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[00:00] In this video, we'll be going over a lot of retcons from WoW's history. Of course, retcon being Blizzard changing the lore of pre-established events, retroactively making new information canon, and since World of Warcraft has so many minor retcons,
[00:14] I'm obviously not going to be able to cover all of them. But I will go over pretty much all the major ones throughout the history of the game. Starting up with vanilla WoW and the many retcons, changes, recontextualizations, and just expanding things that were only mentioned briefly.
[00:29] In Warcraft 3, Thrall banned all warlocks from the Horde, but in Vanilla WoW, they changed their mind, and now the warlocks are kind of like the demon hunters, where they're okay with them using their powers as long as they use those dark powers against their masters.
[00:43] In Warcraft 2, the ability to control magic from the elements and the Twisting Nether were both part of shamanism, and Gul'dan separated himself from being especially talented at channeling the cold and negative energies of the Twisting Nether.
[00:56] This is why a lot of early orcs and lore, who were clearly warlocks, still retained their title of shaman. And Nurzul and Gul'dan, two of the most prolific warlocks in lore, were considered shamans beforehand
[01:08] because there wasn't really a difference between them in the first place. This would create a retcon to have a more clear difference between them, and shamans control a very specific subset of elements and have nothing to do with cell magic or the Twisting Nether.
[01:22] Speaking of the Twisting Nether, originally, the Twisting Nether was basically hell, and warlocks would get their Hellfire from the Twisting Nether, and all mentions of Hell were also mentions of the Twisting Nether.
[01:34] Basically, the Hell and Twisting Nether were synonymous with each other. That's why there are warlock abilities like Hellfire, and a lot of characters have Hell in their name, like the famous Hell Screams, since orcs were tied pretty heavily to the Twisting Nether early on.
[01:49] Although it's not just the Twisting Nether that got changed, there's also the existence of the Holy Light. Originally, it was just references to real-world religions, namely Christianity. Eventually, they kind of recontextualized it to make it more about a philosophy,
[02:03] where the Holy Light helps anyone who strongly believes in a cause. Although, this cause doesn't always have to be good, as seen by the fact that the Scarlet Crusade are very prolific light users. Now, let's head over to the Burning Crusade expansion,
[02:17] where we have one of the most controversial wetcons in WoW's history, and that is the origin of the Draenei. Originally, the Draenei were just used to refer to a common race, and some of the lost ones that appeared in the Swamp of Sorrows.
[02:30] And the Eredar was a different race of demons that actually corrupted Sargeras. So, the change was that the Draenei were actually the Eredar, who split off from the other ones when they originally joined the Legion and corrupted Sargeras, and then ran away to Draenor,
[02:45] where a subset of those ones became the Broken Ones. So, the Draenei we knew in Warcraft 3 were just the corrupted Broken Ones, and the playable race ones were the original Draenei. The reason this caused a lot of controversy was because it was one of the first
[02:58] major retcons to the story, and tied one of the playable races to one of the most evil races at the time, the same people who ran the armies of the Burning Legion. It was so bad that Chris Metzen, the guy responsible for most
[03:10] of WoW's lore, wrote an apology post explaining why the retcon needed to be done, which is not something that happens very frequently. Outside of the major retcon that was the Draenei, there are a couple of other minor ones that happened in TDC.
[03:23] Originally, it was stated that all the blood elves followed Kel'Thoth to Outlands, but it was later changed that some stayed behind, and they were the ones who were worried about what happened to Kel'Thoth and joined the Horde to help them go out and find
[03:35] him in the Outlands. They also made Illidan, Kel'Thoth, and Lady Vashj a lot more evil than they were in Warcraft 3, although this was recontextualized later on, which I'll talk about when we get to that point in history. And finally, one minor retcon of a character?
[03:49] There's a character known as Mogor the Ogre, who was introduced in Warcraft 2, and was an incredibly intelligent two-headed ogre clan leader, which is unique by the fact that he has a singular personality instead
[04:01] of one split between the two heads, and was responsible for some pretty smart decisions on his part in order to keep him and his people alive. In the Burning Crusade, he was turned into a bloodthirsty idiot running a fighting ring, which is just a straight-up complete
[04:14] retcon of his character, although seen as he was a minor character, no one really noticed, and players might recognize it more as the character who appears on the Ogre Magi card in Hearthstone which is part of the base set
[04:26] and he was given another card which actually has his name on it and of course they both reference his stupid TBC version rather than his smarter Warcraft 2 version. In Wrath of the Witch King, there weren't any major retcons
[04:39] other than them changing their mind about what happened with Ner'zhul inside the Hellenomination which really gets changed again later on so it's not important to mention here. There's also some lore given on how the Frostmourne was made, which again is changed again later
[04:53] on, but basically it was an artifact of the Burning Legion in control of the Godlords, and it wasn't really meant to be that powerful compared to other artifacts, and was made a lot stronger thanks to Ner'zhul's influence on it.
[05:05] They also changed the importance of the Helm of Domination. Previously the Lich King's armor was basically just used in order to trap Ner'zhul's soul, and it was the Frostmourne which was the big powerhouse of the whole Lich King getup. At the end of the expansion, after the Frostmourne is shattered, they mention that the Helm of
[05:20] Domination is needed in order to keep the undead in check, which wasn't really established in lore previously, but makes sense in retrospect. No one really disliked the Helm of Domination getting more important. There's also some indications that Gotsaran probably influenced a couple of major events
[05:36] in lore history, although it doesn't really count as a retcon, and more of adding extra context to a situation that doesn't ultimately change anything. Same could be said about the helmet domination changes as well.
[05:48] In the Cataclysm we get a lot more lore on the Dragon Aspects, seeing as the main boss is the corrupted Dragon Aspect being controlled by an old guy. In the War of the Ancients novels, Crossroads mentions the power level of the Dragon Aspects,
[06:01] and greatly exaggerates how strong they are, stating that all of the Dragon Aspects putting their power together, they could easily defeat the old guy. In Cataclysm we get a more realistic viewpoint on their power.
[06:13] They are strong, but not Old God strong. Although, they were basically created in order to stop the Hour of Twilight, which was the prophecy of the Old Gods breaking free from their prisons and taking control. So, they were kind of used to stop the Old Gods,
[06:27] just not in the way they were described previously. In Mists of Pandaria, we got a whole bunch of new lore. It's probably one of the most significant lore expansions we've ever gotten, as it added a whole bunch of context to old lore that happened alongside everything else.
[06:42] And they had to find a way to explain why it hadn really showed up before And they did an excellent job of explaining it The island was cut off from the rest of the world for thousands of years one of the Titan keepers took a resident there and built some powerful stuff
[06:55] there's a race of Titan-created constructs that took over, as well as a couple of races created by one of the dead old guys. Really, the only major retcon we got from pre-established lore was that Chen Stormstout was no longer from Pandaria itself,
[07:09] and instead was from the Wandering Isle, which makes a lot more sense seeing as Pandaria was cut off from the rest of the world. In Warlords of Draenor, they retconned the skin color of Blackrock Orcs. Originally, they had a different skin color from the years of living inside Blackrock Mountain without sunlight,
[07:25] but the Blackrock Orcs shown on alternate Draenor already seemed to have that skin color, despite not living on Azeroth yet. And besides this one minor retcon, WAD is also when the first Chronicle book came out, right before Legion,
[07:37] which has probably the most amount of retcons than anything. In Warcraft 2, it was established that the spirits of the dead go to the Twisting Nether. Now, there's a proper afterlife for different types of creatures.
[07:49] The Guardian Aedrin had parts of her personality retconned. Originally, she was kind of arrogant. So, when she was given the powers of the Guardian by the Council of Tearsfall, she kept them for herself and prolonged her life so she didn't have to hand them over to a new Guardian someday.
[08:03] Then, she tricked a mage named Aran into becoming the father of her son, Medivh, which she wanted to be the new Guardian. The retcon basically states that she was just a confident girl who did actually know better than everyone else,
[08:16] and wasn't super arrogant like her previous self, and that she no longer tricked the father of Medivh into having a child, and that she actually kinda fell in love with Aran and wanted to have a kid together, rather than just wanting to have a proper father for her son,
[08:31] and not actually caring who the father was. And besides a lot of more minor stuff, there were three big retcons that were introduced to the Chronicles. namely the Old Gods, the Legion, and the Titans themselves.
[08:43] In the War of the Ancients book, Crosses states that the Old Gods, if they teamed up together, would be able to make even Sargeras plead for the peace of Death. And of course, he goes on to say that the aspects are the most powerful creatures of all mortal planes
[08:55] and are the only force capable of defeating the Old Gods. Obviously, none of that was true from the Cataclysm and we got a more realistic sense of the power of the Old Gods. The Old Gods were given a proper origin. Basically, they're parasites sent throughout the universe in order to prep world souls and planets.
[09:11] And the reason they thrive on Azeroth is because the planet itself also happens to be a Titan, which isn't really a retcon, just new information. And it introduces a boss for the old gods known as the Void Lords.
[09:24] So, now we know for sure that the old gods are alien creatures, and that there are others out there in the universe, and they're not stronger than the Titans. But their bosses are probably stronger than the Titans.
[09:36] Now, let's go over the titans. Originally, they were described as a battalic race, with the leaders of this society being the Pantheon, filled with the titans that we know of today. This was changed to just only be the Pantheon, and they're the only titans that exist.
[09:51] And also, they are a lot stronger than they were originally described. Although to be fair, they were originally described as bringing order to millions of other planets, so it's more of a downsizing of the amount of manpower that went into it,
[10:04] they still keep their accomplishment. They were just done by a lot fewer people. And because they changed the amount of titans, the individual titans themselves grew much stronger and are currently some of the strongest things known in the Warcraft universe.
[10:18] As Sargeras, stated as the strongest of the titans, was able to kill a whole planet full of old gods by himself by just cutting it in half. And another titan was able to kill the strongest old god of Azeroth by just plucking it out like a tick.
[10:31] They were also changed to be all dead by the time Warcraft starts, with the only living Titan being Sargeras who controls the Burning Legion. As previously, we were led to believe the Titans were still alive out there, as Algoon the Observer even said he was going to send a message directly to the Titans before he was stopped.
[10:48] And they even added a piece of lore to Rod End, stating the reason he became depressed and was defeated by the Mogu was because he found that the Titans had died. Although in Legion, we find out the Titans were killed by Sargeras,
[11:00] but he was able to capture their souls and use them as fuel. Well, all but one of them, anyway. And the Titans being dead the whole time was kind of a big reveal. Although the fact that they came back almost immediately afterwards does a good job of letting them stay in the lore.
[11:14] And finally, the Legion themselves. This was another huge retcon. Originally, Sargeras was just a demon lord. Then, he was changed to someone who was corrupted by the Eridar. And finally in Chronicles, they changed it again
[11:27] to finding some dreadlords who told him about the void. And the void scared him so much, he went about the universe trying to destroy everything so that he could snuff out any inkling of a void world being born into the universe. As he knew eventually life would come back afterwards
[11:41] and he could probably watch over it so that no void world could be born like the planet he cut in half. So it could be said they changed the origin of his corruption to the dreadlords rather than the Eridar. And instead, he just went to the Eridar afterwards
[11:54] and wanted them to lead his armies, because it requires a lot of generals in order to run an army as big as the Burning Legion. They still let Sargeras be the one who killed the rest of the Pantheon, though, although after the Pantheon had visited Azeroth and contained the Old God corruption there.
[12:08] So, Sargeras is still a villain, but I think this retcon gives him better motivation, personally, and basically accomplishes the same thing the Legion has before, where originally, he wanted to destroy everything because he thought it was the natural order of the universe to destroy,
[12:22] rather than to make things orderly. Although that's not it with the retcons. Before Legion came out, we also got the Illidan novel, which goes into detail and explains what happened in the Burning Crusade
[12:34] with Illidan and Kelsoth and Akama. Basically, everything that happened in the Burning Crusade still happened, with a few minor things that didn't really retcon very much. Illidan was still a huge jerk to everyone,
[12:48] inflated a whole bunch of people, used souls in order to power machines and portals, summoned the demons, inflamed Akama, but he was doing all this because he was planning an attack on the Burning Legion. He knew how powerful the Burning Legion was,
[13:01] and how impossible it was to stop them, although he was fanatically devoted to finding out a way to do it anyway, and he actually had a lot of really good ideas. He was even helped out by the Naru Zera when he was almost caught in Argus trying to spy on Kil'jaeden,
[13:15] when he was trying to establish a link to the Legion homeworld. And part of the reason all of the events in the Burning Crusade happened was because Illidan just did not trust anyone but his demon hunters with his plan. He thought everyone was a spy reporting back to Kil'jaeden,
[13:28] and in order for his plan to work, needed basically a surprise attack, since he knew he could never win in a frontal assault against the incident army of the Burning Legion And eventually his paranoia is what caused some of his allies to turn against him And it was what allowed Kil to actually convert Kael over to his side
[13:45] Kael'thas originally went evil for almost no reason. Almost like they needed a villain in the Burning Crusade and just kind of ignored his character from Warcraft 3. In the Illidan novel and in Chronicles, we get a lot more context to this.
[13:58] Kael'thas desperately wanted a way to control his people's mana addiction after the destruction of the Sunwell. Illidan had promised him a way to control his people's addiction, and to an extent, what he offered was working. He taught them how to siphon energy from other creatures,
[14:11] and to even store it in nanobots for later use. Although Kael'thas knew about the demon hunters, and how he was training them with spell magic, which was like ten times more powerful than the tiny methods Illidan was teaching them,
[14:24] and directly asked him in order to teach him and his blood elves how to use spell magic as well. Although Illidan just told him no, and would not discuss it further. And this made Kael'thas very suspicious of Illidan, on why he wouldn't trust him with the use of magic.
[14:38] And Kil'jaeden was able to exploit this weakness with him, and agreed to teach him how to use spell magic, and that Illidan was secretly plotting against them. That's why he wouldn't tell them how to use his powerful magic.
[14:51] And Kael'thas, even though he was a mana addict at this time, actually refused Kil'jaeden at first, before a few more events happened, like a portion of his army defected in Chattrath when they were trying to subjugate the city,
[15:03] and Illidan not doing anything about it when he told them, which eventually led Kalthoth to taking the deal with Kil'jaeden begrudgingly and learning how to use spell magic, and he just absolutely fell in love with it.
[15:15] The main reason Illidan never taught anyone else spell magic was because it killed half the people he was teaching. And Akama just really wanted his temple back and was incredibly short-sighted about it. Illidan did actually tell him that he needed it in order to fight against the Burning Legion,
[15:30] and that he would give it back to him after the job was done. Although, Akama thought he was just given excuses in order to keep it forever, because he thought defeating the Burning Legion was impossible. And of course, Illidan didn't share any of his plans to Akama further than that, so Akama
[15:45] just convinced himself that Illidan was never going to give it back, and he had to go behind Illidan's back in order to try to get it for himself, where he made some deals with Maiev that eventually got him captured and his spirit enslaved. So the Illidan novel's retcons
[15:58] were more of recontextualizations of events that already happened, and don't actually change much. Other than the fact that the Burning Crusade, it says that Illidan did try to teach a couple of blood elves how to become demon hunters, and there's even a quest involved with you trying
[16:10] to kill one of them, which isn't really mentioned or brought up because it's kind of a minor change. If anything, the Illidan novel does the best job of adding a whole bunch of retcons, because all it does is give more context to events that already happened,
[16:23] in order to change them in a way that fits with the new story they're trying to tell without invalidating everything that happened in the past. Ilded and Kelthoff were still arrogant, but at least they had better reasons than just becoming evil for no reason.
[16:37] And now we finally make it over to Legion, where there's a handful of retcons as well. Originally, the Broken Isles were supposed to have been submerged for 10,000 years, and they weren't raised until the Second War, where Gul'dan went out there to raise the Broken Isles.
[16:50] This was instead changed to go down only raising the Broken Shore, which left the rest of the Broken Isle to have always been up, which allows things like the existence of the High Mountain Torren and Suramar to happen.
[17:02] Speaking of Suramar, in the War of the Ancients trilogy, Suramar is described as being completely destroyed by the Legion, and mainly only occupied by reanimated undead. In Legion, we're told that Suramar is fully intact, because 10,000 years ago they created
[17:16] a gigantic dome over it, which protected them and isolated them from the rest of the world at the time. Maiev was also made a very important character in Legion, which was done by softly retconning the events of the Wolfheart novel.
[17:29] In the book, Maiev orchestrated the murder of a whole bunch of elves that were trying to rejoin Idle's society, who also wanted to keep using arcane magic, which was a big no-no at the time. Eventually, she was just stopped and ran away, after attempting to assassinate Malfurion,
[17:44] and her whereabouts were left to be dealt with at a later time. In Legion, you're introduced to Maiev, well, outside of Demon Hunter exclusive events, by rescuing her from prison. And her brother comes to her
[17:56] and they have one dialogue about the novel and just kind of brush it aside because they both agree dealing with the Legion is more important. Because it was thanks to her brother's help that they were able to find out it was her doing all the murders in the book.
[18:09] And he was trying to hunt her down. Which they just kind of brushed aside. They don't completely say that it didn't happen, they just heavily downplay it. That was until BFA anyway.
[18:21] In the events of the book Shadows Rising, Maiev is depicted amongst all of the other night elf leaders when Kval comes to visit, alongside characters like Malfurion and Taranda, which is a pretty heavy indication that they just completely ignored what happened in Wolfheart,
[18:35] and in fact do retcon whatever she did there. Gul'dan had his origins officially changed with Chronicles 2, which came out during Legion. before he was an apprentice of Ner'zhul, and then ended up joining the Burning Legion,
[18:47] betraying his master. Although Chronicles 2, as well as Gul'dan's Harbringer's video before Legion, state that he was actually from an unnamed clan that he destroyed, before later joining the Shadowland clan and then becoming the apprentice of Ner'zhul.
[19:00] Where, he had already been part of the Legion before he ever met Ner'zhul, rather than learning about the Legion from stuff that Ner'zhul had done. In Chronicles 3, which also came out during Legion, they got a lot more retcons than what Volume 2 had.
[19:12] where Volume 3 officially unofficially retconned Medan out of the story, as they have a humorous little note at the end of the book in the index where Medan is listed as being on page 404,
[19:24] which is usually the code for a page that's not found on the internet. Medan is a character from a comic book series that Blizzard produced, and generally, whenever Blizzard creates outside source material about lore, they try their best to add characters and events from those books into the game
[19:38] to signify that they did actually happen in lore. and this does include their manga and comics. Although, much of Medan has always been missing and we got some hints that they were going to not include him when the Legion rolled out
[19:50] and Merrill Felstorm was added to the game as a major character for the new Order Hall campaign and his backstory completely left out any mention of Medan. This is significant because Merrill Felstorm was basically Medan's surrogate father in the comic books
[20:03] and his story is heavily tied to Medan's. They also gave a lot of accomplishments that Medan did in the comics to Garona who was supposed to be his mother, and just kind of removed everything else he did, as it was kind of ridiculous anyway and didn't really impact the plot that much.
[20:19] So, who is Medan anyway? Well just think of Anduin a young boy who wants peace and doesn like violence But imagine if Anduin had more powers than Superman and there you go Medan was half mage half shaman half druid and half paladin and also better than a full character of any of his classes
[20:37] He was also crowned the new guardian of Tirisfal, and empowered with the abilities of basically all the classes instead of just a bunch of arcane mages like previous ones. And of course, wielded the powerful legendary weapon known as Aitish, which was officially given to Khadgar instead later on.
[20:52] The only thing Medan couldn't use was Void and Cell Magic, but I don't think that really mattered since he could use everything else and didn't really have any counters. Medan was never a super well-liked character, and if they ever needed a character like Medan
[21:05] in the game for something, they could just use Anduin instead because he's basically a non-Mary Sue version of Medan anyway. Chronicles 3 also gave Moria a lot of credit for a bunch of things that happened in Classic WoW.
[21:17] She was the one responsible for planting rumors about Ragnaros, which caught the attention of the Hydraxian Water Lords, which eventually got Venturer sent into Molten Core to defeat Ragnaros for her, and cemented her place as the leader of the Dark Iron Dwarves,
[21:30] in addition to a few other things she did. Before, these are just kind of things that happened, and they just kind of retroactively gave Moria credit for all of it. Volume 3 also gives a lot of context behind Kael'thas and Lady Vashj's actions
[21:42] when they just deal with it. I already explained Kael'thas during the Illidan novel part, and we got a lot of those motivations from him outlined in Volume 3. So I kind of talked about them a little bit earlier in the video than when they actually appeared chronologically.
[21:55] For Lady Vashj, originally she said that she joined Illidan because she remembered his powers from the War of the Ancients and respected his demonic powers. Chronicles instead says that she specifically joined because the Old Gods told her to, and also did not respect his power or the path at all.
[22:10] Kind of a minor change in my opinion, but they did retroactively change her motivations, which kind of make more sense than randomly helping Illidan for no reason who had been in prison for 10,000 years. Overall, Chronicles 3 didn't have as many major retcons as the first volume, and then
[22:25] in Blizzcon later on we were told that the Chronicles were told from one perspective. They may not be 100% correct, which is corporate speak for, we can retcon some of the retcons if we want to later. Now let's head over to Battle for Azeroth, and we'll talk about everyone's most hated
[22:40] retcons, the motivations of Sylvanas. I will say, most of the things people think are retcons about Sylvanas's motivations are are not, and mostly come down to people just not following her story post-Wraith of the
[22:52] Lich King. But that doesn't mean there weren't retcons nonetheless. One of the biggest ones happens in the Before the Storm novel, which is a prequel book to BFA, where Sylvanas has an inner dialogue in the book where she states that she never
[23:04] wanted to be Warchief, regretted the fact that Vol'jin had died at the Broken Shore, and preferred to rule things from the shadows. At the end of BFA and in parts of Shadowlands, they retcon her inner dialogue from the book, stating that it was always her plan to become
[23:18] Warchief. It was the Jailer and Mazala working together that got Vol'jin killed and made him make Sylvanas the new Warchief which allowed them to cause a whole bunch of destruction and funnel souls into the Maw in order to fuel whatever plan they have going on in the Shadowlands. And one other
[23:32] big retcon with BFA is the fact that the Old Gods are now dead. In the past, it used to be that all of the Old Gods we face in raids were defeated but we kinda just defeated in Avatar versions of themselves and push them back.
[23:45] The EFA board establishes that players did in fact kill those old gods, but then goes on to say they don't experience death the same way as mortals, so it still kind of leaves them up in the air. Basically, their story is done for now,
[23:58] until Blizzard wants to use them again later. This also brings up an inconsistency with the fact that the old gods cannot be killed, otherwise it destroys the planet. So, one can assume another retcon in the future in order to explain that.
[24:11] And finally, we head over to the Shadowlands. Immediately, one of the retcons is the fact that Spirit Healers are actually Kyrian Watchers, and not the Valkyrie as stated in the Chronicle books. There is another Frostmormon Helm of Domination retcon with the Shadowlands,
[24:25] seeing as they play a very important part of the expansion. Instead of the weapons being forged by the Naprazeen, i.e. the Dreadlords, they were created by the Runecarver, and then whoever was controlling the Runecarver just gave them to the Naprazeen,
[24:38] who then used them for other purposes. This isn't so much a retcon as a recontextualization of the origins of the two items. As before, the origins weren't super important, and it doesn't matter if the Naprozeem specifically created them themselves,
[24:52] if the Runeforger was just forced to make them for them. If anything, it makes more sense if the items were not created by the Naprozeem, considering how they retconned the helm again to make it even more powerful, since it was able to be used to break open a gigantic portal to the Shadowlands.
[25:07] There's also some retcons involving Uther. They changed what his last words to Arthas were, as well as changed the origin of the original soul, as during the Shadowbringers special, it shows that Uther was taken to Bastion,
[25:21] whereas in-game his spirit shows up at a couple of locations. This is pretty easily explained by just having different shards of his soul, which is a pre-established thing, and doesn't necessarily constitute a retcon.
[25:33] But it does bring up the fact of what happens to the shards of his soul afterwards? Do they go back to the original soul and bastion, given the memories of what they did and said, or do they just disappear forever? And finally,
[25:46] the retcon of Sylvanas going to hell. Originally, after Lich King was defeated, Sylvanas killed herself, but was so spooked by what she saw in hell that she decided to find a way to help her forsaken people not share the same fate she had. This was retconned
[25:58] that she went to the Maw instead, and it's presumably where she found the jailer and made her current pact, which still ultimately kind of accomplishes the same thing. Currently, they're in the middle of building the mystery of Sylvanas'
[26:11] story up and up, but we don't actually know how this situation will play out. So it could still play out with the same motivations, just done in a different way. Kind of like Illidan. Alright, and with that, we reach the current timeline of WoW, which as of making this video,
[26:27] was the beginning of Shadowlands. Global Warcraft has a ton of retcons. I basically only covered the major ones and a few minor ones that I personally liked, but there is a whole bunch more minor stuff. If you know of any super important retcon that I missed that should have been in the video,
[26:42] I'd love to hear about them down in the comments, as while I did spend a few days researching the video, it's entirely possible that I still missed something really important anyway. Also, if you liked the video, make sure you check out the editor's channel, The Flying Buttress.
[26:54] He's currently going through and summarizing the book, Channels Rising, and he does such a wonderful job with those videos, and they definitely deserve more views than what they they currently get.