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I Worked Like a MAPPA Animator For 7 Days

Transcribed Jun 15, 2026 Watch on YouTube ↗
Beginner 5 min read For: Anime fans and general viewers interested in the animation industry.
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AI Summary

A YouTuber attempts to replicate the grueling work schedule of a MAPPA animator for 7 days, animating sequences from Jujutsu Kaisen and Chainsaw Man. The challenge highlights the extreme workload, tight deadlines, and physical/mental toll faced by professional animators.

[0:00]
Challenge Introduction

The creator commits to working like a MAPPA animator for 7 days, animating two sequences: a Jujutsu Kaisen scene (4 cuts, first 3 days) and a Chainsaw Man scene (5 cuts, last 4 days).

[1:18]
Daily Workload

To meet deadlines, the creator plans to work 10-12 hours per day, including weekends, double a regular 9-to-5 job.

[3:13]
Animation Process

Uses Clip Studio Paint with 3D models for reference. Key steps: sketching, line art, in-betweens, and shading. The first cut (Sukuna in Shibuya) takes a full day.

[5:25]
Day 1 Completion

After 12 hours, the first cut is finished. The creator feels confident but acknowledges the difficulty ahead.

[8:55]
Day 3 Struggles

Working on cut 4 (Sukuna exploding buildings), the creator experiences extreme boredom and fatigue, forcing themselves to continue despite wanting to stop.

[10:50]
Burnout Sets In

Day 4 begins with heavy burnout. The creator transitions to the Chainsaw Man sequence, feeling the weight of remaining work.

[14:35]
Day 4 End

Two cuts completed. The creator worries about not having enough time to realize their ideas, a common issue for animators.

[16:40]
Final Day Push

Day 6: the most complex cut (Denji's transformation) requires 32 frames. The creator uses a 3D model in Blender to save time, tracing over it.

[19:01]
Reflection and Gratitude

On the final day, the creator steps outside to clear their mind. They feel grateful for their normal life and gain empathy for professional animators.

[20:30]
Final Thoughts

The challenge was the hardest on the channel. The creator hopes fans appreciate the effort animators put in, despite inevitable criticism.

The 7-day challenge reveals the brutal reality of MAPPA animators: extreme hours, physical pain, and mental exhaustion. The creator gains deep respect for the industry and urges viewers to be more understanding of animators' struggles.

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Mentioned in this Video

Study Flashcards (10)

How many hours per day did the creator plan to work to meet the deadline?

easy Click to reveal answer

10-12 hours per day, including weekends.

1:18

What software did the creator use for animation?

easy Click to reveal answer

Clip Studio Paint, with Blender for 3D modeling.

3:13

How many cuts were in the Jujutsu Kaisen sequence?

easy Click to reveal answer

4 cuts.

1:00

How many frames were in the most complex cut (Denji's transformation)?

medium Click to reveal answer

32 frames.

18:18

What technique did the creator use to animate the Chainsaw Man transformation?

hard Click to reveal answer

Imported a 3D model of Chainsaw Man into Blender, animated the movement, exported at 12 FPS, and traced over it in Clip Studio Paint.

17:52

What was the creator's main struggle on Day 3?

medium Click to reveal answer

Extreme boredom and fatigue from drawing in-between frames for explosions.

9:36

What did the creator do to save time on the background for cut 4?

medium Click to reveal answer

Imported a picture of Shibuya and traced over it.

9:09

What did the creator use as a reference for drawing hands?

medium Click to reveal answer

A picture of their own hand.

16:08

How many cuts were in the Chainsaw Man sequence?

easy Click to reveal answer

5 cuts.

1:09

What was the creator's final message to viewers?

easy Click to reveal answer

To be more understanding and appreciate animators who work hard every day.

20:55

💡 Key Takeaways

💡

Extreme Boredom and Fatigue

Reveals the mental toll of repetitive animation work, a key insight into animator burnout.

9:36
🔧

Creative Problem-Solving with 3D Models

Demonstrates a time-saving technique used by animators to handle complex scenes.

17:52
💡

Empathy for Animators

The creator's reflection on the privilege of their normal life and the harsh reality of professional animators.

20:30
📊

Unfinished Work Due to Time Constraints

Highlights a systemic issue in anime production where animators cannot fully realize their ideas.

14:35

✂️ Creator Tools: Viral Hooks

AI-generated clip ideas for Shorts based on the transcript

I Worked Like a MAPPA Animator for 7 Days

45s

The extreme challenge and immediate hook about working like a MAPPA animator grabs attention due to the studio's notorious reputation.

▶ Play Clip

The Brutal Reality of MAPPA's Workload

50s

Revealing the intense 10-12 hour workdays and the physical/mental toll resonates with viewers interested in anime production struggles.

▶ Play Clip

Animator Burnout Hits Hard

50s

The raw depiction of burnout and exhaustion is relatable and highlights the human cost behind anime, sparking empathy and discussion.

▶ Play Clip

The Final Push: Transforming into Chainsaw Man

50s

The climactic struggle to finish the most complex cut and the creative solution using 3D models showcases problem-solving under pressure.

▶ Play Clip

What I Learned from 7 Days as a MAPPA Animator

60s

The emotional conclusion and call for appreciation of animators provides a powerful, shareable message that resonates with anime fans.

▶ Play Clip

[00:00] for the next 7 days I'm going to work

[00:01] like a MAA

[00:02] animator the wind is very cold this did

[00:06] not go as expected if you don't already

[00:08] know MAA is the studio behind some of

[00:10] the biggest anime of recent years such

[00:12] as jiujitsu Kaizen chainsaw man and

[00:14] Attack on Titan the final season however

[00:16] the studio has faced severe backlash

[00:17] over its heavy workload near impossible

[00:19] deadlines and immense pressure on its

[00:21] animators which has become detrimental

[00:23] to their personal lives and health and

[00:24] for the next 7 days I'm going to be

[00:26] taking on the treacherous deadlines and

[00:28] long hours of work of a mapa animator

[00:30] this was the most I've ever pushed

[00:31] myself and it gave me a completely new

[00:33] view of the anime

[00:35] industry after forcing myself out of bed

[00:37] I made myself a quick breakfast and

[00:39] since I got like no sleep last night I

[00:41] almost overdosed on caffeine in the

[00:43] early morning and uh the second the at

[00:46] 9:00 a.m. the work day had begun for the

[00:49] next 7 days I have not one but two

[00:51] animation sequences to complete and

[00:53] since Studio MAA is known to deliver

[00:55] highquality detailed animation I knew

[00:57] that this was going to be nearly

[00:58] impossible to pull off so to try to set

[01:00] myself up for success I split my week

[01:02] into two parts the first 3 days we're

[01:04] going to be used to animate a jiujitsu

[01:06] kaisen sequence that features four cuts

[01:08] and the last 4 days we're going to be

[01:09] used to animate a chainsaw man sequence

[01:11] of five cuts I already had all the

[01:13] storyboards and character sheets ready

[01:15] to go so I was able to start animating

[01:16] right away in order to be on track my

[01:18] priority today was to get at least one

[01:20] to two cuts done and considering how

[01:22] timeconsuming animating semi-realistic

[01:24] characters is I would have to work at

[01:26] least 10 to 12 hours a day this week

[01:28] including the weekend to get the these

[01:30] Cuts done in time that's about double

[01:31] the hours of a regular 9 to5 job God

[01:34] please give me strength this is what the

[01:36] first animation sequence is going to be

[01:37] sukuna is standing in the middle of

[01:39] Shibuya alone as dust and smoke Rush

[01:41] toward him with zero effort he makes it

[01:43] all disappear he then starts laughing

[01:45] uncontrollably with his voice echoing

[01:47] throughout the empty streets then out of

[01:49] nowhere he claps his hands and a bunch

[01:51] of buildings

[01:52] explode before diving into the animation

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[03:12] I started animating cut one by setting

[03:14] up a 3D model in clip Studio paint which

[03:16] is the software I'm going to be using to

[03:17] animate I'm going to leave a link in the

[03:18] description if you guys want to try it

[03:20] out as well this was going to help me

[03:21] get the angle just right to match the

[03:23] storyboard and will ultimately save me a

[03:24] ton of time and brain power which under

[03:26] these conditions any help will really go

[03:28] a long way once I had the post locked in

[03:30] I sketched out sakuna since it was going

[03:32] to be a bit windy in the scene I

[03:34] animated the movement of his hair and

[03:35] clothing waving making sure they flow

[03:37] naturally to give the scene some life

[03:39] after that I focused on animating the

[03:41] dust and smoke rushing toward him only

[03:42] to have it completely be blown away as

[03:44] he flexes his impeccable Aura to really

[03:47] sell the impact I threw in an impact

[03:48] frame which was really simple and

[03:50] nothing much to be proud of to be honest

[03:52] but I guess it gets the job done then it

[03:54] was time to do the cleanup and the

[03:55] in-betweens which took a long time the

[04:01] now you to

[04:04] stay it is now my lunch break I got

[04:06] myself some chicken and rice and a

[04:08] protein shake but uh I'm doing pretty

[04:10] good so far and I'm just I just hope I'm

[04:12] able to pull this off again this is

[04:14] delicious I'm not going to lie to you

[04:15] after my awesome lunch break I got right

[04:17] back to it for a couple of hours until

[04:19] cut number one was completely finished

[04:21] it is 6:00 p.m. and uh reality is

[04:23] starting to set in this is going to be

[04:25] very very difficult to pull off in time

[04:27] so I legit have no time to waste face at

[04:30] all I need to start working on the

[04:31] second cut right now and even though I

[04:33] didn't get that much sleep I have a lot

[04:35] of reserved energy I feel like so this

[04:37] is a great time to get a lot done I

[04:39] started animating cut to by sketching

[04:41] out sua's face this shot was a little

[04:43] bit difficult because the camera pinned

[04:44] slightly as he transitions from smiling

[04:46] to bursting out laughing and I struggled

[04:48] to get the proportions and the angles

[04:50] right to make things easier I pulled up

[04:52] some of the character sheet pictures of

[04:53] sakuna face and use them as a reference

[04:55] for some of the frames I used the

[04:57] liquefy tool to stretch out his mouth to

[04:59] make him laugh it looks super goofy

[05:00] right now but I knew it would look way

[05:02] better once the line art was done

[05:04] speaking of line art I knew there was no

[05:05] way I was finishing this cut today

[05:07] because that and the inets are by far

[05:09] the most timeconsuming part of the

[05:11] process so I'd have to tackle most of it

[05:13] tomorrow for now I focus on cleaning up

[05:14] the rubs and getting started on the inet

[05:17] to keep everything consistent I also

[05:18] added shading references across the

[05:20] frames which took a bit of extra time

[05:21] but it was worth it to make sure

[05:23] everything looked solid in the final

[05:24] product and just like that the clock hit

[05:26] 900 p.m. meaning I had finished my first

[05:29] 12 our day guys it is officially 9900

[05:32] p.m. that means I have finished my first

[05:35] day let's go yeah I think I got a lot of

[05:38] work done so far and uh I'm very

[05:41] confident that I'm going to be able to

[05:42] finish it in time but you know it's

[05:43] animation so you never really know with

[05:45] day number one being finished I took a

[05:47] nice little shower and got ready to go

[05:49] to bed because as time goes on this was

[05:51] only going to get more

[05:53] difficult day two started with a quick

[05:55] trip to McDonald's for breakfast because

[05:57] I just didn't feel like cooking while

[05:58] eating I thought about how things went

[06:00] yesterday I got a decent amount done but

[06:01] there's still a lot left to do

[06:03] especially with all the line art and

[06:04] inet that cut two still needs I also

[06:07] didn't get the best sleep so I'm still

[06:08] feeling a little bit tired but I'm

[06:10] hoping once I get into the Flow State I

[06:11] can power through and get a lot done

[06:13] with that being said the clock hit 9:00

[06:15] a.m. yet again so it's time to get back

[06:17] to work I jumped straight back into

[06:19] animating Cut 2 my journey to get the

[06:20] cleanest line art possible was still

[06:22] going strong so I knew this is going to

[06:24] take a lot of time getting the inet

[06:26] right to make everything look smoother

[06:27] Took a ton of effort but it was worth it

[06:29] to make the animation flow properly I

[06:31] also copied Suk kuna's hands and eased

[06:33] them to further emphasize his evil

[06:34] maniacal laugh as I was wrapping up this

[06:36] cut and I was looking back at what I

[06:38] made I noticed that something felt a bit

[06:40] off the way sukuna turned East in at the

[06:42] start wasn't looking quite right it felt

[06:44] a little bit stiff so I went back and

[06:45] added a couple more in between frames to

[06:47] fix it and just like that after a ton of

[06:49] tweaking and polishing cut two was

[06:51] finally finished it is 2:23 p.m. so I

[06:53] still have how many hours like 6 hours

[06:55] and a half left of today oh my gosh

[06:58] today has felt extreme extremely slow

[07:00] I'm not going to lie the time has been

[07:01] slowly passing by done like 15 16 hours

[07:05] of work so far I feel sore from sitting

[07:07] down does that make any sense is that

[07:09] like normal I've been sitting down for

[07:10] so long I'm starting to feel sore from

[07:12] sitting without wasting any time I got

[07:14] started on cut three which features

[07:16] sukuna still laughing with the camera

[07:18] panning out and then he claps I yet

[07:20] again positioned the 3D model in clip

[07:21] Studio to help me get the most extreme

[07:23] positions nailed down once I had those

[07:25] set I sketched out a rough version of

[07:26] the two key frames after that I started

[07:28] filling in the in between which turned

[07:30] out to be way more mentally exhausting

[07:32] than I had anticipated it took a while

[07:34] but once I had the rough sketch sort of

[07:36] figured out I jumped straight into the

[07:37] line art for this cut I wanted to focus

[07:39] on having super detailed Line work

[07:41] similar to some of the high quality Cuts

[07:42] we see in jiutu kaisen season 2 because

[07:45] of that I decided to skip shading

[07:46] entirely for this one to keep things

[07:48] more manageable I also made sukuna

[07:50] Expressions as exaggerated as possible

[07:52] by intentionally going off model to

[07:54] really sell his manic unhinged energy at

[07:56] around 600 p.m. I took a quick snack

[07:58] break to get my mind off the animation

[08:00] for at least a little bit but I dwelled

[08:01] in my mind that I still had a ton of

[08:03] work left to do don't ask me why again

[08:05] we tried again and didn't feel the same

[08:07] the plans was up the diagram when I

[08:09] overseas I got some bags that need

[08:10] airing we used to get cash the checks

[08:13] bigger so they wired them 9:00 p.m. was

[08:15] creeping up yet again and although I

[08:16] hadn't finished this cut I had made a

[08:18] good amount of progress that is to be

[08:19] proud of I got a pretty good amount done

[08:21] today I'm pretty happy with how

[08:23] everything is turning out obviously I

[08:25] still have a lot to do but you know I

[08:27] think I might have to do with a little

[08:28] bit of overtime tomorrow you know if I

[08:30] want to make it as good as it can be I'm

[08:31] a little bit nervous for tomorrow but

[08:33] you know we're going to see it through

[08:35] hopefully day three started with me

[08:37] actually cooking breakfast but since I

[08:39] overslept I didn't have time to sit and

[08:41] eat properly with the 9:00 a.m. shift

[08:43] about to begin so I brought the food

[08:44] with me to my setup and I ate while I

[08:46] got back to

[08:49] [Music]

[08:54] drawing cut 4 was up next and it

[08:57] featured sukuna exploding some tall

[08:59] building since Shibuya I started by

[09:00] making the canvas extra tall since this

[09:02] was going to be a pan up shot which

[09:04] needed a lot of vertical space I didn't

[09:05] want to spend too much time stressing

[09:07] over the background so I imported a

[09:09] picture of Shibuya and traced over it

[09:10] call it cheating I don't care to get the

[09:12] scale right I positioned the 3D model

[09:14] yet again which has come and clutch this

[09:16] entire project time and time again with

[09:18] the background sorted I sketched out the

[09:20] animation for the explosions explosions

[09:22] grow fast and then they ease out slow

[09:24] and so I did just that to make the

[09:26] movement feel more natural after the

[09:27] sketch was done I started cleaning up

[09:29] and making the inet and I got to say the

[09:31] number of lines I had to draw for this

[09:33] cut was just insane I am so unbelievably

[09:36] bored of animating I'm just like so

[09:38] tired I'm actually like really really

[09:40] scared because I have another 4 days to

[09:43] go out today but man I really do not

[09:45] want to keep doing this man I'm actually

[09:47] just like I'm forcing myself to just

[09:49] keep on drawing but every single bone in

[09:51] my body is telling me to stop to go lay

[09:53] down on my bed and fall asleep that's

[09:55] literally all my brain is telling me at

[09:57] around 7:50 p.m. the endless inbetween

[10:00] for the explosions had completely

[10:01] drained my soul in other words I got

[10:03] tired of drawing the inbetween for the

[10:05] explosions so I switched to drawing

[10:06] sukuna for a bit which was only a still

[10:08] frame after that I got back to working

[10:10] on finishing the remaining in between

[10:11] frames for the explosions I kept going

[10:14] and going and as the hours crawled by

[10:16] The Clock Was ticking closer to 9:00

[10:18] p.m. at some point my hand felt like it

[10:20] was on autopilot but thankfully the day

[10:22] came to an

[10:23] end I finally finished project number

[10:26] one I have no idea how I'm going to

[10:28] survive the next next 4 days I'm very

[10:30] very exhausted I'm just glad I'm done

[10:32] with this at least but now I got to move

[10:34] on to a potential even harder

[10:50] animation day four started and I could

[10:52] feel the burnout hitting me pretty hard

[10:54] and it's not just the workload it's the

[10:56] anticipation of everything I still have

[10:58] left to do this the real killer here

[11:00] even as I sat down to eat breakfast the

[11:02] thought of how much work was still ahead

[11:03] sat heavy in the back of my mind I knew

[11:05] I had to keep going but it was getting

[11:07] harder to stay focused with every single

[11:09] cut and today was no different now that

[11:11] the first sequence is officially over

[11:13] it's time to move on to the chainsaw man

[11:15] animation the animation begins with

[11:17] denji in mima's office caught in a spicy

[11:19] situation as she leans in he shyly leans

[11:22] back in his chair flustered makima

[11:24] places a hand on his face her thumb

[11:26] playing with his hair while he sits

[11:28] there stun the next shot is the close-up

[11:30] shot of her face she blinks and then her

[11:33] hands move all over denji reaching for

[11:35] his cord without hesitation she pulls it

[11:38] in the final shot Benji's head brutally

[11:41] explodes as he transforms into chainsaw

[11:43] man the clock has hit 9:00 a.m. so you

[11:45] know what that means it's time to lock

[11:47] in I started animating cut one by

[11:49] drawing the chair denji is sitting on

[11:51] making sure to get the shape and the

[11:52] proportions right since it's a key part

[11:54] of the scene once that was done I placed

[11:56] yet another 3D model and Drew dji's body

[11:58] into position I referencing his

[12:00] character sheet to make sure his skinny

[12:01] frame matched the design perfectly after

[12:03] that I repeated the process for makima

[12:05] getting makima into the right posst

[12:07] turned out to be way more difficult than

[12:09] I expected it took a lot longer than it

[12:11] should have and at this point I could

[12:12] really feel myself burning out and this

[12:14] is to the point where I could barely

[12:16] even draw the simplest of drawings once

[12:18] both characters were posted I started

[12:20] animating denji leaning back into the

[12:22] chair to keep things consistent I copied

[12:24] and pasted dji's head into each frame

[12:26] instead of redrawing it every single

[12:27] time I did the same thing for AKA as she

[12:29] leaned in which saved me some time and

[12:31] helped keep the proportions more

[12:32] accurate I also adjusted the timing of

[12:34] their movements to make the scene make

[12:36] more sense next I moved on to dji's line

[12:38] art focusing on making it consistent

[12:40] with this character sheet once I had the

[12:41] key frames cleaned up I moved on to the

[12:43] inbetween which at this rate is

[12:45] increasingly making me want to rip my

[12:46] head off also if you made it this far

[12:48] and didn't skip to the end to watch the

[12:50] final result comment something random

[12:51] like uh hariry Eagle to confuse all the

[12:54] fake frauds that did Skip To the End

[12:56] also please like And subscribe it would

[12:57] really mean the world to me if we can

[12:59] make it to 100,000 subscribers soon

[13:01] thanks a lot the support has been

[13:03] awesome it is day 4 3:40 p.m. and I am

[13:07] so tired I don't know if you can tell by

[13:09] my eyes I'm about to go make a quick run

[13:11] to Target and buy myself some energy

[13:13] drinks because I think I'm going to fall

[13:15] asleep mid animating and we really don't

[13:17] want that so I got in my car safely

[13:19] drove to Target and grabbed a couple of

[13:21] Celsius

[13:22] drinks can we just talk about how this

[13:24] was almost $16 for four drinks and a egg

[13:27] white thing like this is getting

[13:29] ridiculous at what point is it enough

[13:31] cheers after finishing up the line art

[13:33] for denji I moved on to makima her

[13:35] details took a bit longer than expected

[13:37] but I eventually wrapped it up after

[13:39] what felt like way more time than I

[13:40] probably should have spent the first cut

[13:42] was finally finished I'm not exactly too

[13:44] proud of how this came out but I really

[13:46] don't have the time to sit in a corner

[13:48] and be disappointed in myself today so

[13:50] without wasting any time I jump straight

[13:51] into working on the next cut cut two was

[13:53] next and it featured a close-up of dji's

[13:55] face looking a bit surprised as mima's

[13:58] hand comes in to play with his hair this

[13:59] cut involves animating a hand which as

[14:02] you guys know is something I fear

[14:03] drawing with every fiber of my being I

[14:06] more or less follow the same techniques

[14:07] as before starting with a clean line art

[14:09] based on the sketch of the storyboard I

[14:11] left parts of dji's hair open to make

[14:13] room for mima's hand interacting with it

[14:15] and since I wanted the animation to feel

[14:17] as natural as possible I made sure that

[14:19] as mima's thumb moved across his hair

[14:21] his hair shifted accordingly with her

[14:22] movements to make dji's reaction more

[14:24] realistic I also added a little bit of

[14:26] Animation to his cheek making it move

[14:28] slightly it took a lot of trial and

[14:29] error to get everything feeling smooth

[14:31] but by the end it was starting to come

[14:33] together and right as the clock hit 9:00

[14:35] p.m. I finished the second cut and also

[14:37] day four is officially done it is

[14:39] officially the end of day four and I

[14:41] have completed the first two cuts

[14:43] tomorrow I'm going to try to do two

[14:45] three and that's pretty much it and then

[14:47] I'm going to spend the last 2 days

[14:48] working on this one cuz I want to make

[14:50] sure that it's like insane so I don't

[14:52] even know if I'm going to be able to get

[14:53] my ideas out in time which is an issue

[14:55] that happens in the anime Community

[14:57] animators don't have enough time to get

[14:58] their ideas as Al fly and end up turning

[15:00] in unfinished work which uh ends up

[15:03] looking unfinished in the anime and it's

[15:04] because of this cuz there's not enough

[15:08] time day five started with cut three

[15:10] which is a close-up of makima blinking

[15:12] as I began to draw I didn't know what

[15:14] was wrong with me but I really just

[15:15] couldn't draw for today I was

[15:17] messing up pretty badly on the simplest

[15:19] cut so far so in order to get some

[15:21] assistance I set up a quick 3D model for

[15:23] reference and then I sketched out mima's

[15:25] eyes and her face I then proceeded to

[15:26] move on to the line art and to avoid any

[15:29] interference with the animation I made

[15:30] sure to draw everything on separate

[15:32] layers the hair on the highest layer the

[15:34] face and shoulders on the bottom layer

[15:36] and the eyes which is going to be the

[15:37] only thing moving in the middle the

[15:39] animation itself was pretty

[15:40] straightforward but getting mima's face

[15:41] to look just right took a lot longer

[15:43] than I thought it would next was cut

[15:45] four where makima moves her hand down

[15:47] dji's body and pulls his core to

[15:48] transform him I started yet again with a

[15:50] 3D model as a foundation then I sketched

[15:53] things out and adjusted the size and

[15:54] positioning until it felt just right

[15:56] mima's hand would start on dji's cheek

[15:58] move down to to his chest and pull the

[16:00] cord but making that motion look natural

[16:02] was way harder than it looks the drawing

[16:04] of the hands where she's pulling his

[16:06] cord was very difficult for me to figure

[16:08] out so I ended up taking a picture of my

[16:10] own hand as a reference to help me out a

[16:11] little bit I spent a ridiculous amount

[16:13] of time tweaking the movements to make

[16:15] it look right especially when it came to

[16:17] the inbetween keeping the fingers length

[16:18] to remain consistent and also keep the

[16:20] animation looking smooth was also very

[16:23] difficult this took a ton of time to

[16:24] pull off and I felt myself getting more

[16:26] and more exhausted by the second at this

[16:28] point I was was starting to miss my

[16:29] normal routine but this is what mapa

[16:31] animators go through and then 10 times

[16:33] more as the clock closed in on 9:00 p.m.

[16:35] I finally finished cut for and wrapped

[16:37] up yet another exhausting

[16:40] day I just woke up it's day six which

[16:44] means I have just today and tomorrow

[16:46] left and then I'm done with all this and

[16:48] that's the good part but the bad part is

[16:50] now I have to animate the most hard cut

[16:52] out of all these the most complicated

[16:54] one the biggest tragedy of all this is

[16:57] how I've been able to get like not that

[16:59] much sleep these last couple days I'm at

[17:01] a point right now where I'm having

[17:02] dreams of animating I spent all day

[17:05] animating and now I'm animating in my

[17:06] dreams I can't catch a break cut five is

[17:09] the Final Cut of the week and it was

[17:11] going to be by far the most challenging

[17:12] and the one with the most drawings it

[17:14] features a camera pan out of dji's face

[17:16] followed by his head exploding and

[17:18] transforming him into chainsaw man right

[17:20] at 9:00 a.m. I started by sketching out

[17:21] the final frame of the first half of the

[17:23] animation to give me a clear idea of

[17:25] where the camera movement is going to

[17:26] end once I had that figured out I drew

[17:28] the first frame to map everything out

[17:30] properly and began working on the

[17:31] details of dji's face and body after

[17:33] that I started sketching the breakdown

[17:35] frames to create a smooth easing flow

[17:37] things were moving along decently until

[17:38] I got to the part where dji's head turns

[17:40] into chainsaw man this was where I hit a

[17:42] wall chainsaw man's design is incredibly

[17:44] detailed and trying to give it motion

[17:46] feel borderline impossible even a single

[17:48] frame would take forever to draw let

[17:50] alone animating the whole transformation

[17:52] as I sat there frustrated and stressed I

[17:54] realized that I needed to think outside

[17:55] the box animators are always looking for

[17:57] ways to save time so so I found the 3D

[17:59] model of Chainsaw man big shout out to

[18:01] the Creator and I imported it into

[18:03] blender I animated the movement I wanted

[18:05] there then when that was done I exported

[18:07] it at 12 FPS and brought it back to clip

[18:09] Studio to trace over leaving me with

[18:11] something that's okay it's not exactly

[18:13] what I envisioned when I started but it

[18:14] gets the job done and honestly it

[18:16] doesn't look that bad what came next was

[18:18] hands down the most painful part of

[18:20] these seven days cleaning up and doing

[18:21] the inet for this cut I had to get

[18:23] through 32 frames and with around 16

[18:26] hours of work ahead of me it felt like

[18:27] it was never going to end I was

[18:29] struggling with every single frame and

[18:31] as the hours dragged on I could feel

[18:32] myself becoming more and more empty with

[18:35] this process I tried to make everything

[18:36] as consistent as I could with the time I

[18:38] had but honestly I just felt lifeless I

[18:41] didn't want to do this anymore but I had

[18:43] to my hand felt like it had a brain of

[18:44] his own and my desire to keep going was

[18:46] at an all-time low I kept telling myself

[18:48] there's only one more day but honestly

[18:50] it didn't help much by the time the

[18:52] clock finally hit 9:00 p.m. I was

[18:54] completely drained but more than

[18:55] anything I was just relieved that day

[18:57] six was finally over

[18:58] [Music]

[19:01] before the day started I decided to step

[19:03] outside for a bit to truly take in the

[19:05] moment to clear my head and to remind

[19:07] myself that today is the final day one

[19:09] final hard push and then I'm finally

[19:11] free from this when I sat back down it

[19:13] was time to lock in and finish this

[19:15] animation everything every frame every

[19:17] detail had to be done by the end of

[19:19] today today was about getting it done as

[19:21] best as I can with a little time I had

[19:23] left as I worked I could feel the weight

[19:25] of the last 7 Days on me my hand was

[19:27] sore my back was hurting like a

[19:29] and my mind was racing trying to keep

[19:31] track of every little movement in the

[19:33] animation but also thinking about how

[19:34] much of a privileged position I'm in

[19:36] this entire week has reminded me to be

[19:38] grateful for the life I have and to

[19:40] become more mindful of the opportunities

[19:42] and privileges I often take for granted

[19:44] it's made me realize that even in

[19:45] challenging times there's always

[19:47] something to be thankful for you A

[19:54] Dream just put

[19:58] [Music]

[19:58] [Applause]

[19:59] good in front of the other

[20:30] this was without a doubt the hardest

[20:31] challenge I've done so far on this

[20:33] channel it pushed me physically mentally

[20:35] and emotionally in ways I didn't even

[20:37] think were possible after just 7 days of

[20:39] this I can't even begin to imagine what

[20:41] it's like for animators who have to live

[20:42] this reality every single day the amount

[20:44] of effort The Blood Sweat and Tears that

[20:47] goes into something that will inevitably

[20:48] be scrutinized by people that aren't

[20:50] willing to lift up a pebble let alone

[20:52] put in the work to create something

[20:53] meaningful is insane I hope that after

[20:55] seeing a fraction of the work that goes

[20:57] into making an animation and anime fans

[20:59] can try to be more understanding and

[21:00] appreciate the animators who put in the

[21:02] hard work every single day to give us

[21:04] our entertainment

[21:06] [Music]

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