Enshrouded Base Build & Dungeon Run — Full Transcript & Summary

Enshrouded 1.0 | Solo Run Vs The Shroud Let's Go!!! | Part 34

0h 49m video Published Oct 23, 2026 Transcribed Oct 24, 2026 CohhCarnage CohhCarnage
Beginner 5 min read For: Enshrouded players and fans of survival-crafting games interested in base building and dungeon exploration.
AI Trust Score 45/100
🚫 Clickbait / Waste of Time

"The title promises a solo run vs the shroud, but the video is mostly base building and dungeon prep with minimal shroud action."

AI Summary

In this episode of the Enshrouded 1.0 solo run, the player relocates their base to a scenic mountain location, begins constructing a new base with terrain tools, and prepares for a dungeon run through the Hallowed Halls. The stream focuses on base building, resource management, and exploring the new dungeon, with commentary on game mechanics and community interactions.

[00:05]
Stream Introduction and Base Relocation

The player starts the stream by discussing their recent progress and the decision to move to a new base location, which was found with help from chat. They are in the process of moving items and setting up the new base.

[01:06]
New Base Location and Initial Construction

The new base is situated on a mountain with a scenic view. The player used terrain tools to hollow out the mountain and create the interior, which is currently in a rough 'phase one' state. They plan to build individual houses for vendors and eventually replace the scaffolding with better materials.

[02:12]
Plans for Waterfall and Skylights

The player plans to build a waterfall from the top of the base through skylights into the interior, using flowing water mechanics discovered in the game. They want to progress further in the game to unlock more building options before finalizing the design.

[03:15]
Base Layout and Storage Organization

The base will have a central crafting area, with storage for components and general items. The player plans to expand the base by hollowing out more space and adding wings for comfort areas. They are organizing items into categories like building, tools, cosmetics, and food.

[04:24]
Preparing for Hallowed Halls Dungeon

The player plans to run the Hallowed Halls dungeon, bringing trophies, heads, and legendary items. They discuss the location and how they found the base, mentioning a path through mountains and a tunnel.

[07:33]
Outdoor Cooking and Patio Setup

The player sets up an outdoor cooking area with a patio, appreciating the beautiful view. They joke about drainage for the water feature to avoid flooding.

[08:44]
Farming and Animal Pens Plans

The player considers using the old base for farming and plans to bring animals, possibly with indoor pens. They are unsure about the mechanics but are willing to experiment.

[10:31]
Crafting Area Setup and Rain Appreciation

The player arranges crafting stations and storage, enjoying the rain sound effects. They mention the game's audio quality and how it enhances the experience.

[15:16]
Assigning Beds and NPC Housing

The player sets up beds for NPCs, ensuring they have proper apartments, not jail cells. They assign specific NPCs like the Engineer and B to the new base.

[20:32]
Preparing for Dungeon Run

The player gathers supplies, including building materials, food, and spells, before heading to the Hallowed Halls. They adjust their skill tree, removing unholy aura for water aura, and bring chain lightning as a primary attack.

[22:22]
Base Building and Farming Setup

The player breaks down a base node and sets up seed beds for farming. They discuss the need for runes and the importance of resource management.

[25:31]
Difficulty and Dungeon Preparation

The run is on the hardest difficulty. The player notes that radiant aura doesn't help in the halls and prepares food and supplies for the large dungeon.

[30:22]
Entering the Hallowed Halls

The player enters the dungeon, using chain lightning for its AoE damage. They discuss their skill point strategy and the importance of breaking down unused items for runes.

[34:38]
Dungeon Lore and Enemies

The player encounters lore about the Hallowed Halls, which are ancient crypts used as banishment grounds. They fight summoned enemies and collect ectoplasm and bone arrows.

[40:25]
Mysterious NPC Dialogue

A mysterious voice speaks, inviting the player to find them behind a mirror. The player jokes about the dialogue, comparing it to a Tinder profile.

[42:32]
Discussion on BioWare and Mass Effect

The player discusses the potential of saving BioWare and the new Mass Effect game, expressing skepticism about its feasibility but hoping for the best.

[44:39]
Dungeon Depth and Challenges

The player notes the dungeon has 156 floors, indicating a long run. They encounter various enemies and environmental hazards, using consumables and summons to manage large groups.

[49:02]
Combat and Loot

The player finds better wands and continues fighting through the dungeon, noting the green goo on the floor and questioning its safety.

Mentioned in this Video

💡 Key Takeaways

💡

Flowing water discovery

Reveals a game mechanic that inspires a creative base design.

02:12
📊

Hardest difficulty run

Confirms the player's commitment to a challenging playthrough.

25:31
📊

Hallowed Halls lore

Provides backstory that enriches the dungeon exploration.

35:04
💡

BioWare discussion

Offers a candid opinion on the gaming industry and Mass Effect's future.

42:32
🔧

Combat strategy

Demonstrates effective use of AoE and summons for large groups.

49:02

[00:05] Good to see you. Welcome to another day here on the channel. Welcome. Welcome to here on the channel. Welcome. Welcome to you. Today is a day of very chill, relaxing, and shrouded. I have been loving our run

[00:17] and shrouded. I have been loving our run of this game. It has been so nice of this game. It has been so nice and I cannot wait to continue it. So, uh, many of you were probably here for the cozy last night. Um,

[00:31] so you may or may not have seen what we have been working on, but we did start a little bit of our new base. We uh we spent some time thanks to some folks in spent some time thanks to some folks in chat finding a new location.

[00:46] And we are right now I was during like basically during the intro and now I've just been starting to move stuff over. So, we're doing it. So, here is where we picked for our base.

[01:06] not a bad view. Nice way to wake up in the morning. I I decided I wanted to start every stream of this game properly. And for that, I I'm going to do is I'm going to build a little spot out here so I can come out

[01:22] here and sit down and drink my coffee, my coffee. Mhm. So this is the view of our base, our new So this is the view of our base, our new base. And here is our new base. So this

[01:34] here started as just a mountain. This this area was just a mountain. And what we did was use terrain tools last night to start building the interior. So this to start building the interior. So this is just phase one. Um this is this is

[01:47] just like the the rough in is a good way to think about it. So we're going to have uh the different vendors have their own little houses on each side. And eventually I want to replace all this with like a much better looking

[01:59] stone, basically scaffolding right now. Um, but I don't even know what materials are available. So I think I before I really start building in earnest in this game, I think I want to progress more. I want to hit like at least mid or early

[02:12] late game. Um, so most importantly just so I know it's available. Like for instance, one thing I heard of is somebody Kaji was like, "Oh co, hey, there's flowing water in the game." I was like, "Flowing water. There's I

[02:26] they were like, "Yeah, you can do flowing water." So instantly I go, "Okay." So what that means we're going to do is you see this roof right here?

[02:38] Well, what we're going to do is we're going to go to the top of our base because it actually extends here. And we're going to build a waterfall. And that waterfall is going to go through skylights into the interior of

[02:50] the base. And then I have I don't even know what our options are yet, but we're the top through like glowstone or we're here. Like I don't even know what we're going to do, but it's going to be

[03:02] even picture what that's going to look like without knowing what our options to progress a little bit more before uh before we start actually building. Now, in terms of what else we have to do here, this is essentially the first half

[03:15] center point. So eventually when I get more resources, we progress further. We're going to use the same technique we did to hollow this out and hollow out about not the same amount, probably about half

[03:29] of this length more this way. And then we're going to bring it up and that's room is going to be. And then we're going to have two wings that go behind it. Um, and behind that we're going to put like the huge comfort area and

[03:41] out. And then this is going to be our whole crafting area. I need to move over our crafting stuff. crafting and storage on this side. Um, anything I may need to need like need to put things somewhere or find or check on. So, that's all

[03:55] being like properly sorted over here. But then anything that's like a component of other things is just going to go over here. This is like general storage, which I love being able to do in games like this. So, that'll be fun.

[04:10] So, what I'm going to do now to start the stream today is hopefully we're going to finish up just we're moving some of these items over and then we're going to uh go out and start we're going to do Hollow Halls

[04:24] this morning. That was what we're going to work on and that is what we're going to do. Uh where I have a whole head, man, I'm Right there it is. Trophies and heads. Okay, there's all of our trophies and

[04:38] heads for now. Uh, we have a legendary items. There's legendary items. Is this a legendary item? Elm's eye wand. Is that Is that a unique thing? wand. Is that Is that a unique thing? Does it say if it's unique?

[04:55] items. Can we Can we get them again? Like I I don't know how they work. What part of the map is it? My base. We're right here. So, here's where you start. And what we did last night was we went down here. Uh-oh.

[05:10] A I heard the heartbeat, but it was too late. Damn it. Ah. Okay, that's funny. Right as I heard it, I like frantically went out to check on

[05:27] it. All right. Okay. Cosmetics, go here. But um basically what we did last night was uh Thanks again to him and some other chatters. We there's a path down here

[05:42] and this path takes you up these mountains and up this side. You actually go through a tunnel and you go through the tunnel and then hug the right and that'll take you all the way to this little building right here which is on

[05:54] the basically the very top of the cliff. So, we did that and then we billy goated and mined our way up this way and kind of jumped the peaks over to where we are now. And this and pretty much the second I saw this area, I was like, "Oh, yeah.

[06:07] This is I looked at the view and I kind of went, "We're going to make this work. every day. We're going to make this work." And that's kind of what we're doing. Uh, okay. So, we need to save. We need uh let's see, call this building

[06:22] items and storage. We'll put that in there for and storage. We'll put that in there for now. We've got a gems box over here. We man. I haven't done anything with gems yet. I'm pretty sure I can use these

[06:35] somewhere. Uh we've got a cooked food. Where's my cooked food? Prepared food. There we go. Awesome. over. Just kind of putting it down so we have a place for this stuff.

[06:50] going to cook, we should do it out here. I mean, come on, man. Come on, man. It's beautiful out here. See, do we have actually stonework and stuff now? Oh, we got some wood. Let's Let's build with some wood. Let's see.

[07:19] And that's it. Okay, that's where we are. Good little patio out here.

[07:33] If I'm going to cook food, I'm going to do it right. Damn, you damn Skippy. All right. Let's go back to here. We got to bring everyone over, too. That's going to be a whole thing. Oh gosh.

[07:47] Just remember to put a drainage at the end of the water feature before you end of the water feature before you flood the whole world. Yes, it possible. >> That's amazing. Hi, you. How are you doing, Mr. Mans? Mr. Tanamanss.

[08:01] All right, what else we got over here? We got some spells. Let's grab that. Got some water. Let's grab that. Grab more of our storage. Now, we're Grab more of our storage. Now, we're going to start picking stuff up. Man,

[08:14] thank you. You're You are very affectionate this morning, but I'm also to There we go. I feel like we just dodged a bullet, CHAT. WE'RE LEARNING. dodged a bullet, CHAT. WE'RE LEARNING. We're learning. It only took 42 years,

[08:29] but we're getting there slowly. Just need another 40 more to hopefully start getting it somewhat. Okay.

[08:44] All right. That's it for now. Let's go over here. Um, so we're going to work out here with this area. We have a lot of land that we

[08:56] right. Um, I think we're going to start doing some some farming and stuff here we're probably going to do in in the interim is use our other base as kind of of our farming there. If anything, convert a lot of it to farming. Um, but

[09:12] yeah, we'll eventually bring animals and I don't We could probably do some indoor pens. I can Can you do indoor pens in this game? Is that okay? Or will the animals be pissed? I don't really know how that works, but we may experiment

[09:25] with that. See what we can do? There's some water for now. We'll pop those in there. Potions and consumable bells. Potions and consumable bells. Going to bring those with me.

[09:52] Um, let's do this. We're going to make you a building items. you a building items. I'm going move you down.

[10:06] I and I'm fully aware those are not building items that are that that's a cosmetic thing. And honestly, I should probably move that into cosmetics. probably move that into cosmetics. Where's cosmetics? There we are.

[10:18] Okay. But up here, we're going to make you tools. you tools. That's No, there we go. but don't necessarily need on us up there.

[10:31] Oh, here comes that rain. That amazing rain sound. One of my favorite things in this game. All right, let's see. How do I want to put these? I haven't decided yet if I want to like back to back them or down

[10:45] want to like back to back them or down the center. Maybe two rows. I think we'll do I think we have enough room to down the center them for now.

[11:03] crafting area. We'll do something fun over here. I don't know what we're going over here. I don't know what we're going to do there yet, but too. I also don't know how big the engines are going to be later.

[11:21] questions. Let's just get stuff down for now. now. We'll do guys over, man. Um,

[11:36] we'll just put him down for now. We'll put him down for now. I don't think this is at all how we're going to do it, but Oh, maybe when I'm facing the center. That'd be kind of cool.

[11:59] think we could probably do that. It would look pretty fly. Yeah. Yeah, we'll do that. Okay. Now, I need to build a lot of stuff, but my peoples aren't here. Yeah,

[12:15] we're going to work on that. This right here,

[12:47] Oh, yeah, it is. Why is it letting me replace that? let me replace those things. I guess not.

[13:01] Now, can I Oh, man. Is it going to let me replace the bottom? Oh, yeah. It just keeps that right there. How convenient.

[13:39] can just go like that. Yeah, that still looks great. And we can put basically looks great. And we can put basically what we need right here.

[13:53] make one more? Or did we make all of them? We made all of them, didn't we? Oh my god. I need Hold on. Wait. I can fix this. I can fix this.

[14:05] this. I can fix this. Yes. Okay, we can do it. All right, All right, we can complete this.

[14:18] All right. Now, we need to go to you, I think. I hope. Yep. Perfect. All right, man. Great. Um, so we're going to need some light down here. I think we have some placeables. Building and placeables, right? There we go.

[14:34] and placeables, right? There we go. We only have two of these. Have to be judicious with them currently. We'll just stick some in the middle to kind of light things up a little bit.

[15:01] together. Oh, I like those stairs. That looks so good. Awesome. All right, people. We should have some some of our people

[15:16] over here. That'd be a good place to kind of line them up. right? Oh god, I didn't Oh jeez. No, no,

[15:30] right? Oh god, I didn't Oh jeez. No, no, no. we're fine. We're fine. Things are fine. Things are fine. Everything's okay.

[15:43] Things are fine. Everything's okay. Okay. Um, so we have six beds over here. Yeah, we'll see. We'll bring over the people that we absolutely need right now. And then we

[15:57] can finish up the other stuff later. B, we want over for sure. He's going to need a spot. Engineer bro, we want him for sure.

[16:13] think we have beds in the whole second floor as well. floor as well. These are apartments, not jail cells. I don't want to hear a single one. No, they're not jail cells. They're

[16:26] apartments. Okay. going to give him Look at that. He gets the He gets the presidential suite.

[16:39] the He gets the presidential suite. Very nice. Look at him go. be able to double jump into it, but that's okay. All right, I think that's

[16:54] that's okay. All right, I think that's it for now. >> My favorite patron. >> All right, man. All right,

[17:08] >> Uh, let's go over. We got some more things to get. outside of the doors? Well, that's that's for their safety.

[17:23] official line. Um, so from corporate I have it's locked for her pleasure.

[17:36] mixed up we may have mixed up the Wait a second. I'm getting I'm getting a message from our lawyer. Um, excuse me. going to table that. We're going to loop back around on that. synergize on the on

[17:49] back around on that. synergize on the on that um later synergy. We're going to loop back around and put a pin in that. Yep.

[18:04] put a pin in that. Yep. Uh okay, we got to bring you. Oh,

[18:18] angle or something and I have no idea what that angle is. Oh, what that angle is. Oh, you're coming with me, buddy. Come here.

[18:32] Hi, Katen. How do I pick you up?

[19:09] going to have to sit out here when the sun rises. I bet it's going to look so nice. Damn.

[19:35] On a clear Yeah. On a clear day, too. Yeah. Okay. I don't really have any flax right now.

[19:57] there we go. I can make 10. Great. There we go. We'll go and make a bunch of logs. Get that going. All right. I think we're ready to go do the hallowed halls. I think this is all the Oh, we got to put our cau down, of

[20:11] course. But I think this is mostly what we wanted to do today or start to do at the start, I should say.

[20:32] like your new home, buddy. Yeah. Okay. All right. I feel much better, chat. Feel much better.

[20:47] So, we're just going to glide down from our base, I guess. Yeah.

[21:01] somewhere. Do I have everything I need? Probably not. I brought a lot of building materials, so that's that's good. No, I take this back. We're probably going to want to respawn here just in

[21:15] going to want to respawn here just in case, aren't we? Uh oh. Hold on. a couple things. The first thing we're going to do is break down a base. Um,

[21:29] let's break down you, cuz I want to put another base over cuz I want to put another base over here.

[21:44] Super chat. I have an ice skating rink in my base. that's awesome. I love it.

[22:22] What? You You cannot refund a node that's You You cannot refund a node that's dependent on another node.

[22:36] oh, you need three runes. Oh, and I have those at my other base. That makes sense. That makes a scary amount of sense. amount of sense. All right.

[22:56] for anything, we'll go ahead and uh start working on our farming area. Equinox Phoenix says, "Um, wait, what is this?" >> At Co-C Carnage, I have a super mega

[23:11] ultra important message for you. That is all. >> Oh, that's fair. Yeah. No, I I get it. I get it. I get it, dude. Appreciate you sharing that with the

[23:25] class. Thank you. Uh, all right. We're going to put one here, one here, and one here. our nice little seed beds, actually.

[23:43] Oh, hell yeah. There we go. Even better. Nice, man. Looking good. All right. Uh oh. Let's go put our stuff away. Going to move these a bit closer now that we've bumped that back a bit. So,

[23:58] that we've bumped that back a bit. So, we'll put these LIKE UH KATA OKAY. UH, we'll put you like here. There we go.

[24:14] at the corner of that thing. That'll look great.

[24:37] Oh, I had some penny bun seedlings, didn't I? Do I? going to have to enlarge all these soon, aren't I? Yeah.

[24:51] aren't I? Yeah. There's so much stuff, y'all. Okay, we'll do it all later. Oh, speaking of which, uh, here

[25:03] I'm going to put those three points into here for the hallowed halls. There we go. And I think we're about ready to go. I don't know why I have this lesser ring

[25:16] of mana. Let's put this over here for now. Let's do it. I adjust the loot modifier. Nope. We This is a pure hardest

[25:31] difficulty run right now. Whatever settings it turns on, that's Whatever settings it turns on, that's what's that's what's on. Oh, radiant aura doesn't help in the halls. It's only for fell. Oh.

[25:44] Oh, I should have made more food. How bad are we? food. cuz we might be there a little bit,

[25:56] won't we? Yeah. Apparently, this is a large Yeah. Apparently, this is a large dungeon.

[26:16] actual like cooking area. I don't have a cooking area, and that is a thing. That is a thing. All right, let's see. Is this the only 13 I have left? Oh, dude.

[26:32] This is This is all the meat I have left. Uh-oh. We have to go farm meat. left. Uh-oh. We have to go farm meat. How do we even do that, chat?

[26:44] Glad you enjoyed the Emberville demo, dude.

[26:57] going to bring I'm going to bring six of of everything. So, I'm hoping this will be enough, but we'll see. If I have to go out and get more, then, you know, whatever. We'll do what we got to do. We'll do what we got to do.

[27:11] We'll do what we got to do. Yeah. Always carry 20 of everything. Oh man. Dang,

[27:29] Unfortunately, I'm not up to I think I need to get the kettle. And from what Chad has told me, I should not go after that yet. So, yeah, I think it's a little outside of our purview right now. Oh, there's a

[27:44] hells in every biome. No kidding. That's cool.

[27:58] >> Hello there. >> If I have enough

[28:11] flame guide your way. >> Okay. Probably bring some more bandages.

[28:27] Uh, with you >> any new discoveries? >> The flame guide your way. >> We should bring some bombs. So, it's

[28:41] always a good idea to bring bombs, right? I mean, just in case. Always a good idea. I feel like Yeah. Uh where are my spells? There. We do not need a lot of these spells. I'm not going to. Thankfully, we

[28:55] have eternal chain lightning, which is amazing. Um so, we're going to be using that mostly. That's been wonderful having this skill. Um but I guess we can go ahead and respspec out of this unholy aura for now, right? Um

[29:10] let's go to here. Take that out for now. What do we want to go into temporarily? Totem mastery. You don't We're not

[29:24] Totem mastery. You don't We're not really summoning totems right now. really summoning totems right now. We could go back into water aura, which would maybe be a good idea. Um, I don't have the aerial wand thing,

[29:38] Um, I don't have the aerial wand thing, but I that might be okay. Is hollow is hollow damage? Is hollow where we're going? Is that hollow? Okay. Okay, that is hollow. Let's do that then. Oh, yeah, man.

[29:51] then. Oh, yeah, man. Let's go punch him in the teeth. Okay. Let's go punch him in the teeth. Okay. All about teeth punching. Yep. going to be for my first run into this thing. Yeah.

[30:07] Okay, let's do it. Let's go see what we're outside of it, too, so we can just fast travel down to it.

[30:22] lightning. Yeah, I I love the AoE of my my chain lightning. I'm really enjoying How do you have so many runes for skills? Was that 4K? Oh, dude, I break If I don't use it, I break it down. So, and I've been doing a lot of exploring

[30:36] this run, too. We got We got lots of materials. We got We got lots of materials. Oh god. Ow. We're fine mostly.

[31:05] Sorry, wolves. Uh, are we on the wrong area?

[31:17] Halls, right? Okay.

[31:29] Oh, yes. Here we go. Here we go. Great. Perfect. Perfect. Vunder.

[32:03] Um, was there another path that I missed?

[32:20] It's further west. Okay, thank you. Let's go up here. We'll go from this direction. Oh, the rain.

[32:33] video games. I want a shirt that says that. that. I live for good rain sound effects.

[32:54] It really is. I actually bust out the headphones cuz um I don't normally, but the sounds are actually really good in this. They do a good job. Also, it can get kind of scary. Like they do a really good job with some of the uh

[33:08] when you get into the the halls and the dungeons. of this Aurelia. We haven't really done much with that. Is this it here? There much with that. Is this it here? There we go. This looks good.

[33:23] there there so this is interesting there. I know there is because it's been in there. I don't know if we have the full day weather system in EA launch. rain. Um but I don't know if that's an

[33:36] in EA launch, but yes, I've I've demoed it. I've seen it or heard it. Our sound effects guy for Emberville is awesome. He is uh I I cannot wait. Not only are there great sounds in there now, but he has some incredibly cool stuff planned

[33:49] good. How did he not get the wet debuff despite being in the rain? I have no idea. I should definitely have it right now. There's nothing on me preventing it as

[34:02] There's nothing on me preventing it as far as I know.

[34:23] Ooh, bone arrows. bone arrows. Okay,

[34:38] here we go. >> A new mystery unfolds. >> They are more than legends after all. The hollow should be exist and inside

[34:50] The hollow should be exist and inside them echo the melodies of a bygone age. >> Memories of a time where clear skies rained and the shroud was still slumbering below. These halls of unknown origin have

[35:04] existed for millennia, but their architecture differs from that of the architecture differs from that of the ancients. most curious. It's said that these crypts served as banishment grounds for the lowest of

[35:17] Ember. I wonder if the cursed inhabitants still walk this earthly plane. Balthazar, Balthazar, man. Dude, those those add so much to

[35:30] man. Dude, those those add so much to the game. Is somebody summoning them? Oh, there's more of this ectoplasm

[35:45] stuff. We got this for the first time last night. Oh, that's a crate. last night. Oh, that's a crate. Oh my. Okay,

[36:03] I think there's a way to make the wand lock onto pots. Is that Is that a thing?

[36:17] Is that sticky aim assist? No, that's not what that is. not. All right, never mind.

[36:36] There's a lot of spers in that pot. That's a spider pot. I want loots, not enemies. What is this thing?

[36:59] place does have minable bone piles if you ever need a lot of bone. Good to you ever need a lot of bone. Good to know. Thank you.

[37:25] haven't gotten like anything good out of them yet. them yet. Oh god.

[37:39] I'm not tracking any quest right now. Thank you, though. Thank you, though. I guess I can turn it off.

[38:14] summoned? Oh, they're being summoned mostly, huh? those big guys a lot better. Oh, it gets way worse. Oh god.

[38:41] Oh, it's broken. Don't be broken. You need to be full of loots.

[38:58] stop breaking pots for now. That's That's not worth it. That's not worth it. That's not worth it. What's this thing?

[39:25] Oh, okay.

[40:25] I am the reflection upon a slow river's surface that brings you forth. >> Oh, >> unknowable yet familiar. Alike yet >> This guy's reading his uh Tinder profile from the depths.

[40:40] You've enough spirit left you to pass my words unblinded by wrath. What an enticing mystery. Why don't you come to enlighten me, my new friend?

[40:54] Find me behind the mirror and dive into the deep. Bring me forth towards the the deep. Bring me forth towards the horizon, the light, the breeze. You horizon, the light, the breeze. You shant regret it. Your new friend.

[41:16] That's uh I'm sure that's fine, right? Yeah, he sounds nice. Tyel, I wish, man. I wish. I hope. We'll see. Man,

[41:35] not nearly, unfortunately. It's PC only right now. We're going to get to console right now. We're going to get to console um as we get closer to 1.0.

[41:57] Especially with our crit rate. It's working so well. Where's my mana? On the left side of the screen. The little circle.

[42:12] unfortunately they're not one's really need.

[42:32] apparently wants to save Boware and get the IP to fund a new game? I did not. I think I think the idea of like

[42:45] saving Mass Effect is nice, but but logistically and mechanically I don't really know how feasible that is. Like even if you had a lot of money at Like even if you had a lot of money at this point, I I don't know.

[42:57] Nice idea, though. I'd love to see Mike as long as they can keep Mike making it. as long as they can keep Mike making it. Oh lord, I got close. Yeah, boware these days is not the same boware. I mean, that's that's true.

[43:11] That's true. A lot of the the the DNA of it is not here anymore, but I mean, there. And I did I did want to see like Mike especially. I feel like he kind of had his eye on the prize with the new Mass Effect. Um I think I think he kind

[43:26] of was aware of the the pitfalls of previous titles. He had tweeted and said to think that. I think that he I think he was approaching the new Mass Effect in the right headsp space. I really do. So, it was um it's definitely

[43:41] unfortunate, man. I think if if there was something that was going to help Boware with its reputation, I think it was going to be that Mass Effect. So, from the sounds of everything I had heard, um but yeah, that's unfortunate.

[43:56] heard, um but yeah, that's unfortunate. That's unfortunate, man. for it. I I honestly almost don't want to. Like, it's it's it just hurts.

[44:27] floors are we going through? A whole bunch.

[44:39] 156. Wow, that's a lot of floors. The answer to that is yes. Oh, okay. The answer to that is yes. Oh, okay. Interesting.

[45:18] Whoa, that was cool. Okay, I got to watch out for that thing in the future.

[45:36] >> At your fingertips. We are in so very deep, my friend. Perhaps you feel, as I do, boundless power, endless life, an eternal light

[45:51] simmering in silence, sealed away in spires and sanctuaries. What good can it spires and sanctuaries. What good can it do there, I ask you? It was aching to be

[46:03] >> ectopplasm. Interesting. >> Why don't we reach out together, fellow >> Why don't we reach out together, fellow flame keeper? The depths are calling. flame keeper? The depths are calling. Come closer and take my hand. I will

[46:16] Come closer and take my hand. I will pull you in. Your new friend again. You sound terrible. This does not sound like something I want to do at all. Um. Oh god.

[46:51] lightning? Uh I So I have an endless chain lightning. Yeah, I don't have charges for it and I have a whole lot of mana regen. mana regen. Very much by design, I guess.

[47:03] Very much by design, I guess. Uh,

[47:44] get these big groups, we just need to summon our own little army of skulls. I going to force myself to use them in this dungeon. Darn it. We're doing some this dungeon. Darn it. We're doing some consumables.

[48:43] Using tango for the big groups. Yeah. Yeah, I should Yeah, I should blunt knives. That sounds terrible. blunt knives. That sounds terrible. Why?

[49:02] wands. Here we go. Now we're talking. Now we're talking, chat. Now we're Now we're talking, chat. Now we're talking.

[49:14] Hey, the green is the green goo is probably fine to step in, right?

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