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How To Level From 1-80 In Only 2 Hours As Horde!

Transcribed Jun 14, 2026 Watch on YouTube ↗
Intermediate 8 min read For: World of Warcraft players familiar with the game's mechanics, looking to optimize leveling speed.
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AI Summary

This guide breaks down a speedrun-optimized route for leveling a Horde character from 1 to 80 in World of Warcraft, focusing on the 10-70 segment using Chromie Time. The route prioritizes efficient questing zones and provides tips for maximizing experience gains without relying on expensive consumables.

[00:50]
Reaching Level 10

For new characters, choose Exiles Reach for a linear, guided experience from 1-10. Allied races start at 10 and can skip this. Demon hunters and death knights have their own starting zones that take them past 10.

[02:23]
Dalaran Hearthstone Acquisition

At level 10, speak with Chromie in Orgrimmar to start the Legion questline. Complete the Broken Shore intro (or skip if done before) to get the Dalaran Hearthstone, which is essential for fast travel.

[03:51]
Chromie Time Mechanics

Chromie Time is a binary state (on/off). The chosen expansion only affects breadcrumb quests and dungeon queues; all zones scale with your level regardless of selection.

[04:20]
Darkmoon Fair XP Buff

If active (first full week of each month), visit the Darkmoon Fair via the portal to Old Dalaran and ride the carousel for a 10% XP buff. Purchase a ticket from Katie the panda.

[06:22]
Silverpine Forest Route

Travel via Silvermoon City and the Orb of Translocation to Tirisfal Glades. Follow the questline linearly, including the detour to Gilneas. Kill Koro the Colossus for a hidden quest. Avoid the final two quests due to unskippable roleplay.

[08:07]
War Mode Activation

At level 20, return to Orgrimmar to enable War Mode for a 10% XP buff. Since Silverpine and Hillsbrad are Horde-only zones, you won't encounter Alliance players, making it a free buff.

[09:57]
Hillsbrad Foothills Route

Start with 'Welcome to the Machine'. Complete all quests except 'Stagwiches' (low drop rate) and the 'Haunting in Hillsbrad' chain. For elite quests like 'Yetimus the Yeti Lord', ask for help in general chat.

[11:08]
Warlords of Draenor Transition

After Hillsbrad, use Dalaran Hearthstone to return to Orgrimmar, switch to Warlords of Draenor timeline, and talk to the Thralar Mage (not Vanguard Battle Mage) to teleport to the Blasted Lands. Complete the intro scenario and garrison setup.

[12:08]
Gorgrond Route

After garrison quests slow down, fly to Gorgrond and follow the questline to establish Beastwatch. Choose the Savage Fight Club over the Lumberyard. Use Champion's Honor ability to collect quest items from various mobs.

[13:52]
Talidor and Spires of Arak

After Gorgrond, complete bonus objectives in Talidor (Morgrund Logworks, Zangarra, Daruna's Desolation, Zorkor's Fall). Then move to Spires of Arak, build the Hearthfire Tavern for a 20% XP buff, and complete quests until level 70.

This optimized route leverages Chromie Time, efficient questing zones, and strategic use of buffs to achieve fast leveling. For levels 70-80, refer to the separate War Within speedrun guide.

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"The title is accurate: the guide covers a route that can achieve 1-80 in about 2 hours, but it requires skill and preparation."

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Tutorial Checklist

1 00:50 Reach level 10 via Exiles Reach (or skip if allied race/DK/DH).
2 02:23 Speak with Chromie in Orgrimmar, start Legion questline, get Dalaran Hearthstone.
3 04:20 Optional: If Darkmoon Fair is active, get the 10% XP buff from the carousel.
4 06:22 Travel to Silverpine Forest via Silvermoon City and Orb of Translocation. Complete the questline, including Gilneas detour. Kill Koro the Colossus. Avoid final two quests.
5 08:07 At level 20, return to Orgrimmar to enable War Mode for 10% XP buff.
6 09:57 Travel to Hillsbrad Foothills, start 'Welcome to the Machine'. Complete all quests except 'Stagwiches' and 'Haunting in Hillsbrad'. Ask for help on elite quests if needed.
7 11:08 Use Dalaran Hearthstone to return to Orgrimmar, switch to Warlords of Draenor timeline. Talk to Thralar Mage to teleport to Blasted Lands. Complete intro scenario and garrison setup.
8 12:08 Fly to Gorgrond, complete questline to establish Beastwatch. Choose Savage Fight Club. Use Champion's Honor to collect quest items.
9 13:52 Complete bonus objectives in Talidor (Morgrund Logworks, Zangarra, Daruna's Desolation, Zorkor's Fall). Then move to Spires of Arak, build Hearthfire Tavern, complete quests until level 70.

Study Flashcards (10)

What is the recommended starting zone for new players from level 1-10?

easy Click to reveal answer

Exiles Reach.

01:14

How do you get the Dalaran Hearthstone?

medium Click to reveal answer

Speak with Chromy in Orgrimmar, start the Legion questline, complete the Broken Shore intro (or skip if done before), then turn in the quest in Dalaran.

02:23

What is the effect of Chromie Time on zones?

medium Click to reveal answer

It enables all zones to scale with your level; it's a binary state (on/off). The chosen expansion only affects breadcrumb quests and dungeon queues.

03:51

When is the Darkmoon Fair active?

easy Click to reveal answer

The first full week of every month.

04:27

How do you get the 10% XP buff from the Darkmoon Fair?

easy Click to reveal answer

Purchase a carousel ticket from Katie the panda and ride the carousel.

04:42

Why is War Mode effectively a free 10% XP buff in Silverpine and Hillsbrad?

medium Click to reveal answer

Because those are Horde-only zones, so you won't encounter Alliance players.

08:44

Which quest in Hillsbrad should you skip due to low drop rate?

medium Click to reveal answer

Stagwiches.

10:14

Which NPC should you talk to in Orgrimmar to teleport directly to Khadgar in the Blasted Lands for Warlords of Draenor?

hard Click to reveal answer

The Thralar Mage, not the Vanguard Battle Mage.

11:22

In Gorgrond, which choice is better: Savage Fight Club or Lowlands Lumberyard?

medium Click to reveal answer

Savage Fight Club.

12:23

What is the hidden effect of the Champion's Honor ability in Draenor?

hard Click to reveal answer

It drops quest-starting items when you kill certain enemies with it active.

12:40

💡 Key Takeaways

💡

Chromie Time is Binary

Clarifies a common misconception: the chosen expansion only affects breadcrumb quests and dungeon queues, not zone scaling.

03:51
🔧

War Mode is Free XP in Horde Zones

Highlights that War Mode can be safely used in Horde-only zones without PvP risk, providing a 10% XP buff.

08:44
🔧

Champion's Honor Hidden Effect

Reveals a hidden mechanic that drops quest items, optimizing quest completion in Gorgrond.

12:40
💡

Hearthfire Tavern Buff Timing

Notes that the 20% XP buff from the tavern comes late in the zone, limiting its impact.

14:44

✂️ Creator Tools: Viral Hooks

AI-generated clip ideas for Shorts based on the transcript

World Record 1-70 Speedrun in 2h41m

45s

The promise of a world record speedrun time grabs attention immediately, appealing to gamers who want to level fast.

▶ Play Clip

Skip to Level 10 with Allied Races

54s

Reveals a shortcut that saves time, making viewers curious about how to start at a higher level.

▶ Play Clip

Get the Dalaran Hearthstone Fast

60s

Explains a crucial item that saves time throughout leveling, a practical tip that viewers will want to use.

▶ Play Clip

War Mode: Free 10% XP Buff

60s

Highlights an easy way to boost XP without risk in Horde-only zones, a clever trick that viewers can immediately apply.

▶ Play Clip

Warlords Intro: Don't Skip It!

60s

Challenges common advice to skip the intro, claiming it's one of the fastest quest lines, which sparks curiosity and debate.

▶ Play Clip

[00:00] Hey folks, I recently managed to get a

[00:02] new 1 to70 speedrun world record in only

[00:04] 2 hours and 41 minutes by using Chromy

[00:06] time. This speedrun represents the

[00:08] absolute best time that you can achieve

[00:10] by using my route. And with this video

[00:12] guide, I aim to break down my route into

[00:14] simple, easy to follow steps that you

[00:16] can use it to quickly level characters

[00:17] for yourself. Also, while I obviously

[00:20] use many fancy experience buffs and

[00:22] consumable items for the purposes of my

[00:24] speedruns, these are not taken into

[00:26] account for the purposes of this

[00:27] leveling guide. These items obviously

[00:29] save a small amount of time, but in

[00:31] practice, the route itself is what makes

[00:33] this leveling method so fast. If you're

[00:35] interested in learning more about the

[00:36] items that I prepare for my speedruns,

[00:38] I've made a separate video purely on

[00:40] that topic, which is linked in the

[00:41] description below. But with all of that

[00:43] out of the way, let's jump into the

[00:45] guide. Before you can enter Chromy Time

[00:47] and begin following the bulk of this

[00:49] route, you'll first need to reach level

[00:50] 10. How you'll do this will vary heavily

[00:52] depending on the race that you selected.

[00:54] If you're playing an allied race, you'll

[00:56] already begin the game at level 10, so

[00:58] you can skip ahead to the next section

[00:59] of my guide. However, any brand new

[01:02] players watching this video won't be

[01:03] able to create an allied race as their

[01:05] first character, so you'll need to pick

[01:06] one of the standard races and begin at

[01:08] level one. While every race will be

[01:10] presented with multiple options as their

[01:12] starting zone, I would always recommend

[01:14] choosing Exiles Reach. This zone may not

[01:17] be exceptionally fast, but it was tailor

[01:19] made by Blizzard to get your characters

[01:21] exactly from levels 1 to 10.

[01:23] Additionally, the zone is extremely

[01:24] linear and tries to teach you basic

[01:26] mechanics of the game as you progress

[01:28] the quest line, meaning it's very

[01:29] helpful for new players. It's worth

[01:31] noting that I selected the standard

[01:33] undead starting zone for my world record

[01:34] run, but this is because I did some very

[01:36] strange routing shenanigans that I'm not

[01:38] going to recommend as part of this

[01:40] guide. The advantage of these older

[01:42] zones is that they don't lock you into a

[01:43] fixed path, which is really nice for my

[01:45] speedruns, as I can use fancy movement

[01:47] items to break out of the zones early

[01:49] and access some powerful experience

[01:50] buffs sooner than I would normally be

[01:52] able to. However, even when all of this

[01:54] is done perfectly, I'm only saving a few

[01:56] minutes compared to doing the standard

[01:58] path through Exiles Reach. While that

[02:00] time save matters in a speedrun, it's

[02:02] not relevant for the average player,

[02:03] especially considering it'll be

[02:04] drastically slower if you try to do the

[02:06] zones in the intended manner. Lastly, if

[02:08] you're playing a demon hunter or a death

[02:10] knight, your only option will be to

[02:11] level through your class's starting

[02:13] zones, and this will put you past level

[02:14] 10 by the time you finish. Don't worry,

[02:16] though, because my guide has been

[02:18] structured in such a way that you can

[02:19] jump straight into the level 10 section

[02:21] and not lose any time. Once you've

[02:23] managed to reach level 10, you'll first

[02:25] want to do a few quests to acquire a

[02:27] dollar Hearthstone. This only takes a

[02:29] few minutes, and it'll save a ton of

[02:30] time over the course of the 10 to 70

[02:32] leveling process. Although the dollar on

[02:34] Hearthstone was added to the toy box

[02:35] during Dragon Flight, you're unable to

[02:37] actually use it on new characters until

[02:39] you've completed the original unlock

[02:40] quests. To kick things off, you'll first

[02:42] need to speak with Chromy and begin the

[02:44] Legion quest line. If you're unsure

[02:46] where to find her, head to the Orgamar

[02:47] embassy and look for a gnome sitting on

[02:49] a big hourglass. After receiving the

[02:51] quest, the Legion Returns, you should

[02:52] run outside of the Orgamar gates and

[02:54] talk to Holgar Stormax. This NPC should

[02:57] have a dialogue option that starts with,

[02:58] "I've heard this tale before." and

[03:00] you'll want to select it in order to

[03:01] skip the Broken Shore introduction. If

[03:04] the dialogue option isn't appearing, it

[03:05] means you've never done the Broken Shore

[03:07] scenario on your account. For your first

[03:09] character, you'll still want to complete

[03:10] the scenario as it only takes about 15

[03:13] minutes and allows you to skip the

[03:14] entire thing on all future leveling

[03:16] runs. Once you've reached Doeron, you

[03:18] can turn in the nearby quest to receive

[03:19] your Dollaron Hearthstone. If you

[03:21] already have the toy unlocked on your

[03:23] account, you can just delete the quest

[03:24] reward itself and add the toy to your

[03:26] bars. From here, turn right into the

[03:28] horde section of the city and take the

[03:30] portal back to Ormar. It's worth noting

[03:32] that the process I just described is

[03:34] technically not needed if you're playing

[03:35] a mage, monk, vulpera, or some

[03:38] combination of the two. Each of these

[03:40] classes and/or race have an ability

[03:42] which completely removes the need for a

[03:43] dollar Hearthstone. However, you should

[03:45] still speak with Chromy and select a

[03:47] timeline as this ensures all zones will

[03:49] scale with your level. I also want to

[03:51] make it absolutely clear that after

[03:52] returning from Delaron, you do not need

[03:54] to visit Chromy and change your active

[03:56] expansion. Despite the misleading design

[03:58] of the menu, Chromy time is actually a

[04:00] binary state. It's either fully enabled

[04:02] or fully disabled for your character.

[04:05] The only difference between the various

[04:06] expansions is which breadcrumb quests

[04:08] you get offered, like the

[04:09] affforementioned one for traveling to

[04:11] Doaron. Also, your active expansion will

[04:13] determine which random dungeons you're

[04:14] allowed to queue for. But beyond that,

[04:16] all of them function exactly the same

[04:18] for the purposes of questing. Lastly, if

[04:20] the Dark Moon Fair happens to be active

[04:22] while you're leveling, this is the ideal

[04:23] time to swing by and grab your 10%

[04:25] experience buff. The fair is active

[04:27] during the first full week of every

[04:28] month. And you can also see when it's up

[04:30] by looking at your in-game calendar.

[04:32] There are many ways to reach the Darkman

[04:33] fair, but the fastest path involves

[04:35] taking the portal to Old Door and

[04:37] receiving a teleport from the Darkman

[04:38] mage standing in the nearby courtyard.

[04:40] From here, you can run down the hill

[04:42] into the fair proper, purchase a

[04:44] carousel ticket from a panda named

[04:45] Katie, and ride the carousel to receive

[04:47] your 10% XP buff. There's a few more

[04:50] niche advantages that the Darkman Fair

[04:51] provides for leveling, but they're a bit

[04:53] more complicated, so you should watch my

[04:55] speedrun items video if you want to

[04:56] learn more. Now, you should be ready to

[04:58] start the 10 to 70 route. But before we

[05:00] dive into specifics about the zones and

[05:02] quests, I want to briefly go over a few

[05:04] bits of general advice that apply to the

[05:06] route as a whole. First, I strongly urge

[05:08] you to only follow the listed zones in

[05:10] the route without taking extensive

[05:11] detours. If I don't mention a zone in my

[05:14] guide, it's not because I forgot about

[05:15] it. It's because it's slower than the

[05:17] rest of my route. Also, if you feel that

[05:19] you're not getting enough experience

[05:20] from completing quests, please double

[05:22] check that you've actually enabled

[05:23] Chromy time, as otherwise, your XP gains

[05:26] will eventually be reduced by 90%. You

[05:28] would be surprised at how often people

[05:30] make this exact same mistake. The final

[05:32] general tip that I want to discuss

[05:34] pertains to rare mobs. You'll find many

[05:36] of these while following my leveling

[05:37] route, and it's especially important

[05:39] within any Cataclysm revamped zones,

[05:41] such as Silver Pine Forest or Hillsbread

[05:43] Foothills. Each one of these rares gives

[05:45] roughly a quest's worth of experience,

[05:47] so it can be extremely helpful to hunt

[05:48] for them while you're leveling. However,

[05:50] this is not the case for any rares you

[05:52] encounter in Warlords of Dranor Zones,

[05:54] as those give a standard amount of

[05:56] experience and aren't worth killing. In

[05:58] order to help you find all of the

[05:59] important rares while leveling, I've

[06:01] created a companion video on my second

[06:03] channel, which goes over the location of

[06:04] every single rare, and you can find it

[06:06] linked in the description below. That

[06:08] being said, the zones mentioned in my

[06:10] guide will still be faster than any

[06:12] alternatives, even if you don't manage

[06:13] to find a single rare mob. It's a nice

[06:16] little bonus if you happen to encounter

[06:17] one, but you should never sit and wait

[06:19] at a spawn location instead of

[06:20] continuing along the quest path. The

[06:22] first zone you'll be visiting is

[06:23] Silverpine Forest. And to get there

[06:25] quickly from Orgamar, you'll first want

[06:27] to take the portal to Silver Moon City,

[06:28] which is found just left to the stairs

[06:30] leading inside of the Orgamar portal

[06:32] room. Once inside Silver Moon, you'll

[06:33] need to walk to a small room behind the

[06:35] blood elf faction leaders. And up on a

[06:37] pedestal, you'll find an object called

[06:38] the Orb of Transocation. Clicking on

[06:40] this orb will teleport you to a zone

[06:42] called Tusfall Glades. If you open your

[06:44] map, you'll be able to see Silverpine

[06:46] Forest just to the west. Fly towards the

[06:48] quest marked on your map named the

[06:50] Wararchief Cometh, which begins the

[06:51] Silverpine quest line. From here, as

[06:53] long as you pick up and complete every

[06:55] quest that you encounter, you'll be

[06:56] taken on a fairly linear path throughout

[06:58] the zone. Silverpine is deceptively

[07:01] efficient, as it has lots of unskippable

[07:02] cutscenes early on, which make the quest

[07:04] line seem very slow. That said, the last

[07:07] two/3s of Silverpine have incredible

[07:09] quest density and minimal travel time.

[07:11] So, this more than makes up for the slow

[07:12] start. Midway through the questing

[07:14] experience, you'll get sent down to

[07:15] Gilaeas. Don't panic, as this is simply

[07:18] an extension of the Silver Pine quest

[07:20] line. Within the first area, you'll see

[07:22] a giant Edin named Koro the Colossus,

[07:24] and you should kill him in order to

[07:25] receive a hidden quest. From here,

[07:27] continue along the quest line in Gilaeus

[07:29] until you're returned to Silverpine.

[07:31] Towards the end of the zone, you'll

[07:32] reach the quest sewing discord, which

[07:34] task you with killing a camp full of

[07:36] elite dwarves. It can be fairly

[07:38] difficult to solo these mobs as their

[07:39] auto attacks hit extremely hard. If you

[07:42] find yourself struggling with this

[07:43] quest, I'd recommend dragging the mobs

[07:45] over to Lord Godfrey and waiting for him

[07:47] and the other NPCs to whittle the dwarfs

[07:49] down. Immediately after completing this

[07:51] quest, you should kill one of the nearby

[07:52] crocodiles as it begins a hidden quest

[07:54] called From the Belly of the Beast. Once

[07:56] you've completed this, it's time to

[07:58] abandon the Silver Pine quest line and

[07:59] move along to Hillbread Foothills. The

[08:02] final two quests in Silverpine are full

[08:03] of unskippable roleplay, so they're not

[08:05] worth completing. At some point during

[08:07] this process, you should have reached

[08:08] level 20, and you'll now have the option

[08:10] to enable war mode. This can only be

[08:12] enabled at Ormar. So you should set your

[08:14] Hearthstone to a nearby location, most

[08:16] likely the supplicer, and then use your

[08:18] dollar on Hearthstone. From here, you

[08:20] can take the nearby portal to reach

[08:21] Ormar, enable war mode, and use your

[08:23] regular Hearthstone to return to

[08:24] Silverpine. As previously mentioned,

[08:27] mages or monks can use portals or Zen

[08:29] pilgrimage, respectively, as a

[08:30] replacement for the Delaron Hearthstone.

[08:32] Also, in case you're unfamiliar with

[08:34] what exactly war mode does, this is a

[08:36] buff that grants you roughly 10%

[08:38] additional experience while also

[08:39] permanently flagging your character for

[08:41] PvP. This may sound really scary, but

[08:44] you have to remember that both Silver

[08:45] Pine and Hillsbread are horde only

[08:47] zones. So, you won't actually encounter

[08:48] a single alliance player while leveling

[08:50] there. This means that war mode is

[08:52] effectively a free 10% XP buff for the

[08:54] first two zones in my route. When you

[08:56] get to Warlords of Dranor later on,

[08:58] there is a chance that you'll encounter

[08:59] other Alliance players, but the vast

[09:01] majority of people are simply there to

[09:03] level and won't try to fight you. In the

[09:05] worst case scenario, you can always go

[09:06] to a nearby town and disable war mode

[09:08] later on if you run into someone who

[09:10] really wants to kill you. Now, before we

[09:12] discuss the next zone, Hillsbread

[09:13] Foothills, I want to take a moment to

[09:15] touch upon dungeon leveling. Over the

[09:17] last few years, I've done a few test

[09:18] runs that completed Burning Crusade

[09:19] dungeons from levels 10 to 20, and I

[09:21] found that it can potentially be faster

[09:23] under specific situations. Since war

[09:25] mode only applies to outdoor content and

[09:27] it isn't available until level 20, it's

[09:30] possible to get marginally faster times

[09:31] in TBC dungeons if you queue as a tank

[09:33] and get extremely lucky with the random

[09:35] dungeons that you're offered. In

[09:37] practice, I wouldn't actually recommend

[09:39] running dungeons for Horde players, as

[09:41] on average, it'll be much slower than

[09:42] the questing route. However, if you did

[09:44] really want to try dungeon leveling and

[09:46] want more detail on the subject, I

[09:47] discussed it in a bit more detail in the

[09:49] written version of this guide, which is

[09:50] linked in the description. As previously

[09:53] mentioned, you'll want to leave

[09:53] Silverpine Forest upon reaching the

[09:55] quest on Her Majesty's Secret Service.

[09:57] If you open your map, you can find

[09:59] Hillsrad Foothills to the east, and

[10:00] you'll start the quest line there by

[10:02] picking up Welcome to the Machine. Like

[10:04] before, Hillsbrad is a fairly linear

[10:06] zone, so as long as you pick up and

[10:07] complete every quest you encounter,

[10:09] you'll eventually finish the entire

[10:11] thing. There are only two quests in

[10:12] particular that you'll want to avoid.

[10:14] You'll receive stag witches towards the

[10:16] end of the zone. And although it seems

[10:18] fairly simple, the drop rate of its

[10:19] quest item is extremely low, so it's

[10:21] usually not worth completing. There's

[10:23] also a small chain in the east that

[10:25] starts with a haunting in Hillsrad, but

[10:27] the density here is pretty low, so I'd

[10:29] recommend skipping it. However, you'll

[10:30] still want to complete the other two

[10:31] quests nearby called Extinction and the

[10:34] Durnhold Challenge. It's worth noting

[10:36] that some quests in Hillsrad, such as

[10:38] Yetimus the Yeti Lord or the Durnhole

[10:40] Challenge, require you to fight elites

[10:41] tuned around a group of three or more

[10:43] players. For most classes, these are

[10:45] extremely hard to solo, but it is

[10:47] definitely possible. I'd recommend

[10:49] trying it once if you're confident, but

[10:51] if you can't solo them, just ask for

[10:52] help in general chat. There's usually a

[10:54] few people willing to group for it.

[10:56] Also, when fighting Yetus, I would

[10:58] recommend dragging him inside of the

[10:59] nearby Yeti cave as this allows you to

[11:01] negate his knockback mechanic. The fight

[11:03] will still be very difficult due to the

[11:04] damage of his auto attacks, but at least

[11:06] you won't risk dying of fall damage.

[11:08] Once you finished everything in Hills

[11:10] Red Foothills, you should use your

[11:11] dollar Hearthstone and return to

[11:13] Orgamar. Once there, head over to Chromy

[11:15] and select the Warlords of Dranor

[11:16] timeline. You'll be directed to speak

[11:18] with an NPC called Vanguard Battle Mage,

[11:20] but you should instead talk to the

[11:22] Thrawar Mage, who can be found standing

[11:23] nearby in the bottom floor of the

[11:25] Orgamar portal room. Talking to the

[11:27] Thrralar mage NPC, will cause you to be

[11:29] teleported directly next to Khadgar in

[11:31] the Blasted Lands, allowing you to

[11:32] immediately start the next quest. The

[11:34] Vanguard Battle Mage, despite being the

[11:36] intended NPC, will teleport you much

[11:39] further away from Khadgar. After

[11:40] speaking with Khadgar, you should fully

[11:42] complete the Warlords of Dranor intro

[11:44] scenario. Many people like to skip this

[11:46] area, but it's still one of the fastest

[11:47] quest lines in the entire game, so if

[11:49] you skip it, you're doing yourself a

[11:51] huge disservice. Upon reaching the end,

[11:53] you'll be teleported to Frostfire Ridge

[11:55] and should do the entire quest line to

[11:56] set up your garrison. You'll also want

[11:58] to finish the next few quests where you

[12:00] kill ogres, gather supplies, construct a

[12:02] barracks, and rescue all in Umberhide.

[12:05] After these four quests, the zone slows

[12:07] to a crawl, so you should instead fly to

[12:08] Gorgrand and begin the quest line there.

[12:11] Gorgrand can be reached by flying

[12:12] directly east from your garrison. And

[12:14] you'll start the quest line by speaking

[12:15] with Durotan at the zone's entrance.

[12:18] From here, follow the quest line until

[12:19] you establish the town of Beastwatch. At

[12:21] this point, you'll be prompted to choose

[12:23] between the Savage Fight Club or the

[12:24] Lowlands Lumberyard. The Fight Club is

[12:27] significantly better than the

[12:28] Lumberyard, as it gives you access to a

[12:30] ton of extremely efficient quests. Go

[12:32] north and complete the quest, a harsh

[12:34] reminder in Affliction Ridge. While

[12:36] doing this, round up a wide variety of

[12:38] mobs and pop your champion's honor

[12:40] ability. This spell has a hidden effect

[12:41] that drops quest starting items when you

[12:43] kill certain enemies with it active.

[12:45] Under Dranor exploration, there's an

[12:47] achievement called prove your strength,

[12:48] and this can help you keep track of

[12:50] which items you've collected. You'll

[12:52] want to only use it when you've rounded

[12:53] up a few mobs of at least two types in

[12:55] order to maximize your chances at

[12:56] getting quest items. Around this point,

[12:58] you'll receive multiple quest lines, but

[13:00] you should complete everything in

[13:01] Stonewall Arena before continuing

[13:03] onwards. The quests involving Rexar go

[13:05] on for a while and will lead you further

[13:07] north into the zone. You'll want to use

[13:09] your champions honorability on the

[13:10] bassilisks and steam furies that you'll

[13:12] encounter during the quest on the men.

[13:14] Later on, you can use it once again

[13:16] while killing Ogrron during the quest

[13:18] Fair Warning. After you finish the quest

[13:20] Chains of Iron, you should complete the

[13:21] nearby bonus objective, Valley of

[13:23] Destruction. Upon returning to

[13:25] Beastwatch, you'll receive a quest named

[13:26] Strike While the Iron is Hot, but this

[13:28] is extremely inefficient and should be

[13:30] ignored. Now that you're finished with

[13:32] the primary quest line, you can complete

[13:33] the Miscreet Meer and Razor Bloom bonus

[13:36] objectives, which are just south of

[13:37] Beastwatch. While you're here, make sure

[13:39] you use Champions Honor on the nearby

[13:41] Wasps and Ravagers. If you have any

[13:43] leftover time on the buff after getting

[13:45] the Wasp and Ravager items, you can try

[13:47] to kill any nearby orcs and botnai to

[13:48] get their associated quest items in case

[13:50] you're still missing either one. Next,

[13:52] head east and complete the entire

[13:54] Crimson Fen quest line. Upon finishing

[13:56] it, return to Beastwatch and hand in all

[13:58] of your remaining quests. You'll now

[14:00] want to leave Gorgrand and travel south

[14:02] to Talidor, but you should take a brief

[14:03] detour to complete the Ruins of the

[14:05] First Bastion and Tail Thrasher Basin

[14:07] bonus objectives. Upon finishing

[14:08] everything in Gorgrand, fly south to

[14:10] Talidor and construct the arsenal in

[14:12] Vulgun's Pride. Do not complete any of

[14:14] the quests here as the main purpose of

[14:16] unlocking the arsenal is to gain access

[14:17] to some really efficient bonus

[14:19] objectives. Complete the bonus

[14:20] objectives Morground Log works, Zangara,

[14:23] and Daruna's Desolation in that order.

[14:25] After picking up any nearby treasures,

[14:27] travel further south and complete the

[14:29] Zorer's Fall bonus objective. From here,

[14:31] head into Spires of Iraq and progress

[14:33] through the quest line until you reach

[14:34] level 70. Spires of Iraq is a peculiar

[14:37] zone as it has a fairly high quest

[14:39] density early on but falls off

[14:40] significantly towards the end. When you

[14:42] reach axefall, you can construct the

[14:44] hearthfire tavern which gives you 20%

[14:46] increased experience within spires of

[14:48] Iraq as well as a localized Hearthstone

[14:49] ability on a separate cool down. While

[14:51] this buff is nice to have, it's nowhere

[14:53] near as impactful as many people seem to

[14:55] think it is. By the time you get the 20%

[14:57] XP buff, you've already completed most

[14:59] of the efficient quests in the zone, so

[15:01] it doesn't end up helping you much.

[15:03] After building the tavern, you'll want

[15:04] to pick up the wanted quests from a

[15:05] poster on the wall, as these give great

[15:07] experience and can be usually completed

[15:09] alongside other quests. Now that you

[15:11] finished leveling in Chromy time, you'll

[15:13] need to enter War Within zones to level

[15:15] from 70 to 80. I've already fully

[15:17] optimized War Within 70 to 80 leveling

[15:19] with a speedrun of 1 hour and 5 minutes.

[15:21] If you'd like to learn more about how to

[15:23] follow that route, you can click in the

[15:24] video shown on screen or find a link to

[15:26] it in the description. Additionally, if

[15:28] you're interested in leveling an

[15:29] alliance character from 1 to 70, I've

[15:31] made a separate video on that subject.

[15:33] If you found this video helpful, I'd

[15:35] greatly appreciate it if you could

[15:36] subscribe and toss it a like as that'll

[15:38] help other people find it as

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