul [23:37] immersion, I think artifacts themselves [23:39] as an idea were great. But like in terms [23:42] of immersion, like, oh, you get an [23:43] Ashbringer, you get an Ashbringer, it [23:45] was not. Like it was way immersion [23:47] breaking. [23:48] It It was way too much. [23:50] >> argument, where if everybody's a hero, [23:52] then like nobody's a hero. Or [23:56] if everybody's like a chosen champion [23:58] hero, I guess I guess I should say. [23:59] Because like everybody's a hero [24:01] technically. Um it it's kind of like the [24:03] epics, right? If If everybody has epic [24:06] gear, it's not epic anymore. It's just [24:07] common. [24:09] Like if everybody has the same gear, [24:10] it's just common gear. It's just they [24:12] painted it purple and go like, yeah, [24:13] that's epic. And I think a lot of the [24:14] lore that ties into the world-ending [24:17] threats every expansion plays into that. [24:19] Like, we need the ultimate hero champion [24:21] to save the world, right? And it almost [24:24] like amplifies that need of you wanting [24:28] to be this big hero. And like to me [24:30] personally, it just becomes this thing [24:31] of I don't want to be the most important [24:33] person in all of Azeroth or the hero of [24:35] the world. Like, I just want to be [24:37] somebody that's a part of the world. And [24:39] that doesn't mean I have to be a [24:40] blacksmith or whatever, but [24:42] >> Azeroth bleeds. [24:44] >> She needs to be in a house somewhere. [24:45] But like, I just I want to just be part [24:47] of the world in some way [24:48] >> It was so good. [24:49] >> the most important person [24:50] >> So good to laugh on. [24:52] >> And I think that's just a much more [24:53] immersive experience. And there might be [24:55] other people that like like being the [24:57] champion of Azeroth. That's fine. And [24:59] it's kind of hard to even [25:00] >> If they love it, just play a [25:01] single-player game. MMO RPGs are not for [25:03] you, son. Like if you love Magni yapping [25:07] in your ear that you're the sole hero of [25:09] Azeroth, dog, you're in the wrong game. [25:12] Like this is not for you, okay? Like [25:14] just go play something else. Go be the [25:16] hero in whatever game you choose to be [25:18] in. World of Warcraft is not your thing. [25:21] >> And dodge that at this point cuz we have [25:23] killed Titans. We've killed Arthas. [25:25] We've killed like Illidan. We've killed [25:26] all these heroes and everything. So we [25:28] technically are like these insane [25:30] champions, but I just hope they figure [25:32] out a way to just knock it down a few [25:35] pegs. You know what I mean? Cuz I'm just [25:37] >> [laughter] [25:37] >> It like it really does [25:39] >> You can do it without completely nuking [25:41] the current story. You cannot do that [25:43] because it's gone too far. You've [25:45] already done too much, and I don't think [25:48] any reoccurring villain would make the [25:50] cut. So I think Zovaal should kind of [25:52] end the world with the last Titan, and I [25:55] think classic plus should be the new [25:57] standard. I think Blizzard does have a [25:59] way out with this, and I really hope [26:00] they would take that ticket. [26:01] >> pull you out of it um [26:04] when everybody else is also a hero and [26:06] you're like, "I'm the hero." And it's [26:07] just yeah, like I said, if everyone's [26:09] the hero, nobody's the hero. Now with [26:10] all that being said, I kind of want to [26:12] wrap this up with one of my favorite [26:13] parts of retail WoW in terms of [26:15] immersion, and that's a lot of the [26:17] community events or holiday stuff [26:19] because [26:20] >> Yes, he's talking about the Darkspear [26:23] Trolls rainbow dash run. Yes, dude. [26:26] Dude, I for some reason I missed it. I [26:29] wish I was there. I wish I was there. I [26:31] heard it was like it's great event. [26:33] Wait, did it actually happen? I don't [26:34] even know, you know. I I'm not been [26:36] following up with the times, but uh [26:38] people were excited for it. Yeah, for [26:39] sure, for sure. There was a lot of [26:41] discourse around it. [26:42] >> Um much like the soup event with the [26:44] Tuskarr, it's not the most important [26:47] event. It's nothing crazy, right? It's [26:49] just helping the the chef make soup, but [26:52] it was one of my favorite parts of [26:54] Dragonflight. Like you just show up at [26:55] the Tuskarr area and they're just like, [26:57] "Hey, come on down. We're making a big [26:59] pot of soup." And they're just stirring [27:00] it up and everyone's contributing and [27:02] gathering stuff and you see everybody [27:04] else like contributing. You're like, [27:05] "Dude, this is so fun, right?" Like [27:07] everyone's working together and it [27:09] creates that sense of like immersion in [27:11] the world and community and you're [27:13] you're all helping the Tuskarr make this [27:14] soup and they're just like, "Hey, [27:16] everybody come eat it, right?" Those are [27:17] some of my favorite events. Like even [27:19] helping the ancients in the Emerald [27:21] Dream. I enjoyed doing that and I'm sure [27:23] there's people that didn't enjoy doing [27:24] it but [27:25] like those were some of my favorite [27:26] events. And so, it's one of the reasons [27:29] I love holidays where you have things [27:30] like Brewfest and everybody's gathered [27:32] around at the festival and everyone's, [27:34] you know, drinking and running around [27:36] and it's like [27:38] more music that immerses you in, [27:41] right? And so, I I really love those [27:43] types of things cuz it makes it feel [27:44] like the world is alive. It makes it [27:46] feel like everybody's out and about. [27:48] They're doing their thing and, you know, [27:50] it's nothing groundbreaking. We're not [27:52] saving the world, but we're just living [27:53] in the world of Warcraft. And so, it [27:55] actually gets really depressing. You're [27:57] kind of sad or eerie to me even when I [28:00] go to something like Brewfest and it's [28:02] it's like an empty server or just [28:04] nobody's there. Like maybe it's towards [28:06] the end of Brewfest [28:06] >> or it completely filled with bots. Yeah, [28:09] don't forget about option number three [28:11] there, which is the most likely one. [28:13] >> cuz people have already gotten all their [28:14] stuff and you're just like walking [28:15] around. It's just empty. [28:17] And I'm just kind of like, [28:20] um I guess I'll [28:21] get a beer or do my ram racing. It's [28:24] just you walking around alone. Maybe one [28:26] person like runs by and it's just like [28:28] >> [laughter] [28:29] >> and you're just like, [28:30] "Okay." Like that that's another thing [28:32] that just pulls me out of the immersion [28:33] cuz I'm like, "Where are the people at? [28:35] Like is the game dying?" Like it like [28:37] that really does pull me out. So, [28:40] I think [28:41] the the main point I'm trying to get at [28:43] here with everything that I've gotten at [28:45] is [28:47] there's a lot of different things that [28:48] make up immersion and some of them [28:50] impact the game I'd say more than others [28:52] and some of them maybe even impact [28:54] certain people more than others, right? [28:55] Like some people might feel very [28:58] immersed when they're doing all these [28:59] like RPG elements like buying arrows or [29:01] doing these things and other people [29:02] might not feel immersed at all. I'd say [29:04] it's also a very subjective type of [29:07] thing to you know deal with like [29:09] different [29:09] >> He's absolutely right and that's what [29:12] actually makes developing an MMO so [29:14] difficult because you always have [29:16] constant struggle balancing between [29:19] immersion and [29:21] gameplay, right? There's always this [29:23] discussion Jeff Kaplan used to talk [29:25] about it like way back in the day when [29:27] he actually worked on World of Warcraft, [29:29] right? You know the the famous quotes of [29:32] dragons don't actually hide loot beneath [29:34] their wings. Yeah, you know that's true, [29:36] right? That's obviously. So I mean yeah, [29:39] you always have that constant discussion [29:41] but I think if Blizzard actually were [29:44] talented and had some competent people, [29:46] they would have managed to pull this off [29:48] like they had back in the day. [29:49] >> People are going to have different [29:50] things that immerse them into a world [29:52] but at the end of the day I think most [29:55] people want to be immersed in the world [29:57] and most people want to live in the [29:59] world and feel like they're a part of [30:00] this world and [30:02] really can pull you out of it when so [30:05] many of these little things add up and [30:08] it hits a point where you're just like [30:09] why am I not feeling that sense of [30:11] immersion and I think all of these [30:13] little things going one way or the other [30:15] way, right? Making you feel immersed or [30:16] not feel immersed really do add up and [30:19] change how you feel and so [30:22] yeah, I just wanted to make that video [30:23] and rant about immersion cuz it's been a [30:26] topic that's just been on my head for a [30:27] while. So thanks for watching. If you [30:29] want more videos, I just made [30:31] >> Yeah, dude this guy is great. I think [30:33] that's the second video of him that I [30:34] watched. This video he absolutely [30:36] cooked. Thank YouTube for recommended it [30:38] to me I think but I'm going to leave it [30:40] link You guys should watch it for [30:42] yourself. Give him a like. That was [30:43] amazing.