Crumple Paper, One Point Stays Same
45sVisually surprising demonstration that despite crumpling, one point always matches its original position.
▶ Play ClipBrouwer's fixed point theorem is explained through intuitive visual demonstrations, including crumpling paper, stirring tea, and a treasure map puzzle. The video breaks down the mathematical conditions (continuous function on a non-empty, compact, convex set) that guarantee at least one point remains fixed during transformation.
Two identical sheets of paper: one flat, one crumpled and placed on top. Brouwer's theorem guarantees at least one point on the flat sheet corresponds to the same point on the crumpled sheet.
Holding a map of a region, there will always be a point on the map that lies directly above the corresponding real-world location, even if the map is rotated or scaled.
After stirring a cup of tea and letting it settle, at least one point of liquid returns exactly to its original position, demonstrating a fixed point under continuous motion.
The theorem requires a continuous function f from a non-empty, compact, convex set to itself. Compact means closed and bounded; convex means any line between two points stays inside the set.
Using two copies of a treasure map (one rotated/scaled), Brouwer's fixed point theorem ensures a single fixed point exists, which can be used to bury treasure.
When one map is placed on top of another with rotation or scaling, a fixed point appears. Moving the top map causes the fixed point to move in a non-intuitive, opposite direction.
Stirring preserves the convex set (liquid stays in glass), so Brouwer holds. Shaking creates splashes and separate blobs, breaking convexity – the theorem no longer applies.
By positioning a half-size map so that Cape of Ye Woods aligns with a small islet and Fourmast Hill points to the bulk of treasure, the fixed point lands on 'Graves' (dead man's chest).
Brouwer's fixed point theorem is a powerful and counterintuitive result that guarantees at least one stationary point under continuous transformations of a compact convex set, offering insights that span from everyday phenomena to advanced mathematics.
"The title perfectly matches the content: a thorough, engaging explanation of Brouwer's fixed point theorem with multiple demonstrations."
What are the three required conditions for Brouwer's fixed point theorem?
The function must be continuous, and the set must be non-empty, compact, and convex.
4:09
What does compact mean in topology?
A set that is closed and bounded.
5:22
What does convex mean?
For any two points in the set, the line segment connecting them lies entirely within the set.
6:12
In the paper crumpling demo, what does Brouwer guarantee?
At least one point on the flat paper corresponds to the same point on the crumpled paper.
0:32
Does stirring tea guarantee a fixed point?
Yes, because stirring is a continuous transformation on a convex set (the cup).
3:09
Why does shaking a cocktail break the theorem?
Shaking creates splashes, breaking convexity – the liquid no longer forms a single convex set.
11:24
In the map example, what happens if two identical maps are shifted but not rotated?
There is no fixed point; rotation or scaling is needed.
9:15
What is a fixed point?
A point x0 such that f(x0) = x0.
6:48
What restriction is given for crumpling the paper?
No tearing is allowed.
1:38
Where does the fixed point land in the treasure map puzzle?
At the graves (dead man's chest).
17:01
Crumpled paper always shares a point with flat paper
Provides an intuitive, visual proof that a fixed point must exist under continuous deformation.
0:32Mathematical conditions: continuous, compact, convex
Formalises the theorem's requirements, essential for rigorous understanding.
4:03Fixed point moves counterintuitively with map position
Demonstrates that the fixed point is not under our control and behaves non-intuitively.
9:52Shaking a cocktail breaks convexity, no fixed point
Shows a real-world scenario where the theorem fails, highlighting the importance of each condition.
11:24Treasure map fixed point at graves
Ties the mathematical concept to a playful, concrete puzzle outcome.
17:01[00:00] Brower's fixed point theorem, my bestie. So what we need, two pieces of paper of
[00:05] exactly the same thing, thanks James. And what you do, lay one flat. Did you
[00:09] just have them lying around at home? Don't out me like that. I do think
[00:14] he's amazing, but no, I printed them out last night and as you can see,
[00:17] I really need some more printering. So I didn't do him justice, I'm sorry. But
[00:22] anyway, so lay one flat, take the other, sorry James, and
[00:27] crumple and just lay it within the bounds of the other. Brower's
[00:32] fixed point theorem says there'll always be one point on the flat piece of paper
[00:37] that corresponds to exactly the same point on the crumpled piece of paper, like always.
[00:43] Brower's fixed point theorem, the idea is that you have one thing and a copy
[00:48] of the same thing that you've messed up. I think the technical word is transformed
[00:51] and it might be crazy transformation like screwing it up. But as long as it's,
[00:54] you've got a mapping between the two things, there will be a point on both
[00:59] that is the same in the sense that it's a fixed point and that when
[01:02] you do the transformation, everything else might change, but one point at least will be
[01:06] the same. So like if we were skewering this with like a pin or something,
[01:10] there would be one point on that part of James that's covered that would also...
[01:14] Yeah, you would skewer the same point as you go through the crumpled paper. Say
[01:18] it's like, imagine it's here, say it's his like pupil, that one pixel on his
[01:22] pupil. You would go through that pupil in the crumpled paper and then come out
[01:26] and go exactly into the same pixel on the pupil on the flat piece of
[01:31] paper. It's a fixed point, even though I've done all this. You can crumple, you
[01:36] can rotate, you can't tear, no tearing. It always holds, there's always at
[01:42] least one point. That seems weird. And it's the same with, if I can take
[01:47] another example, this is the best thing about Browers is that it has so many
[01:50] like real life visualisations. So imagine, well, we don't have to imagine, I'm here and
[01:56] I'm holding on to a map. There will be one point on this map that
[02:01] lies directly above the real worldly point like that we're studying. So for instance,
[02:07] there will be a point in the UK here, it'll go through the UK and
[02:11] it'll land exactly where it should be in the real world. So all the points
[02:15] covered by this rectangle right now, oh yeah, one of them is on the... One
[02:20] of them will be on the floor. If you put a map on top of
[02:23] another map, there will be a fixed point, even if it's twisted. If you rescale
[02:27] the map, make the second map smaller, there'll still be at least one fixed point,
[02:30] probably just one. If you screw the map up, there'll be a fixed point. If
[02:34] you are standing in a country and you're holding a map of that country and
[02:37] you drop that map on the floor, there's a fixed point on that map on
[02:40] the floor, which is in the same spot. At that point, the scales are so
[02:43] different, it's kind of hard to comprehend. But that's the sort of generality of this
[02:47] Brower's fixed point theorem. I don't know if you can tell, I'm from Yorkshire, I
[02:50] love a brew. So another example of Brower's is... A brew's tea, by the way.
[02:54] A brew, yeah, you want a cup of tea. Not beer. Maybe you like beer.
[02:58] No, I don't actually. Just a brew, just a cup of tea. Gin, if you're
[03:04] asking. You can take your cup and you'll stir your tea. You get your spoon,
[03:09] stir your tea, no violent motions. We don't want any of that. But basically, you
[03:15] stir it and then take your spoon out, let it come to rest. There'll be
[03:18] one point that goes back to the exact same point that it started, even though
[03:24] you stirred it. That is counterintuitive. I'd say I can't believe how much time I
[03:28] put into stirring tea and there's always at least one. There could be more that
[03:32] are just coming back to the same position. I'm just like, it doesn't make sense.
[03:37] But what I quite like is what happens when it breaks down. So we're going
[03:42] to go for a bond example, cocktails shaken or stirred. In the stirred
[03:48] example, Brower's holds. You stir that cocktail, there will be a point that goes back
[03:53] to its original point. But shaken, the criteria of the theorem break down, it doesn't
[03:59] hold. And I thought we could go into some of the bit more mathematical bits
[04:03] of the theorem and therefore show how it breaks down in the shaken scenario.
[04:09] For any continuous, we love a continuous function.
[04:15] Function f, that's like your action of stirring. From a, now this is the
[04:21] key bit. Non -empty, compact, convex, we're going to come on
[04:27] to those two. Let's come on to those two. Set to itself, there
[04:32] exists a point such that f of x, zero,
[04:38] is equal to x, zero, i .e. there's a fixed point. Can I just say,
[04:43] your handwriting is everything I dreamed. Let's break this down, shall we? So for any
[04:48] continuous function, f, so that function is the act of
[04:54] starting with exactly the same picture. And the function is the
[05:00] act of doing whatever you want, this, a rotation, a crumple. You
[05:06] can flip it that way, that's the function, that's the act. Stirring the tea. Stirring
[05:11] the tea, that's the function. From a non -empty, compact, convex set. So this
[05:16] is the picture of James is the set. Right, what do we mean by compact?
[05:22] What compact actually is asking for is for a set to be closed and bounded.
[05:29] So if we think of, let's come back to some of our set theory. So
[05:33] if we have the interval zero and one, this is bounded
[05:39] by zero and one. It's like got these, I guess, endpoints, but it's not closed
[05:45] because these endpoints aren't contained in the set. This set is closed
[05:51] and bounded because zero and one lie in the sets. So for anyone that doesn't
[05:56] maybe know set theory, these brackets mean that it's every value up to zero but
[06:01] not including zero. But when we have square brackets, we're including zero in that set.
[06:06] So that's what compact means. Convex is a bit different. So convex basically
[06:12] means that, let's take a circle, you've got a situation where you've got two points
[06:17] in your set, let's call them x and y. For a set to be convex,
[06:22] you can always draw a line between any two points in the set and the
[06:27] line is still contained within the set. So as a counter example, not
[06:33] convex because our straight line goes outside of our set. These
[06:39] are the criteria that we need for this theorem like to hold. So that's what
[06:44] we've got. our function, we've defined what we need from our set and then the
[06:48] last bit that we've written is there exists at least one x zero such that
[06:53] f of x zero is equal to x zero, i .e. there is a fixed
[06:57] point. So the x zero is like this pixel on James's
[07:03] pupil and we're basically saying after we've performed all these, this function, all these like
[07:09] crumples and rotations and we place it, there is that fixed point
[07:15] that dot on the pupil on the crumpled paper lies exactly above the dot on
[07:20] the flat piece of paper. There will always be that point. And Chelsea like I
[07:25] know for the example we've used James's pupil for fun but we don't have a
[07:29] control or choice over what that point will be. Not at all, yeah. I wouldn't
[07:34] even know where to start, you know. Actually his eye is quite quite close but
[07:39] yeah it's really hard to actually illustrate you know where it is but you know
[07:45] we'll put it there. Let's just say it's the pupil. So I found a treasure
[07:49] map. What you found the treasure map? The treasure map actually Robert Louis Stevenson's Treasure
[07:54] Island. He drew this map for his book and it's not the greatest treasure map
[07:59] ever but it was probably the first that used an x marks the spot. There's
[08:02] all sorts of nice history about it. Where was the treasure map? Well there's a
[08:04] little x here and it says bulk of treasure here. That was the phrase he
[08:08] used in the map and in the story to, spoilers, Ben Gunn who's like marooned
[08:14] on the island like moves like he's just marooned there and over the course of
[08:17] years and years he digs it all up and moves it somewhere else. So bulk
[08:19] of treasure was there and it's not anymore. Spoiler! Spoiler! I love it. Go and
[08:24] read the story. It's a fun old story. It has all the sort of tropes
[08:28] about pirates. A lot of them come from that story including the stuff about maps
[08:32] and parrots and... Oh let me get let me do something.
[08:40] It's a dot. It's the black spot. It's the black spot. You've read the book.
[08:44] Yeah. Don't give me the black spot. This video's gonna go bad. The point of
[08:50] getting all excited about maps is that once you've got a way of fixing a
[08:53] point on the map I think you've got a nice way to leave a treasure
[08:55] trail and so I want it occurred to me to like play with a simple
[08:59] version of Brouwer's fixed point theorem which is just two copies of a map not
[09:02] doing anything like scrumpling it up but if I had two copies of a map
[09:05] and put them on top of each other even if they're rotated, scaled, shifted it
[09:09] will define a point on the map. So I've got the map here on Jojibura
[09:13] and actually I've got another copy of the map here and the first thing to
[09:15] notice is this is an exact copy of the map. It's the same scale and
[09:19] the same orientation and there's no fixed point at the moment. So this is breaking
[09:25] one of our conditions and I think it's actually the condition that the set is
[09:29] like compact and convex. I don't want to get into the details but it's really
[09:32] obvious that if you have two exact copies of the map and you put them
[09:35] slightly shifted there is no going to be there's no point it will match up.
[09:39] As soon as I rotate it or scale it though we'll get one. With no
[09:42] rotation there is no fixed point but as soon as I rotate it there is
[09:46] a fixed point and as I move the top map around it moves around in
[09:49] a way that I can't really communicate how hard it is to control where this
[09:52] red dot goes. I move the map one way and the fixed point goes the
[09:54] other way. It's very non -intuitive. If I move the map up on the mouse
[09:59] the fixed point moves sideways and if I go sideways depending on the angle I
[10:02] spin the map at it's it's really non -intuitive how the fixed point moves around.
[10:06] So yeah there is a fixed point and now obviously if if the map is
[10:10] not on top of the other map the fixed point is not on the map
[10:13] actually if I zoom out there is a fixed point it's just kind of like
[10:16] way off there if the maps were bigger it would have it on it. So
[10:19] and this is where you have the conditions about you need to have one contained
[10:23] in the other one. So if I do scale the map like and I make
[10:26] sure that one map is entirely contained on top of the other one I guarantee
[10:30] you that somewhere on both maps is a point which is fixed and actually let's
[10:34] make it in a particular place and this is where moving it around is really
[10:36] hard to arrange where I want it to go. I'm trying to aim for the
[10:39] top of the mountain here. I can cheat by making the map a bit transparent
[10:44] and let's try and get the top of that mountain. There we go now I
[10:47] can there's a half scale map on top of the original map and it says
[10:52] the fixed point is on top of Spyglass Hill. I don't know if I remember
[10:55] that from the story and if I turn off the top map you can see
[10:58] that dot is indeed on Spyglass Hill on that map. You've got to do it
[11:01] on the X. Bulk of treasure here. You want it on the X, okay. So
[11:04] if I make my map semi -transparent and try and get the bulk of treasure
[11:08] here generally quite hard to see. I think it's about there isn't it?
[11:14] There we go. On the top map it's really hard to see the writing there
[11:17] the fixed point is that blob but if I go into the bigger map you
[11:19] can see bulk of treasure here. Red blob marks the spot. Now before
[11:24] I studied maths I did actually study fine art but maybe I shouldn't say this
[11:29] because this might not go so well. You have to
[11:35] draw a lot of cocktails when you're studying fine art. Well I've definitely studied them
[11:39] and it's in there and you're just
[11:43] stirring it round. Right really nice. You don't have any
[11:48] instances really like this is a nice example where things are breaking off you're
[11:54] not stirring violently so none of this cocktail is coming out of the glass or
[11:59] anything like that. So we have this situation where it's compact because we've
[12:05] got the boundary like you know inside the glass and it's it's bounded
[12:11] we're not letting it we're not letting the liquid come out of the glass or
[12:14] anything like that and it's also convex. The glass isn't a funky shape we can
[12:19] always pick two points and draw a line between them and that line be within
[12:23] this glass. But if we shake... That's a real sign of glass that
[12:29] you're like keep doing like best second mind shadow of the glass. You know I'm
[12:34] always like if you're going to do a job do it properly cocktail shaking it's
[12:39] a kind of act in it you you put some welly into it don't you
[12:43] and what you'll find is when we do that we kind of we might have
[12:47] a situation where we've kind of got this happening got some liquid up here
[12:53] oh there's this there's some you know this there's some up here we've got some
[12:57] maybe some blobs you know around here it's really oh and even this one's mid
[13:03] -flight. So we're going to have this situation
[13:09] we're still compact but we don't honor the convexivity rule
[13:15] because now any two points in our set we cannot draw a
[13:21] line between them that still lies within the set and so if you
[13:26] stir a cocktail Brower's fixed point theorem holds but if you shake a cocktail
[13:31] it doesn't. So I think we can take that James Bond potentially isn't a fan
[13:37] of fixed points but because he chose the shaken example the shaken cocktail whereas
[13:43] maybe it was maths folk would prefer the stirred one
[13:52] What I thought would be a nice demonstration is that assuming you know the rotation
[13:57] and the translation and the scaling of the second map you are
[14:02] defining one point on that map just by dumping the other one on top. So
[14:07] I thought I'd do a little treasure hunt. I found this document What have we
[14:13] got here? I have heard tell that a map of the much feared and much
[14:17] discussed skeleton island that's the one from the story may yet be found and if
[14:21] you be able I should have gone pirate on this shouldn't I if you be
[14:24] able to set a half -sized copy of such a map atop an original I'm
[14:28] sorry about the voice in such a way that the cape of ye woods lies
[14:32] above the small islet in the extreme southeast and the summit of four mast hill
[14:35] points to where the bulk of the treasure used to be you'll be able to
[14:39] find fix the point at which lies buried the remainder of the treasure in a
[14:42] dead man's chest Yo -ho. I don't know why they're putting yo -ho. Yo -ho
[14:47] -ho and a bottle of rum. Oh you have read the story. Yeah. How many
[14:51] men is on a dead man's chest? Fifteen I believe. Fifteen men on a dead
[14:53] man's chest. Yo -ho -ho and a bottle of rum. Insert your pirate drink there.
[14:57] Rum not grog apparently. Grog is watered down rum anyway isn't it? I'm off I'm
[15:01] off on a tangent. The point is is that I mean this is obviously ridiculous
[15:04] and silly I had a bit of fun making a treasure story but I think
[15:07] that document is as good as putting an x on a map but you don't
[15:11] have to put the x on the map so you reward the treasure to anyone
[15:13] who can sort of decode it. So I don't want to be said that I'm
[15:16] spoiling the experience for Numberphile viewers but I will show you the solution but if
[15:20] you want to find it yourself, you know, time to pause.
[15:30] So what we need is a half -size copy of the map. Oh look I
[15:35] found one. And according to this I need to set the Cape of Ye Woods
[15:40] which is this this Cape down here on top of a small islet in the
[15:45] extreme southeast. There's an islet down here in the southeast and the summit of Fourmast
[15:50] Hill which is this one at the top of the map. It needs to point
[15:53] to where the bulk of the treasure is down here so we should be able
[15:55] to line this up. So there's the Cape of Ye Woods and this this is
[15:58] obviously really hard to do with non -opaque non -transparent paper but it's kind of
[16:02] it's got to be on top of there and then the Fourmast Hill's got to
[16:05] point to where the x is. Yeah that's roughly pointing to where the x is
[16:11] there. Now that's the arrangement. Now somewhere on this diagram is a fixed point by
[16:16] Brouwer's Fixed Point Theorem. But this piece of paper doesn't find it for me and
[16:21] actually it's really non -trivial to know where their fixed point is and unless you've
[16:24] got a neat bit of software to show you the fixed point, it's really quite
[16:27] irritating to find. Do you want to see where it is? Yeah! This is where
[16:31] Ben Gunn moved it to. Well in my version of the story yeah so what
[16:35] I'm going to do is make the map sort of transparent which makes it much
[16:38] easier to work with than my version. Like there's the Cape down here and I'm
[16:42] going to move it on top of the little island so that bit's got to
[16:44] be there but the Fourmast Hill is at the top of this island, the small
[16:48] one, and it's not yet pointing to where the treasure is over there. That's it.
[16:53] So the fixed point is there and if I make the map bigger we can
[16:56] see there is a little thing there. Can you read that word? Graves. The graves.
[17:01] It's where the graves are. Ah, in a dead man's chest. Ah, look at that.
[17:06] I'm trying to tell you why my pun was really worth, worth constructing. Okay, well
[17:10] done. But the point I like about Brouwer's Fixed Point Theorem is that as soon
[17:13] as you've got two copies of a thing, one of which is lying contained in
[17:16] the other one, true when you're in a landscape with a map or you put
[17:19] a map on top of the other one, it does define a single fixed point
[17:22] and for me that was enough to set a treasure trail, X marks the spot
[17:24] based on how you position two maps. Do you go stir it or what's your,
[17:29] or you don't just order it? Yeah, I just order it and drink. I never
[17:31] tell them. That's really bad isn't it? I'm like, maybe with a, I'm potentially more
[17:36] serious about tea. I do like a well -made tea, in fact. But no one
[17:41] shakes tea. Oh, no. Yeah, but there's crazy people who put milk in first. So
[17:46] we connect, we never know what they're going to do. So my mom genuinely sends
[17:51] tea back if there's the, not the correct amount of milk in. She's very serious
[17:56] about it. I'm turning into her and I do, I do like, I can't be
[18:00] doing with a substandard cup of tea. Did you make that, that thing? Is that
[18:03] yours? This is mine. That's your puzzle. It's my puzzle. Oh, well done. Thank you.
[18:08] don't have to read it in a pyro voice, but you can if you want
[18:10] to have the full experience.
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