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How Holograms Work: Step-by-Step Guide & Transcript

0h 46m video Published Oct 5, 2024 Transcribed Aug 8, 2026 3 3Blue1Brown
Advanced 25 min read For: Physics enthusiasts, students, and anyone curious about optics and holography with some background in wave physics.
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"Delivers exactly what the title promises: a deep, intuitive, and mathematically rigorous explanation of how holograms work."

AI Summary

This video explains the physics and optics behind real-world holograms, contrasting them with science-fiction projections. It walks through the fundamental principles of light fields, phase, interference, and diffraction, using a simple point-source hologram to build intuition before presenting a more formal mathematical derivation.

[00:00]
Hologram demonstration

A glass Klein bottle appears to contain a 3D scene, but it's actually an empty table with a diverging laser beam and a specially exposed film inside the glass.

[01:49]
Definition of a hologram

Real-world holograms are recordings on film that recreate the illusion of looking through a window into a recorded scene, unlike the projected 3D images in Star Wars.

[02:03]
History of holography

Dennis Gabor discovered the principle in 1947 while working on electron microscopy, reportedly inspired by watching a tennis match. Holography became practical with lasers, and Gabor won the Nobel Prize in 1971.

[03:30]
Recording a custom hologram

The collaborators Craig Newswanger and Sally Weber helped record a custom hologram, highlighting the delicate orchestration of lasers involved.

[04:24]
Goal: recreate the light field

A hologram aims to recreate the entire light field around a scene, not just a single viewing angle like a photograph. The light field contains all visual information from every angle.

[05:49]
Phase is the missing information

Normal photography records only amplitude (intensity) of light, losing phase information. Holography records phase by interfering the object wave with a reference wave.

[08:01]
Setup with a beam splitter

A laser is split into two beams: one illuminates the scene (object wave) and the other serves as a reference wave. Both interfere at the film plane.

[09:32]
Sensitivity to movement

The interference pattern is extremely sensitive to tiny movements (hundreds of nanometers) during recording, requiring vibration isolation and minimizing air motion.

[10:33]
Reconstruction with reference beam

When the exposed film is illuminated only by the reference beam, it recreates the original object wave, producing the illusion of the scene behind the film.

[11:38]
Every part of the scene is visible from any point

Cutting a small piece of a hologram still allows viewing the entire scene from different angles, unlike a photograph where cutting removes part of the scene.

[12:05]
Simplest case: a single point

To understand holography, start with a hologram of a single point. The object wave is a radial wave, and the reference is a plane wave.

[15:12]
Zone plate pattern

The exposure pattern for a single point is a set of concentric rings (Fresnel zone plate), where ring spacing encodes the point's distance from the film.

[16:53]
Diffraction grating explanation

The zone plate acts as a diffraction grating. The key equation is d * sin(theta) = lambda, where d is the spacing between slits (or fringes).

[26:28]
Key insight: diffraction equation matches zone plate

The spacing of the zone plate fringes satisfies the same diffraction equation, so shining the reference beam through it recreates the object wave at the correct angle.

[28:34]
Conjugate image

The other first-order beam converges to a conjugate image on the opposite side of the film, which can be a distraction but can be separated by angling the reference beam.

[30:29]
Higher-order beams and partial transmission

With a binary grating, higher-order beams exist, but with a partially transmitting material (like a real hologram), only zeroth and first orders appear.

[33:12]
Film resolution requirement

Holographic film must resolve thousands of lines per millimeter, much higher than ordinary film (10 lines/mm) or microfilm (100 lines/mm), to capture the fine fringes.

[35:43]
Formal mathematical explanation

Using complex numbers, the exposure pattern is proportional to |R+O|^2. Expanding this shows the reconstructed wave includes a scaled copy of the object wave O.

[44:55]
Gabor's quote and conclusion

Gabor wrote, 'In holography, nature is on the inventor's side.' The video concludes by noting that light's regularity allows a 3D scene to be encoded on a 2D boundary.

Mentioned in this Video

Study Flashcards (10)

Who discovered the principle of holography and in what year?

easy Click to reveal answer

Dennis Gabor in 1947.

02:03

What is the key difference between a photograph and a hologram?

medium Click to reveal answer

A photograph records only a single viewing angle (amplitude), while a hologram records the entire light field, including phase information, allowing reconstruction from many angles.

04:24

What is the diffraction equation for a grating with spacing d?

medium Click to reveal answer

d * sin(theta) = lambda, where theta is the angle of the first-order beam and lambda is the wavelength.

23:02

What is the exposure pattern for a hologram of a single point?

medium Click to reveal answer

A Fresnel zone plate: concentric rings with spacing that decreases farther from the center.

15:12

Why is holographic film required to have very high resolution?

medium Click to reveal answer

Because the fringe spacing in the zone plate becomes very narrow (approaching the wavelength of light), and faithfully recording these variations is necessary to reconstruct the object beam.

33:37

What is the conjugate image in holography?

hard Click to reveal answer

A reconstructed wave that is the complex conjugate of the object wave, appearing as a reflected and warped version of the original scene on the opposite side of the film.

28:34

How can the conjugate image be separated from the main reconstruction?

medium Click to reveal answer

By shining the reference beam at an angle, so the conjugate image is spatially separated from the object wave.

30:00

What is the key mathematical expression for the exposure pattern in a hologram?

hard Click to reveal answer

The exposure is proportional to |R + O|^2, where R is the reference wave and O is the object wave.

38:40

What does the term R * |O|^2 represent in the reconstructed wave?

hard Click to reveal answer

It represents the zeroth-order beam, which is a scaled version of the reference wave passing through the film.

42:35

What is the significance of the term O * |R|^2 in the reconstructed wave?

hard Click to reveal answer

It is a scaled copy of the original object wave, which recreates the illusion of the scene.

43:04

💡 Key Takeaways

⚖️

Recreate the light field

This is the core goal of holography, distinguishing it from photography.

04:24
💡

Phase is the missing information

Explains why normal photography loses 3D information and how holography captures it.

05:49
📊

Diffraction equation matches zone plate

This connection is the key to understanding how a hologram reconstructs the object wave.

26:28
📊

Film resolution requirement

Quantifies the extreme resolution needed for holography, explaining practical challenges.

33:37
💬

Nature is on the inventor's side

Gabor's quote encapsulates the serendipity and elegance of holography.

44:55

[00:00] Behind this piece of glass, there appears to be a three-dimensional scene. light play off of the objects in different ways. For example, that glass Klein bottle in the front warps what's behind it.

[00:15] In reality, all that's there is an empty table and a diverging laser beam shining on the glass. Inside that glass is a single piece of film that's been exposed in

[00:27] a very special way that records the entire three-dimensional scene. because despite there being nothing behind that glass, every visual cue available is screaming to your brain that something really is there.

[00:43] One of my favorite versions of this is a recording taken of a microscope. object stored on a two-dimensional piece of film. It's a little tricky to get this right, but if you put your eye at just the right

[00:57] point in space, you can look down the barrel of the microscope and see what it's imaging. I want you to take a moment to reflect on just how incredible this is simply from the standpoint of how much information needs to be stored on that film.

[01:14] An ordinary photograph records a scene from just a single viewing angle, but right here we have available to us an entire continuum of differing perspectives. refracts through the glass in different ways from different angles,

[01:30] or how sometimes you get this little glint of light off the disco ball. is stored on that two-dimensional piece of film. What you're looking at is a hologram.

[01:49] When most people hear the word hologram, what pops into their mind is something like what R2D2 projects in Star Wars, but real-world holograms are a special kind of recording taken on film that gives the illusion of looking through a window into a recorded scene.

[02:03] The principle behind this was discovered by Dennis Gabor in 1947 while he was working on methods for electron microscopy, and as the story goes, the fundamental insight came to him while he was watching a tennis match.

[02:15] that holography actually became practical, and in 1971 Gabor won the Nobel Prize The type that I'm showing you here, where the scene is visible only

[02:28] when you illuminate it with a laser from behind, is the simplest version. In this video, you and I will roll up our sleeves A more advanced variant is what's called a white light reflection hologram,

[02:44] which as the name suggests can be illuminated using ordinary light that reflects This includes that microscope that I was showing you earlier, which they very generously let us record.

[02:58] and then you and I will cover some of the fundamental principles of optics that explain one very simple and very specific hologram, but in such a way that we can get a deep and visceral understanding for it.

[03:12] powerful framing that explains how it works so well in general. Optics can be tricky and sometimes magical, so my goal at each of these steps is for this to really feel like something that you could have rediscovered for yourself.

[03:30] When my collaborator Paul and I asked around for help to record our own custom hologram, Craig Newswanger and Sally Weber, who generously showed us the ropes when

[03:42] it comes to the delicate orchestration of lasers involved in doing this. but I think maybe the best way to motivate it is to contrast what we're doing with In a photograph, a given point is only influenced by a very narrow

[03:58] The simplest kind of camera would be a pinhole camera, where you only let light pass through a tiny little hole that exposes your film meaning each part of the film can only see one narrow little region of the

[04:12] The point is that you're limiting things to a single viewing angle to influence the film. All of the other information from all other possible viewing angles is lost.

[04:24] The key thought to have in your mind when it comes to a hologram is that the goal is to recreate the entire light field around a scene. What I mean by that is when you set up some scene and there's some light shining on it,

[04:37] surrounds everything, and the specifics of that field are dependent on every optical property of the objects in your scene and the lights illuminating it. What you see when you're an observer depends on where your eye is in that field.

[04:54] In our test scene, for example, from some angles you see the pie creature's eye refracted through the glass of the Klein bottle, from others you see a glint of light off that disco ball, but in principle everything you can see from various different viewing angles

[05:07] is entirely a function of whatever this undulating light field is that surrounds the So if you could come up with a procedure that recreates the full state of that field, complete illusion that we're aiming for.

[05:22] is lost about that light field based on filtering through the hole. After all, that hole is there to limit the exposure to just one viewing angle. So the first thing you would do if you wanted to record the whole field is to get

[05:37] rid of that pinhole altogether, or the lens that simulates it with most cameras. On its own, exposing the film would now create a non-sensically blurred mess, but the key to making it sensible is to account for another piece of

[05:49] information about light that normal photography loses, phase. say one that has a pure frequency that you could think of as an oscillating sine wave.

[06:01] and how far you are along in the cycle is called the phase. Only one of those determines how much the film gets exposed, the amplitude of the wave. by the average intensity of this wave over that time.

[06:17] to the square of the amplitude of this wave. If you were to shift this wave back by half of its wavelength, in a sense that point of the film completely forgets everything about the

[06:34] You could almost reinvent holography for yourself if you ask, how might it be possible to record the phase of the light, not just the amplitude? Can you come up with a procedure where one beam of light would expose the

[06:49] except for the fact that its phase is shifted back, say by half of a cycle? you might think of something like this.

[07:03] Shine on a second beam of light that has exactly the same frequency. When the first beam is in sync with that reference wave, the two will constructively interfere, producing a wave that has twice the amplitude,

[07:17] But if that first beam was shifted back half of a cycle, the two would now cancel out with each other, interfering destructively, It's not a perfect recording of the phase, but in this case the exposure is highly

[07:34] sensitive to phase shifts in a way that's not at all true for normal photography. Admittedly, it might not yet be clear why this has anything to do with storing a three-dimensional scene on a two-dimensional film, but at least in principle,

[07:48] if you know that the goal is to recreate the full state of a light field around your scene, perhaps you could believe that having a record of the phase variations in that light field along the plane of the film might somehow be relevant.

[08:01] only works if all the light has the same frequency. So looking at your setup, you cannot illuminate the scene with ordinary white light. A clever way to do this is to pass that laser through a beam splitter,

[08:18] where half of it gets spread out, bounces off the scene, and hits the film. And then the other half also gets spread out, but it This will act as the reference wave.

[08:32] way that depends heavily on the phase of that object wave. looks only a little bit more complicated than this.

[08:44] One little nuance is that beam splitters change the polarization of light, The object beam follows this trajectory here, which lets our scene And then on the left we have the reference beam.

[08:59] have these two different sources of light, both of the same single frequency, interfering with each other at the plane of the film.

[09:12] extremely subtle ways that these two waves interfere with each other. The exposure pattern looks absolutely nothing like the original objects. some rapidly oscillating fringes between points of high and low exposure.

[09:32] means the exposure pattern is incredibly sensitive to even the tiniest movement of the objects in the scene during the recording. If their position shifts by an amount comparable to the wavelength of the light,

[09:47] a few hundred nanometers, it can completely change that pattern. one thing that really surprised me was how part of the process involved all which took a couple of minutes.

[10:02] reducing as much motion as possible in the air of the room. Now at this point, even if you believe that this resulting interference pattern on the film somehow records information about the light and its phase and all of that,

[10:17] it's not at all obvious how you could use it to recreate the original field, making that illusion of the scene behind the glass visible from many angles. If you now remove all the objects from the scene and you block that object beam,

[10:33] so the only thing shining on this now exposed film is the reference beam, then what it produces beyond the glass includes a complete recreation of that object wave, a recreation of light that would be there if the scene were still there and the

[10:47] This is the surprise of holography, the mystery that you Why is it that shining the reference wave through this film,

[10:59] which was exposed using the combined object and reference waves, gives you such a bizarrely perfect recreation of the object? How does this delicate and apparently nonsensical interference

[11:11] pattern on the film somehow record an entire three-dimensional scene? a very small circle from the film that we recorded. In an ordinary photograph, cutting out a small piece obviously cuts away the

[11:25] vast majority of the scene, but for a hologram holding up that same small little circle of film to the reference beam, as you shift your viewing position looking through that circle, you can see essentially every part of the scene recorded,

[11:38] from that pie creature to the disco ball and the various shapes behind it. You just can't see all of them at once. Continuing with the goal of rediscovery, universal problem solving tip number one is

[11:50] to begin analyzing any hard problem by taking the simplest version of that problem. So to puzzle over how holography works, a natural place you might start is to ask, what happens if you record a hologram of the simplest object you could think of,

[12:05] We'll think of the light that reflects as a wave propagating radially away from that point. The basic outline for what follows is that we'll figure out what the exposure pattern

[12:20] on the film is in this very simple case, then deduce why shining the reference through that known exposure pattern creates the illusion of a single point behind the glass, even when it's not there, and then we'll generalize to more complicated objects.

[12:33] I'm representing light waves throughout this video. Light is a wave in the electromagnetic field, where for example space and a little oscillating vector pointing in three dimensions.

[12:49] Where that field is strong in one direction, I'll color a point blue, and the dark bands in between represent where it's zero. In principle, the field exists everywhere in three-dimensional space,

[13:04] but typically it's a lot easier to think about if I only color the points along a Even more narrowly, it's often helpful to think of a little sine variations are just along a single one-dimensional line through space.

[13:20] assuming that the light is linearly polarized, meaning it just oscillates in one direction, which it typically would be Now, when we take a hologram of this single point,

[13:34] the radial wave coming from that point is our object wave, and for the reference wave, again in the spirit of simplicity, I want you to think of it as coming from very very far away, enough so that we can model it as a plane wave coming in

[13:48] In other words, what I mean by that is that all of the wave You should know that in practice for real holography, later on you're going to understand why, but for right now, keeping the analysis simple,

[14:06] making that beam perpendicular gives us a friendly situation to study. I can simulate for you what the combination of both of these waves looks like, but it is helpful to think through for yourself.

[14:21] nearest point of the film happens to be in phase with the reference beam, In that case, for points farther away from the center,

[14:34] the phase of the object wave along this strip falls in and out of phase with the reference wave, meaning that the exposure pattern oscillates

[14:46] For example, at a certain point on that film, the distance to the object will be exactly half of a wavelength longer than the distance between the object and the closest point on the film, at that center.

[15:00] So if the object and reference beams had been in phase in the middle, so the combined wave has a low amplitude and you get this dark spot at that point.

[15:12] of all points the same distance to the object. In general, the exposure pattern here looks like a bunch of concentric rings. If you enjoy exercises, you might like taking a moment to try writing an explicit

[15:27] formula for the radii of all of those rings, as a function of the distance between the object point and the film, as well as the wavelength of the light. these fringes gets smaller as you go farther away from the middle.

[15:43] This pattern is important enough in optics that it has its own special name, The wavelength of visible light is really small, and that means that the fringes of exposed points are spaced very close together.

[15:56] Farther away from the middle point, they approach the wavelength of the light itself. the inner rings get smaller, and if I pull that object point farther away,

[16:08] So in a manner, this pattern records the three-dimensional coordinates of our point. and the ring spacing uniquely determines the z coordinate.

[16:24] and you end up with film that has this peculiar zone plate exposure pattern. What happens when you remove the object and the object beam,

[16:37] and the only thing shining on the exposed film is the reference wave? the zone plate pattern looks like a bunch of parallel stripes, as a diffraction grating.

[16:53] diffraction equation right now to continue with the explanation, So continuing that theme of letting this feel like something

[17:05] into a mini-lesson so that I don't have to rob you of that joy. You've got a light wave shining onto a wall, and imagine this wall is solid and opaque,

[17:20] except for having a bunch of very thin evenly spaced slits that the light can pass The basic question is, what does the light wave look like on the other side of this wall? And in particular, how does it depend on the distance between those slits?

[17:36] it's surprising that we'll be able to say anything useful at all. let me be clear about how we're going to think about it.

[17:49] thin enough that you can model it as a single point emanating light, matching whatever wavelength and frequency the incoming light has. you wouldn't really see anything all that interesting.

[18:05] It would be brightest in the middle, and then taper off very gently to the side, depending on how the amplitude of that wave diminishes over distance. In particular, nothing here really gives you a hint about the phase of the light,

[18:17] so the wave nature remains relatively under-spoken. In fact, when Thomas Young did this for monochromatic light in 1801, it was one of the earliest confirmations that light really is a wave.

[18:32] For you and me, thinking about two slits is a nice warm-up before we get to more. of that wall on the opposite side of the slits. In that case, the waves coming from each one would be in phase with each other,

[18:45] so they interfere constructively, and that's why you get a bright spot. slit is exactly half a wavelength longer than the distance to the other, they would add destructively, and that's why you get a dark spot.

[19:01] bright and dark as you scan left to right. The key point here, which you have to imagine was a bit of a surprise in 1801, is that the brightness on the wall is not just a sum of what it would be for each

[19:15] The key, when you have light just of one frequency like this, is to understand where the waves are in and out of phase with each other. if we change the wavelength of the light.

[19:30] A shorter wavelength would give more rapid oscillations between bright and dark spots. San Francisco showing this double slit interference. You shine a thin laser beam through two even thinner slits, and on a wall very far down,

[19:45] what you see is an array of light and dark spots, just like what we saw in the simulation. That's just two slits, but remember that our key question is what happens when you have a whole bunch of slits, say spaced a distance d away from each other.

[20:00] and you can probably guess how the simulation here is working. At every point in space, you consider the n different light waves coming from each which might add or subtract depending on their phase,

[20:16] and then you color that point depending on the result. In the immediate vicinity of the slits, this is a complete chaotic mess, but the surprise is that when you zoom out, order emerges.

[20:36] but you also get these other beams shining off on either side, and one of those beams specifically is going to be the key to explaining In particular, I want you to understand how you'd

[20:51] How would you analyze a point which is along a line some angle theta away from that perpendicular? Well, the key question is what are the distances from that point

[21:05] If this point is far enough away, then when you zoom in close to those slits, What you want to know is whether a given one of these lines is longer than

[21:20] another one of the lines, and more specifically, how much longer it would be. I think one of the nicest ways to think about this is to zoom out again so that we can see the point we're analyzing, and imagine pivoting one of those lines

[21:33] around that point so you're looking at everywhere else that's the same distance away. looks basically like you're translating in a perpendicular direction.

[21:46] So what that means is if you drop a little perpendicular line from one of the slits to the line adjacent to it, you can conclude that the distance between that first slit and the point we're analyzing is exactly the same as this section of the adjacent line,

[22:02] meaning that the difference between those two distances is visible as this little snippet So the key question, if you want to understand whether those two waves What's the size of that difference?

[22:17] Well if you go in and you draw the appropriate little right triangle, which I'm going to call d, so this key difference we care about looks like one of the legs of that triangle, d times the sine of a certain little angle that

[22:32] It's not too hard to convince yourself that that angle theta is actually the same as the angle between all these lines and the vertical, and this is really the key lesson of diffraction gradings,

[22:46] In particular, if it was the case that this key expression, d times the sine of theta, happened to be exactly the wavelength of the light, commonly denoted lambda, all of the beams emanating from these different slits are going to be in phase

[23:02] with each other, so they'll constructively interfere at the point we're analyzing. This is why, even in the immediate vicinity, you have this chaotic mess that's very hard you have a distinct beam along a certain direction, and moreover,

[23:19] It's the angle such that d, the spacing between your slits, That will be a key equation for us, so do remember it,

[23:32] but this graphic also helps give a nice qualitative intuition for how changing the Imagine locking the length of this critical leg of the triangle, Then if you want it to narrow the spacing of the grating, making d smaller,

[23:49] the only way to keep that leg locked is to make the angle theta bigger. On the other hand, if you had a wider spacing and you increased that value d, the only way to keep that leg locked is to decrease the value of theta.

[24:02] For large enough values of d, it's possible for d times the sine of theta to not just be a single wavelength, but to equal two whole wavelengths, and the same goes for any whole number multiple of the wavelength.

[24:20] Here we're shining a green laser through a diffraction You can not only see how it splits up into these distinct beams,

[24:32] but you could actually do the math to figure out the angle between those beams. the ones immediately next to it are called the first order beams, and if they exist, the other ones are called second order, third order, and so on.

[24:48] Another fun thing to notice is how this equation depends on the wavelength of the light. So if you shine white light through a diffraction grating like this, you get a separation into distinct wavelengths, distinct colors like a rainbow.

[25:00] If you've ever noticed how the reflections off of a DVD or a CD produce this rainbow pattern, it's essentially the same effect going on there. between the ridges and the wavelength of the light.

[25:15] but now let's zoom out and remember why we were doing this. the exposure pattern on the film is this Fresnel zone plate,

[25:28] concentric rings that get spaced closer together the farther you go away. and write down the exact spacing between those fringes. Let's say you draw a line from a point on this film down to the object,

[25:43] or maybe I should say down to where the object was during recording. which I'm going to call theta prime to distinguish it from I won't narrate through all the details here,

[25:59] You start with the premise that the distance between adjacent I know some of you are curious and want to pause and ponder,

[26:11] so I'll leave up the details, but the upshot is that it all boils down to a delightfully The spacing between the fringes for our Fresnel zone plate, which I'll label as D, multiplied by the sine of this angle, theta prime, equals the wavelength of the light.

[26:28] This might give you a little déjà vu, and if it strikes you as uncannily similar to the diffraction equation, you are 100% right and it's the key to how our first hologram works. When you just shine the reference wave through this pattern,

[26:42] near a given point on the film, it acts like a diffraction grating, splitting the wave into distinct beams, and the angle of those first order beams satisfies the diffraction equation, D times sine of theta equals lambda.

[26:56] Therefore, the angle of one of these first order beams exactly matches the angle of the line connecting this point of the film to where the object was during recording, even though the object isn't there anymore.

[27:11] there's the illusion of a point behind the screen. For an observer on the other side of that film, as the reference wave is shining onto it,

[27:24] every point of that film is emitting multiple different beams, but one of those beams at each point matches what a beam from that object dot would look like if that object dot were still there.

[27:36] So the observer always sees this bright spot on the glass at a point where a line from their eye to the past object position intersects the glass. As they move their head around, and their eye moves in 3D space,

[27:50] that apparent bright spot on the glass moves with them in just such a way that it gives the illusion of a floating point of light behind that glass. beams would add some distraction for that observer.

[28:07] The zeroth order beam, for example, at all of these points is essentially a rescaled version of what the reference wave would look like if the film weren't there. To the observer, this looks like a bright glow coming from everywhere behind the film.

[28:19] solved by shining the reference beam in at an angle. You might be curious about the other first order beam, and it's actually very interesting. If you draw a line along that other first order beam from every point at the film,

[28:34] all of those lines converge at a single point on the opposite side of the film. of holography known as the conjugate image. Much earlier I said that the way you want to think about a hologram is that you're

[28:49] trying to record and reconstruct the state of the light field around a scene. What it actually recreates can be thought of as a sum of three different light waves.

[29:01] which for our simple point example corresponds to the zeroth order beam. Another corresponds to a copy of the wave emanating from the object.

[29:13] and in our simple example it corresponds to one of these first order beams, In this simple example of a hologram of a single point, concentrated in to a single reflection of that point through the film.

[29:31] More generally though, this third component looks like the reference beam being refocused onto a reflected version of your full object on the opposite side of the film. you can actually see this by putting a piece of paper behind the glass,

[29:47] where at the appropriate distance away, you see the light focused onto the shape of, for example, the pie creature, which was part of the scene we recorded. In the earliest days of holography, Dennis Gabor had a lot of

[30:00] because this conjugate image kept getting in the way, muddying up the waters. that shines on the film at an angle, you can get a clean separation

[30:14] of the reconstructed object wave from this conjugate wave artifact. The astute among you might ask about the higher order beams from a diffraction grating. After all, we saw how the equation doesn't just imply three beams for large enough

[30:29] values of d, you can have many more angles that satisfy the diffraction equation. This is something I actually didn't know until learning about holography, but if instead of a binary grating, where light either completely passes through or gets

[30:43] completely blocked, you instead have a material that only partially allows light through then you actually don't get higher order beams. The diffraction pattern only includes zeroth and first order beams.

[30:57] comes from the more formal explanation of holograms that I want to show you in a few minutes, but for right now just know that you're safe to only think about three beams

[31:09] So, stepping back, you, the problem solver puzzling over holography, A hologram of a single point gives a zone plate,

[31:21] and the diffraction effect of shining the reference through the zone plate includes, among other things, a recreation of the wave from that point. A natural place your mind might go from here is to wonder about two such points in space.

[31:37] It's based on adding the two radial waves from those points together with a reference wave, and you can clearly tell that it's related to the zone plate associated with each

[31:50] but it is more complicated than simply adding the two individual patterns, in the same way that the double slit interference is more complicated than simply adding

[32:02] The result depends on how the waves and their phases interfere. Even still, you can see how this might lead you to think about building up a scene

[32:14] as a combination of multiple points, and hypothesizing that the resulting exposure pattern can be thought of as some kind of combination of the zone plates for each one. and already the result effectively looks like random noise.

[32:32] But nevertheless, I think you would agree that a reasonable hypothesis would be that the diffraction effect of shining a reference beam through this pattern might be the sum of what you would get from the zone plates associated

[32:44] with each individual point, and you know that looking through from the other side of this film, it would give the illusion of those 30 points being there. If that were true, you could think of a more complicated object or more

[32:57] complicated scene as a continuous cloud of many little points, and the resulting pattern would not only encode the 3D position and orientation of that object, but it would also enable the simple reconstruction that we're looking for.

[33:12] but it does actually lead you to some very real intuition about how holography Think back to the very start, when I asked you to appreciate

[33:24] in that it can recreate a scene from a wide continuum of viewing angles. the film has to have extremely high resolution.

[33:37] resolves only around 10 lines per millimeter. Microfilm will get you somewhere a little over 100 lines per millimeter, but the film that we used to record this hologram can resolve many thousands of lines

[33:53] And now you know why this is necessary. The spacing between fringes in a zone plate becomes very very narrow, and faithfully recording those variations is necessary to reconstruct the object beam

[34:07] Without the outer fringes, the effect for a viewer would be that they simply don't see the object if they're viewing from a sharp angle. This is not a complete explanation without justifying how exactly the

[34:21] exposure pattern that you get from multiple points would have a diffraction effect that equals the sum of what you would get for the individual points. Building up a scene from individual points would

[34:34] The reason we included that glass Klein bottle in our example is to emphasize this power. That glass does not act as a collection of points, merely reflecting light.

[34:47] like how the light from the objects behind gets bent and distorted as it passes through. that could not be explained by adding up individual points.

[35:00] Anyone who has experience with ray tracing will appreciate the difference here. a couple gaps in the explanation even for a single point. but that would also change the exposure pattern,

[35:17] so it's not entirely clear that the logic still works. Sometimes in math, a complex problem can be solved incrementally by building up simple cases, but other times the simple cases act more like training exercises,

[35:30] and the best way to tackle a general situation is to set up a new framework for thinking about it, such that the general solution simply falls right out. In the case of studying holography, there is an entirely different and

[35:43] more powerful way to explain holograms that subsumes all of these issues. appendix to the whole video, but I think it would be nice to wrap up the main discussion by stepping back and discussing holograms more broadly.

[35:58] the simplest variety, and these have been possible ever since the late 60s. More advanced techniques exist where the film can reproduce the scene not using a laser,

[36:10] And it goes beyond that. There are techniques where you can make changes in the scene over time or where you can take a 3D computer graphics model and produce a hologram of it.

[36:26] You and I covered the bicycle, but people went on to cars and planes thereafter. In our example, we were modeling the film as a two-dimensional surface with no thickness, but it's worth noting that that changes for white light reflection holograms.

[36:43] Variations in the exposure through the thickness of that film become relevant for filtering out the appropriate wavelengths during reconstruction. The fact that Dennis Gabor won a Nobel Prize should give you some

[36:55] hint that the significance here goes beyond its use as an art form. object with a feather is displaying the original scene, superimposed with its own hologram that we had just freshly recorded.

[37:09] The dark stripes that you see on the pie creature arise from the extremely tiny shifts in position and how that affects the interference of the light. And you can actually use that to measure the size of those shifts.

[37:21] This gives a very small glimpse into the relevance that holograms have to interferometry, which is the technique of using wave interference to measure extremely tiny distances. is just a useful tool to have in your belt for a variety of experiments.

[37:40] holography and physics, I highly recommend reading Gabor's Nobel Prize lecture. holograms feel like something you could have invented yourself.

[37:54] Gabor describes this not as a deliberate discovery. the art of looking for something and finding something else.

[38:07] But luck favors a prepared mind, and the more that you engage with imagined rediscovery of the inventions that you find around you, the better moment of similar serendipity.

[38:26] here's the more formal description of why holography works. the result kind of just pops out from a few lines of algebra.

[38:40] a reference wave and an object wave shining on the film. We're going to write down the sum of those two waves as R plus O. of this combined wave at each point on the film.

[38:56] proportional to the square of that amplitude. Each of these symbols, say the object wave O, is meant to represent a function that takes in a point in space, as well as a time,

[39:09] and returns some real number value describing the strength of the point. It's an incredibly complicated function, but at a fixed point in space, which we've been visualizing throughout as oscillations between blue and red.

[39:27] Very often, the math that you do with waves has a habit of becoming a lot more elegant when you treat an oscillating value like this, not merely as a real number, but as the real component of a rotating complex number.

[39:40] This might feel very strange if it's something you haven't seen before, but one way to motivate why you might do this is that a complex number very elegantly encodes both the phase and the amplitude of the wave at a snapshot in

[39:52] The wave amplitude is visible as the size of this value, its distance from the origin, and the phase is visible as the angle this number makes off the horizontal.

[40:04] component of that rotating complex value tells you the strength of the wave at that point. this as sort of extra bookkeeping that lets you more readily

[40:18] keep track of the phase and amplitude of the wave at that point. the thing we care about to describe the exposure, where now we're thinking of that as a sum between two complex values at every point on

[40:36] So for example, it places where those two values align, that corresponds to constructive interference between the waves, Where they are out of phase, you get a really small result,

[40:50] and that corresponds to the film being more transparent. the reference wave through this exposure pattern. Let's write the wave immediately on the other side of the

[41:04] film as R times 1 minus the opacity at that point on the film. So for example, where the film is very transparent, R passes through unchanged, but where it's more opaque, R is going to get scaled down.

[41:16] We can go ahead and substitute in the expression for opacity that we have, and then distribute a little, and what I want to do is focus on analyzing this component right here, which is going to be part of the wave on this other side of

[41:28] When you expand this expression and interpret its terms, To do so, what you need to know about complex numbers is one definition and one fact.

[41:41] which you typically denote with a star, is its reflection over the horizontal axis. And the fact that you need is that when you multiply a number by its own

[41:53] complex conjugate, the result is the square of the magnitude of that number. So in our expression, that exposure term could also be written as R plus O multiplied by its own complex conjugate, R-star plus O-star.

[42:08] The reason to do this is now you have something you can expand algebraically, although admittedly when you do this it might first look like a big pile of symbols that is very far removed from physical intuition about reconstructing a three-dimensional

[42:21] When you organize the terms the right way, the answer sort of pops out. Whenever you see a value multiplied by its own complex conjugate, just think of it as some real number, some scaling factor.

[42:35] some certain real number all times R, the reference wave. reference wave here on the other side of the film.

[42:48] In our simple point example, that would correspond to the zeroth The key term is this part right here. It looks like some real number, some scaling factor, multiplied by the object wave itself.

[43:04] So here you are on the other side of the film during reconstruction, and the expression for the state of the light field includes this scaled copy of It doesn't matter how complicated O is, the scene that it

[43:17] comes from could have whatever complicated optics that you want. But here on the other side of the film there will always be this scaled copy of o. In our simple point example, this corresponds to one of those first order beams.

[43:31] that involves the complex conjugate of the object wave. This corresponds, as you can probably guess, to the conjugate image, This is a difficult term to make sense of, and I'm not going to say

[43:48] too much more about it, other than to show that for the hologram we made, if you flip the film around, you can see this conjugate image as a very bizarre, warped, and reflected version of the original scene.

[44:02] A little piece of complex algebra shows why you have a copy of the object wave on the other side of the film. And importantly, there were no assumptions about how simple that object wave is.

[44:14] You just need to be able to reproduce the same wave that you used during recording, Even though this is more powerful, on its own

[44:26] The breakdown of a single point with the zone plate pattern and diffraction gradings, for all of its shortcomings, gives a lot more intuition in my opinion. For instance, the algebra tells you nothing about how the film resolution could matter,

[44:41] but the abstract path and all the power that it brings does offer some reassurance that the shortcomings in that first explanation are all surmountable. In his Nobel Prize lecture, Gabor wrote, in holography, nature is on the inventor's side.

[44:55] You do actually need to say a little bit more to finish the abstract derivation. Strictly speaking, we've only shown that you have a copy of this but what you want to show is that it exists in all of 3D space, beyond that film.

[45:10] Rigorously justifying this would go beyond the scope of an already long lesson, What we're basically saying is that if you have some function that you know

[45:22] satisfies whatever equations light must obey, namely the object wave O, and you have another function describing a steady state wave where you know that O shows up as a component along a 2D boundary like this,

[45:34] then in the free space beyond that boundary, the wave must also include as a This actually has a nice connection to the key mystery from the very beginning of the lesson of how a three-dimensional scene could possibly be stored on 2D film.

[45:50] Part of what's required for this to be possible is that light obeys laws regular enough that the state of a light wave in 3D space is sufficiently constrained by its value on a 2D boundary.

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