How to Make an Awesome Action Scene
45sOpens with a high-energy hook and immediately addresses a common question, making it relatable and engaging for aspiring filmmakers.
▶ Play Clip"The title promises a guide on making action scenes, and the video delivers practical advice, but some parts are conversational and padded over production specifics."
In this video, Rocket Jump's Young Lee shares insights on creating compelling action scenes, emphasizing the importance of preparation, camera work, and the psychological elements that make fight scenes believable and engaging.
Patience is crucial; action scenes must be well-paced and lead somewhere with a driving force and a reason to fight.
Previz is short for pre-visualization, a step after script, storyboard, and animatic. It involves planning blocking and camera setups to save time and money on set.
Previz allows creativity without financial risk, enabling experimentation and organic, but believable, action design.
Camera movement is equally important as choreography; moving with the action enhances momentum and audience immersion, making them feel rather than just see the scene.
Using angles and exaggeration (e.g., deeper angles for bone breaks) is key to selling believability. Following the action principle from Gail Brown: if the subject moves, move; if it stops, stop.
A great action scene pleases eyes, soothes ears, blows the mind, and touches the heart, making it a holistic experience.
Encourages viewers to grab friends and a camera to shoot a short action scene, focusing on pacing, performance, story, and camera movement, and upload for community feedback.
Camera-Choreography Synergy
Emphasizes that camera movement is as important as the choreography itself, often overlooked in action scene analysis.
03:21Exaggeration in Stunts
Highlights how exaggeration and angles can enhance believability, a crucial technique in stunt coordination.
04:25Holistic Scene Evaluation
Provides a framework for assessing action scenes across multiple senses and emotions, applicable to any media production.
05:30[00:00] 3, 2, 1, action! One of the only questions we get at Rocket Jump is, how do I make a totally awesome action scene?
[00:13] Young, so can you please tell everyone how? How do you make an awesome action scene? It's actually not easy.
[00:27] Good. That was good! It's patience that's important. Have it well paced. The performance has to be there, obviously.
[00:41] You want it like leading to something, right? It has to go somewhere. Yeah. It has to go somewhere. There's got to be some driving force. There has to be a reason to fight. Explain to me what pre-dizz is.
[00:54] Pre-dizz is a short term for pre-visualization. And I understand what previz stood for for a long time. You have your script, then you have your storyboard, sometimes you have your animatic storyboard,
[01:06] and then you have your previz. Inside, outside, jerk, duck it, jerk, and then, no, no, jerk, and then double block, jerk, and then quick kick.
[01:19] Good. Last pull. Good, and then, the other way, jerk, and then, uppercut and end of the hook. So request Billy from here J Charles for Netflix Definitely And grab him on stage Step by step Awesome Good Nice
[01:43] Nice. Ha ha ha ha ha ha. Ha ha ha ha ha ha. Ha ha ha ha ha ha. Ha ha ha ha ha ha. You just know when you show up, how you're going to set up the set, what's the blocking going to be like. You're going to have everything before you're spending a lot of money. Yeah. So previews saves a crap load of money.
[01:57] It takes some money to do previews, but at the end of the day, because the worst thing you want is you show up on set and then you spend eight hours figuring out what to do and then your day's already done and then you have to work the next day. So you cut
[02:10] one day's worth of production costs by having really well planned previs.
[02:31] That's important.
[02:57] That's what Jesus' voice took away. it's the time when you get to play. That's what I love about previews. You're playing with ideas, you're building concepts and you get to try things without having to worry,
[03:09] oh, we just wasted a capital of our money on trying something that didn work you know Make it feel organic Make it feel organic and it doesn have to be realistic but it definitely has to be believable Personally for me
[03:21] I think having camera be with choreography is just as important as the choreography. To me, moving with the camera adds so much to the momentum of the action.
[03:34] And I feel like it engages the audience of not only just seeing what's happening, but feeling it. Yeah, and then... Wait, first here. Here you go again.
[03:46] One... Two... Yeah. Did you want this? Is that what you were looking for? Yeah. So then you go up...
[03:58] Then... Down...
[04:10] Following an action and kind of exaggerating it or getting it deeper angled to make like a bone break work better. Because the angles kind of sell whether it's believable or not, going back to believability.
[04:25] So you can't just capture it, but you have to like really like exaggerate it almost and support it. And then it sells so much more on camera. And also I did this seminar with Gail Brown, the creator of the study cam or the slide cam.
[04:39] Yeah, and I learned so much during that seminar. He was always like, his big thing was always follow the action. If the subject is moving you moving If a subject stops you stop So I take that principle a lot in
[05:04] the camera movement. So if I see, if I see, you know, a hook overhand right, you know, and the camera's catching it from this angle, you know, that's why I like, I like the dutches
[05:16] because the move, follow the movement. The hook is coming this way, so the camera's going to stretch a little that way. And when it stops, when you do the block, camera stomps. My opinion of a great movie is something that
[05:30] it pleases the eyes, soothes the ears, blows the mind, and touches the heart. And I feel like if you can have all those four things, you have a great-ass scene.
[05:46] major thanks to young lee for coming and being awesome and talking to us and i hope you guys learned something really cool remember safety first don't try anything dangerous go slow
[05:58] figure out what works and be creative and tell a good story totally so we think the best way for you guys to learn is to do it yourself so first extra credit is
[06:13] grab some friends, grab a camera, and shoot a short action scene. And make sure you have the four things we talked about, which is pacing, performance, story, and camera movement. So upload it to the forums, and we can give you feedback directly,
[06:25] as well as the rest of the community. And have fun.
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