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I Started Using Editing Codecs and it Changed My Life!

Transcribed Jun 14, 2026 Watch on YouTube ↗
Intermediate 4 min read For: Video editors and content creators looking to improve editing performance.
22.4K
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455
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65
Comments
35
Dislikes
2.3%
📈 Moderate

AI Summary

The video explains why h.264 is a poor editing codec due to its heavy compression and reliance on previous frames, and introduces DNxHD as a superior alternative for smoother editing. The creator shares personal experience and practical advice on using editing codecs.

[0:00]
Problem with h.264

h.264 is heavily compressed, designed for viewing, not editing. It becomes choppy with many cuts, color grades, and effects.

[0:35]
What is a codec?

Codec stands for encode/decode, a compression algorithm. Without compression, files would be too large (e.g., 21.6 GB per minute for 1080p60).

[1:43]
Why h.264 is hard to edit

h.264 uses inter-frame compression, requiring previous frames to decode current frames. This causes performance issues with complex edits.

[2:44]
Hardware acceleration limitations

NVIDIA GPUs have NVENC for h.264 acceleration, but free DaVinci Resolve lacks it. Premiere Pro has it but is paid. Hardware acceleration still struggles with large projects.

[3:38]
Proxies vs editing codecs

Proxies re-render footage at lower resolution/bitrate but are still h.264. The creator dislikes proxies and recommends editing codecs like DNxHD.

[4:04]
DNxHD benefits

DNxHD stores each frame independently (intra-frame), making editing smooth. No hardware acceleration, but time cost is offset by better performance.

[5:10]
Storage cost of DNxHD

DNxHD uses ~3 GB per minute (180 GB/hour). For dual-camera setups, double that. Recommended to use a fast SSD (e.g., 1 TB M.2).

Using an editing codec like DNxHD significantly improves editing performance and project stability, despite higher storage and time costs. For those unable to use it, h.264 proxies are a fallback.

Clickbait Check

85% Legit

"Title is slightly exaggerated but accurately reflects the transformative impact of switching to editing codecs."

Mentioned in this Video

Tutorial Checklist

1 3:38 Consider using proxies: re-render footage at lower resolution/bitrate for easier editing.
2 4:04 Switch to DNxHD codec: render your footage to DNxHD for intra-frame compression.
3 5:10 Allocate storage: ensure you have enough space (e.g., 180 GB per hour) and use a fast SSD.
4 5:31 Invest in an editing drive: use an M.2 SSD or Samsung T7 for optimal performance.

Study Flashcards (5)

What does 'codec' stand for?

easy Click to reveal answer

Encode and decode.

0:35

Why is h.264 hard to edit?

medium Click to reveal answer

It uses inter-frame compression, requiring previous frames to decode the current frame.

1:43

What is the storage cost of DNxHD per minute?

easy Click to reveal answer

About 3 GB per minute.

5:10

What is the required read/write speed for editing 1080p video?

medium Click to reveal answer

About 400 MB/s.

5:46

Which free video editor does NOT have hardware acceleration for h.264?

easy Click to reveal answer

DaVinci Resolve (free version).

3:04

💡 Key Takeaways

💡

h.264 is not an editing codec

Fundamental insight that many creators overlook, causing editing performance issues.

📊

Inter-frame compression explained

Clear explanation of why h.264 struggles with complex edits.

1:43
🔧

DNxHD intra-frame benefits

Key technique for smooth editing: each frame stored independently.

4:04
📊

Storage cost trade-off

Practical consideration for adopting editing codecs.

5:10

✂️ Creator Tools: Viral Hooks

AI-generated clip ideas for Shorts based on the transcript

Why h.264 Sucks for Editing

45s

Explains a common frustration for creators in a relatable, punchy way.

▶ Play Clip

The Math Behind Video File Sizes

60s

Shocking numbers about raw video size make viewers realize why compression matters.

▶ Play Clip

How h.264 Breaks Your Edit

60s

Reveals the technical reason behind choppy playback, satisfying curious editors.

▶ Play Clip

Editing Codecs vs Proxies: The Truth

60s

Controversial take on proxies vs. true editing codecs sparks debate among creators.

▶ Play Clip

DNxHD: The Editing Codec That Changed My Life

60s

Personal success story with a specific solution makes viewers want to try it.

▶ Play Clip

[00:00] I dropped h.264 Like a Rock now I edit

[00:03] with fire codex sexy kodaks and okay

[00:08] maybe that maybe I got carried away

[00:09] since forever creators have been wanting

[00:12] to take an SD card out of their camera

[00:13] put it in their computer and immediately

[00:16] start editing while it is the dream

[00:18] h.264 is heavily compressed it's meant

[00:21] to be a viewing codec not an editing

[00:24] codec so it might start out fine but

[00:25] once you have a hundred Cuts color

[00:27] grades Graphics animations things start

[00:31] to get choppy and hard to edit so let's

[00:33] see alternative first let me explain

[00:35] what a codec actually is the word Kodak

[00:37] is an amalgamation of encode and decode

[00:40] it's simply a compression algorithm

[00:43] applied to a file then whatever you're

[00:45] viewing the video on or editing knows

[00:47] what the compression algorithm is and

[00:49] uncompresses it in order to present it

[00:51] to the viewer without compression files

[00:53] would be unwieldy they'd be too large to

[00:55] be distributed on the internet on media

[00:57] like this here's some quick math as to

[00:59] why each pixel stores color in three

[01:02] bytes a 1920x1080 screen is 2 million

[01:06] seventy three thousand six hundred

[01:08] pixels with three bytes per pixel that's

[01:11] six million two hundred and twenty

[01:13] thousand eight hundred bytes that's

[01:15] 0.006 gigabytes for a single frame that

[01:18] doesn't sound too bad now multiply that

[01:20] by 60 frames per second now multiply

[01:23] that by 60 seconds in a minute and

[01:25] you're sitting at 21.6 gigabytes per

[01:29] minute not so great anymore a lot of

[01:31] cameras including the one I'm using

[01:32] right now will record by default into

[01:34] h.264 some may come with other options

[01:37] but mine doesn't even recording software

[01:40] like OBS will by default record to h.264

[01:43] h264 is great for viewing media it's a

[01:46] strong compression that also gives you a

[01:47] pretty decent looking image but that

[01:49] strong compression is exactly what makes

[01:51] it hard to edit for every frame that's

[01:53] pulled up the computer has to decode

[01:55] that compression to show you the frame

[01:56] but because of the way h.264 works it

[01:59] also needs pre previous frames in order

[02:01] to build the current frame because every

[02:03] frame doesn't store every single Pixel

[02:06] especially if there's no changes that's

[02:08] why if you're ever watching a football

[02:09] game and you see confetti rapidly fall

[02:11] everywhere the image stability just

[02:13] falls apart so why the hate for h.264 if

[02:16] you have a relatively decent computer

[02:18] h.264 probably won't give you any

[02:21] trouble but given enough effects and

[02:24] cuts h.264 will start to become a little

[02:27] bit on the sluggish side now I have

[02:29] watched someone take h.265 footage from

[02:31] a Sony a7s3 which is very hard footage

[02:34] to edit and throw it into an M1 Max

[02:36] MacBook Pro that was also a five

[02:38] thousand dollar computer and most of you

[02:41] are Gamers so you're probably not

[02:42] editing on Macs anyway today we're going

[02:44] to talk about PCS Nvidia gpus do come

[02:47] with a built-in h264 encoder decoder

[02:50] called in bank this is what is known as

[02:52] Hardware acceleration the GPU basically

[02:55] has a bunch of parts inside that make it

[02:57] easy to work with this kind of footage

[02:58] when you get a big enough project still

[03:00] find hardware acceleration still kind of

[03:02] struggles a bit if you're using the free

[03:04] version of DaVinci Resolve you do not

[03:06] get access to Hardware acceleration now

[03:09] I do think the studio version is money

[03:11] well spent but I also understand that

[03:14] that is 300 and it is a lot of money if

[03:17] you're using Premiere Pro you do have

[03:18] access to Hardware acceleration but

[03:20] Premiere Pro is not free so for the most

[03:23] part unless you're willing to pay some

[03:25] money you're not getting access to

[03:26] Hardware acceleration anyway we also all

[03:29] know about the memes regarding Premiere

[03:30] Pro and how it crashes all the time but

[03:32] I will say once you start using an

[03:34] actual editing codec I find that it

[03:36] doesn't really crash at all what are

[03:38] editing codecs proxies work by

[03:39] re-rendering the footage that you have

[03:41] at a smaller resolution and a lower bit

[03:43] rate

[03:44] typically becomes significantly easier

[03:46] to edit with then you just have to

[03:48] remember to turn on the proxies while

[03:49] you're editing and to turn them off

[03:51] while you're exporting otherwise your

[03:53] export looks like garbage I personally

[03:55] do not like proxies I find they're kind

[03:57] of a two-step forward one step back kind

[04:00] of deal there's still h.264 it's still

[04:02] not an editing codec so let's talk about

[04:04] dnxhd dnxhd was developed by Avid it's

[04:09] meant to be an editing and a

[04:10] presentation codec while I'll be calling

[04:12] this dnxhd keep in mind that that covers

[04:14] resolutions up to 1080 and then after

[04:16] that the codec uses dnxhr dnxhd is easy

[04:20] for a computer to edit because each

[04:23] individual frame is stored with all of

[04:25] its data intact with no need to

[04:27] reference previous frames this means the

[04:29] computer just grabs reads the frame and

[04:31] displays it and you're done there is a

[04:33] storage and a Time cost to using the NX

[04:36] HD and those costs are broken down like

[04:38] this the time cost is this there's no

[04:40] Hardware acceleration for dnxhd if you

[04:43] watch my video on how record videos like

[04:45] Markiplier you're going to have a double

[04:47] wide video that you're going to split

[04:48] into two parts if you're going to be

[04:50] rendering anyway you may as well try

[04:51] rendering out to dnxhd unless you're

[04:54] trying to turn around some super fast

[04:55] project on a tight deadline you probably

[04:57] have time to spare I highly recommend

[05:00] setting a project up to do some prep

[05:02] work let it render go get a snack take a

[05:05] nap get some water come here

[05:08] self-care take care of yourself because

[05:10] each individual frame is stored there is

[05:13] a storage cost to this as well you're

[05:15] looking at around three gigabytes per

[05:16] minute and so for an hour of footage

[05:18] you're looking at around 180 gigabytes

[05:21] if you're a gamer doing the double wide

[05:24] method that I just mentioned if you've

[05:25] got two files so we're doubling up so

[05:27] you're at about 360 gigs for an hour

[05:29] this is where I suggest if you're an

[05:31] Editor to invests in an editing Drive I

[05:33] personally have an additional M2 one

[05:35] terabyte SSD in my PC that I use just

[05:39] for storing projects that I'm currently

[05:40] working on that's a little Overkill

[05:42] because that reads and rides at about

[05:44] 3000 megabytes per second according to

[05:46] an article by Larry Jordan you only need

[05:48] about 400 megabytes of read and write

[05:50] speed in order to successfully edit a

[05:52] 1080p project and I have a link to that

[05:54] article down below if you want to read

[05:56] more secondly I'm a big fan of Samsung

[05:58] t7 ssds but they're also a little bit on

[06:00] the pricier and Overkill side based on

[06:03] the comments I have read on my other

[06:04] videos a lot of people here use the free

[06:07] version of DaVinci so Hardware

[06:09] acceleration is for the most part out if

[06:12] you can spare the storage space and the

[06:14] time I highly recommend giving dnxhd a

[06:17] try on a big project at least once you

[06:20] will be surprised at just how much

[06:22] better your project is maintained and

[06:25] performs when using a proper editing

[06:27] codec if you can't swing those then h264

[06:30] proxies are probably your next bet I

[06:32] just don't I just personally don't like

[06:34] them now that you're smart on codex

[06:35] you're going to go over here and watch

[06:36] this video on how to make cool vertical

[06:38] videos so you can get lots of views on

[06:40] Tech talk and have a good one foreign

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