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Star Wars Zero Company Gameplay — Full Breakdown & Transcript

Star Wars Zero Company: Early Access Gameplay and Developer Insights

0h 39m video Transcribed Aug 28, 2026
Beginner 5 min read For: Gamers and fans of tactical RPGs, especially those interested in Star Wars or XCOM-like games.
AI Trust Score 30/100
🚫 Clickbait / Waste of Time

"Title promises 'Star Wars X-COM??' but delivers a casual stream with minimal tactical depth and lots of off-topic chatter."

AI Summary

This is a live gameplay stream of Star Wars: Zero Company, an XCOM-like tactical game, where the streamer explores early mechanics, discusses game design inspirations, and addresses community feedback about voice acting. The session includes combat tutorials, operator customization, and a preview of upcoming streams.

[00:02]
Marketing Rage Bait Discussion

The streamer speculates that Elden Ring marketing shows content to generate hype, then changes it in the final game, calling it 'marketing rage bait.' He decides to stop discussing it to avoid being part of the cycle.

[02:21]
Mortal Shell 2 Inspiration

The streamer mentions playing Mortal Shell 2 and notes a red flower area causing 'blood rot,' similar to Elden Ring. He argues that inspiration is fine if used uniquely, citing Elden Ring's inspiration from Berserk manga.

[09:30]
Voice Acting Budget Clarification

Addressing a Reddit post, the streamer clarifies that their studio has under 30 people and a modest budget, contrary to assumptions. Voice actors are not as expensive as people think, and they'll discuss this more in the future.

[12:22]
Voice Actor Cost Anecdotes

The streamer jokes about Matt Mercer costing $7.5 million per minute (hyperbole) and Ben Starr at $350 per hour, highlighting the range in voice acting costs.

[13:16]
Gameplay Decision: Letting Target Go

In the game, the streamer chooses to let a target escape rather than hand him over to Gorga, noting that not every operation runs smoothly and choices have consequences.

[18:40]
Game Recommendation Advice

A viewer asks about choosing between new SW game, Valheim 1.0, and Stalker. The streamer declines to give a definitive answer, saying he doesn't know the length of Stalker and doesn't want to give a wrong answer.

[23:02]
Game Mechanic Discovery

The streamer learns that additional shots in a turn are 'slow actions,' a mechanic he didn't know about, showing the game's depth.

[24:41]
Life Perspective

The streamer reflects on how viewers watching him play games is a good situation, and encourages focusing on the good parts of life, even when it's hard.

[25:21]
Natural Disaster Commentary

The streamer comments on horrific flooding videos, predicting more news about it in the coming weeks.

[26:02]
In-Game Joke

A character tells a joke about a Devonian winning credits and paying off debts, which the streamer appreciates.

[28:32]
Dune Awakening Update

A viewer mentions Dune Awakening's Gamescom update looks good; the streamer says he'll keep an eye on it.

[30:16]
Operator Upgrades

The streamer reviews operator abilities, allocating focus points to improve stats like overwatch chance and damage.

[32:57]
Bonds System

The streamer explains that strengthening bonds between operators earns focus points and allows them to teach each other passive abilities.

[36:08]
Early Access Key

The streamer confirms he got an early key from the developers and expresses desire to play more, but has to leave for a CDPR stream.

[37:29]
Upcoming Streams

The streamer plans to return for a cozy stream with Stalker, and tomorrow morning will do a 3-4 hour block of Zero Company followed by a thoughts video.

[38:56]
GTA 6 Trailer Reaction

The streamer declines to react to the GTA 6 trailer on stream, saying he knows what GTA 6 is and doesn't need to see more.

The stream wraps up with the streamer transitioning to a CDPR interview about Witcher 3, promising more Zero Company gameplay and a thoughts video soon. The session highlights the game's tactical depth and the streamer's candid community interactions.

Mentioned in this Video

💡 Key Takeaways

📊

Voice Acting Budget Clarification

Provides factual insight into indie game production costs, countering common misconceptions.

09:30
🔧

Game Mechanic Discovery

Reveals a specific gameplay mechanic (slow actions) that adds strategic depth.

23:02
💡

Bonds System Explanation

Explains a core game system that encourages team building and customization.

32:57
💬

Life Perspective

Offers a motivational perspective on focusing on positives, resonating with viewers.

24:41

[00:02] really like comes into play if the whole thing [music] is is taken. >> In fact, >> well, now I'm [music] worried. >> I think they're going to make sure it's not the same. And that way [music] they

[00:15] off. I think that's I think they're going to they showed here here's here is my guess. Here you go. They showed all this stuff to get people talking about the Elden [music] Ring things exactly like we are right now. And then they're

[00:28] going to make it wildly different in the game. And that way they have all of us eat their cake too when everyone sees, oh, it is different. Yay. Hoyverse. So it's like that's that's the exact like [laughter] like that's it's it's this is

[00:42] all planned, guys. This is all by this is all a big plan from them. Yep. So I'm don't want to be a part of marketing rage bait. So we're just going to now that I've opened my eyes to this, we're going to stop talking about it.

[00:55] we're done. Okay. >> Aurelio had style. I'll give him the >> Oh, the memorial. Cool. Enemies defeated eight. Oh, get baited, old man. I did.

[01:07] I just got marketing baited pretty bad. Like, I'm pretty sure what I just said is going to happen and I just got >> number one by it. >> Clarify, please. >> Everything good with you?

[01:21] >> Everything unrealistic. >> How's the case on? All systems operational. >> One for three. Not bad. >> One for three. Not bad. >> G sounds fine.

[01:39] Cool. >> Shame about the radio. >> Shame about the radio. >> You look like a >> no use for the fallen in zero company. >> I got the living to worry about. We'll

[01:52] be joining Aurelio soon enough if we don't start making some credits. fast. >> Were in bad shape when Runa blew in here, huffing up a storm. >> Hope you two got a plan. >> We're working on it.

[02:06] >> Good. Good. I should have the wiring in the armory patched up before too long. [music] be able to keep our blasters in working order. It's that winning mix of savvy and understatement that makes me glad I

[02:21] understatement that makes me glad I hired you on, Nich. just played a game called Mortal Shell 2. Had a great time with with it overall. Oh my god. And uh in Mortal Shell 2, there is a giant red area full

[02:37] of red flowers that give What was it called? Blood rot. know, being inspired by other games and stuff is fine. Elden Ring was not the

[02:51] just said sh said said in chat, Elden Ring was heavily inspired by Berserk, inspiration is is is fine. It's all about how you use it and, you know, the perspective of how you use it. So iteration is also a big thing as well.

[03:05] idea and improving on it or making it yours in a different unique way is that's how gamedev is done pretty much. So yeah, man.

[03:22] >> we had the credits to get this bucket of bulls working again. bulls working again. >> But cool. Good to know. >> But cool. Good to know. >> Drinky time.

[03:35] inspired by the manga, not the anime. I'm sorry. Okay. You were saying it was Berserk manga, not the Berserk show. Thank you. Appreciate the clarification Thank you. Appreciate the clarification there.

[03:53] poke around and do all these. That's the memorial. >> That was a strange bunch we encountered on Cerillonus. Did you notice the marks

[04:09] >> That's me basically. Most of my jokes are chat inspired. >> What do you think it was? scarification, perhaps some kind of disease. I'm programmed for emergency [music] medicine, not dermatology.

[04:22] [music] medicine, not dermatology. Whatever it was, it looked unhealthy. >> I love that the doctor [music] has a arrogant master doctor AI module. [laughter] >> Facilities are immaculate as always.

[04:37] >> The medbay standard beds require one cycle to heal, while the back to tank provides instant recovery. But I don't think we have a back to tank this run. Or at least it's disabled at the beginning or something.

[04:49] Okay, we came up here already. Saw the mountain of takeout food by the captain's thing there. Um, there is a yellow dot over here. Does this mean I have a new customization? What does this mean? Oh, outfits.

[05:09] Customize a member of zero company. Okay. Bro, now this is pod racing. now this is pod racing. Oh my god. Oh my god. Hold up,

[05:28] red, though. That doesn't really look red. That looks pretty red. Let me get some pentalones. Can I copy my color over?

[05:41] control the colors over. This game is terrible. It's ter It's just terrible. All right, there we go. That's great. All right, there we go. That's great. All right, now we need some boots.

[05:58] Lovely. I don't really have any cool head gear.

[06:11] actually. Okay, cool. Now, wait, can we can we customize everyone or just us?

[06:26] Presets. Yo. Okay. Wait, wait. What does What is my preset? Do I have a cool preset, too?

[06:40] Oh, I don't have a cool preset. Look at that. Interesting. that. Interesting. Okay, great. I think we're ready to go. Let's do a hard save

[06:53] between days. Business as usual. >> I have something for you at the hollow table.

[07:07] alternative is worse. >> Oh, table in the other room. Check it again. >> Okay. >> Okay. >> Hello, Gorga.

[07:28] Gorga business. It's been slow, but I assure you nobody wants this debt assure you nobody wants this debt covered more than me.

[07:53] Gorga. >> Okay. Hi, Gorga. Um, let's be realistic [music] here. If those are some big, rapidly compounding numbers, there's got rapidly compounding numbers, there's got to be something you can do for us.

[08:41] make rent this month. >> The hol table shows all available current cycle. Certain adventures are critical to advance the story. All objectives have a limited time frame to complete before they disappear forever.

[08:54] You won't be able to respond to every opportunity.

[09:10] started an economics reading group? >> No. >> No. >> Okay, fine.

[09:30] Reddit talking about how I talk about how AI or I talk about how voice actors >> "But if Co and the Ever team [music] are feel a little bit disingenuous that Co is so passionately talking about the

[09:42] show strength of a group of top tier VA or bring players to Everville, but goes passionately doesn't like about the industry?" Yes. industry?" Yes. >> Yeah, it would be.

[09:55] I'm super glad you connected those dots. and made a Reddit post about it. All right. Anyway, we'll talk more about that later. [laughter] Give me like I talked about this like less than 30 minutes ago, y'all. Like,

[10:11] less than 30 minutes ago, y'all. Like, give me some time, man. Dang. [laughter] Already people are like, "Well, God, jeez. What What is this guy doing?" jeez. What What is this guy doing?" [music] Jeez.

[10:24] [music] quiet part out loud? >> [laughter] >> [laughter] >> Okay. zone J. Uh, Gorg the Hut has grown suspicious

[10:39] his rivals. He wants us to tail Brookner, the clerk in question, who has been working out of Gorgas Palace on now Huta. Expires in one turn. Intel cost Huta. Expires in one turn. Intel cost 50.

[10:55] Oh, and and to expand on that that voice acting thing, uh we will absolutely in the future chat about the voice actors on Emberville. Um the fact that we do not have a AAA

[11:10] budget and have a very good voice acting amount. Uh all this is something we will talk about in the future. A lot of people erroneously think that we have a giant budget because we have a lot of voice actors. That is not the case.

[11:23] and we will talk about that in the future. [clears throat] Okay. Yeah, we are not a AAA company. We are we are a we're god I think last count was like un we're under 30. We got we grew a little we were 20 for a while and now we're a

[11:35] little over 20. So yeah. Yeah, we're good. As Amelia said on stream, VOS are not that expensive. going to be bringing in like somebody who's, you know, a a 5,000line fully,

[11:52] you know, it's not Baldersgate 3. So, a lot of people are erroneously thinking that, you know, it's going to be like this multi-million dollar voice acting. I don't think you guys understand how bad the voice acting thing is these

[12:06] [laughter] So, again, we'll talk about all of this in the future. Yeah, we'll talk about all this in the future. Yeah. And I and hoping to talk more about this towards 1.0 and everything. Yeah. Co code co

[12:22] It's actually multi-billions of dollars. Mercer alone 7.5 million per minute Mercer alone 7.5 million per minute recorded.

[12:36] billion dollars per minute. That's what I said. I'm pretty sure $75 billion per minute. It just keeps going up because he just just keeps getting more popular. Um, it's crazy. So, that's where we are. What about Ben

[12:51] Star? Oh, Ben Star is like 350 per hour. He'll do anything for money. He's Yeah. He'll do anything for money. He's Yeah. Okay. Anyway, um, let's go.

[13:16] >> We heard from the ground team. What's your call? your call? >> Oh, We can let this guy disappear or hand him over to Gorga. I'm going to let him

[13:31] Not every operation runs smoothly. Some may force you to choose a path. The right call can pay off, but the wrong one might land you in some hot water.

[13:45] first transport he could find to the [music] core worlds. If he's smart, [music] core worlds. If he's smart, he'll never set foot in hut space again. access. Probably

[14:00] I do yap a lot. I'm kind of a big yapper. Um let's see. I think we're good. Difficulty risky. That doesn't sound good. Failure if anyone is [music] killed.

[14:14] Okay, so we can't we can't not have someone die this round. about? We're just yapping about everything, man. I I'm a I'm a yapper.

[14:34] couple hours early. Yeah, it was very nice to them. Mhm. and we appreciate it. Am I excited for the Witcher 3 talk today? I am. Yes.

[15:04] Oh, I like our little bar here. Ooh, AP1. 12 damage here. Let's do uh an overwatch. >> It's only one per shot, right? I think so.

[15:19] Uh who else we got here? We have two. Is it four total? It's four total. All they're in cover from both directions here. Um let's put you here

[15:47] >> am I going to be playing Grey Bear Keeper 2? Yeah. Yeah, he looks cool. Identify weakness. Next attack is critical. See, >> well done, C.

[16:07] vulnerable and we're good. Hell yeah. Oh, movement stopped right outside, too.

[16:35] that's going to fire off that overwatch, isn't it? Um I don't have any grenades or anything interesting.

[16:54] I don't want to all AP this. I'm going to overwatch with you on them. And then is there any way with you I can kill the overwatch on this guy?

[17:10] going to chill with him this turn. I'm just going to chill with him this turn. Is there any advantage for us finishing these these levels quicker or can I just kind of take my time?

[17:29] Yeah, but I I think if he takes any action, it will fire the overwatch. I think if he attacks, he steps out, in which case he'll get shot. Let's see if uh identify weakness does it.

[17:47] >> that didn't do it. What about shooting? This action will trigger Overwatch. This action will trigger Overwatch. Okay, cool.

[18:00] overwatch. Okay, so we're going to chill with him. with him. Okay.

[18:16] >> What she watching? >> Firing.

[18:40] Uh, Kaladins >> and another one. Hey co, quick question. I'm torn between playing the new SW game. I'm definitely playing Valheim 1.0 when it drops, so I'm worried Stalker might take too long

[18:56] and overlap with it. What would you do? I You could only play one game at a I You could only play one game at a time.

[19:11] game is. So that that would I So I don't want to give you just a wrong answer, which is what that would be. Um, yeah. I'm sorry, man. I just I'm not sure how long this game is, so

[19:32] Ah, damn it. Was hoping that would have busted him out. What is this busted him out. What is this precision shot? Oo,

[19:44] Great. That's super handy. Uh, all right.

[19:59] [music] in the back. Oh, let's do this. Uh, okay. lot more damage. I have made a huge mistake. Uh, move over here. This guy

[20:14] may melee us, but that's okay. Oh, we can move. Attack and move. Uhoh. I deserve that.

[20:26] >> Oh [ __ ] I really screwed that up. >> Bolts of the cabbly dubblin. >> Bolts of the goubbly dreblin. That's right. I thought we got a damage bonus for flanking. We do not get a damage bonus

[20:40] for flanking. Uh let's put you back here. I just want you basically out of the way. way. Um,

[20:57] you just you just chill. E,

[21:12] >> Okay. going to PAY YOU BACK DOUBLE FOR THAT. >> I don't believe you. That's weird. It autotargeted the less percent chance to hit guy. >> Target down.

[22:13] to be able to like drop in and attack. So, hope if they are, he's kind of So, hope if they are, he's kind of screwed. But we'll see in a second.

[22:33] >> Try you for that. >> That's a problem. There's got a lot of HP, man. >> Gabby, thank you. >> No tricky tricky shots. Just blood hitting.

[22:47] hitting. >> Roger.

[23:02] then I can move. I can fire twice and then move. >> I'm heading ahead. >> They're tearing us up. >> Additional shots this turn are slow

[23:17] actions. Oh, that's a mechanic I didn't know about. Okay. Oh, all bunker hill. I I mean, it's up to you, man. I just I I I I would like I would like to hope that you guys would

[23:31] situation. And it's pretty clear that you didn't in [music] that post, but you do whatever. Like, if that's how you feel, don't take it down. Like, no, that's it's 100 that's fine. It's that's your prerogative, brother. I'm I I'm not

[23:43] here to tell you how to feel, dude. Um Okay. So, I I Dude, if if there's a post has to go down, we take it down. We're not We're not We We don't We try We're not We're not We We don't We try not to do that as much as possible.

[24:14] Jeez. Blue guy. Okay.

[24:26] He just really wanted that kill. He was a KSer. That's what it is. Yeah. should feel awesome. Yeah.

[24:41] watching me play video games, so it could be a lot worse. IT job. focus on what you got because it's

[24:55] probably 90% better than most of the [music] people around. [laughter] pretty good. Yeah, don't get me wrong, life still sucks and life's still hard, but it's it's so it's so important to focus on the good parts when you can

[25:09] focus on the good parts when you can when you are able when you are able gain new crossraining. What is cross trainining? I can't mouse over it or click it.

[25:21] I can't mouse over it or click it. That's weird. I saw some of the videos. Horrifying. crater lake and a mountain and it just

[25:36] it just flooded just untenable amounts of water came into [music] these cities. And I think we're going to be hearing a lot more about that over the next uh week or two. It is pretty [music] horrific.

[26:02] Oh, there we go. >> Hey, Cap. I've got one for you. >> Hit me. >> So, this Devonian fellow wins a million credits at a Sabbak game. >> Good night.

[26:14] >> Great night. Back slaps and spotka shots all around. His best buddy asks, "So, how are you planning to spend the winnings?" Devonian says, "Well, I owe a

[26:26] couple big Anubas some money, so I guess I'll pay them off first." >> Smart man. >> Sure. His friend's still all excited, though. He asks, "Well, what about the rest?" And the Devonian says,

[26:40] rest?" And the Devonian says, >> "Well, I guess they'll have to wait." >> That's right. You've heard that one before. that and we're about to be owing some big anubas ourselves if business doesn't

[26:52] pick up. Ah, >> chin up, cap. We've been in worse scrapes. Can't argue with that, old friend.

[27:10] >> You're listening to misses from the front. Saral Lonus. You may have visited this outer rim destination to enjoy the dusky beauty of its natural landscape or the surfto. >> I feel like we should be seeing

[27:24] something right now. >> Not that Sar Lotus is also a crucial node in the Republic's outer rim presence, a way station for Republic ships seeking to bring peace to distant worlds. Well, all of that changed.

[27:37] >> It did say listen to fair. >> News broke of a separatist battle >> But in that case, shouldn't I be able to walk around while I'm listening? >> Do I have to stare at it while I'm listening to it?

[27:49] >> Having losses on the separatist lines, but ultimately the admiral was forced into a reluctant route when separatist reinforcements arrived led by the fire general. But dawn will break on Saronus. >> The only option I have is to skip it.

[28:03] now to retake the world just as soon as resources can be committed. A reminder of the intrepidity of our faraway heroes. This has been your missive from the front. As ever, we are your eye in the sky, your boots on the ground, and

[28:17] your connection to our heroes of field. One people, one republic. >> Sounds like a bunch of propaganda to me. Yeah.

[28:32] Mhm. >> Cabney is the tyrant. >> The hot working is the pride. >> Hey, I'll happily drop Gorga just as soon as one of you finds us a serious client who doesn't pay in favors.

[28:45] >> Heyo. Heyo. Uh-oh. Shiny Illis Illis. Illustrious. What's going on here, bud? >> Hi, Co. I do not want to throw another game on the mountain of games you should check out, but that Dune Awakening

[28:58] update is looking real good. Funkcom has been showing some really cool stuff on been showing some really cool stuff on the Gamescom stream. single player thing and see what see what that whole thing is, but uh that's

[29:14] cool, man. That's cool. Mhm. cool, man. That's cool. Mhm. We'll keep an eye open, that's for sure. >> There's a travel mouse in here. >> A what? Little crit eyes must have sewed

[29:30] >> Oh, little guys with big ears. >> I haven't seen anything. >> I have. I'm going to get it. >> That guy just sounded like he was a grizzled war veteran. I've I've seen

[29:43] grizzled war veteran. I've I've seen some stuff. I have. thing? I'm going to keep coming back here. Just check.

[29:56] This isn't a big area, but they did include that little spot.

[30:16] operators. Here you can review operator abilities and combat stats. Track the spend focus points on through mission operations to upgrade their stats and operations to upgrade their stats and abilities.

[30:31] Allocate focus points to operator abilities five remaining. Oh, damage plus one and defense by plus one for all operators. Increases overwatch

[30:44] chance to hit by 10 and overwatch damage by three. stacks of lethal, critical to hit by 20 and critical chance by 12.

[31:02] about the mechanics to pick a good choice here. Um let's do the overwatch

[31:16] always just change it. That's cool. That's good. know how big like environmental objects are going to be in this game.

[31:31] Also, I don't know how important assists are.

[31:49] more to know which ones are the best ones here. Assists are all free actions. ones here. Assists are all free actions. Let's get an assist thing then.

[32:02] Do that for him for now. And then for you. automatically revives at the beginning of next turn with half health.

[32:14] Melee damage plus three and range of all grenades by three. Rush and strike a target dealing melee damage and dazing. What is dazing? A dazed unit cannot attack but can still move.

[32:31] again the rest of battle. Interesting. Oh, then this is rocket strike. Oh, then this is rocket strike. Let's do

[32:44] and we're going to use him as a forward line guy. line guy. Yeah. What are bonds? Strengthening bonds is crucial for forming a successful zero company team.

[32:57] As operators grow closer, they earn focus points and can teach each other focus points and can teach each other passive abilities and unique tricks. passive abilities and unique tricks. Whoa.

[33:12] cross training to mutually power up a stat or to teach each other passive stat or to teach each other passive abilities.

[33:28] Oh, dude. Whoa. This there's a lot, man. This is a lot. Let's do crit chance.

[33:42] damage, fast movement, or overwatch damage. Let's do overwatch damage. Both operators gain reduced chance hit penalties from range, increased first movement by.5 m or increase overwatch damage. I feel like

[33:58] wonder just how much we can buff up Overwatch. and make it something insanely powerful. But then again, we would be totally screwed if we were against people that weren't doing that, right?

[34:31] Okay, let's do the Overwatch. Cool. Okay. >> Yeah, take a look. >> You manage operator loadouts and swap

[34:43] modifications and equip utility items.

[34:57] Okay. Utilities.

[35:15] What is this? A med pack. I'll give you the med pack. Okay.

[35:30] looking good. >> We can also change the look of the guns. >> We can also change the look of the guns. >> Let me know if you need anything, Buzz.

[35:46] >> Oh, wow. That's cool.

[36:08] >> You need anything else? >> Did go get early access to this? I did get an early key thanks to the developers. Um, but unfortunately that's it for now. Oh man, I want to play more of this, but

[36:22] uh we have some stuff that we got to do today. So I got to go for now. Um, here's what's going to happen. Let me tell you guys why I'm going at at 10:30 tell you guys why I'm going at at 10:30 in the morning. So, CDPR

[36:35] invited me onto their stream uh in just under an hour and they wanted to talk about Witcher 3 and the upcoming expansion and stuff like that. So, we are going to go live over there in just a little bit and uh and chat about

[36:51] a little bit and uh and chat about Witcher 3 and and all that stuff and all going to be at 11:15 and it's going to be I think they have an actual I think their title is CD or uh CD Project Red is the stream it's going to be happening

[37:04] on. So, I wish I' I'd love to say we'll host it here, but they don't do that anymore unfortunately. [music] Um so, if you do want to be there, uh we'll spam live. So, if you're hanging out at twitch.tv/co, we'll just go ahead and

[37:16] spam it in there. And um maybe maybe we'll just have co- raid that stream. Let's do that. Let's do that. We're going to raid their stream with co when it begins. So, if you're hanging out there, then uh we should be okay to go

[37:29] also, as a quick note, uh I do [music] want to come back this evening for the cozy stream and hopefully get some stalker in. So, we we hopefully will get in at least another hour or two of Stalker this afternoon, too. So, I will

[37:42] thank you for being here. Uh, tomorrow morning, I think we're going to go ahead this today to want to see where it's going. Um, initial thoughts on this game going. Um, initial thoughts on this game are

[37:59] everything. Um, I'm I'm looking forward to exploring it more. Uh, I definitely thought from the reviews that that this was going to be I it's I feel like it's too early to call it that for me. Um there were a few

[38:14] bit. So, but I but I clearly have just gotten started. So, we're give it a lot tomorrow morning. I think we're going to give it like a nice 3 to four hour block. So, we'll make a thoughts video after the stream tomorrow morning and

[38:28] good. All right guys, thank you so much for being Yeah, as somebody just said in chat, the XCOM games a lot of times pick up like early mid to to like late game. like XCOM games get real interesting as you start getting all the mechanic stuff

[38:43] tutorial stuff right now, the the basic stuff. So, I'm sure it'll become a lot start seeing and diving into those larger mechanics when the story starts picking up stuff like that. So, that's what we're going to be doing soon, too.

[38:56] to stream the GTA thing on Netflix. They posted on Twitter. Honestly, I bet stuff there that which has been a thing. But quick heads up. Uh that does not reacting to it even if I could watch it. So I I I wasn't planning on even

[39:11] watching it. Um let alone reacting to it on stream. I know what GTA 6 is, man. So I don't need to see anything else about it. We're good. Like it's it's good. So there'll be lots of people posting reactions.

[39:26] be doing CDPR stuff and Stalker and all that stuff, too. All right, guys. I'm going to kick over to Pasco. will raid over to the interview around 11:15 in you soon for more fun and games. Be back soon. Bye-bye.

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