Is Heroic (and Mythic) world tier on the cards? We think it might be… #worldofwarcraft #warcraftnews
AI Summary
The video discusses new mini zones in World of Warcraft patch 12.0.7, called showdowns, which feature rotating world quests, rares, world bosses, and bonus objectives. These zones are open-world phases, not instances, and include a heroic and mythic world tier difficulty option, though only for these specific maps. The author speculates this could be an experimental step toward a universal heroic/mythic world tier for all outdoor content.
Two new mini zones open on a rotating basis, pitting players against voidy mobs and mini bosses.
Rewards include field accolades, coffer key shards, voidlight marl, and warbound catchup gear with a new transmog appearance set.
These zones are open-world phases, not instances, so players come and go constantly.
The heroic and mythic world tier is only for these showdown maps, not the entire expansion zones.
This could be the first experimental steps towards a universal heroic and mythic world tier for all outdoor content.
The video suggests that the new showdown zones with heroic/mythic tiers may be a test for a future universal difficulty scaling in outdoor World of Warcraft content.
Clickbait Check
85% Legit"Title accurately reflects speculation about heroic/mythic world tier, but clarifies it's only for showdown zones."
Study Flashcards (5)
What are the two new mini zones called?
easy
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What are the two new mini zones called?
Showdowns.
00:03
Are the showdown zones instances or open-world phases?
easy
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Are the showdown zones instances or open-world phases?
Open-world phases.
00:34
What rewards do the showdown zones offer?
medium
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What rewards do the showdown zones offer?
Field accolades, coffer key shards, voidlight marl, warbound catchup gear, and a new transmog appearance set.
00:18
Does the heroic/mythic world tier apply to all expansion zones?
medium
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Does the heroic/mythic world tier apply to all expansion zones?
No, only to the showdown maps.
00:47
What does the author speculate about the heroic/mythic world tier?
hard
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What does the author speculate about the heroic/mythic world tier?
It could be an experimental step towards a universal heroic/mythic world tier for all outdoor content.
01:20
🔥 Best Moments
Open World Phases Clarification
Clarifies that the zones are not instances but open-world phases, which changes player interaction.
00:34Heroic/Mythic Tier Misconception
Corrects the misconception that the heroic/mythic world tier applies to all zones.
00:47Experimental Future Steps
Speculates that this could be the first step toward a universal difficulty system.
01:20Full Transcript
Download .txt[00:03] is the showdowns. Two new mini zones that will open up on a rotating basis and will face you and any other players doing them off against voidy mobs and eventually mini bosses. These two zones have rotating world quests and rares and
[00:18] world bosses and bonus objectives to complete for the exact rewards you are expecting. The usual field accolades, coffer key shards, voidlight marl, and a smattering of warbound catchup gear with a brand new transmog appearance set to
[00:34] collect. But, what's really interesting about these zones is that they're not about these zones is that they're not instances, but open world phases, which means players come and go constantly. There's always something happening, and
[00:47] as you may have heard, there is a heroic and mythic worlds tier. Now, the way this has been reported, you'd be forgiven for thinking that 12.0.7 was introducing a heroic worlds tier across the whole of the expansion zones. A
[01:04] concept that Legion Remix introduced to great excitement and that just made all open world content a blanket level harder. That's not what this is. These unlocks are just for these showdown maps. So, functionally, it's just like
[01:20] changing the difficulty tiers of delves or ritual sites, but they're not called that. They're called heroic and mythic worlds tier just like in Legion Remix. And that's cool. Seriously though, this is exciting because it feels like this
[01:34] could easily be the first experimental steps towards introducing a universal heroic and mythic world tier to all outdoor content in the future. Something outdoor content in the future. Something that lots of players are desperate for.