The Weirdest Game Ever Made
45sHook viewers with the premise of a game that's 'weird by design' and the US Department of Weird Stuff.
▶ Play Clip"The title is a straightforward let's-play, and the content delivers exactly that—no hype, just gameplay."
The video is a let's-play of Control: Resonance, where the host, John, explores the game's opening hours. He highlights the game's weird narrative, introduces the combat mechanics, and shares his initial impressions, emphasizing the game's unique atmosphere and engaging gameplay.
John introduces the game, noting its weirdness and the premise of playing as the director of the US Department of Weird Stuff.
John chooses the Glaive weapon for its unique scythe-like appearance and knockback capabilities.
John explains the stagger meter (yellow) and how the drill attack is used to fill it for heavy damage.
John encounters a giant hag boss, learning to dodge and use platforms to deal damage.
After the boss, John gains a new ranged weapon (barrage) and access to upgrade trees.
John meets Emily Pope, who explains the resonance phenomenon and gives him a mission to find a resonant entity.
John explores the city, completing side objectives like fixing power cores and fighting optional Apex enemies.
John concludes with his overall impression, praising the game's weirdness, combat, and movement.
Weapon Choice Matters
John's choice of the Glaive highlights the importance of weapon selection in shaping combat style.
00:03:57Stagger Meter Explained
Understanding the stagger meter is crucial for effective combat, as it enables powerful combo finishers.
00:12:18MCD Mechanics
The MCD's lethal function after 15 seconds is a key plot point, showing the stakes of the FBC's experiments.
00:30:32Resistance to Hiss
Dylan's immunity to the Hiss is a narrative device that ties back to the first game's events.
00:32:48[00:00] Good afternoon, ladies and gentlemen, I'm John the Suspender, a true nerd and bug-con. To Control the Resonance, and I feel rather looking forward to this one, because the original Control really stuck in my memory in Launchpad,
[00:14] because it was a really bloody weird game. And if you just mean, like, you know, a dozen odd game pictures in it, it was weird by design. You were literally playing as the director of the US Department of Weird Stuff,
[00:26] Jessie was trying to rescue her brother from a haunted soy projector. And you can look that up, that's really what the first game is about. So, okay, let's just jump on in and see what we've got going on today.
[00:56] I'm sorry.
[01:26] I'm sorry, Dylan.
[01:56] I saw her. I have to find her. Okay, so that was the director, all the departments of weird stuff, stabbing or like, you know,
[02:11] possibly stabbing her brother Dylan from the first game. And I'd say that's who I'm playing as, but you know, in a game as weird as this, let's not make any assumptions. I might be I might be Dylan or I might be Cerise my projection as a trench coat. It's hard to say.
[02:40] You know what? I appreciate the game. It doesn't waste my time. Just get up and says to me, by the way, you're the protagonist because we need one of those. Get going you stupid loser.
[02:52] I'm going to go ahead and do it.
[03:22] Oh God! Okay, so inside my own brain I'm like bald, but outside I can reach them ahead and the dears got it.
[03:42] Anyway, time to remove the wobbly thing from the chest here. And step one, I need to choose my... Right, this is like a weapon. So, fast and critical, medium and...
[03:57] Ooh, backstab damage. Or alternatively, yeah, very slow, but can also deal with groups. Oh, all of those are tempting. You know what? I'm going for the glaive. And the entire reason is, that's just a weapon type that doesn't really show up very often.
[04:12] And it does look kind of like a giant scythe. So, yes, we're going for the glade.
[04:28] Jesse. Jesse, wait.
[04:44] I want help! Tell me more, tell me only! You mean leave the oldest house?
[04:56] So, okay, the oldest house was, yeah, the bureau of weird stuff from the first game. So I'm in it right now, but it feels like something has gone very, very badly wrong here.
[05:09] Also, I don't know what the A button does in this game. Whatever it is, I'm not allowed to do it while I'm in a story area. So, okay, let's just keep on keeping on until, yeah, whatever creepy-ass thing that's about to happen actually happens.
[05:23] And right, we might need to increase our clearance before we can actually roll the old-disc now properly. I'm level 18, needed to get to Prime Cancer Training. Turns out I'm not a Prime Cancer, I'm a...
[05:38] I'm P6! That might be my level, I don't know! Anyway, keep on keeping an eye, don't trust this road. I don't like any of this, it's only a matter of time until stuff gets bloody weird.
[06:01] Right, I've seen people go to lobby, everyone else go to a safe room to avoid their piss, which was just the bad thing in the house in the first game, I remember some of it.
[06:15] Oh, oh hang on, he's going to down all of us. So, use of a weapon, right, right, right, right, I can now attack with my big thing, supposed to have like knocked back on it, I have a lock on, good, good, good, good, no,
[06:30] No, no, no! So, okay, good against the Groot. I think you keep them knocked back. If I could just, yeah, make sure I don't get surrounded by them. That's fine. So get over here.
[06:42] One, two, three, lovely. There you go. Two, three, follow. Okay, nice and easy. Lock on, knock them back. That's what my weapon's good at.
[06:55] Oh, I've discovered what the Inkbutter's done. It's jumping! I can now jump and... Alright, using my light projector powers, I can jump significantly higher than a normal human would be able to.
[07:08] That's all gravity's weight in the Altus house. It's hard to say. What, we're going towards an axis? It's alright, just getting used to the basics here and... Just a magic door that opens itself.
[07:20] Don't worry about it. Keep on keeping on. Murder anything that looks at me funny. get the cock out of the evil house. And right.
[07:32] Guessing and leaving the house isn't going to be good enough is, yeah. The evil inside the house has already busted out, so... Okay, possibly we're not going to be, you know, inside the US Department of Weird Stuff in this game.
[07:46] That is where we started. On this occasion, we're going out into a wider world that's possibly also gone a bit on the wrong side. Oh yeah, it turns out the shift has got out, so...
[08:00] Okay, possibly the whole of Copping New York should have been weird on this occasion. I repeat, I need my alpha... Does anyone read me?
[08:13] My team has been compromised by an unknown para-national entity. Definitely hostile. Somebody copy!
[08:25] You're so in damage. Please.
[08:45] Is anyone still alive out there? Uh, hello? You're kidding. Finally. This is Supervisory Special Agent Zoe DeVera, Manhattan Sector 22.
[08:57] You picked up, so congrats. I'm taking command of your team. Everyone's murder is dead. Looking like I'm here too. Fuck.
[09:10] Fine. I'll try another frequency. Wait. I think maybe I can help. Yeah. I was hoping for more than a single radio. You have crisis in containment training? Yeah. Field training? How's that readiness?
[09:22] Yeah. Good and nice. Meet me at the tall white building.
[09:41] The building's got a big neon sign that says, Hotel. See it? Okay, that's more distinctive, yes. I was wondering whether we were cooking at the right building there, because that building looks very great to me. But then again, it might be because it's really bloody bright out today.
[09:56] And for the time being, I'm guessing the best thing I could do is, yeah, just mosey in that direction and get used to some basics. So, not a fine call, but there's a lookout for wobbly red stuff. Wobbly red stuff is bad.
[10:10] That's right, I do have a big everything flag. So yes, this is ideal my friend, to take out all of you. Oh, I'm very happy I went to the Glaive. The Glaive is awesome.
[10:22] Oh, guys, no trouble. You guys all are like squatters still, that would be odd. Pelican made me quite shaky, Art. So, heavy enemies mean, yeah, throwing them is going to keep spawning.
[10:34] Just the basic babies. and also I can't make progress until I've taken out the heavy so okay, look for the heavy enemy what do I actually do to deal with a heavy enemy just out of interest?
[10:48] no, get out of the way, okay, maybe just flipping, wait for it to do a big attack and then dodge out of the way, so yeah he's going to do something in a second take out you buddy, get out of the way, right you've got to
[11:00] charge him, but yeah you're just a baby the first enemy I really like this flippy glaive by the way, this is good. And with him dead, right, now I need to pick...
[11:13] I don't know, a secondary attack or something. Ooh, this'll do, a drill. So yeah, I can swing the weapon around, hit like big groups of enemies, but if I want to do loads of damage to a single enemy, yeah, that'll do nicely.
[11:27] And speak of the devil, I'd like to take out the little light guy, get out of the way, it's a one jump, uh oh no, ok, jump, jump, no, oh bloody hell no, there's still a little bit of a, no, get out of the way, excuse me, I'm trying to take
[11:41] out these guys actually, so just take out you with a, not who I was going for, take out you with a, yep, that's nice, take out you with a drill attack, get out of the way,
[11:53] take out you with a nice swing, get out of the way, yep, the oil frames are pretty generous So, watch out for my dino, you stupid losers. Take out you and your friends at the same time.
[12:06] Then go for the drill, and down you go! Okay, I like the drill. The drill's good. Just go for, yeah, a great deal of the Drilly Attack. I love it.
[12:18] Oh, I just realised, by the way. Right, yellow meter is like a stagger meter or something. And that's what my secondary Drill Attack is actually for. and the case is, I mean, it's quite a pretty game.
[12:32] This is a love leg. I mean, you know, horrifying and whatnot, but still, she's a love leg. And there's also wobbly stuff happening, and maybe he'll stay on the ground. Looks like the sun's a day up ahead,
[12:47] and I don't trust Sam. I know the hiss. What's happening to the city? They don't do this. He's done it. It's the ultimate world event we've been tracking.
[13:01] We knew it was going to be a city, but... It got a lot bigger, a lot faster than we thought. We can't miss it, can we? Oh, god damn.
[13:14] That's alright, never mind. I thought that was gonna be a market. Just as though we were lucky to meet you. The picture is trapped. This is good. Good? Hey, you can't even notice? We're trapped in here, wouldn't we?
[13:27] Oh, shit. Right So they here to escape but something else is keeping them contained in such a small area of New York Good God Just that bit of a literary everyone else life so that nice What do you know about this altered world of ours Science isn my job
[13:46] All I know is an hour ago, this chasm was a six inch crack in the pavement. The nerds over at Weasel's have been having a blast. Called it a... fluctuating... field... pattern...
[13:58] thing. I knew that it was just a universe where wacky supernatural science stuff just happened, Everyone's pretty relaxed about it, except the fact that this is a lot. The point is, New York's got a bit...
[14:10] wobbly. So... Okay, not that way. Got it. Into the creepy back alley instead. And... That's where I came into this alley a second ago, and it didn't look like this, so...
[14:25] Okay, that's just gonna sort of a... change on occasion. You stay up here, I'll take care of this nonsense. I'll catch up with you later Zoe! Though I don't entirely like the fact I appear to be going towards...
[14:38] Yes, a wobbly trail of birds But something is like... I don't know, possibly eating? I'm not 100% sure No?
[14:51] What the cock is going on here? Are you alright? Hello? Something is coming to me I have to go, Jesse Jesse!
[15:03] I just for a second thought that was Batman. But the shadow on his face just really looked like a Batman cow for a moment. And I would have felt so much better if I knew Batman was on my side. And OK, I've found the building or where the birds are.
[15:18] Since I want to go into the, uh, bird building so... As I say, I'll give you control, Wesner. You're a very bloody pretty game. What do you want Claire?
[15:31] Use the flight projector. I think... I remember... ...the game console was up there. Yeah. Excuse me, I remember.
[15:43] Okay. The flight projector. It like, opens doors between dimensions or something. So, you know what? Just hold LB and we'll see what bloody happens
[15:55] next, I guess. go to the realm in between and save the world. That's what I'm gonna do. I need to find it.
[16:10] Okay. Step one, just a bit of a nice platforming. It might be an alternate reality that may possibly be based on a video game or something.
[16:22] Jesse. Jesse! Jesse? Can it really be you? Can you hear me? Dylan?
[16:35] Jesse? What? What? Jesse? What? Jesse?
[16:47] Jesse? What? Jesse? What was that? I felt something.
[16:59] I feel... ...different now. I feel it too. I promise something better. I'm here, Jessie. Here's the thing.
[17:12] Sometimes I was standing behind her and sometimes she was standing behind me. We're both here, just in different dimensions or something. And yeah, now I've got a double jump, so jump, jump, dodge, dodge!
[17:27] That maximises how much I can jump with Goddard's. At least we'll get our bedroom when we're exhausted. Right, back to the Yonara one. Jane Constable.
[17:40] I didn't see our fly in the distance. We wasn't going to. Now it's just a memory. So, OK, these areas are how you learn new moves. So jump, arm up, and then get forward.
[17:56] Lovely, so now we can move the yard a lot more effectively around the setting. Oh, and speaking of the devil, I've also picked up my wobbly rod. Gotcha! So I guess I must speed up.
[18:10] Possibly if you want to fence them in terms of jumping. OK, we're just covering some basics here, that's the fun. Okay, I think I've made it to the terrifyingest space well I...
[18:34] Joey! We were too late. Too much details and you're... Jesse... So right, Jesse's out there in a parallel universe that she got to by interacting with the Sly the McGibbler.
[18:50] And as a result, just occasionally I could speak to her, but mostly we're not going to be able to chat. Okay, so I need to find my way back into this area later in order to, like, you know, chat to Jesse some more.
[19:05] The point is I can now, yeah, do a lot more in terms of navigation. So, sprint, and then fly with a bit of momentum, and then double. Uh oh. Uh oh. Okay, right, right.
[19:17] Yep, yep, no trouble, no trouble. Let's just use a thrill on it. No. No, no, no, no, no, no, no. Okay, you don't know this. Oh, bloody hell. Right, right, right, right, right. Let's just get into a good shot.
[19:31] Get out of the way. No, right. you are one, two, three, that is everyone, okay I'm liking the glaive, no get out the way, one, two, no get out the way, go, right, get them all together, kill you and you need to go down before anything's going to work, because otherwise they'll want you to keep spawning, you've got to take out the big guy that the blobby has served, so into the repeat, as they're being in the area, rather healthy,
[20:03] There ya go. Up, float, up, yep, yep. Me getting weirder and weirder. So, uh... What was that? A little ring?
[20:16] You should know the SBC doesn't officially endorse the saying, the enemy of my enemy is my friend. Okay. Let me just pluck out the wobbly hair.
[20:28] Possibly Jetty from a different dimension. Anyway, keep on it, keep on on. I'm guessing there's some more to do, yeah. Because, you know, this doesn't look like it's entirely 100% right.
[20:41] So, yeah, just go from building to building, work my way upwards. Okay, get a bit of speed going on. And that's, uh-oh, just got away with that. And this looks promising. It may be a bit ominous.
[20:55] Oh, my God. I'm feeling it. I don't know what I'm seeing. A museum, Bert?
[21:08] Right! A museum that's been mirrored. Everything's like, you know, Donald Wobbly and Symmetrical. Oh, Wobbly. Seems a very interesting idea.
[21:20] Yeah. Right, I've found a big giant evil hag.
[21:36] So, I think I found the thing that killed those kids. What the... No! Bloody hell, right. Just get around the outside of you. It can get up to you before it can do any damage.
[21:49] So, yeah, look into... Never mind. Get some damage in and then you're doing some... I think I just used a... Bloody hell, bloody hell. Okay, they hit pretty hard. Okay, hang on. Where do we get some health back?
[22:03] Possibly I don't, but I'm just terrible at this. Right, hang on. There's... No! No! No! Okay. Point is dodged.
[22:15] There are blue things on the... No, there are not blue things on the map. That's my car. No, that's something. Point is I can avoid the car and find the way.
[22:27] right, don't go the way there, don't panic, you're gonna learn what's going on here. So yeah, just use speed, get over to her, make it tap, okay, get over to her, yeah.
[22:41] Go! Then at that point, can I start like, you know, boosting up her speed, oh, then, then, right, drill, and then avoid, and then drill, and then avoid, and then drill, and then,
[22:55] then she's back to the way. Oh there is no how to reach out. Right we might as well do this a bit more carefully. Can I expand things or must I? Right lets try that again. Oh hang on after a few attempts I've discovered something of interest here.
[23:09] I think you might be able to get up on that head. It looks to be immune to all the various diseases though. Alright what are you doing right now? What are you doing? What's going on?
[23:21] Hey don't go to the deep and be like oh dear. Right then there is a platforming. it's a tough fight though. Okay, um... I've missed another platform. Okay, hang on bloody hell, where are the low platforms?
[23:33] Okay, so it's way longer than the first phase, that's not too difficult to do, though... it never kind of means we missed a good opportunity to get up
[23:45] to a decent damage, because what the cock are you doing right now? Yes, and... OH! That, that'd be That would be what you're doing right now. Sorry, missed that that was a thing you were doing.
[23:57] So, right, just get out of the way. Get out of the way. And then once you get hit by four problems... He's probably coming back down now at this point. Thank you.
[24:09] So, yes, if you're trying to stay in the air, that's generally pretty good. It's going to do any harm. So, jump, go, go, get out of the way, then immediately jump. I feel like Cabot's been able to get onto those platforms before they've moved away from her.
[24:23] That would have gone well, but yes, the first phase isn't so bad. So yes, you just get up on her head, you can get a lot done relatively quickly here. Then she goes into floaty mode, right, onto the sub-sub rising, right, that's about to rise.
[24:39] Be ready to jump on this, is this about to be a platform? This is about to be, this feels like it's about to be, that was on the platform, this is the platform, get up on the platform. Take the platform up to her, right, and stand.
[24:52] I'm going to try and think. Ok, jump, jump jump jump jump jump. Go, as if you can zoom. As if I'm not. Ok, let's just do, oh that'll do, that'll do.
[25:04] Yes! Get up, tall, stand, get over to go. That's point, lucky hell. And go, go go go. And jump over to you. Right, now we're starting to get somewhere.
[25:18] Just watch it, get on top of him up. That's not so bad actually and then, okay just almost, almost let's say got ya, you're about to do it again, you're about to do it again, what are you doing, what are you doing, what are you doing, what are you doing, that's no attack, is it okay? We've almost got her, oh hang on, the health's back.
[25:34] Well that's no, I didn't know my horse was going to be bad, but that's fine, so right, just get on top of you, now get back over here, get back over here, ok, she's about to do something, she's about to do something, she's about to do something, get over here Josh, stop running away you bloody coward, so jump, and then watch you get on top of her head, avoid, dodge, go, and then go, and then we've almost got you, just get over here, get over here, we've almost got a big daughter, almost got a big daughter, watch out for cars coming in,
[26:03] the right cheese at flimsy just go, go, go, go, go and go, go, go yes mate, there we go stop talking and running away just one more hit then, just one more hit
[26:15] one more hit, one more hit, one more hit, one more hit and go, go, go and hang on, hang on, hang on just a proper eye out noise there quick and lovely ok, in that people, once you
[26:27] figure out how to do it, it's a stick to the finger down from the bloody razor's edge innit Not so bad. Not that you get like you know what, 8 pack of flipping tow-free charge like between phases or something. And as is downright traditional, right, do a big thing or kill a new enemy or something and you get a newer military.
[26:46] You know what, I'll take a bear arch because it appears to be the ranged option and right now I don't have one of those. And right, this also gets me access to my upgrade tray. So yeah, at this point, if I tank the Dr. Dodging that does more damage, and I can also
[27:02] gain power for using out my new barrage ability if I tank undamaged enemies. Which I'm going to be doing a lot, so sure, that seems reasonable. And I think that about all I can do for the minute Starkey please do it for me You escaped the crash one time natural enemy In pain and sight Use of deadly force is authorized
[27:27] Copy. That's where you wouldn't tell me when you were... Caught the high life. Spent half your life in a cell before you ended up in a coma? Sounds messy. I don't want to know the details.
[27:39] All that matters is you're dangerous and I'm taking you in. Really hoping we can do this the easy way. Zoe, I literally just killed a giant tatter that was throwing cars at me.
[27:53] Do you think you could bring me in with a copy of a basic and not supernatural gun? You saw what I'm capable of. Would you rather send another agent in to die? If I fail, what do you lose? What? You're not afraid to die?
[28:06] I can think of worse things. Okay. And you're fine with helping the agency that kept you locked in a cell for years? This isn't about the FBC. I just want to help.
[28:20] Then show me that I can trust you. Come back to the oldest house willingly. Do that, and I'll file a request. Deal? How do I know you're not lying?
[28:34] I guess we'll just have to trust each other. Deal. All right. So that's the prologue. that potentially we are going back to the oldest house in the world.
[28:46] We found an illusion. Dylan's fading. Age 10, parents, well, we're still assessing, but almost certainly lost in the NWE. This is an awful, awful tragedy,
[28:58] but also a fantastic opportunity for the Bureau and for Dylan. Modified to point to possible paranormal ability. Maybe even on levels we've never seen before. If everything works out with Dylan, we would take him on permanently, raise him as a prime carrier right here in the oldest house.
[29:18] And that's the potential. We need him to be tapped. The point is, it's good to be going places. It worries me that talking about Dylan, I just didn't mention Jesse.
[29:35] Something weird is going on with, like, dimensions or something. Oh, there's the 15-Hornton slide thingy, by the way. And it's kicking off a fun intro sequence for some reason. Mobile container device test ready to commence.
[29:51] State your name and give verbal consent. Dylan Faden. I consent. Commencing test sequence now.
[30:06] All good here now. Look, I'm sorry, Dylan. But we had to test it.
[30:18] Protocol. Your file shows that Dr. Darling had you wearing this years ago during your prime candidate training. You're familiar with how it works? When the MCD is activated, it first incapacitates the wearer.
[30:32] Activated long enough, it kills them. After 15 seconds, to be precise. Well, depending, of course, on output calibrations and factors relating to the subject. In this case, you.
[30:46] Sorry, you probably didn't want to over-detail. Your sister says I'm always doing that. Oh, I haven't introduced myself. I'm Emily Pope, head of research. Well, technically, I can co-direct her with Simon Arish, now that Jesse's somewhere near here.
[31:04] You didn't happen to see her, did you, when you were out there? That's right. Looks like, yeah, the oldish house has been partly secured. I was assuming this was a flashback, but no. This is present day, and now the hits have gone, it looks like, yeah, they've taken it back to facilitate.
[31:21] And unfortunately I've had no idea what's going on. Two days before the lockdown fell, an uncategorized resonance appeared in Manhattan. Now this creature you killed, the refractive patterning in the city, the chasm that separated us from the outside world.
[31:37] See, I believe they're all connected to the same phenomenon. Now, this patterning might also be the reason the hips are changing. See, his resonance used to expand to fill all available space,
[31:51] clumping every unprotected organism it could find. But now it's spreading, well, incompletely, unevenly. But the causality is impossible to confirm, at least yet.
[32:05] So I'm trying. There's a weird wobbly mirroring of Predator out there, and the summer house shows the head. So we don't have the light to know. It's friendly. Potentially, it's going to cause problems too.
[32:19] Possibly it's turned that artist into a giant monster. She was a human before, wasn't she? The resonant entity. We believe so, but we don't yet understand the implications.
[32:32] We need more data. So I've modified your MCD to include a resonance meter of sorts. Fight another resonant entity and it will transmit invaluable data back to me. And my theory is that where there's patterning, there's likely a resonance.
[32:48] I'd search the West Inversion Zone first, Jill. See what I mean. For whatever reason, it seems you're resistant to the Hiss, Dylan. Jesse cleansing you of the Hiss corruption seven years ago may have inoculated you against them.
[33:02] Now, Agent DeVera, ensure the best option we have. And I agree. So she'll be your handler. I want to be clear. DeVera is authorized to activate your mobile containment device,
[33:14] if she deems necessary. I understand. Report to Agent DeVera in the watchtower. Follow the signs. Okay, so I can now go and play in the pit, are you?
[33:27] I cannot put no tears to the right. Get up, Tom. You can probably see where the enemy is going to be. flashing a red light and whatnot. I'm getting a funeral later. I'm getting to be, you know, checking out the resonant ruins. Let's
[33:40] not start that. Probably best we don't do that. Instead, yes, Zoe suggested I just find a maintenance worker and give them a helping hand. That feels like a nice easy place to start. Don't just do everything
[33:53] we know about here. Cross the rooftops using jump momentum, etc, etc. Hello over there, random creature so right just jump jump jump jump
[34:05] get over there so go jump jump and go and attack enemy level what level are these guys just out of interest only fool that's not so bad so right just hide around the corner
[34:20] and then just get over to here hey um you you're definitely about to attack me aren't you yes they've got a laser beam still using the laser beam Still using the laser beam, John. Right, let's get over here.
[34:32] Great, all over this. John, you've literally got pressure ability down. No, no, no, no. Get, get, get round the... John, don't get round the back of you. Okay, this is... Hang on.
[34:44] You guys are nastier than I was expecting. That's all absolutely fine. That was a hit, John, apparently. Excuse me. Now the health back, John. Okay, don't get all my health back. I think you don't want to run to Adam and Edmund's denouement, John.
[34:57] Then again, now we understand what those guys do. It's laser beam. So, okay. They're top. And, yeah, there's a lot of them down below us. So, if I could just avoid you guys by staying on the rooftop, that's probably the smart play.
[35:12] And speak of the devil, right. Hop on down because that's my destination. Note from Baker. Not waiting around for a murderer to come guard me. Okay, people have been very snippy about the fact I'm a paranormal monstrosity born out of a slide projector.
[35:28] I'll work on the next power core alone. Faded can deal with this one. Don't care how. Taking the equipment with me. So, right. No one to help out, as it turns out. They're all a bit snippy about me. Oh, this is fun.
[35:40] There's literally instructions on the desk here. So, right. Start here. Stabilize cables. Wrong location. Work with it. Alarms out. Fix this too. Critical. checkpoint power. So hang on, where am I right now? Possibly I'm at 1.
[36:00] So in which case, go forward and take the second right. Okay, step one, we need to clear out the local idiots from this bit of the world. Just take you out please and then no get behind you before you start laboring.
[36:17] Yeah, the size here means I can take out the little guide without worrying too much about Sam. There's the big drill, you go down. Yeah, I proposed the big one for a third time, isn't it? Mop up the little guide, and so on.
[36:30] As a result I've got them out. Oh, that's lovely. Okay, if I'm right then this is the wrong way to go, that's the first right. Second right should be somewhere round here.
[36:44] here this looks like it could be the thing so there we go there's something in here so right I think we're now in the right place ok bring a charge towards power core and his new weapon
[36:58] what's the charge precise like? ahhh hang on see the one that's working that charges up my weapon and as a result we can make other things work so yeah the charge can either be
[37:13] in this thing or in my weapon. So, okay. Move the charge to the one I just saw, I think. Second right in here.
[37:26] No, no, no. Oh. Hop in to do this faster, faster, faster, faster. Go! Two bloody smokes. Give me a second. I'll be right back. This time, there's some electricity.
[37:38] And there's the engineer. Right. Well, you deserved it. You were very mean to me in that note. Okay, back to the diagram here, pick the power up again, and then, yeah, head to the rooftop,
[37:51] just to the rocks. Yeah, I think the fastest way to do this is going to be, grab that, zoom, and then do a big floaty thing to here, then just a basic jump to here, basic jump up to here, basic
[38:05] jump over to here, and slam, you're done. That's the next act. Number 4 is then off to the left of somewhere, possibly also on a building.
[38:17] So yeah, it should be somewhere around here. Hang on, where are you my friend? And also, I think that's a checkpoint. Ah, hang on, this one's actually in friendly territory, next to some lovely FBC guys down
[38:36] on the ground. So, okay, this one should be nice and easy actually. literally all we do is slam you, start running and then just go and go and then just start running and
[38:49] jump jump dodge and dodge straight through here and job done and then yeah from there just take a right last one's gonna be somewhere very serious there we go literally right at the front door
[39:04] of the watchtower now if i want to i tend to say you know ignore that and go explore the underground or something that's fun especially given right doing that gets me stuff that's
[39:17] upgrade materials for my abilities though okay possibly i don't have the burn spoil web skill just yet so okay check the back streets we might be able to get ourselves a lot of flipping a strong
[39:32] Also I think I've just declared war on a vending machine which is not what I was expecting to happen today but like I've upset a vending machine and as a result it's now attacking me so as I was saying we exchange sometimes.
[39:51] Okay I've been running around a bit and I've yet killed a whole bunch of little enemies with backstreets, looted chests etc etc And as a result of that, I can now hold down the down on the d-pad, perform unconscious,
[40:05] and wake up in sight of my brain power. Meaning, going forward, yeah, my combo finishes, they should be a little bit stronger, because that's where I could spend all of that nonsense on. Speaking of which, right, that means I now unlock combo finishes.
[40:20] So, okay, this was a good thing to do. And sure, there's all sorts of clever alternative things I could do, but... I like the sound of just straight up a massive attack that does loads of damage and is there for the full time
[40:34] That'll do just fine, yes So, Texas, don't get too impressed in the room here Not only to do is a hammer X then... Oh, that'll flitter do the job, yes, I enjoy just hammering X
[40:48] That's much easier than, you know, coming up with a real combo Right that going to make me much stronger So back to down now making it to wrap up some busy work Please I don know precisely what I doing now I rather this begin sprinting to the right
[41:06] Yeah, that's actually only for two. Oh, of course it is two. Is dodging faster than sprinting? I don't know. Oh, I love it. Never mind. Bad stuff has just happened.
[41:18] Okay, this is fine. No, no, just get out the way of you. I'd like to see... Oh yeah, saddle flipper do, saddle flipper do, hammering it, hey, hold on, right, get out of the way when you see that little, make the jibble floating around, let's have a seat, there's the other big one, dodge out of the way, and oh yeah, saddle flipper do, the little, sheba hammering it, get over to you, you're almost dead, no reinforcement, need to be sort of focused on you, you're too fit to lose or anything, I see you, don't worry, I've been paying attention, just need to take you out before you start doing that,
[41:52] laser beam and no there you go there's probably another one and yeah drill you just distract you let's go into a basic attack and then yeah drill again nothing good with the distraction
[42:04] the other way and I know you you're weak to stabby damage I think yeah that worked quite nicely so yeah the drill worked quite well and then excuse me none of that laser beam yeah around
[42:21] the side if you can take out the rest of you as well. And there we go. A little bit of trimming and down you go. Oh, thanks. I think I've got the basics down here. That'll
[42:33] flip it down. Okay, I think I've demonstrated Zoe. I can make my way round the city. Let's talk business. We've divided the city into zones. At the window, we have central
[42:45] to the initial evacuation zone and to the west the western Persian zone. That's where the worst of the patterning has been so far. Hope thinks we'll find a resident there. I bet money she's right.
[42:57] We've had some strange reports. Okay. Ted West looked for weird mirroring or whatnot. Ah, though that might be a little bit more complicated than I was expecting because...
[43:11] Yes, just getting around the city is a bit on the difficult side. Step one, we just need to crack open a path I can actually use. So, down the elevator from her office, we need to make our way underground,
[43:26] in order just to, like, you know, get to the next area or whatnot. Not as easy as walking up to a residence sometimes, so... Oh, don't bloody trust this.
[43:39] Never trust a sewer saddle, alright, and never enjoy being in a bloody sewer. Speaking of which, right. I think I see a train right away here, just up in this direction, hopefully.
[43:55] And, right. Keep on keeping on, use what we've learnt, though... Never mind, I don't want to go that way actually. Decided that way seems bad and we shouldn't go that way.
[44:08] The game's even just dropped an autosave as I enter this area, so... Oh, good, there's a corpse here. here yes don't worry game we figured out this was bad hello over there George sir that is all absolutely fine take you out of the car oh hang on I think that was a three-dick chair
[44:26] someone in here has gone shut your three-dick chair don't forget by the way you've got yes your special range to do it that's not so bad so hello over there George that's good go again, that's good for the whole business and no, you know what, the drill is potentially quite
[44:44] sure that yeah stopping the enemy from attacking so yeah he's going sufficiently weak I'm pretty sure I'm going to kill them before I can even, yeah I'm going to kill them before I actually
[44:56] break them, it's only the bigger natural enemies where potentially the drill and my big combo might be just the flipping thing we need. There's more corpses by the way, more corpses bloody everywhere as it turns out.
[45:09] So okay, I see more power that needs to be acquired. There's a pillow over there, nooo it's trouble. Any crossbow? Uh oh, hang on. There's something weird and wobbly in here.
[45:22] Something weird and wobbly going on, where's the big guy at? Oh! William! Right, just get over to you and go, go! If we can knock down your...
[45:34] Hang on, we need to keep going and we've got to stay in the floor so eventually I run out of everything. OK, possibly the best option is just to prioritise William, bait him up by hiding up here and then I can just knacker him mid-air.
[45:48] Okay, there we go, William, go, go, and, well, and, go, and, go, and, go, and, dab, and, one more, down you go, uh oh, I'm honestly more worried about the number of enemies down on the low ground actually, that's a bit of a concern, because I said, no, that's all fine, excuse me, drop, and, go, and then one, if I can hit both of you at the same time with my mega attack, straight, first I, the one, I see a yellow, move, that's a good one,
[46:18] you dead beautiful no dogs out the way one two three and you are dead and then yeah just line up some big people for you i'll take you out the way if i think about the big dog sorry this is a
[46:31] big go there for a second dog and that's the time that she's flipping your dogs turns out but you're almost dead and once you're done yeah all right that's pretty happy i just invested in
[46:46] Yeah, that big flipping swing. I think that helps me a lot. So, right, an even tower I can utilise and take back to the door I just passed earlier. I think I've also just opened. Yeah, two separate doors up here.
[47:00] There was this. That was definitely blocked off. Possibly something down below as well. Hang on, there might be some good stuff hidden in the back room.
[47:12] Yes, indeed. Good stuff. In fact, that looks like a thing. The other doorway that's opened has led me to, yeah, a subway station. Obviously, a subway station that's gone a bit wobbly.
[47:26] It's definitely collapsed a bit. It can actually get, like, up from here. Because that's not most of the subway station. There was, like, loot and stuff.
[47:38] It's possible this is loot. But don't bloody trust it Because it's as creepy as anything And no Never mind That was a health upgrade That's a really good thing to find And perfect timing
[47:51] That gets me up into reality I assume it's now The game's plot arc And there we go The game is now openly telling me Go where you want Do what you want
[48:03] There's a main story You could search for Jesse You could go and find the residents So yeah They're not part of the main plot They're like you know optional mega bosses. So I'm going to say one, just briefly fall unconscious on top of this shipping container
[48:18] and then yeah just check in on all the goodies I got out of that tunnel. So yeah these days what I can do is that dodger tank dodged a dead attack that's significantly more powerful. Then I could
[48:33] I could just make myself generally more powerful as we level up a little bit and once again, dodge and then counter attack oh bloody hell, my function in chosen place now involves, you know, timing and what's best to be carrying
[48:46] oh that's not good right, back to my shippy container because I can't help but notice that the game has just said, hey, go where you want and do what you want there's an apex over here
[48:58] I'm probably not ready for an apex, but screw it, I'm going to give it a go Okay, down onto the street. So far. Okay. Don't entirely trust that slippery light down there, but whatever.
[49:14] Okay, this is like a good way of getting up, actually. Oh, blimey, hang on! I've just walked into... ...something. So...
[49:26] Sometimes it's just weird stuff, and you shouldn't have too many follow-ups when you go. But okay, stay focused here John, stay focused, because yes, all of us are the lot you get distracted by. Like random roof tops, however, random enemies and also power boxes.
[49:41] I'd presumably do something if I could find some power to transfer in some. Stay focused on my objective just over here. Big loop around and...
[49:53] Right. Something is flying and you're like William Arcew, just get a bit too serious and take your guise. out! Honestly that will do as a starting point
[50:05] don't worry about those guys by the way down the ground no! no no no get over to... oh this is... right we've got the big blokey stuff going on right now don't worry about the flying guys, alright the not flying guys, sorry the opposite of what I just said
[50:19] right, take you guys out, what is going on over here? oh and... well there's definitely loads of stuff happening maybe don't worry about them hang on are you guys casting that makes sense i don't know it's given
[50:36] a jordan poke right that's some of you dead what's this mid-air fighting going on by the way hey you out so now how do you deal with you if you are just keep the drill through you and then i get
[50:56] dominance. Not even at the top. So right, get a bit to you, I can feel it as well. You're down, and then we connect the two down. But whether I might really need to put you up, I don't know, but it's going to feel like doing it, because why not?
[51:11] The point is, we should now be getting close to... Chad. Right, he's big, but he's only like level two, I think.
[51:23] So this probably seems lucky. You know, I'm going to miss it here. Hello over there, John. I'm hoping I can like, stack you with all this. I need to break you, don't I?
[51:35] And then get dodged. You get the slow-mo dodge, you know you've done it right. So, no, get out the way. Oh, lucky, hang on, hang on. Why now we're doing nothing? Aha! Now we're doing something.
[51:48] Get out the way, John. I feel like maybe we should take out the flying enemy then. So, like that might be a good idea, yeah, don't you take your, no, get out the way.
[52:00] We can do this, this is fine. All we need to do is head over here. Let's take out your little guys first. Alright, you, we'll call the trouble and then just get out of the way.
[52:15] One, two, three, and more. And one, and two, three, and possibly more. Right. That's your friend's dog. I'm just capable of...NO! We just need to drill through your arm.
[52:30] NO! And then we get lots of bonus damage. Right, out the way, and yeah that's all which means we're doing it better. So right, with your friend's dad, we just knock you down.
[52:44] If need be, hang on. Toss some stuff at you to distract you. Now we can...AH! I used the drill to impart just a punch, Stagging you, one, two, three, and a big attack
[52:59] Screw you and knocking you, start knocking down, and Never mind I did want to knock you down, I just killed an Apex By flipping and knocking you off a rooftop
[53:11] And that got me put, I do the resources I need To get stronger against airborne enemies Which still seems to be a thing you do with a lot like just deflating around you with flying enemies, that comes up more often than you'd think.
[53:23] Still, I would say if I get back up onto the rooftops and stumble across your more horrifying monstrosities emoji about the world, I think you get the point. This here is Control Resonance and... OK, this is pretty much precisely what I was hoping it was going to be, because
[53:39] this is weird. Like really bloody weird. And like how half the time it just doesn't explain itself. You've given it a weird world and you've got to deal with it. The combat feels great, the movement feels great, everything about it just works really, really bloody nicely.
[53:54] So, okay, do not be surprised at all if maybe, just maybe, we dive into this little bit of information in a livestream or whatnot. So let me know if you're interested, and we shall flippin' see.
[54:07] But in the meantime, I've been John, and this has been Many a True Nerd. And this has been the Delightful One, Control or Resonance. Thank you very much, and goodbye. No, sadly, I cannot be the Santa Claus of murder tonight.
[54:24] So apparently even though this thing is... Oh, no, no, you can't. No, you most certainly can't. Okay. Is that the invisible meaning I'm about to pull her over? Yep, there we are. There we... Oh. I feel like she didn't necessarily survive that.
[54:37] No, she's very dead.
⚡ Saved you 0h 54m reading this? Transcribe any YouTube video for free — no signup needed.