From League Addict to Dota Noob
45sRelatable gaming addiction story and the challenge of switching games hooks viewers who play either game.
▶ Play ClipA League of Legends player who reached Diamond challenges himself to master Dota 2 in 100 hours with no prior experience. He documents the steep learning curve, role mismatches, and eventual improvement, concluding that Dota is significantly harder but still enjoyable.
Addicted to League of Legends from 2018-2021, reached Diamond, but hated Dota 2 initially. Now challenges himself to master Dota 2 in 100 hours as a complete noob.
Struggled with character design, shop layout, and active item abilities. Chose Underlord (support) despite being an ADC player in League.
Learned that getting kills matters less than last-hitting minions for gold and XP lead in Dota 2.
Discovered Dota has no jungler, uses a 2-1-2 lane setup with offlane, mid, and safelane. Map is symmetrical.
Achieved 5 wins and 11 losses. Realized he was playing the wrong role (support) and needed to switch to a carry role similar to his ADC playstyle.
Learned denying minions, fountain/pillar XP, and courier usage. Struggled with tower aggro and item complexity.
Faced a terrible losing streak, nearly quit. Learned some character abilities from getting beaten repeatedly.
Refocused on CSing, poking, and team coordination. Had a strong final game applying all lessons learned.
Dota 2 is about 10 times harder than League of Legends due to more mechanics and depth. Still prefers League but enjoyed the challenge.
The 100-hour challenge showed that Dota 2 has a much steeper learning curve than League of Legends, but with persistence, a player can make progress. The creator ends with a positive final game and a clear preference for League's faster pace.
"The title promises mastery, but the video admits he is far from mastering Dota after 100 hours."
What is a key difference in early game focus between Dota 2 and League of Legends?
Getting minion kills is more important than hero kills for gold and XP lead.
03:02
What is the standard lane setup in Dota 2 instead of having a jungler?
A 2-1-2 layout with offlane, mid, and safelane.
04:45
What is the purpose of denying minions in Dota 2?
To stop the opponent from receiving gold and XP from the minion.
13:16
What is the courier and how does it function in Dota 2?
The courier buys items from shops and delivers them to you anywhere on the map. It can be killed by enemies, putting it on cooldown and giving them gold.
18:10
How does tower aggro work differently in Dota 2 compared to League of Legends?
Towers in Dota 2 are weaker and sometimes hit minions, sometimes heroes seemingly at random, making them less reliable for protection.
13:31
What is Dota Plus and what does it offer?
A subscription service that teaches basics like which areas characters can play and provides a better shop guide.
14:31
Initial Bias Against Dota
Highlights the common bias of League players against Dota and the willingness to challenge it.
00:14No Jungler in Dota
A fundamental structural difference from League that drastically changes map strategy.
04:45Denying Minions
A core mechanic absent in League that adds significant depth and control to laning.
13:16The Losing Streak
Demonstrates the psychological challenge and perseverance needed when learning a hard game.
19:58Dota is 10x Harder than League
A stark comparison that validates the perceived complexity difference between the two MOBAs.
29:30[00:00] Back in 2018 through 2021, I was majorly
[00:03] addicted to a little game called League
[00:05] of Legends. I play all day and night,
[00:07] learning the ins and outs of every
[00:09] character, all the different
[00:11] interactions [music]
[00:11] and pretty much how everything worked.
[00:14] And it was a constant improvement to the
[00:17] point where I even got diamond, but
[00:19] that's where I kept to be honest. But I
[00:21] was and am very happy with that. But
[00:24] during that time, I did try my hand at
[00:27] Dota 2 and I hated it so much. And that
[00:29] might have been due to the fact that I
[00:31] was so hooked on League and I couldn't
[00:33] look past that Dota is its own game. So
[00:37] yeah, I played one game and put it down
[00:40] and never look back. And I was always
[00:42] chalking it up to an inferior League of
[00:44] Legends, but recently I've had an itch
[00:47] to play a MOA and I already know League
[00:51] back of my hand. So I want to challenge
[00:52] myself and see if I can master Dota in
[00:55] 100 hours as a complete noob. So, I
[00:58] gathered up my old duo Q partner and we
[01:00] got to work learning Dota [music] 2 to
[01:02] see if we could actually master it or
[01:04] hell even understand it because it is
[01:06] vastly different to League of Legends.
[01:11] Going into this, I decided to look at
[01:13] all the characters to see if I could get
[01:14] a feel for any of them just off design,
[01:16] and I really couldn't. I just couldn't
[01:19] tell where someone was meant to play.
[01:21] While in League, you can see the
[01:22] characters and kind of get an estimate
[01:25] of where they're meant to be. Uh,
[01:27] another thing I learned was that almost
[01:29] every character in [music] this game,
[01:30] for some ungodly reason, is a nuker,
[01:33] which got me extremely nervous knowing
[01:35] that even if it's a support, they could
[01:37] just pop me like nothing. And after
[01:39] looking for a couple minutes, I decided
[01:41] [music] to play Underlord, who's meant
[01:43] to be a support character, which is the
[01:45] opposite of my [music] usual role in
[01:46] League, which is an ADC. So, I thought,
[01:49] why not try a new game, a new character,
[01:52] and a new role? So, when we loaded up
[01:55] into the game, I was just thrown into an
[01:56] absolute mess of a shop where nothing
[01:58] made sense to me. And pretty much all of
[02:00] my starting items seemed to have active
[02:02] abilities, [music] which was really
[02:04] throwing me off. But I just tried to
[02:06] ignore it for now and focus on laning.
[02:08] But every so often, I just couldn't
[02:09] understand what was [music] happening on
[02:10] my screen or how the game was meant to
[02:12] be played. So, for some reason, I just
[02:15] ended up asking questions [music] of how
[02:16] stuff works to someone who had as much
[02:19] experience as me in the game. So, where
[02:22] do where does my money come from then?
[02:25] >> Uh, not everyone really needs money.
[02:26] >> Oh,
[02:27] >> some would just use their abilities like
[02:29] you know sports in other games to like
[02:31] CC and stuff. You probably need strength
[02:33] to be more effective.
[02:35] >> While laning as well, stuff was just
[02:37] kind of happening like people taking
[02:38] items [music] from a magical fountain
[02:40] and stuff like that. But the main issue
[02:42] that we had was we had no clue what any
[02:45] character did, [music] let alone our own
[02:46] characters. But that didn't stop others
[02:49] from messing up and gifting us kills,
[02:51] which is where [music] I learned a very
[02:54] important thing in this game where
[02:55] getting kills does not matter [music]
[02:58] nearly as much in the early game as it
[03:00] does in League of Legends.
[03:02] And instead, you should be focusing on
[03:03] getting the minion kills to keep a gold
[03:06] lead and XP lead. But we didn't really
[03:09] do that. Instead, we just kept trying to
[03:10] fight, which got us into another
[03:12] important lesson. The towers only
[03:16] pretend to help in this game. I swear
[03:18] they don't do anything in reality. They
[03:20] shoot peashooter bullets from Plan's
[03:22] first zombies at you. But even though we
[03:24] didn't know what we were doing in the
[03:25] slightest, we did end up actually
[03:27] winning our lane for our first game and
[03:31] we were doing quite well. And I think
[03:33] what helped was how simple my character
[03:35] was. And before no time at all, we was
[03:38] all pushing mid and actually won [music]
[03:40] our first game of Dota 2. Now, could I
[03:42] tell you what any of the characters did
[03:44] in that match other than mine?
[03:47] No. In fact, I probably couldn't even
[03:49] tell you what my [music] character's
[03:51] role was other than rooting people. I
[03:53] was also really confused about how the
[03:55] map was laid out, questioning where our
[03:57] jungler was all game, but it didn't
[03:59] matter because we won lane. I didn't
[04:01] really mesh well with Underlord either,
[04:03] and I like the look of Venomancer, so I
[04:06] tried him out and uh well, it did not go
[04:10] well at all in the slightest. and I got
[04:14] absolutely decimated with him. Getting
[04:16] one kill before I had to [music] leave
[04:18] to watch the villa match. But don't
[04:22] worry, that match was pretty much over
[04:24] before I [music] left. We had no chance
[04:26] of having a comeback. And yet again, I
[04:28] couldn't tell you a single thing about
[04:30] that match that was happening. So, I had
[04:32] to play a lot more matches just to get a
[04:35] beat on the game. So, that's exactly
[04:37] [music] what I did, going match after
[04:38] match trying to get the basics of the
[04:41] game. And I was starting to learn stuff
[04:43] about the game actually, such as there
[04:45] isn't actually a [music] jungler in this
[04:47] game, but instead it's kind of just like
[04:49] a 212 layout. And that really threw me
[04:52] off because there's the off lane where
[04:55] you'll be the aggressive side [music]
[04:57] pushing closest to the enemy's tower.
[04:59] The mid lane, which is, you know, just
[05:01] kind of like the mid lane in League, and
[05:04] then the safe lane where you're [music]
[05:06] closer to your tower, even though they
[05:08] do nothing in Dota. So, you know, the
[05:10] the tower, you know, you're just closer
[05:12] [music] to the enemy's base. I guess the
[05:14] map's also symmetrical. Well, in League
[05:17] of Legends, the map split, which is
[05:20] pretty neat to learn. I also learned
[05:22] that you can give each other items and
[05:24] potions
[05:25] uh to quickly help out, heal, or refill
[05:28] the manner of your teammates. And my
[05:30] final match of the 10 hours was
[05:32] approaching, and [music] I still didn't
[05:33] have a character that I found that I
[05:35] liked or even found slightly [music]
[05:38] enjoyable. So, I tried yet another new
[05:40] character because I'm a firm believer in
[05:42] once you find a character [music] or a
[05:44] class or a role or something like that
[05:46] in any game, it becomes so much more
[05:48] easy and funner to play. Such as in 2x
[05:53] KO, I still haven't really found a
[05:55] character I mesh well with. I like I
[05:56] play Warwick, but with the such a small
[05:59] roster, I don't find the game too
[06:00] enjoyable. But in tech, I found
[06:04] characters that I like meshed well with
[06:06] and I played better. But anyway, on my
[06:08] final match of the first 10 hours, I
[06:11] decided to try Jeze, applying everything
[06:14] I learned so far about the map and the
[06:17] side that we were on and
[06:20] um how to farm minions and how to
[06:22] support well, but we still had the issue
[06:25] of not knowing what any of the
[06:27] characters did. And it felt like our
[06:29] opposition was just leveling up so much
[06:31] quicker than we were.
[06:33] But we knew how to take fountain fruit
[06:35] now. But just knowing that kind of stuff
[06:39] did not stop us from getting our throats
[06:41] throttled the whole game. Doing an
[06:43] occasional helping thing, but overall it
[06:46] just didn't feel like I was doing much.
[06:48] Occasionally, I hit a stun uh while
[06:51] people were under towers. And before no
[06:54] time at all, we was fighting a losing
[06:56] battle due to the lack of knowledge and
[06:58] just being oblivious. Like this death
[07:00] here. Once we finally won a fight.
[07:03] [laughter]
[07:04] >> Did you see anything?
[07:04] >> Yeah.
[07:05] >> On the tree.
[07:15] >> Shadow.
[07:19] Is that fire?
[07:21] >> Oh, no. They're they're my fire mixed
[07:23] with their demon.
[07:24] >> Oh, it's this thing.
[07:25] >> Yeah. No, my fire is mixed with it.
[07:27] >> And him? Where did he come from?
[07:32] He dies.
[07:34] >> Triple kill.
[07:36] >> Yeah, Shadow Blade. It makes him go
[07:38] invisible for 17 seconds.
[07:40] >> So, yeah, that match was heading the way
[07:42] you think it was. And before no time at
[07:44] all, we had yet another loss under our
[07:46] belts. Our first 10 hours, we had 11
[07:49] losses and five wins. And it was just a
[07:51] rough experience. [music]
[07:52] But like I have said, this is a learning
[07:55] experience, and we have learned a lot,
[07:57] but we still have a lot to learn.
[08:00] And the thing that we've learned was
[08:02] that we have got our roles all swapped
[08:05] up and are putting ourselves at a huge
[08:07] [music] disadvantage because I have not
[08:10] had much fun playing any of the support
[08:13] characters, which was a huge mistake by
[08:15] myself. So, I needed to accept the loss
[08:17] here and move on to a role that I play
[08:20] in League just so it feels like a more
[08:23] natural transition. I'm not a support
[08:25] player. I'm an ADC player and it will be
[08:28] easier for me to play a role in this
[08:30] game that was similar to what I've
[08:33] already played.
[08:37] And that's what I was really hoping at
[08:39] least was true. Also, my friend was the
[08:42] one that was heading to the fountains
[08:43] and remembering to collect the fruits
[08:45] and activate the statues or some [ __ ]
[08:47] involving that, while I was the one that
[08:49] was focused on the minions and poking
[08:51] the enemies back. So, yeah, we were just
[08:53] mixed up from the get- go.
[08:57] These hours I knew I needed to really
[08:59] lock in because while the first set of
[09:02] hours weren't really quite a waste, they
[09:06] weren't as productive as they should
[09:07] have and could have been. I don't know
[09:10] many of the characters, minus a handful
[09:12] at this point, and I weren't good with
[09:15] them. I was just playing the wrong role.
[09:17] And I and I still don't get what is a
[09:21] character's ability and what is an item
[09:23] in the game. I don't know when I should
[09:26] be trying to start a fight. I don't know
[09:28] how to maintain a lead on gold or XP
[09:30] yet. So, all of that really needs to get
[09:33] sorted out quickly. So, this time I
[09:36] decided I [music] would spend more time
[09:38] trying to figure out my character
[09:40] that I would stick with and learn
[09:42] everything about. While in League of
[09:44] Legends I had Cogmore, I needed Dota's
[09:48] version of Cog'more and just couldn't
[09:50] find it because for me, the weirdos and
[09:52] freak characters are always so much more
[09:54] fun to play. So, after a while, I
[09:58] decided I wanted to play Weaver, a
[09:59] spider guy whose main source of damage
[10:01] comes from his auto attacks. And we went
[10:04] into our first game of the post 10 hour
[10:07] mark and the first game of me being a
[10:09] carry for us
[10:11] and yet again it didn't go well with us
[10:15] getting demolished. But once it didn't
[10:17] feel like it was our fault really
[10:20] as we had a 1 and 16 axe with us, a five
[10:24] and 12 bow woman and a three and nine
[10:28] eye of Sauron. So yeah, it really felt
[10:32] like it was a mountain we had to climb
[10:36] to even possibly have a chance at
[10:38] winning this game. But I did like how
[10:41] Weaver felt and I like how his ult just
[10:44] a reset button like an ADC echo and how
[10:47] his W is a stealth and a little bit of a
[10:50] damage dealer. I really liked his kit. I
[10:53] didn't use it perfectly.
[10:56] So, we just kept queuing up, both of us,
[10:59] trying to learn more and more of the
[11:01] game. I learned how much I hate the
[11:03] secret shop and how it literally feels
[11:05] like filler in this game that it just
[11:08] doesn't need to be there. It just feels
[11:10] like it's slows the pace of the game so
[11:14] much. And I already know this game is
[11:17] like a really, really slower version of
[11:18] League.
[11:20] >> Now, will we ever
[11:23] get a good game?
[11:27] a dynamic duo.
[11:29] >> No, I think the game's telling me this
[11:32] is
[11:32] >> my support error.
[11:36] [laughter]
[11:36] >> Oh my god.
[11:39] >> While I loved Weaver, I decided to sneak
[11:41] in a Viper game in there. And this game
[11:44] I was against a Weaver. And since I
[11:45] played so much Weaver already, I kind of
[11:47] knew how he worked to play against. So I
[11:51] knew the basics of how this guy was
[11:52] going to play. and we kind of just ran
[11:55] through [music] them and we had the best
[11:57] game of our career so far, holding the
[12:00] lead throughout the entire game. My
[12:02] friend was feeding me every kill
[12:05] possible. We were using our kits to the
[12:07] fullest. Sure, we kept making mistakes
[12:10] that [music] was costing us deaths and
[12:11] everything, but we was also still
[12:14] learning and I'm playing a new character
[12:16] for the first time. And it was finally a
[12:19] game where I was doing a lot. So, I
[12:23] wasn't backing down no matter what. I
[12:25] even started using some of my items
[12:27] active abilities to get in range of
[12:29] people and do damage. And it honestly
[12:32] was such a blast to be
[12:36] doing this well for once. And I actually
[12:39] ended the game going 19, 8, and 22, my
[12:42] personal best yet. And it was with a new
[12:44] character to me. But even though I did
[12:46] better with Viper, I'll just have him as
[12:49] a pocket pick because I do prefer Weaver
[12:52] and know that my pop-off game with him
[12:53] is yet to come.
[12:57] So hours 10 through 30 were a lot better
[13:00] for us because we started to learn more
[13:02] and more stuff about the game and we
[13:05] could actually start to differate it
[13:06] from League of Legends from the
[13:08] mechanics like [music] how the fountains
[13:10] work giving you XP and also how the
[13:12] pillars give you some XP or something.
[13:14] We also learned how to deny minions,
[13:16] which is huge in this game because it
[13:18] stops your opponent from getting golden
[13:19] XP from the minions, which is actually
[13:22] huge. But I still have a long way to go
[13:27] due to not knowing when to last hit the
[13:30] minions. And weirdly enough, I still
[13:31] didn't understand how the towers worked
[13:33] because sometimes it hits the minions
[13:37] and sometimes it just decides to hit me
[13:39] when there's clearly minions in its
[13:40] range, which can't be RNG in a game like
[13:43] this.
[13:45] So, we still had to figure out how that
[13:48] worked.
[13:51] I also found out two characters that I
[13:54] really liked, but again, I still don't
[13:56] know what most of almost any other
[13:58] [music] characters do other than these
[13:59] two ones and the ones my friend played.
[14:02] >> Yeah, the path actually hurts my soul.
[14:05] Oh my god.
[14:08] Weaver was still being learned and I was
[14:11] looking at different item guides for him
[14:13] because of how complex the items are in
[14:15] this game and well, pretty much
[14:17] everything in this game is. And it
[14:19] taught me that if you want to get into a
[14:21] MOA, you should know that League is
[14:24] around 30 times more welcoming [music]
[14:26] for new people because for some wild
[14:29] reason, this game has a thing called
[14:31] Dota Plus, which is a subscription based
[14:34] thing and when you get it, it teaches
[14:36] you the basics of the game with what
[14:40] area certain characters can play and
[14:42] stuff like that and giving you like I
[14:44] think a better better shop guide or
[14:46] something. I'm not really sure, but it
[14:48] should really just be in the game by
[14:50] default. But that's fine. Who cares
[14:52] about that? Out of being stubborn, I
[14:54] refused to pay to learn stuff in a game
[14:56] and wanted to carry on learning by doing
[14:59] as we had been for the past 30 hours
[15:01] now. But these hours just continued
[15:06] to be games where we were trying to
[15:08] learn different characters or different
[15:11] opponents or how to use our abilities
[15:12] together. Well, and what I found out is
[15:14] I really hate this one character called
[15:17] Techies. I think it was kind of like
[15:20] this game's Teemo just putting bombs
[15:21] around the map that will just demolish
[15:24] you out of nowhere. And it is the most
[15:26] annoying thing in human history.
[15:29] But other than that, during these
[15:32] matches, I really was just focused on
[15:35] getting the last hits of minions and
[15:36] limit testing my damage as Weaver. I
[15:39] also learned that sometimes people can
[15:41] see me when I'm in my W state, but I
[15:44] didn't know why.
[15:47] >> These games were just passing and
[15:49] passing, and I felt like I really was
[15:52] improving slowly but surely.
[15:56] But I could tell that we were also going
[15:58] against better people the more we
[16:01] played. And it seemed like the level
[16:02] gaps from the teams were just disgusting
[16:04] most of the time, leaving us with no
[16:07] chance in hell to possibly win. But that
[16:09] didn't stop us from pushing more and
[16:11] more games in to the point where I was
[16:13] actually pretty comfortable knowing what
[16:15] to buy on weaver at this point. But I
[16:17] still didn't understand the whole
[16:18] strength, agility, and intelligence.
[16:21] But I was assuming that strength was
[16:24] attack damage, agility was attack speed
[16:28] and [music]
[16:29] intelligence was magic damage
[16:32] respectively.
[16:34] If
[16:37] I was put it in put yeah if I was
[16:39] putting it into League of Legends terms
[16:41] at least.
[16:44] >> Yeah. So maybe I don't really know. But
[16:47] yeah, I was understanding what to build
[16:49] on Weaver anyway, but I wasn't sure why.
[16:51] I was slowly learning as well different
[16:54] characters such as Tiny who can throw
[16:56] people around and grows bigger as the
[16:57] match goes on or tree man who thrives in
[17:01] the trees and can like root you and
[17:04] stuff like that. So yeah, I was learning
[17:07] what to do around some characters, but
[17:09] nowhere near 120th of the cast. Could I
[17:12] name them or tell you what they do?
[17:16] So, yeah, I'm still feeling pretty early
[17:20] in my character training arc.
[17:23] Also, at this point in time, my friend
[17:25] started watching some videos to see what
[17:27] we were doing wrong, and it seemed like
[17:29] we [music] were doing the basics fairly
[17:31] well and weren't making too many
[17:33] mistakes, which was great to know, but
[17:35] that doesn't really make us perfect. At
[17:38] best, it makes us below average, which
[17:40] you know what, at this point in time was
[17:43] pretty good to me. I' I'd take it with
[17:45] how many hours we had under our belts. I
[17:48] started trying to use my courier more as
[17:50] well instead of teleporting back to the
[17:52] shop and buy my items. And also having
[17:55] walked to the secret shops for me, so I
[17:56] didn't have to bother [music] wasting my
[17:58] time on this meaningless task that is
[18:01] the uh secret shop. I [music] hate it.
[18:04] But I did keep forgetting to use him
[18:07] consistently. And for the League of
[18:09] Legends people, the courier is kind of
[18:10] just a thing that buys stuff from the
[18:12] shops and then delivers it to you no
[18:14] matter where you are on the map. So
[18:16] [music] that is quite useful. But the
[18:18] enemies can find your courier and kill
[18:20] it, putting it on a death cool down and
[18:23] gifting them gold. [music]
[18:24] So it's a riskreward kind of thing. I
[18:27] actually quite like it, but I can see
[18:30] why it isn't used in League because it
[18:32] is a much faster paced game.
[18:34] Well, in this there's no recall [music]
[18:36] button, but instead you have to buy town
[18:38] scrolls to go back and you get a town
[18:40] scroll after death or you can spend 100
[18:43] gold on the town scroll. Hours 30
[18:45] through 50 saw a vast improvement for me
[18:48] from learning a lot about Weaver and how
[18:50] his items work with him. And I also
[18:52] started to attempt to learn how
[18:54] different characters work and what they
[18:56] do. I was still learning how to play
[18:58] around them and stuff like that. I still
[19:01] truly don't understand how towers work
[19:03] yet. So, for the next 50 hours, I
[19:05] [music] will also be sprinkling in some
[19:07] videos here and there so I can truly
[19:09] learn what I need to [music] because as
[19:11] far as the basic mechanics go, I really
[19:14] do think I've learned all I can on my
[19:16] own for now. I just need to start
[19:18] getting to the somewhat more
[19:20] intermediate mechanics. And also, I
[19:23] think watching videos on the game will
[19:25] help me learn the characters and the
[19:26] importance of each lane and [music] when
[19:28] I should swap lanes and all that kind of
[19:31] stuff. But somewhat of a problem for us
[19:33] is we can still get a lead most of the
[19:36] time, but holding that lead feels
[19:38] impossible. Like we'll be two levels up
[19:40] on our opponents in lane, then 10
[19:43] minutes later we'll see them somewhere
[19:44] [music] and they'll have more items,
[19:46] more XP, and then we'll just get slapped
[19:49] [music] around. So, we really need to
[19:51] learn what's going wrong there.
[19:58] >> Every single time we queued up now, it
[20:00] seemed like we were outclassed for some
[20:02] reason. Almost as if all our training up
[20:04] until this point was all for nothing.
[20:07] And I have no idea at all what we've
[20:09] done to summon the Goon Squad to come
[20:11] out of the woods and abuse us. But
[20:14] that's exactly what was happening at
[20:16] this point. just pure abuse to the point
[20:18] where I was questioning if we weren't
[20:21] even playing against bots to begin with.
[20:23] And when I say these 25 hours were a
[20:26] waste, that's exactly what they were. It
[20:30] was just match after match of losses and
[20:33] sadness to the point where I really
[20:35] didn't even really want to finish this
[20:37] challenge up at the point. I was just
[20:39] starting to hate my time on the game due
[20:42] to the steamrolls. like
[20:46] we had no chance whatsoever. I guess I
[20:50] got two positives from it. Actually, I
[20:53] was starting to learn some of the actual
[20:55] characters we were going against because
[20:57] of how much we was getting battered by
[20:58] them. And we was also coming up with
[21:01] like different theories on what they did
[21:03] when we saw them and like how they could
[21:05] use their abilities to catch us and
[21:06] stuff. But I still couldn't say for
[21:10] certain 100% what every character does
[21:13] or anything that we that you could show
[21:14] me. And we was also learning more about
[21:17] the map.
[21:20] We was also learning more about the map,
[21:22] such as there's areas you can go to to
[21:24] get XP and also little gold bounty
[21:26] things on the floor at the start of the
[21:27] game that people fight for.
[21:30] The shop was also becoming slightly more
[21:33] clear to me, but I still think that
[21:35] League of Legends shop is just so much
[21:37] better. But that might just be a biased
[21:39] thing that will never go for me just
[21:40] because it's just more streamlined and
[21:43] understandable. Whilst this game shop is
[21:46] very cluttered
[21:48] and the game doesn't really assist you
[21:50] in any way or tell you what items do
[21:52] what really.
[21:57] It also has a bunch of special different
[21:59] terms like just to be different or I'm
[22:03] an idiot. Who knows? But yeah, there's
[22:05] not really much to talk about in these
[22:06] hours. I was just still playing Weaver,
[22:09] getting my [ __ ] pushed in. There was
[22:12] just pain during these hours. And you
[22:14] know what? It really dampened my
[22:16] experience on this game a lot. But I saw
[22:19] the light at the end of the tunnel and
[22:21] just locked in because I only had 25
[22:24] more hours left.
[22:27] The final stretch of this challenge and
[22:29] I knew this was my last chance to prove
[22:31] myself. So, I got straight to work
[22:33] trying to focus on everything from CSing
[22:36] to taking fights I need, poking the
[22:38] enemies when I need to, trying to force
[22:40] them out of lane or at bare minimum make
[22:42] them have to spend more money on health
[22:43] bots and stuff like that. But I was
[22:46] still slipping up way too often, causing
[22:48] losses, and obviously a lot of times I
[22:50] was just dueling a lane, just farming,
[22:52] [music] and then one of my teammates
[22:53] would get ran through and then we would
[22:55] get ganked and then from there there's
[22:57] no hope for the game. But that's bound
[22:59] to happen in these kind of games. But I
[23:00] still feel like I should know how to be
[23:02] getting around that to be honest. But
[23:05] for now, there was just no way for me to
[23:07] even have a hope against this kind of
[23:10] stuff. So, I just take it on the chin
[23:12] and move forward. These games were going
[23:14] a lot better than hours 50 through 75.
[23:18] It didn't feel like I was getting curb
[23:19] stomped and had no chance of fighting
[23:21] back in any sort of way. It might have
[23:23] been because we took like a week or two
[23:25] off due to like me being away for work
[23:29] and when I was at home, I just really
[23:31] didn't want to play Dota 2 cuz of how
[23:33] those hours went. But it felt like the
[23:37] people we were going against had dropped
[23:38] in skill level and now they [music] were
[23:40] more around our level. Or it could be we
[23:43] was a lot more focused for once and
[23:45] actually [music] dropping call outs to
[23:46] one another and coming up with plans.
[23:49] Also, just because we are pushing into
[23:52] the 100 hour mark doesn't mean we can't
[23:55] [music] still learn things because I
[23:58] found out that you can kill your own
[23:59] minions or even towers to deny [music]
[24:01] the enemies from getting them. And you
[24:03] can also lead out the jungle camps every
[24:06] 5 minutes or so so that you can double
[24:07] them up or stack them, which is
[24:10] extremely neat. But yet another thing
[24:12] you need to keep track of while playing
[24:14] the game, which is insane. It really
[24:18] feels like there's a checklist of stuff
[24:20] for you to do to keep track of. And for
[24:22] me, it might be because I'm still not
[24:24] used to it yet. But I just lose track of
[24:27] the time and everything really quickly
[24:29] whilst I'm trying to focus on CSing to
[24:31] the point where I don't know when I'm
[24:33] meant to be in the jungle killing the
[24:34] camps or where the XP when I should like
[24:38] go to the XP shrine thing. Before I knew
[24:40] it at all as well, I was on the last
[24:42] match of the challenge. And when I say I
[24:45] locked in, I locked in hard. I knew this
[24:49] had to be one of
[24:51] the best games I could put in. And it
[24:55] was.
[24:56] I install locked Weaver and Let Loose.
[24:59] And this was possibly the funnest match
[25:03] of the whole challenge. While my farming
[25:05] wasn't perfect and I was still messing
[25:09] up in areas as you do, I was getting
[25:13] minions fairly consistently and [music]
[25:15] I was exploring the jungle and getting
[25:16] the camps. My friend as a support was
[25:19] feeding me all the kills and getting the
[25:21] fountain fruit and giving me the health
[25:22] and mana when I needed it. We were
[25:25] outpoking the enemy as well. And well,
[25:29] this is the highlights of my final game
[25:31] of the 100 hours.
[25:35] Spirit breaker.
[25:36] >> Oh yeah, Spirit Breaker's alt. Um, okay.
[25:38] She healed is it's a global alt where
[25:41] she just charges. It's like um imagine
[25:43] Scion's all but it's point and click.
[25:48] Oh.
[25:52] >> So, do I do switch to uh Oh,
[25:59] >> what?
[26:02] [laughter]
[26:03] Wait, what does he do that? Cuz
[26:05] >> that was the blink.
[26:06] >> Okay, but some people have a different
[26:09] like when someone denies your creep.
[26:10] Like someone denied one of mine.
[26:13] >> Hey, I just giggling. Not sure what's
[26:15] happening. This video this one. This
[26:17] one's just a messy starter.
[26:19] But hopefully it's the last one before I
[26:21] can play play some new characters.
[26:25] Yeah.
[26:28] >> I want to say forever. I want to say you
[26:29] can just keep doing it.
[26:34] most
[26:40] going to make it. Oh, what the heck?
[26:41] Talk about me. Oh,
[26:45] is this guy real?
[26:47] >> Yep.
[26:49] >> Oh, okay.
[26:52] >> Oh, god. Oh,
[26:53] >> it's a jump scare.
[26:58] >> Definitely kill him. Uh, I can
[27:02] definitely try to live.
[27:06] >> Oh, there's Viper.
[27:08] >> Go first. Oh crap. He's definitely like
[27:11] death on my cheeks. There's no way.
[27:16] >> Oh, he's accompanied by someone.
[27:19] No, that is a this I don't have this
[27:22] such a good stage.
[27:36] Oh okay.
[27:38] >> So, so we got it. Hey, keep that. Keep
[27:40] that luck. We We need that. Damn.
[27:50] Oh my god.
[27:55] >> Okay.
[27:57] Okay.
[28:02] >> Okay.
[28:04] I don't know what I just did. [laughter]
[28:07] That's crazy.
[28:10] >> Hey, just keep doing it. I I'm going to
[28:12] rinse the game.
[28:19] Oh, good heals. Keep Y
[28:43] range here.
[28:45] Oh, he go.
[28:52] >> Oh my god.
[28:53] >> Yeah, just in the game first then.
[28:57] >> Oh. Oh, it's 85% by the way. Oh, yeah.
[29:01] Oh,
[29:03] >> good. So good.
[29:06] >> Come on.
[29:08] Please. I am extremely proud of that
[29:11] game. I'm sure if a Dota [music] player
[29:13] saw that, they'd be cringing their eyes
[29:16] out and just flaming me. But for me,
[29:18] that was an amazing game and [music] it
[29:20] felt like a highlight of my time on Dota
[29:22] 2. Everything I learned in the 100 hours
[29:25] was applied from both [music] me and my
[29:27] duo. So yeah, that's my first 100 hours
[29:30] on Dota 2, and I can happily say I
[29:33] enjoyed my time with this [music] game
[29:34] overall, even if I was getting quite
[29:37] sick of the game near the end because of
[29:39] how non-bgner friendly it is. [music]
[29:41] And when people do compare this game to
[29:44] League, there should be one thing that
[29:47] people know. This game is like 10 times
[29:50] harder than League. There is just so
[29:52] much more going on in this game, and it
[29:54] feels like there's always more to
[29:56] someone's kit than you would possibly
[29:58] think. I still prefer League in every
[30:01] way, and I think that's always how it
[30:04] will be just because it's so much more
[30:06] quicker and snappier to me. Um, and it's
[30:09] [music] it was my first moa. The
[30:12] characters just are more fun to me. Jump
[30:14] on and mess around. You [music] know,
[30:16] it's just one of those games. Whilst
[30:18] Dota seems to have like more layers to
[30:21] it. Um, but it has one too many layers
[30:26] [music] for me. And again, that's just
[30:29] due to my inexperience with it. But
[30:32] yeah, the character designs also aren't
[30:33] for me. and there's no
[30:36] like variety in characters that [music]
[30:38] I enjoyed.
[30:39] Uh, will I ever return to Dota 2 in my
[30:42] life?
[30:43] I'm probably probably one day cuz I do
[30:46] want to try and tackle [music] the
[30:47] ranked, but for now I can happily hang
[30:50] up my gloves on a high of the last game.
[30:54] I still had so much more to learn, so
[30:56] much more to improve on. I still don't
[30:58] really understand how towers work. Um, I
[31:01] [music] don't know half the cast. In
[31:03] fact, I don't even know a quarter of the
[31:04] cast of the game. So, yeah, I still have
[31:07] so much more to improve on, but for now,
[31:11] yeah, the gloves are hung up for me. I
[31:14] hope you enjoyed the video, and if you
[31:15] did, please like and subscribe. That
[31:17] would help me out so much. And thank
[31:19] [music] you for watching.
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