The Last Robot's Existential Crisis
60sThe contrast between a post-apocalyptic world and a robot's dry humor about its own existential crisis is darkly comedic and highly shareable.
▶ Play Clip"The title accurately reflects the game's content, though it's a personal opinion piece rather than a formal review."
Snapshot 2026-10-31
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| Date | Views | Avg views / hour | Channel median |
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| 2026-10-31 | 85,140 | 545.8 | 31,749 |
| 2026-10-30 | 83,726 | 629.5 | 31,749 |
| 2026-10-29 | 81,395 | 753.7 | 31,749 |
| 2026-10-28 | 78,330 | 932.5 | 31,749 |
| 2026-10-27 | 72,592 | 1,209.9 | 31,749 |
| 2026-10-26 | 59,430 | 1,650.8 | 31,749 |
| 2026-10-25 | 21,941 | 3,134.4 | 27,964 |
| 2026-10-24 | 1,843 | 1,843.0 | — |
The video is a gameplay walkthrough of 'The Last Caretaker,' a post-apocalyptic survival game where the player, a solitary robot, explores a ruined sea-based facility. The gameplay focuses on restoring power, crafting, and navigating a boat to find human gene seeds and complete the mission of preserving humanity. The player expresses enjoyment of the game's atmosphere and mechanics, despite some combat challenges.
The game is set in a post-apocalyptic world where the player is a solitary robot exploring silent ruins. The tone is serious, not a fun rebuilding apocalypse.
The player must reconnect power and bring the facility back to life. A voice in the player's head guides them, but the player is suspicious of it.
The mission is to recover seeds, restore systems, grow and sustain human life, and deliver it to orbit. The player realizes this means sending genetic material into space, not saving living humans.
The game introduces existential questions about identity and humanity, as the player is a robot among many identical units, and the voice hints at reclaiming identity.
The player discovers that humans were blasted into space but all died, and the automated system keeps generating new humans and sending them to die. This suggests a dark, cyclical system.
The player learns to manage power by repairing solar panels, using batteries, and connecting cables. Health and battery stations are important for survival.
The player uses a recycler to break down items for materials and a fabricator to create new items. XP from looting unlocks new crafting recipes.
The player prepares a boat by filling its fuel tank (2,000 L capacity, needs at least 1,000) and charging its battery. They also install solar panels and a wind turbine for renewable energy.
The player crafts a gun using battery cells and alloy frames, which requires making raw components first. The gun can be charged via cables.
The player learns to drive the boat by turning on the engine and using pilot mode. They encounter cyber sharks and mines, requiring careful navigation.
The player fights various biological enemies, including tentacle creatures and eels. They find that some enemies regenerate, making combat challenging.
The player builds a solar panel and wind turbine on the boat to recharge the battery while away, providing a sustainable power source.
The player reaches Beacon 49 and restores power to it, which reveals the location of the Lazarus complex, the next main objective.
The player researches converting biomass into diesel fuel, providing an alternative fuel source, though inefficient.
After repairing the relay, the player learns of the Lazarus complex, described as humanity's greatest hope. The game world is large with many optional locations.
The player praises the game's atmosphere and the satisfying mechanics of managing power and fuel, calling it a contender for game of the year.
Mission Reveal
Clarifies the game's core objective and sets up the existential theme.
03:17Dark Twist
Reveals a grim narrative layer about the futility of the mission.
06:44Power Management
Demonstrates a core gameplay mechanic that is central to progression.
08:20Renewable Energy
Shows a sustainable strategy for resource management.
27:32Game Appreciation
Highlights the game's unique appeal and the player's personal enjoyment.
45:27[00:09] the post-apocalypse. Though, I should stress we are not talking about a fun and let's just rebuild everything apocalypse. No, no, no. This is a proper apocalypse where everybody's dead. And I'm playing as a solitary robot peeking
[00:23] through the silent ruins. So, okay. I'm rather looking forward to this. This sounds like a good time. And speaking of which, you're right. Just pressed new game. There's not like, you know, an intro sequence or anything.
[00:37] I've just instead woken up inside this room with a note telling me I've got a room with a note telling me I've got a tool, repair tool, and a torch, though.
[00:49] Okay. As a robot, I feel like I should be a bit more careful with, you know, my energy than I might be otherwise because presumably if I run out of energy, I die presumably if I run out of energy, I die being a robot. So, instead, let's just I
[01:04] was about to say, let's just turn on the lights, but okay. There might be some bigger problems with wherever the [ __ ] I am precisely. So, just crack open door.
[01:16] It's dark and quiet now, but it doesn't have to stay that way. Reconnect the power. Bring this place back to life. >> Okay, we can turn the lights on potentially. And also, I've got like,
[01:28] you know, a voice in my head. Not sure who that is given if it's supposed to be who that is given if it's supposed to be like dead or whatnot. But
[01:44] me and you cool because Okay, just in case we're not cool, I'm getting it out case we're not cool, I'm getting it out a repair tool because I can't but notice I can potentially like, you know, murder people with that.
[01:57] like, you know, murder people with that. Oh, never mind. He's broken. So, right, I may be the only functional robot left, but okay, let's get into some basics here. If I want power, the switch has got to be turned on to,
[02:11] you know, on mode. But on top of that, the electric cable But on top of that, the electric cable app presumably needs to be plugged into, yes, a medium battery. >> Every restored connection brings us
[02:24] >> Every restored connection brings us closer to reclaiming our home. >> We've lingered here long enough, caretaker. Head to the docking hanger. There's something important there waiting to show us our path.
[02:36] waiting to show us our path. >> Not sure I entirely won 100%. Trust up, you know. the voice in my head. Feel like something weird and wrong is going on here. But okay, as far as I can tell, right now we're just in
[02:51] learning how to, you know, use elevators, climb ladders, etc., etc. But I can't notice. >> There's a weird organic blue tentacle
[03:04] >> There's a weird organic blue tentacle thing that I don't understand is just causing trouble. And on top of that weird blue tentacle thing. Hang on, hang on, hang on, hang on. >> Mission status active. Recover the
[03:17] seeds, restore the systems, grow and sustain human life. Deliver it to orbit. Protect the Lazarus network and maintain continuity wherever possible. There will be no recognition, no supervision, no replacement crew, only the mission. Keep
[03:33] the flow steady. Carry. >> There we go. I thought I'd heard that coming from, you know, some of the screens and speakers and whatnot. Yes. Contrary to what the voice says, we can't really save humanity so much as
[03:45] like get a copy of their genetic makeup or something and then blast it into orbit for safekeeping. When you take that with the fact that yes, I'm a robot in a sort of sea-based environment and there's blue tentacle
[03:59] things. Is this just a Som? Cuz I'm fine with that. S was an amazing game. I look so right. Well, if so, the moment I hit this thing, I might have an existential crisis of some description. So, give it a whack. And
[04:19] They're also not hitting that hard, so don't worry too much about them. Right. They also produce tech scraps. That might be useful though. Oi, I said
[04:33] cocky die. Okay, just keep keep whacking. Keep on whacking we go. It finally broke. So, right, there's things that need to be broken.
[04:48] an existential crisis about the nature of humanity. I'm guessing that is coming of humanity. I'm guessing that is coming at some point.
[05:01] just metal and circuits. It's your freedom. This boat is how you'll reclaim freedom. This boat is how you'll reclaim the seas and perhaps even your identity. >> Okay. When you say restore my identity, even though I appear to just be a robot,
[05:17] which you know, one of many identical robots and I'm just the last surviving one. Okay, there's the existential crisis right there. Spot on. Okay, figure out the nature of existence. Yeah, just
[05:33] repair this thing by, you know, using my wrench on it, right? Then plug it into the battery using the battery that's got like, you know, more energy in it or
[05:45] like, you know, more energy in it or whatever. Then we just need to >> There we go. Much better. Caretaker, you were never meant to remain bound. These waters were once pathways carrying life,
[06:02] purpose, and discovery. Something awaits you out there. Ready to be reclaimed. >> I don't trust this voice. Like, not at all. You're being too nice and friendly all. You're being too nice and friendly and chill. Okay, I don't like this.
[06:17] Okay, here's some good news on a terminal, though, which is Yeah, there may be no humans left on Earth. And I'm just trying to like for some reason get just trying to like for some reason get some like gene seeds up into orbits.
[06:30] some like gene seeds up into orbits. But yeah, some humans made it off. Like some also died. The rockets weren't perfect or anything. But yeah, at some point this area's past. We were blasting humans off into space. On the other
[06:44] hand, if you go into the humans tab, it does say in space zero. So, okay. Possibly this was a long time ago and they all kind of died up there. And and they all kind of died up there. And my job is yeah, grow new humans. So
[06:59] yeah, find them, grow them. When they're ready, pop them in the rocket, send them up into space. But possibly they just die. Possibly. Yes. What's going on here is there's an entire automated system of robots that just keep generating more
[07:13] humans and blasting them off into space where they die. Okay, things might be going in a really dark direction. I don't know. Okay. But on the plus side, I have made it outside.
[07:27] Don't know where I am precisely. Presumably, yeah, a launch pad in the middle of the ocean. But it's a nice sunny day. Let's just focus on more of those bloody tentacle things. I had like two seconds of focusing on the nice
[07:41] happy stuff before like, you know, the bloody monster started spawning in. bloody monster started spawning in. Look, while I'm up here, just continue plugging things into other things. Hang on. Hang on. Did I
[07:55] other things. Hang on. Hang on. Did I connect you to you know, existentially about the possibility of me not being a robot. No,
[08:08] I'm definitely a robot. But more importantly, given my powers getting a bit on the low side, yeah, if I just repair you up to tiptop
[08:20] shape for a second, then like, you know, plug a cable into you and then plug a plug a cable into you and then plug a cable into my cell. Then there we go. I can suck energy straight out of solar panels. But yeah, if I want power,
[08:36] really the better option is go and find one of those big batteries that charges one of those big batteries that charges you so much faster. And as for health, yeah, there's a nice vitality thing just floating around. So, okay, keep your
[08:51] eyes open for yes, health and battery stations on top of which, right, let's start talking about moving power around. So, there's plenty of power inside that battery for now at least. And there's already a cable taking that power
[09:08] All right, that's the outside world where I just was. So, apparently there's a dayight cycle. Fascinating. a dayight cycle. Fascinating. So, yeah, if I could just get you over
[09:21] to Right, I can't get you over to that cuz this room has got some machines I could use for breaking down stuff I loot and crafting new stuff. However, just by looting and whatnot, you gain XP and that lets you unlock a new stuff you can
[09:35] build. Like, for example, an electrical cable extender, meaning now I could just cable extender, meaning now I could just Yeah. build a new thing right there. Plug a cable into you. Take a cable out of my inventory. Take that over here.
[09:51] of my inventory. Take that over here. Plug that in over to you. Then, yeah, Plug that in over to you. Then, yeah, grab this cable. I could plug you uh hang on right over here. But I kind of want both of you to be charged. So,
[10:04] leave that for the time being and make another one of those. Oh, never mind. I'm out of plastic because I need to break down the stuff I've got that's made of plastic. So, which one of you is the break downy machine? Recycler.
[10:18] the break downy machine? Recycler. Right, you can go first. So, you are now Right, you can go first. So, you are now powered up and on. Let's start cooking. recycling. And I mean basically anything. I'm sorry, Tommy the T-Rex.
[10:31] You've got to be recycled, my friends. And that produces a lot of useful materials. Meaning now, right, I've got a recycler and a fabricator ready to go one, which makes the same stuff I can make just,
[10:46] you know, presumably more efficiently, faster, etc., etc. And more importantly, faster, etc., etc. And more importantly, right, I can use my new materials to actually connect the renewable energy outside to Yeah. both the fabricator and
[11:01] the battery down below. So, I'm no longer draining a limited resource. We're now feeding Yeah. energy back into the base. And as I repair these things, presumably the amount they're going to be outputting is going way up.
[11:16] Absolutely. So, okay. I could basically come up here and just generate more and more energy. These wind turbines in particular, they're pretty cheap to, you know, maintain. I don't know if I like need to do this or anything, by the way.
[11:29] Just find it deeply pleasing to, you know, fix up the power infrastructure and then plug it all together and watch electricity just kind of, you know, going down the wires. Just, you know, watching that happen brings me a deep
[11:42] sense of calm. No, seriously, I'm just having a really nice time playing with electricity. Like I just connected the second weaker battery into the network and immediately yeah the batteries equalized but now they're both the same.
[11:57] Yeah, they're being a fed power from the infrastructure I've set up up top and with this game right now. Like I've completely forgotten about, you know, the humans or the gene seeds or whatever. I'm just enjoying watching
[12:11] electricity go through a wire. But okay, I probably should pay attention to this I probably should pay attention to this here boat. So, >> I can crack open the door. >> Okay, that's not immediately broken.
[12:24] >> Okay, that's not immediately broken. Good. But there is definitely the implication that I need to like, you know, fuel the boat with fuel and not like electricity or whatnot. So, yes, there's a diesel engine down there. And
[12:39] speaking of which, right, I'm guessing orange cable means yeah, diesel. That's fuel as opposed to energy. So, right, we do have the infrastructure here to like, you know, potentially top up this boat.
[12:54] And speaking of which, hang on. Hang on. Just grab you, Just grab you, hop on the boat, and then plug you into There we go. So, there's a 2,000 L tank inside this
[13:08] boat that I can top up. So, right, we're taking care of that right now. The boat needs at least 1,000, but it can hold 2,000. How much is actually in this thing, by the way? An entire 2,000. So, right, we'll take everything. It's
[13:24] probably best we No, no, don't. How do I put away the How do I put away the Okay, this time just take this, put it Okay, this time just take this, put it on the boat, and
[13:41] you just stay there. I'll be right back with you in a second, though. thus, I can't get back up onto the There we go. We figured it out. And don't
[13:53] worry, game, I understand what's going on. Yeah, the tank stopped pumping at 1,000 because it's set to equalize by default. default. But if I just put you into yes, output
[14:06] mode, the rest of the fuel could go onto the boats. Spot on. So that's flipping Yeah. diesel coming in. We also need tons of energy. I can't but notice Yeah,
[14:20] there's a big thing right here, like a big battery. So yeah, we might need to, you know, plug in an extender or something, but you know what? No, I think we're good. Plug you in there. Make sure you're set to Yeah. output as
[14:34] opposed to equalize. So, okay. My boat's going to be fully charged and full of going to be fully charged and full of fuel. Better and better. This, I'll admit, doesn't look great, but okay. This is nice and easy. I'm two steps
[14:47] ahead of you here, gamer. All right. I've got iron. I've got plastic. We can I've got iron. I've got plastic. We can fix the engine. Okay. Best I can tell, the boat's ready to go. All right, we've got loads of energy. We have got all the
[15:01] fuel we can hold. On top of that, I have, you know, just been making a small little collection downstairs, which is, yeah, spare energy canisters, the spare fuel canisters upstairs, by the way. And I'm going to be honest, I couldn't bring
[15:16] myself to kill Tommy the T-Rex. Instead, what I've done is gathered, yes, all these various human momentos cuz the game seems to imply these have like game seems to imply these have like value in the form of empathy, say, or
[15:30] value in the form of empathy, say, or patience. So, that implies they might do something. So, I'm going to keep these to one of the humans who I'm somehow helping possibly. I'm going to be honest though, I'm going to be Santa set off. I
[15:43] quite enjoyed, you know, fixing up this base, sorting out its power, etc., etc., etc. I feel like, you know, I put some work into this area, but okay, before we work into this area, but okay, before we go, I am now level three. So, I feel
[15:56] like given there are tentacles around. Yes, a basic gun would be a nice thing to have, as indeed would a scanner. I feel like I could do with a scanner. That feels, you know, like it could be significance. But more importantly, how
[16:11] do I make Oh, bloody hell. How do I make a gun? Need battery cells. alloy frames. Right. So, I need to make the raw components first, then the gun. Well, that's fine. Back over to Yes, the replicator jibla. In terms of materials,
[16:27] yeah, we're doing a fine. So, you just make one of them. Make one of them. Make make one of them. Make one of them. Make one of them. Make one of them. Yes, that's Look at the floor for some reason. That's a lot faster than Yes.
[16:40] doing it like, you know, by hand. And also, John, you could have just gone up to the gun and asked them to like put the missing parts into the queue, etc., etc. So, that might have been easier. Yes. But, okay, now I've got a cocky
[16:54] gun. Okay, this is slightly embarrassing, but um does anybody know how to fire it? Ah, here we go. I can literally connect it to, you know, a wire like anything else. So, connect a gun to cable.
[17:13] So, connect a gun to cable. And there we go. I've now got feel like it's just sort of shooting wherever it feels like. But, okay. The
[17:25] point is we could charge this thing. That's good news. Okay. Both fully loaded. The weather looks good. Time to very tragically leave. Yes, my lovely
[17:37] safe area here. Let's head out onto the ocean to go and find some human jean seeds or whatever. All right, what do we got here? Yeah, lift anchor
[17:50] got here? Yeah, lift anchor toggle switch to boat mode. There we go. That's the boat horn. So, you know it's a boat. We probably turn that off now. Um, okay. Bloody hell. How do you How do you drive a boat?
[18:07] do you How do you drive a boat? Turn engine on. Okay. Grab thing. Push Turn engine on. Okay. Grab thing. Push forwards.
[18:21] then we just need to Okay, there is a pilot boat mode. Okay, that's good. pilot boat mode. Okay, that's good. That's very good. Aside from one small issue, which is okay. There's a weird cyberpunk shank
[18:37] okay. There's a weird cyberpunk shank over there. But I'm going to assume that me and him are fine. >> This vessel is more than just machinery. >> This vessel is more than just machinery. It's your refuge, your home. Now sail
[18:51] forth, caretaker. Reclaim the waters humanity once commanded. >> The path is uncertain. Restoring navigational relays will illuminate our navigational relays will illuminate our way. Beacon 49 eastward should be your
[19:06] first step. >> Okay. Head in this direction. Look for a beacon. Maybe pop in and visit anything on route. And I'll give you there seems to be like something in that direction.
[19:21] Not much in any other direction. Also, just out of interest, how we getting on in terms of Okay, there's plenty of time while you're traveling to, you know, while you're traveling to, you know, just keep an eye on
[19:34] just keep an eye on are those mines? I'm getting distinct. I'm just going to go back to the, you know, ship cockpit, think. Just going to go back over there
[19:48] and make sure we're not like going towards Okay. Cyber Shark or Mind Both would be bad. Please get out of the way. Please, please move. I don't want to.
[20:03] Okay. So, we've slightly slightly rammed the Cyber we've slightly slightly rammed the Cyber Shark. He doesn't seem like too annoyed about it though, so that's fine. And yeah, there's clearly like, you know, a
[20:16] little drop off point I can visit between me and the beacon. Right. Slow it down. Slower Uhoh. Slow it down more. Slow it down. Slow it down more. Slow it down more. And possibly drop anchor. Drop anchor right
[20:31] now because continue turning. Turn off the horn and also the engines. And what did I and also the engines. And what did I just say about the horn? Okay.
[20:45] just say about the horn? Okay. The horn now seems to be off. Good. How The horn now seems to be off. Good. How much fuel has that used up? A bit. So, right, refueling while we go might be a good idea. And possibly we could just
[20:57] like, you know, use the electrical engineer, not the diesel engineer, cuz engineer, not the diesel engineer, cuz electricity seems like way more common. electricity seems like way more common. So, okay. Okay. Okay. Okay.
[21:09] So, okay. Okay. Okay. Okay. If I just hop off here. can I swim in terms of, you know, sinking and or potentially just being electrocuted? And two, what happened to Cybershark?
[21:30] anymore. I'm just going to save before we nip over there. I was also just get your electricity gun out. Yeah, electricity gun and the there's something alive over there. I don't trust any of bloody this, but
[21:46] okay. Everything's going to be fine. Just assume I can swim.
[21:59] shark. What the [ __ ] are you? By the way, just go to Oh. Oh, zap it. That's No, no, no. What have you? No. What? What did I JUST OH. OH, COG.
[22:12] What? What did I JUST OH. OH, COG. THERE'S SO MUCH OF IT. THERE'S so and it doesn't seem to be responding to my Okay, it's slightly responding to the
[22:27] gun. Just continue. Possibly. This thing is, you know, very low odd range or whatnot. Also, why should I come at night? Right, just pop on the cocky torch or glow stick or whatever. Right, just get to the high ground.
[22:43] just get to the high ground. And there we go. Small diesel container. Let's just leave that over here by my exit point. About to say dropping a diesel container might not be a brilliant idea in many ways. Can we just
[22:57] open up? Yeah, we can open up the shipping containers. help myself to whatever that is precisely. And right, these shipping containers were actually being used. Yeah. As like living quarters. And there
[23:12] were once robots here, but they're dead now. So, don't worry, random teddy bear. collection of you downstairs. Oh, and a guitar as well. Oh. Oh, hang on. There's those there those there those there those those bloody things. Bio gel or
[23:27] this thing's getting a bit on there. Just die. Boly lights. What the [ __ ] is bioly? Oh, hang on. We've got we've got more trouble as well. There's little worm
[23:43] things. And me guns run out of power. This is this is all highly positive. Everything's okay. Good, good, good, good. I didn't bring enough electricity, but I could recharge it here. Okay, hang on. I think
[23:59] what I need to do is set up a cable and then drop the cable and then inspect my gun and then pick up the cable and then use cable to attach to to gun.
[24:13] And right now I've got a power pack with my flipping thing. Can I literally drag that behind me. I could, but it is like costing me, you know, electrical cabling, which is hilarious. The issue I've got here, by the way, the following
[24:27] a while now, is don't know whether I even can kill these things or whether they're just going to like, you know, keep regenerating forever and that's their trench. I mean, the eels definitely seem to just be jumping out
[24:40] of the sea forever. So, them I feel like we're not making much progress with no. However, I think we've got most of what we can get out of this location. So, just going to nip up to the very top cuz if there's something good, it's probably
[24:55] up top. Just a teddy bear. That's fine. That is good. I am collecting those. And there is actually a container of petrol here. So far, petrol hasn't come up, but you know what? It's not going to be a bad idea to grab some of it while I'm
[25:10] passing by. All I need to do now is get back to my boat. I was about to say with that petrol canister, how am I going to get this back to my boat?
[25:24] back to my boat? Like big things. How do you do that? If I just hop in the water right now, I just check for sharks, by the way. Just check for I'm going to assume there's no sharks and we don't need to worry about
[25:38] sharks and we don't need to worry about sharks. Everything's fine. Just toss it. NO. ALMOST. NO. NO. COME BACK. COME BACK. Come back. So close. Go. Almost a gamble. There better not be cocky sharks around here. Any moment
[25:51] now. Any moment now. And that one was worse. That one was worse. I'll give worse. That one was worse. I'll give you. Okay. Just just just go and go. Is one side of this boat lower than the rest? I think the rear is lower.
[26:06] Go to the rear. Don't get eaten by sharks. Cocking. Nailed it. Suit only. Silent assassin. Right, just plug myself in. As assassin. Right, just plug myself in. As it turns out, yes. Um, platforms are
[26:20] terrifying and anything biological is terrifying. We should learn this lesson well and like not bother rescuing these humans cuz they're biological, too. All right. All these bloody biologicals are in together against May. I just dropped
[26:33] the bioly next to my new guitar and whatnot. And um, I do need to drop it because it weighs like 25 cocky kilograms. I've got loads of it at this point, but um I don't know the fact it's still jiggling.
[26:48] still jiggling. That I don't appreciate like at all. desperately wanted me to like, you know, set up some solar panels on the boat. That is a good idea I'll give you. But I'm going to be honest, I'm a bit more
[27:01] excited by the possibility of yes, a much better gun. So, new pistol and much better gun. So, new pistol and missing a component to Q. And with those, just tell this bastard to Yeah. make me a gun and dead some
[27:19] bullets for us because you know what? Next time one of those stupid blobby Next time one of those stupid blobby things shows up, we just aim it at and if we want to bang. Meanwhile, at the back of the boat, yeah, I've built one
[27:32] solar panel for during the day and one wind turbine for at night. And they're now feeding electricity straight into the battery. Not much, but a bit. And while I'm, you know, ashore, they'll just keep doing
[27:45] that. Topping up the battery for me. Also, just out of interest. Why is the angry music playing while I'm on my boats? Is it because it's Uh-oh. Uh-oh. What are you? I see you down
[28:01] there. I see you bastards down there. No, absolutely not. Stay away from my cooking boat. I feel like the ocean gets dangerous at night potentially. So, I
[28:14] was about to say, let's go for a swim and see if there are resources in the ocean, but you know what? No, not right now. Let's wait till I date to do that. For the time being, let's move on towards Yes, Beacon 49. All forward and
[28:30] all right. Probably turn the engine on. There we go. Turn on engine. Don't waste a fuel for no reason. And now
[28:46] very fast. Probably because worring? That feels unhealthy to me. Like there
[28:59] That feels unhealthy to me. Like there was definitely a bit of spanky going on. Like that's the sort of thing you don't want to just randomly spark. I feel like electrical engine to be perfectly honest. Like
[29:15] there's definitely creepy noises coming from the bloody thing over there as well. Okay, that's not very fast. I feel like that's a lot faster. Let's Yeah, just let the electrical engine
[29:28] recharge and use the fuel engine. That's probably a better idea. Also, I'm getting the feeling just looking at the, you know, big wider map here. Oh, this game might be quite big actually. Yes, because yeah, there's
[29:43] definitely towers of some description over there. And oh, that's pretty dawn. That's uh that's quite lovely, actually. Okay, I'm having a lovely time all of a sudden. Now it's not night and the cyber boss aren't
[29:57] attacking me. I feel much better about life in general, though. Watch out. Well, there's definitely mines in the water. So, okay, just bring her over to Yeah, the right here.
[30:12] There we go. I found the beacon. >> The systems here sleep without power. And without their signal, we drift aimlessly. Bring back the power and awaken the beacon's voice to guide us forward.
[30:27] Okay, now that I know how to do, all right, I probably went a bit above and beyond with the restoring power back at the starting base. So, okay, I am one step ahead of the gamer here. We can do this. Yeah, let's bring in the boat.
[30:44] this. Yeah, let's bring in the boat. Nice and flipping easy. Right, up to you. So, you know, I could basically toss stuff off this platform onto my All right, it's going to be the right thing. In fact, you know what? Third
[31:00] person camera will make that much easier. So, just turn her in a little bit. Kill the power, please. And then drop
[31:12] anchor right about there. So, yeah, I should be able to just John, that's the worst possible place to flipping. Everything's going to be fine. Don't worry about it. And I'm also feeling
[31:26] good by the way that I'm not immediately seeing Oh, I'm not seeing that pink stuff, but I am seeing seeing Yeah, those tentacles.
[31:40] Honestly, that's fine all things considered. Though, I don't see a great way of actually getting up onto the thing. I'm like, where's the cocking ladders? You know what? This is fine because John, you were just saying that,
[31:55] you know, you wanted to check out the underwater and whatnot diving. Is that depth and pressure? Right. So,
[32:14] right, that's a pressure warning. So, I can dive, but not very deep. Given sure. Yeah, that's really going to help me much to be honest. Now, me much to be honest. Now, while we're here, grab everything
[32:29] while we're here, grab everything because scraps are useful. Whatever that is, it might be useful, too. Jack, crack open longers. Turn myself to Oh, power. Oh, and guess who's shown up again? It's
[32:44] these bastards. Well, that's fine because Oh. Oh, yeah. Oh, this time. This time you're in cocky trouble, mate. This time I brought a cocky gun. Mity, I've only got so much ammo. So,
[32:58] how far this is going to work, I don't know. But if I could just yank kill that thing before it spawns many of these bastards. That's not bad, you know. Yeah. You know what? Kill them. John,
[33:12] that was the one time to not reload, right? Kill you. I'm moderately confident I can running a bit low on the old ammo already to be
[33:24] perfectly honest. If they group I can definitely take out more than one per shot still. I suspect I know what you're about to ask me to do game. If I was to yeah fix these things with a
[33:39] bit of aluminium and plastic, it will be pretty easy for me to Yeah. just hook that into this base to get it going. Whether I even need to or not, I don't know. So,
[33:52] well, speak of the devil, I definitely do to some extent or another. However, it doesn't mean we need like, you know, tons of power straight away. There's a cable to this room available right here. Plug you in.
[34:08] Plug you in. Plug you in to here. And this solar power on the end. It's not in perfect condition, but it should hopefully be Hang on. Is that good enough? What mode are you in
[34:24] right now? So, okay, I'll repair you anyway. You got to It's definitely producing energy. Is it enough to get the doors open, though? Also, this door was This door was just
[34:39] Also, this door was This door was just open anyway. This door didn't need anything of that nature. This door was just a door and I didn't think to actually, you know, check that. Still continue hooking everything together
[34:52] continue hooking everything together here. You go in there, you get flicked being transferred wasn't because there was no power. It was because nothing was calling for it. But now I've gone in here and it is flickering a bit mind.
[35:06] There's not really enough power to go round, is there? Well, that's fine cuz round, is there? Well, that's fine cuz I've got a plan B. We can sort of cheese this by just, you know, grabbing any battery whatsoever and plugging it in in
[35:21] battery whatsoever and plugging it in in output mode. That'll be good enough to keep the doors open for now at least. So, yeah, just plug you in. Get the door open. And now, excuse me. Excuse flipping me. Excuse me, you
[35:37] random organic giblets. None of that. None of No. None of that. None of that. Please. All of you just die. How many bullets do I have left, by the way? One.
[35:51] Right. We're back over to the cocking thing by the Lucy bed. But that's fine. These guys are not that scary. They really don't hit that hard. Right. With power and existence, I can also turn the lights on. And
[36:06] I'm just going to go make some more ammo. I'll be right back. Okay, some people might say that, you know, 250 bullets is overkill. I say screw
[36:19] tentacle and or pink blobby bastards. I'm not getting caught out again. Also, I am not stepping foot on that bloody oil rig. Why don't you know, Night and Stormy and whatnot. All right, I've played Still Wait the Deep. I'm not
[36:33] falling for that one again. And while I'm waiting for, you know, better weather all that bloody biomass I've been picking up, I've just researched been picking up, I've just researched how to convert it into fuel. So yeah, at
[36:48] how to convert it into fuel. So yeah, at this point, biomass plus electricity equals diesel. Admittedly, the amount of fuel it makes isn't great, but it's better than nothing. Also, while it's still night, I feel better about this
[37:02] weather, so we're going back in. Although Oh, [ __ ] [ __ ] [ __ ] I forgot about the eel. I DID FORGET about the eels. Yes, sorry. Don't don't go in the water. Never mind. I was right the first time. Don't go in the water at night.
[37:15] Luckily, this place does have Yeah, a health top up thing right here. So, health top up thing right here. So, that's good. Okay, this time. This time, you bastards. OH. OH, NO. YOU'RE NOT DOING SO well when there's bullets
[37:29] involved, are you? So, right, right, right. Screw you. Screw you. Screw you big thing? There's the big one. Can we take out the big thing? Possibly it can't like, you know, replicate as efficiently, but Oh dear. Oh, flipping
[37:44] deer. I think I've got your number this time. Ditto. Just get upstairs. Right up time. Ditto. Just get upstairs. Right up to you. You're dead. It's more over to you. You're dead. It's more over there. Mine. Don't let them survive. And
[37:57] if the music cools down, that probably means you've got them. Hang on. I see you over there. Oh, yeah. Yeah. I'd cower in the corner, too. In the face of cower in the corner, too. In the face of me with this gun right now. Hang on.
[38:11] me with this gun right now. Hang on. This. Oh, robots. But need authorization to crack you open and possibly power as well. Is there enough power to get the lights on? I like the
[38:27] lights being on cuz then I could turn my torch off cuz otherwise Yeah, I'm eating torch off cuz otherwise Yeah, I'm eating into my own power supply here. Okay, head up top of the more of you bastards. Got it. That's
[38:40] fine. You guys aren't a problem. Just make sure to take out Yeah, the nest make sure to take out Yeah, the nest before they spawn more. Beautiful. before they spawn more. Beautiful. I see more as well. So, yeah, fast. take
[38:54] else. Otherwise, they spawn like multiple waves. And I'm pretty sure I multiple waves. And I'm pretty sure I saw another nest right up top
[39:09] right, okay, we'll go up there in just a second. Let's take stock of Yeah. What's going on here now? It's a light and the immediate threat has been removed because by the looks of it. Okay, this this is what I wanted to say cuz now
[39:26] what I could do is well, okay, hang on. If I aim down there, we flippy go. Petrol for me. Spot on. Now the question is, do I want to bother running a power all the way through this base or do I just want to
[39:43] Sorry, did not realize you were still there as I was saying. And there's more back here as well. Let's cookie. Can you just all die, please? No, don't. Just just just shoot them, John. Shoot them with the gun. Right.
[39:58] I've got loads of cable. It's only allowed to run so far. So, just drop that down there. That's fine. And then build an extender right up here. So,
[40:10] that plugs into you. And then you could plug into here. So that is capable of passing power on but
[40:23] still issues with authorization. Hang on. There's a terminal here. Here we go. I need authorization, please. So downloading at that and Okay, I was expecting, you know, trouble, but apparently the internet still Uh-oh.
[40:41] John, don't waste the ammo on these bastards. These bastards are not a problem. Even if they hit you, they barely do anything. So, okay. Step one, barely do anything. So, okay. Step one, get the lights on in here. That's fine.
[40:53] get the lights on in here. That's fine. You presumably need to be Hang on. Charge relay. Repair comms array. Right. That'll be what's up top of the tower. Presumably, we can verify that by powering you now. So, yeah, we could
[41:07] attempt to power you up. Okay, it's currently charging, but it's going to take some time cuz at this point, yeah, that one solar panel is well over capacity down bottom. However, there were 10 million little batteries around
[41:22] here just to blast all them up top for a second. And then, yeah, I could just second. And then, yeah, I could just grab this and plug it into these small batteries one by one. It's going to drain them dry in like no time, but
[41:37] it'll get the cocket job done. And there we go. They're drained. But I think you're now charged. And now you're not calling on so much power. The rest of the base can actually work again. So now it just needs repairing. I'm repairing
[41:50] myself first before I go up there. Okay. I'm not going up somewhere very high without having a flipping invested in health and saving. Oh, and while I was just uh you know mosing about and looting, by the way, there appears to be
[42:05] a secret underground base that needs security level three to get inside. That's of interest. Hang on. If I fix the tower, possibly I can crack that open. So, okay, back up top. We still got plenty of light. Just of interest.
[42:21] How good is Good, good, good, good. If I just sort of hit a ledge, that's good just sort of hit a ledge, that's good enough to climb up. Spot on. Clearly, some other robots have uh failed at this, which worries me a bit. So, just
[42:37] jump and Okay, don't need to tap X. I do just, you know, cling on automatically. That's positive, right? Nice and simple as a starting point. By the way, you could just go in the ocean. I'm the only robot allowed up
[42:51] the ocean. I'm the only robot allowed up here. myself a few bits and pieces. And I don't have enough iron to repair this thing. And I'm pretty sure it's because
[43:05] I just dumped the iron in my boat because I was carrying like 25 kg of it. And I thought that felt a bit excessive. So I'll be right bloody back. Although actually thinking of trying to just
[43:18] actually thinking of trying to just speedrun this. If I just jump to about hereish, that saved me so much time. You know what? This is nicer because this way I get to like, you know, do it while the
[43:32] get to like, you know, do it while the sun is setting, which is lovely. And uh this time >> the relay is alive again. Data streams >> the relay is alive again. Data streams freely, revealing paths once hidden.
[43:47] Beyond these waters awaits the Lazarus complex. Humanity's greatest hope. Seek it out, caretaker. >> Okay. Apparently, I've got a big thing >> Okay. Apparently, I've got a big thing to go for. But on top of that, hang on.
[44:01] Before the power light went out again, right, we've also got like a lot more right, we've also got like a lot more things I could go and visit. Like that's going to be an underwater flipping ruin, isn't it? That's what the
[44:15] bubbles mean. Then I just sailed straight past like you know summing without thinking about it. If I need fuel I could get it from there. Solar panels or something from there as well. And helicopter would imply you know
[44:28] humans were coming in and out of that station at some point. So okay possibly yes. This is a very bloody large game though. Hilariously despite the fact this is just like you know a small stop off on the way to the next proper main
[44:42] objective. still got secrets I don't know the answer to yet. So, uh, I need to come back here later with a higher security clearance of some description. As a final small benefit, though, I did just grab, yeah, a diesel engine
[44:58] just grab, yeah, a diesel engine cylinder booster thing. So, one assumes now I've gone and got that and plugged it in and my boat's going to be faster, right? Speaking of my boat, yeah, all those bloody monstrosities that I was
[45:12] fighting, thanks to them, the boat's almost cocky full at this point, meaning I'm now free to basically, yes, just wander wherever I want. So, oh, you know what? This game's actually quite special. Still, I would say as we leave
[45:27] special. Still, I would say as we leave Outpost 49 behind, how about we wrap things up there? This here is the last caretaker. And this is an interesting one to me because technically there's nothing here that I haven't seen a 100
[45:42] times before. It's a fairly classic explore crafty survivalally sort of thing. And yet somehow this one's got a bit of magic to it. Maybe it's the fact
[45:54] I'm a sucker for like, you know, pipes and wiring and whatnot. And when you get to see electricity and fuel just moving around with lovely glowy arrows, that just really bloody entertains me. But I think it's also the atmosphere. This
[46:08] game's just got a really wonderful lonely atmosphere to it. So, okay. Do not be surprised at all if maybe, just a maybe, I decide to dig a bit deeper into this in a live stream or whatnot. So, yes, indeed. Let me know if you'd be
[46:23] interested and we shall flipping see. But in the meantime, I've been John. This has been many a true nerds and this has been the fascinating The Last Caretaker. Thank you very much and goodbye.
[46:38] goodbye. Captain John's Arome. pirate pun, but actually comes across more as an ass pun, doesn't it? And that's really creepy for a theme park. Let's not do that, actually. There we
[46:51] are. Counting John's nonsexual pirate adventure. That's That's better just to adventure. That's That's better just to make sure people
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