Cat Tower Camera Setup Dilemma
45sRelatable streamer struggle with camera placement and cat tower aesthetics, engaging viewers who enjoy behind-the-scenes content.
▶ Play Clip"Title is generic; content is a live stream with no promised value, scoring low on delivery."
This live stream features Dennis playing Control, exploring the Oldest House, and interacting with his audience. The session includes gameplay, puzzle-solving, and community engagement, offering a mix of entertainment and casual commentary.
Dennis discusses moving his cat tower for the camera, showing his willingness to adapt to viewer feedback.
The stream reveals that 536 people died during the invasion of the Oldest House, adding to the game's lore.
Dennis encounters a survivor in a bunker who asks for help rescuing his granny and Olivia, setting up a side quest.
The puzzle requires setting all designated areas to soda dispensers, but Dennis struggles with the mechanics.
Dennis acknowledges a $15 tip and discusses audiobook recommendations, showing community interaction.
The stream showcases Dennis's engaging gameplay and community interaction, but the lack of a clear topic or educational value makes it less informative for viewers seeking structured content.
Casualty Count
Reveals the game's lore about the Oldest House invasion, adding depth to the narrative.
02:27Puzzle Mechanics
Explains the puzzle's objective, showcasing the game's design and problem-solving.
33:42Character Development
Highlights the protagonist's growth and the game's focus on relationships.
14:38Bunker Philosophy
A memorable line about preparedness, reflecting the survivor's mindset.
28:48[00:00] Yo, yo, yo. How we doing today everybody? Dennis here. Welcome to another day here on the channel. A morning of control resonant and possibly some other stuff too.
[00:15] We're going to start with this and see where it goes. Somebody brought up an interesting idea the last night. They said, could you move your cat tower to the other side of your screen? I don't think so
[00:28] but I could try maybe I could figure something out I'll take a look at that a little bit later today it might work like right in the corner can I flip my camera? I could but then like every like I could do this right
[00:41] but the problem is if I do this then it looks like I'm looking at the wall and then if I move it over here and now we're just in the same problem so
[00:53] yeah not quite what we're looking for I'm kind of torn because I really like the cat tower I love having the cats in here but I also realize having a giant like white
[01:05] thing on the screen is not everyone's jam so I'm trying to think of ways we can do the best of both worlds yeah okay let's keep going
[01:18] we're finding the source of the tremors DOS Travers. Did I just get here or are we going down the elevator? I don't know. I have forgotten everything. This Valheim mod looks weird. Apparently I have modded Valheim too
[01:36] much. I modded too greedily and too deep. Um, okay, yeah, we came in this way. Okay.
[01:50] Oh, we're on... We can go to the 15th floor now. Do we want to do anything else here? Does this just loop around?
[02:02] Where does this go? Well, we've already been in here. Okay, we're good. All right, let's go to the 15th floor.
[02:15] There's a black bar under the camera? Yes, that is my cam bar. That is there on purpose, believe it or not.
[02:27] 536. What? That's how many people died. When? When they first invaded the oldest house seven years ago. Oh, B-I-S-P-E.
[02:50] And they're just ignoring Dylan.
[03:20] Zoe? Zoe? Maybe you did make a mistake trusting me.
[03:34] People don't change, do they? So what kind of person are you really?
[03:50] Mission notes. Block fighting comms not working.
[04:02] Enchantation is everywhere. It's so loud. The name of the sound. Can't hear myself think. You want to listen. There's no one alive here. A note to mom.
[04:17] Aww. I hope you find this, I hope I'll see you again, I'm sorry I should have never said those things, I didn't mean them. Oh no. No, no. No, no, no, no, no.
[04:34] God damn it! Oh!
[05:05] We made your friends better. Not like you made me better. We can be friends. You, me, and the HIF.
[05:18] Three. Five hundred and thirty-six people gone. It's one and the same. Girl, I feel like it was his fault, though.
[05:31] I mean... How the fuck did this happen? I think I found the foot of the Tremor.
[05:46] Are we gonna have to fight not? No! No! Oh no! Oh yeah! No!
[05:58] Oh yeah! It's always your fault, Joe. It is in there.
[06:11] I don't want to be here. I don't want to see this again. Hi, Jesse.
[06:23] Wait a second. Why would Jesse's picture be on the wall in this memory?
[06:35] Good show. Am I putting this right chronologically? Didn't this happen before she got here?
[06:54] Oh, what the hell are we doing here?
[07:18] Oh. Oh.
[07:49] I'm not going to let you go. Please, be your head rest. How are you still alive? The team ran out of injector fluid.
[08:02] We're running out. We should have brought them here. We need to go. Everyone's dead. The civilians, my team, we came here for a fight, but there's nothing to cut them through.
[08:15] It's getting stronger. We can stop it. You're still alive, Maurice. The FBC needs everyone they can get.
[08:27] Seven years in lockdown and we never figured out how to defeat the H.I.D. We've been chasing our goddamn tails! Nothing's changed. Yes, it has. The patterning is changing, though.
[08:39] There's a chance. You're correct. I'm with you, I can see you. He looks to be in a giant square room.
[09:02] Can I do anything with him? No. I can't see anything. Well, over here. Oh, I'm leading him out. Cool.
[09:17] I am all alone.
[09:29] Do you want to be left behind? I'm here. Elevators down the hall.
[09:41] All of them are to be bended. These fellows are a shit. You couldn't have known this would happen. If I wanted your platitudes, I would ask for them.
[09:56] Damn.
[10:09] Hopefully the elevator is broken, so we're going to have to go through the door over there. And then you're going to give me security clearance level two. Oh.
[10:25] Oh. Damn it.
[10:39] Okay. We were so close. Fuckers locked the elevator.
[10:51] Oh, I thought a pit opened up beneath us for a second. Oh, God. There more of this crap locking up the elevator We not going anywhere I won make it down this stairs You might I got an access key
[11:14] It all worked out in the end, Jack. Rhyo. I made a deal to help the FBC. And the FBC needs someone who knows how to fight.
[11:28] This doesn't change anything. I'll get the elevator working, Arish. Once you do, I can't wait. Now there's an empty injector. I know. I don't want to wait for him. I know. Here's the key.
[11:47] Hell yeah. Can we find him an injector maybe? That'd be kinda cool. Save my boy Arish.
[12:00] That should be it. Go!
[12:17] Let's get this over with. Where'd you go? Oh, my God.
[12:54] Where are our big guys?
[13:24] oh
[13:36] I'm sorry.
[14:06] Dylan, are you there?
[14:25] Zoe, about my past, I... No, Dylan, let me say something. I just heard. Arish is alive. He says you got him out.
[14:38] I don't care about the past. What you're doing tells me everything I need to know.
[14:51] Are you sure about that? Let's get one thing clear. As your handler, my opinions are not up for focus grouping. And I don't know if having my dad's in question. Cool.
[15:16] Cool. Mission Notes 2. Entry to the evac building through difficult firmware. FBC casualties on lower floors, but no signs of civilians. How's that possible? Loud chanting coming in several floors up. Guess that's where the party is.
[15:28] Caruso. Oh yeah.
[15:43] Where is Aki? Tahiti? It's on vacation.
[15:57] Beep beep. so many chests in here hell yeah alright where was that blue door
[16:09] there's the blue progress door hell yeah mm-hmm doop doop doop take that shirt
[16:25] oh wait We can go back to the elevator this way.
[16:57] 42 for the fun to feed the mods hashtag
[17:09] better conditions for the mods thanks thank you so much buddy appreciate your $15 tip to our mod team then we have excellent 100 months thank you for the many
[17:21] many years of entertainment if I could make one request if you're looking for any audio books to listen to, have a look at The Primal Hunter. Humans have entered them. Oh, good suggestion. I've not heard of that one. I'm currently on book three of the Red
[17:36] Rising series, and I'm loving it. Having a great time. My boy Darrow, dude. Good people. oh, ooh
[17:57] hell yeah oh no oh, can I do this?
[18:09] challenge mode locked level up zone Oh, rude. Okay. I wish it... Whenever you used a level two door, I wish it marked it on your map.
[18:22] An agent uniform. Nice. Alright, let's take a quick look here. Find the person setting up traps. Let's look at that before we go.
[18:34] Yay. We'll do Arash's briefing after this. Before I forget, I found a track I think you'll like.
[19:11] here's where the parking garage right
[19:32] that would be MPA probably Say what?
[19:53] Bam! What'd I do? I didn't open this, did I? I was already open.
[20:06] what did that do? interesting now what? now what?
[20:18] okay so we're gonna have to go I don't know how to get to this place we totally had a mission and I thought it was like sort of to go into a parking garage or something but I'm not seeing anything
[20:31] is it on a different level? is it up there? Thank you. Thank you. Oh, is that it? Thank you.
[21:03] I really feel like we should be able to go in like right there maybe through the door
[21:33] It's so weird with the music. I don't know why I'm hearing that. Um.
[21:49] I'm sorry, guys. My CD-ROM is a little dusty. My CD's just scratched up. I don't know why I'm hearing that.
[22:03] I don't know why Orange is doing that I have not seen this anywhere else It just over at a parking garage I don know what going on y
[22:18] Um... I don't think I can change anything. Night mode?
[22:35] Ow. Now it turns out there's mines down here. What a divide!
[23:06] Okay, we gotta go down to see if this is up.
[23:36] Where are the rest of these enemies, man?
[23:48] Because they're all way below us? And one of them's way above us? Did I leave the parking lot? I think I did. Let's see right here. This would be a different entrance.
[24:01] Where were we just then? I don't remember where we were. I'm sure it's the other way around. Thank you.
[24:36] Thank you.
[25:06] Oh! I hit you! Well that should be the first one in.
[25:21] Nothing back here really? Okay. Is there not a single thing down here? That's a little weird.
[25:33] Alright. I think that was on this side. Did you do more damage with the drill?
[25:46] Yeah, is the drill higher damage than the... I don't know if it was using my liability at all.
[26:06] Yeah, it definitely likes the fish.
[26:30] Hi guys! I'm going to go ahead and get the
[26:53] Okay.
[27:10] Okay. Hmm. Looks good up here. All right, oh wait, can you open this?
[27:29] Nice. Great. Oh my. Okay, we'll check that out in a minute. Let's go to the houses on the mines in front of it first.
[27:41] Rope head halt intruder, then stop talking.
[28:11] Oh. Okay. We could have come in from up here, it looks like. All right.
[28:35] Ah. Hello? Hello? What is this place? This is my fortress. I poured in the storm I built it with my very own hands It's a bunker Okay
[28:48] I'm with the You never tell a man in a bunker You're with the government, bro That's like People 101, dog Government We can evacuate you to a safe place One must be ready for anything
[29:01] This is what I've been preparing for all my life Yep Yep Yep Yep Um...
[29:13] You seem to have a... unique way of speaking. And what of it? Perhaps it is you who has an ordinary and, I dare say, uninspired way of speaking.
[29:28] Listen, we can move you someplace safe. It'd be nicer than your bunker. More... social, at least. For sure! Ha! What fool! would believe a man who offers protection against monsters.
[29:44] You cannot guarantee anyone's safety. Well, good timing. Let me prove it to you, friend.
[29:56] How convenient.
[30:09] Come on!
[30:35] My friends, your skills are beyond measure. Indeedle do, friendo. See? I can handle the monsters. I do see. Interesting. You seem to be...
[30:49] I do see. Are you one of the shape people? Whoa, whoa, whoa. What are shape people?
[31:02] What do you mean, you people? Not to be informed of their arrival. Unlike myself and the fort. I could use a man of your skills. Sadly, I have become separated from my dear Granny and Olivia.
[31:18] Will you return them to me? Uh, sure. I guess I can do that. Ta-da! You see, for so long, I was at the dear my own when the city was besieged.
[31:32] I was in such a rush to reach my fort that I left them both behind. Granny and Olivia are all I have left in this world.
[31:44] If they are cats, I am thrilled. Well, there's my brother too, but we don't learn to coffee today. You own a gym?
[31:57] Yes. I train rigorously. One has to stay fit to survive. Does that surprise you? No. You just don't sound... Never mind. Fierce the Cuffs, how dare you!
[32:11] Your granny was at home when I had to flee. You'll find the place with ease. It's your people that set up the evacuation center right next to it, after all.
[32:24] I've donned my door with a trusty digital lock. The code is 8521. 8521, got it. And Olivia? My sweet Olivia.
[32:38] like a ray of April sunshine. Keep track of the gym. You'll find a place on Main Street. But as I saw, it was swarming with the monsters.
[32:50] The gym. Gotcha. I'll bring them here and then we can transport you all somewhere safe. Let's do it. Is this a fast travel door here?
[33:02] Whoa. Survivalist Bunker? Cool man. Oh yeah. Now what is this?
[33:17] What is this Have we done this I think there's a computer room down here. Did we do this one?
[33:29] No, I don't think we did this one. Okay. Okay. All designated impermeance areas must be in default state.
[33:42] Default state is set as soda dispenser. Once all designated and permissible areas are confirmed to be in default state, operate the lever to initiate shutdown.
[33:56] Soda dispenser. Okay.
[34:08] Oh lord. Do we have to change them somehow? Let's put all the ones that we find in the middle.
[34:21] Oh. Wait, what? How do we...
[34:34] Oh. Um...
[34:59] Where is the square for this area? We've got to drop this in a square somewhere, but it has to be...
[35:17] Here? No. Oh! Aha! No, wait, now it's a printer, though.
[35:32] Hmm. Okay. we gotta find the one that's going to turn into a what about you you are a
[35:45] there we go maybe we have to move the other one through some other areas first they all have to be soda machines
[35:58] do we have another thing I think this is it I think you're going to have one sitting up here somewhere. Oh, you do? Okay, good.
[36:12] This one turned soda down here, so I think I'm on the right side. Oh, bummer. Um, okay, so
[36:24] none of... I think I see a block that we're standing on here. This is a different one. There's soda here. So where is the square for this region?
[36:38] Is it higher? Behind something? Is it under something? Hmm. Maybe not all of them have
[36:53] have regions though. Is there always a printer? Always a printer in that region. Okay.
[37:18] This is kind of tough dude. This has been cool. I like this one. So I wonder if we have to start moving them... I wonder if we have to start moving them in, like, ones that work in others.
[37:36] Oh, wait. Oh, we can't pick them up. Oh, shoot. Okay, hold up. Interesting. Once you put them down, they're done. Uh, okay.
[37:49] Okay. Okay. What happens if I pull this? Is it going to reset them? Error. I did not reset them.
[38:02] Okay, so we may have to look at the graphic again, because I may have missed something. Like, I think we may be able to, like, carry them around. There's thirst station.
[38:14] Well, if we could somehow get this to... Here is where it wants to be a thirst thing.
[38:33] No. You want TVs everywhere? No, we don't want TVs everywhere. We want thirst stations everywhere. Let's look again. It says right here, the default thing is soda dispenser. All designated impermanence areas must be soda dispenser.
[38:55] Once they're all there, then we can operate the lever for the shutdown. And as you can see here, they have different things depending on what region they're in. so it would make sense that we would have to find the right ones for the right region
[39:15] but the problem is is that I don't know how to set them so they maybe they always go in a set order Oh, so I need to make it so one, two, three, this is going to be soda again, isn't it?
[39:37] Now when I go here, so it'll be that shit. Maybe it's that doesn't work out. So this is the dribble form, pretty sure. So is it always the same one?
[39:51] Can we, I don't think you can like get it to go in an order, can we? Could we change it so it's grill when we go back there? If this is grill here...
[40:05] It goes back to grill here. Okay, so that's not it. It's always the same order. Are these little squares something different?
[40:19] No. Huh. This is a tough one. I think I'm missing a mechanic, but I'm not sure what the mechanic I'm missing is. There's some way to make these work that we're not doing.
[40:38] I think these are the only two we have left. Maybe we should keep them as soda machines?
[40:51] Is this the first one we found? Second. Yeah. What is Mr. Taro missing?
[41:07] Let's see. It does not seem to influence where we take them, for them to become what they do. Can we somehow bypass the areas? Um...
[41:24] Did we somehow not cross the line? I don't think so. So we approach the squares from different angles, or different, um...
[41:38] Even if we enter the squares through different regions, they do different things. Let's see. If we go in this way for printer... and that way it's a printer.
[41:53] Can I throw it over? There was always a sink in there. It's shown on the whiteboard.
[42:05] Oh, the whiteboard shows us that if we cross into different areas, that they become different sinks. now it does show an order but I don't know how to manipulate the order
[42:20] because if we do it like it doesn't seem to be a fixed cycle so see if I go if it was an order right then what I could do is I could start here
[42:32] on the soda fountain and then I could go printer and then it would go back it would go fountain printer sink stove. Fountain
[42:49] fountain now goes to stove okay then it should go to sink and then it will go to oven okay now if I go somewhere else it's gonna be
[43:05] we should go back to fountain okay then sink printer printer then sink then stove then fountain okay maybe we just can't go
[43:29] backwards? So we have to do... So this one is not going the same order as the others. So what that would mean is
[43:43] we need to go in a straight line. Maybe the thing that was blocking me was I was going back and forth. It was not going up. So maybe we just can't go back. So we would need this if it's going backwards.
[43:55] We need it to be the stove Wait, we need to be the printer before it goes into... Yeah, we need to be the printer. So... Wait, what? How did that just happen?
[44:12] Why is it going back and forth between stove and... Oh, God. Does it, like, reverse on the other side? Oh, no.
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