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The Truth About Esports Orgs and How They Make Money

Transcribed Jun 14, 2026 Watch on YouTube ↗
Intermediate 3 min read For: Esports enthusiasts, business students, and anyone interested in the economics of competitive gaming.
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AI Summary

Esports organizations struggle to make money, often relying on side businesses and sponsorships rather than the esports teams themselves. The lack of media rights revenue, high player salaries, and difficulty retaining fan loyalty make profitability elusive.

[0:00]
Esports orgs' financial struggles

Many esports orgs fail or merge to survive; during COVID, they relied on cash injections.

[0:13]
Revenue sources for esports orgs

Orgs make money through side businesses (merch, games, drinks) where the esports team acts as a marketing engine. Examples: TSM's Blitz app, Team Liquid's Liquipedia.

[1:31]
High player salaries

Player salaries are exorbitant, making it hard to break even without a die-hard audience or gambling sponsors, especially in games like Counter-Strike.

[2:48]
Lack of media rights revenue

Unlike traditional sports, esports lacks substantial TV/streaming rights deals. Media rights are a major revenue source for traditional sports but not for esports.

[3:25]
Roster instability and fan loyalty

Esports orgs struggle with fan loyalty due to constant roster changes, unlike traditional sports where star players can anchor a fanbase for life.

[4:40]
Publisher deals not flowing to teams

Streaming rights deals (e.g., Activision with YouTube) go to publishers, not teams, providing little direct revenue to orgs.

[5:03]
Optimism for the future

Despite challenges, esports orgs have large audiences (e.g., 250k viewers per match), suggesting value that will eventually be monetized.

Esports organizations face unique financial challenges due to lack of media rights, high costs, and roster instability, but their large viewership suggests untapped potential for future monetization.

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"Title accurately reflects the discussion on esports orgs' revenue struggles and strategies."

Mentioned in this Video

Study Flashcards (4)

What are two examples of side businesses owned by esports orgs?

easy Click to reveal answer

TSM owns the Blitz app; Team Liquid owns Liquipedia.

0:50

Why do esports orgs struggle with fan loyalty compared to traditional sports?

medium Click to reveal answer

Esports rosters change frequently, while traditional sports teams can retain star players for years, building a loyal fanbase.

3:25

What major revenue source do traditional sports have that esports lacks?

easy Click to reveal answer

Media rights (TV/streaming) deals worth billions.

2:48

How do streaming rights deals (e.g., Activision with YouTube) affect esports teams?

hard Click to reveal answer

The money goes to publishers, not teams, providing little direct revenue to orgs.

4:40

💡 Key Takeaways

💡

Esports orgs as marketing engines

Explains the core business model where esports teams promote side businesses.

0:13
📊

Lack of media rights revenue

Key difference from traditional sports that explains financial struggles.

2:48
💡

Roster instability hurts fan loyalty

Highlights a unique challenge for esports orgs in retaining fans.

3:25
💡

Optimism despite challenges

Points to large viewership as a sign of future monetization potential.

5:03

✂️ Creator Tools: Viral Hooks

AI-generated clip ideas for Shorts based on the transcript

How Esports Orgs Actually Make Money

45s

Reveals the surprising truth that esports orgs rely on side businesses and merch, not just competitions.

▶ Play Clip

Why Esports Teams Can't Rely on Sponsors

60s

Explains the core problem: no media rights revenue like traditional sports, forcing orgs to become marketing arms.

▶ Play Clip

The Real Reason Esports Is Struggling

60s

Highlights the lack of TV-like media rights and player salary inflation, making profitability nearly impossible.

▶ Play Clip

Why Esports Fans Don't Stick to Teams

60s

Contrasts traditional sports loyalty with esports' roster churn, explaining why orgs can't build lasting fanbases.

▶ Play Clip

Esports Has More Viewers Than TV Shows

60s

Optimistic take: despite struggles, massive viewership proves there's untapped value waiting to be monetized.

▶ Play Clip

[00:00] Esports organ orgs have a lot of history

[00:03] of failing or needing to make mergers to

[00:06] stay alive um how I guess first of all

[00:09] can you explain to the people how

[00:11] Esports orgs make money just in general

[00:13] yeah so a lot of them have a tough time

[00:16] making money and throughout the covid

[00:17] years A lot of them were only making

[00:19] money through cash injections right um

[00:21] so a lot of these guys are trying to

[00:24] make money through not the actual

[00:26] Esports business but businesses which

[00:29] are to

[00:30] to set Esports business right you see

[00:32] that the Hun thieves they're trying to

[00:33] push their merch at one point trying to

[00:35] push a game and also trying to push a

[00:37] drink um and so a lot of these companies

[00:40] I would say are trying to figure out how

[00:43] many companies can we center around

[00:45] Esports being the marketing engine for

[00:48] um so you have TSM who has several

[00:50] companies underneath them and they

[00:52] actually make a decent chunk of change

[00:54] despite and even then how many layoffs

[00:56] they have had right I believe it's the

[00:57] blitz app that that they own which is

[01:00] one of their one of their biggest uh

[01:01] forms of Revenue you look at Team Liquid

[01:03] with liquipedia and and other things so

[01:06] there aren't a lot of ways for Esports

[01:08] teams to actually make money uh to begin

[01:11] with right outside of their sponsors

[01:13] whether it be peripherals and drinks and

[01:15] all that so a lot of them are trying to

[01:17] make these side companies where their

[01:18] Esports team then becomes the marketing

[01:20] arm for fores said project uh so as it

[01:24] sounds it's pretty freaking difficult

[01:26] unless you have a DieHard audience right

[01:28] to to break even especially because

[01:31] these player salaries are so exorbitant

[01:33] even even still to this day it's

[01:36] unfathomable how expensive it is to get

[01:38] into an esport like Counter Strike like

[01:42] unless you have a big gambling sponsor

[01:45] you can't really be in Counterstrike

[01:47] right now and the same could be said for

[01:48] a lot of Esports that don't offer enough

[01:51] Revenue to suffice for paying for top

[01:53] for top people long story short it is

[01:55] incredibly difficult I think everyone is

[01:57] still trying to figure it out and we a

[02:00] few mantle pieces right now in Esports

[02:01] that are doing a good job but it's not

[02:04] going to be good enough so everyone's

[02:06] everyone's chasing each other and why do

[02:08] you think it is so hard like why can't

[02:10] it be more how traditional companies who

[02:13] rely on Impressions make money with just

[02:15] traditional sponsorships and things like

[02:17] that why do you think they have to go

[02:18] the route of creating their own kind of

[02:22] companies so that they can use the the

[02:24] Esports team as a marketing arm where

[02:27] other traditional companies who rely on

[02:29] Impressions don't have to go that route

[02:30] yeah and I just want to stress this is

[02:32] my opinion all right I'm I'm a dumb guy

[02:34] so I'm not a CEO over there I I've met a

[02:37] lot of these guys they are freaking

[02:39] smart people and I am sure that they

[02:41] will figure this out over the next 10

[02:42] years and the market will continue to

[02:44] change um uh but like it's not like

[02:48] traditional Sports you don't have tv/

[02:50] streaming rights to really back in the

[02:52] entire process so you look at the Dallas

[02:54] Cowboys or any NFL team how much they're

[02:57] making off of media rights is

[03:00] insane no Esports team has that ability

[03:03] so it's

[03:04] like I I don't I remember looking it up

[03:06] a while back but how many billions in

[03:08] media rights these Sports comp these

[03:10] sports teams get Esports doesn't have

[03:13] those kind of numbers to back itself so

[03:14] we're left to find these other these

[03:17] other avenues which are very difficult

[03:20] and it's it's just so I'm sure other

[03:22] people are going to have thoughts on

[03:23] this but it's so difficult to attach to

[03:25] an Esports team when you're constantly

[03:27] changing rosters and you have multiple

[03:29] osters if you're a fan of the Dallas

[03:32] Cowboys they can lock down a quarterback

[03:34] and they can have you as a fan for life

[03:36] if you are an Esports organization that

[03:38] means you need to keep your scump

[03:41] Forever you need to keep NAD shot

[03:44] forever you need to keep double lift oh

[03:46] wait he wants to go somewhere else okay

[03:48] so do his fans so it's so much harder

[03:51] for an Esports team who is spread out

[03:53] across multiple Sports compared to a big

[03:57] big conglomerate who gets media rights

[03:59] so I think the big defining factor for

[04:01] me is those media rights and I'm sure

[04:03] there's a lot more intricate details

[04:04] there but yeah I mean Esports teams had

[04:07] to figure out so many things that are

[04:08] just new yeah and I don't know a lot

[04:10] about the business side of it like I

[04:12] mean I have a business background um

[04:14] myself but like in terms of like how

[04:16] Esports makes money and things like that

[04:18] I haven't looked into it a ton but it

[04:20] just seems like the opportunity should

[04:23] be there like you know like you said

[04:24] like Fox pays the NFL x amount of

[04:27] dollars and that money is distributed

[04:28] through you know to all the teams teams

[04:29] based on all the deals that they've made

[04:31] is is is Esports not making those kind

[04:33] of deals with YouTube or twitch or

[04:35] anything like that for like the rights

[04:36] to stream those or is that just not how

[04:38] it works right now well they were but it

[04:40] was going to the freaking Publishers or

[04:41] devs so like Activision is making a deal

[04:43] with YouTube and they're taking that

[04:45] money and maybe that sprinkles across

[04:47] the teams right but I don't think it's a

[04:48] substantial amount also I mean we're

[04:50] Gamers we don't like paying for things

[04:52] twitch has been free for a decade plus

[04:54] yeah YouTube as well we can just watch

[04:57] an ad and then watch the entire season

[04:59] so so um yeah I don't know where this

[05:03] goes I mean at the end of the day when I

[05:05] talk to owners occasionally or see them

[05:07] at events I'm always reassured because

[05:10] hey these guys have a million followers

[05:12] on Twitter and 200k on Instagram and

[05:16] when they play a match of whatever game

[05:18] whether it's Call of Duty Counter Strike

[05:20] League of Legends there's a quarter

[05:21] million people watching and so somebody

[05:24] out there when the time comes they will

[05:26] find a way to be like there is value in

[05:28] that because most TV shows you keep on

[05:30] scrolling by they don't have a quar

[05:32] million viewers no so I think a lot of

[05:35] this is grass's greener mentality of

[05:37] these teams are trying to figure things

[05:39] out but they're also trying to survive

[05:41] long enough where the industry finds it

[05:43] out for them and we will see however

[05:46] many couple dozen orgs are still left

[05:49] and how this industry shifts with them

[05:51] yeah and I think I'm in agreement with

[05:52] you like there there's the viewers I

[05:54] mean they're getting more viewers than a

[05:56] lot of TV shows that are still going on

[05:58] so there has to be a path to financial

[06:01] stability and Esports and they're just

[06:03] so young that they're just obviously

[06:04] still trying to figure it out yeah all

[06:06] right Jake when you're not working I

[06:09] think you talked a little about working

[06:10] out it's a big part of what you do when

[06:12] you're not working but you know what

[06:13] what do you do when you're not working

[06:15] yeah I mean I I definitely uh not only

[06:18] do I really enjoy working out I'm very

[06:20] uh OCD about it uh it's become a a main

[06:23] stay of like mental health yeah uh for

[06:26] sure so if anyone doesn't work out I

[06:28] mean I've been like we've said a JV

[06:30] athlete my entire life but it's been a

[06:32] really big like way for me to escape to

[06:35] have my own time and like I think

[06:37] physical fitness is a is a big thing for

[06:39] me of like even if things aren't going

[06:40] well at work I can look forward to a

[06:42] workout so being in shape has always

[06:44] been a pretty big thing for me mentally

[06:48] and so I've been doing it ever since I

[06:50] moved out on my own it's been a kind of

[06:52] a reoccurring thing so I'll probably I

[06:55] work out probably four or five times a

[06:56] week it's not too hard I I definitely

[06:58] have my free time to myself

[07:00] and then in other free time I'm gaming

[07:02] dude I'm watching I'm watching streams

[07:04] like I told you earlier I'm watching

[07:06] every interview like I I'll watch

[07:08] interviews twice I I just love hearing

[07:11] everyone's perspectives and almost

[07:13] getting to know how people think through

[07:15] interviews and I'll even watching your

[07:17] stuff I'll take inspiration of like that

[07:19] was a freaking good question and that

[07:21] was a great answer so I'm always trying

[07:23] to take things in and um I guess when

[07:25] it's when it's work I've always looked

[07:27] at that of like if I'm playing a video

[07:29] game but I watching a stream I'm working

[07:30] a little bit because I'm listening I'm

[07:32] waiting for a clip or I'm I'm learning

[07:34] about people so again long story short

[07:37] working out playing video games hanging

[07:40] with my

[07:41] girlfriend binging TV shows there a

[07:44] couple couple drinks here and there man

[07:45] thank you guys so much for watching this

[07:47] clip from Osa brunch don't forget to

[07:49] subscribe if you want to see more and if

[07:51] you want to watch the full interview

[07:52] just click right here

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