AI Summary
In this episode, the player explores the survival horror game Silver Pines, engaging in combat, solving puzzles, and interacting with the chat. The discussion also covers game development topics, including early access plans and upcoming releases.
Chapters
The player starts in Elizabeth, searching for clues about Alice Baker's disappearance.
The player experiences a near-death situation, getting stuck and dying, highlighting the game's challenging combat and environmental hazards.
The creator discusses the early access launch on the 27th, expecting bugs and incomplete features, but confident that the 1.0 release will be amazing.
The sales target for 1.0 is well below the current wishlist total (less than a quarter), showing confidence in the game's potential.
The player solves the guitar case puzzle and finds another ring, progressing the story.
The creator expresses fatigue with Star Citizen's prolonged development, stating they won't care until it has a confirmed release date.
Mentioned in this Video
💡 Key Takeaways
Sales Projection Optimism
The developer reveals that their sales target for 1.0 is well below their current wishlist count, showing confidence in their project's reception.
09:58Star Citizen Fatigue
The creator expresses skepticism about Star Citizen and Squadron 42, highlighting a common sentiment in the gaming community about the game's prolonged development.
40:13Full Transcript
[00:41] from the tree, but I don't know anywhere to use it. is all about Alice Baker's disappearance. Okay.
[00:57] Now, wing oil. We did everything in. We're done here. But we we went down We're done here. But we we went down here.
[01:18] >> Oh no. >> The door is opened from the other side. Okay, I'll play your game.
[01:38] Closest boat's on the far side where we parked it. Okay.
[02:38] the woman who went missing a little while ago. Since the evacuation, there has been no active effort to find her. Call me a hopeless optimist. you are. So, I'm not going to call you that.
[03:01] Um, we need [music] you. Got to probably bring you just in case. play it before the 15th, so we're not doing it now.
[03:16] I should have saved the game. I probably should have saved the game. Yes, do. A smart thing to do. Look at the gas prices. I know. I've already been prices. I know. I've already been horrified. Yep.
[03:46] Is this the last one? Nope.
[04:41] Oh, nice. That works, too.
[04:59] I'm out of ammo. Um,
[05:12] I hear a car horn. Um, I think I'm dead. [screaming] >> Oh, I got stuck and died.
[05:26] >> Still searching for Ed. Okay. Um, let's see. I'm not even going to bother with the any of that. So, we'll just go right back to where we were.
[06:03] get it. I don't I don't think it's going to have a an effect, but just in case. Just in case. Also, you know what?
[06:25] chat. It's time. It's time to slay the dragon. Mhm. It's time to slay the dragon. Mhm. I think it's time.
[06:38] It's magnum. It's peanut butter magnum time. That's right.
[06:54] just that, right? We just got to go up and shoot. Oh. Oh, speaking of shooting and shoot. Oh. Oh, speaking of shooting the top out. I'm going to bring you
[07:07] manhole item and the crank. Uh, can we fit that right now? sure, though. We'll do that. There we go.
[07:29] >> with Twitch Prime. Not to be a Debbie Downer, but today is a sad day. It is yet another day I must go without playing Ember Bullet. >> True. It's true. I appreciate you, man. Thank you. Oh, God.
[08:40] are just going to come by and be like, I found this bug in Emberville. I know, going to be really interesting to see how that goes. absolutely huge, so I don't think it'll change much.
[08:55] change much. I think we'll be fine, especially at the beginning. I I think Emberville will get a lot more popular as we get closer to 1.0. I think 1.0 once we get once the vision really gets
[09:08] I honestly think it's going to be something pretty freaking amazing. Yeah. But EA on the 27th, that's like the first step. So, I'm I'm have really have any expectations for that to be honest.
[09:27] let's do you. There we go.
[09:42] bugs right at the end of the demo. Even one big one trying to kill you. Okay, bro. Bro,
[09:58] you guys have a projected sales total? No. We know exactly how many copies we need to sell to get to 1.0. And that number to sell to get to 1.0. And that number is well well well well below our current
[10:13] is well well well well below our current wishlisted total. like well below like less than a quarter p like of it. So we're we're very very very optimistic. [laughter] Yes, that we have we're we're pretty much not concerned there at all
[10:28] thankfully. Thankfully. So that is assuming that the people that actually wishlisted buy it, which is of course not. We'll see. But yeah. Yeah, it's looking great. What's the refund policy? Standard. Oh yeah, we're
[10:42] top. refund policy is the same on Steam. Well, it's going to be on lots of refund policy is going to be whatever platform it's on. Yeah. Yep.
[10:58] to be buggy. It's going to be incomplete. I mean, they have been incomplete. I mean, they have been busting ass to get this game fully ready for EA. Like I I've barely been in a meeting uh for the last like few weeks
[11:12] as they've just been like putting everything in the game together. going to have like a whole lot of real quick development after that which I'm
[11:26] really looking forward to. Don't forget to save. Yeah, I think we're okay with fully stocked Magnum. So I'm I'm feeling better about this now.
[11:39] item when we used it, which makes me wonder if we missed another thing wonder if we missed another thing somewhere.
[11:59] which is lovely. >> Let's have a drink together, buddy.
[12:14] I That was [ __ ] dude. How inaccurate is this thing? I was pointing right at its head from 2 feet away. Christ almighty, man. That makes me almost want to reload. It was terrible. Skill issue. I I guess maybe
[12:32] terrible. Skill issue. I I guess maybe didn't feel like a skill issue, bro. Hey, I'm happy for it to be a skill issue when it is. Just saying.
[13:14] brought with us. Oh god, what is all this?
[13:29] Uh, something walking.
[13:41] Interesting. Okay. This game looks so good. Dude, this game's been awesome. good. Dude, this game's been awesome. It's been really fun. Yeah.
[13:57] to here, and then we're going to take our boat um pretty much as far as we can. Wait, is that the closest boat place we have? Oh, we can go over here.
[14:09] before we go. Then we can run down this way. Oh, yeah. Right there is fine. That's a good one. Okay. If you don't save, I'll smack you with a stick. I'm running to save right now. And I have five shots of a very nice gun
[14:24] And I have five shots of a very nice gun to tide me over. So we should we should be okay. Famous last words, right?
[14:45] There was that thing in the theater we didn't finish. I think we finished the theater, didn't we? We went back with the light.
[15:02] something to finish. No, I don't. No, no, no. That That just got us to the back area. That was the connection area. Yeah.
[15:23] >> I DIDN'T HAVE ANY PHOTOGRAPHS to look at. I'm sorry. Yeah. No, I'll take more at. I'm sorry. Yeah. No, I'll take more though.
[15:48] >> Oh, we already we talked about >> this is the one where he talks about >> and I'm ripe. >> This This dude is going to keep digging >> This This dude is going to keep digging until the walls cave in.
[16:00] And that's that's his thing. That's what he's going to do. Oh. Oh, no.
[16:21] >> New case. Johnson. >> Wait. >> Wait. >> Old one. Man in a diner. No recollection >> There we go. >> New clothes, new car, new everything.
[16:33] >> New clothes, new car, new everything. >> Let me guess. You think he was abducted? The evidence certainly suggests that, but no. >> Perhaps he suffered some kind of episode. There's always a logical
[16:45] explanation to things like this. >> What if we're not looking for a logical explanation? What if something else sits at the root? >> Divine punishment. >> I don't think God abducts people and
[16:59] >> Then what? >> Ever hear of astral projection? >> Oh my god. What the hell? Someone just pulled my access to the file. closed case. >> Oh, that's probably it.
[17:14] >> Or someone realized we were getting too close to the truth. >> Oh my god, these are so bad. >> Make a report. We'll return after these.
[17:30] >> Wow, those are those are like actually terrible.
[17:55] All right. Where are the uh the pictures of What's this door? Yo, we got to go we have a shovel. Was there any other dig places we can think of? Let's go dig places we can think of? Let's go look down there.
[18:33] go do or think about. Let's take the boat or think about. Let's take the boat over.
[18:50] Did we do everything in Church Hill? Yeah, I guess we did. Okay.
[19:03] How's this game been? Awesome. Game's been great, dude. going to mess with injured. There we go. We're fine now.
[19:16] Not going to mess with injured until we've saved
[19:54] next to Emberville will have any effect on its sales? Um, I'm sure that it will, but um, we're again the the early access is just kind of the start. The the real thing for us is 1.0, which is 2 years after early access, we're guessing. So,
[20:08] I mean, that's that's the real focus. Yep.
[20:42] nice, dude. Is that it? That's it. Great.
[21:12] mean, not really. No. I I'd like to get some scary games in here and there, but we we've got a lot we're doing this here. here. Oh, we're digging up a grave, bro.
[21:40] and better recoil from firearms. Let's try that. Sure. That' be cool. to go in there. October equals co is not going to play
[21:53] horror games. I know. Pretty much, man. Seems that way. Uh-oh. Freaking BBS. All right, let's get back to our boat.
[22:45] girls and everybody. Uh, let's go to here. There's really no way to get up there, huh? At least not now. Maybe. Maybe we're going to go there later.
[23:05] Bird is a word. Bird. Bird is a word. There we go.
[23:19] for this year and I thought about it and decided not to at the end, but somebody somebody made the suggestion and we may do this next year. Why don't we only run do this next year. Why don't we only run horror stuff on co for all of October?
[23:32] And I was like, that that might work. Like we we only allow you guys to vote for horror stuff on co for October. That could be kind of Then hopefully I can get some live stuff in, right?
[23:49] That could be fun. We may we may do that next year. Okay, Chad. There you go. Look, we did it. [music] We did it.
[24:09] Maybe we'll open that up for uh for like Notober. Yeah, maybe maybe we'll open up for that. Get a whole bunch of the scary games Get a whole bunch of the scary games together next year and and do it then.
[24:24] together next year and and do it then. Mhm. onto like main story stuff. So, I'm going to put the Magnum back until we get to like a boss fight or something.
[24:40] Um, let's see. Oh, here we go. Hell yeah.
[24:53] Beautiful. Unlock all momento slots. Hell yeah. That's what we're talking about. Uh, let's do this one. Sure. let's do this one. Sure. Okay. Um.
[25:32] I'm trying to think though. Do we have another one? I don't think we do. Damn. Um,
[25:57] town hall, restroom, restroom, vent.
[26:11] should go get there? Sir L with the 10 years. Good show, buddy. >> Thank you, buddy. Okay, so I mean, we could go down there real quick. Sure. I mean, let's go down there. The man just spent a 100,000 good vibes
[26:25] telling me that. So, I'm gonna I'm gonna do it. I'm going to do it. Sir Lyall, man. I really do appreciate that. That's huge, dude. Thanks, buddy. It's a trap. It probably is a trap. I think this man is trying to get me killed, chat. I'm
[26:40] pretty sure this man is trying to get me killed. That's like a Scottish kilt for those following along at home. Yes.
[26:52] Uh, let's do melee since we're low on ammo.
[27:08] weapons do more damage. That's kind of cool. Melee attacks use less stamina. Um, there's the sprinting melee attack, but there's the sprinting melee attack, but I don't think I'm going to do that one.
[27:27] Run faster. Let's put that one on. There we go.
[27:44] to get co- killed. Okay, that's that's accurate.
[28:12] That was weird. That's what you were talking about, right, Chatter? talking about, right, Chatter? Town Hall toilet vent. Is that Is that what you were saying? Or is there another toilet?
[28:25] That's what you were saying? Okay. Junkfather, why why did you tell me that? What about that area? Did you want me to go back and check? me to go back and check? What was the item in there?
[28:45] we go, let's go to the rabbit hole and let's see if we can put the ring in the the ring on us? No, we got to go get Where's the ring? Let's go get that real Where's the ring? Let's go get that real quick.
[29:12] Mortis tomorrow. I don't I don't know yet, but maybe maybe. Uh let's bring Do I have any ammo for Uh let's bring Do I have any ammo for this thing? Not even a shot, huh? Wow.
[29:27] this thing? Not even a shot, huh? Wow. Okay, I'll bring a first aid kit. Uh, we have a repair kit. We don't need you anymore. Bring the ring instead.
[29:40] Okay, that's fine. And I really do need to get some more ammo. to get some more ammo. Let's do a save. It's been a minute.
[29:56] Uh, what time does Val Mortis come [music] out tomorrow, chat?
[30:16] Oh, I do I do have a review code with it. it. Oh,
[30:31] Reviews and all other coverage embargoed until October 12th at 9:00 a.m. ET.
[30:45] So, 15 minutes ago. Wait a second. Yeah. Oh. Oh. Oh. Oh. Oh. I didn't Hold on.
[31:08] one. So, I just replied. So, we'll see if uh see if we can get a code. That'll be fun. Maybe maybe we could play this afternoon, man.
[31:25] let's go back up. Oh no, we're going to go to the rabbit hole.
[31:40] Awesome. Great. Heretic says, "Another game not to finish." Hey, I've been doing a damn good job finishing games. Just saying. I have been finishing games at the expense of starting other games. Do you have any idea how much I want to
[31:53] Do you have any idea how much I want to play uh Anamusha? But I said nay. My instead of start them. So, I haven't started Anamusha started Anamusha for you, friend. Okay. Just saying. All
[32:05] right. Where does this go? Can I jump this? Oh [ __ ] this? Oh [ __ ] The hell. Where does this go? Oh god.
[32:22] don't to be fair, which is why we're in this predicament. Um I don't think we're going anywhere there.
[32:35] friend. Oh, there must have been an item over there we got. Okay, that that's how over there we got. Okay, that that's how we got in.
[33:05] the stage before. Do we not have that anymore? Maybe it's the other side. I thought we were able to like go up onto the stage. were able to like go up onto the stage. Maybe it's in here.
[33:25] Oh, here it is. What's that? That's just the light, right? Yeah.
[33:38] another ring. I don't know of anywhere. Oh, I don't know of anywhere. Oh, no. We solved the guitar case puzzle.
[33:51] wait until we get at the end of the game. All I know is I'm ready to go back to the top. So, we're doing that.
[34:06] You're a married man. You only need one ring. Not wrong. ring. Not wrong. Not wrong.
[34:25] Junkfather, you're saying the other ring is down at the ship area? vents. Okay. You can't say maybe, bro. Eternal
[34:39] Silva says it's not. And then you said maybe. Wait a second. maybe. Wait a second. Wait a second. I feel like you're sending me on goose chases here. But
[34:53] think the ring will be in that one wall, but it'd be funny if it was. Okay, I'm but it'd be funny if it was. Okay, I'm going to go up to the top.
[35:05] I think we should go to the top, says Cory. I think we should, too. I'm I'm Cory. I think we should, too. I'm I'm with Cory on this one. God, I'll end you in my channel. Of course, I would not ever make a threat
[35:19] you in this chat. Yep. Okay.
[35:38] wall. I know exactly what's behind that wall. It's your mother.
[36:15] Jokes on you, Co. My mom wouldn't fit behind that wall.
[37:07] to waste all my money on saving games like a pleb. [music]
[37:29] Cuz she was too fat. SHE WAS EATING US OUT OF HOUSE AND HOME.
[37:55] Co is very toxic. I am. I've gotten very toxic in my old age. Yeah, toxic in my old age. Yeah, very toxic.
[38:51] we've never been past this point. This is all brand new from here on forward.
[39:11] birds. I don't know if that's a thing we can do, but can do, but looks like that worked.
[39:46] fool. Hi co, I was wondering if you've shared your thoughts on Squadron 42 and if it's something you'd play following the Steam page that launched this weekend during a closed test review that seemingly gave
[39:58] it good reviews. >> Love your content as always. >> So with with Star Citizen and Squadron 42, I'm not really going to get excited at all until like we're basically there. I have I have been baited with release
[40:13] previews are looking good for like literal years. So, I I am I honestly literal years. So, I I am I honestly could not I do not care at all at all about anything Star Citizen related until it has a date and that date is
[40:29] confirmed like 100%. I just I just don't care. I'm I'm I'm lit I have like Star Citizen fatigue of trying to care about that game. trying to care about that game. It is just not happening,
[40:48] bro. It went through your freaking skull. Oh my god. Okay.
[41:04] Okay. It's a fiverr. Interesting. Uh uh. We're going to save the herbs. Go Uh uh. We're going to save the herbs. Go ahead and put this to full. I'm not a person [music] who is is like, "Oh, I'm anti-S Star Citizen." Like,
[41:18] going to I'm absolutely going to play it, and I hope it's really good. Um, but I'm I'm not going to care until it's here. Yeah, I'm not I'm not going to here. Yeah, I'm not I'm not going to care until it's here.
[41:53] earn the attention of the driver? >> Oh god, it's us. >> Drive is about to explosive finale. >> Oh, come on, man. >> Oh, come on, man. Not even trying to hide it anymore.
[42:21] Hell yeah, dude. Um, is that the key? Let's go save up Um, is that the key? Let's go save up there. It was like a stage one. Okay.
[42:38] stage one. Okay. Oh. be alive. Are you alive? Are you alive? You are alive, you dick. Die. You
[42:53] weren't the person. You were a separate enemy that was under the dead one. You are an ass, sir. Okay. Jeez.
[43:05] Jeez. Um, let's get the All