AI Summary
Patch 12.0.7 goes live on June 16th, packed with new mini zones, difficulty options for solo players to obtain myth track gear, and a new one-boss raid with high item level loot. The patch also introduces the Omnium Folio talent tree system, updates to the Turbulent Timewise event, and significant quality-of-life improvements.
Chapters
Two new mini zones (Val and Nigel) offer open-world difficulty options (Normal/Heroic). Rewards include field accolades, warbound champion gear, and cosmetic items. Heroic mode drops warbound hero gear from world bosses.
A heroic mode quest rewards a myth track piece of gear (cloak, belt, or bracers) after killing world bosses four times on heroic, taking up to four weeks. This is the only source of myth track gear for solo players.
Field accolades can be spent on hero gear boxes for specific slots (750 accolades each) or warbound champion gear boxes (100 accolades each). New cosmetic bags targeting specific transmogs are also available.
A new talent-tree-like system unlocked via a short quest. Passive bonuses to damage and healing, with points earned weekly. Core rune powers: Void Touched Orbs (consistent) or Unleashed Fire (RNG). Persists through the rest of the Midnight expansion.
A flexible mythic difficulty raid (15-25 players) in Harendar. Drops up to item level 298 gear (same as fully upgraded myth track). A quest rewards a nebulous void core bonus roll.
New difficulty for ritual sites offers greater challenges and rewards 5 myth crests per run. This provides a farmable source of myth crests for solo players, enabling faster crafted gear upgrades.
A new main story campaign sets up patch 12.1, focusing on Ammani troll history. New lorewalking adventures cover iconic troll lore characters. The lorewalking screen has a visual facelift.
Back-to-back timewalking for 6 weeks, including Dragonflight dungeons. Rewards include new mounts, transmog, toys, and the Spawn of Viaan mount from the Master of Turbulent Timeways achievement. Weekly quests reward heroic gear caches.
First-time delve quests reward over 140k XP (nearly double). Weekly event quests from major renown factions now give over 100k XP. Prey hunts and dungeon quests also significantly increased.
Outdoor lighting added. Exterior decor limits raised (300 for level 5, 350 for level 7). New common decor from neighborhood vendors. Personal resource display UI overhaul with size, opacity, and color options.
Multiple shards of Dund can now be spent at once, multiplying rewards. Players can complete weekly eight-shard requirement in a single run, greatly speeding up farming.
Patch 12.0.7 is a substantial update introducing solo-friendly myth gear and crests, a persistent borrowed power system, new raid, story content, and numerous quality-of-life improvements. It aims to bridge the gap between season 1 and season 2 while providing significant catch-up mechanics for all players.
Study Flashcards (15)
When does Patch 12.0.7 go live?
easy
Click to reveal answer
When does Patch 12.0.7 go live?
June 16th.
[0:03]
What is the new raid called and what is its max item level drop?
medium
Click to reveal answer
What is the new raid called and what is its max item level drop?
Sporefall in Harendar, dropping up to item level 298 gear.
[7:19]
What is the Omnium Folio and how long will it persist?
hard
Click to reveal answer
What is the Omnium Folio and how long will it persist?
A new talent-tree-like system providing passive bonuses to damage and healing. It will persist through the rest of the Midnight expansion.
[5:17]
How can solo players obtain myth track gear in Patch 12.0.7?
medium
Click to reveal answer
How can solo players obtain myth track gear in Patch 12.0.7?
By completing a heroic mode quest to kill the world bosses four times, rewarding a choice of cloak, belt, or bracers.
[2:57]
What is the benefit of Tier 6 ritual sites?
medium
Click to reveal answer
What is the benefit of Tier 6 ritual sites?
They offer greater challenges and reward 5 myth crests per run, providing a farmable source of myth crests for solo players.
[8:31]
How much field accolades do specific gear slot hero gear boxes cost?
medium
Click to reveal answer
How much field accolades do specific gear slot hero gear boxes cost?
750 field accolades each.
[3:51]
What new feature allows spending multiple shards of Dund at once?
hard
Click to reveal answer
What new feature allows spending multiple shards of Dund at once?
The abundance world event quality-of-life change.
[14:27]
What is the Master of Turbulent Timeways 5 achievement reward?
medium
Click to reveal answer
What is the Master of Turbulent Timeways 5 achievement reward?
The Spawn of Viaan mount.
[12:01]
How many weeks does the Turbulent Timeways event last?
easy
Click to reveal answer
How many weeks does the Turbulent Timeways event last?
6 weeks.
[10:56]
What experience reward boost do first-time delve quests receive?
medium
Click to reveal answer
What experience reward boost do first-time delve quests receive?
Over 140,000 XP each, nearly double the previous amount.
[12:38]
What are the two core rune powers in the Omnium Folio?
hard
Click to reveal answer
What are the two core rune powers in the Omnium Folio?
Void Touched Orbs (consistent damage/healing every 10 seconds) and Unleashed Fire (RNG chance to deal extra damage/healing).
[5:29]
What is the new flexible mythic difficulty for Sporefall?
hard
Click to reveal answer
What is the new flexible mythic difficulty for Sporefall?
The raid can flex between 15 to 25 players on mythic, adapting the fight to the player count.
[7:56]
What does the quest for completing Tier 6 ritual sites reward?
medium
Click to reveal answer
What does the quest for completing Tier 6 ritual sites reward?
A nebulous void core bonus roll.
[9:44]
What is the exterior decor limit change for houses level 5?
medium
Click to reveal answer
What is the exterior decor limit change for houses level 5?
Raised to 300.
[13:33]
What is the main story focus of Patch 12.0.7?
medium
Click to reveal answer
What is the main story focus of Patch 12.0.7?
The history of the Ammani trolls is questioned, leading to uncovering mysteries of the past alongside Zuljan.
[10:09]
💡 Key Takeaways
First Open-World Difficulty Options Outside Remix
Introduces a new paradigm for open-world content, allowing solo players to choose heroic mode for better rewards and myth track gear.
[2:12]Persistent Borrowed Power
The Omnium Folio's rune powers will last the entire Midnight expansion, marking a shift from temporary power boosts in previous patches.
[5:14]Flexible Mythic Raid Introduced
The Sporefall raid's flexible mythic difficulty adapts to group size, potentially making mythic content more accessible to pugs and smaller guilds.
[7:56]Farmable Myth Crests for Solo Players
Tier 6 ritual sites provide an infinitely farmable source of myth crests, a first for solo players, significantly speeding up crafted gear upgrades.
[8:45]Abundance World Event Overhaul
Allowing multiple shards of Dund to be spent at once transforms a tedious weekly chore into a quick, efficient single run — a praised quality-of-life change.
[14:25]Full Transcript
[00:00] Hey folks, this is Khani. Patch 1207
[00:03] goes live on June 16th, and it's shaping
[00:05] up to be quite a large patch with a lot
[00:07] of content to look forward to. We have
[00:09] some new mini zones to explore with
[00:11] openw world difficulty options that let
[00:13] solo players obtain myth track gear.
[00:16] There are new ways to get your hands on
[00:18] myth crests without doing any group
[00:20] content. There's a brand new one boss
[00:22] raids that drops significantly higher
[00:24] item level loot. The Omnium Folio system
[00:27] will provide some large power boosts
[00:29] that will persist through the rest of
[00:30] the Midnight expansion, and we have a
[00:32] bunch of new story content to look
[00:34] forward to. The Turbulent Timewise event
[00:36] returns with all new rewards. There are
[00:38] various updates to the user interface.
[00:40] Some systems were made much more player
[00:42] friendly, and leveling your alts will be
[00:44] much faster when the patch goes live.
[00:47] This patch is jam-packed with new
[00:49] gameplay options and gear catch-ups. So,
[00:51] let's go over everything coming in patch
[00:53] 1207. Now, before we jump in, be sure to
[00:56] hit up that like button and subscribe so
[00:57] you never miss another video. First up,
[01:00] patch 1207 introduces or reintroduces
[01:04] two new minis for us to explore. We'll
[01:06] be venturing back to Val and Nigel, but
[01:09] this time we'll be spending a lot more
[01:10] time here completing quests and farming
[01:13] currencies. Almost every activity in
[01:15] these new zones will reward you with
[01:17] field accolades, including completing
[01:19] world quests, killing rares, and looting
[01:21] treasures. Each rare you kill also has a
[01:24] chance to drop warbound champion gear.
[01:26] So, if you have any alts that you still
[01:28] need to gear up, that might help out a
[01:29] bit there. Both zones also have a new
[01:32] world boss to take down, which can drop
[01:34] warbound champion gear on normal mode or
[01:36] heroic gear on heroic mode. Killing the
[01:39] world bosses also rewards you with a big
[01:41] chunk of field accolades. So, these
[01:43] zones will make it very easy to catch up
[01:45] on gear or get any of your alts up to
[01:47] speed ready for season two. There are
[01:50] also a whole bunch of cosmetic rewards
[01:51] to pick up, including new mounts, pets,
[01:54] and transmog, and plenty of achievements
[01:57] for you to complete. Now, all of these
[01:59] rewards are significantly increased if
[02:01] you enter the zones on heroic mode.
[02:04] Whenever you use a portal to the new
[02:05] zones, you'll get a delveike screen that
[02:07] lets you pick a difficulty. So, you can
[02:10] head in on normal mode or heroic mode.
[02:12] On heroic mode, you'll be earning far
[02:14] more field accolades from every source.
[02:16] rares can drop four of six champion gear
[02:19] instead of one of six, and the world
[02:21] bosses will drop warbound hero gear. So,
[02:23] it's definitely worth upping difficulty
[02:25] if you can handle the heroic mode. This
[02:28] is the first time that we've seen
[02:29] difficulty options for the open world
[02:31] outside of a remix event. So, I am very
[02:34] interested to see how the dev team
[02:36] expands upon this idea in the future.
[02:38] Maybe we'll eventually have difficulty
[02:40] options for every midnight zone like how
[02:43] Legion Remix worked. Or maybe difficulty
[02:45] options for the new zone coming in patch
[02:47] 12.1. But we'll just have to wait and
[02:50] see how this little experiment goes. I
[02:52] guess it's not just additional field
[02:55] accolade farming, though. In heroic
[02:57] mode, you can also pick up a quest that
[02:59] rewards you with a myth track piece of
[03:01] gear. You can choose between a cloak, a
[03:03] belt, or braces. The quest requires you
[03:06] to kill the new world bosses four times
[03:08] on heroic mode, which means it could
[03:10] take up to four weeks to finish this
[03:12] quest, but this is the only source of
[03:14] myth track gear available to solo
[03:16] content players. So, it's definitely
[03:18] worth completing. The weekly quest to
[03:20] take part in the new zones activities
[03:22] has better rewards on heroic mode 2,
[03:24] including some myth quests. So, that's
[03:27] another source of myth crests for solo
[03:29] content players. That doesn't mean that
[03:31] the extra field accolades will be
[03:33] useless, though. will have some new ways
[03:35] to spend this currency. In 1207, you'll
[03:38] now be able to buy hero gear boxes for
[03:40] specific gear slots. So, you can target
[03:42] helms, shoulders, cloaks, whatever item
[03:44] you actually still need. Those gear slot
[03:47] boxes will cost you a bit more, though.
[03:49] They're currently slated for 750 field
[03:52] accolades, which does make them quite
[03:54] pricey. The increased field accolade
[03:56] rewards from the new zones, especially
[03:58] on heroic world tier, should more than
[04:00] make up for that increase, though. You
[04:02] can also buy warbound champion gear for
[04:05] specific gear slots as well. So, not
[04:07] only can you target specific items here,
[04:09] but you can then send those boxes to
[04:11] your alts to help them gear up much
[04:13] faster. Those boxes will cost you 100
[04:15] field accolades each. We'll also have
[04:18] some new ways to spend dark particles.
[04:20] The cosmetic vendor has some bulging
[04:22] bags that you can purchase that contain
[04:24] specific transmogs that have been quite
[04:27] annoying to pick up so far. So you can
[04:29] target Twilight bags, Naga bags, Ammani
[04:32] bags, and Elven bags to try and narrow
[04:34] down your options to earn the transmogs
[04:36] that you're most interested in.
[04:38] Curiously, there are some similar
[04:40] transmog focused bulging bags available
[04:43] from vendors in the new zones that offer
[04:45] up ethereal and winter themed transmog
[04:47] options, but those ones will cost 250
[04:51] field accolades each, making them
[04:53] significantly more expensive when
[04:54] compared to the dark particle boxes.
[04:57] Still, if you want to hunt down some
[04:58] specific transmog unlocks, these bags
[05:00] give you a way to target things more
[05:02] specifically. So, if you're interested
[05:04] in any of these new bags or boxes, I
[05:07] would hold on to your field accolades
[05:08] and dark particles until the patch goes
[05:11] live. Patch 1207 also introduces the
[05:14] Omnium Folio feature. This is a new
[05:17] talent tree style system that unlocks
[05:19] after a short story quest. Upon
[05:21] completion, you'll unlock the Omnium
[05:23] Folio and earn your first talent point.
[05:26] You get to choose between two different
[05:28] core rune powers. Void touched orbs
[05:30] gives you an extra boost of damage or
[05:31] healing every 10 seconds, so that seems
[05:34] more consistent. And then unleashed fire
[05:36] is just a chance to deal extra damage or
[05:38] healing. So that seems more RNG based.
[05:41] It looks like we'll earn a new point
[05:43] every week, which lets you progress
[05:45] through the tree. After four weeks, we
[05:47] should have the whole thing unlocked. If
[05:49] you're curious what some of the other
[05:50] powers in this tree can do, the second
[05:52] row provides you with some extra healing
[05:54] and defensive options. The third row
[05:56] gives you some extra healing or damage
[05:58] overtime effects when your core rune
[06:00] procs. The fourth row gives you some
[06:02] secondary stats whenever your core rune
[06:04] activates. And then the last row
[06:06] improves your core rune effect, the
[06:08] overtime effects or gives your runes a
[06:10] damage accumulation effect. So, as the
[06:13] weeks go by, you'll be able to unlock
[06:15] new powers that provide passive bonuses
[06:17] to your damage and healing. And while
[06:19] they may not be the most exciting thing
[06:21] in the world, those passive increases
[06:23] should help you achieve any end of
[06:25] season goals you may be struggling with.
[06:27] Now, what's really interesting about
[06:29] this feature is that unlike previous 7
[06:32] patch power boosts like the Cersei
[06:33] Cirlet Ring and the Titan belt, this one
[06:36] is going to stick around for much
[06:37] longer. In the preview blue post for
[06:40] this specific feature, the dev team
[06:42] notes that these rune powers will be
[06:44] available to players throughout the rest
[06:45] of the Midnight expansion. So, this
[06:48] isn't a quick power spike to finish up
[06:50] season 1 before it gets deactivated.
[06:52] These runes will provide some passive
[06:54] bonuses for the rest of the expansion,
[06:56] which means we might also see some new
[06:58] options added in future patches to keep
[07:00] things interesting. Either way, the
[07:02] Omnium Folio will definitely be at the
[07:05] top of every player's to-do list when
[07:07] this patch goes live. It's not just gear
[07:10] catch-ups and passive bonuses in this
[07:12] patch. Will also have a brand new raid
[07:14] to plunder with some of the best rewards
[07:17] available in the season. Sporefall is a
[07:19] new one boss raid in Harendar. And if
[07:21] you can overcome the challenges of Rott
[07:23] Meer, you can walk away with up to item
[07:26] level 298 gear. That's the same item
[07:29] level as fully upgraded Myth Track gear
[07:31] with an ascendant void core boost. So,
[07:33] you actually can't get most of these
[07:35] gear slots at this high of an item level
[07:38] outside of this raid, making it some of
[07:40] the best gear available for the rest of
[07:42] the season. Of course, every other
[07:44] difficulty will have a high item level
[07:46] when compared to similar difficulty or
[07:48] gear track rewards. So, it is still
[07:50] worth doing even if you aren't heading
[07:52] into mythic mode. This new raid is also
[07:55] the first time we'll have a flexible
[07:57] mythic difficulty. So you can take 15 to
[07:59] 25 players into mythic and the fight
[08:02] will adapt to your player count just
[08:04] like normal and heroic do. It will be
[08:06] interesting to see if this leads to more
[08:08] mythic kills overall and it should make
[08:10] pugging the boss a bit easier as well.
[08:13] As an extra incentive to get folks into
[08:15] the new raid, we'll have a special quest
[08:17] to take down Rott Meer on any difficulty
[08:19] that rewards you with a nebulous void
[08:21] core bonus roll. So you can pick up an
[08:23] extra bonus roll if there are still some
[08:25] items that you need to roll on. Now solo
[08:28] content players will have some more
[08:29] updates to look forward to as well.
[08:31] Starting with a new difficulty for
[08:32] ritual sites. Tier six will offer
[08:35] greater challenges and even better
[08:36] rewards, including five myth crests at
[08:39] the end of every run. You can still
[08:41] complete as many ritual sites as often
[08:43] as you want. So this provides you with
[08:45] an infinitely farmable source of myth
[08:48] crests. This is the first time solo
[08:50] content players have access to farmable
[08:53] myth crests, which will let you upgrade
[08:55] your spark crafted gear much faster than
[08:57] before. Every 80 crests you can earn can
[08:59] be turned into another piece of 285
[09:01] crafted gear. With the current spark
[09:04] count at around 14, that means you can
[09:06] make seven pieces of gear, which is
[09:08] almost half of your gear slots. You can
[09:10] also boost the item level of a crafted
[09:12] weapon using the ascendant void cores,
[09:14] so easily farmable myth crests open up a
[09:17] lot of very easy gear upgrades. This may
[09:20] be the highest item levels that solo
[09:23] content players have ever been able to
[09:24] obtain in any season so far, which will
[09:27] make the transition into season 2 quite
[09:30] interesting. You'll still be earning
[09:32] hero crests, which can help fuel gear
[09:34] upgrades or can be traded up to myth
[09:36] crests eventually, and field accolades
[09:38] to buy specific pieces of gear to fill
[09:40] in your gear slots. If you need another
[09:42] reason to take on this new difficulty,
[09:44] there's also a quest that rewards you
[09:45] with a nebulous voyor bonus role for
[09:48] completing tier six ritual sites. We
[09:51] also have quite a lot of story content
[09:53] in this patch, including the start of a
[09:55] new main story campaign that sets the
[09:57] stage for patch 12.1. With the initial
[10:00] threat of the void well quelled for now,
[10:02] the Harendar invite members of the
[10:04] various factions of midnight to a
[10:05] special ceremony. But during the
[10:07] ceremony, the history of the Ammani
[10:09] trolls is brought into question, and the
[10:12] real history of the Ammani might not
[10:14] quite line up with their own teachings.
[10:16] You'll join Zuljan as they try to
[10:18] uncover the mysteries of the past and
[10:20] the dangers lurking just beyond the
[10:22] coasts of Zoran. We'll also have some
[10:25] new lawalking adventures to work through
[10:27] that focus on the lower and key events
[10:29] surrounding them. You'll get to learn
[10:31] about some of the most iconic lower in
[10:33] troll history and how they shaped the
[10:35] different troll tribes. With the next
[10:37] patch most likely being very troll
[10:38] ccentric, this new law walking story is
[10:41] a great chance to brush up on your troll
[10:43] lore to get the most out of the new
[10:44] story content coming our way. As an
[10:47] extra bonus, the law walking screen has
[10:48] had a facelift and it looks much better
[10:50] overall, which is always nice to see.
[10:54] The turbulent timeways event will be
[10:56] returning, giving us backto-back time
[10:57] walking for 6 weeks if the PTR calendar
[11:00] holds accurate. That does mean we might
[11:02] not see every available expansion this
[11:04] time around, but we will see the
[11:06] addition of dragonfly dungeons and
[11:08] rewards, including new mounts, transmog
[11:11] sets, toys, pets, and reputation
[11:13] commendations for the dragonfly renowned
[11:15] factions. So, if you never got around to
[11:17] finishing those off, that should be much
[11:20] easier with the dragonfly time walking
[11:22] vendor goodies. You can also pick up any
[11:24] of the previous turbulent timeways event
[11:26] mounts that you may have missed, like
[11:27] the Timely Busby or Chronoc Corsair. The
[11:30] turbulent time wise event is also still
[11:32] a great time to level up any alts you
[11:34] haven't gotten around to yet, thanks to
[11:36] the stacking experience buff that caps
[11:38] out at 30% bonus experience gains. As
[11:41] you complete time walking dungeons, you
[11:43] can also work towards the master of the
[11:45] turbulent time waste 5 achievement,
[11:47] which requires you to obtain the mastery
[11:49] of time waste buff for four weeks of the
[11:51] event, which is one less week than it
[11:54] used to be. To get that buff, you just
[11:55] need to run a few timeing dungeons each
[11:58] week, which is super easy to complete.
[12:00] That achievement rewards you with the
[12:01] spawner via an mount, which is very cool
[12:04] indeed, and not just cuz it's covered in
[12:06] icicles. So, there are some unique
[12:08] rewards on offer this time around.
[12:10] During the event, the weekly time
[12:12] walking quests will reward heroic gear
[12:14] caches instead of champion gear caches,
[12:17] which will give you one last chance to
[12:18] get some very easy heroic gear for all
[12:21] of your characters, which will make
[12:22] gearing up your alts much faster as
[12:24] well.
[12:25] It's not just the turbulent time weights
[12:27] event that will speed up leveling. This
[12:29] patch also makes some significant
[12:31] adjustments to the experience rewards
[12:33] from one time or weekly quests. Delve
[12:36] first time completion quests now reward
[12:38] over 140,000 experience each, almost
[12:42] double what they used to reward. So that
[12:44] will help you shave off an extra level
[12:46] if you complete them all before you hit
[12:47] level 90. Weekly event quests from the
[12:50] major renowned factions now reward over
[12:52] a 100,000 experience each. And this
[12:54] includes the leveling weekly quest in
[12:56] Silver Moon. Prey hunts now also reward
[12:58] over a 100,000 experience while leveling
[13:01] up. So they're actually worth
[13:02] considering now. And the experience
[13:04] rewarded from dungeon quests has been
[13:06] massively increased, too. So, all in
[13:08] all, if you are doing any of these
[13:10] activities while leveling up, you should
[13:12] level significantly faster in patch
[13:14] 1207, and the bonus experience bust from
[13:17] the turbulent timeways event will just
[13:19] speed things up further. There are also
[13:22] a few housing updates to look forward
[13:23] to. Lighting will now be available
[13:25] outdoors, so you can add lights to your
[13:27] exterior plot to brighten things up a
[13:29] bit. And then the exterior decor limits
[13:32] for houses level 5 to seven have been
[13:34] raised up to 300 and 350. So you'll have
[13:37] some extra budget to add in some lights
[13:39] even if you've maxed out your exterior
[13:41] limit before the patch goes live.
[13:43] There's also a bunch of new common decor
[13:45] available from the neighborhood vendors.
[13:48] We also have a handful of important UI
[13:50] updates coming with this patch. Most
[13:52] notably for the personal resource
[13:54] display. You'll be able to change the
[13:56] overall size, width, and height of the
[13:58] health and power bars. the padding
[14:00] between the bars, opacity, and
[14:02] visibility. The health and power bars
[14:04] can be hidden individually. You can
[14:05] tinker about with the class resource
[14:07] bar. There are new options to show class
[14:09] colors or bar text. And the personal
[14:11] resource display has been updated with
[14:14] some new art. So, you might be able to
[14:16] play around with the default personal
[14:17] resource display and make something that
[14:20] suits your needs. And then there's a
[14:22] huge quality of life change coming for
[14:25] the abundance world event. You can now
[14:27] spend multiple shards of Dund done at
[14:29] once, which multiplies your rewards by
[14:31] how many shards you use at a time. So
[14:33] you don't have to do eight runs per week
[14:35] per character anymore. You can get all
[14:37] of your rewards from your weekly eight
[14:39] shards with just one run, which will
[14:41] speed up your alloyed abundance farming
[14:43] quite significantly. This is an amazing
[14:46] change, though I do think it could have
[14:48] been added in much sooner, and arguably
[14:50] should have been the way the system
[14:52] worked from day one. But I guess it's
[14:54] still better late than never. and
[14:56] farming for your epic profession tools
[14:58] should be much much easier with this
[15:00] change in place. But that's everything
[15:02] coming in patch 1207 on June 16th. So
[15:06] that's it for this video. As you can
[15:08] see, it's a pretty beefy patch with a
[15:10] whole suite of changes from new content,
[15:12] plenty of catch-up opportunities, and
[15:14] some quality of life updates to boot.
[15:17] What do you think of the new content
[15:18] coming our way? And what are you most
[15:20] looking forward to? Leave all your
[15:22] thoughts in the comments section below.
[15:23] A big thank you to all of our supporters
[15:25] over on Patreon and to all of our
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[15:28] their names on screen. If you're
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[15:31] you can find links in the description or
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[15:39] bell so you're always kept up to date.
[15:41] Thanks for watching folks. Good luck and
[15:43] have fun. And as always, I will see you
[15:45] next time.