Why Isekai is the Country Music of Anime
45sThe provocative comparison to country music and the blunt critique of the genre's tropes grab attention immediately.
▶ Play ClipThis video explores why the isekai genre has gained a negative reputation, linking its tropes—like power fantasies and objectified female characters—to Japan's socio-economic struggles, including the women's liberation movement, economic stagnation, overwork culture, and the Fukushima disaster. The creator argues that isekai serves as escapism for disenfranchised audiences, but its problematic elements stem from deeper societal issues.
Isekai is often associated with creepy male power fantasies and questionable portrayals of women, making it a stigmatized genre.
Isekai literally means 'another world' and involves transporting a character (usually from Japan) into a unfamiliar space, often via truck-kun or summoning.
The genre offers opportunities for social commentary and character exploration, but often devolves into power fantasies and harem tropes.
Isekai is not new; examples like Narnia (1950s) exist. Modern isekai began in the 1970s-80s with series like 'Warrior from Another World'.
The rise of isekai coincided with Japan's women's liberation movement in the 1970s-80s, which challenged traditional gender roles. The genre's male power fantasies may be a reactionary response.
Japan's economic bubble burst in the 1990s led to 'The Lost Decade', with long work hours (karoshi), unemployment, and social isolation driving demand for escapist media.
The 2010s saw an explosion of isekai titles like Sword Art Online, Re:Zero, and Konosuba, coinciding with neoliberal reforms, wage stagnation, and the Fukushima disaster.
The 2011 earthquake and nuclear disaster shattered Japan's sense of control, fueling a desire for escapism into worlds where protagonists have agency.
Isekai allows audiences to bond over shared tiredness and economic struggles, offering a fantasy of winning in a system that feels rigged.
Isekai's popularity stems from its role as escapism for people facing economic hardship, social isolation, and a loss of control. While its problematic tropes are valid criticisms, understanding the socio-economic context helps explain why the genre resonates.
"The title promises truth about modern isekai, and the video delivers a well-researched socio-economic analysis."
What does 'isekai' literally mean?
Another world.
0:35
Name a classic Western example of isekai from the 1950s.
The Chronicles of Narnia.
2:22
What Japanese term refers to death from overwork?
Karoshi.
10:37
What major event in 2011 contributed to the isekai boom?
The Fukushima nuclear disaster.
16:00
According to the video, what societal shift in the 1970s-80s influenced isekai's gender tropes?
The women's liberation movement in Japan.
5:00
Isekai's Stigma
Sets up the central question of why isekai is looked down upon.
Narnia is Isekai
Highlights that isekai is not a new or uniquely Japanese concept.
2:22Women's Liberation and Isekai
Links the genre's male power fantasies to a reaction against feminist movements.
5:00Karoshi: Death by Overwork
Illustrates extreme working conditions driving escapism.
10:37Fukushima and Loss of Control
Connects a national trauma to the desire for escapist media.
16:00[00:00] isakai this term is likely to send a
[00:03] chill down your spine a genre that has
[00:05] become synonymous with creepy dudes who
[00:07] have questionable ideas of women and
[00:10] just so happen to get all of the power
[00:11] in the world handed down to them the
[00:13] reputation for it is basically in the
[00:15] mud and if you ever try to recommend
[00:16] someone a series that you are genuinely
[00:18] interested in but have to mutter this
[00:20] filthy filthy word you instantly lose
[00:23] but why did it end up like this how did
[00:26] we end up in a state where isakai is so
[00:27] universally looked down upon how did
[00:29] isakai become the country music of anime
[00:31] isakai is not necessarily a unique idea
[00:35] somewhere that isn't here literally
[00:37] meaning another world it really just
[00:39] centers itself around the concept of
[00:40] taking someone from a world generally
[00:42] our world or in isakai's case almost
[00:44] always Japan because for some reason
[00:46] other worlds just love it there and
[00:48] plopping them into an unfamiliar space
[00:50] generally Transportation can happen for
[00:52] a lot of reasons it can just sort of
[00:54] happen or you could be summoned by
[00:55] someone or truck
[00:58] what immediately sticks out about isakai
[01:00] as a genre and a plot device is the ease
[01:02] of being able to Exposition dub about
[01:04] the world you have created and it's a
[01:06] smart idea too you're presented with so
[01:08] many interesting options to be able to
[01:09] portray old social Customs or even new
[01:12] social Customs that can have thematic
[01:13] ties to the lens of the modern eye
[01:15] you're given the opportunity to
[01:16] juxtapose the new with the old or
[01:18] capable of diving so deep into character
[01:20] flaws due to a fish out of water
[01:21] scenario but instead um I'm really
[01:25] powerful and all these women want to
[01:26] [ __ ] me oh also uh slavery is cool I
[01:29] guess I don't know how that one happened
[01:31] I'm not going to say that there are no
[01:32] good isekai because I mean Jesus Christ
[01:34] look at my channel my top one is an
[01:36] isakai but there is a reason why it
[01:38] pushes so many people away generally
[01:40] isakai can start in a few ways as
[01:42] mentioned earlier sometimes you can just
[01:43] blink and be in a new world sometimes
[01:45] there is a specific inciting incident
[01:47] for being isakaida and sometimes you can
[01:49] get killed and wake up in this new world
[01:50] a lot of isakai will then proceed to
[01:52] immediately inform the main character
[01:54] and by extension the viewer about the
[01:55] world or Power Systems at large
[01:57] frequently giving them some form of
[01:59] natural talent that puts them A Cut
[02:00] Above the Rest shortly after you will
[02:02] see the woman that the main character
[02:03] will lust after no matter how much of a
[02:05] [ __ ] or loser he is and that generally
[02:07] forms the foundation of what we know as
[02:09] isakai these days a little reductive but
[02:11] you get the point a lot of people
[02:12] falsely attribute isakai to being
[02:14] basically born not that long ago but
[02:16] it's been a thing for quite some time
[02:18] and it's not even inherent to Japan they
[02:20] just make a lot of use out of it Narnia
[02:22] is a [ __ ] isakai that came out in the
[02:24] 50s but modern isakong as we know it
[02:26] started to prop up in the mid-1970s and
[02:28] 1980s with series like Warrior from
[02:30] another world
[02:32] reflecting on the current state of
[02:34] isakai really made me wonder how did we
[02:36] get here and you know obviously that's
[02:38] why we're here at this video generally
[02:40] if you want to discover a shift in Media
[02:42] or our relationship with art you can
[02:44] look at the times that they were
[02:45] produced in and pinpoint some form of
[02:47] cultural shift or societal crisis the
[02:49] time period that these aforementioned
[02:51] isakai would begin is also a period that
[02:53] anime and manga would explode at the
[02:55] same time Japan was experiencing an
[02:58] insane economic Miracle as they called
[03:00] it propped up by American imperialism
[03:02] post-war Japan slowly and slowly grew
[03:05] economically stronger becoming the
[03:06] world's second largest economy naturally
[03:09] as we all know if the economy is doing
[03:11] good then everything must be oh [ __ ]
[03:13] that is a lot of pissed off women as the
[03:15] GDP grew and as the anime and manga
[03:17] industry took off the women's Liberation
[03:19] movement began to fight for not just
[03:21] their freedom but to be liberated from
[03:22] their sex and to regain bodily autonomy
[03:24] over a very and I mean very conservative
[03:27] viewpoint on femininity it's a topic
[03:29] that I'm sure many of you are already
[03:30] familiar with female characters in any
[03:32] manga are often depicted as
[03:33] hypersexualized to appeal to the gays of
[03:36] men I don't think it's an inherent
[03:37] problem to have a character that people
[03:39] will find hot the problem is the
[03:40] perpetuation of the idea that men hold
[03:42] power over women and that women should
[03:44] have remain submissive shown in battle
[03:46] manga probably one of the biggest types
[03:47] of manga in the world has a lot of
[03:49] female character representation that has
[03:51] them relegated to side character status
[03:53] that mostly serves as a love interest
[03:54] being treated as objects to look at
[03:56] rather than human beings what makes
[03:58] matters worse is that this negative
[03:59] perception of women still affects female
[04:01] characters to this day making actually
[04:03] good characters be looked down upon for
[04:05] doing anything that the audience largely
[04:07] perceives as feminine things have really
[04:08] only marginally improved The Liberation
[04:10] movement of the 20th century was
[04:12] critical of the family systems of the
[04:14] time and mitsutanaka a Japanese feminist
[04:16] activist would publish a book called
[04:18] Liberation from the toilet using the
[04:20] word toilet because in 1970s and 80s
[04:22] Japan women could be described as quote
[04:25] little more than repositories of men's
[04:27] bodily fluids being degraded as merely a
[04:30] convenience for men even as far back as
[04:32] the Middle Ages of Japan creation myths
[04:34] would state that a woman was not up to
[04:36] making the decision to have sex and only
[04:37] serve the purpose of procreation while
[04:39] men were present to rule for this time
[04:41] period of the 80s is also sort of around
[04:43] the beginning of Japan's drop in birth
[04:44] rates as more women got involved in
[04:46] four-year colleges with participation
[04:48] spiking in the late 1980s the employment
[04:50] rate of women was also increasing
[04:51] hitting around 45 percent around the
[04:53] 1970s Japan's marriage rate was dropping
[04:56] Like a Rock which is something
[04:57] attributed to the Persistence of
[04:58] traditional domestic gender rules which
[05:00] would put a heavy burden on women Now
[05:02] what is my overall point here well a
[05:05] genre known for its appeal to male power
[05:07] fantasies and making women out to be
[05:09] helpless trophies that flock to a man
[05:11] for his traditional masculine traits
[05:13] gaining steam during the height of a
[05:15] women's Liberation movement in Japan
[05:16] doesn't seem like a stretch I mean even
[05:19] in modern day we have a former prime
[05:21] minister yoshihiramori talking
[05:23] negatively about gender diversity
[05:24] because women talk too much a lot of
[05:27] intellectual dishonest people like to
[05:28] say that trying to find any broader
[05:30] cultural message or meaning of the times
[05:31] in media is silly but you can easily
[05:34] find instances of that in other cultures
[05:35] after 9 11 media was forced to undergo a
[05:38] bit of a self-discovery period movies
[05:40] were pulled and television stations
[05:42] would end up replacing violent content
[05:43] with more family-friendly or uplifting
[05:45] content the non-stop 24 7 commercial
[05:47] free coverage contributed to a sense of
[05:49] estrangement Lynn speigel would argue in
[05:51] their article entertainment Wars
[05:53] television's normal routines would be
[05:55] disordered in shows like The West Wing
[05:57] would preempt its scheduled season
[05:58] premiere to air a quickly drafted
[06:00] episode titled Isaac and Ishmael as a
[06:02] means to teach the audience about the
[06:04] situation in the Middle East novels like
[06:06] the road were directly inspired by 9 11
[06:08] and many other stories that would
[06:09] capture this feeling of Devastation or a
[06:11] heightened sense of unease that would
[06:13] never truly come to an end like stories
[06:15] similar to The Hunger Games and
[06:16] Divergent that would explore the ideas
[06:17] of dystopia because 911 was the end of
[06:20] the so-called American Century as an
[06:22] example of insanely popular Japanese
[06:24] media taking inspiration from real life
[06:26] events look no further than Lucky Dragon
[06:28] 5. a Japanese tuna fishing boat which
[06:31] would be contaminated by the nuclear
[06:32] fallout of the United States as Castle
[06:33] Bravo test at Bikini Atoll in 1945. that
[06:37] same year Godzilla came out a film
[06:40] heavily centered around the nuclear
[06:41] Armageddon from a nation that is all too
[06:43] familiar with the dangers of that people
[06:44] at the time of Godzilla's really piece
[06:46] were said to deeply empathize with
[06:48] Godzilla considering it a victim and
[06:50] thinking that his backstory hearkened
[06:52] back to their own life experiences in
[06:53] World War II now that we have some
[06:55] Foundation here for the correlation
[06:56] between its Joker and how that impacts
[06:59] the media of its time perhaps we can now
[07:01] more clearly see the implication of the
[07:03] times of Japan at the popularization of
[07:05] modern isakai As We Know It And how that
[07:07] he can link to some of the genre's less
[07:09] desirable tropes when it comes to women
[07:11] post-war Japan included a new article in
[07:13] the Constitution called the gender
[07:15] equality clause which was met by
[07:17] significant pushback by the old-timey
[07:19] ideals of deeply embedded family and
[07:21] gender Norms which stem from a desire
[07:23] for male power over women
[07:25] George lakov would write about this deal
[07:27] conservative value quote the strict
[07:29] father is a moral Authority and master
[07:31] of the household dominating both the
[07:33] mother and children and imposing needed
[07:34] discipline contemporary conservative
[07:36] politics turned these Family Values into
[07:38] Political values hierarchical Authority
[07:40] individual discipline military might
[07:42] what we see stemming from Japan's
[07:44] extremely conservative view on women's
[07:46] rights is a reframing of the issue
[07:48] obviously outwardly saying that your
[07:50] desire is to control women but not go
[07:52] over well but reframing it to be about
[07:54] family values is a way for them to fight
[07:56] to protect themselves from the fear of
[07:58] women's Liberation and this deeply
[08:00] entrust value is something that can be
[08:02] seen in ad nauseum in anime and manga in
[08:04] a highly discussed topic when it comes
[08:06] to the portrayal of women in these
[08:07] stories and how more often than not they
[08:08] serve as eye candy for male viewers or
[08:10] serve little purpose in narratives
[08:11] outside of being deeply attached to the
[08:13] male protagonist when this is coupled
[08:15] with the isakai genre something noted
[08:17] for having Bland main characters for a
[08:18] socially awkward meant to self-insert
[08:20] with so they can live vicariously
[08:22] through them to experience power
[08:22] fantasies and with fulfillment harems
[08:24] with women leaving a slime trail behind
[08:26] them to fawn over to the MC it all sort
[08:28] of makes sense doesn't it you might be
[08:30] thinking isn't it a little reductive to
[08:32] attribute the growth and success of an
[08:34] entire genre to a singular thing in
[08:37] history such as women's Liberation and
[08:38] honestly I agree
[08:40] I don't agree that all this is solely
[08:42] tied down to men wanting to control
[08:44] women just that it is a contributing
[08:46] factor a critical piece of analysis I
[08:48] think is missing right here is escapism
[08:50] the tendency to seek or the practice of
[08:53] seeking distraction from what normally
[08:55] has to be endured literature movies
[08:57] television shows music and video games
[08:59] are all forms of artistic media of
[09:02] Escape escapism generally carries a
[09:04] negative connotation as it can lead to
[09:06] people taking it to an extreme and a
[09:08] refusal to connect with the world or
[09:09] take a necessary action Freud would
[09:12] consider some Escapist fantasy a quote
[09:14] necessary element of human life and
[09:16] psychologists have highlighted the role
[09:18] of vicarious distractions and shifting
[09:20] unwanted moods I do want to make it
[09:22] clear that I don't think escapism or
[09:24] Escapist Media or even power fantasies
[09:26] or wage fulfillment are inherently bad
[09:28] things the only time those tropes become
[09:30] bad is when they are used to spread bad
[09:32] ideas further entrenching people into an
[09:34] even worse social State than before
[09:36] if we look further into the
[09:37] circumstances of Japan in the 70s and
[09:39] 80s when modern isakai was said to have
[09:41] started we could sort of see a trend
[09:42] that still follows to this day it was a
[09:45] time near the end of the Cold War and
[09:46] much like the rest of the world the fear
[09:48] of nuclear Armageddon was ever present a
[09:50] series considered the first animated
[09:51] modern isakai or a battle or Dubai is
[09:54] clearly a product of that time a story
[09:56] with heavy anti-war themes that seeks to
[09:58] show the dangers of that constant
[09:59] pursuit of power as the Cold War raged
[10:02] on working conditions in Japan were some
[10:04] of the worst in the developed world this
[10:06] chart shows that Japan has some of the
[10:08] most outrageous working hours at the
[10:10] time and in a nation like Japan if you
[10:12] request overtime or other legitimate
[10:14] compensation you would be taken to court
[10:16] a study done in 2023 showed that in 2022
[10:19] respondents worked 22 hours of overtime
[10:22] on average per month in 1988 the labor
[10:25] force survey reported that almost
[10:26] one-fourth of the male working employees
[10:28] worked over 60 hours per week and this
[10:31] new epidemic of post-war Japan is
[10:33] attributed to the nation's economic
[10:34] prominence after the devastation of the
[10:36] war
[10:37] Oshi Karoshi is a term specifically
[10:40] created to refer to overwork death the
[10:42] most common causes of Karoshi death are
[10:44] heart attacks and strokes to distress
[10:46] and malnourishment not long after this
[10:48] in the 90s Japan's economic bubble from
[10:50] the post-war success would burst
[10:52] by 1994 there was long-term economic
[10:55] stagnation ushering in what would be
[10:57] called The Lost decade starting off
[10:59] Generation X with a recession that had
[11:01] not been seen since the post-war period
[11:03] this employment Ice Age still shows
[11:05] effects of the state with violent crimes
[11:07] linked to difficulty finding full-time
[11:08] jobs
[11:09] so let's take a step back once again and
[11:12] take a look at the full picture here
[11:13] isakai became largely popular during a
[11:16] time where working conditions were at
[11:18] some of their lowest with excruciatingly
[11:19] long work hours and extreme sometimes
[11:21] unpaid overtime coupled with young men
[11:24] not feeling like they have the free time
[11:25] to form meaningful bonds especially
[11:27] during the height of women's Liberation
[11:28] and the hyper-conservative masculine
[11:30] ideal of family values Came Crashing
[11:32] Down in a world with birth rates
[11:34] plummeting due to the affirmative issues
[11:35] that always felt like it was seconds
[11:37] from ending during the Cold War is it
[11:38] really a mystery as to why so many
[11:40] people flock to Escapist material like
[11:42] isakai somewhere that wasn't here isakai
[11:45] would continue to grow dramatically in
[11:46] the 21st century and the 2010s would
[11:49] Mark what seemed like an Unstoppable
[11:50] isakai boom you wanted something new and
[11:52] refreshing boom man turned Pig isakai
[11:55] you were hoping this season of anime
[11:57] would have a good female cast boom
[11:58] you're a [ __ ] sortie Sakai you've
[12:00] expected something of substance boom
[12:02] vending machine isakai the genre got so
[12:04] unbelievably massive that multiple story
[12:06] writing competitions including bangaku
[12:08] free market and Kata cover themselves
[12:10] would ban isakai from their contests it
[12:13] might as well have become synonymous
[12:14] with anime itself about a decade ago
[12:16] absolute Titans like a sword art online
[12:18] Tanya the evil Museum tensei Bookworm
[12:21] konosuba all of these started around the
[12:23] same general time and as we established
[12:25] earlier a massive Trend suddenly taking
[12:27] off is usually indicative of something
[12:29] what would we find if we examine the
[12:32] political landscape of Japan in the late
[12:33] 2000s and early 2010s Japan's prime
[12:35] minister from 2001 to 2006 uh junichiro
[12:38] koizumi was the president of the liberal
[12:40] Democratic party and has become known as
[12:42] a neoliberal economic reformer utilizing
[12:45] a document called the basic policies for
[12:46] economic and fiscal management and
[12:48] reform junichiro wanted to help Breathe
[12:50] new life into the Japanese economy after
[12:52] the bubble burst of the 90s he pushed
[12:54] his party towards neoliberalism putting
[12:56] the nation on the path more Akin towards
[12:57] the United States fighting for
[12:59] privatization of the postal system
[13:00] attempts to privatize public Highway
[13:02] companies cut subsidies to Agriculture
[13:04] and a desire to perform the pension and
[13:06] health system a natural libertarian
[13:08] fashion the stock markets were surging
[13:10] and as we established earlier if the
[13:12] economy is doing well then surely
[13:13] everyone must be happy that wealth as
[13:15] always concentrated at the top
[13:17] unemployment would slowly decrease
[13:19] before having a major spike in the 2010s
[13:21] and wages would remain largely stagnant
[13:23] to make matters worse the wage gap
[13:25] between men and women is substantial as
[13:28] income inequality grew and more and more
[13:30] Japanese people were feeling
[13:31] disenfranchised in a post-coizumi
[13:33] neoliberal Japan young people like
[13:34] Makoto Miyazaki would state that he
[13:36] feels like forces outside of his control
[13:38] are going to dictate his future Millions
[13:39] had given up on the goal of Lifetime
[13:41] employment a cause up to Japan where
[13:43] graduates would find work and be
[13:45] basically guaranteed a place to stay
[13:46] until retirement instead people had
[13:48] become quote freezers with most people
[13:51] who find work only finding temporary or
[13:53] part-time work making up a third of the
[13:55] workforce up from the 16 it was in the
[13:59] mid-1980s in 2013 the health and Global
[14:02] policy Institute found that the number
[14:03] one motive for committing was health and
[14:06] the second were Financial issues after
[14:09] the bubble burst in the 90s a sharp
[14:11] increase inside was reported and would
[14:13] stay almost consistently higher in the
[14:14] 2010s in 2008 4 850 young adults in
[14:18] their 30s committed in Japan
[14:21] the highest since they started keeping
[14:23] numbers in 1978. in addition a major
[14:25] reason for Sight among those in their
[14:27] 20s is failure to find a job and the
[14:29] number of slides linked to that continue
[14:30] to increase since 2007. additionally an
[14:33] aspect of Japanese society which could
[14:35] be associated with increases is that of
[14:38] social isolation this figure shows the
[14:40] degree of contact individuals have with
[14:42] friends colleagues or others and social
[14:44] groups among oecd countries it indicates
[14:47] that Japan is the most socially isolated
[14:48] country as economic disenfranchisements
[14:51] sweep the nation and as the social ties
[14:52] of the average Japanese person slowly
[14:54] dwindled some people were left to just
[14:56] consume they would consume Slice of Life
[14:58] anime something that grew in popularity
[15:00] in the early 2000s being used to Splash
[15:03] color in someone's everyday life not
[15:04] just that but gaming became a large
[15:07] method of escapism from Dragon Quest 2
[15:09] Final Fantasy these games introduced a
[15:11] type of Western culture that the youth
[15:13] were unfamiliar with a feeling of
[15:15] somewhere that isn't here further
[15:17] establishing the trend of medieval
[15:18] European or fantasy backdrops that would
[15:20] continue on in the the anime era after
[15:22] the debut of portable games like Pokemon
[15:24] and games which would become reliant on
[15:26] domestic communication environments like
[15:27] Monster Hunter these two games would
[15:29] allow you to cooperate or play with
[15:30] other players gamifying the
[15:31] relationships of players okay so we can
[15:35] pin down the 2010s being a time of
[15:36] economic disenfranchisement a period of
[15:39] solitude for Japanese people with Rising
[15:41] unemployment wage stagnation and with
[15:43] new methods of escaping their
[15:44] circumstances into cultures that these
[15:45] people might have been unfamiliar with
[15:47] all the while diving deeper into
[15:48] Augmented Reality by gamifying their
[15:50] real-life relationships that could be
[15:52] the reason as to why there was a huge
[15:53] isakai explosion in the 2010s but just
[15:56] like last time doesn't it feel like
[15:58] something is missing
[16:00] and officials are checking for safety
[16:03] and this is a look once again at
[16:05] kamaishi city and iwate prefecture and
[16:08] it looks like a tsunami has been
[16:10] engulfing
[16:12] engulfing the port
[16:24] for tonight nuclear officials there a
[16:26] warning of a possible nuclear reactor
[16:29] meltdown they have been watching three
[16:31] facilities near the epicenter with
[16:33] concern all day and at one of them fuel
[16:35] rods are now exposed and if they stay
[16:37] that way they could release
[16:39] radioactivity and a disaster of unknown
[16:42] proportions the effort to sort through
[16:44] the massive disaster areas in Northern
[16:46] Japan is just beginning and take a look
[16:48] at this after the earthquake that
[16:49] ravaged a pan in its nuclear reactor in
[16:51] March 2011 Tokyo Deputy Governor Ino SE
[16:54] naoki stated that the everydayness that
[16:56] kept Japan's Society afloat had come to
[16:58] an end several weeks after the
[17:00] earthquake it had become known that this
[17:02] was a long-term problem
[17:03] this was an overwhelming Society
[17:05] rattling event and while what most would
[17:07] consider that every danus would return
[17:08] something would be fundamentally missing
[17:11] the future of that nuclear power plant
[17:13] would be something that would
[17:14] intermingle with their sense of the
[17:15] everyday as people desperately sought
[17:17] for somewhere that isn't here technology
[17:19] the internet would expand the here what
[17:22] the nuclear disaster led to was not the
[17:25] end of the everyday but a mingling of
[17:27] the everyday and the extraordinary a
[17:29] shift can be seen in anime and manga
[17:31] post Fukushima like this feeling of
[17:33] constant disaster and the determination
[17:34] to continue regardless of adversity
[17:36] steinsgate a race that attack on Titan
[17:38] would all have their cast see success in
[17:40] the face of that adversity what it is
[17:42] equating in terms of otaku culture is
[17:43] that anything that can happen will
[17:45] happen and the Specter of nuclear
[17:47] Annihilation is no longer off the table
[17:49] Fukushima and nuclear energy is
[17:51] something that they had felt that they
[17:52] were in control of Japan is a series of
[17:54] small islands that are constantly under
[17:56] the threat of multiple types of natural
[17:57] disasters and as murakami Haruki a famed
[18:00] Japanese novelist put it quote to be
[18:02] Japanese means in a certain sense to
[18:04] live alongside a variety of natural
[18:05] catastrophes the concept of disaster has
[18:08] been seared deeply into the Japanese
[18:09] spirit this was something however that
[18:12] was under the control of the Japanese
[18:13] people or so they thought a series of
[18:16] failures led to the Meltdown of that
[18:17] nuclear facility after the earthquake
[18:19] and subsequent tsunami and it shook the
[18:21] entire nation
[18:22] four years after the disaster 32 million
[18:25] people in Japan were still said to be
[18:27] affected by the disaster and when people
[18:29] lose control they look to other sources
[18:31] of Happiness a desire to delve further
[18:33] into augmented reality after a
[18:35] nation-changing event a desire to escape
[18:37] economic hardship that only grows worse
[18:39] I wish to fulfill for people who have no
[18:41] time to form bonds of relationships
[18:43] people turn to the most Escapist who
[18:45] wish fulfilling genre that exists it
[18:47] appeals to a desire to become someone
[18:48] else to redo the life that they feel has
[18:51] already gone down the drain of nuclear
[18:52] Annihilation or Perpetual unfulfilling
[18:55] employment
[18:56] the feelings of augmented reality using
[18:59] many tropes or aspects of video games
[19:01] one would expect to help escape from the
[19:03] harsh cruelty of reality a paper that
[19:04] was massively influential to this video
[19:06] written by Uno tsuna hero would go on to
[19:09] equate it to murakami haruki's exception
[19:11] speech for the Jerusalem prize in 2009
[19:13] in which he employed an analogy between
[19:15] a negative War where there a high stiff
[19:17] wall and an egg to crash against it and
[19:19] break it I would stand on the side of
[19:21] the egg he says no matter how correct
[19:23] the ball is or how wrong the egg is I
[19:25] will stand on the side of the egg can
[19:27] others determine what is right and what
[19:28] is wrong perhaps this extends to time or
[19:30] history we cannot allow the system to
[19:33] turn us into feed the system has not
[19:35] created us we have created the system
[19:38] the wall is the structure of the world
[19:40] and the eggs are the individuals while
[19:42] this thing the reactors the wall is a
[19:45] thing of our own creation it is also
[19:47] something that is increasingly out of
[19:49] our hands and beyond our ability to
[19:50] control the atomic bomb dropped at the
[19:52] climax of World War II represents an old
[19:54] Ball by contrast Fukushima symbolizes
[19:57] the death of an old and the birth of a
[19:59] new wall what murakami had done was
[20:01] write a multitude of stories about
[20:03] disaster and even earthquakes and what
[20:05] writers or creators try to do is give
[20:06] form to the people and structure of this
[20:08] world the Fukushima power plant has
[20:10] surfaced the reactor has overtaken the
[20:12] abstract power portrayed through
[20:14] fictional works and is gaining
[20:16] increasingly concrete form born not
[20:18] outside but inside of our world a sense
[20:20] of wonderment at a leviathan apparatus
[20:22] run wild has thrust itself onto the
[20:24] people the reactors are something which
[20:26] they have created and that which can
[20:28] kill them beyond control impersonal
[20:30] without narrative a wall for the people
[20:32] present before their eyes the earthquake
[20:35] has brought about a visualization of the
[20:37] new structure of the world tsuna hero
[20:39] further argues we can describe the
[20:41] everyday atmosphere type as the
[20:43] incontrovertible death of the wall in
[20:44] the egg the system and Humanity removing
[20:47] a close observation of minimal
[20:49] interpersonal relations the everyday is
[20:51] a Timeless performance immersed in
[20:52] portrayals of school life resulting an
[20:55] imaginary that eliminates the wall and
[20:57] preserves only its relationship with the
[20:59] eggs what the earthquake did was reveal
[21:01] the imaginations of the 2010s the
[21:03] relationship between the wall and the
[21:04] Egg isakai believe it or not this video
[21:06] is still about that is a genre that is a
[21:08] fairly laid back examination that Taps
[21:10] into shared experiences the exit suit a
[21:12] hero's analogy all come together in this
[21:14] genre to bond over the tiredness of life
[21:16] to bond over social economic or
[21:18] interpersonal hardship just like how
[21:20] augmented reality brought people into a
[21:22] different place and how portable gaming
[21:24] systems would bring those people
[21:25] together to communicate with each other
[21:27] and work together isakai would bridge
[21:29] the gap between the two creating a new
[21:31] reality in which people who can deeply
[21:33] relate to each other could experience an
[21:34] Escapist with fulfilling structure so
[21:37] how did isakai into the state is
[21:39] currently in where most people scoff at
[21:41] hearing its involvement in a series
[21:43] after working a 600 hour shift making
[21:45] piss poor money and fearing a nuclear
[21:47] meltdown maybe it would be appealing to
[21:49] sit down and watch a guy you could
[21:50] easily self-insert into become the
[21:52] strongest dude in the universe to get
[21:54] all the hot anime women you can think of
[21:56] in just win
[21:57] maybe they just want to feel like
[21:58] they've won for once and the only way
[22:00] they can think to do that is to be
[22:02] somewhere that isn't here
[22:04] it might not be everyone's cup of tea
[22:05] and that doesn't absolve it of any
[22:07] terrible takes on social issues that it
[22:09] might have but that is a good place to
[22:12] start when you wonder how we got here
[22:15] thank you so much for watching if you
[22:17] like this video please remember to like
[22:18] comment and subscribe for the funny
[22:19] YouTube algorithm you can check the
[22:20] description down below to follow me on
[22:22] Twitter where I'm objectively correct
[22:23] all the time uh you can also join my
[22:24] Discord we'll be talking about my hero
[22:26] Academia and stuff like that and you can
[22:29] also now become a YouTube member which
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[22:38] that's about it though thank you for
[22:39] watching see you
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