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Levelling Alts Has NEVER Been Better: Get From 80-90 In Midnight

0h 12m video Transcribed May 23, 2026 Watch on YouTube ↗

AI Summary

This video presents four methods for leveling alts from 80 to 90 in World of Warcraft: Midnight. It covers essential prep work like stacking XP buffs and gear, then details speed routes, a brain-off add-on method, and a slower but rewarding approach that also earns reputation and other progression.

[00:02]
Introduction to Alt Leveling

Four ways to level alts in Midnight are presented, not all focused on speed.

[00:26]
XP Buffs Stacking

Warband mentor buff (up to 25%), war mode (15-25%), Darkmoon Top Hat (+10%), and Bottles of Mysterious Wisdom (+10%) can stack.

[01:06]
Darkmoon Top Hat Acquisition

Buy with Darkmoon Prize Tickets (warbound currency). Quick way: buy 100 Darkmoon Daggermouth Fish, get faded treasure map, find stash for 100 tickets.

[01:55]
Darkmoon Quest Hand-ins

Buy quest items from AH, hand in for tickets and ~90k XP. Best after level 81.

[02:21]
Gear for Leveling

Get ilvl 180 gear at level 81 from renowned quartermasters for 25 Voidlight Moral Age each.

[03:06]
Method 1: Speed Route Overview

Grind to 81 in Khaz Algar, skip Midnight intro, run all 10 delves on tier 1, bank Delver's Call quests, quest through zones to 87-88, turn on war mode, hand in quests, then crafting at 89 to reach 90.

[05:36]
Method 2: Brain-Off Grind

Solo run Shadowguard Point delve repeatedly, pulling elite mobs. Requires Calamitous story event active. ~20-30 min per level.

[07:31]
Method 3: Follow the Arrow Add-on

Free add-on by Haraldan that guides you through a route similar to Method 1 but with no decision-making. Average 4-4.5 hours.

[08:55]
Method 4: Reputation-Focused Leveling

Level by doing weeklies, side quests, and Prey hunts on alts to gain XP, reputation, gold, and gear simultaneously. Slower but more rewarding.

[11:20]
Bonus Tips

Use personal key to Arcane Tina for teleport to Silvermoon; leave delve macro for quick exit.

Choose a leveling method that fits your goals: speed, simplicity, or multi-progression. Prep with XP buffs and gear, and consider using add-ons or focusing on reputation for a more fulfilling alt experience.

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Tutorial Checklist

1 00:26 Stack XP buffs: Warband mentor (up to 5 chars at 90), war mode, Darkmoon Top Hat, Bottles of Mysterious Wisdom.
2 02:21 Get ilvl 180 gear at level 81 from renowned quartermasters (head, shoulders, hands) for 25 Voidlight Moral Age each.
3 03:06 Grind to level 81 in Khaz Algar (bees or elite mobs).
4 03:21 Skip Midnight intro via Liadrin dialogue option.
5 03:21 Run all 10 delves on tier 1, pick up Delver's Call quests at entrances, do NOT hand in.
6 04:01 Quest through Eversong, Zangarmarsh, and Harrendar to level 87-88, skipping dungeon quests.
7 04:16 Turn on war mode, then hand in all 10 Delver's Call quests for massive XP.
8 04:43 At level 89, learn a crafting profession (tailoring or engineering) and craft all items with first craft bonus.
9 05:09 At level 90, talk to Sora Dormi in the main inn to skip the rest of the campaign.

Full Transcript

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[00:02] campaign, now you're looking at your alts and thinking, "Oh, do I really have to do that all over again?" And the answer is no. There are four ways to level alts in Midnight right now, and they're not all about going fast. Well,

[00:14] three of them are speed routes. One's even pretty D gen. But another one of them is something different, and it's the way I'm leveling my alt personally. prep that will make every route just a

[00:26] XP tables and breakdowns and stuff on our website. But let's kick things off with some real high-value prep you should do beforehand. Many XP buffs stack, and you'll want as many of those running as is possible

[00:40] before you set off. The warband mentor buff gives you plus 5% for every character you've already got at level 90, and that stacks up to 25% from five characters. Then there's war mode, that can offer like 15, maybe 25% depending

[00:53] on faction balance on kills and quest hand-ins. Then there's the Darkmoon bunch of faff and you shouldn't really bother, well, I can actually tell you do it proper. So, if it's up, you can grab a Darkmoon Top Hat. That'll give

[01:06] you another plus 10% XP and rep, and you can activate it from anywhere. Now, these are bought with Darkmoon Prize Tickets, which are now a warbound currency. And that means you can just stock up in any character and then pass

[01:18] them over to your levelers. But don't overbuy on them because they will perish whenever the fair ends. Now, if your warband doesn't have many tickets, then here's a really quick way to just get a hundred off them. Go and purchase 100

[01:31] Darkmoon Daggermouth Fish from the auction house. Go to the fishing vendor on Darkmoon Island, and then buy the faded treasure map. Find the four clues and the stash, which are all at fixed locations, and you'll have yourself a

[01:43] hundred tickets. This works per character as well, so you can basically worry about tickets again. Now, while you're at the fair, you can also buy all the Darkmoon quest items from the auction house, and you can hand

[01:55] those in for even more tickets and about 90,000 XP. And for the best results, be sure to do that hand-in stuff after level 81. Okay, there's a few other XP boosts. If you still got some bottles of mysterious wisdom from a previous Winds

[02:09] of Mysterious Fortune event, then those are another plus 10 and they're also not time locked. So, if you get loads of them during that event, that's fine. You thing then is gear. You don't need to do

[02:21] level 80 with whatever they were wearing last time you touched them, you can go and grab four pieces of ilvl 180 gear at just level 81 from the renowned quartermasters for 25 void light moral age. You'll get a head from Eversong,

[02:36] Harrendar, and hands from Void Storm. Then you can fill the rest of your slots that is to just filter by current expansion and then the level 80-81 bracket. Or of course, check your warband bank for any BOEs that your

[02:51] along the way. Okay, with the prep done, it is time for Okay, with the prep done, it is time for the four leveling methods. popularized by creators like Zorothus. It'll take you about three to five hours

[03:06] from 80 to 90. And oddly enough, you'll start by grinding to level 81 in Khaz Algar, either on the bees outside Cinderbrew Meadery or the elite mobs on that, it's time for Midnight and you can skip the Midnight intro via the image of

[03:21] Liadrin dialogue option. Then just run all 10 delves on tier one, of course picking up and completing every Delver's Call quest at the entrances. But don't hand these in and beware of any add-ons you may have that might automatically

[03:36] hand in quests. You won't want that here because we'll be banking in these for later. So, in total you'll have up to 10 of these Delver's Call quests done. There is eight from the original delves, one from the Darkway in Silvermoon, and

[03:48] then Parhelion Plaza on Quel'Danas. Now, previous guides will have only accounted for eight. We other two have since opened up, so this route actually may be a little touch faster than it used to be. Anyway, from there, quest your way

[04:01] through Eversong, Zangarmarsh, and Into the Haridans. Pick up everything, skip the dungeon quests, and work your way to somewhere around level 87 or 88. The depend on how many warband mentor stacks you've got. You can take a look at the

[04:16] table that is on screen for some guidance there. Now, once you've done that, turn on war mode. That'll give you an XP boost. And with war mode turned on, hand in all 10 Delver's Call quests. You see, the war mode bonus applies to

[04:30] these hand-ins, and this one surge of just handing in these 10 things, well, that can carry you all the way through most of two levels. Then, at level 89, head to Silvermoon and learn a midnight crafting profession. The easiest and

[04:43] cheapest ones right now would be tailoring and engineering. What you want to do is filter the recipe list by first craft bonus, and just craft everything that is there. Doing so will get you a bunch of XP. This used to be

[04:55] considerably more powerful back in the Dragon Isles days, but they've since capped it to about 70% of a level. Well, that's all you need. You'll now be level 90. When you're at 90, go and talk to Sora Dormi in order to skip the rest of

[05:09] the campaign. You'll find her located in the main inn on a sofa to the left of the door. It's quite weird that she's there. It's a feature people want, but Blizzard haven't really advertised that she's there. So, now you know that. But,

[05:22] thought, "God damn, man, that's a lot of steps. What if I want to turn my brain off?" Good news, I have just the method for you. This method is very much for people who don't like reading quest text. Here's

[05:36] what you do. You head to Shadowguard Point in Void Storm. You go there solo, and you just run this delve in either tier one or tier two. Now, tier or but it does give you a more XP. So, that's worth considering.

[05:50] Now, at the start of every run, be sure to click Valera's campfire. That'll give you a plus 5% main stat buff. Then, mount up and pull every Shadow Guard Steel Soul Elite you can reach, which should be about seven, maybe a bit more

[06:03] than that in a single go. Drag them to a line of sight spot so they clump up, nuke them all down, leave the delve, and go again, and again, and again, and again, and again. Every pull will give you about half a

[06:18] bar of XP, and there's a lot of loot on all of those mobs, by the way, including certainly want to use the Speedy Auto Loot add-on for this because Blizzard's inconsistent. And once you got this route down, you'll be looking at a level

[06:32] every 20 to 30 minutes. With a huge catch. And that's that this only works well with the Calamitous story event being active. And the story event will rotate every 3 days. Now, the other variants still do give you XP, but

[06:47] the mob density just isn't there. You'll be looking at about 5 to 7% XP every 2 minutes instead of every 30 to 45 seconds. So, if you're planning to do variant. Now, the upside beyond speed here is that it's instanced and solo.

[07:02] There's no dungeon queuing, no mob competition, no lag in the open world. class that can pull big, this could be the fastest route in the game. The only I'd rather end my own existence than do this. But hey, you do you. Let's move on

[07:17] this. But hey, you do you. Let's move on to route three. and you just can't be bothered thinking about routing anymore, good news. You can go full Simpsons Hit & Run and just follow the arrow. Quite literally.

[07:31] Follow the arrow is a free add-on by Haraldan, who's been making leveling guides for WoW for about six years now. Just that he's been doing it in written form until now. And if you've ever used rested XP before, it's the same idea.

[07:45] Except this one's actually free. It puts an arrow on your screen and it tells you exactly what to do next. You can turn your brain off. Now, the alt 80 to 90 mode follows a similar enough route to method one covering delves, Eversong,

[07:59] Zul'Aman, all the Delver's Call stacking, and the first time crafts, but it runs the delves on tier two instead of tier one. And maybe more importantly for most people, it just removes all of the decision-making. You can just go

[08:12] forward. I mean, it'll even warn you if you've got auto hand-in enabled whenever quests, so it's even going to help you not waste them. Now, the average player time here will be about 4 to 4 and 1/2 hours. Could be five. If you

[08:26] accidentally hand in your Delver's Call quests early, it could be a little bit those warnings. And if you want to know what the top end is, that's damn fast because Haraldan himself speed ran this in about 2 hours. Though that was with

[08:41] full prep, optimized gear, and a very big wrinkly brain with a lot of experience, which may not be you or me. So, don't expect that in a fresh alt. Okay, that's the three fast methods, but I actually think that route four may be

[08:55] I actually think that route four may be the best method for most people. way that I'm leveling my alts. So, at level 90, whenever you do quest stuff in the open world, you get reputation and you get gold. But below level 90, you

[09:08] get rep, gold, and XP. So, why do a bunch of those weeklies, assuming all you care about is the renown, on a main where the XP bit will be wasted when you where everything will count? Take as an

[09:20] example the Silvermoon Court weekly. It's packed full of quests, and each one amount of XP. You can run those while you've got a prey hunt active, and well, you'll get some lovely stacking progress. A single prey hunt will give

[09:34] you 20,000 XP, 75 copper key shards, and 1,000 Prey Seeker's Journey, plus an Aspiring Prey Seeker's Chest. I'll give you some gear. You're getting XP, Prey progression, which is account-wide, and of course, Remnants of Anguish to

[09:48] purchase cosmetics. All from just leveling up your character. And when you and it'll take you right back to Astorium Sanctum so you can pick up another one and head back out. You'll get four of those Prey hunts weekly, and

[10:00] you can just keep on grinding out the randoms. Now, there's also achievements why not make progress on that while you level up your alts? Of course, there's loads of other things. Rares out in the world drop reputation and XP. Some of

[10:15] the treasures do that as well. These will get you through a whole bunch of through a zone side quests will get you loads of reputation with the factions, and you'll be earning your Lore Master achievements all while you level up.

[10:28] Just makes sense. And Midnight side quests are honestly where a lot of the narrative quality is actually located in this expansion. They flesh out the zones doesn't have time for. And a few of those weekly sources, even if they're

[10:41] done on an alt below level 90, will still give you bits of level 90 gear. That means that by the time, say, my paladin hits level 90, it'll already have a few pieces of veteran or adventurer gear. Just a nice little head

[10:53] start. And my personal approach here has just been to pick one or two zones and go and just do the side quests from 80 to 90. Yeah, it's a bit slower, but you arrive at level 90 with a bunch of renown, Lore Master, Prey progression,

[11:06] you know what? You'll probably feel like you've actually played the game more, and maybe enjoyed it more. I think that's, you know, actually worth something versus pure speed leveling just for the sake of

[11:20] getting to 90. Few quick tips to round us off. So, every character has got the personal key to the Arcane Tina. This is a toy on a you'll teleport to the Arc continent, but whenever you leave the Arc

[11:34] Silvermoon, not from where you originally ported from. Now, that's Silvermoon on command, and if you pair that with a player housing teleport that exists, you can just cover the map like so quick without even having to use your

[11:49] actual Hearthstone. And another neat little thing is this leave delve macro. It'll be linked on our site. Basically, you press one button instead of having delves every time. So, there you go. Four routes to mix and match. And if you

[12:03] click the link down below. It'll take you over to our site. And to keep your ears company while you do all this, check out this video next. It's about the full story of how Harendar is actually cut from The War Within, and

[12:15] how bugs on launch of Midnight pretty much exposed that for fact. I think you'll get a lot out of it. It's quite fun.

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